diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/clif.c | 63 | ||||
-rw-r--r-- | src/map/clif.h | 8 | ||||
-rw-r--r-- | src/map/pc.c | 2 | ||||
-rw-r--r-- | src/map/pet.c | 26 | ||||
-rw-r--r-- | src/map/status.h | 2 |
5 files changed, 33 insertions, 68 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 724ce0ff0..b4975ff22 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1098,7 +1098,7 @@ static int clif_set007b(struct block_list *bl, struct view_data *vd, struct unit WBUFW(buf,46)=sc->opt3; } WBUFW(buf,14)=vd->class_; - WBUFW(buf,16)=vd->hair_style; //For pets + WBUFW(buf,16)=vd->hair_style; //For pets (disables mob attack cursor) //18W: Weapon WBUFW(buf,20)=vd->head_bottom; //Pet armor WBUFL(buf,22)=gettick(); @@ -1315,13 +1315,12 @@ int clif_spawn(struct block_list *bl) WBUFW(buf,10)=sc->opt2; WBUFW(buf,12)=sc->option; } - WBUFW(buf,14)=vd->hair_style; + WBUFW(buf,14)=vd->hair_style; //For pets (disables mob attack cursor) //14W: Hair Style //16W: Weapon - //18W: Head bottom + WBUFW(buf,18)=vd->head_bottom; //Pet armor (ignored by client) WBUFW(buf,20)=vd->class_; //22W: Shield - WBUFW(buf,24)=vd->head_bottom; //Pet armor //24W: Head top //26W: Head mid //28W: Hair color @@ -1365,12 +1364,8 @@ int clif_spawn(struct block_list *bl) } break; case BL_PET: - if (vd->head_bottom) //Pet armor display fix. - { - TBL_PET* pd = (TBL_PET*)bl; - if (pd->vd.head_bottom) clif_pet_equip(pd); // needed to display pet equip properly - clif_send_petdata_area(pd, 5, battle_config.pet_hair_style); // removes the attack cursor - } + if (vd->head_bottom) //Pet armor display fix. + clif_pet_equip_area((TBL_PET*)bl); // needed to display pet equip properly break; } return 0; @@ -3745,22 +3740,8 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) } break; case BL_PET: - if (vd->head_bottom) //Pet armor display fix. - { - // needed to display pet equip properly - TBL_PET* pd = (TBL_PET*)bl; - if (pd->vd.head_bottom) - { - //TODO: adjust clif_pet_equip() to support a 'target', then rewrite this mess into a function call - int fd = sd->fd; - WFIFOHEAD(fd,packet_len(0x1a4)); - WFIFOW(fd,0) = 0x1a4; - WFIFOB(fd,2) = 3; - WFIFOL(fd,3) = pd->bl.id; - WFIFOL(fd,7) = pd->vd.head_bottom; - WFIFOSET(fd,packet_len(0x1a4)); - } - } + if (vd->head_bottom) //Pet armor display fix. + clif_pet_equip(sd, (TBL_PET*)bl); break; } } @@ -6132,37 +6113,21 @@ int clif_sendegg(struct map_session_data *sd) * type = 3 -> param = accessory id * type = 4 -> param = performance number (1-3:normal, 4:special) * type = 5 -> param = hairstyle number + * If sd is null, the update is sent to nearby objects, otherwise it is sent only to that player. *------------------------------------------*/ -int clif_send_petdata(struct map_session_data* sd, int type, int param) -{ - int fd; - - nullpo_retr(0, sd); - nullpo_retr(0, sd->pd); - - fd = sd->fd; - WFIFOHEAD(fd,packet_len(0x1a4)); - WFIFOW(fd,0) = 0x1a4; - WFIFOB(fd,2) = type; - WFIFOL(fd,3) = sd->pd->bl.id; - WFIFOL(fd,7) = param; - WFIFOSET(fd,packet_len(0x1a4)); - - return 0; -} - -int clif_send_petdata_area(struct pet_data* pd, int type, int param) +int clif_send_petdata(struct map_session_data *sd, struct pet_data* pd, int type, int param) { uint8 buf[16]; - nullpo_retr(0, pd); WBUFW(buf,0) = 0x1a4; WBUFB(buf,2) = type; WBUFL(buf,3) = pd->bl.id; WBUFL(buf,7) = param; - clif_send(buf, packet_len(0x1a4), &pd->bl, AREA); - + if (sd) + clif_send(buf, packet_len(0x1a4), &sd->bl, SELF); + else + clif_send(buf, packet_len(0x1a4), &pd->bl, AREA); return 0; } @@ -8061,7 +8026,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) if(sd->pd) { map_addblock(&sd->pd->bl); clif_spawn(&sd->pd->bl); - clif_send_petdata(sd,0,0); + clif_send_petdata(sd,sd->pd,0,0); clif_send_petstatus(sd); // skill_unit_move(&sd->pd->bl,gettick(),1); } diff --git a/src/map/clif.h b/src/map/clif.h index bb510b94a..0037b832c 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -321,10 +321,10 @@ int clif_catch_process(struct map_session_data *sd); int clif_pet_roulette(struct map_session_data *sd,int data); int clif_sendegg(struct map_session_data *sd); int clif_send_petstatus(struct map_session_data *sd); -int clif_send_petdata(struct map_session_data* sd, int type, int