diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 29 | ||||
-rw-r--r-- | src/map/clif.c | 8 | ||||
-rw-r--r-- | src/map/npc.c | 21 | ||||
-rw-r--r-- | src/map/npc.h | 1 | ||||
-rw-r--r-- | src/map/script.c | 5250 | ||||
-rw-r--r-- | src/map/script.h | 4 | ||||
-rw-r--r-- | src/map/skill.c | 78 | ||||
-rw-r--r-- | src/map/status.c | 24 | ||||
-rw-r--r-- | src/map/status.h | 1 |
9 files changed, 2659 insertions, 2757 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index b8143213a..1759bea05 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2234,7 +2234,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block case SC_FEINTBOMB: skillratio += 100 + 100 * skill_lv; break; - case LG_CANNONSPEAR:// Stimated formula. Still need confirm it. + case LG_CANNONSPEAR: skillratio += -100 + (50 + status_get_str(src)) * skill_lv; RE_LVL_DMOD(100); break; @@ -2251,10 +2251,10 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block RE_LVL_DMOD(100); break; case LG_RAGEBURST: - if( sd && sd->spiritball_old ) - skillratio += -100 + (sd->spiritball_old * 200); - else - skillratio += -100 + 15 * 200; + if( sc ){ + skillratio += -100 + (status_get_max_hp(src) - status_get_hp(src)) / 100 + sc->fv_counter * 200; + clif->millenniumshield(sd, (sc->fv_counter = 0)); + } RE_LVL_DMOD(100); break; case LG_SHIELDSPELL:// [(Casters Base Level x 4) + (Shield DEF x 10) + (Casters VIT x 2)] % @@ -2271,15 +2271,15 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block RE_LVL_DMOD(100); break; case LG_OVERBRAND: - skillratio += -100 + 400 * skill_lv + (pc->checkskill(sd,CR_SPEARQUICKEN) * 30); - RE_LVL_DMOD(100); + skillratio += -100 + 50 * (((sd) ? pc->checkskill(sd,CR_SPEARQUICKEN) : 1) + 8 * skill_lv); + RE_LVL_DMOD(150); break; case LG_OVERBRAND_BRANDISH: - skillratio += -100 + 300 * skill_lv + (2 * (status_get_str(src) + status_get_dex(src)) / 3); - RE_LVL_DMOD(100); + skillratio += -100 + 300 * skill_lv + status_get_str(src) + status_get_dex(src); + RE_LVL_DMOD(150); break; case LG_OVERBRAND_PLUSATK: - skillratio += -100 + 150 * skill_lv; + skillratio += -100 + 100 * skill_lv; RE_LVL_DMOD(100); break; case LG_RAYOFGENESIS: @@ -2932,8 +2932,10 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam rnd()%100 < sce->val3) status->heal(src, damage*sce->val4/100, 0, 3); - if( sd && (sce = sc->data[SC_FORCEOFVANGUARD]) && flag&BF_WEAPON && rnd()%100 < sce->val2 ) - pc->addspiritball(sd,skill->get_time(LG_FORCEOFVANGUARD,sce->val1),sce->val3); + if( sd && (sce = sc->data[SC_FORCEOFVANGUARD]) && flag&BF_WEAPON + && rnd()%100 < sce->val2 && sc->fv_counter <= sce->val3 ) + clif->millenniumshield(sd, sc->fv_counter++); + if (sc->data[SC_STYLE_CHANGE] && rnd()%2) { TBL_HOM *hd = BL_CAST(BL_HOM,bl); if (hd) homun->addspiritball(hd, 10); //add a sphere @@ -4328,6 +4330,9 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list case GC_VENOMPRESSURE: hitrate += 10 + 4 * skill_lv; break; + case LG_BANISHINGPOINT: + hitrate += 3 * skill_lv; + break; } if( sd ) { diff --git a/src/map/clif.c b/src/map/clif.c index e69748809..4ae6c8d34 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -322,7 +322,7 @@ int clif_send_sub(struct block_list *bl, va_list ap) { } /* unless visible, hold it here */ - if( clif->ally_only && !sd->special_state.intravision && battle->check_target( src_bl, &sd->bl, BCT_ENEMY ) > 0 ) + if( clif->ally_only && !sd->sc.data[SC_CLAIRVOYANCE] && !sd->special_state.intravision && battle->check_target( src_bl, &sd->bl, BCT_ENEMY ) > 0 ) return 0; WFIFOHEAD(fd, len); @@ -5947,9 +5947,15 @@ void clif_use_card(struct map_session_data *sd,int idx) if( j == sd->inventory_data[i]->slot ) // No room continue; + if( sd->status.inventory[i].equip > 0 ) // Do not check items that are already equipped + continue; + WFIFOW(fd,4+c*2)=i+2; c++; } + + if( !c ) return; // no item is available for card insertion + WFIFOW(fd,2)=4+c*2; WFIFOSET(fd,WFIFOW(fd,2)); } diff --git a/src/map/npc.c b/src/map/npc.c index dc29f04aa..9ed6d2a7e 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -1426,9 +1426,11 @@ void npc_market_fromsql(void) { if( !(nd = npc->name2id(name)) ) { ShowError("npc_market_fromsql: NPC '%s' not found! skipping...\n",name); + npc->market_delfromsql_sub(name, USHRT_MAX); continue; } else if ( nd->subtype != SCRIPT || !nd->u.scr.shop || !nd->u.scr.shop->items || nd->u.scr.shop->type != NST_MARKET ) { ShowError("npc_market_fromsql: NPC '%s' is not proper for market, skipping...\n",name); + npc->market_delfromsql_sub(name, USHRT_MAX); continue; } @@ -1441,9 +1443,7 @@ void npc_market_fromsql(void) { if( i == nd->u.scr.shop->items ) { ShowError("npc_market_fromsql: NPC '%s' does not sell item %d (qty %d), deleting...\n",name,itemid,amount); - /* TODO inter-server.conf npc_market_data */ - if( SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `npc_market_data` WHERE `name`='%s' AND `itemid`='%d' LIMIT 1", name,itemid) ) - Sql_ShowDebug(map->mysql_handle); + npc->market_delfromsql_sub(name, itemid); continue; } @@ -1461,18 +1461,24 @@ void npc_market_tosql(struct npc_data *nd, unsigned short index) { } /** * Removes persistent NPC Market Data from SQL - **/ -void npc_market_delfromsql(struct npc_data *nd, unsigned short index) { + */ +void npc_market_delfromsql_sub(const char *npcname, unsigned short index) { /* TODO inter-server.conf npc_market_data */ if( index == USHRT_MAX ) { - if( SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `npc_market_data` WHERE `name`='%s'", nd->exname) ) + if( SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `npc_market_data` WHERE `name`='%s'", npcname) ) Sql_ShowDebug(map->mysql_handle); } else { - if( SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `npc_market_data` WHERE `name`='%s' AND `itemid`='%d' LIMIT 1", nd->exname, nd->u.scr.shop->item[index].nameid) ) + if( SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `npc_market_data` WHERE `name`='%s' AND `itemid`='%d' LIMIT 1", npcname, index) ) Sql_ShowDebug(map->mysql_handle); } } /** + * Removes persistent NPC Market Data from SQL + **/ +void npc_market_delfromsql(struct npc_data *nd, unsigned short index) { + npc->market_delfromsql_sub(nd->exname, index == USHRT_MAX ? index : nd->u.scr.shop->item[index].nameid); +} +/** * Judges whether to allow and spawn a trader's window. **/ bool npc_trader_open(struct map_session_data *sd, struct npc_data *nd) { @@ -4579,4 +4585,5 @@ void npc_defaults(void) { npc->market_fromsql = npc_market_fromsql; npc->market_tosql = npc_market_tosql; npc->market_delfromsql = npc_market_delfromsql; + npc->market_delfromsql_sub = npc_market_delfromsql_sub; } diff --git a/src/map/npc.h b/src/map/npc.h index 792d85d59..a3f07e79c 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -268,6 +268,7 @@ struct npc_interface { void (*market_fromsql) (void); void (*market_tosql) (struct npc_data *nd, unsigned short index); void (*market_delfromsql) (struct npc_data *nd, unsigned short index); + void (*market_delfromsql_sub) (const char *npcname, unsigned short index); /** * For the Secure NPC Timeout option (check config/Secure.h) [RR] **/ diff --git a/src/map/script.c b/src/map/script.c index 20485d880..8bd4bc028 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -8,7 +8,7 @@ #include "../common/nullpo.h" #include "../common/random.h" #include "../common/showmsg.h" -#include "../common/socket.h" // usage: getcharip +#include "../common/socket.h" // usage: getcharip #include "../common/strlib.h" #include "../common/timer.h" #include "../common/utils.h" @@ -504,7 +504,7 @@ int script_add_str(const char* p) // append node to end of list script->str_data[i].next = script->str_num; } - + #ifdef ENABLE_CASE_CHECK if( (strncmp(p, ".@", 2) == 0) ) // Local scope vars are checked separately to decrease false positives existingentry = script->local_casecheck.add_str(p); @@ -512,9 +512,9 @@ int script_add_str(const char* p) existingentry = script->global_casecheck.add_str(p); if( existingentry ) { if( strcasecmp(p, "disguise") == 0 || strcasecmp(p, "Poison_Spore") == 0 - || strcasecmp(p, "PecoPeco_Egg") == 0 || strcasecmp(p, "Soccer_Ball") == 0 - || strcasecmp(p, "Horn") == 0 || strcasecmp(p, "Treasure_Box_") == 0 - || strcasecmp(p, "Lord_of_Death") == 0 + || strcasecmp(p, "PecoPeco_Egg") == 0 || strcasecmp(p, "Soccer_Ball") == 0 + || strcasecmp(p, "Horn") == 0 || strcasecmp(p, "Treasure_Box_") == 0 + || strcasecmp(p, "Lord_of_Death") == 0 ) // Known duplicates, don't bother warning the user existingentry = NULL; } @@ -603,7 +603,7 @@ void add_scriptl(int l) { int backpatch = script->str_data[l].backpatch; - switch(script->str_data[l].type){ + switch(script->str_data[l].type) { case C_POS: case C_USERFUNC_POS: script->addc(C_POS); @@ -641,18 +641,18 @@ void set_label(int l,int pos, const char* script_pos) { int i,next; - if(script->str_data[l].type==C_INT || script->str_data[l].type==C_PARAM || script->str_data[l].type==C_FUNC) - { //Prevent overwriting constants values, parameters and built-in functions [Skotlex] + if(script->str_data[l].type==C_INT || script->str_data[l].type==C_PARAM || script->str_data[l].type==C_FUNC) { + //Prevent overwriting constants values, parameters and built-in functions [Skotlex] disp_error_message("set_label: invalid label name",script_pos); return; } - if(script->str_data[l].label!=-1){ + if(script->str_data[l].label!=-1) { disp_error_message("set_label: dup label ",script_pos); return; } script->str_data[l].type=(script->str_data[l].type == C_USERFUNC ? C_USERFUNC_POS : C_POS); script->str_data[l].label=pos; - for(i=script->str_data[l].backpatch;i>=0 && i!=0x00ffffff;){ + for(i=script->str_data[l].backpatch;i>=0 && i!=0x00ffffff;) { next=GETVALUE(script->buf,i); script->buf[i-1]=(script->str_data[l].type == C_USERFUNC ? C_USERFUNC_POS : C_POS); SETVALUE(script->buf,i,pos); @@ -739,13 +739,13 @@ int add_word(const char* p) { // Duplicate the word if( len+1 > script->word_size ) RECREATE(script->word_buf, char, (script->word_size = (len+1))); - + memcpy(script->word_buf, p, len); script->word_buf[len] = 0; // add the word i = script->add_str(script->word_buf); - + return i; } @@ -761,13 +761,13 @@ const char* parse_callfunc(const char* p, int require_paren, int is_custom) int func; func = script->add_word(p); - if( script->str_data[func].type == C_FUNC ){ + if( script->str_data[func].type == C_FUNC ) { // buildin function script->addl(func); script->addc(C_ARG); arg = script->buildin[script->str_data[func].val]; if( !arg ) arg = &null_arg; // Use a dummy, null string - } else if( script->str_data[func].type == C_USERFUNC || script->str_data[func].type == C_USERFUNC_POS ){ + } else if( script->str_data[func].type == C_USERFUNC || script->str_data[func].type == C_USERFUNC_POS ) { // script defined function script->addl(script->buildin_callsub_ref); script->addc(C_ARG); @@ -813,12 +813,12 @@ const char* parse_callfunc(const char* p, int require_paren, int is_custom) script->syntax.curly[script->syntax.curly_count].flag = ARGLIST_NO_PAREN; */ } else {// <func name> <arg list> - if( require_paren ){ + if( require_paren ) { if( *p != '(' ) disp_error_message("need '('",p); ++p; // skip '(' script->syntax.curly[script->syntax.curly_count].flag = ARGLIST_PAREN; - } else if( *p == '(' ){ + } else if( *p == '(' ) { script->syntax.curly[script->syntax.curly_count].flag = ARGLIST_UNDEFINED; } else { script->syntax.curly[script->syntax.curly_count].flag = ARGLIST_NO_PAREN; @@ -842,7 +842,7 @@ const char* parse_callfunc(const char* p, int require_paren, int is_custom) disp_error_message2("parse_callfunc: not enough arguments, expected ','", p, script->config.warn_func_mismatch_paramnum); if( script->syntax.curly[script->syntax.curly_count].type != TYPE_ARGLIST ) disp_error_message("parse_callfunc: DEBUG last curly is not an argument list",p); - if( script->syntax.curly[script->syntax.curly_count].flag == ARGLIST_PAREN ){ + if( script->syntax.curly[script->syntax.curly_count].flag == ARGLIST_PAREN ) { if( *p != ')' ) disp_error_message("parse_callfunc: expected ')' to close argument list",p); ++p; @@ -1135,7 +1135,7 @@ const char* parse_simpleexpr(const char *p) { } if(!*p) disp_error_message("parse_simpleexpr: unexpected end of file @ string",p); - p++; //'"' + p++; //'"' p = script->skip_space(p); } while( *p && *p == '"' ); script->addb(0); @@ -1196,7 +1196,7 @@ const char* script_parse_subexpr(const char* p,int limit) { p=script->skip_space(p); if( *p == '-' ) { - tmpp = script->skip_space(p+1); + tmpp = script->skip_space(p+1); if( *tmpp == ';' || *tmpp == ',' ) { script->addl(LABEL_NEXTLINE); p++; @@ -1256,7 +1256,7 @@ const char* script_parse_subexpr(const char* p,int limit) { *------------------------------------------*/ const char* parse_expr(const char *p) { - switch(*p){ + switch(*p) { case ')': case ';': case ':': case '[': case ']': case '}': disp_error_message("parse_expr: unexpected char",p); @@ -1367,7 +1367,7 @@ const char* parse_curly_close(const char* p) sprintf(label,"__SW%x_FIN",script->syntax.curly[pos].index); l=script->add_str(label); script->set_label(l,script->pos, p); - linkdb_final(&script->syntax.curly[pos].case_label); // free the list of case label + linkdb_final(&script->syntax.curly[pos].case_label); // free the list of case label script->syntax.curly_count--; //Closing decision if, for , while p = script->parse_syntax_close(p + 1); @@ -1855,8 +1855,8 @@ const char* parse_syntax_close(const char *p) { } // Close judgment if, for, while, of do -// flag == 1 : closed -// flag == 0 : not closed +// flag == 1 : closed +// flag == 0 : not closed const char* parse_syntax_close_sub(const char* p,int* flag) { char label[256]; @@ -2089,10 +2089,10 @@ void script_set_constant2(const char *name, int value, bool isparameter) { /* same as constant2 except it will override if necessary, used to clear conflicts during reload */ void script_set_constant_force(const char *name, int value, bool isparameter) { int n = script->add_str(name); - + if( script->str_data[n].type == C_PARAM ) return;/* the one type we don't mess with, reload doesn't affect it. */ - + if( script->str_data[n].type != C_NOP ) { script->str_data[n].type = C_NOP; script->str_data[n].val = 0; @@ -2112,7 +2112,7 @@ void read_constdb(void) { sprintf(line, "%s/const.txt", map->db_path); fp=fopen(line, "r"); - if(fp==NULL){ + if(fp==NULL) { ShowError("can't read %s\n", line); return ; } @@ -2122,7 +2122,7 @@ void read_constdb(void) { continue; type=0; if(sscanf(line,"%[A-Za-z0-9_],%[-0-9xXA-Fa-f],%d",name,val,&type)>=2 || - sscanf(line,"%[A-Za-z0-9_] %[-0-9xXA-Fa-f] %d",name,val,&type)>=2){ + sscanf(line,"%[A-Za-z0-9_] %[-0-9xXA-Fa-f] %d",name,val,&type)>=2) { script->set_constant(name, (int)strtol(val, NULL, 0), (bool)type); } } @@ -2186,9 +2186,9 @@ void script_errorwarning_sub(StringBuf *buf, const char* src, const char* file, const char *p, *error_linepos; const char *linestart[CONTEXTLINES] = { NULL }; - for(p=src;p && *p;line++){ + for(p=src;p && *p;line++) { const char *lineend=strchr(p,'\n'); - if(lineend==NULL || error_pos<lineend){ + if(lineend==NULL || error_pos<lineend) { break; } for( j = 0; j < CONTEXTLINES-1; j++ ) { @@ -2248,7 +2248,7 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o struct script_code* code = NULL; char end; bool unresolved_names = false; - + script->parser_current_src = src; script->parser_current_file = file; script->parser_current_line = line; @@ -2326,11 +2326,11 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o } // clear references of labels, variables and internal functions - for(i=LABEL_START;i<script->str_num;i++){ + for(i=LABEL_START;i<script->str_num;i++) { if( script->str_data[i].type==C_POS || script->str_data[i].type==C_NAME || script->str_data[i].type==C_USERFUNC || script->str_data[i].type == C_USERFUNC_POS - ){ + ) { script->str_data[i].type=C_NOP; script->str_data[i].backpatch=-1; script->str_data[i].label=-1; @@ -2367,12 +2367,12 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o RECREATE(script->buf,unsigned char,script->pos); // default unknown references to variables - for(i=LABEL_START;i<script->str_num;i++){ - if(script->str_data[i].type==C_NOP){ + for(i=LABEL_START;i<script->str_num;i++) { + if(script->str_data[i].type==C_NOP) { int j,next; script->str_data[i].type=C_NAME; script->str_data[i].label=i; - for(j=script->str_data[i].backpatch;j>=0 && j!=0x00ffffff;){ + for(j=script->str_data[i].backpatch;j>=0 && j!=0x00ffffff;) { next=GETVALUE(script->buf,j); SETVALUE(script->buf,j,i); j=next; @@ -2391,7 +2391,7 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o } #ifdef SCRIPT_DEBUG_DISP - for(i=0;i<script->pos;i++){ + for(i=0;i<script->pos;i++) { if((i&15)==0) ShowMessage("%04x : ",i); ShowMessage("%02x ",script->buf[i]); if((i&15)==15) ShowMessage("\n"); @@ -2444,7 +2444,7 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o /// If there is no player attached, the script is terminated. TBL_PC *script_rid2sd(struct script_state *st) { TBL_PC *sd; - if( !( sd = map->id2sd(st->rid) ) ){ + if( !( sd = map->id2sd(st->rid) ) ) { ShowError("script_rid2sd: fatal error ! player not attached!\n"); script->reportfunc(st); script->reportsrc(st); @@ -2453,19 +2453,21 @@ TBL_PC *script_rid2sd(struct script_state *st) { return sd; } -/// Dereferences a variable/constant, replacing it with a copy of the value. -/// -/// @param st Script state -/// @param data Variable/constant -void get_val(struct script_state* st, struct script_data* data) -{ +/** + * Dereferences a variable/constant, replacing it with a copy of the value. + * + * @param st Script state + * @param data Variable/constant + * @return pointer to data, for convenience + */ +struct script_data *get_val(struct script_state* st, struct script_data* data) { const char* name; char prefix; char postfix; TBL_PC* sd = NULL; if( !data_isreference(data) ) - return;// not a variable/constant + return data;// not a variable/constant name = reference_getname(data); prefix = name[0]; @@ -2484,7 +2486,7 @@ void get_val(struct script_state* st, struct script_data* data) data->type = C_INT; data->u.num = 0; } - return; + return data; } } @@ -2505,10 +2507,10 @@ void get_val(struct script_state* st, struct script_data* data) break; case '.': { - struct DBMap* n = - data->ref ? *data->ref: - name[1] == '@' ? st->stack->var_function:// instance/scope variable - st->script->script_vars;// npc variable + struct DBMap* n = data->ref ? + *data->ref : name[1] == '@' ? + st->stack->var_function : // instance/scope variable + st->script->script_vars; // npc variable if( n ) data->u.str = (char*)idb_get(n,reference_getuid(data)); else @@ -2560,10 +2562,10 @@ void get_val(struct script_state* st, struct script_data* data) break; case '.': { - struct DBMap* n = - data->ref ? *data->ref: - name[1] == '@' ? st->stack->var_function:// instance/scope variable - st->script->script_vars;// npc variable + struct DBMap* n = data->ref ? + *data->ref : name[1] == '@' ? + st->stack->var_function : // instance/scope variable + st->script->script_vars; // npc variable if( n ) data->u.num = (int)idb_iget(n,reference_getuid(data)); else @@ -2585,7 +2587,7 @@ void get_val(struct script_state* st, struct script_data* data) } - return; + return data; } /// Retrieves the value of a reference identified by uid (variable, constant, param) @@ -2689,9 +2691,8 @@ int set_reg(struct script_state* st, TBL_PC* sd, int num, const char* name, cons } } -int set_var(TBL_PC* sd, char* name, void* val) -{ - return script->set_reg(NULL, sd, reference_uid(script->add_str(name),0), name, val, NULL); +int set_var(TBL_PC* sd, char* name, void* val) { + return script->set_reg(NULL, sd, reference_uid(script->add_str(name),0), name, val, NULL); } void setd_sub(struct script_state *st, TBL_PC *sd, const char *varname, int elem, void *value, struct DBMap **ref) @@ -2899,12 +2900,18 @@ void pop_stack(struct script_state* st, int start, int end) stack->stack_data[i].type = C_NOP; } // adjust stack pointers - if( st->start > end ) st->start -= end - start; - else if( st->start > start ) st->start = start; - if( st->end > end ) st->end -= end - start; - else if( st->end > start ) st->end = start; - if( stack->defsp > end ) stack->defsp -= end - start; - else if( stack->defsp > start ) stack->defsp = start; + if( st->start > end ) + st->start -= end - start; + else if( st->start > start ) + st->start = start; + if( st->end > end ) + st->end -= end - start; + else if( st->end > start ) + st->end = start; + if( stack->defsp > end ) + stack->defsp -= end - start; + else if( stack->defsp > start ) + stack->defsp = start; stack->sp -= end - start; } @@ -2938,7 +2945,7 @@ void script_free_code(struct script_code* code) /// @return Script state struct script_state* script_alloc_state(struct script_code* rootscript, int pos, int rid, int oid) { struct script_state* st; - + st = ers_alloc(script->st_ers, struct script_state); st->stack = ers_alloc(script->stack_ers, struct script_stack); st->stack->sp = 0; @@ -2953,15 +2960,15 @@ struct script_state* script_alloc_state(struct script_code* rootscript, int pos, st->oid = oid; st->sleep.timer = INVALID_TIMER; st->npc_item_flag = battle_config.item_enabled_npc; - + if( !st->script->script_vars ) st->script->script_vars = idb_alloc(DB_OPT_RELEASE_DATA); - + st->id = script->next_id++; script->active_scripts++; idb_put(script->st_db, st->id, st); - + return st; } @@ -3006,10 +3013,10 @@ c_op get_com(unsigned char *scriptbuf,int *pos) { int i = 0, j = 0; - if(scriptbuf[*pos]>=0x80){ + if(scriptbuf[*pos]>=0x80) { return C_INT; } - while(scriptbuf[*pos]>=0x40){ + while(scriptbuf[*pos]>=0x40) { i=scriptbuf[(*pos)++]<<j; j+=6; } @@ -3023,7 +3030,7 @@ int get_num(unsigned char *scriptbuf,int *pos) { int i,j; i=0; j=0; - while(scriptbuf[*pos]>=0xc0){ + while(scriptbuf[*pos]>=0xc0) { i+=(scriptbuf[(*pos)++]&0x7f)<<j; j+=6; } @@ -3086,7 +3093,7 @@ void op_2str(struct script_state* st, int op, const char* s1, const char* s2) { int a = 0; - switch(op){ + switch(op) { case C_EQ: a = (strcmp(s1,s2) == 0); break; case C_NE: a = (strcmp(s1,s2) != 0); break; case C_GT: a = (strcmp(s1,s2) > 0); break; @@ -3119,21 +3126,20 @@ void op_2num(struct script_state* st, int op, int i1, int i2) int ret; double ret_double; - switch( op ) - { - case C_AND: ret = i1 & i2; break; - case C_OR: ret = i1 | i2; break; - case C_XOR: ret = i1 ^ i2; break; - case C_LAND: ret = (i1 && i2); break; - case C_LOR: ret = (i1 || i2); break; - case C_EQ: ret = (i1 == i2); break; - case C_NE: ret = (i1 != i2); break; - case C_GT: ret = (i1 > i2); break; - case C_GE: ret = (i1 >= i2); break; - case C_LT: ret = (i1 < i2); break; - case C_LE: ret = (i1 <= i2); break; - case C_R_SHIFT: ret = i1>>i2; break; - case C_L_SHIFT: ret = i1<<i2; break; + switch( op ) { + case C_AND: ret = i1 & i2; break; + case C_OR: ret = i1 | i2; break; + case C_XOR: ret = i1 ^ i2; break; + case C_LAND: ret = (i1 && i2); break; + case C_LOR: ret = (i1 || i2); break; + case C_EQ: ret = (i1 == i2); break; + case C_NE: ret = (i1 != i2); break; + case C_GT: ret = (i1 > i2); break; + case C_GE: ret = (i1 >= i2); break; + case C_LT: ret = (i1 < i2); break; + case C_LE: ret = (i1 <= i2); break; + case C_R_SHIFT: ret = i1>>i2; break; + case C_L_SHIFT: ret = i1<<i2; break; case C_DIV: case C_MOD: if( i2 == 0 ) @@ -3303,7 +3309,7 @@ void script_check_buildin_argtype(struct script_state* st, int func) struct script_data* data = script_getdata(st, idx); type = sf[idx-2]; - + if( type == '?' || type == '*' ) {// optional argument or unknown number of optional parameters ( no types are after this ) break; } else if( type == 0 ) {// more arguments than necessary ( should not happen, as it is checked before ) @@ -3408,7 +3414,7 @@ int run_func(struct script_state *st) script->check_buildin_argtype(st, func); } - if(script->str_data[func].func){ + if(script->str_data[func].func) { if (!(script->str_data[func].func(st))) //Report error script->reportsrc(st); } else { @@ -3462,30 +3468,30 @@ void run_script(struct script_code *rootscript,int pos,int rid,int oid) { if( rootscript == NULL || pos < 0 ) return; - + // TODO In jAthena, this function can take over the pending script in the player. [FlavioJS] // It is unclear how that can be triggered, so it needs the be traced/checked in more detail. // NOTE At the time of this change, this function wasn't capable of taking over the script state because st->scriptroot was never set. st = script->alloc_state(rootscript, pos, rid, oid); - + script->run_main(st); } void script_stop_instances(struct script_code *code) { DBIterator *iter; struct script_state* st; - + if( !script->active_scripts ) return;//dont even bother. - + iter = db_iterator(script->st_db); - + for( st = dbi_first(iter); dbi_exists(iter); st = dbi_next(iter) ) { if( st->script == code ) { script->free_state(st); } } - + dbi_destroy(iter); } @@ -3525,13 +3531,9 @@ void script_detach_state(struct script_state* st, bool dequeue_event) { st->bk_st = NULL; st->bk_npcid = 0; } else if(dequeue_event) { - /** - * For the Secure NPC Timeout option (check config/Secure.h) [RR] - **/ + // For the Secure NPC Timeout option (check config/Secure.h) [RR] #ifdef SECURE_NPCTIMEOUT - /** - * We're done with this NPC session, so we cancel the timer (if existent) and move on - **/ + // We're done with this NPC session, so we cancel the timer (if existent) and move on if( sd->npc_idle_timer != INVALID_TIMER ) { timer->delete(sd->npc_idle_timer,npc->secure_timeout_timer); sd->npc_idle_timer = INVALID_TIMER; @@ -3604,9 +3606,9 @@ void run_script_main(struct script_state *st) { } else if(st->state != END) st->state = RUN; - while( st->state == RUN ){ + while( st->state == RUN ) { enum c_op c = script->get_com(st->script->script_buf,&st->pos); - switch(c){ + switch(c) { case C_EOL: if( stack->defsp > stack->sp ) ShowError("script:run_script_main: unexpected stack position (defsp=%d sp=%d). please report this!!!\n", stack->defsp, stack->sp); @@ -3630,9 +3632,9 @@ void run_script_main(struct script_state *st) { break; case C_FUNC: script->run_func(st); - if(st->state==GOTO){ + if(st->state==GOTO) { st->state = RUN; - if( !st->freeloop && gotocount>0 && (--gotocount)<=0 ){ + if( !st->freeloop && gotocount>0 && (--gotocount)<=0 ) { ShowError("run_script: infinity loop !\n"); script->reportsrc(st); st->state=END; @@ -3684,7 +3686,7 @@ void run_script_main(struct script_state *st) { st->state=END; break; } - if( !st->freeloop && cmdcount>0 && (--cmdcount)<=0 ){ + if( !st->freeloop && cmdcount>0 && (--cmdcount)<=0 ) { ShowError("run_script: too many opeartions being processed non-stop !\n"); script->reportsrc(st); st->state=END; @@ -3699,7 +3701,7 @@ void run_script_main(struct script_state *st) { st->sleep.charid = sd?sd->status.char_id:0; st->sleep.timer = timer->add(timer->gettick()+st->sleep.tick, script->run_timer, st->sleep.charid, (intptr_t)st->id); - } else if(st->state != END && st->rid){ + } else if(st->state != END && st->rid) { //Resume later (st is already attached to player). if(st->bk_st) { ShowWarning("Unable to restore stack! Double continuation!\n"); @@ -3715,7 +3717,7 @@ void run_script_main(struct script_state *st) { } else { //Dispose of script. if ((sd = map->id2sd(st->rid))!=NULL) { //Restore previous stack and save char. - if(sd->state.using_fake_npc){ + if(sd->state.using_fake_npc) { clif->clearunit_single(sd->npc_id, CLR_OUTSIGHT, sd->fd); sd->state.using_fake_npc = 0; } @@ -3737,7 +3739,7 @@ int script_config_read(char *cfgName) { FILE *fp; - if( !( fp = fopen(cfgName,"r") ) ){ + if( !( fp = fopen(cfgName,"r") ) ) { ShowError("File not found: %s\n", cfgName); return 1; } @@ -3766,7 +3768,7 @@ int script_config_read(char *cfgName) { else if(strcmpi(w1,"warn_func_mismatch_argtypes")==0) { script->config.warn_func_mismatch_argtypes = config_switch(w2); } - else if(strcmpi(w1,"import")==0){ + else if(strcmpi(w1,"import")==0) { script->config_read(w2); } else { @@ -3882,7 +3884,7 @@ void do_final_script(void) { int i; DBIterator *iter; struct script_state *st; - + #ifdef SCRIPT_DEBUG_HASH if (battle_config.etc_log) { @@ -3909,19 +3911,19 @@ void do_final_script(void) { for(i=0; i<SCRIPT_HASH_SIZE; i++) { fprintf(fp," hash %3d = %d\n",i,count[i]); if(min > count[i]) - min = count[i]; // minimun count of collision + min = count[i]; // minimun count of collision if(max < count[i]) - max = count[i]; // maximun count of collision + max = count[i]; // maximun count of collision if(count[i] == 0) zero++; ++count2[count[i]]; } fprintf(fp,"\n--------------------\n items : buckets\n--------------------\n"); - for( i=min; i <= max; ++i ){ + for( i=min; i <= max; ++i ) { fprintf(fp," %5d : %7d\n",i,count2[i]); mean += 1.0f*i*count2[i]/SCRIPT_HASH_SIZE; // Note: this will always result in <nr labels>/<nr buckets> } - for( i=min; i <= max; ++i ){ + for( i=min; i <= max; ++i ) { n += count2[i]; if( n*2 >= SCRIPT_HASH_SIZE ) { @@ -3939,18 +3941,18 @@ void do_final_script(void) { #endif iter = db_iterator(script->st_db); - + for( st = dbi_first(iter); dbi_exists(iter); st = dbi_next(iter) ) { script->free_state(st); } - + dbi_destroy(iter); - + mapreg->final(); script->userfunc_db->destroy(script->userfunc_db, script->db_free_code_sub); script->autobonus_db->destroy(script->autobonus_db, script->db_free_code_sub); - + if (script->str_data) aFree(script->str_data); if (script->str_buf) @@ -3962,7 +3964,7 @@ void do_final_script(void) { if( atcommand->binding_count != 0 ) aFree(atcommand->binding); - + for( i = 0; i < script->buildin_count; i++) { if( script->buildin[i] ) { aFree(script->buildin[i]); @@ -3971,7 +3973,7 @@ void do_final_script(void) { } aFree(script->buildin); - + if( script->hqs ) { for( i = 0; i < script->hqs; i++ ) { if( script->hq[i].item != NULL ) @@ -3990,17 +3992,17 @@ void do_final_script(void) { aFree(script->hqi); if( script->word_buf != NULL ) aFree(script->word_buf); - + #ifdef ENABLE_CASE_CHECK script->global_casecheck.clear(); script->local_casecheck.clear(); #endif // ENABLE_CASE_CHECK - + ers_destroy(script->st_ers); ers_destroy(script->stack_ers); - + db_destroy(script->st_db); - + if( script->labels != NULL ) aFree(script->labels); } @@ -4017,7 +4019,7 @@ void do_init_script(bool minimal) { ers_chunk_size(script->st_ers, 10); ers_chunk_size(script->stack_ers, 10); - + script->parse_builtin(); script->read_constdb(); @@ -4037,13 +4039,13 @@ int script_reload(void) { #endif // ENABLE_CASE_CHECK iter = db_iterator(script->st_db); - + for( st = dbi_first(iter); dbi_exists(iter); st = dbi_next(iter) ) { script->free_state(st); } - + dbi_destroy(iter); - + script->userfunc_db->clear(script->userfunc_db, script->db_free_code_sub); script->label_count = 0; @@ -4055,24 +4057,24 @@ int script_reload(void) { aFree(atcommand->binding); atcommand->binding_count = 0; - + db_clear(script->st_db); - + mapreg->reload(); - + itemdb->force_name_constants(); - + return 0; } /* returns name of current function being run, from within the stack [Ind/Hercules] */ const char *script_getfuncname(struct script_state *st) { struct script_data *data; - + data = &st->stack->stack_data[st->start]; - + if( data->type == C_NAME && script->str_data[data->u.num].type == C_FUNC ) return script->get_str(data->u.num); - + return NULL; } @@ -4092,18 +4094,18 @@ BUILDIN(mes) { TBL_PC* sd = script->rid2sd(st); if( sd == NULL ) return true; - + if( !script_hasdata(st, 3) ) {// only a single line detected in the script clif->scriptmes(sd, st->oid, script_getstr(st, 2)); } else {// parse multiple lines as they exist int i; - + for( i = 2; script_hasdata(st, i); i++ ) { // send the message to the client clif->scriptmes(sd, st->oid, script_getstr(st, i)); } } - + return true; } @@ -4114,7 +4116,7 @@ BUILDIN(mes) { BUILDIN(next) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; @@ -4132,11 +4134,11 @@ BUILDIN(next) /// close; BUILDIN(close) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + st->state = sd->state.dialog == 1 ? CLOSE : END; clif->scriptclose(sd, st->oid); return true; @@ -4148,11 +4150,11 @@ BUILDIN(close) { /// close2; BUILDIN(close2) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + if( sd->state.dialog == 1 ) st->state = STOP; else { @@ -4171,11 +4173,11 @@ int menu_countoptions(const char* str, int max_count, int* total) { int count = 0; int bogus_total; - + if( total == NULL ) total = &bogus_total; ++(*total); - + // initial empty options while( *str == ':' ) { @@ -4221,35 +4223,35 @@ BUILDIN(menu) int i; const char* text; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + #ifdef SECURE_NPCTIMEOUT sd->npc_idle_type = NPCT_MENU; #endif - + // TODO detect multiple scripts waiting for input at the same time, and what to do when that happens if( sd->state.menu_or_input == 0 ) { struct StringBuf buf; struct script_data* data; - + if( script_lastdata(st) % 2 == 0 ) {// argument count is not even (1st argument is at index 2) ShowError("script:menu: illegal number of arguments (%d).\n", (script_lastdata(st) - 1)); st->state = END; return false; } - + StrBuf->Init(&buf); sd->npc_menu = 0; for( i = 2; i < script_lastdata(st); i += 2 ) { // menu options text = script_getstr(st, i); - + // target label data = script_getdata(st, i+1); if( !data_islabel(data) ) @@ -4260,7 +4262,7 @@ BUILDIN(menu) st->state = END; return false; } - + // append option(s) if( text[0] == '\0' ) continue;// empty string, ignore @@ -4271,10 +4273,8 @@ BUILDIN(menu) } st->state = RERUNLINE; sd->state.menu_or_input = 1; - - /** - * menus beyond this length crash the client (see bugreport:6402) - **/ + + /* menus beyond this length crash the client (see bugreport:6402) */ if( StrBuf->Length(&buf) >= 2047 ) { struct npc_data * nd = map->id2nd(st->oid); char* menu; @@ -4285,9 +4285,9 @@ BUILDIN(menu) aFree(menu); } else clif->scriptmenu(sd, st->oid, StrBuf->Value(&buf)); - + StrBuf->Destroy(&buf); - + if( sd->npc_menu >= 0xff ) {// client supports only up to 254 entries; 0 is not used and 255 is reserved for cancel; excess entries are displayed but cause 'uint8' overflow ShowWarning("buildin_menu: Too many options specified (current=%d, max=254).