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-rw-r--r--src/map/atcommand.c158
-rw-r--r--src/map/atcommand.h2
-rw-r--r--src/map/clif.c17
3 files changed, 177 insertions, 0 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index ecdec12d9..6edbeba69 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -80,6 +80,8 @@ ATCOMMAND_FUNC(gvgon);
ATCOMMAND_FUNC(model);
ATCOMMAND_FUNC(go);
ATCOMMAND_FUNC(monster);
+ATCOMMAND_FUNC(monstersmall);
+ATCOMMAND_FUNC(monsterbig);
ATCOMMAND_FUNC(spawn);
ATCOMMAND_FUNC(killmonster);
ATCOMMAND_FUNC(killmonster2);
@@ -289,6 +291,8 @@ static AtCommandInfo atcommand_info[] = {
{ AtCommand_Spawn, "@spawn", 50, atcommand_spawn },
// { AtCommand_Spawn, "@summon", 50, atcommand_spawn },
{ AtCommand_Monster, "@monster2", 50, atcommand_monster },
+ { AtCommand_MonsterSmall, "@monstersmall", 50, atcommand_monstersmall },
+ { AtCommand_MonsterBig, "@monsterbig", 50, atcommand_monsterbig },
{ AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster },
{ AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2 },
{ AtCommand_Refine, "@refine", 60, atcommand_refine },
@@ -2949,6 +2953,160 @@ int atcommand_spawn(
return 0;
}
+// small monster spawning [Valaris]
+int atcommand_monstersmall(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message) {
+ char name[100] = "";
+ char monster[100] = "";
+ int mob_id = 0;
+ int number = 0;
+ int x = 0;
+ int y = 0;
+ int count;
+ int i;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Give a monster name/id please.");
+ return 0;
+ }
+
+ if (sscanf(message, "\"%[^\"]\" %99s %d %d %d", name, monster, &number, &x, &y) < 2 &&
+ sscanf(message, "%99s \"%[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
+ sscanf(message, "%99s %d %99s %d %d", monster, &number, name, &x, &y) < 1) {
+ clif_displaymessage(fd, "Give a monster name/id please.");
+ return 0;
+ }
+
+ // If monster identifier/name argument is a name
+ if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
+ mob_id = atoi(monster);
+
+ if (mob_id == 0) {
+ clif_displaymessage(fd, "Monster name hasn't been found.");
+ return 0;
+ }
+
+ if (mob_id == 1288) {
+ clif_displaymessage(fd, "Cannot spawn emperium.");
+ return 0;
+ }
+
+ if (mob_id > 2000) {
+ clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
+ return 0;
+ }
+
+ if (number <= 0)
+ number = 1;
+
+ if (strlen(name) < 1)
+ strcpy(name, "--ja--");
+
+ // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
+ if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
+ number = battle_config.atc_spawn_quantity_limit;
+
+ count = 0;
+ for (i = 0; i < number; i++) {
+ int mx, my;
+ if (x <= 0)
+ mx = sd->bl.x + (rand() % 11 - 5);
+ else
+ mx = x;
+ if (y <= 0)
+ my = sd->bl.y + (rand() % 11 - 5);
+ else
+ my = y;
+ count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id+2000, 1, "") != 0) ? 1 : 0;
+ }
+
+ if (count != 0)
+ clif_displaymessage(fd, msg_table[39]); // Monster Summoned!!
+ else
+ clif_displaymessage(fd, msg_table[40]); // Invalid Monster ID.
+
+ return 0;
+}
+// big monster spawning [Valaris]
+int atcommand_monsterbig(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message) {
+ char name[100] = "";
+ char monster[100] = "";
+ int mob_id = 0;
+ int number = 0;
+ int x = 0;
+ int y = 0;
+ int count;
+ int i;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, "Give a monster name/id please.");
+ return 0;
+ }
+
+ if (sscanf(message, "\"%[^\"]\" %99s %d %d %d", name, monster, &number, &x, &y) < 2 &&
+ sscanf(message, "%99s \"%[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
+ sscanf(message, "%99s %d %99s %d %d", monster, &number, name, &x, &y) < 1) {
+ clif_displaymessage(fd, "Give a monster name/id please.");
+ return 0;
+ }
+
+ // If monster identifier/name argument is a name
+ if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
+ mob_id = atoi(monster);
+
+ if (mob_id == 0) {
+ clif_displaymessage(fd, "Monster name hasn't been found.");
+ return 0;
+ }
+
+ if (mob_id == 1288) {
+ clif_displaymessage(fd, "Cannot spawn emperium.");
+ return 0;
+ }
+
+ if (mob_id > 2000) {
+ clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
+ return 0;
+ }
+
+ if (number <= 0)
+ number = 1;
+
+ if (strlen(name) < 1)
+ strcpy(name, "--ja--");
+
+ // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
+ if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
+ number = battle_config.atc_spawn_quantity_limit;
+
+ count = 0;
+ for (i = 0; i < number; i++) {
+ int mx, my;
+ if (x <= 0)
+ mx = sd->bl.x + (rand() % 11 - 5);
+ else
+ mx = x;
+ if (y <= 0)
+ my = sd->bl.y + (rand() % 11 - 5);
+ else
+ my = y;
+ count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id+4000, 1, "") != 0) ? 1 : 0;
+ }
+
+ if (count != 0)
+ clif_displaymessage(fd, msg_table[39]); // Monster Summoned!!
+ else
+ clif_displaymessage(fd, msg_table[40]); // Invalid Monster ID.
+
+ return 0;
+}
/*==========================================
*
diff --git a/src/map/atcommand.h b/src/map/atcommand.h
index 6f199cf2b..396261a9c 100644
--- a/src/map/atcommand.h
+++ b/src/map/atcommand.h
@@ -54,6 +54,8 @@ enum AtCommandType {
AtCommand_Go,
AtCommand_Spawn,
AtCommand_Monster,
+ AtCommand_MonsterSmall,
+ AtCommand_MonsterBig,
AtCommand_KillMonster,
AtCommand_KillMonster2,
AtCommand_Refine,
diff --git a/src/map/clif.c b/src/map/clif.c
index e44222baf..ac7261b79 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -1363,6 +1363,11 @@ int clif_spawnmob(struct mob_data *md)
if (mob_get_equip(md->class) > 0) // mob equipment [Valaris]
clif_mob_equip(md,mob_get_equip(md->class));
+ if(md->size==2) // tiny/big mobs [Valaris]
+ clif_specialeffect(&md->bl,423,0);
+ else if(md->size==1)
+ clif_specialeffect(&md->bl,421,0);
+
return 0;
}
@@ -3570,6 +3575,11 @@ int clif_movemob(struct mob_data *md)
if(mob_get_equip(md->class) > 0) // mob equipment [Valaris]
clif_mob_equip(md,mob_get_equip(md->class));
+ if(md->size==2) // tiny/big mobs [Valaris]
+ clif_specialeffect(&md->bl,423,0);
+ else if(md->size==1)
+ clif_specialeffect(&md->bl,421,0);
+
return 0;
}
@@ -3720,6 +3730,13 @@ void clif_getareachar_mob(struct map_session_data* sd,struct mob_data* md)
if(mob_get_equip(md->class) > 0) // mob equipment [Valaris]
clif_mob_equip(md,mob_get_equip(md->class));
+
+ if(md->size==2) // tiny/big mobs [Valaris]
+ clif_specialeffect(&md->bl,423,0);
+ else if(md->size==1)
+ clif_specialeffect(&md->bl,421,0);
+
+
}
/*==========================================