param); -int clif_send_petdata_area(struct pet_data* pd, int type, int param); -#define clif_pet_equip(pd) clif_send_petdata_area(pd, 3, (pd)->vd.head_bottom) -#define clif_pet_performance(pd, param) clif_send_petdata_area(pd, 4, param) +int clif_send_petdata(struct map_session_data *sd, struct pet_data* pd, int type, int param); +#define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom) +#define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom) +#define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param) int clif_pet_emotion(struct pet_data *pd,int param); int clif_pet_food(struct map_session_data *sd,int foodid,int fail); diff --git a/src/map/pc.c b/src/map/pc.c index 098c0ca94..2ab6fbb0c 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4859,7 +4859,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) pet->intimate -= sd->pd->petDB->die; if(pet->intimate < 0) pet->intimate = 0; - clif_send_petdata(sd,1,pet->intimate); + clif_send_petdata(sd,sd->pd,1,pet->intimate); } if(sd->pd->target_id) // Unlock all targets... pet_unlocktarget(sd->pd); diff --git a/src/map/pet.c b/src/map/pet.c index ef0ade4fd..d9743332a 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -258,9 +258,9 @@ static int pet_hungry(int tid,unsigned int tick,int id,int data) pd->status.speed = pd->db->status.speed; } status_calc_pet(pd, 0); - clif_send_petdata(sd,1,pd->pet.intimate); + clif_send_petdata(sd,pd,1,pd->pet.intimate); } - clif_send_petdata(sd,2,pd->pet.hungry); + clif_send_petdata(sd,pd,2,pd->pet.hungry); if(battle_config.pet_hungry_delay_rate != 100) interval = (pd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100; @@ -461,9 +461,9 @@ int pet_birth_process(struct map_session_data *sd, struct s_pet *pet) if(sd->bl.prev != NULL) { map_addblock(&sd->pd->bl); clif_spawn(&sd->pd->bl); - clif_send_petdata(sd,0,0); - clif_send_petdata(sd,5,battle_config.pet_hair_style); - clif_pet_equip(sd->pd); + clif_send_petdata(sd,sd->pd, 0,0); + clif_send_petdata(sd,sd->pd, 5,battle_config.pet_hair_style); + clif_pet_equip_area(sd->pd); clif_send_petstatus(sd); } Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd); @@ -503,9 +503,9 @@ int pet_recv_petdata(int account_id,struct s_pet *p,int flag) if(sd->pd && sd->bl.prev != NULL) { map_addblock(&sd->pd->bl); clif_spawn(&sd->pd->bl); - clif_send_petdata(sd,0,0); - clif_send_petdata(sd,5,battle_config.pet_hair_style); - clif_pet_equip(sd->pd); + clif_send_petdata(sd,sd->pd,0,0); + clif_send_petdata(sd,sd->pd,5,battle_config.pet_hair_style); + clif_pet_equip_area(sd->pd); clif_send_petstatus(sd); } } @@ -690,7 +690,7 @@ int pet_change_name_ack(struct map_session_data *sd, char* name, int flag) memcpy(pd->pet.name, name, NAME_LENGTH); clif_charnameack (0,&pd->bl); pd->pet.rename_flag = 1; - clif_pet_equip(pd); + clif_pet_equip_area(pd); clif_send_petstatus(sd); return 1; } @@ -714,7 +714,7 @@ int pet_equipitem(struct map_session_data *sd,int index) pc_delitem(sd,index,1,0); pd->pet.equip = nameid; status_set_viewdata(&pd->bl, pd->pet.class_); //Updates view_data. - clif_pet_equip(pd); + clif_pet_equip_area(pd); if (battle_config.pet_equip_required) { //Skotlex: start support timers if need unsigned int tick = gettick(); @@ -743,7 +743,7 @@ static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd) nameid = pd->pet.equip; pd->pet.equip = 0; status_set_viewdata(&pd->bl, pd->pet.class_); - clif_pet_equip(pd); + clif_pet_equip_area(pd); memset(&tmp_item,0,sizeof(tmp_item)); tmp_item.nameid = nameid; tmp_item.identify = 1; @@ -813,8 +813,8 @@ static int pet_food(struct map_session_data *sd, struct pet_data *pd) if(pd->pet.hungry > 100) pd->pet.hungry = 100; - clif_send_petdata(sd,2,pd->pet.hungry); - clif_send_petdata(sd,1,pd->pet.intimate); + clif_send_petdata(sd,pd,2,pd->pet.hungry); + clif_send_petdata(sd,pd,1,pd->pet.intimate); clif_pet_food(sd,pd->petDB->FoodID,1); return 0; diff --git a/src/map/status.h b/src/map/status.h index fffad3db3..793989c53 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -476,7 +476,7 @@ enum { OPT1_FREEZE, OPT1_STUN, OPT1_SLEEP, - //What is 5? + //Aegis uses OPT1 = 5 to identify undead enemies (which also grants them immunity to the other opt1 changes) OPT1_STONEWAIT=6 //Petrifying }; |