\n", sd->npc_menu); @@ -4302,7 +4302,7 @@ BUILDIN(menu) else {// goto target label int menu = 0; - + sd->state.menu_or_input = 0; if( sd->npc_menu <= 0 ) { @@ -4310,7 +4310,7 @@ BUILDIN(menu) st->state = END; return false; } - + // get target label for( i = 2; i < script_lastdata(st); i += 2 ) { @@ -4350,36 +4350,34 @@ BUILDIN(select) int i; const char* text; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + #ifdef SECURE_NPCTIMEOUT sd->npc_idle_type = NPCT_MENU; #endif - + if( sd->state.menu_or_input == 0 ) { struct StringBuf buf; - + StrBuf->Init(&buf); sd->npc_menu = 0; for( i = 2; i <= script_lastdata(st); ++i ) { text = script_getstr(st, i); - + if( sd->npc_menu > 0 ) StrBuf->AppendStr(&buf, ":"); - + StrBuf->AppendStr(&buf, text); sd->npc_menu += script->menu_countoptions(text, 0, NULL); } - + st->state = RERUNLINE; sd->state.menu_or_input = 1; - - /** - * menus beyond this length crash the client (see bugreport:6402) - **/ + + /* menus beyond this length crash the client (see bugreport:6402) */ if( StrBuf->Length(&buf) >= 2047 ) { struct npc_data * nd = map->id2nd(st->oid); char* menu; @@ -4391,7 +4389,7 @@ BUILDIN(select) } else clif->scriptmenu(sd, st->oid, StrBuf->Value(&buf)); StrBuf->Destroy(&buf); - + if( sd->npc_menu >= 0xff ) { ShowWarning("buildin_select: Too many options specified (current=%d, max=254).\n", sd->npc_menu); script->reportsrc(st); @@ -4401,7 +4399,7 @@ BUILDIN(select) st->state = END; } else {// return selected option int menu = 0; - + sd->state.menu_or_input = 0; for( i = 2; i <= script_lastdata(st); ++i ) { text = script_getstr(st, i); @@ -4429,19 +4427,19 @@ BUILDIN(prompt) int i; const char *text; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + #ifdef SECURE_NPCTIMEOUT sd->npc_idle_type = NPCT_MENU; #endif - + if( sd->state.menu_or_input == 0 ) { struct StringBuf buf; - + StrBuf->Init(&buf); sd->npc_menu = 0; for( i = 2; i <= script_lastdata(st); ++i ) @@ -4452,13 +4450,11 @@ BUILDIN(prompt) StrBuf->AppendStr(&buf, text); sd->npc_menu += script->menu_countoptions(text, 0, NULL); } - + st->state = RERUNLINE; sd->state.menu_or_input = 1; - - /** - * menus beyond this length crash the client (see bugreport:6402) - **/ + + /* menus beyond this length crash the client (see bugreport:6402) */ if( StrBuf->Length(&buf) >= 2047 ) { struct npc_data * nd = map->id2nd(st->oid); char* menu; @@ -4470,7 +4466,7 @@ BUILDIN(prompt) } else clif->scriptmenu(sd, st->oid, StrBuf->Value(&buf)); StrBuf->Destroy(&buf); - + if( sd->npc_menu >= 0xff ) { ShowWarning("buildin_prompt: Too many options specified (current=%d, max=254).\n", sd->npc_menu); @@ -4487,7 +4483,7 @@ BUILDIN(prompt) else {// return selected option int menu = 0; - + sd->state.menu_or_input = 0; for( i = 2; i <= script_lastdata(st); ++i ) { @@ -4519,7 +4515,7 @@ BUILDIN(goto) st->state = END; return false; } - + st->pos = script_getnum(st,2); st->state = GOTO; return true; @@ -4535,7 +4531,7 @@ BUILDIN(callfunc) struct script_code* scr; const char* str = script_getstr(st,2); DBMap **ref = NULL; - + scr = (struct script_code*)strdb_get(script->userfunc_db, str); if( !scr ) { @@ -4543,7 +4539,7 @@ BUILDIN(callfunc) st->state = END; return false; } - + for( i = st->start+3, j = 0; i < st->end; i++, j++ ) { struct script_data* data = script->push_copy(st->stack,i); @@ -4559,7 +4555,7 @@ BUILDIN(callfunc) } } } - + CREATE(ri, struct script_retinfo, 1); ri->script = st->script;// script code ri->var_function = st->stack->var_function;// scope variables @@ -4567,13 +4563,13 @@ BUILDIN(callfunc) ri->nargs = j;// argument count ri->defsp = st->stack->defsp;// default stack pointer script->push_retinfo(st->stack, ri, ref); - + st->pos = 0; st->script = scr; st->stack->defsp = st->stack->sp; st->state = GOTO; st->stack->var_function = idb_alloc(DB_OPT_RELEASE_DATA); - + return true; } /*========================================== @@ -4585,7 +4581,7 @@ BUILDIN(callsub) struct script_retinfo* ri; int pos = script_getnum(st,2); DBMap **ref = NULL; - + if( !data_islabel(script_getdata(st,2)) && !data_isfunclabel(script_getdata(st,2)) ) { ShowError("script:callsub: argument is not a label\n"); @@ -4593,7 +4589,7 @@ BUILDIN(callsub) st->state = END; return false; } - + for( i = st->start+3, j = 0; i < st->end; i++, j++ ) { struct script_data* data = script->push_copy(st->stack,i); @@ -4609,7 +4605,7 @@ BUILDIN(callsub) } } } - + CREATE(ri, struct script_retinfo, 1); ri->script = st->script;// script code ri->var_function = st->stack->var_function;// scope variables @@ -4617,12 +4613,12 @@ BUILDIN(callsub) ri->nargs = j;// argument count ri->defsp = st->stack->defsp;// default stack pointer script->push_retinfo(st->stack, ri, ref); - + st->pos = pos; st->stack->defsp = st->stack->sp; st->state = GOTO; st->stack->var_function = idb_alloc(DB_OPT_RELEASE_DATA); - + return true; } @@ -4634,7 +4630,7 @@ BUILDIN(getarg) { struct script_retinfo* ri; int idx; - + if( st->stack->defsp < 1 || st->stack->stack_data[st->stack->defsp - 1].type != C_RETINFO ) { ShowError("script:getarg: no callfunc or callsub!\n"); @@ -4642,9 +4638,9 @@ BUILDIN(getarg) return false; } ri = st->stack->stack_data[st->stack->defsp - 1].u.ri; - + idx = script_getnum(st,2); - + if( idx >= 0 && idx < ri->nargs ) script->push_copy(st->stack, st->stack->defsp - 1 - ri->nargs + idx); else if( script_hasdata(st,3) ) @@ -4655,7 +4651,7 @@ BUILDIN(getarg) st->state = END; return false; } - + return true; } @@ -4703,7 +4699,7 @@ BUILDIN(rand) int range; int min; int max; - + if( script_hasdata(st,3) ) {// min,max min = script_getnum(st,2); @@ -4721,7 +4717,7 @@ BUILDIN(rand) script_pushint(st, min); else script_pushint(st, rnd()%range + min); - + return true; } @@ -4734,27 +4730,27 @@ BUILDIN(warp) int x,y; const char* str; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + str = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); - + if(strcmp(str,"Random")==0) ret = pc->randomwarp(sd,CLR_TELEPORT); else if(strcmp(str,"SavePoint")==0 || strcmp(str,"Save")==0) ret = pc->setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); else ret = pc->setpos(sd,mapindex->name2id(str),x,y,CLR_OUTSIGHT); - + if( ret ) { ShowError("buildin_warp: moving player '%s' to \"%s\",%d,%d failed.\n", sd->status.name, str, x, y); script->reportsrc(st); } - + return true; } /*========================================== @@ -4764,29 +4760,29 @@ int buildin_areawarp_sub(struct block_list *bl,va_list ap) { int x2,y2,x3,y3; unsigned int index; - + index = va_arg(ap,unsigned int); x2 = va_arg(ap,int); y2 = va_arg(ap,int); x3 = va_arg(ap,int); y3 = va_arg(ap,int); - + if(index == 0) pc->randomwarp((TBL_PC *)bl,CLR_TELEPORT); else if(x3 && y3) { int max, tx, ty, j = 0; - + // choose a suitable max number of attempts if( (max = (y3-y2+1)*(x3-x2+1)*3) > 1000 ) max = 1000; - + // find a suitable map cell do { tx = rnd()%(x3-x2+1)+x2; ty = rnd()%(y3-y2+1)+y2; j++; } while( map->getcell(index,tx,ty,CELL_CHKNOPASS) && j < max ); - + pc->setpos((TBL_PC *)bl,index,tx,ty,CLR_OUTSIGHT); } else @@ -4799,7 +4795,7 @@ BUILDIN(areawarp) unsigned int index; const char *str; const char *mapname; - + mapname = script_getstr(st,2); x0 = script_getnum(st,3); y0 = script_getnum(st,4); @@ -4808,9 +4804,9 @@ BUILDIN(areawarp) str = script_getstr(st,7); x2 = script_getnum(st,8); y2 = script_getnum(st,9); - + if( script_hasdata(st,10) && script_hasdata(st,11) ) { // Warp area to area - if( (x3 = script_getnum(st,10)) < 0 || (y3 = script_getnum(st,11)) < 0 ){ + if( (x3 = script_getnum(st,10)) < 0 || (y3 = script_getnum(st,11)) < 0 ) { x3 = 0; y3 = 0; } else if( x3 && y3 ) { @@ -4819,15 +4815,15 @@ BUILDIN(areawarp) if( y3 < y2 ) swap(y3,y2); } } - + if( (m = map->mapname2mapid(mapname)) < 0 ) return true; - + if( strcmp(str,"Random") == 0 ) index = 0; else if( !(index=mapindex->name2id(str)) ) return true; - + map->foreachinarea(script->buildin_areawarp_sub, m,x0,y0,x1,y1, BL_PC, index,x2,y2,x3,y3); return true; } @@ -4847,7 +4843,7 @@ BUILDIN(areapercentheal) { int hp,sp,m; const char *mapname; int x0,y0,x1,y1; - + mapname=script_getstr(st,2); x0=script_getnum(st,3); y0=script_getnum(st,4); @@ -4855,10 +4851,10 @@ BUILDIN(areapercentheal) { y1=script_getnum(st,6); hp=script_getnum(st,7); sp=script_getnum(st,8); - + if( (m=map->mapname2mapid(mapname))< 0) return true; - + map->foreachinarea(script->buildin_areapercentheal_sub,m,x0,y0,x1,y1,BL_PC,hp,sp); return true; } @@ -4873,16 +4869,16 @@ BUILDIN(warpchar) { int x,y,a; const char *str; TBL_PC *sd; - + str=script_getstr(st,2); x=script_getnum(st,3); y=script_getnum(st,4); a=script_getnum(st,5); - + sd = map->charid2sd(a); if( sd == NULL ) return true; - + if(strcmp(str, "Random") == 0) pc->randomwarp(sd, CLR_TELEPORT); else @@ -4890,7 +4886,7 @@ BUILDIN(warpchar) { pc->setpos(sd, sd->status.save_point.map,sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); else pc->setpos(sd, mapindex->name2id(str), x, y, CLR_TELEPORT); - + return true; } /*========================================== @@ -4906,7 +4902,7 @@ BUILDIN(warpparty) int type; int map_index; int i; - + const char* str = script_getstr(st,2); int x = script_getnum(st,3); int y = script_getnum(st,4); @@ -4914,17 +4910,17 @@ BUILDIN(warpparty) const char* str2 = NULL; if ( script_hasdata(st,6) ) str2 = script_getstr(st,6); - + p = party->search(p_id); if(!p) return true; - + type = ( strcmp(str,"Random")==0 ) ? 0 : ( strcmp(str,"SavePointAll")==0 ) ? 1 : ( strcmp(str,"SavePoint")==0 ) ? 2 : ( strcmp(str,"Leader")==0 ) ? 3 : 4; - + switch (type) { case 3: @@ -4947,17 +4943,17 @@ BUILDIN(warpparty) map_index = 0; break; } - + for (i = 0; i < MAX_PARTY; i++) { if( !(pl_sd = p->data[i].sd) || pl_sd->status.party_id != p_id ) continue; - + if( str2 && strcmp(str2, map->list[pl_sd->bl.m].name) != 0 ) continue; - + if( pc_isdead(pl_sd) ) continue; - + switch( type ) { case 0: // Random @@ -4979,7 +4975,7 @@ BUILDIN(warpparty) break; } } - + return true; } /*========================================== @@ -4993,32 +4989,32 @@ BUILDIN(warpguild) struct guild* g; struct s_mapiterator* iter; int type; - + const char* str = script_getstr(st,2); int x = script_getnum(st,3); int y = script_getnum(st,4); int gid = script_getnum(st,5); - + g = guild->search(gid); if( g == NULL ) return true; - + type = ( strcmp(str,"Random")==0 ) ? 0 : ( strcmp(str,"SavePointAll")==0 ) ? 1 : ( strcmp(str,"SavePoint")==0 ) ? 2 : 3; - + if( type == 2 && ( sd = script->rid2sd(st) ) == NULL ) {// "SavePoint" uses save point of the currently attached player return true; } - + iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { if( pl_sd->status.guild_id != gid ) continue; - + switch( type ) { case 0: // Random @@ -5040,7 +5036,7 @@ BUILDIN(warpguild) } } mapit->free(iter); - + return true; } /*========================================== @@ -5049,10 +5045,10 @@ BUILDIN(warpguild) BUILDIN(heal) { TBL_PC *sd; int hp,sp; - + sd = script->rid2sd(st); if (!sd) return true; - + hp=script_getnum(st,2); sp=script_getnum(st,3); status->heal(&sd->bl, hp, sp, 1); @@ -5065,16 +5061,16 @@ BUILDIN(itemheal) { TBL_PC *sd; int hp,sp; - + hp=script_getnum(st,2); sp=script_getnum(st,3); - + if(script->potion_flag==1) { script->potion_hp = hp; script->potion_sp = sp; return true; } - + sd = script->rid2sd(st); if (!sd) return true; pc->itemheal(sd,sd->itemid,hp,sp); @@ -5087,16 +5083,16 @@ BUILDIN(percentheal) { int hp,sp; TBL_PC* sd; - + hp=script_getnum(st,2); sp=script_getnum(st,3); - + if(script->potion_flag==1) { script->potion_per_hp = hp; script->potion_per_sp = sp; return true; } - + sd = script->rid2sd(st); if( sd == NULL ) return true; @@ -5114,22 +5110,22 @@ BUILDIN(percentheal) BUILDIN(jobchange) { int job, upper=-1; - + job=script_getnum(st,2); if( script_hasdata(st,3) ) upper=script_getnum(st,3); - + if (pcdb_checkid(job)) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + pc->jobchange(sd, job, upper); } - + return true; } @@ -5158,13 +5154,13 @@ BUILDIN(input) const char* name; int min; int max; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + data = script_getdata(st,2); - if( !data_isreference(data) ){ + if( !data_isreference(data) ) { ShowError("script:input: not a variable\n"); script->reportdata(data); st->state = END; @@ -5174,22 +5170,21 @@ BUILDIN(input) name = reference_getname(data); min = (script_hasdata(st,3) ? script_getnum(st,3) : script->config.input_min_value); max = (script_hasdata(st,4) ? script_getnum(st,4) : script->config.input_max_value); - + #ifdef SECURE_NPCTIMEOUT sd->npc_idle_type = NPCT_WAIT; #endif - - if( !sd->state.menu_or_input ) - { // first invocation, display npc input box + + if( !sd->state.menu_or_input ) { + // first invocation, display npc input box sd->state.menu_or_input = 1; st->state = RERUNLINE; if( is_string_variable(name) ) clif->scriptinputstr(sd,st->oid); else clif->scriptinput(sd,st->oid); - } - else - { // take received text/value and store it in the designated variable + } else { + // take received text/value and store it in the designated variable sd->state.menu_or_input = 0; if( is_string_variable(name) ) { @@ -5222,7 +5217,7 @@ BUILDIN(setr) { int num; const char* name; char prefix; - + data = script_getdata(st,2); //datavalue = script_getdata(st,3); if( !data_isreference(data) ) { @@ -5231,11 +5226,11 @@ BUILDIN(setr) { st->state = END; return false; } - + num = reference_getuid(data); name = reference_getname(data); prefix = *name; - + if( not_server_variable(prefix) ) { sd = script->rid2sd(st); if( sd == NULL ) { @@ -5243,13 +5238,13 @@ BUILDIN(setr) { return true; } } - + #if 0 // TODO: see de43fa0f73be01080bd11c08adbfb7c158324c81 if( data_isreference(datavalue) ) { // the value being referenced is a variable const char* namevalue = reference_getname(datavalue); - + if( !not_array_variable(*namevalue) ) { // array variable being copied into another array variable if( sd == NULL && not_server_variable(*namevalue) && !(sd = script->rid2sd(st)) ) { @@ -5257,22 +5252,22 @@ BUILDIN(setr) { ShowError("script:set: no player attached for player variable '%s'\n", namevalue); return true; } - + if( is_string_variable(namevalue) != is_string_variable(name) ) { // non-matching array value types ShowWarning("script:set: two array variables do not match in type.\n"); return true; } - + // push the maximum number of array values to the stack script->push_val(st->stack, C_INT, SCRIPT_MAX_ARRAYSIZE,NULL); - + // call the copy array method directly return buildin_copyarray(st); } } #endif - + if( script_hasdata(st, 4) ) { // Optional argument used by post-increment/post-decrement constructs to return the previous value if( is_string_variable(name) ) { @@ -5289,7 +5284,7 @@ BUILDIN(setr) { script->set_reg(st,sd,num,name,(void*)script_getstr(st,3),script_getref(st,2)); else script->set_reg(st,sd,num,name,(void*)__64BPTRSIZE(script_getnum(st,3)),script_getref(st,2)); - + return true; } @@ -5301,7 +5296,7 @@ BUILDIN(setr) { int32 getarraysize(struct script_state* st, int32 id, int32 idx, int isstring, struct DBMap** ref) { int32 ret = idx; - + if( isstring ) { for( ; idx < SCRIPT_MAX_ARRAYSIZE; ++idx ) @@ -5338,7 +5333,7 @@ BUILDIN(setarray) int32 id; int32 i; TBL_PC* sd = NULL; - + data = script_getdata(st, 2); if( !data_isreference(data) ) { @@ -5347,7 +5342,7 @@ BUILDIN(setarray) st->state = END; return false;// not a variable } - + id = reference_getid(data); start = reference_getindex(data); name = reference_getname(data); @@ -5358,18 +5353,18 @@ BUILDIN(setarray) st->state = END; return false;// not supported } - + if( not_server_variable(*name) ) { sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached } - + end = start + script_lastdata(st) - 2; if( end > SCRIPT_MAX_ARRAYSIZE ) end = SCRIPT_MAX_ARRAYSIZE; - + if( is_string_variable(name) ) {// string array for( i = 3; start < end; ++start, ++i ) @@ -5396,7 +5391,7 @@ BUILDIN(cleararray) int32 id; void* v; TBL_PC* sd = NULL; - + data = script_getdata(st, 2); if( !data_isreference(data) ) { @@ -5405,7 +5400,7 @@ BUILDIN(cleararray) st->state = END; return false;// not a variable } - + id = reference_getid(data); start = reference_getindex(data); name = reference_getname(data); @@ -5416,23 +5411,23 @@ BUILDIN(cleararray) st->state = END; return false;// not supported } - + if( not_server_variable(*name) ) { sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached } - + if( is_string_variable(name) ) v = (void*)script_getstr(st, 3); else v = (void*)__64BPTRSIZE(script_getnum(st, 3)); - + end = start + script_getnum(st, 4); if( end > SCRIPT_MAX_ARRAYSIZE ) end = SCRIPT_MAX_ARRAYSIZE; - + for( ; start < end; ++start ) script->set_reg(st, sd, reference_uid(id, start), name, v, script_getref(st,2)); return true; @@ -5456,7 +5451,7 @@ BUILDIN(copyarray) int32 i; int32 count; TBL_PC* sd = NULL; - + data1 = script_getdata(st, 2); data2 = script_getdata(st, 3); if( !data_isreference(data1) || !data_isreference(data2) ) @@ -5467,7 +5462,7 @@ BUILDIN(copyarray) st->state = END; return false;// not a variable } - + id1 = reference_getid(data1); id2 = reference_getid(data2); idx1 = reference_getindex(data1); @@ -5482,7 +5477,7 @@ BUILDIN(copyarray) st->state = END; return false;// not supported } - + if( is_string_variable(name1) != is_string_variable(name2) ) { ShowError("script:copyarray: type mismatch\n"); @@ -5491,20 +5486,20 @@ BUILDIN(copyarray) st->state = END; return false;// data type mismatch } - + if( not_server_variable(*name1) || not_server_variable(*name2) ) { sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached } - + count = script_getnum(st, 4); if( count > SCRIPT_MAX_ARRAYSIZE - idx1 ) count = SCRIPT_MAX_ARRAYSIZE - idx1; if( count <= 0 || (id1 == id2 && idx1 == idx2) ) return true;// nothing to copy - + if( id1 == id2 && idx1 > idx2 ) {// destination might be overlapping the source - copy in reverse order for( i = count - 1; i >= 0; --i ) @@ -5540,7 +5535,7 @@ BUILDIN(getarraysize) { struct script_data* data; const char* name; - + data = script_getdata(st, 2); if( !data_isreference(data) ) { @@ -5550,7 +5545,7 @@ BUILDIN(getarraysize) st->state = END; return false;// not a variable } - + name = reference_getname(data); if( not_array_variable(*name) ) { @@ -5560,7 +5555,7 @@ BUILDIN(getarraysize) st->state = END; return false;// not supported } - + script_pushint(st, script->getarraysize(st, reference_getid(data), reference_getindex(data), is_string_variable(name), reference_getref(data))); return true; } @@ -5578,7 +5573,7 @@ BUILDIN(deletearray) int end; int id; TBL_PC *sd = NULL; - + data = script_getdata(st, 2); if( !data_isreference(data) ) { @@ -5587,7 +5582,7 @@ BUILDIN(deletearray) st->state = END; return false;// not a variable } - + id = reference_getid(data); start = reference_getindex(data); name = reference_getname(data); @@ -5598,19 +5593,19 @@ BUILDIN(deletearray) st->state = END; return false;// not supported } - + if( not_server_variable(*name) ) { sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached } - + end = SCRIPT_MAX_ARRAYSIZE; - + if( start >= end ) return true;// nothing to free - + if( script_hasdata(st,3) ) { int count = script_getnum(st, 3); @@ -5618,7 +5613,7 @@ BUILDIN(deletearray) count = end - start; if( count <= 0 ) return true;// nothing to free - + // move rest of the elements backward for( ; start + count < end; ++start ) { @@ -5627,7 +5622,7 @@ BUILDIN(deletearray) script_removetop(st, -1, 0); } } - + // clear the rest of the array if( is_string_variable(name) ) { @@ -5652,7 +5647,7 @@ BUILDIN(getelementofarray) const char* name; int32 id; int i; - + data = script_getdata(st, 2); if( !data_isreference(data) ) { @@ -5662,7 +5657,7 @@ BUILDIN(getelementofarray) st->state = END; return false;// not a variable } - + id = reference_getid(data); name = reference_getname(data); if( not_array_variable(*name) ) @@ -5673,7 +5668,7 @@ BUILDIN(getelementofarray) st->state = END; return false;// not supported } - + i = script_getnum(st, 3); if( i < 0 || i >= SCRIPT_MAX_ARRAYSIZE ) { @@ -5683,7 +5678,7 @@ BUILDIN(getelementofarray) st->state = END; return false;// out of range } - + script->push_val(st->stack, C_NAME, reference_uid(id, i), reference_getref(data)); return true; } @@ -5699,16 +5694,16 @@ BUILDIN(setlook) { int type,val; TBL_PC* sd; - + type=script_getnum(st,2); val=script_getnum(st,3); - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + pc->changelook(sd,type,val); - + return true; } @@ -5716,16 +5711,16 @@ BUILDIN(changelook) { // As setlook but only client side int type,val; TBL_PC* sd; - + type=script_getnum(st,2); val=script_getnum(st,3); - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + clif->changelook(&sd->bl,type,val); - + return true; } @@ -5735,11 +5730,11 @@ BUILDIN(changelook) BUILDIN(cutin) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + clif->cutin(sd,script_getstr(st,2),script_getnum(st,3)); return true; } @@ -5751,104 +5746,90 @@ BUILDIN(viewpoint) { int type,x,y,id,color; TBL_PC* sd; - + type=script_getnum(st,2); x=script_getnum(st,3); y=script_getnum(st,4); id=script_getnum(st,5); color=script_getnum(st,6); - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + clif->viewpoint(sd,st->oid,type,x,y,id,color); - + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN(countitem) -{ +BUILDIN(countitem) { int nameid, i; int count = 0; struct item_data* id = NULL; - struct script_data* data; - + TBL_PC* sd = script->rid2sd(st); if (!sd) { script_pushint(st,0); return true; } - - data = script_getdata(st,2); - script->get_val(st, data); // convert into value in case of a variable - - if( data_isstring(data) ) - {// item name - id = itemdb->search_name(script->conv_str(st, data)); - } - else - {// item id - id = itemdb->exists(script->conv_num(st, data)); + + if( script_isstringtype(st, 2) ) { + // item name + id = itemdb->search_name(script_getstr(st, 2)); + } else { + // item id + id = itemdb->exists(script_getnum(st, 2)); } - - if( id == NULL ) - { + + if( id == NULL ) { ShowError("buildin_countitem: Invalid item '%s'.\n", script_getstr(st,2)); // returns string, regardless of what it was script_pushint(st,0); return false; } - + nameid = id->nameid; - + for(i = 0; i < MAX_INVENTORY; i++) if(sd->status.inventory[i].nameid == nameid) count += sd->status.inventory[i].amount; - + script_pushint(st,count); return true; } /*========================================== - * countitem2(nameID,Identified,Refine,Attribute,Card0,Card1,Card2,Card3) [Lupus] - * returns number of items that meet the conditions + * countitem2(nameID,Identified,Refine,Attribute,Card0,Card1,Card2,Card3) [Lupus] + * returns number of items that meet the conditions *------------------------------------------*/ -BUILDIN(countitem2) -{ +BUILDIN(countitem2) { int nameid, iden, ref, attr, c1, c2, c3, c4; int count = 0; int i; struct item_data* id = NULL; - struct script_data* data; - + TBL_PC* sd = script->rid2sd(st); if (!sd) { script_pushint(st,0); return true; } - - data = script_getdata(st,2); - script->get_val(st, data); // convert into value in case of a variable - - if( data_isstring(data) ) - {// item name - id = itemdb->search_name(script->conv_str(st, data)); - } - else - {// item id - id = itemdb->exists(script->conv_num(st, data)); + + if( script_isstringtype(st, 2) ) { + // item name + id = itemdb->search_name(script_getstr(st, 2)); + } else { + // item id + id = itemdb->exists(script_getnum(st, 2)); } - - if( id == NULL ) - { + + if( id == NULL ) { ShowError("buildin_countitem2: Invalid item '%s'.\n", script_getstr(st,2)); // returns string, regardless of what it was script_pushint(st,0); return false; } - + nameid = id->nameid; iden = script_getnum(st,3); ref = script_getnum(st,4); @@ -5857,7 +5838,7 @@ BUILDIN(countitem2) c2 = (short)script_getnum(st,7); c3 = (short)script_getnum(st,8); c4 = (short)script_getnum(st,9); - + for(i = 0; i < MAX_INVENTORY; i++) if (sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] != NULL && sd->status.inventory[i].amount > 0 && sd->status.inventory[i].nameid == nameid && @@ -5867,7 +5848,7 @@ BUILDIN(countitem2) sd->status.inventory[i].card[3] == c4 ) count += sd->status.inventory[i].amount; - + script_pushint(st,count); return true; } @@ -5876,8 +5857,8 @@ BUILDIN(countitem2) * Check if item with this amount can fit in inventory * Checking : weight, stack amount >32k, slots amount >(MAX_INVENTORY) * Return - * 0 : fail - * 1 : success (npc side only) + * 0 : fail + * 1 : success (npc side only) *------------------------------------------*/ BUILDIN(checkweight) { @@ -5885,73 +5866,76 @@ BUILDIN(checkweight) unsigned int weight=0, i, nbargs; struct item_data* id = NULL; struct map_session_data* sd; - struct script_data* data; - - if( ( sd = script->rid2sd(st) ) == NULL ){ + + if( ( sd = script->rid2sd(st) ) == NULL ) { return true; } nbargs = script_lastdata(st)+1; - if(nbargs%2){ - ShowError("buildin_checkweight: Invalid nb of args should be a multiple of 2.\n"); - script_pushint(st,0); - return false; + if(nbargs%2) { + ShowError("buildin_checkweight: Invalid nb of args should be a multiple of 2.\n"); + script_pushint(st,0); + return false; } slots = pc->inventoryblank(sd); //nb of empty slot - - for(i=2; i<nbargs; i=i+2){ - data = script_getdata(st,i); - script->get_val(st, data); // convert into value in case of a variable - if( data_isstring(data) ){// item name - id = itemdb->search_name(script->conv_str(st, data)); - } else {// item id - id = itemdb->exists(script->conv_num(st, data)); - } - if( id == NULL ) { - ShowError("buildin_checkweight: Invalid item '%s'.\n", script_getstr(st,i)); // returns string, regardless of what it was - script_pushint(st,0); - return false; - } - nameid = id->nameid; - - amount = script_getnum(st,i+1); - if( amount < 1 ) { - ShowError("buildin_checkweight: Invalid amount '%d'.\n", amount); - script_pushint(st,0); - return false; - } - - weight += itemdb_weight(nameid)*amount; //total weight for all chk - if( weight + sd->weight > sd->max_weight ) - {// too heavy - script_pushint(st,0); - return true; - } - - switch( pc->checkadditem(sd, nameid, amount) ) - { - case ADDITEM_EXIST: - // item is already in inventory, but there is still space for the requested amount - break; - case ADDITEM_NEW: - if( itemdb->isstackable(nameid) ) {// stackable - amount2++; - if( slots < amount2 ) { - script_pushint(st,0); - return true; - } - } - else {// non-stackable - amount2 += amount; - if( slots < amount2){ - script_pushint(st,0); - return true; - } - } - break; - case ADDITEM_OVERAMOUNT: - script_pushint(st,0); - return true; - } + + for( i = 2; i < nbargs; i += 2 ) { + if( script_isstringtype(st, i) ) { + // item name + id = itemdb->search_name(script_getstr(st, i)); + } else if ( script_isinttype(st, i) ) { + // item id + id = itemdb->exists(script_getnum(st, i)); + } else { + ShowError("buildin_checkweight: invalid type for argument '%d'.\n", i); + script_pushint(st,0); + return false; + } + if( id == NULL ) { + ShowError("buildin_checkweight: Invalid item '%s'.\n", script_getstr(st,i)); // returns string, regardless of what it was + script_pushint(st,0); + return false; + } + nameid = id->nameid; + + amount = script_getnum(st,i+1); + if( amount < 1 ) { + ShowError("buildin_checkweight: Invalid amount '%d'.\n", amount); + script_pushint(st,0); + return false; + } + + weight += itemdb_weight(nameid)*amount; //total weight for all chk + if( weight + sd->weight > sd->max_weight ) + {// too heavy + script_pushint(st,0); + return true; + } + + switch( pc->checkadditem(sd, nameid, amount) ) { + case ADDITEM_EXIST: + // item is already in inventory, but there is still space for the requested amount + break; + case ADDITEM_NEW: + if( itemdb->isstackable(nameid) ) { + // stackable + amount2++; + if( slots < amount2 ) { + script_pushint(st,0); + return true; + } + } else { + // non-stackable + amount2 += amount; + if( slots < amount2) { + script_pushint(st,0); + return true; + } + } + break; + case ADDITEM_OVERAMOUNT: + script_pushint(st,0); + return true; + } } script_pushint(st,1); return true; @@ -5963,7 +5947,7 @@ BUILDIN(checkweight2) int32 nameid=-1, amount=-1; int i=0, amount2=0, slots=0, weight=0; short fail=0; - + //variable for array parsing struct script_data* data_it; struct script_data* data_nb; @@ -5972,13 +5956,13 @@ BUILDIN(checkweight2) int32 id_it, id_nb; int32 idx_it, idx_nb; int nb_it, nb_nb; //array size - + TBL_PC *sd = script->rid2sd(st); nullpo_retr(false,sd); - + data_it = script_getdata(st, 2); data_nb = script_getdata(st, 3); - + if( !data_isreference(data_it) || !data_isreference(data_nb)) { ShowError("script:checkweight2: parameter not a variable\n"); @@ -5991,70 +5975,70 @@ BUILDIN(checkweight2) idx_nb = reference_getindex(data_nb); name_it = reference_getname(data_it); name_nb = reference_getname(data_nb); - + if( not_array_variable(*name_it) || not_array_variable(*name_nb)) { ShowError("script:checkweight2: illegal scope\n"); script_pushint(st,0); return false;// not supported } - if(is_string_variable(name_it) || is_string_variable(name_nb)){ + if(is_string_variable(name_it) || is_string_variable(name_nb)) { ShowError("script:checkweight2: illegal type, need int\n"); script_pushint(st,0); return false;// not supported } nb_it = script->getarraysize(st, id_it, idx_it, 0, reference_getref(data_it)); nb_nb = script->getarraysize(st, id_nb, idx_nb, 0, reference_getref(data_nb)); - if(nb_it != nb_nb){ + if(nb_it != nb_nb) { ShowError("Size mistmatch: nb_it=%d, nb_nb=%d\n",nb_it,nb_nb); fail = 1; } - + slots = pc->inventoryblank(sd); - for(i=0; i<nb_it; i++){ + for(i=0; i<nb_it; i++) { nameid = (int32)__64BPTRSIZE(script->get_val2(st,reference_uid(id_it,idx_it+i),reference_getref(data_it))); - script_removetop(st, -1, 0); - amount = (int32)__64BPTRSIZE(script->get_val2(st,reference_uid(id_nb,idx_nb+i),reference_getref(data_nb))); - script_removetop(st, -1, 0); - if(fail) continue; //cpntonie to depop rest - - if(itemdb->exists(nameid) == NULL ){ + script_removetop(st, -1, 0); + amount = (int32)__64BPTRSIZE(script->get_val2(st,reference_uid(id_nb,idx_nb+i),reference_getref(data_nb))); + script_removetop(st, -1, 0); + if(fail) continue; //cpntonie to depop rest + + if(itemdb->exists(nameid) == NULL ) { ShowError("buildin_checkweight2: Invalid item '%d'.\n", nameid); fail=1; continue; } - if(amount < 0 ){ + if(amount < 0 ) { ShowError("buildin_checkweight2: Invalid amount '%d'.\n", amount); fail = 1; continue; } - weight += itemdb_weight(nameid)*amount; - if( weight + sd->weight > sd->max_weight ){ + weight += itemdb_weight(nameid)*amount; + if( weight + sd->weight > sd->max_weight ) { fail = 1; continue; - } - switch( pc->checkadditem(sd, nameid, amount) ) { - case ADDITEM_EXIST: + } + switch( pc->checkadditem(sd, nameid, amount) ) { + case ADDITEM_EXIST: // item is already in inventory, but there is still space for the requested amount - break; - case ADDITEM_NEW: - if( itemdb->isstackable(nameid) ){// stackable - amount2++; - if( slots < amount2 ) - fail = 1; - } - else {// non-stackable - amount2 += amount; - if( slots < amount2 ){ - fail = 1; - } - } - break; - case ADDITEM_OVERAMOUNT: - fail = 1; - } //end switch + break; + case ADDITEM_NEW: + if( itemdb->isstackable(nameid) ) {// stackable + amount2++; + if( slots < amount2 ) + fail = 1; + } + else {// non-stackable + amount2 += amount; + if( slots < amount2 ) { + fail = 1; + } + } + break; + case ADDITEM_OVERAMOUNT: + fail = 1; + } //end switch } //end loop DO NOT break it prematurly we need to depop all stack - + fail?script_pushint(st,0):script_pushint(st,1); return true; } @@ -6066,52 +6050,46 @@ BUILDIN(checkweight2) * getitembound <item id>,<amount>,<type>{,<account ID>}; * getitembound "<item id>",<amount>,<type>{,<account ID>}; *------------------------------------------*/ -BUILDIN(getitem) -{ +BUILDIN(getitem) { int nameid,amount,get_count,i,flag = 0, offset = 0; struct item it; TBL_PC *sd; - struct script_data *data; struct item_data *item_data; - - data=script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ) - {// "<item name>" - const char *name=script->conv_str(st,data); - if( (item_data = itemdb->search_name(name)) == NULL ){ + + if( script_isstringtype(st, 2) ) { + // "<item name>" + const char *name = script_getstr(st, 2); + if( (item_data = itemdb->search_name(name)) == NULL ) { ShowError("buildin_%s: Nonexistant item %s requested.\n", script->getfuncname(st), name); return false; //No item created. } nameid=item_data->nameid; - } else if( data_isint(data) ) {// <item id> - nameid=script->conv_num(st,data); + } else { + // <item id> + nameid = script_getnum(st, 2); //Violet Box, Blue Box, etc - random item pick if( nameid < 0 ) { nameid = -nameid; flag = 1; } - if( nameid <= 0 || !(item_data = itemdb->exists(nameid)) ){ + if( nameid <= 0 || !(item_data = itemdb->exists(nameid)) ) { ShowError("buildin_%s: Nonexistant item %d requested.\n", script->getfuncname(st), nameid); return false; //No item created. } - } else { - ShowError("buildin_%s: invalid data type for argument #1 (%d).", script->getfuncname(st), data->type); - return false; } - + // <amount> if( (amount=script_getnum(st,3)) <= 0) return true; //return if amount <=0, skip the useles iteration - + memset(&it,0,sizeof(it)); it.nameid=nameid; - + if(!flag) it.identify=1; else it.identify=itemdb->isidentified2(item_data); - + if( !strcmp(script->getfuncname(st),"getitembound") ) { int bound = script_getnum(st,4); if( bound < IBT_MIN || bound > IBT_MAX ) { //Not a correct bound type @@ -6125,21 +6103,21 @@ BUILDIN(getitem) it.bound = (unsigned char)bound; offset += 1; } - + if( script_hasdata(st,4+offset) ) sd=map->id2sd(script_getnum(st,4+offset)); // <Account ID> else sd=script->rid2sd(st); // Attached player - + if( sd == NULL ) // no target return true; - + //Check if it's stackable. if (!itemdb->isstackable(nameid)) get_count = 1; else get_count = amount; - + for (i = 0; i < amount; i += get_count) { // if not pet egg if (!pet->create_egg(sd, nameid)) { @@ -6150,20 +6128,18 @@ BUILDIN(getitem) } } } - + return true; } /*========================================== * *------------------------------------------*/ -BUILDIN(getitem2) -{ +BUILDIN(getitem2) { int nameid,amount,i,flag = 0, offset = 0; int iden,ref,attr,c1,c2,c3,c4, bound = 0; TBL_PC *sd; - struct script_data *data; - + if( !strcmp(script->getfuncname(st),"getitembound2") ) { bound = script_getnum(st,11); if( bound < IBT_MIN || bound > IBT_MAX ) { //Not a correct bound type @@ -6172,27 +6148,26 @@ BUILDIN(getitem2) } offset += 1; } - + if( script_hasdata(st,11+offset) ) sd=map->id2sd(script_getnum(st,11+offset)); // <Account ID> else sd=script->rid2sd(st); // Attached player - + if( sd == NULL ) // no target return true; - - data=script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ){ - const char *name=script->conv_str(st,data); + + if( script_isstringtype(st, 2) ) { + const char *name = script_getstr(st, 2); struct item_data *item_data = itemdb->search_name(name); if( item_data ) nameid=item_data->nameid; else nameid=UNKNOWN_ITEM_ID; - }else - nameid=script->conv_num(st,data); - + } else { + nameid = script_getnum(st, 2); + } + amount=script_getnum(st,3); iden=script_getnum(st,4); ref=script_getnum(st,5); @@ -6201,17 +6176,17 @@ BUILDIN(getitem2) c2=(short)script_getnum(st,8); c3=(short)script_getnum(st,9); c4=(short)script_getnum(st,10); - + if( bound && (itemdb_type(nameid) == IT_PETEGG || itemdb_type(nameid) == IT_PETARMOR) ) { ShowError("script_getitembound2: can't bind a pet egg/armor!\n",bound); return false; } - + if(nameid<0) { // Invalide nameid nameid = -nameid; flag = 1; } - + if(nameid > 0) { struct item item_tmp; struct item_data *item_data = itemdb->exists(nameid); @@ -6219,7 +6194,7 @@ BUILDIN(getitem2) memset(&item_tmp,0,sizeof(item_tmp)); if (item_data == NULL) return -1; - if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR){ + if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR) { if(ref > MAX_REFINE) ref = MAX_REFINE; } else if(item_data->type==IT_PETEGG) { @@ -6230,7 +6205,7 @@ BUILDIN(getitem2) iden = 1; ref = attr = 0; } - + item_tmp.nameid=nameid; if(!flag) item_tmp.identify=iden; @@ -6243,13 +6218,13 @@ BUILDIN(getitem2) item_tmp.card[1]=(short)c2; item_tmp.card[2]=(short)c3; item_tmp.card[3]=(short)c4; - + //Check if it's stackable. if (!itemdb->isstackable(nameid)) get_count = 1; else get_count = amount; - + for (i = 0; i < amount; i += get_count) { // if not pet egg if (!pet->create_egg(sd, nameid)) { @@ -6261,7 +6236,7 @@ BUILDIN(getitem2) } } } - + return true; } @@ -6269,23 +6244,17 @@ BUILDIN(getitem2) * rentitem <item id>,<seconds> * rentitem "<item name>",<seconds> *------------------------------------------*/ -BUILDIN(rentitem) -{ +BUILDIN(rentitem) { struct map_session_data *sd; - struct script_data *data; struct item it; int seconds; int nameid = 0, flag; - - data = script_getdata(st,2); - script->get_val(st,data); - + if( (sd = script->rid2sd(st)) == NULL ) return true; - - if( data_isstring(data) ) - { - const char *name = script->conv_str(st,data); + + if( script_isstringtype(st, 2) ) { + const char *name = script_getstr(st, 2); struct item_data *itd = itemdb->search_name(name); if( itd == NULL ) { @@ -6293,35 +6262,27 @@ BUILDIN(rentitem) return false; } nameid = itd->nameid; - } - else if( data_isint(data) ) - { - nameid = script->conv_num(st,data); - if( nameid <= 0 || !itemdb->exists(nameid) ) - { + } else { + nameid = script_getnum(st, 2); + if( nameid <= 0 || !itemdb->exists(nameid) ) { ShowError("buildin_rentitem: Nonexistant item %d requested.\n", nameid); return false; } } - else - { - ShowError("buildin_rentitem: invalid data type for argument #1 (%d).\n", data->type); - return false; - } - + seconds = script_getnum(st,3); memset(&it, 0, sizeof(it)); it.nameid = nameid; it.identify = 1; it.expire_time = (unsigned int)(time(NULL) + seconds); it.bound = 0; - + if( (flag = pc->additem(sd, &it, 1, LOG_TYPE_SCRIPT)) ) { clif->additem(sd, 0, 0, flag); return false; } - + return true; } @@ -6331,53 +6292,48 @@ BUILDIN(rentitem) * Returned Qty is always 1, only works on equip-able * equipment *------------------------------------------*/ -BUILDIN(getnameditem) -{ +BUILDIN(getnameditem) { int nameid; struct item item_tmp; TBL_PC *sd, *tsd; - struct script_data *data; - + sd = script->rid2sd(st); - if (sd == NULL) - { //Player not attached! + if (sd == NULL) { + //Player not attached! script_pushint(st,0); return true; } - - data=script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ){ - const char *name=script->conv_str(st,data); + + if( script_isstringtype(st, 2) ) { + const char *name = script_getstr(st, 2); struct item_data *item_data = itemdb->search_name(name); - if( item_data == NULL) - { //Failed + if( item_data == NULL) { + //Failed script_pushint(st,0); return true; } nameid = item_data->nameid; - }else - nameid = script->conv_num(st,data); - - if(!itemdb->exists(nameid)/* || itemdb->isstackable(nameid)*/) - { //Even though named stackable items "could" be risky, they are required for certain quests. + } else { + nameid = script_getnum(st, 2); + } + + if(!itemdb->exists(nameid)/* || itemdb->isstackable(nameid)*/) { + //Even though named stackable items "could" be risky, they are required for certain quests. script_pushint(st,0); return true; } - - data=script_getdata(st,3); - script->get_val(st,data); - if( data_isstring(data) ) //Char Name - tsd=map->nick2sd(script->conv_str(st,data)); + + if( script_isstringtype(st, 3) ) //Char Name + tsd=map->nick2sd(script_getstr(st, 3)); else //Char Id was given - tsd=map->charid2sd(script->conv_num(st,data)); - - if( tsd == NULL ) - { //Failed + tsd=map->charid2sd(script_getnum(st, 3)); + + if( tsd == NULL ) { + //Failed script_pushint(st,0); return true; } - + memset(&item_tmp,0,sizeof(item_tmp)); item_tmp.nameid=nameid; item_tmp.amount=1; @@ -6387,9 +6343,9 @@ BUILDIN(getnameditem) item_tmp.card[3]=tsd->status.char_id >> 16; if(pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) { script_pushint(st,0); - return true; //Failed to add item, we will not drop if they don't fit + return true; //Failed to add item, we will not drop if they don't fit } - + script_pushint(st,1); return true; } @@ -6401,7 +6357,7 @@ BUILDIN(getnameditem) BUILDIN(grouprandomitem) { struct item_data *data; int nameid; - + if( script_hasdata(st, 2) ) nameid = script_getnum(st, 2); else if ( script->current_item_id ) @@ -6411,7 +6367,7 @@ BUILDIN(grouprandomitem) { script_pushint(st, 0); return true; } - + if( !(data = itemdb->exists(nameid)) ) { ShowWarning("buildin_grouprandomitem: unknown item id %d\n",nameid); script_pushint(st, 0); @@ -6421,7 +6377,7 @@ BUILDIN(grouprandomitem) { } else { script_pushint(st, itemdb->group_item(data->group)); } - + return true; } @@ -6434,29 +6390,26 @@ BUILDIN(makeitem) int x,y,m; const char *mapname; struct item item_tmp; - struct script_data *data; struct item_data *item_data; - data=script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ){ - const char *name=script->conv_str(st,data); + if( script_isstringtype(st, 2) ) { + const char *name = script_getstr(st, 2); if( (item_data = itemdb->search_name(name)) ) nameid=item_data->nameid; else nameid=UNKNOWN_ITEM_ID; } else { - nameid=script->conv_num(st,data); - if( nameid <= 0 || !(item_data = itemdb->exists(nameid)) ){ + nameid = script_getnum(st, 2); + if( nameid <= 0 || !(item_data = itemdb->exists(nameid)) ) { ShowError("makeitem: Nonexistant item %d requested.\n", nameid); return false; //No item created. } } - amount=script_getnum(st,3); - mapname =script_getstr(st,4); - x =script_getnum(st,5); - y =script_getnum(st,6); - + amount = script_getnum(st,3); + mapname = script_getstr(st,4); + x = script_getnum(st,5); + y = script_getnum(st,6); + if(strcmp(mapname,"this")==0) { TBL_PC *sd; sd = script->rid2sd(st); @@ -6464,22 +6417,22 @@ BUILDIN(makeitem) m=sd->bl.m; } else m=map->mapname2mapid(mapname); - + if( m == -1 ) { ShowError("makeitem: creating map on unexistent map '%s'!\n", mapname); return false; } - - + + memset(&item_tmp,0,sizeof(item_tmp)); item_tmp.nameid=nameid; if(!flag) item_tmp.identify=1; else item_tmp.identify=itemdb->isidentified2(item_data); - + map->addflooritem(&item_tmp,amount,m,x,y,0,0,0,0); - + return true; } @@ -6491,9 +6444,9 @@ void buildin_delitem_delete(struct map_session_data* sd, int idx, int* amount, b { int delamount; struct item* inv = &sd->status.inventory[idx]; - + delamount = ( amount[0] < inv->amount ) ? amount[0] : inv->amount; - + if( delete_items ) { if( sd->inventory_data[idx]->type == IT_PETEGG && inv->card[0] == CARD0_PET ) @@ -6502,7 +6455,7 @@ void buildin_delitem_delete(struct map_session_data* sd, int idx, int* amount, b } pc->delitem(sd, idx, delamount, 0, 0, LOG_TYPE_SCRIPT); } - + amount[0]-= delamount; } @@ -6517,10 +6470,10 @@ bool buildin_delitem_search(struct map_session_data* sd, struct item* it, bool e bool delete_items = false; int i, amount, important; struct item* inv; - + // prefer always non-equipped items it->equip = 0; - + // when searching for nameid only, prefer additionally if( !exact_match ) { @@ -6529,28 +6482,28 @@ bool buildin_delitem_search(struct map_session_data* sd, struct item* it, bool e // card-less items memset(it->card, 0, sizeof(it->card)); } - + for(;;) { amount = it->amount; important = 0; - + // 1st pass -- less important items / exact match for( i = 0; amount && i < ARRAYLENGTH(sd->status.inventory); i++ ) { inv = &sd->status.inventory[i]; - + if( !inv->nameid || !sd->inventory_data[i] || inv->nameid != it->nameid ) {// wrong/invalid item continue; } - + if( inv->equip != it->equip || inv->refine != it->refine ) {// not matching attributes important++; continue; } - + if( exact_match ) { if( inv->identify != it->identify || inv->attribute != it->attribute || memcmp(inv->card, it->card, sizeof(inv->card)) ) @@ -6573,11 +6526,11 @@ bool buildin_delitem_search(struct map_session_data* sd, struct item* it, bool e continue; } } - + // count / delete item script->buildin_delitem_delete(sd, i, &amount, delete_items); } - + // 2nd pass -- any matching item if( amount == 0 || important == 0 ) {// either everything was already consumed or no items were skipped @@ -6586,17 +6539,17 @@ bool buildin_delitem_search(struct map_session_data* sd, struct item* it, bool e else for( i = 0; amount && i < ARRAYLENGTH(sd->status.inventory); i++ ) { inv = &sd->status.inventory[i]; - + if( !inv->nameid || !sd->inventory_data[i] || inv->nameid != it->nameid ) {// wrong/invalid item continue; } - + if( sd->inventory_data[i]->type == IT_PETEGG && inv->card[0] == CARD0_PET && intif->CheckForCharServer() ) {// pet which cannot be deleted continue; } - + if( exact_match ) { if( inv->refine != it->refine || inv->identify != it->identify || inv->attribute != it->attribute || memcmp(inv->card, it->card, sizeof(inv->card)) ) @@ -6604,11 +6557,11 @@ bool buildin_delitem_search(struct map_session_data* sd, struct item* it, bool e continue; } } - + // count / delete item script->buildin_delitem_delete(sd, i, &amount, delete_items); } - + if( amount ) {// not enough items return false; @@ -6630,12 +6583,10 @@ bool buildin_delitem_search(struct map_session_data* sd, struct item* it, bool e /// /// delitem <item id>,<amount>{,<account id>} /// delitem "<item name>",<amount>{,<account id>} -BUILDIN(delitem) -{ +BUILDIN(delitem) { TBL_PC *sd; struct item it; - struct script_data *data; - + if( script_hasdata(st,4) ) { int account_id = script_getnum(st,4); @@ -6653,24 +6604,18 @@ BUILDIN(delitem) if( sd == NULL ) return true; } - - data = script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ) - { - const char* item_name = script->conv_str(st,data); + + if( script_isstringtype(st, 2) ) { + const char* item_name = script_getstr(st, 2); struct item_data* id = itemdb->search_name(item_name); - if( id == NULL ) - { + if( id == NULL ) { ShowError("script:delitem: unknown item \"%s\".\n", item_name); st->state = END; return false; } it.nameid = id->nameid;// "<item name>" - } - else - { - it.nameid = script->conv_num(st,data);// <item id> + } else { + it.nameid = script_getnum(st, 2);// <item id> if( !itemdb->exists( it.nameid ) ) { ShowError("script:delitem: unknown item \"%d\".\n", it.nameid); @@ -6678,17 +6623,17 @@ BUILDIN(delitem) return false; } } - + it.amount=script_getnum(st,3); - + if( it.amount <= 0 ) return true;// nothing to do - + if( script->buildin_delitem_search(sd, &it, false) ) {// success return true; } - + ShowError("script:delitem: failed to delete %d items (AID=%d item_id=%d).\n", it.amount, sd->status.account_id, it.nameid); st->state = END; clif->scriptclose(sd, st->oid); @@ -6702,8 +6647,7 @@ BUILDIN(delitem) BUILDIN(delitem2) { TBL_PC *sd; struct item it; - struct script_data *data; - + if( script_hasdata(st,11) ) { int account_id = script_getnum(st,11); sd = map->id2sd(account_id); // <account id> @@ -6719,32 +6663,25 @@ BUILDIN(delitem2) { if( sd == NULL ) return true; } - - data = script_getdata(st,2); - script->get_val(st,data); - if( data_isstring(data) ) - { - const char* item_name = script->conv_str(st,data); + + if( script_isstringtype(st, 2) ) { + const char* item_name = script_getstr(st, 2); struct item_data* id = itemdb->search_name(item_name); - if( id == NULL ) - { + if( id == NULL ) { ShowError("script:delitem2: unknown item \"%s\".\n", item_name); st->state = END; return false; } it.nameid = id->nameid;// "<item name>" - } - else - { - it.nameid = script->conv_num(st,data);// <item id> - if( !itemdb->exists( it.nameid ) ) - { + } else { + it.nameid = script_getnum(st, 2);// <item id> + if( !itemdb->exists( it.nameid ) ) { ShowError("script:delitem: unknown item \"%d\".\n", it.nameid); st->state = END; return false; } } - + it.amount=script_getnum(st,3); it.identify=script_getnum(st,4); it.refine=script_getnum(st,5); @@ -6753,15 +6690,15 @@ BUILDIN(delitem2) { it.card[1]=(short)script_getnum(st,8); it.card[2]=(short)script_getnum(st,9); it.card[3]=(short)script_getnum(st,10); - + if( it.amount <= 0 ) return true;// nothing to do - + if( script->buildin_delitem_search(sd, &it, true) ) {// success return true; } - + ShowError("script:delitem2: failed to delete %d items (AID=%d item_id=%d).\n", it.amount, sd->status.account_id, it.nameid); st->state = END; clif->scriptclose(sd, st->oid); @@ -6796,47 +6733,47 @@ BUILDIN(disableitemuse) BUILDIN(readparam) { int type; TBL_PC *sd; - + type=script_getnum(st,2); if( script_hasdata(st,3) ) sd=map->nick2sd(script_getstr(st,3)); else sd=script->rid2sd(st); - - if(sd==NULL){ + + if(sd==NULL) { script_pushint(st,-1); return true; } - + script_pushint(st,pc->readparam(sd,type)); - + return true; } /*========================================== * Return charid identification * return by @num : - * 0 : char_id - * 1 : party_id - * 2 : guild_id - * 3 : account_id - * 4 : bg_id + * 0 : char_id + * 1 : party_id + * 2 : guild_id + * 3 : account_id + * 4 : bg_id *------------------------------------------*/ BUILDIN(getcharid) { int num; TBL_PC *sd; - + num = script_getnum(st,2); if( script_hasdata(st,3) ) sd=map->nick2sd(script_getstr(st,3)); else sd=script->rid2sd(st); - - if(sd==NULL){ - script_pushint(st,0); //return 0, according docs + + if(sd==NULL) { + script_pushint(st,0); //return 0, according docs return true; } - + switch( num ) { case 0: script_pushint(st,sd->status.char_id); break; case 1: script_pushint(st,sd->status.party_id); break; @@ -6848,7 +6785,7 @@ BUILDIN(getcharid) { script_pushint(st,0); break; } - + return true; } /*========================================== @@ -6858,7 +6795,7 @@ BUILDIN(getnpcid) { int num = script_getnum(st,2); struct npc_data* nd = NULL; - + if( script_hasdata(st,3) ) {// unique npc name if( ( nd = npc->name2id(script_getstr(st,3)) ) == NULL ) @@ -6868,7 +6805,7 @@ BUILDIN(getnpcid) return false; } } - + switch (num) { case 0: script_pushint(st,nd ? nd->bl.id : st->oid); @@ -6878,7 +6815,7 @@ BUILDIN(getnpcid) script_pushint(st,0); return false; } - + return true; } @@ -6890,9 +6827,9 @@ BUILDIN(getpartyname) { int party_id; struct party_data* p; - + party_id = script_getnum(st,2); - + if( ( p = party->search(party_id) ) != NULL ) { script_pushstrcopy(st,p->party.name); @@ -6908,23 +6845,23 @@ BUILDIN(getpartyname) * Get the information of the members of a party by type * @party_id, @type * return by @type : - * - : nom des membres - * 1 : char_id des membres - * 2 : account_id des membres + * - : nom des membres + * 1 : char_id des membres + * 2 : account_id des membres *------------------------------------------*/ BUILDIN(getpartymember) { struct party_data *p; int i,j=0,type=0; - + p=party->search(script_getnum(st,2)); - + if( script_hasdata(st,3) ) - type=script_getnum(st,3); - - if(p!=NULL){ - for(i=0;i<MAX_PARTY;i++){ - if(p->party.member[i].account_id){ + type=script_getnum(st,3); + + if(p!=NULL) { + for(i=0;i<MAX_PARTY;i++) { + if(p->party.member[i].account_id) { switch (type) { case 2: mapreg->setreg(reference_uid(script->add_str("$@partymemberaid"), j),p->party.member[i].account_id); @@ -6940,7 +6877,7 @@ BUILDIN(getpartymember) } } mapreg->setreg(script->add_str("$@partymembercount"),j); - + return true; } @@ -6952,16 +6889,16 @@ BUILDIN(getpartyleader) { int party_id, type = 0, i=0; struct party_data *p; - + party_id=script_getnum(st,2); if( script_hasdata(st,3) ) - type=script_getnum(st,3); - + type=script_getnum(st,3); + p=party->search(party_id); - + if (p) //Search leader for(i = 0; i < MAX_PARTY && !p->party.member[i].leader; i++); - + if (!p || i == MAX_PARTY) { //leader not found if (type) script_pushint(st,-1); @@ -6969,7 +6906,7 @@ BUILDIN(getpartyleader) script_pushconststr(st,"null"); return true; } - + switch (type) { case 1: script_pushint(st,p->party.member[i].account_id); break; case 2: script_pushint(st,p->party.member[i].char_id); break; @@ -6989,9 +6926,9 @@ BUILDIN(getguildname) { int guild_id; struct guild* g; - + guild_id = script_getnum(st,2); - + if( ( g = guild->search(guild_id) ) != NULL ) { script_pushstrcopy(st,g->name); @@ -7011,9 +6948,9 @@ BUILDIN(getguildmaster) { int guild_id; struct guild* g; - + guild_id = script_getnum(st,2); - + if( ( g = guild->search(guild_id) ) != NULL ) { script_pushstrcopy(st,g->member[0].name); @@ -7029,9 +6966,9 @@ BUILDIN(getguildmasterid) { int guild_id; struct guild* g; - + guild_id = script_getnum(st,2); - + if( ( g = guild->search(guild_id) ) != NULL ) { script_pushint(st,g->member[0].char_id); @@ -7046,11 +6983,11 @@ BUILDIN(getguildmasterid) /*========================================== * Get char string information by type : * Return by @type : - * 0 : char_name - * 1 : party_name or "" - * 2 : guild_name or "" - * 3 : map_name - * - : "" + * 0 : char_name + * 1 : party_name or "" + * 2 : guild_name or "" + * 3 : map_name + * - : "" *------------------------------------------*/ BUILDIN(strcharinfo) { @@ -7058,14 +6995,14 @@ BUILDIN(strcharinfo) int num; struct guild* g; struct party_data* p; - + sd=script->rid2sd(st); if (!sd) { //Avoid crashing.... script_pushconststr(st,""); return true; } num=script_getnum(st,2); - switch(num){ + switch(num) { case 0: script_pushstrcopy(st,sd->status.name); break; @@ -7091,32 +7028,32 @@ BUILDIN(strcharinfo) script_pushconststr(st,""); break; } - + return true; } /*========================================== * Get npc string information by type * return by @type: - * 0 : name - * 1 : str# - * 2 : #str - * 3 : ::str - * 4 : map name + * 0 : name + * 1 : str# + * 2 : #str + * 3 : ::str + * 4 : map name *------------------------------------------*/ BUILDIN(strnpcinfo) { TBL_NPC* nd; int num; char *buf,*name=NULL; - + nd = map->id2nd(st->oid); if (!nd) { script_pushconststr(st, ""); return true; } - + num = script_getnum(st,2); - switch(num){ + switch(num) { case 0: // display name name = aStrdup(nd->name); break; @@ -7139,12 +7076,12 @@ BUILDIN(strnpcinfo) { name = aStrdup(map->list[nd->bl.m].name); break; } - + if(name) script_pushstr(st, name); else script_pushconststr(st, ""); - + return true; } @@ -7156,18 +7093,18 @@ BUILDIN(getequipid) int i, num; TBL_PC* sd; struct item_data* item; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + num = script_getnum(st,2) - 1; if( num < 0 || num >= ARRAYLENGTH(script->equip) ) { script_pushint(st,-1); return true; } - + // get inventory position of item i = pc->checkequip(sd,script->equip[num]); if( i < 0 ) @@ -7175,13 +7112,13 @@ BUILDIN(getequipid) script_pushint(st,-1); return true; } - + item = sd->inventory_data[i]; if( item != 0 ) script_pushint(st,item->nameid); else script_pushint(st,0); - + return true; } @@ -7194,18 +7131,18 @@ BUILDIN(getequipname) int i, num; TBL_PC* sd; struct item_data* item; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + num = script_getnum(st,2) - 1; if( num < 0 || num >= ARRAYLENGTH(script->equip) ) { script_pushconststr(st,""); return true; } - + // get inventory position of item i = pc->checkequip(sd,script->equip[num]); if( i < 0 ) @@ -7213,13 +7150,13 @@ BUILDIN(getequipname) script_pushconststr(st,""); return true; } - + item = sd->inventory_data[i]; if( item != 0 ) script_pushstrcopy(st,item->jname); else script_pushconststr(st,""); - + return true; } @@ -7230,24 +7167,24 @@ BUILDIN(getbrokenid) { int i,num,id=0,brokencounter=0; TBL_PC *sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + num=script_getnum(st,2); for(i=0; i<MAX_INVENTORY; i++) { - if(sd->status.inventory[i].attribute){ + if(sd->status.inventory[i].attribute) { brokencounter++; - if(num==brokencounter){ + if(num==brokencounter) { id=sd->status.inventory[i].nameid; break; } } } - + script_pushint(st,id); - + return true; } @@ -7259,16 +7196,16 @@ BUILDIN(repair) int i,num; int repaircounter=0; TBL_PC *sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + num=script_getnum(st,2); for(i=0; i<MAX_INVENTORY; i++) { - if(sd->status.inventory[i].attribute){ + if(sd->status.inventory[i].attribute) { repaircounter++; - if(num==repaircounter){ + if(num==repaircounter) { sd->status.inventory[i].attribute=0; clif->equiplist(sd); clif->produce_effect(sd, 0, sd->status.inventory[i].nameid); @@ -7277,7 +7214,7 @@ BUILDIN(repair) } } } - + return true; } @@ -7288,11 +7225,11 @@ BUILDIN(repairall) { int i, repaircounter = 0; TBL_PC *sd; - + sd = script->rid2sd(st); if(sd == NULL) return true; - + for(i = 0; i < MAX_INVENTORY; i++) { if(sd->status.inventory[i].nameid && sd->status.inventory[i].attribute) @@ -7302,13 +7239,13 @@ BUILDIN(repairall) repaircounter++; } } - + if(repaircounter) { clif->misceffect(&sd->bl, 3); clif->equiplist(sd); } - + return true; } @@ -7319,15 +7256,15 @@ BUILDIN(getequipisequiped) { int i = -1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script->rid2sd(st); if( sd == NULL ) return true; - + if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); - + if(i >= 0) script_pushint(st,1); else @@ -7339,78 +7276,78 @@ BUILDIN(getequipisequiped) * Chk if the player have something equiped at pos * if so chk if this item ain't marked not refinable or rental * return (npc) - * 1 : true - * 0 : false + * 1 : true + * 0 : false *------------------------------------------*/ BUILDIN(getequipisenableref) { int i = -1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script->rid2sd(st); if( sd == NULL ) return true; - + if( num > 0 && num <= ARRAYLENGTH(script->equip) ) i = pc->checkequip(sd,script->equip[num-1]); if( i >= 0 && sd->inventory_data[i] && !sd->inventory_data[i]->flag.no_refine && !sd->status.inventory[i].expire_time ) script_pushint(st,1); else script_pushint(st,0); - + return true; } /*========================================== * Chk if the item equiped at pos is identify (huh ?) * return (npc) - * 1 : true - * 0 : false + * 1 : true + * 0 : false *------------------------------------------*/ BUILDIN(getequipisidentify) { int i = -1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script->rid2sd(st); if( sd == NULL ) return true; - + if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); if(i >= 0) script_pushint(st,sd->status.inventory[i].identify); else script_pushint(st,0); - + return true; } /*========================================== * Get the item refined value at pos * return (npc) - * x : refine amount - * 0 : false (not refined) + * x : refine amount + * 0 : false (not refined) *------------------------------------------*/ BUILDIN(getequiprefinerycnt) { int i = -1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script->rid2sd(st); if( sd == NULL ) return true; - + if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); if(i >= 0) script_pushint(st,sd->status.inventory[i].refine); else script_pushint(st,0); - + return true; } @@ -7418,51 +7355,51 @@ BUILDIN(getequiprefinerycnt) * Get the weapon level value at pos * (pos should normally only be EQI_HAND_L or EQI_HAND_R) * return (npc) - * x : weapon level - * 0 : false + * x : weapon level + * 0 : false *------------------------------------------*/ BUILDIN(getequipweaponlv) { int i = -1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script->rid2sd(st); if( sd == NULL ) return true; - + if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); if(i >= 0 && sd->inventory_data[i]) script_pushint(st,sd->inventory_data[i]->wlv); else script_pushint(st,0); - + return true; } /*========================================== * Get the item refine chance (from refine.txt) for item at pos * return (npc) - * x : refine chance - * 0 : false (max refine level or unequip..) + * x : refine chance + * 0 : false (max refine level or unequip..) *------------------------------------------*/ BUILDIN(getequippercentrefinery) { int i = -1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script->rid2sd(st); if( sd == NULL ) return true; - + if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); if(i >= 0 && sd->status.inventory[i].nameid && sd->status.inventory[i].refine < MAX_REFINE) script_pushint(st,status->get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int)sd->status.inventory[i].refine)); else script_pushint(st,0); - + return true; } @@ -7473,40 +7410,40 @@ BUILDIN(successrefitem) { int i=-1,num,ep; TBL_PC *sd; - + num = script_getnum(st,2); sd = script->rid2sd(st); if( sd == NULL ) return true; - + if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); if(i >= 0) { ep=sd->status.inventory[i].equip; - + //Logs items, got from (N)PC scripts [Lupus] logs->pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i],sd->inventory_data[i]); - + if (sd->status.inventory[i].refine >= MAX_REFINE) return true; - + sd->status.inventory[i].refine++; pc->unequipitem(sd,i,2); // status calc will happen in pc->equipitem() below - + clif->refine(sd->fd,0,i,sd->status.inventory[i].refine); clif->delitem(sd,i,1,3); - + //Logs items, got from (N)PC scripts [Lupus] logs->pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i],sd->inventory_data[i]); - + clif->additem(sd,i,1,0); pc->equipitem(sd,i,ep); clif->misceffect(&sd->bl,3); if(sd->status.inventory[i].refine == 10 && sd->status.inventory[i].card[0] == CARD0_FORGE && sd->status.char_id == (int)MakeDWord(sd->status.inventory[i].card[2],sd->status.inventory[i].card[3]) - ){ // Fame point system [DracoRPG] - switch (sd->inventory_data[i]->wlv){ + ) { // Fame point system [DracoRPG] + switch (sd->inventory_data[i]->wlv) { case 1: pc->addfame(sd,1); // Success to refine to +10 a lv1 weapon you forged = +1 fame point break; @@ -7519,7 +7456,7 @@ BUILDIN(successrefitem) } } } - + return true; } @@ -7530,24 +7467,24 @@ BUILDIN(failedrefitem) { int i=-1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script->rid2sd(st); if( sd == NULL ) return true; - + if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); if(i >= 0) { sd->status.inventory[i].refine = 0; pc->unequipitem(sd,i,3); //recalculate bonus clif->refine(sd->fd,1,i,sd->status.inventory[i].refine); //notify client of failure - + pc->delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); - - clif->misceffect(&sd->bl,2); // display failure effect + + clif->misceffect(&sd->bl,2); // display failure effect } - + return true; } @@ -7558,37 +7495,37 @@ BUILDIN(downrefitem) { int i = -1,num,ep, down = 1; TBL_PC *sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; num = script_getnum(st,2); if( script_hasdata(st, 3) ) down = script_getnum(st, 3); - + if (num > 0 && num <= ARRAYLENGTH(script->equip)) i = pc->checkequip(sd,script->equip[num-1]); if(i >= 0) { ep = sd->status.inventory[i].equip; - + //Logs items, got from (N)PC scripts [Lupus] logs->pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i],sd->inventory_data[i]); - + pc->unequipitem(sd,i,2); // status calc will happen in pc->equipitem() below sd->status.inventory[i].refine -= down; sd->status.inventory[i].refine = cap_value( sd->status.inventory[i].refine, 0, MAX_REFINE); clif->refine(sd->fd,2,i,sd->status.inventory[i].refine); clif->delitem(sd,i,1,3); - + //Logs items, got from (N)PC scripts [Lupus] logs->pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i],sd->inventory_data[i]); - + clif->additem(sd,i,1,0); pc->equipitem(sd,i,ep); clif->misceffect(&sd->bl,2); } - + return true; } @@ -7599,19 +7536,19 @@ BUILDIN(delequip) { int i=-1,num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script->rid2sd(st); if( sd == NULL ) return true; - + if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); if(i >= 0) { pc->unequipitem(sd,i,3); //recalculate bonus pc->delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); } - + return true; } @@ -7622,14 +7559,14 @@ BUILDIN(statusup) { int type; TBL_PC *sd; - + type=script_getnum(st,2); sd = script->rid2sd(st); if( sd == NULL ) return true; - + pc->statusup(sd,type); - + return true; } /*========================================== @@ -7639,15 +7576,15 @@ BUILDIN(statusup2) { int type,val; TBL_PC *sd; - + type=script_getnum(st,2); val=script_getnum(st,3); sd = script->rid2sd(st); if( sd == NULL ) return true; - + pc->statusup2(sd,type,val); - + return true; } @@ -7658,8 +7595,7 @@ BUILDIN(statusup2) /// bonus3 <bonus type>,<val1>,<val2>,<val3>; /// bonus4 <bonus type>,<val1>,<val2>,<val3>,<val4>; /// bonus5 <bonus type>,<val1>,<val2>,<val3>,<val4>,<val5>; -BUILDIN(bonus) -{ +BUILDIN(bonus) { int type; int val1; int val2 = 0; @@ -7667,11 +7603,11 @@ BUILDIN(bonus) int val4 = 0; int val5 = 0; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; // no player attached - + type = script_getnum(st,2); switch( type ) { case SP_AUTOSPELL: @@ -7691,13 +7627,16 @@ BUILDIN(bonus) case SP_FIXCASTRATE: case SP_SKILL_USE_SP: // these bonuses support skill names - val1 = ( script_isstring(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); - break; + if (script_isstringtype(st, 3)) { + val1 = skill->name2id(script_getstr(st, 3)); + break; + } + // else fall through default: val1 = script_getnum(st,3); break; } - + switch( script_lastdata(st)-2 ) { case 1: pc->bonus(sd, type, val1); @@ -7712,21 +7651,21 @@ BUILDIN(bonus) pc->bonus3(sd, type, val1, val2, val3); break; case 4: - if( type == SP_AUTOSPELL_ONSKILL && script_isstring(st,4) ) + if( type == SP_AUTOSPELL_ONSKILL && script_isstringtype(st,4) ) val2 = skill->name2id(script_getstr(st,4)); // 2nd value can be skill name else val2 = script_getnum(st,4); - + val3 = script_getnum(st,5); val4 = script_getnum(st,6); pc->bonus4(sd, type, val1, val2, val3, val4); break; case 5: - if( type == SP_AUTOSPELL_ONSKILL && script_isstring(st,4) ) + if( type == SP_AUTOSPELL_ONSKILL && script_isstringtype(st,4) ) val2 = skill->name2id(script_getstr(st,4)); // 2nd value can be skill name else val2 = script_getnum(st,4); - + val3 = script_getnum(st,5); val4 = script_getnum(st,6); val5 = script_getnum(st,7); @@ -7736,7 +7675,7 @@ BUILDIN(bonus) ShowDebug("buildin_bonus: unexpected number of arguments (%d)\n", (script_lastdata(st) - 1)); break; } - + return true; } @@ -7746,25 +7685,25 @@ BUILDIN(autobonus) { short atk_type = 0; TBL_PC* sd; const char *bonus_script, *other_script = NULL; - + sd = script->rid2sd(st); if( sd == NULL ) return true; // no player attached - + if( sd->state.autobonus&sd->status.inventory[status->current_equip_item_index].equip ) return true; - + rate = script_getnum(st,3); dur = script_getnum(st,4); bonus_script = script_getstr(st,2); if( !rate || !dur || !bonus_script ) return true; - + if( script_hasdata(st,5) ) atk_type = script_getnum(st,5); if( script_hasdata(st,6) ) other_script = script_getstr(st,6); - + if( pc->addautobonus(sd->autobonus,ARRAYLENGTH(sd->autobonus),bonus_script,rate,dur,atk_type,other_script, sd->status.inventory[status->current_equip_item_index].equip,false) ) { @@ -7772,7 +7711,7 @@ BUILDIN(autobonus) { if( other_script ) script->add_autobonus(other_script); } - + return true; } @@ -7782,25 +7721,25 @@ BUILDIN(autobonus2) { short atk_type = 0; TBL_PC* sd; const char *bonus_script, *other_script = NULL; - + sd = script->rid2sd(st); if( sd == NULL ) return true; // no player attached - + if( sd->state.autobonus&sd->status.inventory[status->current_equip_item_index].equip ) return true; - + rate = script_getnum(st,3); dur = script_getnum(st,4); bonus_script = script_getstr(st,2); if( !rate || !dur || !bonus_script ) return true; - + if( script_hasdata(st,5) ) atk_type = script_getnum(st,5); if( script_hasdata(st,6) ) other_script = script_getstr(st,6); - + if( pc->addautobonus(sd->autobonus2,ARRAYLENGTH(sd->autobonus2),bonus_script,rate,dur,atk_type,other_script, sd->status.inventory[status->current_equip_item_index].equip,false) ) { @@ -7808,7 +7747,7 @@ BUILDIN(autobonus2) { if( other_script ) script->add_autobonus(other_script); } - + return true; } @@ -7817,24 +7756,24 @@ BUILDIN(autobonus3) { short rate,atk_type; TBL_PC* sd; const char *bonus_script, *other_script = NULL; - + sd = script->rid2sd(st); if( sd == NULL ) return true; // no player attached - + if( sd->state.autobonus&sd->status.inventory[status->current_equip_item_index].equip ) return true; - + rate = script_getnum(st,3); dur = script_getnum(st,4); - atk_type = ( script_isstring(st,5) ? skill->name2id(script_getstr(st,5)) : script_getnum(st,5) ); + atk_type = ( script_isstringtype(st,5) ? skill->name2id(script_getstr(st,5)) : script_getnum(st,5) ); bonus_script = script_getstr(st,2); if( !rate || !dur || !atk_type || !bonus_script ) return true; - + if( script_hasdata(st,6) ) other_script = script_getstr(st,6); - + if( pc->addautobonus(sd->autobonus3,ARRAYLENGTH(sd->autobonus3),bonus_script,rate,dur,atk_type,other_script, sd->status.inventory[status->current_equip_item_index].equip,true) ) { @@ -7842,7 +7781,7 @@ BUILDIN(autobonus3) { if( other_script ) script->add_autobonus(other_script); } - + return true; } @@ -7856,23 +7795,22 @@ BUILDIN(autobonus3) { /// skill <skill id>,<level> /// skill "<skill name>",<level>,<flag> /// skill "<skill name>",<level> -BUILDIN(skill) -{ +BUILDIN(skill) { int id; int level; int flag = 1; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - - id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + + id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); level = script_getnum(st,3); if( script_hasdata(st,4) ) flag = script_getnum(st,4); pc->skill(sd, id, level, flag); - + return true; } @@ -7885,23 +7823,22 @@ BUILDIN(skill) /// addtoskill "<skill name>",<amount> /// /// @see skill -BUILDIN(addtoskill) -{ +BUILDIN(addtoskill) { int id; int level; int flag = 2; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - - id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + + id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); level = script_getnum(st,3); if( script_hasdata(st,4) ) flag = script_getnum(st,4); pc->skill(sd, id, level, flag); - + return true; } @@ -7909,22 +7846,21 @@ BUILDIN(addtoskill) /// /// guildskill <skill id>,<amount>; /// guildskill "<skill name>",<amount>; -BUILDIN(guildskill) -{ +BUILDIN(guildskill) { int id; int level; TBL_PC* sd; int i; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - - id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + + id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); level = script_getnum(st,3); for( i=0; i < level; i++ ) guild->skillup(sd, id); - + return true; } @@ -7932,18 +7868,17 @@ BUILDIN(guildskill) /// /// getskilllv(<skill id>) -> <level> /// getskilllv("<skill name>") -> <level> -BUILDIN(getskilllv) -{ +BUILDIN(getskilllv) { int id; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - - id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + + id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); script_pushint(st, pc->checkskill(sd,id)); - + return true; } @@ -7951,20 +7886,19 @@ BUILDIN(getskilllv) /// /// getgdskilllv(<guild id>,<skill id>) -> <level> /// getgdskilllv(<guild id>,"<skill name>") -> <level> -BUILDIN(getgdskilllv) -{ +BUILDIN(getgdskilllv) { int guild_id; uint16 skill_id; struct guild* g; - + guild_id = script_getnum(st,2); - skill_id = ( script_isstring(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); + skill_id = ( script_isstringtype(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); g = guild->search(guild_id); if( g == NULL ) script_pushint(st, -1); else script_pushint(st, guild->checkskill(g,skill_id)); - + return true; } @@ -7985,13 +7919,13 @@ BUILDIN(basicskillcheck) BUILDIN(getgmlevel) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + script_pushint(st, pc_get_group_level(sd)); - + return true; } @@ -8001,12 +7935,12 @@ BUILDIN(getgmlevel) BUILDIN(getgroupid) { TBL_PC* sd; - + sd = script->rid2sd(st); if (sd == NULL) return false; // no player attached, report source script_pushint(st, pc_get_group_id(sd)); - + return true; } @@ -8025,17 +7959,17 @@ BUILDIN(checkoption) { int option; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + option = script_getnum(st,2); if( sd->sc.option&option ) script_pushint(st, 1); else script_pushint(st, 0); - + return true; } @@ -8046,17 +7980,17 @@ BUILDIN(checkoption1) { int opt1; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + opt1 = script_getnum(st,2); if( sd->sc.opt1 == opt1 ) script_pushint(st, 1); else script_pushint(st, 0); - + return true; } @@ -8067,17 +8001,17 @@ BUILDIN(checkoption2) { int opt2; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + opt2 = script_getnum(st,2); if( sd->sc.opt2&opt2 ) script_pushint(st, 1); else script_pushint(st, 0); - + return true; } @@ -8093,28 +8027,28 @@ BUILDIN(setoption) int option; int flag = 1; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + option = script_getnum(st,2); if( script_hasdata(st,3) ) flag = script_getnum(st,3); - else if( !option ){// Request to remove everything. + else if( !option ) {// Request to remove everything. flag = 0; option = OPTION_FALCON|OPTION_RIDING; #ifndef NEW_CARTS option |= OPTION_CART; #endif } - if( flag ){// Add option + if( flag ) {// Add option if( option&OPTION_WEDDING && !battle_config.wedding_modifydisplay ) option &= ~OPTION_WEDDING;// Do not show the wedding sprites pc->setoption(sd, sd->sc.option|option); } else// Remove option pc->setoption(sd, sd->sc.option&~option); - + return true; } @@ -8126,16 +8060,16 @@ BUILDIN(setoption) BUILDIN(checkcart) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + if( pc_iscarton(sd) ) script_pushint(st, 1); else script_pushint(st, 0); - + return true; } @@ -8154,15 +8088,15 @@ BUILDIN(setcart) { int type = 1; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + if( script_hasdata(st,2) ) type = script_getnum(st,2); pc->setcart(sd, type); - + return true; } @@ -8174,16 +8108,16 @@ BUILDIN(setcart) BUILDIN(checkfalcon) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + if( pc_isfalcon(sd) ) script_pushint(st, 1); else script_pushint(st, 0); - + return true; } @@ -8196,16 +8130,16 @@ BUILDIN(setfalcon) { int flag = 1; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + if( script_hasdata(st,2) ) flag = script_getnum(st,2); - + pc->setfalcon(sd, flag); - + return true; } @@ -8217,16 +8151,16 @@ BUILDIN(setfalcon) BUILDIN(checkriding) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + if( pc_isriding(sd) || pc_isridingwug(sd) || pc_isridingdragon(sd) ) script_pushint(st, 1); else script_pushint(st, 0); - + return true; } @@ -8239,15 +8173,15 @@ BUILDIN(setriding) { int flag = 1; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + if( script_hasdata(st,2) ) flag = script_getnum(st,2); pc->setriding(sd, flag); - + return true; } @@ -8258,16 +8192,16 @@ BUILDIN(setriding) BUILDIN(checkwug) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + if( pc_iswug(sd) || pc_isridingwug(sd) ) script_pushint(st, 1); else script_pushint(st, 0); - + return true; } @@ -8278,16 +8212,16 @@ BUILDIN(checkwug) BUILDIN(checkmadogear) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + if( pc_ismadogear(sd) ) script_pushint(st, 1); else script_pushint(st, 0); - + return true; } @@ -8300,15 +8234,15 @@ BUILDIN(setmadogear) { int flag = 1; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + if( script_hasdata(st,2) ) flag = script_getnum(st,2); pc->setmadogear(sd, flag); - + return true; } @@ -8322,18 +8256,18 @@ BUILDIN(savepoint) { short mapid; const char* str; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached, report source - + str = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); mapid = mapindex->name2id(str); if( mapid ) pc->setsavepoint(sd, mapid, x, y); - + return true; } @@ -8344,10 +8278,10 @@ BUILDIN(gettimetick) { /* Asgard Version */ int type; time_t clock; struct tm *t; - + type=script_getnum(st,2); - - switch(type){ + + switch(type) { case 2: //type 2:(Get the number of seconds elapsed since 00:00 hours, Jan 1, 1970 UTC // from the system clock.) @@ -8377,13 +8311,13 @@ BUILDIN(gettime) { /* Asgard Version */ int type; time_t clock; struct tm *t; - + type=script_getnum(st,2); - + time(&clock); t=localtime(&clock); - - switch(type){ + + switch(type) { case 1://Sec(0~59) script_pushint(st,t->tm_sec); break; @@ -8424,14 +8358,14 @@ BUILDIN(gettimestr) const char *fmtstr; int maxlen; time_t now = time(NULL); - + fmtstr=script_getstr(st,2); maxlen=script_getnum(st,3); - + tmpstr=(char *)aMalloc((maxlen+1)*sizeof(char)); strftime(tmpstr,maxlen,fmtstr,localtime(&now)); tmpstr[maxlen]='\0'; - + script_pushstr(st,tmpstr); return true; } @@ -8441,11 +8375,11 @@ BUILDIN(gettimestr) *------------------------------------------*/ BUILDIN(openstorage) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + storage->open(sd); return true; } @@ -8453,11 +8387,11 @@ BUILDIN(openstorage) { BUILDIN(guildopenstorage) { TBL_PC* sd; int ret; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + ret = gstorage->open(sd); script_pushint(st,ret); return true; @@ -8472,12 +8406,12 @@ BUILDIN(itemskill) { int id; int lv; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL || sd->ud.skilltimer != INVALID_TIMER ) return true; - - id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + + id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); lv = script_getnum(st,3); /* temporarily disabled, awaiting for kenpachi to detail this so we can make it work properly */ #if 0 @@ -8498,11 +8432,11 @@ BUILDIN(produce) { int trigger; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + trigger=script_getnum(st,2); clif->skill_produce_mix_list(sd, -1, trigger); return true; @@ -8514,11 +8448,11 @@ BUILDIN(cooking) { int trigger; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + trigger=script_getnum(st,2); clif->cooking_list(sd, trigger, AM_PHARMACY, 1, 1); return true; @@ -8530,25 +8464,24 @@ BUILDIN(makepet) { TBL_PC* sd; int id,pet_id; - + id=script_getnum(st,2); sd = script->rid2sd(st); if( sd == NULL ) return true; - + pet_id = pet->search_petDB_index(id, PET_CLASS); - + if (pet_id < 0) pet_id = pet->search_petDB_index(id, PET_EGG); if (pet_id >= 0 && sd) { sd->catch_target_class = pet->db[pet_id].class_; - intif->create_pet( - sd->status.account_id, sd->status.char_id, - (short)pet->db[pet_id].class_, (short)mob->db(pet->db[pet_id].class_)->lv, - (short)pet->db[pet_id].EggID, 0, (short)pet->db[pet_id].intimate, - 100, 0, 1, pet->db[pet_id].jname); + intif->create_pet(sd->status.account_id, sd->status.char_id, + (short)pet->db[pet_id].class_, (short)mob->db(pet->db[pet_id].class_)->lv, + (short)pet->db[pet_id].EggID, 0, (short)pet->db[pet_id].intimate, + 100, 0, 1, pet->db[pet_id].jname); } - + return true; } /*========================================== @@ -8559,23 +8492,23 @@ BUILDIN(getexp) TBL_PC* sd; int base=0,job=0; double bonus; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + base=script_getnum(st,2); job =script_getnum(st,3); if(base<0 || job<0) return true; - + // bonus for npc-given exp bonus = battle_config.quest_exp_rate / 100.; base = (int) cap_value(base * bonus, 0, INT_MAX); job = (int) cap_value(job * bonus, 0, INT_MAX); - + pc->gainexp(sd, NULL, base, job, true); - + return true; } @@ -8586,17 +8519,17 @@ BUILDIN(guildgetexp) { TBL_PC* sd; int exp; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + exp = script_getnum(st,2); if(exp < 0) return true; if(sd && sd->status.guild_id > 0) guild->getexp (sd, exp); - + return true; } @@ -8607,49 +8540,49 @@ BUILDIN(guildchangegm) { TBL_PC *sd; int guild_id; const char *name; - + guild_id = script_getnum(st,2); name = script_getstr(st,3); sd=map->nick2sd(name); - + if (!sd) script_pushint(st,0); else script_pushint(st,guild->gm_change(guild_id, sd)); - + return true; } /*========================================== * Spawn a monster : - @mapn,x,y : location - @str : monster name - @class_ : mob_id - @amount : nb to spawn - @event : event to attach to mob + * @mapn,x,y : location + * @str : monster name + * @class_ : mob_id + * @amount : nb to spawn + * @event : event to attach to mob *------------------------------------------*/ BUILDIN(monster) { - const char* mapn = script_getstr(st,2); - int x = script_getnum(st,3); - int y = script_getnum(st,4); - const char* str = script_getstr(st,5); - int class_ = script_getnum(st,6); - int amount = script_getnum(st,7); - const char* event = ""; - unsigned int size = SZ_MEDIUM; - unsigned int ai = AI_NONE; + const char *mapn = script_getstr(st,2); + int x = script_getnum(st,3); + int y = script_getnum(st,4); + const char *str = script_getstr(st,5); + int class_ = script_getnum(st,6); + int amount = script_getnum(st,7); + const char *event = ""; + unsigned int size = SZ_MEDIUM; + unsigned int ai = AI_NONE; int mob_id; - + struct map_session_data* sd; int16 m; - + if (script_hasdata(st, 8)) { event = script_getstr(st, 8); script->check_event(st, event); } - + if (script_hasdata(st, 9)) { size = script_getnum(st, 9); @@ -8659,7 +8592,7 @@ BUILDIN(monster) return false; } } - + if (script_hasdata(st, 10)) { ai = script_getnum(st, 10); @@ -8669,15 +8602,15 @@ BUILDIN(monster) return false; } } - + if (class_ >= 0 && !mob->db_checkid(class_)) { ShowWarning("buildin_monster: Attempted to spawn non-existing monster class %d\n", class_); return false; } - + sd = map->id2sd(st->rid); - + if (sd && strcmp(mapn, "this") == 0) m = sd->bl.m; else { @@ -8685,7 +8618,7 @@ BUILDIN(monster) ShowWarning("buildin_monster: Attempted to spawn monster class %d on non-existing map '%s'\n",class_, mapn); return false; } - + if (map->list[m].flag.src4instance && st->instance_id >= 0) { // Try to redirect to the instance map, not the src map if ((m = instance->mapid2imapid(m, st->instance_id)) < 0) { ShowError("buildin_monster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn); @@ -8693,7 +8626,7 @@ BUILDIN(monster) } } } - + mob_id = mob->once_spawn(sd, m, x, y, str, class_, amount, event, size, ai); script_pushint(st, mob_id); return true; @@ -8706,59 +8639,58 @@ BUILDIN(getmobdrops) int class_ = script_getnum(st,2); int i, j = 0; struct mob_db *monster; - + if( !mob->db_checkid(class_) ) { script_pushint(st, 0); return true; } - + monster = mob->db(class_); - + for( i = 0; i < MAX_MOB_DROP; i++ ) { if( monster->dropitem[i].nameid < 1 ) continue; if( itemdb->exists(monster->dropitem[i].nameid) == NULL ) continue; - + mapreg->setreg(reference_uid(script->add_str("$@MobDrop_item"), j), monster->dropitem[i].nameid); mapreg->setreg(reference_uid(script->add_str("$@MobDrop_rate"), j), monster->dropitem[i].p); - + j++; } - + mapreg->setreg(script->add_str("$@MobDrop_count"), j); script_pushint(st, 1); - + return true; } /*========================================== * Same as monster but randomize location in x0,x1,y0,y1 area *------------------------------------------*/ -BUILDIN(areamonster) -{ - const char* mapn = script_getstr(st,2); - int x0 = script_getnum(st,3); - int y0 = script_getnum(st,4); - int x1 = script_getnum(st,5); - int y1 = script_getnum(st,6); - const char* str = script_getstr(st,7); - int class_ = script_getnum(st,8); - int amount = script_getnum(st,9); - const char* event = ""; - unsigned int size = SZ_MEDIUM; - unsigned int ai = AI_NONE; +BUILDIN(areamonster) { + const char *mapn = script_getstr(st,2); + int x0 = script_getnum(st,3); + int y0 = script_getnum(st,4); + int x1 = script_getnum(st,5); + int y1 = script_getnum(st,6); + const char *str = script_getstr(st,7); + int class_ = script_getnum(st,8); + int amount = script_getnum(st,9); + const char *event = ""; + unsigned int size = SZ_MEDIUM; + unsigned int ai = AI_NONE; int mob_id; - + struct map_session_data* sd; int16 m; - + if (script_hasdata(st,10)) { event = script_getstr(st, 10); script->check_event(st, event); } - + if (script_hasdata(st, 11)) { size = script_getnum(st, 11); if (size > 3) { @@ -8766,7 +8698,7 @@ BUILDIN(areamonster) return false; } } - + if (script_hasdata(st, 12)) { ai = script_getnum(st, 12); if (ai > 4) { @@ -8774,9 +8706,9 @@ BUILDIN(areamonster) return false; } } - + sd = map->id2sd(st->rid); - + if (sd && strcmp(mapn, "this") == 0) m = sd->bl.m; else { @@ -8791,10 +8723,10 @@ BUILDIN(areamonster) } } } - + mob_id = mob->once_spawn_area(sd, m, x0, y0, x1, y1, str, class_, amount, event, size, ai); script_pushint(st, mob_id); - + return true; } /*========================================== @@ -8805,13 +8737,13 @@ int buildin_killmonster_sub_strip(struct block_list *bl,va_list ap) TBL_MOB* md = (TBL_MOB*)bl; char *event=va_arg(ap,char *); int allflag=va_arg(ap,int); - + md->state.npc_killmonster = 1; - - if(!allflag){ + + if(!allflag) { if(strcmp(event,md->npc_event)==0) status_kill(bl); - }else{ + } else { if(!md->spawn) status_kill(bl); } @@ -8823,11 +8755,11 @@ int buildin_killmonster_sub(struct block_list *bl,va_list ap) TBL_MOB* md = (TBL_MOB*)bl; char *event=va_arg(ap,char *); int allflag=va_arg(ap,int); - - if(!allflag){ + + if(!allflag) { if(strcmp(event,md->npc_event)==0) status_kill(bl); - }else{ + } else { if(!md->spawn) status_kill(bl); } @@ -8842,20 +8774,20 @@ BUILDIN(killmonster) { allflag = 1; else script->check_event(st, event); - + if( (m=map->mapname2mapid(mapname))<0 ) return true; - + if( map->list[m].flag.src4instance && st->instance_id >= 0 && (m = instance->mapid2imapid(m, st->instance_id)) < 0 ) return true; - + if( script_hasdata(st,4) ) { if ( script_getnum(st,4) == 1 ) { map->foreachinmap(script->buildin_killmonster_sub, m, BL_MOB, event ,allflag); return true; } } - + map->freeblock_lock(); map->foreachinmap(script->buildin_killmonster_sub_strip, m, BL_MOB, event ,allflag); map->freeblock_unlock(); @@ -8865,11 +8797,11 @@ BUILDIN(killmonster) { int buildin_killmonsterall_sub_strip(struct block_list *bl,va_list ap) { //Strips the event from the mob if it's killed the old method. struct mob_data *md; - + md = BL_CAST(BL_MOB, bl); if (md->npc_event[0]) md->npc_event[0] = 0; - + status_kill(bl); return 0; } @@ -8882,20 +8814,20 @@ BUILDIN(killmonsterall) { const char *mapname; int16 m; mapname=script_getstr(st,2); - + if( (m = map->mapname2mapid(mapname))<0 ) return true; - + if( map->list[m].flag.src4instance && st->instance_id >= 0 && (m = instance->mapid2imapid(m, st->instance_id)) < 0 ) return true; - + if( script_hasdata(st,3) ) { if ( script_getnum(st,3) == 1 ) { map->foreachinmap(script->buildin_killmonsterall_sub,m,BL_MOB); return true; } } - + map->foreachinmap(script->buildin_killmonsterall_sub_strip,m,BL_MOB); return true; } @@ -8909,32 +8841,32 @@ BUILDIN(clone) { int char_id,master_id=0,x,y, mode = 0, flag = 0, m; unsigned int duration = 0; const char *mapname, *event=""; - + mapname=script_getstr(st,2); x=script_getnum(st,3); y=script_getnum(st,4); event=script_getstr(st,5); char_id=script_getnum(st,6); - + if( script_hasdata(st,7) ) master_id=script_getnum(st,7); - + if( script_hasdata(st,8) ) mode=script_getnum(st,8); - + if( script_hasdata(st,9) ) flag=script_getnum(st,9); - + if( script_hasdata(st,10) ) duration=script_getnum(st,10); - + script->check_event(st, event); - + m = map->mapname2mapid(mapname); if (m < 0) return true; - + sd = map->charid2sd(char_id); - + if (master_id) { msd = map->charid2sd(master_id); if (msd) @@ -8946,7 +8878,7 @@ BUILDIN(clone) { script_pushint(st,mob->clone_spawn(sd, m, x, y, event, master_id, mode, flag, 1000*duration)); else //Failed to create clone. script_pushint(st,0); - + return true; } /*========================================== @@ -8955,12 +8887,12 @@ BUILDIN(doevent) { const char* event = script_getstr(st,2); struct map_session_data* sd; - + if( ( sd = script->rid2sd(st) ) == NULL ) { return true; } - + script->check_event(st, event); npc->event(sd, event, 0); return true; @@ -8981,9 +8913,8 @@ BUILDIN(donpcevent) } /// for Aegis compatibility -/// basically a specialized 'donpcevent', with the event specified as two arguments instead of one -BUILDIN(cmdothernpc) // Added by RoVeRT -{ +/// basically a specialized 'donpcevent', with the event specified as two arguments instead of one [RoVeRT] +BUILDIN(cmdothernpc) { const char* npc_name = script_getstr(st,2); const char* command = script_getstr(st,3); char event[EVENT_NAME_LENGTH]; @@ -9000,12 +8931,12 @@ BUILDIN(addtimer) int tick = script_getnum(st,2); const char* event = script_getstr(st, 3); TBL_PC* sd; - + script->check_event(st, event); sd = script->rid2sd(st); if( sd == NULL ) return true; - + pc->addeventtimer(sd,tick,event); return true; } @@ -9015,12 +8946,12 @@ BUILDIN(deltimer) { const char *event; TBL_PC* sd; - + event=script_getstr(st, 2); sd = script->rid2sd(st); if( sd == NULL ) return true; - + script->check_event(st, event); pc->deleventtimer(sd,event); return true; @@ -9032,13 +8963,13 @@ BUILDIN(addtimercount) const char *event; int tick; TBL_PC* sd; - + event=script_getstr(st, 2); tick=script_getnum(st,3); sd = script->rid2sd(st); if( sd == NULL ) return true; - + script->check_event(st, event); pc->addeventtimercount(sd,event,tick); return true; @@ -9050,17 +8981,16 @@ BUILDIN(initnpctimer) { struct npc_data *nd; int flag = 0; - - if( script_hasdata(st,3) ) - { //Two arguments: NPC name and attach flag. + + if( script_hasdata(st,3) ) { + //Two arguments: NPC name and attach flag. nd = npc->name2id(script_getstr(st, 2)); flag = script_getnum(st,3); - } - else if( script_hasdata(st,2) ) - { //Check if argument is numeric (flag) or string (npc name) + } else if( script_hasdata(st,2) ) { + //Check if argument is numeric (flag) or string (npc name) struct script_data *data; data = script_getdata(st,2); - script->get_val(st,data); + script->get_val(st,data); // dereference if it's a variable if( data_isstring(data) ) //NPC name nd = npc->name2id(script->conv_str(st, data)); else if( data_isint(data) ) { @@ -9073,7 +9003,7 @@ BUILDIN(initnpctimer) } } else nd = (struct npc_data *)map->id2bl(st->oid); - + if( !nd ) return true; if( flag ) //Attach @@ -9083,7 +9013,7 @@ BUILDIN(initnpctimer) return true; nd->u.scr.rid = sd->bl.id; } - + nd->u.scr.timertick = 0; npc->settimerevent_tick(nd,0); npc->timerevent_start(nd, st->rid); @@ -9095,17 +9025,16 @@ BUILDIN(startnpctimer) { struct npc_data *nd; int flag = 0; - - if( script_hasdata(st,3) ) - { //Two arguments: NPC name and attach flag. + + if( script_hasdata(st,3) ) { + //Two arguments: NPC name and attach flag. nd = npc->name2id(script_getstr(st, 2)); flag = script_getnum(st,3); - } - else if( script_hasdata(st,2) ) - { //Check if argument is numeric (flag) or string (npc name) + } else if( script_hasdata(st,2) ) { + //Check if argument is numeric (flag) or string (npc name) struct script_data *data; data = script_getdata(st,2); - script->get_val(st,data); + script->get_val(st,data); // dereference if it's a variable if( data_isstring(data) ) //NPC name nd = npc->name2id(script->conv_str(st, data)); else if( data_isint(data) ) { @@ -9118,7 +9047,7 @@ BUILDIN(startnpctimer) } } else nd=(struct npc_data *)map->id2bl(st->oid); - + if( !nd ) return true; if( flag ) //Attach @@ -9128,7 +9057,7 @@ BUILDIN(startnpctimer) return true; nd->u.scr.rid = sd->bl.id; } - + npc->timerevent_start(nd, st->rid); return true; } @@ -9137,17 +9066,16 @@ BUILDIN(startnpctimer) BUILDIN(stopnpctimer) { struct npc_data *nd; int flag = 0; - - if( script_hasdata(st,3) ) - { //Two arguments: NPC name and attach flag. + + if( script_hasdata(st,3) ) { + //Two arguments: NPC name and attach flag. nd = npc->name2id(script_getstr(st, 2)); flag = script_getnum(st,3); - } - else if( script_hasdata(st,2) ) - { //Check if argument is numeric (flag) or string (npc name) + } else if( script_hasdata(st,2) ) { + //Check if argument is numeric (flag) or string (npc name) struct script_data *data; data = script_getdata(st,2); - script->get_val(st,data); + script->get_val(st,data); // Dereference if it's a variable if( data_isstring(data) ) //NPC name nd = npc->name2id(script->conv_str(st, data)); else if( data_isint(data) ) { @@ -9160,12 +9088,12 @@ BUILDIN(stopnpctimer) { } } else nd=(struct npc_data *)map->id2bl(st->oid); - + if( !nd ) return true; if( flag ) //Detach nd->u.scr.rid = 0; - + npc->timerevent_stop(nd); return true; } @@ -9176,19 +9104,19 @@ BUILDIN(getnpctimer) { TBL_PC *sd; int type = script_getnum(st,2); int val = 0; - + if( script_hasdata(st,3) ) nd = npc->name2id(script_getstr(st,3)); else nd = (struct npc_data *)map->id2bl(st->oid); - + if( !nd || nd->bl.type != BL_NPC ) { script_pushint(st,0); ShowError("getnpctimer: Invalid NPC.\n"); return false; } - + switch( type ) { case 0: val = (int)npc->gettimerevent_tick(nd); break; // FIXME: change this to int64 when we'll support 64 bit script values case 1: @@ -9205,7 +9133,7 @@ BUILDIN(getnpctimer) { break; case 2: val = nd->u.scr.timeramount; break; } - + script_pushint(st,val); return true; } @@ -9215,19 +9143,19 @@ BUILDIN(setnpctimer) { int tick; struct npc_data *nd; - + tick = script_getnum(st,2); if( script_hasdata(st,3) ) nd = npc->name2id(script_getstr(st,3)); else nd = (struct npc_data *)map->id2bl(st->oid); - + if( !nd || nd->bl.type != BL_NPC ) { script_pushint(st,1); ShowError("setnpctimer: Invalid NPC.\n"); return false; } - + npc->settimerevent_tick(nd,tick); script_pushint(st,0); return true; @@ -9239,26 +9167,26 @@ BUILDIN(setnpctimer) BUILDIN(attachnpctimer) { TBL_PC *sd; struct npc_data *nd = (struct npc_data *)map->id2bl(st->oid); - + if( !nd || nd->bl.type != BL_NPC ) { script_pushint(st,1); ShowError("setnpctimer: Invalid NPC.\n"); return false; } - + if( script_hasdata(st,2) ) sd = map->nick2sd(script_getstr(st,2)); else sd = script->rid2sd(st); - + if( !sd ) { script_pushint(st,1); ShowWarning("attachnpctimer: Invalid player.\n"); return false; } - + nd->u.scr.rid = sd->bl.id; script_pushint(st,0); return true; @@ -9269,19 +9197,19 @@ BUILDIN(attachnpctimer) { *------------------------------------------*/ BUILDIN(detachnpctimer) { struct npc_data *nd; - + if( script_hasdata(st,2) ) nd = npc->name2id(script_getstr(st,2)); else nd = (struct npc_data *)map->id2bl(st->oid); - + if( !nd || nd->bl.type != BL_NPC ) { script_pushint(st,1); ShowError("detachnpctimer: Invalid NPC.\n"); return false; } - + nd->u.scr.rid = 0; script_pushint(st,0); return true; @@ -9310,14 +9238,14 @@ BUILDIN(announce) { int fontSize = script_hasdata(st,6) ? script_getnum(st,6) : 12; // default fontSize int fontAlign = script_hasdata(st,7) ? script_getnum(st,7) : 0; // default fontAlign int fontY = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontY - + if( flag&(BC_TARGET_MASK|BC_SOURCE_MASK) ) { // Broadcast source or broadcast region defined send_target target; struct block_list *bl = (flag&BC_NPC) ? map->id2bl(st->oid) : (struct block_list *)script->rid2sd(st); // If bc_npc flag is set, use NPC as broadcast source if (bl == NULL) return true; - + switch( flag&BC_TARGET_MASK ) { case BC_MAP: target = ALL_SAMEMAP; break; case BC_AREA: target = AREA; break; @@ -9361,36 +9289,29 @@ int buildin_announce_sub(struct block_list *bl, va_list ap) BUILDIN(itemeffect) { TBL_NPC *nd; TBL_PC *sd; - struct script_data *data; struct item_data *item_data; - + nullpo_retr( false, ( sd = script->rid2sd( st ) ) ); nullpo_retr( false, ( nd = (TBL_NPC *)map->id2bl( sd->npc_id ) ) ); - - data = script_getdata( st, 2 ); - script->get_val( st, data ); - - if( data_isstring( data ) ){ - const char *name = script->conv_str( st, data ); - - if( ( item_data = itemdb->search_name( name ) ) == NULL ){ + + if( script_isstringtype(st, 2) ) { + const char *name = script_getstr(st, 2); + + if( ( item_data = itemdb->search_name( name ) ) == NULL ) { ShowError( "buildin_itemeffect: Nonexistant item %s requested.\n", name ); return false; } - } else if( data_isint( data ) ){ - int nameid = script->conv_num( st, data ); - - if( ( item_data = itemdb->exists( nameid ) ) == NULL ){ + } else { + int nameid = script_getnum(st, 2); + + if( ( item_data = itemdb->exists( nameid ) ) == NULL ) { ShowError("buildin_itemeffect: Nonexistant item %d requested.\n", nameid ); return false; } - } else { - ShowError("buildin_itemeffect: invalid data type for argument #1 (%d).", data->type ); - return false; } - + script->run( item_data->script, 0, sd->bl.id, nd->bl.id ); - + return true; } @@ -9404,10 +9325,10 @@ BUILDIN(mapannounce) { int fontAlign = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontAlign int fontY = script_hasdata(st,9) ? script_getnum(st,9) : 0; // default fontY int16 m; - + if ((m = map->mapname2mapid(mapname)) < 0) return true; - + map->foreachinmap(script->buildin_announce_sub, m, BL_PC, mes, strlen(mes)+1, flag&BC_COLOR_MASK, fontColor, fontType, fontSize, fontAlign, fontY); return true; @@ -9428,10 +9349,10 @@ BUILDIN(areaannounce) { int fontAlign = script_hasdata(st,12) ? script_getnum(st,12) : 0; // default fontAlign int fontY = script_hasdata(st,13) ? script_getnum(st,13) : 0; // default fontY int16 m; - + if ((m = map->mapname2mapid(mapname)) < 0) return true; - + map->foreachinarea(script->buildin_announce_sub, m, x0, y0, x1, y1, BL_PC, mes, strlen(mes)+1, flag&BC_COLOR_MASK, fontColor, fontType, fontSize, fontAlign, fontY); return true; @@ -9443,9 +9364,9 @@ BUILDIN(getusers) { int flag, val = 0; struct map_session_data* sd; struct block_list* bl = NULL; - + flag = script_getnum(st,2); - + switch(flag&0x07) { case 0: if(flag&0x8) { @@ -9455,7 +9376,7 @@ BUILDIN(getusers) { // pc bl = &sd->bl; } - + if(bl) { val = map->list[bl->m].users; } @@ -9468,7 +9389,7 @@ BUILDIN(getusers) { script_pushint(st,0); return false; } - + script_pushint(st,val); return true; } @@ -9480,17 +9401,17 @@ BUILDIN(getusersname) TBL_PC *sd, *pl_sd; int /*disp_num=1,*/ group_level = 0; struct s_mapiterator* iter; - + sd = script->rid2sd(st); if (!sd) return true; - + group_level = pc_get_group_level(sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { if (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > group_level) continue; // skip hidden sessions - + /* Temporary fix for bugreport:1023. * Do not uncomment unless you want thousands of 'next' buttons. if((disp_num++)%10==0) @@ -9498,7 +9419,7 @@ BUILDIN(getusersname) clif->scriptmes(sd,st->oid,pl_sd->status.name); } mapit->free(iter); - + return true; } /*========================================== @@ -9518,15 +9439,15 @@ BUILDIN(getmapguildusers) return true; } g = guild->search(gid); - - if (g){ + + if (g) { for(i = 0; i < g->max_member; i++) { if (g->member[i].sd && g->member[i].sd->bl.m == m) c++; } } - + script_pushint(st,c); return true; } @@ -9536,7 +9457,7 @@ BUILDIN(getmapusers) { const char *str; int16 m; str=script_getstr(st,2); - if( (m=map->mapname2mapid(str))< 0){ + if( (m=map->mapname2mapid(str))< 0) { script_pushint(st,-1); return true; } @@ -9560,7 +9481,7 @@ BUILDIN(getareausers) y0=script_getnum(st,4); x1=script_getnum(st,5); y1=script_getnum(st,6); - if( (m=map->mapname2mapid(str))< 0){ + if( (m=map->mapname2mapid(str))< 0) { script_pushint(st,-1); return true; } @@ -9577,37 +9498,34 @@ int buildin_getareadropitem_sub(struct block_list *bl,va_list ap) int item=va_arg(ap,int); int *amount=va_arg(ap,int *); struct flooritem_data *drop=(struct flooritem_data *)bl; - + if(drop->item_data.nameid==item) (*amount)+=drop->item_data.amount; - + return 0; } -BUILDIN(getareadropitem) -{ +BUILDIN(getareadropitem) { const char *str; int16 m,x0,y0,x1,y1; int item,amount=0; - struct script_data *data; - + str=script_getstr(st,2); x0=script_getnum(st,3); y0=script_getnum(st,4); x1=script_getnum(st,5); y1=script_getnum(st,6); - - data=script_getdata(st,7); - script->get_val(st,data); - if( data_isstring(data) ){ - const char *name=script->conv_str(st,data); + + if( script_isstringtype(st, 7) ) { + const char *name = script_getstr(st, 7); struct item_data *item_data = itemdb->search_name(name); item=UNKNOWN_ITEM_ID; if( item_data ) item=item_data->nameid; - }else - item=script->conv_num(st,data); - - if( (m=map->mapname2mapid(str))< 0){ + } else { + item=script_getnum(st, 7); + } + + if( (m=map->mapname2mapid(str))< 0) { script_pushint(st,-1); return true; } @@ -9663,7 +9581,7 @@ BUILDIN(sc_start) { int tick; int val1; int val4 = 0; - + type = (sc_type)script_getnum(st,2); tick = script_getnum(st,3); val1 = script_getnum(st,4); @@ -9671,22 +9589,22 @@ BUILDIN(sc_start) { bl = map->id2bl(script_getnum(st,5)); else bl = map->id2bl(st->rid); - + if( tick == 0 && val1 > 0 && type > SC_NONE && type < SC_MAX && status->sc2skill(type) != 0 ) { // When there isn't a duration specified, try to get it from the skill_db tick = skill->get_time(status->sc2skill(type), val1); } - + if( script->potion_flag == 1 && script->potion_target ) { //skill.c set the flags before running the script, this must be a potion-pitched effect. bl = map->id2bl(script->potion_target); tick /= 2;// Thrown potions only last half. val4 = 1;// Mark that this was a thrown sc_effect } - + if( bl ) status->change_start(bl, type, 10000, val1, 0, 0, val4, tick, 2); - + return true; } @@ -9700,7 +9618,7 @@ BUILDIN(sc_start2) { int val1; int val4 = 0; int rate; - + type = (sc_type)script_getnum(st,2); tick = script_getnum(st,3); val1 = script_getnum(st,4); @@ -9709,22 +9627,22 @@ BUILDIN(sc_start2) { bl = map->id2bl(script_getnum(st,6)); else bl = map->id2bl(st->rid); - + if( tick == 0 && val1 > 0 && type > SC_NONE && type < SC_MAX && status->sc2skill(type) != 0 ) { // When there isn't a duration specified, try to get it from the skill_db tick = skill->get_time(status->sc2skill(type), val1); } - + if( script->potion_flag == 1 && script->potion_target ) { //skill.c set the flags before running the script, this must be a potion-pitched effect. bl = map->id2bl(script->potion_target); tick /= 2;// Thrown potions only last half. val4 = 1;// Mark that this was a thrown sc_effect } - + if( bl ) status->change_start(bl, type, rate, val1, 0, 0, val4, tick, 2); - + return true; } @@ -9739,7 +9657,7 @@ BUILDIN(sc_start4) { int val2; int val3; int val4; - + type = (sc_type)script_getnum(st,2); tick = script_getnum(st,3); val1 = script_getnum(st,4); @@ -9750,21 +9668,21 @@ BUILDIN(sc_start4) { bl = map->id2bl(script_getnum(st,8)); else bl = map->id2bl(st->rid); - + if( tick == 0 && val1 > 0 && type > SC_NONE && type < SC_MAX && status->sc2skill(type) != 0 ) { // When there isn't a duration specified, try to get it from the skill_db tick = skill->get_time(status->sc2skill(type), val1); } - + if( script->potion_flag == 1 && script->potion_target ) { //skill.c set the flags before running the script, this must be a potion-pitched effect. bl = map->id2bl(script->potion_target); tick /= 2;// Thrown potions only last half. } - + if( bl ) status->change_start(bl, type, 10000, val1, val2, val3, val4, tick, 2); - + return true; } @@ -9774,26 +9692,26 @@ BUILDIN(sc_start4) { BUILDIN(sc_end) { struct block_list* bl; int type; - + type = script_getnum(st, 2); if (script_hasdata(st, 3)) bl = map->id2bl(script_getnum(st, 3)); else bl = map->id2bl(st->rid); - + if (script->potion_flag == 1 && script->potion_target) //##TODO how does this work [FlavioJS] bl = map->id2bl(script->potion_target); - + if (!bl) return true; - + if (type >= 0 && type < SC_MAX) { struct status_change *sc = status->get_sc(bl); struct status_change_entry *sce = sc ? sc->data[type] : NULL; - + if (!sce) return true; - + /* status that can't be individually removed (TODO sc_config option?) */ switch (type) { case SC_WEIGHTOVER50: @@ -9804,14 +9722,14 @@ BUILDIN(sc_end) { default: break; } - + //This should help status_change_end force disabling the SC in case it has no limit. sce->val1 = sce->val2 = sce->val3 = sce->val4 = 0; status_change_end(bl, (sc_type)type, INVALID_TIMER); } else status->change_clear(bl, 3); // remove all effects - + return true; } @@ -9821,17 +9739,17 @@ BUILDIN(sc_end) { BUILDIN(getscrate) { struct block_list *bl; int type,rate; - + type=script_getnum(st,2); rate=script_getnum(st,3); if( script_hasdata(st,4) ) //get for the bl assigned bl = map->id2bl(script_getnum(st,4)); else bl = map->id2bl(st->rid); - + if (bl) rate = status->get_sc_def(bl, (sc_type)type, 10000, 10000, 0); - + script_pushint(st,rate); return true; } @@ -9843,36 +9761,36 @@ BUILDIN(getstatus) { int id, type; struct map_session_data* sd = script->rid2sd(st); - + if( sd == NULL ) {// no player attached return true; } - + id = script_getnum(st, 2); type = script_hasdata(st, 3) ? script_getnum(st, 3) : 0; - + if( id <= SC_NONE || id >= SC_MAX ) {// invalid status type given ShowWarning("script.c:getstatus: Invalid status type given (%d).\n", id); return true; } - + if( sd->sc.count == 0 || !sd->sc.data[id] ) {// no status is active script_pushint(st, 0); return true; } - + switch( type ) { - case 1: script_pushint(st, sd->sc.data[id]->val1); break; - case 2: script_pushint(st, sd->sc.data[id]->val2); break; - case 3: script_pushint(st, sd->sc.data[id]->val3); break; - case 4: script_pushint(st, sd->sc.data[id]->val4); break; + case 1: script_pushint(st, sd->sc.data[id]->val1); break; + case 2: script_pushint(st, sd->sc.data[id]->val2); break; + case 3: script_pushint(st, sd->sc.data[id]->val3); break; + case 4: script_pushint(st, sd->sc.data[id]->val4); break; case 5: { struct TimerData* td = (struct TimerData*)timer->get(sd->sc.data[id]->timer); - + if( td ) { // return the amount of time remaining script_pushint(st, (int)(td->tick - timer->gettick())); // TODO: change this to int64 when we'll support 64 bit script values @@ -9881,7 +9799,7 @@ BUILDIN(getstatus) break; default: script_pushint(st, 1); break; } - + return true; } @@ -9902,12 +9820,12 @@ BUILDIN(catchpet) { int pet_id; TBL_PC *sd; - + pet_id= script_getnum(st,2); sd=script->rid2sd(st); if( sd == NULL ) return true; - + pet->catch_process1(sd,pet_id); return true; } @@ -9918,11 +9836,11 @@ BUILDIN(catchpet) BUILDIN(homunculus_evolution) { TBL_PC *sd; - + sd=script->rid2sd(st); if( sd == NULL ) return true; - + if(homun_alive(sd->hd)) { if (sd->hd->homunculus.intimacy > 91000) homun->evolve(sd->hd); @@ -9942,21 +9860,21 @@ BUILDIN(homunculus_mutate) { enum homun_type m_class, m_id; TBL_PC *sd; bool success = false; - + sd = script->rid2sd(st); if( sd == NULL || sd->hd == NULL ) return true; - + if( sd->hd->homunculus.vaporize == HOM_ST_MORPH ) { int i = pc->search_inventory(sd, ITEMID_STRANGE_EMBRYO); if( script_hasdata(st,2) ) homun_id = script_getnum(st,2); else homun_id = 6048 + (rnd() % 4); - + m_class = homun->class2type(sd->hd->homunculus.class_); m_id = homun->class2type(homun_id); - + if( m_class == HT_EVO && m_id == HT_S && sd->hd->homunculus.level >= 99 && i >= 0 && !pc->delitem(sd, i, 1, 0, 0, LOG_TYPE_SCRIPT) ) { @@ -9968,7 +9886,7 @@ BUILDIN(homunculus_mutate) { clif->emotion(&sd->hd->bl, E_SWT); } else clif->emotion(&sd->hd->bl, E_SWT); - + script_pushint(st,success?1:0); return true; } @@ -9982,21 +9900,21 @@ BUILDIN(homunculus_morphembryo) { int i = 0; TBL_PC *sd; bool success = false; - + sd = script->rid2sd(st); if( sd == NULL || sd->hd == NULL ) return true; - + if( homun_alive(sd->hd) ) { m_class = homun->class2type(sd->hd->homunculus.class_); - + if ( m_class == HT_EVO && sd->hd->homunculus.level >= 99 ) { struct item item_tmp; - + memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = ITEMID_STRANGE_EMBRYO; item_tmp.identify = 1; - + if( (i = pc->additem(sd, &item_tmp, 1, LOG_TYPE_SCRIPT)) ) { clif->additem(sd, 0, 0, i); clif->emotion(&sd->hd->bl, E_SWT); @@ -10008,7 +9926,7 @@ BUILDIN(homunculus_morphembryo) { clif->emotion(&sd->hd->bl, E_SWT); } else clif->emotion(&sd->hd->bl, E_SWT); - + script_pushint(st, success?1:0); return true; } @@ -10027,7 +9945,7 @@ BUILDIN(homunculus_checkcall) { script_pushint(st, -1); else script_pushint(st, sd->hd->homunculus.vaporize); - + return true; } @@ -10035,14 +9953,14 @@ BUILDIN(homunculus_checkcall) { // [Zephyrus] BUILDIN(homunculus_shuffle) { TBL_PC *sd; - + sd=script->rid2sd(st); if( sd == NULL ) return true; - + if(homun_alive(sd->hd)) homun->shuffle(sd->hd); - + return true; } @@ -10091,12 +10009,12 @@ BUILDIN(birthpet) sd=script->rid2sd(st); if( sd == NULL ) return true; - + if( sd->status.pet_id ) {// do not send egg list, when you already have a pet return true; } - + clif->sendegg(sd); return true; } @@ -10104,21 +10022,21 @@ BUILDIN(birthpet) /*========================================== * Added - AppleGirl For Advanced Classes, (Updated for Cleaner Script Purposes) * @type - * 1 : make like after rebirth - * 2 : blvl,jlvl=1, skillpoint=0 - * 3 : don't reset skill, blvl=1 - * 4 : jlvl=0 + * 1 : make like after rebirth + * 2 : blvl,jlvl=1, skillpoint=0 + * 3 : don't reset skill, blvl=1 + * 4 : jlvl=0 *------------------------------------------*/ BUILDIN(resetlvl) { TBL_PC *sd; - + int type=script_getnum(st,2); - + sd=script->rid2sd(st); if( sd == NULL ) return true; - + pc->resetlvl(sd,type); return true; } @@ -10161,15 +10079,15 @@ BUILDIN(skillpointcount) BUILDIN(changebase) { TBL_PC *sd=NULL; int vclass; - + if( script_hasdata(st,3) ) sd=map->id2sd(script_getnum(st,3)); else sd=script->rid2sd(st); - + if(sd == NULL) return true; - + vclass = script_getnum(st,2); if(vclass == JOB_WEDDING) { @@ -10178,7 +10096,7 @@ BUILDIN(changebase) { ) return true; } - + if(sd->disguise == -1 && vclass != sd->vd.class_) { status->set_viewdata(&sd->bl, vclass); //Updated client view. Base, Weapon and Cloth Colors. @@ -10188,7 +10106,7 @@ BUILDIN(changebase) { clif->changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->vd.cloth_color); clif->skillinfoblock(sd); } - + return true; } @@ -10200,7 +10118,7 @@ BUILDIN(changesex) int i; TBL_PC *sd = NULL; sd = script->rid2sd(st); - + pc->resetskill(sd,4); // to avoid any problem with equipment and invalid sex, equipment is unequiped. for( i=0; i<EQI_MAX; i++ ) @@ -10216,18 +10134,19 @@ BUILDIN(globalmes) { struct block_list *bl = map->id2bl(st->oid); struct npc_data *nd = (struct npc_data *)bl; const char *name=NULL,*mes; - + mes=script_getstr(st,2); if(mes==NULL) return true; - - if(script_hasdata(st,3)){ // npc name to display + + if(script_hasdata(st,3)) { + // npc name to display name=script_getstr(st,3); } else { name=nd->name; //use current npc name } - - npc->globalmessage(name,mes); // broadcast to all players connected - + + npc->globalmessage(name,mes); // broadcast to all players connected + return true; } @@ -10248,11 +10167,11 @@ BUILDIN(waitingroom) { int zeny = script_hasdata(st,6) ? script_getnum(st,6) : 0; int minLvl = script_hasdata(st,7) ? script_getnum(st,7) : 1; int maxLvl = script_hasdata(st,8) ? script_getnum(st,8) : MAX_LEVEL; - + nd = (struct npc_data *)map->id2bl(st->oid); if( nd != NULL ) chat->create_npc_chat(nd, title, limit, pub, trigger, ev, zeny, minLvl, maxLvl); - + return true; } @@ -10278,12 +10197,12 @@ BUILDIN(delwaitingroom) { BUILDIN(waitingroomkickall) { struct npc_data* nd; struct chat_data* cd; - + if( script_hasdata(st,2) ) nd = npc->name2id(script_getstr(st,2)); else nd = (struct npc_data *)map->id2bl(st->oid); - + if( nd != NULL && (cd=(struct chat_data *)map->id2bl(nd->chat_id)) != NULL ) chat->npc_kick_all(cd); return true; @@ -10296,12 +10215,12 @@ BUILDIN(waitingroomkickall) { BUILDIN(enablewaitingroomevent) { struct npc_data* nd; struct chat_data* cd; - + if( script_hasdata(st,2) ) nd = npc->name2id(script_getstr(st, 2)); else nd = (struct npc_data *)map->id2bl(st->oid); - + if( nd != NULL && (cd=(struct chat_data *)map->id2bl(nd->chat_id)) != NULL ) chat->enable_event(cd); return true; @@ -10314,12 +10233,12 @@ BUILDIN(enablewaitingroomevent) { BUILDIN(disablewaitingroomevent) { struct npc_data *nd; struct chat_data *cd; - + if( script_hasdata(st,2) ) nd = npc->name2id(script_getstr(st, 2)); else nd = (struct npc_data *)map->id2bl(st->oid); - + if( nd != NULL && (cd=(struct chat_data *)map->id2bl(nd->chat_id)) != NULL ) chat->disable_event(cd); return true; @@ -10343,18 +10262,18 @@ BUILDIN(getwaitingroomstate) { struct npc_data *nd; struct chat_data *cd; int type; - + type = script_getnum(st,2); if( script_hasdata(st,3) ) nd = npc->name2id(script_getstr(st, 3)); else nd = (struct npc_data *)map->id2bl(st->oid); - + if( nd == NULL || (cd=(struct chat_data *)map->id2bl(nd->chat_id)) == NULL ) { script_pushint(st, -1); return true; } - + switch(type) { case 0: script_pushint(st, cd->users); break; case 1: script_pushint(st, cd->limit); break; @@ -10391,27 +10310,27 @@ BUILDIN(warpwaitingpc) { struct npc_data* nd; struct chat_data* cd; TBL_PC* sd; - + nd = (struct npc_data *)map->id2bl(st->oid); if( nd == NULL || (cd=(struct chat_data *)map->id2bl(nd->chat_id)) == NULL ) return true; - + map_name = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); n = cd->trigger&0x7f; - + if( script_hasdata(st,5) ) n = script_getnum(st,5); - + for( i = 0; i < n && cd->users > 0; i++ ) { sd = cd->usersd[0]; - + if( strcmp(map_name,"SavePoint") == 0 && map->list[sd->bl.m].flag.noteleport ) { // can't teleport on this map break; } - + if( cd->zeny ) { // fee set if( (uint32)sd->status.zeny < cd->zeny ) { @@ -10420,9 +10339,9 @@ BUILDIN(warpwaitingpc) { } pc->payzeny(sd, cd->zeny, LOG_TYPE_NPC, NULL); } - + mapreg->setreg(reference_uid(script->add_str("$@warpwaitingpc"), i), sd->bl.id); - + if( strcmp(map_name,"Random") == 0 ) pc->randomwarp(sd,CLR_TELEPORT); else if( strcmp(map_name,"SavePoint") == 0 ) @@ -10453,10 +10372,10 @@ void script_detach_rid(struct script_state* st) { *------------------------------------------*/ BUILDIN(attachrid) { int rid = script_getnum(st,2); - + if (map->id2sd(rid) != NULL) { script->detach_rid(st); - + st->rid = rid; script->attach_state(st); script_pushint(st,1); @@ -10492,21 +10411,21 @@ BUILDIN(setmapflagnosave) { int16 m,x,y; unsigned short map_index; const char *str,*str2; - + str=script_getstr(st,2); str2=script_getstr(st,3); x=script_getnum(st,4); y=script_getnum(st,5); m = map->mapname2mapid(str); map_index = mapindex->name2id(str2); - + if(m >= 0 && map_index) { map->list[m].flag.nosave=1; map->list[m].save.map=map_index; map->list[m].save.x=x; map->list[m].save.y=y; } - + return true; } @@ -10514,10 +10433,10 @@ BUILDIN(getmapflag) { int16 m,i; const char *str; - + str=script_getstr(st,2); i=script_getnum(st,3); - + m = map->mapname2mapid(str); if(m >= 0) { switch(i) { @@ -10574,7 +10493,7 @@ BUILDIN(getmapflag) case MF_NOCASHSHOP: script_pushint(st,map->list[m].flag.nocashshop); break; } } - + return true; } /* pvp timer handling */ @@ -10595,26 +10514,24 @@ int script_mapflag_pvp_sub(struct block_list *bl,va_list ap) { BUILDIN(setmapflag) { int16 m,i; const char *str, *val2 = NULL; - struct script_data* data; int val=0; - + str=script_getstr(st,2); - + i = script_getnum(st, 3); - - if(script_hasdata(st,4)) { - data = script_getdata(st,4); - script->get_val(st, data); - - - if( data_isstring(data) ) + + if (script_hasdata(st,4)) { + if (script_isstringtype(st, 4)) { val2 = script_getstr(st, 4); - else + } else if (script_isinttype(st, 4)) { val = script_getnum(st, 4); - + } else { + ShowError("buildin_setmapflag: invalid data type for argument 3.\n"); + return false; + } } m = map->mapname2mapid(str); - + if(m >= 0) { switch(i) { case MF_NOMEMO: map->list[m].flag.nomemo = 1; break; @@ -10692,14 +10609,14 @@ BUILDIN(setmapflag) { case MF_NOCASHSHOP: map->list[m].flag.nocashshop = 1; break; } } - + return true; } BUILDIN(removemapflag) { int16 m,i; const char *str; - + str=script_getstr(st,2); i=script_getnum(st,3); @@ -10778,7 +10695,7 @@ BUILDIN(removemapflag) { case MF_NOCASHSHOP: map->list[m].flag.nocashshop = 0; break; } } - + return true; } @@ -10788,34 +10705,34 @@ BUILDIN(pvpon) { TBL_PC* sd = NULL; struct s_mapiterator* iter; struct block_list bl; - + str = script_getstr(st,2); m = map->mapname2mapid(str); if( m < 0 || map->list[m].flag.pvp ) return true; // nothing to do - + if( !strdb_exists(map->zone_db,MAP_ZONE_PVP_NAME) ) { ShowError("buildin_pvpon: zone_db missing '%s'\n",MAP_ZONE_PVP_NAME); return true; } - + map->zone_change2(m, strdb_get(map->zone_db, MAP_ZONE_PVP_NAME)); map->list[m].flag.pvp = 1; clif->map_property_mapall(m, MAPPROPERTY_FREEPVPZONE); bl.type = BL_NUL; bl.m = m; clif->maptypeproperty2(&bl,ALL_SAMEMAP); - - + + if(battle_config.pk_mode) // disable ranking functions if pk_mode is on [Valaris] return true; - + iter = mapit_getallusers(); for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { if( sd->bl.m != m || sd->pvp_timer != INVALID_TIMER ) continue; // not applicable - + sd->pvp_timer = timer->add(timer->gettick()+200,pc->calc_pvprank_timer,sd->bl.id,0); sd->pvp_rank = 0; sd->pvp_lastusers = 0; @@ -10824,7 +10741,7 @@ BUILDIN(pvpon) { sd->pvp_lost = 0; } mapit->free(iter); - + return true; } @@ -10843,22 +10760,22 @@ BUILDIN(pvpoff) { int16 m; const char *str; struct block_list bl; - + str=script_getstr(st,2); m = map->mapname2mapid(str); if(m < 0 || !map->list[m].flag.pvp) return true; //fixed Lupus - + map->zone_change2(m, map->list[m].prev_zone); map->list[m].flag.pvp = 0; clif->map_property_mapall(m, MAPPROPERTY_NOTHING); bl.type = BL_NUL; bl.m = m; clif->maptypeproperty2(&bl,ALL_SAMEMAP); - + if(battle_config.pk_mode) // disable ranking options if pk_mode is on [Valaris] return true; - + map->foreachinmap(script->buildin_pvpoff_sub, m, BL_PC); return true; } @@ -10866,17 +10783,17 @@ BUILDIN(pvpoff) { BUILDIN(gvgon) { int16 m; const char *str; - + str=script_getstr(st,2); m = map->mapname2mapid(str); if(m >= 0 && !map->list[m].flag.gvg) { struct block_list bl; - + if( !strdb_exists(map->zone_db,MAP_ZONE_GVG_NAME) ) { ShowError("buildin_gvgon: zone_db missing '%s'\n",MAP_ZONE_GVG_NAME); return true; } - + map->zone_change2(m, strdb_get(map->zone_db, MAP_ZONE_GVG_NAME)); map->list[m].flag.gvg = 1; clif->map_property_mapall(m, MAPPROPERTY_AGITZONE); @@ -10884,13 +10801,13 @@ BUILDIN(gvgon) { bl.m = m; clif->maptypeproperty2(&bl,ALL_SAMEMAP); } - + return true; } BUILDIN(gvgoff) { int16 m; const char *str; - + str=script_getstr(st,2); m = map->mapname2mapid(str); if(m >= 0 && map->list[m].flag.gvg) { @@ -10902,25 +10819,25 @@ BUILDIN(gvgoff) { bl.m = m; clif->maptypeproperty2(&bl,ALL_SAMEMAP); } - + return true; } /*========================================== - * Shows an emoticon on top of the player/npc - * emotion emotion#, <target: 0 - NPC, 1 - PC>, <NPC/PC name> + * Shows an emoticon on top of the player/npc + * emotion emotion#, <target: 0 - NPC, 1 - PC>, <NPC/PC name> *------------------------------------------*/ //Optional second parameter added by [Skotlex] BUILDIN(emotion) { int type; int player=0; - + type=script_getnum(st,2); if(type < 0 || type > 100) return true; - + if( script_hasdata(st,3) ) player=script_getnum(st,3); - + if (player) { TBL_PC *sd = NULL; if( script_hasdata(st,4) ) @@ -10943,14 +10860,14 @@ int buildin_maprespawnguildid_sub_pc(struct map_session_data* sd, va_list ap) int16 m=va_arg(ap,int); int g_id=va_arg(ap,int); int flag=va_arg(ap,int); - + if(!sd || sd->bl.m != m) return 0; if( - (sd->status.guild_id == g_id && flag&1) || //Warp out owners - (sd->status.guild_id != g_id && flag&2) || //Warp out outsiders - (sd->status.guild_id == 0) // Warp out players not in guild [Valaris] - ) + (sd->status.guild_id == g_id && flag&1) //Warp out owners + || (sd->status.guild_id != g_id && flag&2) //Warp out outsiders + || (sd->status.guild_id == 0) // Warp out players not in guild [Valaris] + ) pc->setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); return 1; } @@ -10958,10 +10875,10 @@ int buildin_maprespawnguildid_sub_pc(struct map_session_data* sd, va_list ap) int buildin_maprespawnguildid_sub_mob(struct block_list *bl,va_list ap) { struct mob_data *md=(struct mob_data *)bl; - + if(!md->guardian_data && md->class_ != MOBID_EMPERIUM) status_kill(bl); - + return 0; } @@ -10969,12 +10886,12 @@ BUILDIN(maprespawnguildid) { const char *mapname=script_getstr(st,2); int g_id=script_getnum(st,3); int flag=script_getnum(st,4); - + int16 m=map->mapname2mapid(mapname); - + if(m == -1) return true; - + //Catch ALL players (in case some are 'between maps' on execution time) map->foreachpc(script->buildin_maprespawnguildid_sub_pc,m,g_id,flag); if (flag&4) //Remove script mobs. @@ -11011,7 +10928,7 @@ BUILDIN(agitend2) { } /*========================================== - * Returns whether woe is on or off. // choice script + * Returns whether woe is on or off. *------------------------------------------*/ BUILDIN(agitcheck) { script_pushint(st,map->agit_flag); @@ -11019,7 +10936,7 @@ BUILDIN(agitcheck) { } /*========================================== - * Returns whether woese is on or off. // choice script + * Returns whether woese is on or off. *------------------------------------------*/ BUILDIN(agitcheck2) { script_pushint(st,map->agit2_flag); @@ -11032,9 +10949,9 @@ BUILDIN(agitcheck2) { BUILDIN(flagemblem) { TBL_NPC* nd; int g_id = script_getnum(st,2); - + if(g_id < 0) return true; - + nd = (TBL_NPC*)map->id2nd(st->oid); if( nd == NULL ) { ShowError("script:flagemblem: npc %d not found\n", st->oid); @@ -11067,13 +10984,13 @@ BUILDIN(getcastledata) const char *mapname = mapindex->getmapname(script_getstr(st,2),NULL); int index = script_getnum(st,3); struct guild_castle *gc = guild->mapname2gc(mapname); - + if (gc == NULL) { script_pushint(st,0); ShowWarning("buildin_setcastledata: guild castle for map '%s' not found\n", mapname); return false; } - + switch (index) { case 1: script_pushint(st,gc->guild_id); break; @@ -11111,17 +11028,17 @@ BUILDIN(setcastledata) int index = script_getnum(st,3); int value = script_getnum(st,4); struct guild_castle *gc = guild->mapname2gc(mapname); - + if (gc == NULL) { ShowWarning("buildin_setcastledata: guild castle for map '%s' not found\n", mapname); return false; } - + if (index <= 0 || index > 9+MAX_GUARDIANS) { ShowWarning("buildin_setcastledata: index = '%d' is out of allowed range\n", index); return false; } - + guild->castledatasave(gc->castle_id, index, value); return true; } @@ -11132,12 +11049,12 @@ BUILDIN(requestguildinfo) { int guild_id=script_getnum(st,2); const char *event=NULL; - - if( script_hasdata(st,3) ){ + + if( script_hasdata(st,3) ) { event=script_getstr(st,3); script->check_event(st, event); } - + if(guild_id>0) guild->npc_request_info(guild_id,event); return true; @@ -11150,28 +11067,28 @@ BUILDIN(getequipcardcnt) int i=-1,j,num; TBL_PC *sd; int count; - + num=script_getnum(st,2); sd=script->rid2sd(st); if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); - + if (i < 0 || !sd->inventory_data[i]) { script_pushint(st,0); return true; } - + if(itemdb_isspecial(sd->status.inventory[i].card[0])) { script_pushint(st,0); return true; } - + count = 0; for( j = 0; j < sd->inventory_data[i]->slot; j++ ) if( sd->status.inventory[i].card[j] && itemdb_type(sd->status.inventory[i].card[j]) == IT_CARD ) count++; - + script_pushint(st,count); return true; } @@ -11181,20 +11098,20 @@ BUILDIN(getequipcardcnt) /// successremovecards <slot>; BUILDIN(successremovecards) { int i=-1,j,c,cardflag=0; - + TBL_PC* sd = script->rid2sd(st); int num = script_getnum(st,2); - + if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); - + if (i < 0 || !sd->inventory_data[i]) { return true; } - + if(itemdb_isspecial(sd->status.inventory[i].card[0])) return true; - + for( c = sd->inventory_data[i]->slot - 1; c >= 0; --c ) { if( sd->status.inventory[i].card[c] && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD ) {// extract this card from the item int flag; @@ -11203,35 +11120,37 @@ BUILDIN(successremovecards) { cardflag = 1; item_tmp.nameid = sd->status.inventory[i].card[c]; item_tmp.identify = 1; - - if((flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ // get back the cart in inventory + + if((flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))) { + // get back the cart in inventory clif->additem(sd,0,0,flag); map->addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } } } - + if(cardflag == 1) {//if card was remove remplace item with no card int flag; struct item item_tmp; memset(&item_tmp,0,sizeof(item_tmp)); - + item_tmp.nameid = sd->status.inventory[i].nameid; item_tmp.identify = 1; item_tmp.refine = sd->status.inventory[i].refine; item_tmp.attribute = sd->status.inventory[i].attribute; item_tmp.expire_time = sd->status.inventory[i].expire_time; item_tmp.bound = sd->status.inventory[i].bound; - + for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->status.inventory[i].card[j]; - + pc->delitem(sd,i,1,0,3,LOG_TYPE_SCRIPT); - if((flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ //chk if can be spawn in inventory otherwise put on floor + if((flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))) { + //chk if can be spawn in inventory otherwise put on floor clif->additem(sd,0,0,flag); map->addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } - + clif->misceffect(&sd->bl,3); } return true; @@ -11245,77 +11164,79 @@ BUILDIN(successremovecards) { /// <type>=? : will just display the failure effect. BUILDIN(failedremovecards) { int i=-1,j,c,cardflag=0; - + TBL_PC* sd = script->rid2sd(st); int num = script_getnum(st,2); int typefail = script_getnum(st,3); - + if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); - + if (i < 0 || !sd->inventory_data[i]) return true; - + if(itemdb_isspecial(sd->status.inventory[i].card[0])) return true; - + for( c = sd->inventory_data[i]->slot - 1; c >= 0; --c ) { if( sd->status.inventory[i].card[c] && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD ) { cardflag = 1; - + if(typefail == 2) {// add cards to inventory, clear int flag; struct item item_tmp; - + memset(&item_tmp,0,sizeof(item_tmp)); - + item_tmp.nameid = sd->status.inventory[i].card[c]; item_tmp.identify = 1; - - if((flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ + + if((flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))) { clif->additem(sd,0,0,flag); map->addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } } } } - + if(cardflag == 1) { - if(typefail == 0 || typefail == 2){ // destroy the item + if(typefail == 0 || typefail == 2) { + // destroy the item pc->delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); } - if(typefail == 1){ // destroy the card + if(typefail == 1) { + // destroy the card int flag; struct item item_tmp; - + memset(&item_tmp,0,sizeof(item_tmp)); - + item_tmp.nameid = sd->status.inventory[i].nameid; item_tmp.identify = 1; item_tmp.refine = sd->status.inventory[i].refine; item_tmp.attribute = sd->status.inventory[i].attribute; item_tmp.expire_time = sd->status.inventory[i].expire_time; item_tmp.bound = sd->status.inventory[i].bound; - + for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->status.inventory[i].card[j]; - + pc->delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); - - if((flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ + + if((flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))) { clif->additem(sd,0,0,flag); map->addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } } clif->misceffect(&sd->bl,2); } - + return true; } /* ================================================================ * mapwarp "<from map>","<to map>",<x>,<y>,<type>,<ID for Type>; - * type: 0=everyone, 1=guild, 2=party; [Reddozen] + * type: 0=everyone, 1=guild, 2=party; [Reddozen] * improved by [Lance] * ================================================================*/ // Added by RoVeRT @@ -11330,24 +11251,24 @@ BUILDIN(mapwarp) { str=script_getstr(st,3); x=script_getnum(st,4); y=script_getnum(st,5); - if(script_hasdata(st,7)){ + if(script_hasdata(st,7)) { check_val=script_getnum(st,6); check_ID=script_getnum(st,7); } - + if((m=map->mapname2mapid(mapname))< 0) return true; - + if(!(index=mapindex->name2id(str))) return true; - - switch(check_val){ + + switch(check_val) { case 1: g = guild->search(check_ID); - if (g){ + if (g) { for( i=0; i < g->max_member; i++) { - if(g->member[i].sd && g->member[i].sd->bl.m==m){ + if(g->member[i].sd && g->member[i].sd->bl.m==m) { pc->setpos(g->member[i].sd,index,x,y,CLR_TELEPORT); } } @@ -11355,9 +11276,9 @@ BUILDIN(mapwarp) { break; case 2: p = party->search(check_ID); - if(p){ - for(i=0;i<MAX_PARTY; i++){ - if(p->data[i].sd && p->data[i].sd->bl.m == m){ + if(p) { + for(i=0;i<MAX_PARTY; i++) { + if(p->data[i].sd && p->data[i].sd->bl.m == m) { pc->setpos(p->data[i].sd,index,x,y,CLR_TELEPORT); } } @@ -11367,12 +11288,12 @@ BUILDIN(mapwarp) { map->foreachinmap(script->buildin_areawarp_sub,m,BL_PC,index,x,y,0,0); break; } - + return true; } -int buildin_mobcount_sub(struct block_list *bl,va_list ap) // Added by RoVeRT -{ +// Added by RoVeRT +int buildin_mobcount_sub(struct block_list *bl,va_list ap) { char *event=va_arg(ap,char *); struct mob_data *md = ((struct mob_data *)bl); if( md->status.hp > 0 && (!event || strcmp(event,md->npc_event) == 0) ) @@ -11386,7 +11307,7 @@ BUILDIN(mobcount) { int16 m; mapname=script_getstr(st,2); event=script_getstr(st,3); - + if( strcmp(event, "all") == 0 ) event = NULL; else @@ -11411,7 +11332,7 @@ BUILDIN(mobcount) { } script_pushint(st,map->foreachinmap(script->buildin_mobcount_sub, m, BL_MOB, event)); - + return true; } @@ -11419,8 +11340,8 @@ BUILDIN(marriage) { const char *partner=script_getstr(st,2); TBL_PC *sd=script->rid2sd(st); TBL_PC *p_sd=map->nick2sd(partner); - - if(sd==NULL || p_sd==NULL || pc->marriage(sd,p_sd) < 0){ + + if(sd==NULL || p_sd==NULL || pc->marriage(sd,p_sd) < 0) { script_pushint(st,0); return true; } @@ -11430,7 +11351,7 @@ BUILDIN(marriage) { BUILDIN(wedding_effect) { TBL_PC *sd=script->rid2sd(st); struct block_list *bl; - + if(sd==NULL) { bl=map->id2bl(st->oid); } else @@ -11441,7 +11362,7 @@ BUILDIN(wedding_effect) { BUILDIN(divorce) { TBL_PC *sd=script->rid2sd(st); - if(sd==NULL || pc->divorce(sd) < 0){ + if(sd==NULL || pc->divorce(sd) < 0) { script_pushint(st,0); return true; } @@ -11451,63 +11372,59 @@ BUILDIN(divorce) BUILDIN(ispartneron) { TBL_PC *sd=script->rid2sd(st); - - if(sd==NULL || !pc->ismarried(sd) || - map->charid2sd(sd->status.partner_id) == NULL) { + + if (sd==NULL || !pc->ismarried(sd) + || map->charid2sd(sd->status.partner_id) == NULL) { script_pushint(st,0); return true; } - + script_pushint(st,1); return true; } -BUILDIN(getpartnerid) -{ - TBL_PC *sd=script->rid2sd(st); - if (sd == NULL) { - script_pushint(st,0); - return true; - } - - script_pushint(st,sd->status.partner_id); - return true; +BUILDIN(getpartnerid) { + TBL_PC *sd=script->rid2sd(st); + if (sd == NULL) { + script_pushint(st,0); + return true; + } + + script_pushint(st,sd->status.partner_id); + return true; } -BUILDIN(getchildid) -{ - TBL_PC *sd=script->rid2sd(st); - if (sd == NULL) { - script_pushint(st,0); - return true; - } - - script_pushint(st,sd->status.child); - return true; +BUILDIN(getchildid) { + TBL_PC *sd=script->rid2sd(st); + if (sd == NULL) { + script_pushint(st,0); + return true; + } + + script_pushint(st,sd->status.child); + return true; } -BUILDIN(getmotherid) -{ - TBL_PC *sd=script->rid2sd(st); - if (sd == NULL) { - script_pushint(st,0); - return true; - } - - script_pushint(st,sd->status.mother); - return true; +BUILDIN(getmotherid) { + TBL_PC *sd=script->rid2sd(st); + if (sd == NULL) { + script_pushint(st,0); + return true; + } + + script_pushint(st,sd->status.mother); + return true; } -BUILDIN(getfatherid) -{ - TBL_PC *sd=script->rid2sd(st); - if (sd == NULL) { - script_pushint(st,0); - return true; - } - - script_pushint(st,sd->status.father); - return true; +BUILDIN(getfatherid) { + TBL_PC *sd=script->rid2sd(st); + if (sd == NULL) { + script_pushint(st,0); + return true; + } + + script_pushint(st,sd->status.father); + return true; } BUILDIN(warppartner) @@ -11517,17 +11434,17 @@ BUILDIN(warppartner) const char *str; TBL_PC *sd=script->rid2sd(st); TBL_PC *p_sd=NULL; - - if(sd==NULL || !pc->ismarried(sd) || - (p_sd=map->charid2sd(sd->status.partner_id)) == NULL) { + + if ( sd==NULL || !pc->ismarried(sd) + || (p_sd=map->charid2sd(sd->status.partner_id)) == NULL) { script_pushint(st,0); return true; } - + str=script_getstr(st,2); x=script_getnum(st,3); y=script_getnum(st,4); - + map_index = mapindex->name2id(str); if (map_index) { pc->setpos(p_sd,map_index,x,y,CLR_OUTSIGHT); @@ -11542,10 +11459,10 @@ BUILDIN(warppartner) *------------------------------------------------*/ BUILDIN(strmobinfo) { - + int num=script_getnum(st,2); int class_=script_getnum(st,3); - + if(!mob->db_checkid(class_)) { if (num < 3) //requested a string @@ -11554,7 +11471,7 @@ BUILDIN(strmobinfo) script_pushint(st,0); return true; } - + switch (num) { case 1: script_pushstrcopy(st,mob->db(class_)->name); break; case 2: script_pushstrcopy(st,mob->db(class_)->jname); break; @@ -11577,28 +11494,27 @@ BUILDIN(strmobinfo) BUILDIN(guardian) { int class_ = 0, x = 0, y = 0, guardian = 0; const char *str, *mapname, *evt=""; - struct script_data *data; bool has_index = false; - + mapname = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); str = script_getstr(st,5); class_ = script_getnum(st,6); - + if( script_hasdata(st,8) ) {// "<event label>",<guardian index> evt=script_getstr(st,7); guardian=script_getnum(st,8); has_index = true; - } else if( script_hasdata(st,7) ){ - data=script_getdata(st,7); - script->get_val(st,data); - if( data_isstring(data) ) - {// "<event label>" + } else if( script_hasdata(st,7) ) { + struct script_data *data = script_getdata(st,7); + script->get_val(st,data); // Dereference if it's a variable + if( data_isstring(data) ) { + // "<event label>" evt=script_getstr(st,7); - } else if( data_isint(data) ) - {// <guardian index> + } else if( data_isint(data) ) { + // <guardian index> guardian=script_getnum(st,7); has_index = true; } else { @@ -11607,10 +11523,10 @@ BUILDIN(guardian) { return false; } } - + script->check_event(st, evt); script_pushint(st, mob->spawn_guardian(mapname,x,y,str,class_,evt,guardian,has_index)); - + return true; } /*========================================== @@ -11620,7 +11536,7 @@ BUILDIN(setwall) { const char *mapname, *name; int x, y, m, size, dir; bool shootable; - + mapname = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); @@ -11628,17 +11544,17 @@ BUILDIN(setwall) { dir = script_getnum(st,6); shootable = script_getnum(st,7); name = script_getstr(st,8); - + if( (m = map->mapname2mapid(mapname)) < 0 ) return true; // Invalid Map - + map->iwall_set(m, x, y, size, dir, shootable, name); return true; } BUILDIN(delwall) { const char *name = script_getstr(st,2); map->iwall_remove(name); - + return true; } @@ -11653,15 +11569,15 @@ BUILDIN(guardianinfo) { const char* mapname = mapindex->getmapname(script_getstr(st,2),NULL); int id = script_getnum(st,3); int type = script_getnum(st,4); - + struct guild_castle* gc = guild->mapname2gc(mapname); struct mob_data* gd; - + if( gc == NULL || id < 0 || id >= MAX_GUARDIANS ) { script_pushint(st,-1); return true; } - + if( type == 0 ) script_pushint(st, gc->guardian[id].visible); else if( !gc->guardian[id].visible ) @@ -11674,39 +11590,34 @@ BUILDIN(guardianinfo) { script_pushint(st,gd->status.hp); else script_pushint(st,-1); - + return true; } /*========================================== * Get the item name by item_id or null *------------------------------------------*/ -BUILDIN(getitemname) -{ +BUILDIN(getitemname) { int item_id=0; struct item_data *i_data; char *item_name; - struct script_data *data; - - data=script_getdata(st,2); - script->get_val(st,data); - - if( data_isstring(data) ){ - const char *name=script->conv_str(st,data); + + if( script_isstringtype(st, 2) ) { + const char *name = script_getstr(st, 2); struct item_data *item_data = itemdb->search_name(name); if( item_data ) item_id=item_data->nameid; - }else - item_id=script->conv_num(st,data); - + } else { + item_id = script_getnum(st, 2); + } + i_data = itemdb->exists(item_id); - if (i_data == NULL) - { + if (i_data == NULL) { script_pushconststr(st,"null"); return true; } item_name=(char *)aMalloc(ITEM_NAME_LENGTH*sizeof(char)); - + memcpy(item_name, i_data->jname, ITEM_NAME_LENGTH); script_pushstr(st,item_name); return true; @@ -11718,11 +11629,11 @@ BUILDIN(getitemslots) { int item_id; struct item_data *i_data; - + item_id=script_getnum(st,2); - + i_data = itemdb->exists(item_id); - + if (i_data) script_pushint(st,i_data->slot); else @@ -11735,35 +11646,35 @@ BUILDIN(getitemslots) /*========================================== * Returns some values of an item [Lupus] * Price, Weight, etc... - getiteminfo(itemID,n), where n - 0 value_buy; - 1 value_sell; - 2 type; - 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = -1, then this item is sold in NPC shops only - 4 sex; - 5 equip; - 6 weight; - 7 atk; - 8 def; - 9 range; - 10 slot; - 11 look; - 12 elv; - 13 wlv; - 14 view id + * getiteminfo(itemID,n), where n + * 0 value_buy; + * 1 value_sell; + * 2 type; + * 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. + * if = 0, then monsters don't drop it at all (rare or a quest item) + * if = -1, then this item is sold in NPC shops only + * 4 sex; + * 5 equip; + * 6 weight; + * 7 atk; + * 8 def; + * 9 range; + * 10 slot; + * 11 look; + * 12 elv; + * 13 wlv; + * 14 view id *------------------------------------------*/ BUILDIN(getiteminfo) { int item_id,n; int *item_arr; struct item_data *i_data; - - item_id = script_getnum(st,2); - n = script_getnum(st,3); - i_data = itemdb->exists(item_id); - + + item_id = script_getnum(st,2); + n = script_getnum(st,3); + i_data = itemdb->exists(item_id); + if (i_data && n>=0 && n<=14) { item_arr = (int*)&i_data->value_buy; script_pushint(st,item_arr[n]); @@ -11775,24 +11686,24 @@ BUILDIN(getiteminfo) /*========================================== * Set some values of an item [Lupus] * Price, Weight, etc... - setiteminfo(itemID,n,Value), where n - 0 value_buy; - 1 value_sell; - 2 type; - 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = -1, then this item is sold in NPC shops only - 4 sex; - 5 equip; - 6 weight; - 7 atk; - 8 def; - 9 range; - 10 slot; - 11 look; - 12 elv; - 13 wlv; - 14 view id + * setiteminfo(itemID,n,Value), where n + * 0 value_buy; + * 1 value_sell; + * 2 type; + * 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. + * if = 0, then monsters don't drop it at all (rare or a quest item) + * if = -1, then this item is sold in NPC shops only + * 4 sex; + * 5 equip; + * 6 weight; + * 7 atk; + * 8 def; + * 9 range; + * 10 slot; + * 11 look; + * 12 elv; + * 13 wlv; + * 14 view id * Returns Value or -1 if the wrong field's been set *------------------------------------------*/ BUILDIN(setiteminfo) @@ -11800,12 +11711,12 @@ BUILDIN(setiteminfo) int item_id,n,value; int *item_arr; struct item_data *i_data; - - item_id = script_getnum(st,2); - n = script_getnum(st,3); - value = script_getnum(st,4); - i_data = itemdb->exists(item_id); - + + item_id = script_getnum(st,2); + n = script_getnum(st,3); + value = script_getnum(st,4); + i_data = itemdb->exists(item_id); + if (i_data && n>=0 && n<=14) { item_arr = (int*)&i_data->value_buy; item_arr[n] = value; @@ -11817,21 +11728,21 @@ BUILDIN(setiteminfo) /*========================================== * Returns value from equipped item slot n [Lupus] - getequpcardid(num,slot) - where - num = eqip position slot - slot = 0,1,2,3 (Card Slot N) - - This func returns CARD ID, 255,254,-255 (for card 0, if the item is produced) - it's useful when you want to check item cards or if it's signed - Useful for such quests as "Sign this refined item with players name" etc - Hat[0] +4 -> Player's Hat[0] +4 + * getequpcardid(num,slot) + * where + * num = eqip position slot + * slot = 0,1,2,3 (Card Slot N) + * + * This func returns CARD ID, 255,254,-255 (for card 0, if the item is produced) + * it's useful when you want to check item cards or if it's signed + * Useful for such quests as "Sign this refined item with players name" etc + * Hat[0] +4 -> Player's Hat[0] +4 *------------------------------------------*/ BUILDIN(getequipcardid) { int i=-1,num,slot; TBL_PC *sd; - + num=script_getnum(st,2); slot=script_getnum(st,3); sd=script->rid2sd(st); @@ -11841,7 +11752,7 @@ BUILDIN(getequipcardid) script_pushint(st,sd->status.inventory[i].card[slot]); else script_pushint(st,0); - + return true; } @@ -11851,12 +11762,12 @@ BUILDIN(getequipcardid) BUILDIN(petskillbonus) { struct pet_data *pd; - + TBL_PC *sd=script->rid2sd(st); - + if(sd==NULL || sd->pd==NULL) return true; - + pd=sd->pd; if (pd->bonus) { //Clear previous bonus @@ -11864,21 +11775,21 @@ BUILDIN(petskillbonus) timer->delete(pd->bonus->timer, pet->skill_bonus_timer); } else //init pd->bonus = (struct pet_bonus *) aMalloc(sizeof(struct pet_bonus)); - + pd->bonus->type=script_getnum(st,2); pd->bonus->val=script_getnum(st,3); pd->bonus->duration=script_getnum(st,4); pd->bonus->delay=script_getnum(st,5); - + if (pd->state.skillbonus == 1) - pd->state.skillbonus=0; // waiting state - + pd->state.skillbonus=0; // waiting state + // wait for timer to start if (battle_config.pet_equip_required && pd->pet.equip == 0) pd->bonus->timer = INVALID_TIMER; else pd->bonus->timer = timer->add(timer->gettick()+pd->bonus->delay*1000, pet->skill_bonus_timer, sd->bl.id, 0); - + return true; } @@ -11890,32 +11801,32 @@ BUILDIN(petloot) int max; struct pet_data *pd; TBL_PC *sd=script->rid2sd(st); - + if(sd==NULL || sd->pd==NULL) return true; - + max=script_getnum(st,2); - + if(max < 1) - max = 1; //Let'em loot at least 1 item. + max = 1; //Let'em loot at least 1 item. else if (max > MAX_PETLOOT_SIZE) max = MAX_PETLOOT_SIZE; - + pd = sd->pd; - if (pd->loot != NULL) - { //Release whatever was there already and reallocate memory + if (pd->loot != NULL) { + //Release whatever was there already and reallocate memory pet->lootitem_drop(pd, pd->msd); aFree(pd->loot->item); } else pd->loot = (struct pet_loot *)aMalloc(sizeof(struct pet_loot)); - + pd->loot->item = (struct item *)aCalloc(max,sizeof(struct item)); - + pd->loot->max=max; pd->loot->count = 0; pd->loot->weight = 0; - + return true; } /*========================================== @@ -11929,11 +11840,11 @@ BUILDIN(getinventorylist) { TBL_PC *sd=script->rid2sd(st); char card_var[NAME_LENGTH]; - + int i,j=0,k; if(!sd) return true; - for(i=0;i<MAX_INVENTORY;i++){ - if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0){ + for(i=0;i<MAX_INVENTORY;i++) { + if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) { pc->setreg(sd,reference_uid(script->add_str("@inventorylist_id"), j),sd->status.inventory[i].nameid); pc->setreg(sd,reference_uid(script->add_str("@inventorylist_amount"), j),sd->status.inventory[i].amount); pc->setreg(sd,reference_uid(script->add_str("@inventorylist_equip"), j),sd->status.inventory[i].equip); @@ -11947,7 +11858,7 @@ BUILDIN(getinventorylist) } pc->setreg(sd,reference_uid(script->add_str("@inventorylist_expire"), j),sd->status.inventory[i].expire_time); pc->setreg(sd,reference_uid(script->add_str("@inventorylist_bound"), j),sd->status.inventory[i].bound); - j++; + j++; } } pc->setreg(sd,script->add_str("@inventorylist_count"),j); @@ -11959,8 +11870,8 @@ BUILDIN(getskilllist) TBL_PC *sd=script->rid2sd(st); int i,j=0; if(!sd) return true; - for(i=0;i<MAX_SKILL;i++){ - if(sd->status.skill[i].id > 0 && sd->status.skill[i].lv > 0){ + for(i=0;i<MAX_SKILL;i++) { + if(sd->status.skill[i].id > 0 && sd->status.skill[i].lv > 0) { pc->setreg(sd,reference_uid(script->add_str("@skilllist_id"), j),sd->status.skill[i].id); pc->setreg(sd,reference_uid(script->add_str("@skilllist_lv"), j),sd->status.skill[i].lv); pc->setreg(sd,reference_uid(script->add_str("@skilllist_flag"), j),sd->status.skill[i].flag); @@ -11992,15 +11903,15 @@ BUILDIN(disguise) int id; TBL_PC* sd = script->rid2sd(st); if (sd == NULL) return true; - + id = script_getnum(st,2); - + if (mob->db_checkid(id) || npcdb_checkid(id)) { pc->disguise(sd, id); script_pushint(st,id); } else script_pushint(st,0); - + return true; } @@ -12011,7 +11922,7 @@ BUILDIN(undisguise) { TBL_PC* sd = script->rid2sd(st); if (sd == NULL) return true; - + if (sd->disguise != -1) { pc->disguise(sd, -1); script_pushint(st,0); @@ -12028,9 +11939,9 @@ BUILDIN(undisguise) BUILDIN(classchange) { int _class,type; struct block_list *bl=map->id2bl(st->oid); - + if(bl==NULL) return true; - + _class=script_getnum(st,2); type=script_getnum(st,3); clif->class_change(bl,_class,type); @@ -12043,13 +11954,13 @@ BUILDIN(classchange) { BUILDIN(misceffect) { int type; - + type=script_getnum(st,2); if(st->oid && st->oid != npc->fake_nd->bl.id) { struct block_list *bl = map->id2bl(st->oid); if (bl) clif->specialeffect(bl,type,AREA); - } else{ + } else { TBL_PC *sd=script->rid2sd(st); if(sd) clif->specialeffect(&sd->bl,type,AREA); @@ -12063,30 +11974,30 @@ BUILDIN(playbgm) { const char* name; struct map_session_data* sd; - + if( ( sd = script->rid2sd(st) ) != NULL ) { name = script_getstr(st,2); - + clif->playBGM(sd, name); } - + return true; } int playbgm_sub(struct block_list* bl,va_list ap) { const char* name = va_arg(ap,const char*); - + clif->playBGM(BL_CAST(BL_PC, bl), name); - + return 0; } int playbgm_foreachpc_sub(struct map_session_data* sd, va_list args) { const char* name = va_arg(args, const char*); - + clif->playBGM(sd, name); return 0; } @@ -12096,9 +12007,9 @@ int playbgm_foreachpc_sub(struct map_session_data* sd, va_list args) *------------------------------------------*/ BUILDIN(playbgmall) { const char* name; - + name = script_getstr(st,2); - + if( script_hasdata(st,7) ) { // specified part of map const char *mapname = script_getstr(st,3); @@ -12107,29 +12018,29 @@ BUILDIN(playbgmall) { int x1 = script_getnum(st,6); int y1 = script_getnum(st,7); int m; - + if ( ( m = map->mapname2mapid(mapname) ) == -1 ) { ShowWarning("playbgmall: Attempted to play song '%s' on non-existent map '%s'\n",name, mapname); return true; } - + map->foreachinarea(script->playbgm_sub, m, x0, y0, x1, y1, BL_PC, name); } else if( script_hasdata(st,3) ) { // entire map const char* mapname = script_getstr(st,3); int m; - + if ( ( m = map->mapname2mapid(mapname) ) == -1 ) { ShowWarning("playbgmall: Attempted to play song '%s' on non-existent map '%s'\n",name, mapname); return true; } - + map->foreachinmap(script->playbgm_sub, m, BL_PC, name); } else { // entire server map->foreachpc(script->playbgm_foreachpc_sub, name); } - + return true; } @@ -12141,7 +12052,7 @@ BUILDIN(soundeffect) TBL_PC* sd = script->rid2sd(st); const char* name = script_getstr(st,2); int type = script_getnum(st,3); - + if(sd) { clif->soundeffect(sd,&sd->bl,name,type); @@ -12153,9 +12064,9 @@ int soundeffect_sub(struct block_list* bl,va_list ap) { char* name = va_arg(ap,char*); int type = va_arg(ap,int); - + clif->soundeffect((TBL_PC *)bl, bl, name, type); - + return true; } @@ -12167,28 +12078,28 @@ BUILDIN(soundeffectall) { struct block_list* bl; const char* name; int type; - + bl = (st->rid) ? &(script->rid2sd(st)->bl) : map->id2bl(st->oid); if (!bl) return true; - + name = script_getstr(st,2); type = script_getnum(st,3); - + //FIXME: enumerating map squares (map->foreach) is slower than enumerating the list of online players (map->foreachpc?) [ultramage] - + if(!script_hasdata(st,4)) { // area around clif->soundeffectall(bl, name, type, AREA); } else { if(!script_hasdata(st,5)) { // entire map const char *mapname = script_getstr(st,4); int m; - + if ( ( m = map->mapname2mapid(mapname) ) == -1 ) { ShowWarning("soundeffectall: Attempted to play song '%s' (type %d) on non-existent map '%s'\n",name,type, mapname); return true; } - + map->foreachinmap(script->soundeffect_sub, m, BL_PC, name, type); } else if(script_hasdata(st,8)) { // specified part of map const char *mapname = script_getstr(st,4); @@ -12197,18 +12108,18 @@ BUILDIN(soundeffectall) { int x1 = script_getnum(st,7); int y1 = script_getnum(st,8); int m; - + if ( ( m = map->mapname2mapid(mapname) ) == -1 ) { ShowWarning("soundeffectall: Attempted to play song '%s' (type %d) on non-existent map '%s'\n",name,type, mapname); return true; } - + map->foreachinarea(script->soundeffect_sub, m, x0, y0, x1, y1, BL_PC, name, type); } else { ShowError("buildin_soundeffectall: insufficient arguments for specific area broadcast.\n"); } } - + return true; } /*========================================== @@ -12218,23 +12129,23 @@ BUILDIN(petrecovery) { struct pet_data *pd; TBL_PC *sd=script->rid2sd(st); - + if(sd==NULL || sd->pd==NULL) return true; - + pd=sd->pd; - + if (pd->recovery) { //Halt previous bonus if (pd->recovery->timer != INVALID_TIMER) timer->delete(pd->recovery->timer, pet->recovery_timer); } else //Init pd->recovery = (struct pet_recovery *)aMalloc(sizeof(struct pet_recovery)); - + pd->recovery->type = (sc_type)script_getnum(st,2); pd->recovery->delay = script_getnum(st,3); pd->recovery->timer = INVALID_TIMER; - + return true; } @@ -12245,10 +12156,10 @@ BUILDIN(petheal) { struct pet_data *pd; TBL_PC *sd=script->rid2sd(st); - + if(sd==NULL || sd->pd==NULL) return true; - + pd=sd->pd; if (pd->s_skill) { //Clear previous skill @@ -12261,20 +12172,20 @@ BUILDIN(petheal) } } else //init memory pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support)); - + pd->s_skill->id=0; //This id identifies that it IS petheal rather than pet_skillsupport //Use the lv as the amount to heal pd->s_skill->lv=script_getnum(st,2); pd->s_skill->delay=script_getnum(st,3); pd->s_skill->hp=script_getnum(st,4); pd->s_skill->sp=script_getnum(st,5); - + //Use delay as initial offset to avoid skill/heal exploits if (battle_config.pet_equip_required && pd->pet.equip == 0) pd->s_skill->timer = INVALID_TIMER; else pd->s_skill->timer = timer->add(timer->gettick()+pd->s_skill->delay*1000,pet->heal_timer,sd->bl.id,0); - + return true; } @@ -12283,24 +12194,23 @@ BUILDIN(petheal) *------------------------------------------*/ /// petskillattack <skill id>,<level>,<rate>,<bonusrate> /// petskillattack "<skill name>",<level>,<rate>,<bonusrate> -BUILDIN(petskillattack) -{ +BUILDIN(petskillattack) { struct pet_data *pd; TBL_PC *sd=script->rid2sd(st); - + if(sd==NULL || sd->pd==NULL) return true; - + pd=sd->pd; if (pd->a_skill == NULL) pd->a_skill = (struct pet_skill_attack *)aMalloc(sizeof(struct pet_skill_attack)); - - pd->a_skill->id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + + pd->a_skill->id=( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); pd->a_skill->lv=script_getnum(st,3); pd->a_skill->div_ = 0; pd->a_skill->rate=script_getnum(st,4); pd->a_skill->bonusrate=script_getnum(st,5); - + return true; } @@ -12309,24 +12219,23 @@ BUILDIN(petskillattack) *------------------------------------------*/ /// petskillattack2 <skill id>,<level>,<div>,<rate>,<bonusrate> /// petskillattack2 "<skill name>",<level>,<div>,<rate>,<bonusrate> -BUILDIN(petskillattack2) -{ +BUILDIN(petskillattack2) { struct pet_data *pd; TBL_PC *sd=script->rid2sd(st); - + if(sd==NULL || sd->pd==NULL) return true; - + pd=sd->pd; if (pd->a_skill == NULL) pd->a_skill = (struct pet_skill_attack *)aMalloc(sizeof(struct pet_skill_attack)); - - pd->a_skill->id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + + pd->a_skill->id=( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); pd->a_skill->lv=script_getnum(st,3); pd->a_skill->div_ = script_getnum(st,4); pd->a_skill->rate=script_getnum(st,5); pd->a_skill->bonusrate=script_getnum(st,6); - + return true; } @@ -12335,14 +12244,13 @@ BUILDIN(petskillattack2) *------------------------------------------*/ /// petskillsupport <skill id>,<level>,<delay>,<hp>,<sp> /// petskillsupport "<skill name>",<level>,<delay>,<hp>,<sp> -BUILDIN(petskillsupport) -{ +BUILDIN(petskillsupport) { struct pet_data *pd; TBL_PC *sd=script->rid2sd(st); - + if(sd==NULL || sd->pd==NULL) return true; - + pd=sd->pd; if (pd->s_skill) { //Clear previous skill @@ -12355,19 +12263,19 @@ BUILDIN(petskillsupport) } } else //init memory pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support)); - - pd->s_skill->id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + + pd->s_skill->id=( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); pd->s_skill->lv=script_getnum(st,3); pd->s_skill->delay=script_getnum(st,4); pd->s_skill->hp=script_getnum(st,5); pd->s_skill->sp=script_getnum(st,6); - + //Use delay as initial offset to avoid skill/heal exploits if (battle_config.pet_equip_required && pd->pet.equip == 0) pd->s_skill->timer = INVALID_TIMER; else pd->s_skill->timer = timer->add(timer->gettick()+pd->s_skill->delay*1000,pet->skill_support_timer,sd->bl.id,0); - + return true; } @@ -12376,16 +12284,15 @@ BUILDIN(petskillsupport) *------------------------------------------*/ /// skilleffect <skill id>,<level> /// skilleffect "<skill name>",<level> -BUILDIN(skilleffect) -{ +BUILDIN(skilleffect) { TBL_PC *sd; - - uint16 skill_id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + + uint16 skill_id=( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); uint16 skill_lv=script_getnum(st,3); sd=script->rid2sd(st); - + clif->skill_nodamage(&sd->bl,&sd->bl,skill_id,skill_lv,1); - + return true; } @@ -12396,15 +12303,15 @@ BUILDIN(skilleffect) /// npcskilleffect "<skill name>",<level>,<x>,<y> BUILDIN(npcskilleffect) { struct block_list *bl= map->id2bl(st->oid); - - uint16 skill_id=( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); + + uint16 skill_id=( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); uint16 skill_lv=script_getnum(st,3); int x=script_getnum(st,4); int y=script_getnum(st,5); - + if (bl) clif->skill_poseffect(bl,skill_id,skill_lv,x,y,timer->gettick()); - + return true; } @@ -12415,10 +12322,10 @@ BUILDIN(specialeffect) { struct block_list *bl=map->id2bl(st->oid); int type = script_getnum(st,2); enum send_target target = script_hasdata(st,3) ? (send_target)script_getnum(st,3) : AREA; - + if(bl==NULL) return true; - + if( script_hasdata(st,4) ) { TBL_NPC *nd = npc->name2id(script_getstr(st,4)); @@ -12435,7 +12342,7 @@ BUILDIN(specialeffect) { clif->specialeffect(bl, type, target); } } - + return true; } @@ -12443,13 +12350,13 @@ BUILDIN(specialeffect2) { TBL_PC *sd=script->rid2sd(st); int type = script_getnum(st,2); enum send_target target = script_hasdata(st,3) ? (send_target)script_getnum(st,3) : AREA; - + if( script_hasdata(st,4) ) sd = map->nick2sd(script_getstr(st,4)); - + if (sd) clif->specialeffect(&sd->bl, type, target); - + return true; } @@ -12460,10 +12367,10 @@ BUILDIN(nude) { TBL_PC *sd = script->rid2sd(st); int i, calcflag = 0; - + if( sd == NULL ) return true; - + for( i = 0 ; i < EQI_MAX; i++ ) { if( sd->equip_index[ i ] >= 0 ) { if( !calcflag ) @@ -12471,10 +12378,10 @@ BUILDIN(nude) pc->unequipitem( sd , sd->equip_index[ i ] , 2); } } - + if( calcflag ) status_calc_pc(sd,SCO_NONE); - + return true; } @@ -12486,16 +12393,16 @@ BUILDIN(atcommand) { int fd; const char* cmd; bool ret = true; - + cmd = script_getstr(st,2); - + if (st->rid) { sd = script->rid2sd(st); fd = sd->fd; } else { //Use a dummy character. sd = dummy_sd = pc->get_dummy_sd(); fd = 0; - + if (st->oid) { struct block_list* bl = map->id2bl(st->oid); memcpy(&sd->bl, bl, sizeof(struct block_list)); @@ -12503,7 +12410,7 @@ BUILDIN(atcommand) { safestrncpy(sd->status.name, ((TBL_NPC*)bl)->name, NAME_LENGTH); } } - + if (!atcommand->parse(fd, sd, cmd, 0)) { ShowWarning("script: buildin_atcommand: failed to execute command '%s'\n", cmd); script->reportsrc(st); @@ -12534,7 +12441,7 @@ BUILDIN(recovery) { TBL_PC* sd; struct s_mapiterator* iter; - + iter = mapit_getallusers(); for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { @@ -12557,7 +12464,7 @@ BUILDIN(getpetinfo) TBL_PC *sd=script->rid2sd(st); TBL_PET *pd; int type=script_getnum(st,2); - + if(!sd || !sd->pd) { if (type == 2) script_pushconststr(st,"null"); @@ -12566,7 +12473,7 @@ BUILDIN(getpetinfo) return true; } pd = sd->pd; - switch(type){ + switch(type) { case 0: script_pushint(st,pd->pet.pet_id); break; case 1: script_pushint(st,pd->pet.class_); break; case 2: script_pushstrcopy(st,pd->pet.name); break; @@ -12590,7 +12497,7 @@ BUILDIN(gethominfo) { TBL_PC *sd=script->rid2sd(st); int type = script_getnum(st,2); - + if(!sd || !sd->hd) { if (type == 2) script_pushconststr(st,"null"); @@ -12598,8 +12505,8 @@ BUILDIN(gethominfo) script_pushint(st,0); return true; } - - switch(type){ + + switch(type) { case 0: script_pushint(st,sd->hd->homunculus.hom_id); break; case 1: script_pushint(st,sd->hd->homunculus.class_); break; case 2: script_pushstrcopy(st,sd->hd->homunculus.name); break; @@ -12620,12 +12527,12 @@ BUILDIN(getmercinfo) { int type, char_id; struct map_session_data* sd; struct mercenary_data* md; - + type = script_getnum(st,2); - + if( script_hasdata(st,3) ) { char_id = script_getnum(st,3); - + if( ( sd = map->charid2sd(char_id) ) == NULL ) { ShowError("buildin_getmercinfo: No such character (char_id=%d).\n", char_id); script_pushnil(st); @@ -12637,9 +12544,9 @@ BUILDIN(getmercinfo) { return true; } } - + md = ( sd->status.mer_id && sd->md ) ? sd->md : NULL; - + switch( type ) { case 0: script_pushint(st,md ? md->mercenary.mercenary_id : 0); break; @@ -12660,29 +12567,29 @@ BUILDIN(getmercinfo) { script_pushnil(st); return false; } - + return true; } /*========================================== * Shows wether your inventory(and equips) contain - selected card or not. - checkequipedcard(4001); + * selected card or not. + * checkequipedcard(4001); *------------------------------------------*/ BUILDIN(checkequipedcard) { TBL_PC *sd=script->rid2sd(st); - - if(sd){ + + if(sd) { int n,i,c=0; c=script_getnum(st,2); - - for(i=0;i<MAX_INVENTORY;i++){ - if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount && sd->inventory_data[i]){ + + for(i=0;i<MAX_INVENTORY;i++) { + if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount && sd->inventory_data[i]) { if (itemdb_isspecial(sd->status.inventory[i].card[0])) continue; - for(n=0;n<sd->inventory_data[i]->slot;n++){ - if(sd->status.inventory[i].card[n]==c){ + for(n=0;n<sd->inventory_data[i]->slot;n++) { + if(sd->status.inventory[i].card[n]==c) { script_pushint(st,1); return true; } @@ -12700,12 +12607,12 @@ BUILDIN(jump_zero) sel=script_getnum(st,2); if(!sel) { int pos; - if( !data_islabel(script_getdata(st,3)) ){ + if( !data_islabel(script_getdata(st,3)) ) { ShowError("script: jump_zero: not label !\n"); st->state=END; return false; } - + pos=script_getnum(st,3); st->pos=pos; st->state=GOTO; @@ -12720,14 +12627,14 @@ BUILDIN(movenpc) { TBL_NPC *nd = NULL; const char *npc_name; int x,y; - + npc_name = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); - + if ((nd = npc->name2id(npc_name)) == NULL) return -1; - + if (script_hasdata(st,5)) nd->dir = script_getnum(st,5) % 8; npc->movenpc(nd, x, y); @@ -12740,14 +12647,14 @@ BUILDIN(movenpc) { BUILDIN(message) { const char *msg,*player; TBL_PC *pl_sd = NULL; - + player = script_getstr(st,2); msg = script_getstr(st,3); - + if((pl_sd=map->nick2sd((char *) player)) == NULL) return true; clif->message(pl_sd->fd, msg); - + return true; } @@ -12757,10 +12664,10 @@ BUILDIN(message) { BUILDIN(npctalk) { const char* str; char name[NAME_LENGTH], message[256]; - + struct npc_data* nd = (struct npc_data *)map->id2bl(st->oid); str = script_getstr(st,2); - + if(nd) { safestrncpy(name, nd->name, sizeof(name)); @@ -12768,7 +12675,7 @@ BUILDIN(npctalk) { safesnprintf(message, sizeof(message), "%s : %s", name, str); clif->disp_overhead(&nd->bl, message); } - + return true; } @@ -12776,26 +12683,26 @@ BUILDIN(npctalk) { BUILDIN(npcspeed) { struct npc_data* nd; int speed; - + speed = script_getnum(st,2); nd = (struct npc_data *)map->id2bl(st->oid); - + if( nd ) { unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit nd->speed = speed; nd->ud->state.speed_changed = 1; } - + return true; } // make an npc walk to a position [Valaris] BUILDIN(npcwalkto) { struct npc_data *nd=(struct npc_data *)map->id2bl(st->oid); int x=0,y=0; - + x=script_getnum(st,2); y=script_getnum(st,3); - + if( nd ) { unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit if (!nd->status.hp) { @@ -12805,18 +12712,18 @@ BUILDIN(npcwalkto) { } unit->walktoxy(&nd->bl,x,y,0); } - + return true; } // stop an npc's movement [Valaris] BUILDIN(npcstop) { struct npc_data *nd = (struct npc_data *)map->id2bl(st->oid); - + if( nd ) { unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit unit->stop_walking(&nd->bl,1|4); } - + return true; } @@ -12829,22 +12736,22 @@ BUILDIN(getlook) int type,val; TBL_PC *sd; sd=script->rid2sd(st); - + type=script_getnum(st,2); - val=-1; + val = -1; switch(type) { - case LOOK_HAIR: val=sd->status.hair; break; //1 - case LOOK_WEAPON: val=sd->status.weapon; break; //2 - case LOOK_HEAD_BOTTOM: val=sd->status.head_bottom; break; //3 - case LOOK_HEAD_TOP: val=sd->status.head_top; break; //4 - case LOOK_HEAD_MID: val=sd->status.head_mid; break; //5 - case LOOK_HAIR_COLOR: val=sd->status.hair_color; break; //6 - case LOOK_CLOTHES_COLOR:val=sd->status.clothes_color; break; //7 - case LOOK_SHIELD: val=sd->status.shield; break; //8 - case LOOK_SHOES: break; //9 - case LOOK_ROBE: val=sd->status.robe; break; //12 - } - + case LOOK_HAIR: val = sd->status.hair; break; //1 + case LOOK_WEAPON: val = sd->status.weapon; break; //2 + case LOOK_HEAD_BOTTOM: val = sd->status.head_bottom; break; //3 + case LOOK_HEAD_TOP: val = sd->status.head_top; break; //4 + case LOOK_HEAD_MID: val = sd->status.head_mid; break; //5 + case LOOK_HAIR_COLOR: val = sd->status.hair_color; break; //6 + case LOOK_CLOTHES_COLOR: val = sd->status.clothes_color; break; //7 + case LOOK_SHIELD: val = sd->status.shield; break; //8 + case LOOK_SHOES: break; //9 + case LOOK_ROBE: val = sd->status.robe; break; //12 + } + script_pushint(st,val); return true; } @@ -12856,15 +12763,15 @@ BUILDIN(getsavepoint) { TBL_PC* sd; int type; - + sd = script->rid2sd(st); if (sd == NULL) { script_pushint(st,0); return true; } - + type = script_getnum(st,2); - + switch(type) { case 0: script_pushstrcopy(st,mapindex_id2name(sd->status.save_point.map)); break; case 1: script_pushint(st,sd->status.save_point.x); break; @@ -12902,44 +12809,44 @@ BUILDIN(getmapxy) { struct block_list *bl = NULL; TBL_PC *sd=NULL; - + int num; const char *name; char prefix; - + int x,y,type; char mapname[MAP_NAME_LENGTH]; - - if( !data_isreference(script_getdata(st,2)) ){ + + if( !data_isreference(script_getdata(st,2)) ) { ShowWarning("script: buildin_getmapxy: not mapname variable\n"); script_pushint(st,-1); return false; } - if( !data_isreference(script_getdata(st,3)) ){ + if( !data_isreference(script_getdata(st,3)) ) { ShowWarning("script: buildin_getmapxy: not mapx variable\n"); script_pushint(st,-1); return false; } - if( !data_isreference(script_getdata(st,4)) ){ + if( !data_isreference(script_getdata(st,4)) ) { ShowWarning("script: buildin_getmapxy: not mapy variable\n"); script_pushint(st,-1); return false; } - + // Possible needly check function parameters on C_STR,C_INT,C_INT type=script_getnum(st,5); - - switch (type){ - case 0: //Get Character Position + + switch (type) { + case 0: //Get Character Position if( script_hasdata(st,6) ) sd=map->nick2sd(script_getstr(st,6)); else sd=script->rid2sd(st); - + if (sd) bl = &sd->bl; break; - case 1: //Get NPC Position + case 1: //Get NPC Position if( script_hasdata(st,6) ) { struct npc_data *nd; @@ -12949,23 +12856,23 @@ BUILDIN(getmapxy) } else //In case the origin is not an npc? bl=map->id2bl(st->oid); break; - case 2: //Get Pet Position + case 2: //Get Pet Position if(script_hasdata(st,6)) sd=map->nick2sd(script_getstr(st,6)); else sd=script->rid2sd(st); - + if (sd && sd->pd) bl = &sd->pd->bl; break; - case 3: //Get Mob Position + case 3: //Get Mob Position break; //Not supported? - case 4: //Get Homun Position + case 4: //Get Homun Position if(script_hasdata(st,6)) sd=map->nick2sd(script_getstr(st,6)); else sd=script->rid2sd(st); - + if (sd && sd->hd) bl = &sd->hd->bl; break; @@ -12974,7 +12881,7 @@ BUILDIN(getmapxy) sd=map->nick2sd(script_getstr(st,6)); else sd=script->rid2sd(st); - + if (sd && sd->md) bl = &sd->md->bl; break; @@ -12983,7 +12890,7 @@ BUILDIN(getmapxy) sd=map->nick2sd(script_getstr(st,6)); else sd=script->rid2sd(st); - + if (sd && sd->ed) bl = &sd->ed->bl; break; @@ -12996,44 +12903,44 @@ BUILDIN(getmapxy) script_pushint(st,-1); return true; } - + x= bl->x; y= bl->y; safestrncpy(mapname, map->list[bl->m].name, MAP_NAME_LENGTH); - + //Set MapName$ num=st->stack->stack_data[st->start+2].u.num; name=script->get_str(num&0x00ffffff); prefix=*name; - + if(not_server_variable(prefix)) sd=script->rid2sd(st); else sd=NULL; script->set_reg(st,sd,num,name,(void*)mapname,script_getref(st,2)); - + //Set MapX num=st->stack->stack_data[st->start+3].u.num; name=script->get_str(num&0x00ffffff); prefix=*name; - + if(not_server_variable(prefix)) sd=script->rid2sd(st); else sd=NULL; script->set_reg(st,sd,num,name,(void*)__64BPTRSIZE(x),script_getref(st,3)); - + //Set MapY num=st->stack->stack_data[st->start+4].u.num; name=script->get_str(num&0x00ffffff); prefix=*name; - + if(not_server_variable(prefix)) sd=script->rid2sd(st); else sd=NULL; script->set_reg(st,sd,num,name,(void*)__64BPTRSIZE(y),script_getref(st,4)); - + //Return Success value script_pushint(st,0); return true; @@ -13046,11 +12953,11 @@ BUILDIN(logmes) { const char *str; TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return false; - + str = script_getstr(st,2); logs->npc(sd,str); return true; @@ -13063,21 +12970,21 @@ BUILDIN(summon) TBL_PC *sd; struct mob_data *md; int64 tick = timer->gettick(); - + sd=script->rid2sd(st); if (!sd) return true; - - str =script_getstr(st,2); - _class=script_getnum(st,3); + + str = script_getstr(st,2); + _class = script_getnum(st,3); if( script_hasdata(st,4) ) timeout=script_getnum(st,4); - if( script_hasdata(st,5) ){ + if( script_hasdata(st,5) ) { event=script_getstr(st,5); script->check_event(st, event); } - + clif->skill_poseffect(&sd->bl,AM_CALLHOMUN,1,sd->bl.x,sd->bl.y,tick); - + md = mob->once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, str, _class, event, SZ_MEDIUM, AI_NONE); if (md) { md->master_id=sd->bl.id; @@ -13114,18 +13021,18 @@ BUILDIN(isequippedcnt) TBL_PC *sd; int i, j, k, id = 1; int ret = 0; - + sd = script->rid2sd(st); if (!sd) { //If the player is not attached it is a script error anyway... but better prevent the map server from crashing... script_pushint(st,0); return true; } - + for (i=0; id!=0; i++) { script_fetch(st,i+2, id); if (id <= 0) continue; - + for (j=0; j<EQI_MAX; j++) { int index; index = sd->equip_index[j]; @@ -13133,10 +13040,10 @@ BUILDIN(isequippedcnt) if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue; if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue; if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue; - + if(!sd->inventory_data[index]) continue; - + if (itemdb_type(id) != IT_CARD) { //No card. Count amount in inventory. if (sd->inventory_data[index]->nameid == id) ret+= sd->status.inventory[index].amount; @@ -13150,7 +13057,7 @@ BUILDIN(isequippedcnt) } } } - + script_pushint(st,ret); return true; } @@ -13169,14 +13076,14 @@ BUILDIN(isequipped) int ret = -1; //Original hash to reverse it when full check fails. unsigned int setitem_hash = 0, setitem_hash2 = 0; - + sd = script->rid2sd(st); - + if (!sd) { //If the player is not attached it is a script error anyway... but better prevent the map server from crashing... script_pushint(st,0); return true; } - + setitem_hash = sd->bonus.setitem_hash; setitem_hash2 = sd->bonus.setitem_hash2; for (i=0; id!=0; i++) { @@ -13190,10 +13097,10 @@ BUILDIN(isequipped) if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue; if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue; if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue; - + if(!sd->inventory_data[index]) continue; - + if (itemdb_type(id) != IT_CARD) { if (sd->inventory_data[index]->nameid != id) continue; @@ -13203,18 +13110,18 @@ BUILDIN(isequipped) if (sd->inventory_data[index]->slot == 0 || itemdb_isspecial(sd->status.inventory[index].card[0])) continue; - - for (k = 0; k < sd->inventory_data[index]->slot; k++) - { //New hash system which should support up to 4 slots on any equipment. [Skotlex] + + for (k = 0; k < sd->inventory_data[index]->slot; k++) { + //New hash system which should support up to 4 slots on any equipment. [Skotlex] unsigned int hash = 0; if (sd->status.inventory[index].card[k] != id) continue; - + hash = 1<<((j<5?j:j-5)*4 + k); // check if card is already used by another set if ( ( j < 5 ? sd->bonus.setitem_hash : sd->bonus.setitem_hash2 ) & hash) continue; - + // We have found a match flag = 1; // Set hash so this card cannot be used by another @@ -13250,20 +13157,20 @@ BUILDIN(cardscnt) { int i, k, id = 1; int ret = 0; int index; - + sd = script->rid2sd(st); - + for (i=0; id!=0; i++) { script_fetch(st,i+2, id); if (id <= 0) continue; - + index = status->current_equip_item_index; //we get CURRENT WEAPON inventory index from status.c [Lupus] if(index < 0) continue; - + if(!sd->inventory_data[index]) continue; - + if(itemdb_type(id) != IT_CARD) { if (sd->inventory_data[index]->nameid == id) ret+= sd->status.inventory[index].amount; @@ -13277,7 +13184,7 @@ BUILDIN(cardscnt) { } } script_pushint(st,ret); - // script_pushint(st,status->current_equip_item_index); + // script_pushint(st,status->current_equip_item_index); return true; } @@ -13314,7 +13221,7 @@ BUILDIN(unequip) int i; size_t num; TBL_PC *sd; - + num = script_getnum(st,2); sd = script->rid2sd(st); if( sd != NULL && num >= 1 && num <= ARRAYLENGTH(script->equip) ) @@ -13331,9 +13238,9 @@ BUILDIN(equip) int nameid=0,i; TBL_PC *sd; struct item_data *item_data; - + sd = script->rid2sd(st); - + nameid=script_getnum(st,2); if((item_data = itemdb->exists(nameid)) == NULL) { @@ -13343,7 +13250,7 @@ BUILDIN(equip) ARR_FIND( 0, MAX_INVENTORY, i, sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].equip == 0 ); if( i < MAX_INVENTORY ) pc->equipitem(sd,i,item_data->equip); - + return true; } @@ -13353,19 +13260,19 @@ BUILDIN(autoequip) struct item_data *item_data; nameid=script_getnum(st,2); flag=script_getnum(st,3); - + if( ( item_data = itemdb->exists(nameid) ) == NULL ) { ShowError("buildin_autoequip: Invalid item '%d'.\n", nameid); return false; } - + if( !itemdb->isequip2(item_data) ) { ShowError("buildin_autoequip: Item '%d' cannot be equipped.\n", nameid); return false; } - + item_data->flag.autoequip = flag>0?1:0; return true; } @@ -13373,15 +13280,15 @@ BUILDIN(autoequip) BUILDIN(setbattleflag) { const char *flag, *value; - + flag = script_getstr(st,2); value = script_getstr(st,3); // HACK: Retrieve number as string (auto-converted) for battle_set_value - + if (battle->config_set_value(flag, value) == 0) ShowWarning("buildin_setbattleflag: unknown battle_config flag '%s'\n",flag); else ShowInfo("buildin_setbattleflag: battle_config flag '%s' is now set to '%s'.\n",flag,value); - + return true; } @@ -13398,10 +13305,10 @@ BUILDIN(getbattleflag) //------------------------------------------------------- BUILDIN(getstrlen) { - + const char *str = script_getstr(st,2); int len = (str) ? (int)strlen(str) : 0; - + script_pushint(st,len); return true; } @@ -13413,9 +13320,9 @@ BUILDIN(charisalpha) { const char *str=script_getstr(st,2); int pos=script_getnum(st,3); - + int val = ( str && pos >= 0 && (unsigned int)pos < strlen(str) ) ? ISALPHA( str[pos] ) != 0 : 0; - + script_pushint(st,val); return true; } @@ -13427,9 +13334,9 @@ BUILDIN(charisupper) { const char *str = script_getstr(st,2); int pos = script_getnum(st,3); - + int val = ( str && pos >= 0 && (unsigned int)pos < strlen(str) ) ? ISUPPER( str[pos] ) : 0; - + script_pushint(st,val); return true; } @@ -13441,9 +13348,9 @@ BUILDIN(charislower) { const char *str = script_getstr(st,2); int pos = script_getnum(st,3); - + int val = ( str && pos >= 0 && (unsigned int)pos < strlen(str) ) ? ISLOWER( str[pos] ) : 0; - + script_pushint(st,val); return true; } @@ -13454,7 +13361,7 @@ BUILDIN(charislower) BUILDIN(charat) { const char *str = script_getstr(st,2); int pos = script_getnum(st,3); - + if( pos >= 0 && (unsigned int)pos < strlen(str) ) { char output[2]; output[0] = str[pos]; @@ -13474,10 +13381,10 @@ BUILDIN(setchar) const char *c = script_getstr(st,3); int index = script_getnum(st,4); char *output = aStrdup(str); - + if(index >= 0 && index < strlen(output)) output[index] = *c; - + script_pushstr(st, output); return true; } @@ -13492,19 +13399,19 @@ BUILDIN(insertchar) int index = script_getnum(st,4); char *output; size_t len = strlen(str); - + if(index < 0) index = 0; else if(index > len) index = (int)len; - + output = (char*)aMalloc(len + 2); - + memcpy(output, str, index); output[index] = c[0]; memcpy(&output[index+1], &str[index], len - index); output[len+1] = '\0'; - + script_pushstr(st, output); return true; } @@ -13518,19 +13425,19 @@ BUILDIN(delchar) int index = script_getnum(st,3); char *output; size_t len = strlen(str); - + if(index < 0 || index > len) { //return original output = aStrdup(str); script_pushstr(st, output); return true; } - + output = (char*)aMalloc(len); - + memcpy(output, str, index); memcpy(&output[index], &str[index+1], len - index); - + script_pushstr(st, output); return true; } @@ -13543,12 +13450,12 @@ BUILDIN(strtoupper) const char *str = script_getstr(st,2); char *output = aStrdup(str); char *cursor = output; - + while (*cursor != '\0') { *cursor = TOUPPER(*cursor); cursor++; } - + script_pushstr(st, output); return true; } @@ -13561,12 +13468,12 @@ BUILDIN(strtolower) const char *str = script_getstr(st,2); char *output = aStrdup(str); char *cursor = output; - + while (*cursor != '\0') { *cursor = TOLOWER(*cursor); cursor++; } - + script_pushstr(st, output); return true; } @@ -13580,18 +13487,18 @@ BUILDIN(substr) char *output; int start = script_getnum(st,3); int end = script_getnum(st,4); - + int len = 0; - + if(start >= 0 && end < strlen(str) && start <= end) { len = end - start + 1; output = (char*)aMalloc(len + 1); memcpy(output, &str[start], len); } else output = (char*)aMalloc(1); - + output[len] = '\0'; - + script_pushstr(st, output); return true; } @@ -13609,15 +13516,15 @@ BUILDIN(explode) size_t len = strlen(str); int i = 0, j = 0; int start; - - + + char *temp; const char* name; - + TBL_PC* sd = NULL; - + temp = (char*)aMalloc(len + 1); - + if( !data_isreference(data) ) { ShowError("script:explode: not a variable\n"); @@ -13625,11 +13532,11 @@ BUILDIN(explode) st->state = END; return false;// not a variable } - + id = reference_getid(data); start = reference_getindex(data); name = reference_getname(data); - + if( not_array_variable(*name) ) { ShowError("script:explode: illegal scope\n"); @@ -13637,7 +13544,7 @@ BUILDIN(explode) st->state = END; return false;// not supported } - + if( !is_string_variable(name) ) { ShowError("script:explode: not string array\n"); @@ -13645,14 +13552,14 @@ BUILDIN(explode) st->state = END; return false;// data type mismatch } - + if( not_server_variable(*name) ) { sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached } - + while(str[i] != '\0') { if(str[i] == delimiter && start < SCRIPT_MAX_ARRAYSIZE-1) { //break at delimiter but ignore after reaching last array index temp[j] = '\0'; @@ -13666,7 +13573,7 @@ BUILDIN(explode) //set last string temp[j] = '\0'; script->set_reg(st, sd, reference_uid(id, start), name, (void*)temp, reference_getref(data)); - + aFree(temp); return true; } @@ -13682,11 +13589,11 @@ BUILDIN(implode) int32 array_size, id; size_t len = 0, glue_len = 0, k = 0; int i; - + TBL_PC* sd = NULL; - + char *output; - + if( !data_isreference(data) ) { ShowError("script:implode: not a variable\n"); @@ -13694,10 +13601,10 @@ BUILDIN(implode) st->state = END; return false;// not a variable } - + id = reference_getid(data); name = reference_getname(data); - + if( not_array_variable(*name) ) { ShowError("script:implode: illegal scope\n"); @@ -13705,7 +13612,7 @@ BUILDIN(implode) st->state = END; return false;// not supported } - + if( !is_string_variable(name) ) { ShowError("script:implode: not string array\n"); @@ -13713,29 +13620,29 @@ BUILDIN(implode) st->state = END; return false;// data type mismatch } - + if( not_server_variable(*name) ) { sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached } - + //count chars array_size = script->getarraysize(st, id, reference_getindex(data), is_string_variable(name), reference_getref(data)) - 1; - - if(array_size == -1) //empty array check (AmsTaff) - { - ShowWarning("script:implode: array length = 0\n"); - output = (char*)aMalloc(sizeof(char)*5); - sprintf(output,"%s","NULL"); + + if(array_size == -1) { + //empty array check (AmsTaff) + ShowWarning("script:implode: array length = 0\n"); + output = (char*)aMalloc(sizeof(char)*5); + sprintf(output,"%s","NULL"); } else { for(i = 0; i <= array_size; ++i) { temp = (char*) script->get_val2(st, reference_uid(id, i), reference_getref(data)); len += strlen(temp); script_removetop(st, -1, 0); } - + //allocate mem if( script_hasdata(st,3) ) { glue = script_getstr(st,3); @@ -13743,7 +13650,7 @@ BUILDIN(implode) len += glue_len * (array_size); } output = (char*)aMalloc(len + 1); - + //build output for(i = 0; i < array_size; ++i) { temp = (char*) script->get_val2(st, reference_uid(id, i), reference_getref(data)); @@ -13761,10 +13668,10 @@ BUILDIN(implode) memcpy(&output[k], temp, len); k += len; script_removetop(st, -1, 0); - + output[k] = '\0'; } - + script_pushstr(st, output); return true; } @@ -13774,234 +13681,233 @@ BUILDIN(implode) // Implements C sprintf, except format %n. The resulting string is // returned, instead of being saved in variable by reference. //------------------------------------------------------- -BUILDIN(sprintf) -{ - unsigned int argc = 0, arg = 0; - const char* format; - char* p; - char* q; - char* buf = NULL; - char* buf2 = NULL; - struct script_data* data; +BUILDIN(sprintf) { + unsigned int argc = 0, arg = 0; + const char* format; + char* p; + char* q; + char* buf = NULL; + char* buf2 = NULL; + struct script_data* data; size_t len, buf2_len = 0; - StringBuf final_buf; - - // Fetch init data - format = script_getstr(st, 2); - argc = script_lastdata(st)-2; - len = strlen(format); - - // Skip parsing, where no parsing is required. - if(len==0){ - script_pushconststr(st,""); - return true; - } - - // Pessimistic alloc - CREATE(buf, char, len+1); - - // Need not be parsed, just solve stuff like %%. - if(argc==0){ + StringBuf final_buf; + + // Fetch init data + format = script_getstr(st, 2); + argc = script_lastdata(st)-2; + len = strlen(format); + + // Skip parsing, where no parsing is required. + if(len==0) { + script_pushconststr(st,""); + return true; + } + + // Pessimistic alloc + CREATE(buf, char, len+1); + + // Need not be parsed, just solve stuff like %%. + if(argc==0) { memcpy(buf,format,len+1); - script_pushstrcopy(st, buf); - aFree(buf); - return true; - } - - safestrncpy(buf, format, len+1); - - // Issue sprintf for each parameter - StrBuf->Init(&final_buf); - q = buf; - while((p = strchr(q, '%'))!=NULL){ - if(p!=q){ - len = p-q+1; - if(buf2_len<len){ - RECREATE(buf2, char, len); - buf2_len = len; - } - safestrncpy(buf2, q, len); - StrBuf->AppendStr(&final_buf, buf2); - q = p; - } - p = q+1; - if(*p=='%'){ // %% - StrBuf->AppendStr(&final_buf, "%"); - q+=2; - continue; - } - if(*p=='n'){ // %n - ShowWarning("buildin_sprintf: Format %%n not supported! Skipping...\n"); - script->reportsrc(st); - q+=2; - continue; - } - if(arg>=argc){ - ShowError("buildin_sprintf: Not enough arguments passed!\n"); - if(buf) aFree(buf); - if(buf2) aFree(buf2); - StrBuf->Destroy(&final_buf); - script_pushconststr(st,""); - return false; - } - if((p = strchr(q+1, '%'))==NULL){ - p = strchr(q, 0); // EOS - } - len = p-q+1; - if(buf2_len<len){ - RECREATE(buf2, char, len); - buf2_len = len; - } - safestrncpy(buf2, q, len); - q = p; - - // Note: This assumes the passed value being the correct - // type to the current format specifier. If not, the server - // probably crashes or returns anything else, than expected, - // but it would behave in normal code the same way so it's - // the scripter's responsibility. - data = script_getdata(st, arg+3); - if(data_isstring(data)){ // String - StrBuf->Printf(&final_buf, buf2, script_getstr(st, arg+3)); - }else if(data_isint(data)){ // Number - StrBuf->Printf(&final_buf, buf2, script_getnum(st, arg+3)); - }else if(data_isreference(data)){ // Variable - char* name = reference_getname(data); - if(name[strlen(name)-1]=='$'){ // var Str - StrBuf->Printf(&final_buf, buf2, script_getstr(st, arg+3)); - }else{ // var Int - StrBuf->Printf(&final_buf, buf2, script_getnum(st, arg+3)); - } - }else{ // Unsupported type - ShowError("buildin_sprintf: Unknown argument type!\n"); - if(buf) aFree(buf); - if(buf2) aFree(buf2); - StrBuf->Destroy(&final_buf); - script_pushconststr(st,""); - return false; - } - arg++; - } - - // Append anything left - if(*q){ - StrBuf->AppendStr(&final_buf, q); - } - - // Passed more, than needed - if(arg<argc){ - ShowWarning("buildin_sprintf: Unused arguments passed.\n"); - script->reportsrc(st); - } - - script_pushstrcopy(st, StrBuf->Value(&final_buf)); - - if(buf) aFree(buf); - if(buf2) aFree(buf2); - StrBuf->Destroy(&final_buf); - - return true; + script_pushstrcopy(st, buf); + aFree(buf); + return true; + } + + safestrncpy(buf, format, len+1); + + // Issue sprintf for each parameter + StrBuf->Init(&final_buf); + q = buf; + while((p = strchr(q, '%'))!=NULL) { + if(p!=q) { + len = p-q+1; + if(buf2_len<len) { + RECREATE(buf2, char, len); + buf2_len = len; + } + safestrncpy(buf2, q, len); + StrBuf->AppendStr(&final_buf, buf2); + q = p; + } + p = q+1; + if(*p=='%') { // %% + StrBuf->AppendStr(&final_buf, "%"); + q+=2; + continue; + } + if(*p=='n') { // %n + ShowWarning("buildin_sprintf: Format %%n not supported! Skipping...\n"); + script->reportsrc(st); + q+=2; + continue; + } + if(arg>=argc) { + ShowError("buildin_sprintf: Not enough arguments passed!\n"); + if(buf) aFree(buf); + if(buf2) aFree(buf2); + StrBuf->Destroy(&final_buf); + script_pushconststr(st,""); + return false; + } + if((p = strchr(q+1, '%'))==NULL) { + p = strchr(q, 0); // EOS + } + len = p-q+1; + if(buf2_len<len) { + RECREATE(buf2, char, len); + buf2_len = len; + } + safestrncpy(buf2, q, len); + q = p; + + // Note: This assumes the passed value being the correct + // type to the current format specifier. If not, the server + // probably crashes or returns anything else, than expected, + // but it would behave in normal code the same way so it's + // the scripter's responsibility. + data = script_getdata(st, arg+3); + if(data_isstring(data)) { // String + StrBuf->Printf(&final_buf, buf2, script_getstr(st, arg+3)); + } else if(data_isint(data)) { // Number + StrBuf->Printf(&final_buf, buf2, script_getnum(st, arg+3)); + } else if(data_isreference(data)) { // Variable + char* name = reference_getname(data); + if(name[strlen(name)-1]=='$') { // var Str + StrBuf->Printf(&final_buf, buf2, script_getstr(st, arg+3)); + } else { // var Int + StrBuf->Printf(&final_buf, buf2, script_getnum(st, arg+3)); + } + } else { // Unsupported type + ShowError("buildin_sprintf: Unknown argument type!\n"); + if(buf) aFree(buf); + if(buf2) aFree(buf2); + StrBuf->Destroy(&final_buf); + script_pushconststr(st,""); + return false; + } + arg++; + } + + // Append anything left + if(*q) { + StrBuf->AppendStr(&final_buf, q); + } + + // Passed more, than needed + if(arg<argc) { + ShowWarning("buildin_sprintf: Unused arguments passed.\n"); + script->reportsrc(st); + } + + script_pushstrcopy(st, StrBuf->Value(&final_buf)); + + if(buf) aFree(buf); + if(buf2) aFree(buf2); + StrBuf->Destroy(&final_buf); + + return true; } //======================================================= // sscanf(<str>, <format>, ...); // Implements C sscanf. //------------------------------------------------------- -BUILDIN(sscanf){ - unsigned int argc, arg = 0; - struct script_data* data; - struct map_session_data* sd = NULL; - const char* str; - const char* format; - const char* p; - const char* q; - char* buf = NULL; - char* buf_p; - char* ref_str = NULL; - int ref_int; +BUILDIN(sscanf) { + unsigned int argc, arg = 0; + struct script_data* data; + struct map_session_data* sd = NULL; + const char* str; + const char* format; + const char* p; + const char* q; + char* buf = NULL; + char* buf_p; + char* ref_str = NULL; + int ref_int; size_t len; - - // Get data - str = script_getstr(st, 2); - format = script_getstr(st, 3); - argc = script_lastdata(st)-3; - - len = strlen(format); - CREATE(buf, char, len*2+1); - - // Issue sscanf for each parameter - *buf = 0; - q = format; - while((p = strchr(q, '%'))){ - if(p!=q){ - strncat(buf, q, (size_t)(p-q)); - q = p; - } - p = q+1; - if(*p=='*' || *p=='%'){ // Skip - strncat(buf, q, 2); - q+=2; - continue; - } - if(arg>=argc){ - ShowError("buildin_sscanf: Not enough arguments passed!\n"); - script_pushint(st, -1); - if(buf) aFree(buf); - if(ref_str) aFree(ref_str); - return false; - } - if((p = strchr(q+1, '%'))==NULL){ - p = strchr(q, 0); // EOS - } - len = p-q; - strncat(buf, q, len); - q = p; - - // Validate output - data = script_getdata(st, arg+4); - if(!data_isreference(data) || !reference_tovariable(data)){ - ShowError("buildin_sscanf: Target argument is not a variable!\n"); - script_pushint(st, -1); - if(buf) aFree(buf); - if(ref_str) aFree(ref_str); - return false; - } - buf_p = reference_getname(data); - if(not_server_variable(*buf_p) && (sd = script->rid2sd(st))==NULL){ - script_pushint(st, -1); - if(buf) aFree(buf); - if(ref_str) aFree(ref_str); - return true; - } - - // Save value if any - if(buf_p[strlen(buf_p)-1]=='$'){ // String - if(ref_str==NULL){ - CREATE(ref_str, char, strlen(str)+1); - } - if(sscanf(str, buf, ref_str)==0){ - break; - } + + // Get data + str = script_getstr(st, 2); + format = script_getstr(st, 3); + argc = script_lastdata(st)-3; + + len = strlen(format); + CREATE(buf, char, len*2+1); + + // Issue sscanf for each parameter + *buf = 0; + q = format; + while((p = strchr(q, '%'))) { + if(p!=q) { + strncat(buf, q, (size_t)(p-q)); + q = p; + } + p = q+1; + if(*p=='*' || *p=='%') { // Skip + strncat(buf, q, 2); + q+=2; + continue; + } + if(arg>=argc) { + ShowError("buildin_sscanf: Not enough arguments passed!\n"); + script_pushint(st, -1); + if(buf) aFree(buf); + if(ref_str) aFree(ref_str); + return false; + } + if((p = strchr(q+1, '%'))==NULL) { + p = strchr(q, 0); // EOS + } + len = p-q; + strncat(buf, q, len); + q = p; + + // Validate output + data = script_getdata(st, arg+4); + if(!data_isreference(data) || !reference_tovariable(data)) { + ShowError("buildin_sscanf: Target argument is not a variable!\n"); + script_pushint(st, -1); + if(buf) aFree(buf); + if(ref_str) aFree(ref_str); + return false; + } + buf_p = reference_getname(data); + if(not_server_variable(*buf_p) && (sd = script->rid2sd(st))==NULL) { + script_pushint(st, -1); + if(buf) aFree(buf); + if(ref_str) aFree(ref_str); + return true; + } + + // Save value if any + if(buf_p[strlen(buf_p)-1]=='$') { // String + if(ref_str==NULL) { + CREATE(ref_str, char, strlen(str)+1); + } + if(sscanf(str, buf, ref_str)==0) { + break; + } script->set_reg(st, sd, reference_uid( reference_getid(data), reference_getindex(data) ), buf_p, (void *)(ref_str), reference_getref(data)); - } else { // Number - if(sscanf(str, buf, &ref_int)==0){ - break; - } + } else { // Number + if(sscanf(str, buf, &ref_int)==0) { + break; + } script->set_reg(st, sd, reference_uid( reference_getid(data), reference_getindex(data) ), buf_p, (void *)__64BPTRSIZE(ref_int), reference_getref(data)); - } - arg++; - - // Disable used format (%... -> %*...) - buf_p = strchr(buf, 0); - memmove(buf_p-len+2, buf_p-len+1, len); - *(buf_p-len+1) = '*'; - } - - script_pushint(st, arg); - if(buf) aFree(buf); - if(ref_str) aFree(ref_str); - - return true; + } + arg++; + + // Disable used format (%... -> %*...) + buf_p = strchr(buf, 0); + memmove(buf_p-len+2, buf_p-len+1, len); + *(buf_p-len+1) = '*'; + } + + script_pushint(st, arg); + if(buf) aFree(buf); + if(ref_str) aFree(ref_str); + + return true; } //======================================================= @@ -14016,17 +13922,17 @@ BUILDIN(strpos) { const char *needle = script_getstr(st,3); int i; size_t len; - + if( script_hasdata(st,4) ) i = script_getnum(st,4); else i = 0; - + if (needle[0] == '\0') { script_pushint(st, -1); return true; } - + len = strlen(haystack); for ( ; i < len; ++i ) { if ( haystack[i] == *needle ) { @@ -14064,48 +13970,47 @@ BUILDIN(replacestr) size_t findlen = strlen(find); struct StringBuf output; bool usecase = true; - + int count = 0; int numFinds = 0; int i = 0, f = 0; - + if(findlen == 0) { ShowError("script:replacestr: Invalid search length.\n"); st->state = END; return false; } - + if(script_hasdata(st, 5)) { - if( !script_isstring(st,5) ) + if( script_isinttype(st,5) ) { usecase = script_getnum(st, 5) != 0; - else { - ShowError("script:replacestr: Invalid usecase value. Expected int got string\n"); + } else { + ShowError("script:replacestr: Invalid usecase value. Expected int.\n"); st->state = END; return false; } } - + if(script_hasdata(st, 6)) { - count = script_getnum(st, 6); - if(count == 0) { - ShowError("script:replacestr: Invalid count value. Expected int got string\n"); + if (!script_isinttype(st, 5) || (count = script_getnum(st, 6) == 0)) { + ShowError("script:replacestr: Invalid count value. Expected int.\n"); st->state = END; return false; } } - + StrBuf->Init(&output); - + for(; i < inputlen; i++) { - if(count && count == numFinds) { //found enough, stop looking - break; + if(count && count == numFinds) { + break; //found enough, stop looking } - + for(f = 0; f <= findlen; f++) { if(f == findlen) { //complete match numFinds++; StrBuf->AppendStr(&output, replace); - + i += findlen - 1; break; } else { @@ -14123,11 +14028,11 @@ BUILDIN(replacestr) } } } - + //append excess after enough found if(i < inputlen) StrBuf->AppendStr(&output, &(input[i])); - + script_pushstrcopy(st, StrBuf->Value(&output)); StrBuf->Destroy(&output); return true; @@ -14146,26 +14051,26 @@ BUILDIN(countstr) size_t inputlen = strlen(input); size_t findlen = strlen(find); bool usecase = true; - + int numFinds = 0; int i = 0, f = 0; - + if(findlen == 0) { ShowError("script:countstr: Invalid search length.\n"); st->state = END; return false; } - + if(script_hasdata(st, 4)) { - if( !script_isstring(st,4) ) + if( script_isinttype(st,4) ) usecase = script_getnum(st, 4) != 0; else { - ShowError("script:countstr: Invalid usecase value. Expected int got string\n"); + ShowError("script:countstr: Invalid usecase value. Expected int.\n"); st->state = END; return false; } } - + for(; i < inputlen; i++) { for(f = 0; f <= findlen; f++) { if(f == findlen) { //complete match @@ -14197,50 +14102,40 @@ BUILDIN(countstr) /// setnpcdisplay("<npc name>", "<new display name>", <new class id>) -> <int> /// setnpcdisplay("<npc name>", "<new display name>") -> <int> /// setnpcdisplay("<npc name>", <new class id>) -> <int> -BUILDIN(setnpcdisplay) -{ +BUILDIN(setnpcdisplay) { const char* name; const char* newname = NULL; int class_ = -1, size = -1; - struct script_data* data; struct npc_data* nd; - + name = script_getstr(st,2); - data = script_getdata(st,3); - + if( script_hasdata(st,4) ) class_ = script_getnum(st,4); if( script_hasdata(st,5) ) size = script_getnum(st,5); - - script->get_val(st, data); - if( data_isstring(data) ) - newname = script->conv_str(st,data); - else if( data_isint(data) ) - class_ = script->conv_num(st,data); + + if( script_isstringtype(st, 3) ) + newname = script_getstr(st, 3); else - { - ShowError("script:setnpcdisplay: expected string or number\n"); - script->reportdata(data); - return false; - } - + class_ = script_getnum(st, 3); + nd = npc->name2id(name); if( nd == NULL ) {// not found script_pushint(st,1); return true; } - + // update npc if( newname ) npc->setdisplayname(nd, newname); - + if( size != -1 && size != (int)nd->size ) nd->size = size; else size = -1; - + if( class_ != -1 && nd->class_ != class_ ) npc->setclass(nd, class_); else if( size != -1 ) @@ -14248,7 +14143,7 @@ BUILDIN(setnpcdisplay) clif->clearunit_area(&nd->bl, CLR_OUTSIGHT); clif->spawn(&nd->bl); } - + script_pushint(st,0); return true; } @@ -14295,12 +14190,12 @@ BUILDIN(pow) BUILDIN(distance) { int x0, y0, x1, y1; - + x0 = script_getnum(st,2); y0 = script_getnum(st,3); x1 = script_getnum(st,4); y1 = script_getnum(st,5); - + script_pushint(st,distance_xy(x0,y0,x1,y1)); return true; } @@ -14311,7 +14206,7 @@ BUILDIN(md5) { const char *tmpstr; char *md5str; - + tmpstr = script_getstr(st,2); md5str = (char *)aMalloc((32+1)*sizeof(char)); MD5_String(tmpstr, md5str); @@ -14328,10 +14223,10 @@ BUILDIN(setd) const char *buffer; int elem; buffer = script_getstr(st, 2); - + if(sscanf(buffer, "%99[^[][%d]", varname, &elem) < 2) elem = 0; - + if( not_server_variable(*varname) ) { sd = script->rid2sd(st); @@ -14341,13 +14236,13 @@ BUILDIN(setd) return true; } } - + if( is_string_variable(varname) ) { script->setd_sub(st, sd, varname, elem, (void *)script_getstr(st, 3), NULL); } else { script->setd_sub(st, sd, varname, elem, (void *)__64BPTRSIZE(script_getnum(st, 3)), NULL); } - + return true; } @@ -14361,7 +14256,7 @@ int buildin_query_sql_sub(struct script_state* st, Sql* handle) int max_rows = SCRIPT_MAX_ARRAYSIZE; // maximum number of rows int num_vars; int num_cols; - + // check target variables for( i = 3; script_hasdata(st,i); ++i ) { data = script_getdata(st, i); @@ -14385,22 +14280,22 @@ int buildin_query_sql_sub(struct script_state* st, Sql* handle) } } num_vars = i - 3; - + // Execute the query query = script_getstr(st,2); - + if( SQL_ERROR == SQL->QueryStr(handle, query) ) { Sql_ShowDebug(handle); st->state = END; return false; } - + if( SQL->NumRows(handle) == 0 ) { // No data received SQL->FreeResult(handle); script_pushint(st, 0); return true; } - + // Count the number of columns to store num_cols = SQL->NumColumns(handle); if( num_vars < num_cols ) { @@ -14410,15 +14305,15 @@ int buildin_query_sql_sub(struct script_state* st, Sql* handle) ShowWarning("script:query_sql: Too many variables (%u extra).\n", (unsigned int)(num_vars-num_cols)); script->reportsrc(st); } - + // Store data for( i = 0; i < max_rows && SQL_SUCCESS == SQL->NextRow(handle); ++i ) { for( j = 0; j < num_vars; ++j ) { char* str = NULL; - + if( j < num_cols ) SQL->GetData(handle, j, &str, NULL); - + data = script_getdata(st, j+3); name = reference_getname(data); if( is_string_variable(name) ) @@ -14431,11 +14326,11 @@ int buildin_query_sql_sub(struct script_state* st, Sql* handle) ShowWarning("script:query_sql: Only %d/%u rows have been stored.\n", max_rows, (unsigned int)SQL->NumRows(handle)); script->reportsrc(st); } - + // Free data SQL->FreeResult(handle); script_pushint(st, i); - + return true; } BUILDIN(query_sql) { @@ -14457,7 +14352,7 @@ BUILDIN(escape_sql) const char *str; char *esc_str; size_t len; - + str = script_getstr(st,2); len = strlen(str); esc_str = (char*)aMalloc(len*2+1); @@ -14471,15 +14366,15 @@ BUILDIN(getd) char varname[100]; const char *buffer; int elem; - + buffer = script_getstr(st, 2); - + if(sscanf(buffer, "%[^[][%d]", varname, &elem) < 2) elem = 0; - + // Push the 'pointer' so it's more flexible [Lance] script->push_val(st->stack, C_NAME, reference_uid(script->add_str(varname), elem),NULL); - + return true; } @@ -14491,7 +14386,7 @@ BUILDIN(petstat) struct pet_data *pd; int flag = script_getnum(st,2); sd = script->rid2sd(st); - if(!sd || !sd->status.pet_id || !sd->pd){ + if(!sd || !sd->status.pet_id || !sd->pd) { if(flag == 2) script_pushconststr(st, ""); else @@ -14499,7 +14394,7 @@ BUILDIN(petstat) return true; } pd = sd->pd; - switch(flag){ + switch(flag) { case 1: script_pushint(st,(int)pd->pet.class_); break; case 2: script_pushstrcopy(st, pd->pet.name); break; case 3: script_pushint(st,(int)pd->pet.level); break; @@ -14533,12 +14428,12 @@ BUILDIN(callshop) script_pushint(st,0); return false; } - + if( nd->subtype == SHOP ) { // flag the user as using a valid script call for opening the shop (for floating NPCs) sd->state.callshop = 1; - + switch( flag ) { case 1: npc->buysellsel(sd,nd->bl.id,0); break; //Buy window @@ -14548,7 +14443,7 @@ BUILDIN(callshop) } else clif->cashshop_show(sd, nd); - + sd->npc_shopid = nd->bl.id; script_pushint(st,1); return true; @@ -14560,16 +14455,16 @@ BUILDIN(npcshopitem) struct npc_data* nd = npc->name2id(npcname); int n, i; int amount; - - if( !nd || ( nd->subtype != SHOP && nd->subtype != CASHSHOP ) ) - { //Not found. + + if( !nd || ( nd->subtype != SHOP && nd->subtype != CASHSHOP ) ) { + //Not found. script_pushint(st,0); return true; } - + // get the count of new entries amount = (script_lastdata(st)-2)/2; - + // generate new shop item list RECREATE(nd->u.shop.shop_item, struct npc_item_list, amount); for( n = 0, i = 3; n < amount; n++, i+=2 ) @@ -14578,7 +14473,7 @@ BUILDIN(npcshopitem) nd->u.shop.shop_item[n].value = script_getnum(st,i+1); } nd->u.shop.count = n; - + script_pushint(st,1); return true; } @@ -14589,16 +14484,16 @@ BUILDIN(npcshopadditem) struct npc_data* nd = npc->name2id(npcname); int n, i; int amount; - - if( !nd || ( nd->subtype != SHOP && nd->subtype != CASHSHOP ) ) - { //Not found. + + if( !nd || ( nd->subtype != SHOP && nd->subtype != CASHSHOP ) ) { + //Not found. script_pushint(st,0); return true; } - + // get the count of new entries amount = (script_lastdata(st)-2)/2; - + // append new items to existing shop item list RECREATE(nd->u.shop.shop_item, struct npc_item_list, nd->u.shop.count+amount); for( n = nd->u.shop.count, i = 3; n < nd->u.shop.count+amount; n++, i+=2 ) @@ -14607,7 +14502,7 @@ BUILDIN(npcshopadditem) nd->u.shop.shop_item[n].value = script_getnum(st,i+1); } nd->u.shop.count = n; - + script_pushint(st,1); return true; } @@ -14620,21 +14515,21 @@ BUILDIN(npcshopdelitem) int n, i; int amount; int size; - - if( !nd || ( nd->subtype != SHOP && nd->subtype != CASHSHOP ) ) - { //Not found. + + if( !nd || ( nd->subtype != SHOP && nd->subtype != CASHSHOP ) ) { + //Not found. script_pushint(st,0); return true; } - + amount = script_lastdata(st)-2; size = nd->u.shop.count; - + // remove specified items from the shop item list for( i = 3; i < 3 + amount; i++ ) { nameid = script_getnum(st,i); - + ARR_FIND( 0, size, n, nd->u.shop.shop_item[n].nameid == nameid ); if( n < size ) { @@ -14642,10 +14537,10 @@ BUILDIN(npcshopdelitem) size--; } } - + RECREATE(nd->u.shop.shop_item, struct npc_item_list, size); nd->u.shop.count = size; - + script_pushint(st,1); return true; } @@ -14655,21 +14550,21 @@ BUILDIN(npcshopattach) { const char* npcname = script_getstr(st,2); struct npc_data* nd = npc->name2id(npcname); int flag = 1; - + if( script_hasdata(st,3) ) flag = script_getnum(st,3); - - if( !nd || nd->subtype != SHOP ) - { //Not found. + + if( !nd || nd->subtype != SHOP ) { + //Not found. script_pushint(st,0); return true; } - + if (flag) nd->master_nd = ((struct npc_data *)map->id2bl(st->oid)); else nd->master_nd = NULL; - + script_pushint(st,1); return true; } @@ -14677,11 +14572,11 @@ BUILDIN(npcshopattach) { /*========================================== * Returns some values of an item [Lupus] * Price, Weight, etc... - setitemscript(itemID,"{new item bonus script}",[n]); - Where n: - 0 - script - 1 - Equip script - 2 - Unequip script + * setitemscript(itemID,"{new item bonus script}",[n]); + * Where n: + * 0 - script + * 1 - Equip script + * 2 - Unequip script *------------------------------------------*/ BUILDIN(setitemscript) { @@ -14689,13 +14584,13 @@ BUILDIN(setitemscript) const char *new_bonus_script; struct item_data *i_data; struct script_code **dstscript; - - item_id = script_getnum(st,2); + + item_id = script_getnum(st,2); new_bonus_script = script_getstr(st,3); if( script_hasdata(st,4) ) n=script_getnum(st,4); i_data = itemdb->exists(item_id); - + if (!i_data || new_bonus_script==NULL || ( new_bonus_script[0] && new_bonus_script[0]!='{' )) { script_pushint(st,0); return true; @@ -14713,7 +14608,7 @@ BUILDIN(setitemscript) } if(*dstscript) script->free_code(*dstscript); - + *dstscript = new_bonus_script[0] ? script->parse(new_bonus_script, "script_setitemscript", 0, 0) : NULL; script_pushint(st,1); return true; @@ -14733,13 +14628,13 @@ BUILDIN(addmonsterdrop) { struct mob_db *monster; int item_id, rate, i, c = MAX_MOB_DROP; - if( script_isstring(st,2) ) + if( script_isstringtype(st,2) ) monster = mob->db(mob->db_searchname(script_getstr(st,2))); else monster = mob->db(script_getnum(st,2)); if( monster == mob->dummy ) { - if( script_isstring(st,2) ) { + if( script_isstringtype(st,2) ) { ShowError("buildin_addmonsterdrop: invalid mob name: '%s'.\n", script_getstr(st,2)); } else { ShowError("buildin_addmonsterdrop: invalid mob id: '%d'.\n", script_getnum(st,2)); @@ -14793,13 +14688,13 @@ BUILDIN(delmonsterdrop) { struct mob_db *monster; int item_id, i; - if( script_isstring(st,2) ) - monster = mob->db(mob->db_searchname(script_getstr(st,2))); + if( script_isstringtype(st, 2) ) + monster = mob->db(mob->db_searchname(script_getstr(st, 2))); else - monster = mob->db(script_getnum(st,2)); + monster = mob->db(script_getnum(st, 2)); if( monster == mob->dummy ) { - if( script_isstring(st,2) ) { + if( script_isstringtype(st, 2) ) { ShowError("buildin_delmonsterdrop: invalid mob name: '%s'.\n", script_getstr(st,2)); } else { ShowError("buildin_delmonsterdrop: invalid mob id: '%d'.\n", script_getnum(st,2)); @@ -14829,14 +14724,14 @@ BUILDIN(delmonsterdrop) { /*========================================== * Returns some values of a monster [Lupus] * Name, Level, race, size, etc... - getmonsterinfo(monsterID,queryIndex); + * getmonsterinfo(monsterID,queryIndex); *------------------------------------------*/ BUILDIN(getmonsterinfo) { struct mob_db *monster; int mob_id; - - mob_id = script_getnum(st,2); + + mob_id = script_getnum(st,2); if (!mob->db_checkid(mob_id)) { ShowError("buildin_getmonsterinfo: Wrong Monster ID: %i\n", mob_id); if ( !script_getnum(st,3) ) //requested a string @@ -14878,17 +14773,17 @@ BUILDIN(getmonsterinfo) BUILDIN(checkvending) // check vending [Nab4] { TBL_PC *sd = NULL; - + if(script_hasdata(st,2)) sd = map->nick2sd(script_getstr(st,2)); else sd = script->rid2sd(st); - + if(sd) script_pushint(st, sd->state.autotrade ? 2 : sd->state.vending); else script_pushint(st,0); - + return true; } @@ -14896,33 +14791,33 @@ BUILDIN(checkvending) // check vending [Nab4] // check chatting [Marka] BUILDIN(checkchatting) { TBL_PC *sd = NULL; - + if(script_hasdata(st,2)) sd = map->nick2sd(script_getstr(st,2)); else sd = script->rid2sd(st); - + if(sd) script_pushint(st,(sd->chatID != 0)); else script_pushint(st,0); - + return true; } BUILDIN(checkidle) { TBL_PC *sd = NULL; - + if (script_hasdata(st, 2)) sd = map->nick2sd(script_getstr(st, 2)); else sd = script->rid2sd(st); - + if (sd) script_pushint(st, DIFF_TICK32(last_tick, sd->idletime)); // TODO: change this to int64 when we'll support 64 bit script values else script_pushint(st, 0); - + return true; } @@ -14932,25 +14827,25 @@ BUILDIN(searchitem) const char *itemname = script_getstr(st,3); struct item_data *items[MAX_SEARCH]; int count; - + char* name; int32 start; int32 id; int32 i; TBL_PC* sd = NULL; - + if ((items[0] = itemdb->exists(atoi(itemname)))) count = 1; else { count = itemdb->search_name_array(items, ARRAYLENGTH(items), itemname, 0); if (count > MAX_SEARCH) count = MAX_SEARCH; } - + if (!count) { script_pushint(st, 0); return true; } - + if( !data_isreference(data) ) { ShowError("script:searchitem: not a variable\n"); @@ -14958,7 +14853,7 @@ BUILDIN(searchitem) st->state = END; return false;// not a variable } - + id = reference_getid(data); start = reference_getindex(data); name = reference_getname(data); @@ -14969,14 +14864,14 @@ BUILDIN(searchitem) st->state = END; return false;// not supported } - + if( not_server_variable(*name) ) { sd = script->rid2sd(st); if( sd == NULL ) return true;// no player attached } - + if( is_string_variable(name) ) {// string array ShowError("script:searchitem: not an integer array reference\n"); @@ -14984,13 +14879,13 @@ BUILDIN(searchitem) st->state = END; return false;// not supported } - + for( i = 0; i < count; ++start, ++i ) {// Set array void* v = (void*)__64BPTRSIZE((int)items[i]->nameid); script->set_reg(st, sd, reference_uid(id, start), name, v, reference_getref(data)); } - + script_pushint(st, count); return true; } @@ -15063,56 +14958,56 @@ BUILDIN(rid2name) { BUILDIN(pcblockmove) { int id, flag; TBL_PC *sd = NULL; - + id = script_getnum(st,2); flag = script_getnum(st,3); - + if(id) sd = map->id2sd(id); else sd = script->rid2sd(st); - + if(sd) sd->state.blockedmove = flag > 0; - + return true; } BUILDIN(pcfollow) { int id, targetid; TBL_PC *sd = NULL; - - + + id = script_getnum(st,2); targetid = script_getnum(st,3); - + if(id) sd = map->id2sd(id); else sd = script->rid2sd(st); - + if(sd) pc->follow(sd, targetid); - - return true; + + return true; } BUILDIN(pcstopfollow) { int id; TBL_PC *sd = NULL; - - + + id = script_getnum(st,2); - + if(id) sd = map->id2sd(id); else sd = script->rid2sd(st); - + if(sd) pc->stop_following(sd); - + return true; } // <--- [zBuffer] List of player cont commands @@ -15126,7 +15021,7 @@ BUILDIN(pcstopfollow) /// unitwalk(<unit_id>,<map_id>) -> <bool> BUILDIN(unitwalk) { struct block_list* bl; - + bl = map->id2bl(script_getnum(st,2)); if( bl == NULL ) { script_pushint(st, 0); @@ -15144,7 +15039,7 @@ BUILDIN(unitwalk) { int map_id = script_getnum(st,3); script_pushint(st, unit->walktobl(bl,map->id2bl(map_id),65025,1)); } - + return true; } @@ -15156,7 +15051,7 @@ BUILDIN(unitkill) struct block_list* bl = map->id2bl(script_getnum(st,2)); if( bl != NULL ) status_kill(bl); - + return true; } @@ -15171,29 +15066,29 @@ BUILDIN(unitwarp) { short y; struct block_list* bl; const char *mapname; - + unit_id = script_getnum(st,2); mapname = script_getstr(st, 3); x = (short)script_getnum(st,4); y = (short)script_getnum(st,5); - + if (!unit_id) //Warp the script's runner bl = map->id2bl(st->rid); else bl = map->id2bl(unit_id); - + if( strcmp(mapname,"this") == 0 ) mapid = bl?bl->m:-1; else mapid = map->mapname2mapid(mapname); - + if( mapid >= 0 && bl != NULL ) { unit->bl2ud2(bl); // ensure ((TBL_NPC*)bl)->ud is safe to edit script_pushint(st, unit->warp(bl,mapid,x,y,CLR_OUTSIGHT)); } else { script_pushint(st, 0); } - + return true; } @@ -15207,35 +15102,32 @@ BUILDIN(unitwarp) { BUILDIN(unitattack) { struct block_list* unit_bl; struct block_list* target_bl = NULL; - struct script_data* data; int actiontype = 0; - + // get unit unit_bl = map->id2bl(script_getnum(st,2)); if( unit_bl == NULL ) { script_pushint(st, 0); return true; } - - data = script_getdata(st, 3); - script->get_val(st, data); - if( data_isstring(data) ) { - TBL_PC* sd = map->nick2sd(script->conv_str(st, data)); + + if( script_isstringtype(st, 3) ) { + TBL_PC* sd = map->nick2sd(script_getstr(st, 3)); if( sd != NULL ) target_bl = &sd->bl; } else - target_bl = map->id2bl(script->conv_num(st, data)); + target_bl = map->id2bl(script_getnum(st, 3)); // request the attack if( target_bl == NULL ) { script_pushint(st, 0); return true; } - + // get actiontype if( script_hasdata(st,4) ) actiontype = script_getnum(st,4); - + switch( unit_bl->type ) { case BL_PC: @@ -15263,9 +15155,9 @@ BUILDIN(unitattack) { BUILDIN(unitstop) { int unit_id; struct block_list* bl; - + unit_id = script_getnum(st,2); - + bl = map->id2bl(unit_id); if( bl != NULL ) { unit->bl2ud2(bl); // ensure ((TBL_NPC*)bl)->ud is safe to edit @@ -15274,7 +15166,7 @@ BUILDIN(unitstop) { if( bl->type == BL_MOB ) ((TBL_MOB*)bl)->target_id = 0; } - + return true; } @@ -15285,10 +15177,10 @@ BUILDIN(unittalk) { int unit_id; const char* message; struct block_list* bl; - + unit_id = script_getnum(st,2); message = script_getstr(st, 3); - + bl = map->id2bl(unit_id); if( bl != NULL ) { struct StringBuf sbuf; @@ -15299,7 +15191,7 @@ BUILDIN(unittalk) { clif->message(((TBL_PC*)bl)->fd, StrBuf->Value(&sbuf)); StrBuf->Destroy(&sbuf); } - + return true; } @@ -15312,13 +15204,13 @@ BUILDIN(unitemote) { int unit_id; int emotion; struct block_list* bl; - + unit_id = script_getnum(st,2); emotion = script_getnum(st,3); bl = map->id2bl(unit_id); if( bl != NULL ) clif->emotion(bl, emotion); - + return true; } @@ -15332,14 +15224,14 @@ BUILDIN(unitskilluseid) { uint16 skill_lv; int target_id; struct block_list* bl; - + unit_id = script_getnum(st,2); - skill_id = ( script_isstring(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); + skill_id = ( script_isstringtype(st, 3) ? skill->name2id(script_getstr(st, 3)) : script_getnum(st, 3) ); skill_lv = script_getnum(st,4); target_id = ( script_hasdata(st,5) ? script_getnum(st,5) : unit_id ); - + bl = map->id2bl(unit_id); - + if( bl != NULL ) { if( bl->type == BL_NPC ) { if (!((TBL_NPC*)bl)->status.hp) { @@ -15350,7 +15242,7 @@ BUILDIN(unitskilluseid) { } unit->skilluse_id(bl, target_id, skill_id, skill_lv); } - + return true; } @@ -15365,15 +15257,15 @@ BUILDIN(unitskillusepos) { int skill_x; int skill_y; struct block_list* bl; - + unit_id = script_getnum(st,2); - skill_id = ( script_isstring(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); + skill_id = ( script_isstringtype(st, 3) ? skill->name2id(script_getstr(st, 3)) : script_getnum(st, 3) ); skill_lv = script_getnum(st,4); skill_x = script_getnum(st,5); skill_y = script_getnum(st,6); - + bl = map->id2bl(unit_id); - + if( bl != NULL ) { if( bl->type == BL_NPC ) { if (!((TBL_NPC*)bl)->status.hp) { @@ -15384,7 +15276,7 @@ BUILDIN(unitskillusepos) { } unit->skilluse_pos(bl, skill_x, skill_y, skill_id, skill_lv); } - + return true; } @@ -15396,12 +15288,12 @@ BUILDIN(unitskillusepos) { BUILDIN(sleep) { int ticks; - + ticks = script_getnum(st,2); - + // detach the player script->detach_rid(st); - + if( ticks <= 0 ) {// do nothing } @@ -15424,9 +15316,9 @@ BUILDIN(sleep) /// sleep2(<mili secconds>) -> <bool> BUILDIN(sleep2) { int ticks; - + ticks = script_getnum(st,2); - + if( ticks <= 0 ) { // do nothing script_pushint(st, (map->id2sd(st->rid)!=NULL)); @@ -15450,18 +15342,18 @@ BUILDIN(awake) { DBIterator *iter; struct script_state *tst; struct npc_data* nd; - + if( ( nd = npc->name2id(script_getstr(st, 2)) ) == NULL ) { ShowError("awake: NPC \"%s\" not found\n", script_getstr(st, 2)); return false; } - + iter = db_iterator(script->st_db); - + for( tst = dbi_first(iter); dbi_exists(iter); tst = dbi_next(iter) ) { if( tst->oid == nd->bl.id ) { TBL_PC* sd = map->id2sd(tst->rid); - + if( tst->sleep.timer == INVALID_TIMER ) {// already awake ??? continue; } @@ -15470,7 +15362,7 @@ BUILDIN(awake) { tst->state = END; tst->rid = 0; } - + timer->delete(tst->sleep.timer, script->run_timer); tst->sleep.timer = INVALID_TIMER; if(tst->state != RERUNLINE) @@ -15478,9 +15370,9 @@ BUILDIN(awake) { script->run_main(tst); } } - + dbi_destroy(iter); - + return true; } @@ -15493,7 +15385,7 @@ BUILDIN(getvariableofnpc) struct script_data* data; const char* name; struct npc_data* nd; - + data = script_getdata(st,2); if( !data_isreference(data) ) {// Not a reference (aka varaible name) @@ -15503,7 +15395,7 @@ BUILDIN(getvariableofnpc) st->state = END; return false; } - + name = reference_getname(data); if( *name != '.' || name[1] == '@' ) {// not a npc variable @@ -15513,7 +15405,7 @@ BUILDIN(getvariableofnpc) st->state = END; return false; } - + nd = npc->name2id(script_getstr(st,3)); if( nd == NULL || nd->subtype != SCRIPT || nd->u.scr.script == NULL ) {// NPC not found or has no script @@ -15522,7 +15414,7 @@ BUILDIN(getvariableofnpc) st->state = END; return false; } - + script->push_val(st->stack, C_NAME, reference_getuid(data), &nd->u.scr.script->script_vars ); return true; } @@ -15541,56 +15433,56 @@ BUILDIN(warpportal) { int tpy; struct skill_unit_group* group; struct block_list* bl; - + bl = map->id2bl(st->oid); if( bl == NULL ) { ShowError("script:warpportal: npc is needed\n"); return false; } - + spx = script_getnum(st,2); spy = script_getnum(st,3); map_index = mapindex->name2id(script_getstr(st, 4)); tpx = script_getnum(st,5); tpy = script_getnum(st,6); - + if( map_index == 0 ) return true;// map not found - + group = skill->unitsetting(bl, AL_WARP, 4, spx, spy, 0); if( group == NULL ) return true;// failed group->val1 = (group->val1<<16)|(short)0; group->val2 = (tpx<<16) | tpy; group->val3 = map_index; - + return true; } BUILDIN(openmail) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + mail->openmail(sd); - + return true; } BUILDIN(openauction) { TBL_PC* sd; - + sd = script->rid2sd(st); if( sd == NULL ) return true; - + clif->auction_openwindow(sd); - + return true; } @@ -15604,14 +15496,14 @@ BUILDIN(checkcell) { int16 x = script_getnum(st,3); int16 y = script_getnum(st,4); cell_chk type = (cell_chk)script_getnum(st,5); - + if ( m == -1 ) { ShowWarning("checkcell: Attempted to run on unexsitent map '%s', type %d, x/y %d,%d\n",script_getstr(st,2),type,x,y); return true; } - + script_pushint(st, map->getcell(m, x, y, type)); - + return true; } @@ -15628,21 +15520,21 @@ BUILDIN(setcell) { int16 y2 = script_getnum(st,6); cell_t type = (cell_t)script_getnum(st,7); bool flag = (bool)script_getnum(st,8); - + int x,y; - + if ( m == -1 ) { ShowWarning("setcell: Attempted to run on unexistent map '%s', type %d, x1/y1 - %d,%d | x2/y2 - %d,%d\n",script_getstr(st, 2),type,x1,y1,x2,y2); return true; } - + if( x1 > x2 ) swap(x1,x2); if( y1 > y2 ) swap(y1,y2); - + for( y = y1; y <= y2; ++y ) for( x = x1; x <= x2; ++x ) map->list[m].setcell(m, x, y, type, flag); - + return true; } @@ -15653,15 +15545,15 @@ BUILDIN(mercenary_create) { struct map_session_data *sd; int class_, contract_time; - + if( (sd = script->rid2sd(st)) == NULL || sd->md || sd->status.mer_id != 0 ) return true; - + class_ = script_getnum(st,2); - + if( !mercenary->class(class_) ) return true; - + contract_time = script_getnum(st,3); mercenary->create(sd, class_, contract_time); return true; @@ -15670,12 +15562,12 @@ BUILDIN(mercenary_create) BUILDIN(mercenary_heal) { struct map_session_data *sd = script->rid2sd(st); int hp, sp; - + if( sd == NULL || sd->md == NULL ) return true; hp = script_getnum(st,2); sp = script_getnum(st,3); - + status->heal(&sd->md->bl, hp, sp, 0); return true; } @@ -15684,14 +15576,14 @@ BUILDIN(mercenary_sc_start) { struct map_session_data *sd = script->rid2sd(st); enum sc_type type; int tick, val1; - + if( sd == NULL || sd->md == NULL ) return true; - + type = (sc_type)script_getnum(st,2); tick = script_getnum(st,3); val1 = script_getnum(st,4); - + status->change_start(&sd->md->bl, type, 10000, val1, 0, 0, 0, tick, 2); return true; } @@ -15699,10 +15591,10 @@ BUILDIN(mercenary_sc_start) { BUILDIN(mercenary_get_calls) { struct map_session_data *sd = script->rid2sd(st); int guild_id; - + if( sd == NULL ) return true; - + guild_id = script_getnum(st,2); switch( guild_id ) { case ARCH_MERC_GUILD: @@ -15718,20 +15610,20 @@ BUILDIN(mercenary_get_calls) { script_pushint(st,0); break; } - + return true; } BUILDIN(mercenary_set_calls) { struct map_session_data *sd = script->rid2sd(st); int guild_id, value, *calls; - + if( sd == NULL ) return true; - + guild_id = script_getnum(st,2); value = script_getnum(st,3); - + switch( guild_id ) { case ARCH_MERC_GUILD: calls = &sd->status.arch_calls; @@ -15745,20 +15637,20 @@ BUILDIN(mercenary_set_calls) { default: return true; // Invalid Guild } - + *calls += value; *calls = cap_value(*calls, 0, INT_MAX); - + return true; } BUILDIN(mercenary_get_faith) { struct map_session_data *sd = script->rid2sd(st); int guild_id; - + if( sd == NULL ) return true; - + guild_id = script_getnum(st,2); switch( guild_id ) { case ARCH_MERC_GUILD: @@ -15774,20 +15666,20 @@ BUILDIN(mercenary_get_faith) { script_pushint(st,0); break; } - + return true; } BUILDIN(mercenary_set_faith) { struct map_session_data *sd = script->rid2sd(st); int guild_id, value, *calls; - + if( sd == NULL ) return true; - + guild_id = script_getnum(st,2); value = script_getnum(st,3); - + switch( guild_id ) { case ARCH_MERC_GUILD: calls = &sd->status.arch_faith; @@ -15801,12 +15693,12 @@ BUILDIN(mercenary_set_faith) { default: return true; // Invalid Guild } - + *calls += value; *calls = cap_value(*calls, 0, INT_MAX); if( mercenary->get_guild(sd->md) == guild_id ) clif->mercenary_updatestatus(sd,SP_MERCFAITH); - + return true; } @@ -15817,20 +15709,20 @@ BUILDIN(readbook) { struct map_session_data *sd; int book_id, page; - + if( (sd = script->rid2sd(st)) == NULL ) return true; - + book_id = script_getnum(st,2); page = script_getnum(st,3); - + clif->readbook(sd->fd, book_id, page); return true; } -/****************** - Questlog script commands - *******************/ +/**************************** + * Questlog script commands * + ****************************/ BUILDIN(questinfo) { @@ -15843,21 +15735,21 @@ BUILDIN(questinfo) quest_id = script_getnum(st, 2); icon = script_getnum(st, 3); - + #if PACKETVER >= 20120410 if(icon < 0 || (icon > 8 && icon != 9999) || icon == 7) - icon = 9999; // Default to nothing if icon id is invalid. + icon = 9999; // Default to nothing if icon id is invalid. #else if(icon < 0 || icon > 7) icon = 0; else icon = icon + 1; #endif - + qi.quest_id = quest_id; qi.icon = (unsigned char)icon; qi.nd = nd; - + if( script_hasdata(st, 4) ) { color = script_getnum(st, 4); if( color < 0 || color > 3 ) { @@ -15867,12 +15759,12 @@ BUILDIN(questinfo) } qi.color = (unsigned char)color; } - + qi.hasJob = false; - + if(script_hasdata(st, 5)) { job = script_getnum(st, 5); - + if (!pcdb_checkid(job)) ShowError("buildin_questinfo: Nonexistant Job Class.\n"); else { @@ -15880,7 +15772,7 @@ BUILDIN(questinfo) qi.job = (unsigned short)job; } } - + map->add_questinfo(nd->bl.m,&qi); return true; @@ -15914,7 +15806,7 @@ BUILDIN(setquest) { BUILDIN(erasequest) { struct map_session_data *sd = script->rid2sd(st); nullpo_retr(false,sd); - + quest->delete(sd, script_getnum(st, 2)); return true; } @@ -15922,7 +15814,7 @@ BUILDIN(erasequest) { BUILDIN(completequest) { struct map_session_data *sd = script->rid2sd(st); nullpo_retr(false,sd); - + quest->update_status(sd, script_getnum(st, 2), Q_COMPLETE); return true; } @@ -15930,7 +15822,7 @@ BUILDIN(completequest) { BUILDIN(changequest) { struct map_session_data *sd = script->rid2sd(st); nullpo_retr(false,sd); - + quest->change(sd, script_getnum(st, 2),script_getnum(st, 3)); return true; } @@ -15938,14 +15830,14 @@ BUILDIN(changequest) { BUILDIN(checkquest) { struct map_session_data *sd = script->rid2sd(st); enum quest_check_type type = HAVEQUEST; - + nullpo_retr(false,sd); - + if( script_hasdata(st, 3) ) type = (enum quest_check_type)script_getnum(st, 3); - + script_pushint(st, quest->check(sd, script_getnum(st, 2), type)); - + return true; } @@ -15953,7 +15845,7 @@ BUILDIN(showevent) { TBL_PC *sd = script->rid2sd(st); struct npc_data *nd = map->id2nd(st->oid); int icon, color = 0; - + if( sd == NULL || nd == NULL ) return true; @@ -15969,14 +15861,14 @@ BUILDIN(showevent) { #if PACKETVER >= 20120410 if(icon < 0 || (icon > 8 && icon != 9999) || icon == 7) - icon = 9999; // Default to nothing if icon id is invalid. + icon = 9999; // Default to nothing if icon id is invalid. #else if(icon < 0 || icon > 7) icon = 0; else icon = icon + 1; #endif - + clif->quest_show_event(sd, &nd->bl, icon, color); return true; } @@ -15990,17 +15882,17 @@ BUILDIN(waitingroom2bg) { const char *map_name, *ev = "", *dev = ""; int x, y, i, map_index = 0, bg_id, n; struct map_session_data *sd; - + if( script_hasdata(st,7) ) nd = npc->name2id(script_getstr(st,7)); else nd = (struct npc_data *)map->id2bl(st->oid); - + if( nd == NULL || (cd = (struct chat_data *)map->id2bl(nd->chat_id)) == NULL ) { script_pushint(st,0); return true; } - + map_name = script_getstr(st,2); if( strcmp(map_name,"-") != 0 ) { @@ -16011,18 +15903,18 @@ BUILDIN(waitingroom2bg) { return true; } } - + x = script_getnum(st,3); y = script_getnum(st,4); ev = script_getstr(st,5); // Logout Event dev = script_getstr(st,6); // Die Event - + if( (bg_id = bg->create(map_index, x, y, ev, dev)) == 0 ) { // Creation failed script_pushint(st,0); return true; } - + n = cd->users; for( i = 0; i < n && i < MAX_BG_MEMBERS; i++ ) { @@ -16031,7 +15923,7 @@ BUILDIN(waitingroom2bg) { else mapreg->setreg(reference_uid(script->add_str("$@arenamembers"), i), 0); } - + mapreg->setreg(script->add_str("$@arenamembersnum"), i); script_pushint(st,bg_id); return true; @@ -16043,22 +15935,22 @@ BUILDIN(waitingroom2bg_single) { struct chat_data *cd; struct map_session_data *sd; int x, y, map_index, bg_id; - + bg_id = script_getnum(st,2); map_name = script_getstr(st,3); if( (map_index = mapindex->name2id(map_name)) == 0 ) return true; // Invalid Map - + x = script_getnum(st,4); y = script_getnum(st,5); nd = npc->name2id(script_getstr(st,6)); - + if( nd == NULL || (cd = (struct chat_data *)map->id2bl(nd->chat_id)) == NULL || cd->users <= 0 ) return true; - + if( (sd = cd->usersd[0]) == NULL ) return true; - + if( bg->team_join(bg_id, sd) ) { pc->setpos(sd, map_index, x, y, CLR_TELEPORT); @@ -16066,7 +15958,7 @@ BUILDIN(waitingroom2bg_single) { } else script_pushint(st,0); - + return true; } @@ -16074,11 +15966,11 @@ BUILDIN(bg_team_setxy) { struct battleground_data *bgd; int bg_id; - + bg_id = script_getnum(st,2); if( (bgd = bg->team_search(bg_id)) == NULL ) return true; - + bgd->x = script_getnum(st,3); bgd->y = script_getnum(st,4); return true; @@ -16088,7 +15980,7 @@ BUILDIN(bg_warp) { int x, y, map_index, bg_id; const char* map_name; - + bg_id = script_getnum(st,2); map_name = script_getstr(st,3); if( (map_index = mapindex->name2id(map_name)) == 0 ) @@ -16103,7 +15995,7 @@ BUILDIN(bg_monster) { int class_ = 0, x = 0, y = 0, bg_id = 0; const char *str, *mapname, *evt=""; - + bg_id = script_getnum(st,2); mapname = script_getstr(st,3); x = script_getnum(st,4); @@ -16121,17 +16013,17 @@ BUILDIN(bg_monster_set_team) { struct block_list *mbl; int id = script_getnum(st,2), bg_id = script_getnum(st,3); - + if( (mbl = map->id2bl(id)) == NULL || mbl->type != BL_MOB ) return true; md = (TBL_MOB *)mbl; md->bg_id = bg_id; - + mob_stop_attack(md); mob_stop_walking(md, 0); md->target_id = md->attacked_id = 0; clif->charnameack(0, &md->bl); - + return true; } @@ -16140,7 +16032,7 @@ BUILDIN(bg_leave) struct map_session_data *sd = script->rid2sd(st); if( sd == NULL || !sd->bg_id ) return true; - + bg->team_leave(sd,0); return true; } @@ -16159,20 +16051,20 @@ BUILDIN(bg_getareausers) { int i = 0, c = 0; struct battleground_data *bgd = NULL; struct map_session_data *sd; - + bg_id = script_getnum(st,2); str = script_getstr(st,3); - + if( (bgd = bg->team_search(bg_id)) == NULL || (m = map->mapname2mapid(str)) < 0 ) { script_pushint(st,0); return true; } - + x0 = script_getnum(st,4); y0 = script_getnum(st,5); x1 = script_getnum(st,6); y1 = script_getnum(st,7); - + for( i = 0; i < MAX_BG_MEMBERS; i++ ) { if( (sd = bgd->members[i].sd) == NULL ) @@ -16181,7 +16073,7 @@ BUILDIN(bg_getareausers) { continue; c++; } - + script_pushint(st,c); return true; } @@ -16189,14 +16081,14 @@ BUILDIN(bg_getareausers) { BUILDIN(bg_updatescore) { const char *str; int16 m; - + str = script_getstr(st,2); if( (m = map->mapname2mapid(str)) < 0 ) return true; - + map->list[m].bgscore_lion = script_getnum(st,3); map->list[m].bgscore_eagle = script_getnum(st,4); - + clif->bg_updatescore(m); return true; } @@ -16206,13 +16098,13 @@ BUILDIN(bg_get_data) struct battleground_data *bgd; int bg_id = script_getnum(st,2), type = script_getnum(st,3); - + if( (bgd = bg->team_search(bg_id)) == NULL ) { script_pushint(st,0); return true; } - + switch( type ) { case 0: script_pushint(st, bgd->count); break; @@ -16220,7 +16112,7 @@ BUILDIN(bg_get_data) ShowError("script:bg_get_data: unknown data identifier %d\n", type); break; } - + return true; } @@ -16232,7 +16124,7 @@ BUILDIN(instance_create) { const char *name; int owner_id, res; int type = IOT_PARTY; - + name = script_getstr(st, 2); owner_id = script_getnum(st, 3); if( script_hasdata(st,4) ) { @@ -16242,9 +16134,9 @@ BUILDIN(instance_create) { return true; } } - + res = instance->create(owner_id, name, (enum instance_owner_type) type); - if( res == -4 ) { // Already exists + if( res == -4 ) { // Already exists script_pushint(st, -1); return true; } else if( res < 0 ) { @@ -16259,25 +16151,25 @@ BUILDIN(instance_create) { script_pushint(st, -2); return true; } - + script_pushint(st, res); return true; } BUILDIN(instance_destroy) { int instance_id = -1; - + if( script_hasdata(st, 2) ) instance_id = script_getnum(st, 2); else if( st->instance_id >= 0 ) instance_id = st->instance_id; else return true; - + if( !instance->valid(instance_id) ) { ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id); return true; } - + instance->destroy(instance_id); return true; } @@ -16287,22 +16179,22 @@ BUILDIN(instance_attachmap) { int16 m; int instance_id = -1; bool usebasename = false; - + name = script_getstr(st,2); instance_id = script_getnum(st,3); if( script_hasdata(st,4) && script_getnum(st,4) > 0 ) usebasename = true; - + if( script_hasdata(st, 5) ) map_name = script_getstr(st, 5); - + if( (m = instance->add_map(name, instance_id, usebasename, map_name)) < 0 ) { // [Saithis] ShowError("buildin_instance_attachmap: instance creation failed (%s): %d\n", name, m); script_pushconststr(st, ""); return true; } script_pushconststr(st, map->list[m].name); - + return true; } @@ -16310,30 +16202,30 @@ BUILDIN(instance_detachmap) { const char *str; int16 m; int instance_id = -1; - + str = script_getstr(st, 2); if( script_hasdata(st, 3) ) instance_id = script_getnum(st, 3); else if( st->instance_id >= 0 ) instance_id = st->instance_id; else return true; - + if( (m = map->mapname2mapid(str)) < 0 || (m = instance->map2imap(m,instance_id)) < 0 ) { ShowError("buildin_instance_detachmap: Trying to detach invalid map %s\n", str); return true; } - + instance->del_map(m); return true; } BUILDIN(instance_attach) { int instance_id = -1; - + instance_id = script_getnum(st, 2); if( !instance->valid(instance_id) ) return true; - + st->instance_id = instance_id; return true; } @@ -16347,35 +16239,35 @@ BUILDIN(instance_set_timeout) { int progress_timeout, idle_timeout; int instance_id = -1; - + progress_timeout = script_getnum(st, 2); idle_timeout = script_getnum(st, 3); - + if( script_hasdata(st, 4) ) instance_id = script_getnum(st, 4); else if( st->instance_id >= 0 ) instance_id = st->instance_id; else return true; - + if( instance_id >= 0 ) instance->set_timeout(instance_id, progress_timeout, idle_timeout); - + return true; } BUILDIN(instance_init) { int instance_id = script_getnum(st, 2); - + if( !instance->valid(instance_id) ) { ShowError("instance_init: invalid instance id %d.\n",instance_id); return true; } - + if( instance->list[instance_id].state != INSTANCE_IDLE ) { ShowError("instance_init: instance already initialized.\n"); return true; } - + instance->start(instance_id); return true; } @@ -16389,23 +16281,23 @@ BUILDIN(instance_announce) { int fontSize = script_hasdata(st,7) ? script_getnum(st,7) : 12; // default fontSize int fontAlign = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontAlign int fontY = script_hasdata(st,9) ? script_getnum(st,9) : 0; // default fontY - + int i; - + if( instance_id == -1 ) { if( st->instance_id >= 0 ) instance_id = st->instance_id; else return true; } - + if( !instance->valid(instance_id) ) return true; - + for( i = 0; i < instance->list[instance_id].num_map; i++ ) map->foreachinmap(script->buildin_announce_sub, instance->list[instance_id].map[i], BL_PC, mes, strlen(mes)+1, flag&BC_COLOR_MASK, fontColor, fontType, fontSize, fontAlign, fontY); - + return true; } @@ -16413,39 +16305,39 @@ BUILDIN(instance_npcname) { const char *str; int instance_id = -1; struct npc_data *nd; - + str = script_getstr(st, 2); if( script_hasdata(st, 3) ) instance_id = script_getnum(st, 3); else if( st->instance_id >= 0 ) instance_id = st->instance_id; - + if( instance_id >= 0 && (nd = npc->name2id(str)) != NULL ) { static char npcname[NAME_LENGTH]; snprintf(npcname, sizeof(npcname), "dup_%d_%d", instance_id, nd->bl.id); - script_pushconststr(st,npcname); + script_pushconststr(st,npcname); } else { ShowError("script:instance_npcname: invalid instance NPC (instance_id: %d, NPC name: \"%s\".)\n", instance_id, str); st->state = END; return false; } - + return true; } BUILDIN(has_instance) { struct map_session_data *sd; - const char *str; + const char *str; int16 m; int instance_id = -1; - - str = script_getstr(st, 2); - + + str = script_getstr(st, 2); + if( (m = map->mapname2mapid(str)) < 0 ) { script_pushconststr(st, ""); return true; } - + if( script_hasdata(st, 3) ) instance_id = script_getnum(st, 3); else if( st->instance_id >= 0 ) @@ -16487,12 +16379,12 @@ BUILDIN(has_instance) { instance_id = sd->guild->instance[i]; } } - + if( !instance->valid(instance_id) || (m = instance->map2imap(m, instance_id)) < 0 ) { script_pushconststr(st, ""); return true; } - + script_pushconststr(st, map->list[m].name); return true; } @@ -16501,9 +16393,9 @@ int buildin_instance_warpall_sub(struct block_list *bl,va_list ap) { int map_index = va_arg(ap,int); int x = va_arg(ap,int); int y = va_arg(ap,int); - + pc->setpos(sd,map_index,x,y,CLR_TELEPORT); - + return 0; } BUILDIN(instance_warpall) { @@ -16512,23 +16404,23 @@ BUILDIN(instance_warpall) { const char *mapn; int x, y; int map_index; - + mapn = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); - + if( script_hasdata(st,5) ) instance_id = script_getnum(st,5); else if( st->instance_id >= 0 ) instance_id = st->instance_id; else return true; - + if( (m = map->mapname2mapid(mapn)) < 0 || (map->list[m].flag.src4instance && (m = instance->mapid2imapid(m, instance_id)) < 0) ) return true; - + map_index = map_id2index(m); - + map->foreachininstance(script->buildin_instance_warpall_sub, instance_id, BL_PC,map_index,x,y); return true; @@ -16548,46 +16440,46 @@ BUILDIN(instance_check_party) { struct map_session_data *pl_sd; int amount, min, max, i, party_id, c = 0; struct party_data *p = NULL; - + amount = script_hasdata(st,3) ? script_getnum(st,3) : 1; // Amount of needed Partymembers for the Instance. min = script_hasdata(st,4) ? script_getnum(st,4) : 1; // Minimum Level needed to join the Instance. max = script_hasdata(st,5) ? script_getnum(st,5) : MAX_LEVEL; // Maxium Level allowed to join the Instance. - - if( min < 1 || min > MAX_LEVEL){ + + if( min < 1 || min > MAX_LEVEL) { ShowError("instance_check_party: Invalid min level, %d\n", min); return true; - } else if( max < 1 || max > MAX_LEVEL){ + } else if( max < 1 || max > MAX_LEVEL) { ShowError("instance_check_party: Invalid max level, %d\n", max); return true; } - + if( script_hasdata(st,2) ) party_id = script_getnum(st,2); else return true; - - if( !(p = party->search(party_id)) ){ + + if( !(p = party->search(party_id)) ) { script_pushint(st, 0); // Returns false if party does not exist. return true; } - + for( i = 0; i < MAX_PARTY; i++ ) if( (pl_sd = p->data[i].sd) ) - if(map->id2bl(pl_sd->bl.id)){ - if(pl_sd->status.base_level < min){ + if(map->id2bl(pl_sd->bl.id)) { + if(pl_sd->status.base_level < min) { script_pushint(st, 0); return true; - }else if(pl_sd->status.base_level > max){ + } else if(pl_sd->status.base_level > max) { script_pushint(st, 0); return true; } c++; } - - if(c < amount){ + + if(c < amount) { script_pushint(st, 0); // Not enough Members in the Party to join Instance. - }else + } else script_pushint(st, 1); - + return true; } @@ -16600,53 +16492,53 @@ BUILDIN(setfont) int font = script_getnum(st,2); if( sd == NULL ) return true; - + if( sd->status.font != font ) sd->status.font = font; else sd->status.font = 0; - + clif->font(sd); return true; } int buildin_mobuseskill_sub(struct block_list *bl,va_list ap) { - TBL_MOB* md = (TBL_MOB*)bl; + TBL_MOB* md = (TBL_MOB*)bl; struct block_list *tbl; - int mobid = va_arg(ap,int); - uint16 skill_id = va_arg(ap,int); - uint16 skill_lv = va_arg(ap,int); - int casttime = va_arg(ap,int); - int cancel = va_arg(ap,int); - int emotion = va_arg(ap,int); - int target = va_arg(ap,int); - + int mobid = va_arg(ap,int); + uint16 skill_id = va_arg(ap,int); + uint16 skill_lv = va_arg(ap,int); + int casttime = va_arg(ap,int); + int cancel = va_arg(ap,int); + int emotion = va_arg(ap,int); + int target = va_arg(ap,int); + if( md->class_ != mobid ) return 0; - + // 0:self, 1:target, 2:master, default:random switch( target ) { - case 0: tbl = map->id2bl(md->bl.id); break; - case 1: tbl = map->id2bl(md->target_id); break; - case 2: tbl = map->id2bl(md->master_id); break; - default:tbl = battle->get_enemy(&md->bl, DEFAULT_ENEMY_TYPE(md),skill->get_range2(&md->bl, skill_id, skill_lv)); break; + case 0: tbl = map->id2bl(md->bl.id); break; + case 1: tbl = map->id2bl(md->target_id); break; + case 2: tbl = map->id2bl(md->master_id); break; + default: tbl = battle->get_enemy(&md->bl, DEFAULT_ENEMY_TYPE(md),skill->get_range2(&md->bl, skill_id, skill_lv)); break; } - + if( !tbl ) return 0; - + if( md->ud.skilltimer != INVALID_TIMER ) // Cancel the casting skill. unit->skillcastcancel(bl,0); - + if( skill->get_casttype(skill_id) == CAST_GROUND ) unit->skilluse_pos2(&md->bl, tbl->x, tbl->y, skill_id, skill_lv, casttime, cancel); else unit->skilluse_id2(&md->bl, tbl->id, skill_id, skill_lv, casttime, cancel); - + clif->emotion(&md->bl, emotion); - + return 0; } /*========================================== @@ -16656,27 +16548,27 @@ BUILDIN(areamobuseskill) { struct block_list center; int16 m; int range,mobid,skill_id,skill_lv,casttime,emotion,target,cancel; - + if( (m = map->mapname2mapid(script_getstr(st,2))) < 0 ) { ShowError("areamobuseskill: invalid map name.\n"); return true; } - + if( map->list[m].flag.src4instance && st->instance_id >= 0 && (m = instance->mapid2imapid(m, st->instance_id)) < 0 ) return true; - + center.m = m; center.x = script_getnum(st,3); center.y = script_getnum(st,4); range = script_getnum(st,5); mobid = script_getnum(st,6); - skill_id = ( script_isstring(st,7) ? skill->name2id(script_getstr(st,7)) : script_getnum(st,7) ); + skill_id = ( script_isstringtype(st, 7) ? skill->name2id(script_getstr(st, 7)) : script_getnum(st, 7) ); skill_lv = script_getnum(st,8); casttime = script_getnum(st,9); cancel = script_getnum(st,10); emotion = script_getnum(st,11); target = script_getnum(st,12); - + map->foreachinrange(script->buildin_mobuseskill_sub, ¢er, range, BL_MOB, mobid, skill_id, skill_lv, casttime, cancel, emotion, target); return true; } @@ -16687,21 +16579,21 @@ BUILDIN(progressbar) struct map_session_data * sd = script->rid2sd(st); const char * color; unsigned int second; - + if( !st || !sd ) return true; - + st->state = STOP; - + color = script_getstr(st,2); second = script_getnum(st,3); - + sd->progressbar.npc_id = st->oid; sd->progressbar.timeout = timer->gettick() + second*1000; sd->state.workinprogress = 3; - + clif->progressbar(sd, (unsigned int)strtoul(color, (char **)NULL, 0), second); - return true; + return true; } BUILDIN(pushpc) @@ -16709,23 +16601,23 @@ BUILDIN(pushpc) uint8 dir; int cells, dx, dy; struct map_session_data* sd; - + if((sd = script->rid2sd(st))==NULL) { return true; } - + dir = script_getnum(st,2); cells = script_getnum(st,3); - + if(dir>7) { ShowWarning("buildin_pushpc: Invalid direction %d specified.\n", dir); script->reportsrc(st); - + dir%= 8; // trim spin-over } - + if(!cells) {// zero distance return true; @@ -16735,10 +16627,10 @@ BUILDIN(pushpc) dir = (dir+4)%8; // turn around cells = -cells; } - + dx = dirx[dir]; dy = diry[dir]; - + unit->blown(&sd->bl, dx, dy, cells, 0); return true; } @@ -16749,11 +16641,11 @@ BUILDIN(pushpc) BUILDIN(buyingstore) { struct map_session_data* sd; - + if( ( sd = script->rid2sd(st) ) == NULL ) { return true; } - + buyingstore->setup(sd, script_getnum(st,2)); return true; } @@ -16766,27 +16658,27 @@ BUILDIN(searchstores) unsigned short effect; unsigned int uses; struct map_session_data* sd; - + if( ( sd = script->rid2sd(st) ) == NULL ) { return true; } - + uses = script_getnum(st,2); effect = script_getnum(st,3); - + if( !uses ) { ShowError("buildin_searchstores: Amount of uses cannot be zero.\n"); return false; } - + if( effect > 1 ) { ShowError("buildin_searchstores: Invalid effect id %hu, specified.\n", effect); return false; } - + searchstore->open(sd, uses, effect); return true; } @@ -16797,25 +16689,25 @@ BUILDIN(showdigit) unsigned int type = 0; int value; struct map_session_data* sd; - + if( ( sd = script->rid2sd(st) ) == NULL ) { return true; } - + value = script_getnum(st,2); - + if( script_hasdata(st,3) ) { type = script_getnum(st,3); - + if( type > 3 ) { ShowError("buildin_showdigit: Invalid type %u.\n", type); return false; } } - + clif->showdigit(sd, (unsigned char)type, value); return true; } @@ -16856,7 +16748,7 @@ BUILDIN(checkdragon) { BUILDIN(setdragon) { TBL_PC* sd; int color = script_hasdata(st,2) ? script_getnum(st,2) : 0; - + if( (sd = script->rid2sd(st)) == NULL ) return true; if( !pc->checkskill(sd,RK_DRAGONTRAINING) || (sd->class_&MAPID_THIRDMASK) != MAPID_RUNE_KNIGHT ) @@ -16868,10 +16760,10 @@ BUILDIN(setdragon) { unsigned int option = OPTION_DRAGON1; if( color ) { option = ( color == 1 ? OPTION_DRAGON1 : - color == 2 ? OPTION_DRAGON2 : - color == 3 ? OPTION_DRAGON3 : - color == 4 ? OPTION_DRAGON4 : - color == 5 ? OPTION_DRAGON5 : 0); + color == 2 ? OPTION_DRAGON2 : + color == 3 ? OPTION_DRAGON3 : + color == 4 ? OPTION_DRAGON4 : + color == 5 ? OPTION_DRAGON5 : 0); if( !option ) { ShowWarning("script_setdragon: Unknown Color %d used; changing to green (1)\n",color); option = OPTION_DRAGON1; @@ -16907,10 +16799,10 @@ BUILDIN(setmounting) { TBL_PC* sd; if( (sd = script->rid2sd(st)) == NULL ) return true; - if( sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR) ){ + if( sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR) ) { clif->msgtable(sd->fd, 0X78b); script_pushint(st,0);//can't mount with one of these - }else { + } else { if( sd->sc.data[SC_ALL_RIDING] ) status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER); else @@ -16925,16 +16817,16 @@ BUILDIN(setmounting) { **/ BUILDIN(getargcount) { struct script_retinfo* ri; - + if( st->stack->defsp < 1 || st->stack->stack_data[st->stack->defsp - 1].type != C_RETINFO ) { ShowError("script:getargcount: used out of function or callsub label!\n"); st->state = END; return false; } ri = st->stack->stack_data[st->stack->defsp - 1].u.ri; - + script_pushint(st, ri->nargs); - + return true; } /** @@ -16942,40 +16834,39 @@ BUILDIN(getargcount) { **/ BUILDIN(getcharip) { struct map_session_data* sd = NULL; - + /* check if a character name is specified */ if( script_hasdata(st, 2) ) { - if (script_isstring(st, 2)) + if (script_isstringtype(st, 2)) { sd = map->nick2sd(script_getstr(st, 2)); - else if (script_isint(st, 2) || script_getnum(st, 2)) { - int id; - id = script_getnum(st, 2); + } else { + int id = script_getnum(st, 2); sd = (map->id2sd(id) ? map->id2sd(id) : map->charid2sd(id)); } - } - else + } else { sd = script->rid2sd(st); - + } + /* check for sd and IP */ if (!sd || !session[sd->fd]->client_addr) { script_pushconststr(st, ""); return true; } - + /* return the client ip_addr converted for output */ if (sd && sd->fd && session[sd->fd]) { /* initiliaze */ const char *ip_addr = NULL; uint32 ip; - + /* set ip, ip_addr and convert to ip and push str */ ip = session[sd->fd]->client_addr; ip_addr = ip2str(ip, NULL); script_pushstrcopy(st, ip_addr); } - + return true; } /** @@ -16983,12 +16874,12 @@ BUILDIN(getcharip) { **/ BUILDIN(is_function) { const char* str = script_getstr(st,2); - + if( strdb_exists(script->userfunc_db, str) ) script_pushint(st,1); else script_pushint(st,0); - + return true; } /** @@ -16996,35 +16887,35 @@ BUILDIN(is_function) { **/ BUILDIN(get_revision) { const char *svn = get_svn_revision(); - + if ( svn[0] != HERC_UNKNOWN_VER ) script_pushint(st,atoi(svn)); else script_pushint(st,-1);//unknown - + return true; } /** * freeloop(<toggle>) -> toggles this script instance's looping-check ability **/ BUILDIN(freeloop) { - + if( script_getnum(st,2) ) st->freeloop = 1; else st->freeloop = 0; - + script_pushint(st, st->freeloop); - + return true; } BUILDIN(sit) { struct map_session_data *sd = NULL; - + if (script_hasdata(st, 2)) sd = map->nick2sd(script_getstr(st, 2)); - + if (sd == NULL) sd = script->rid2sd(st); @@ -17039,13 +16930,13 @@ BUILDIN(sit) { BUILDIN(stand) { struct map_session_data *sd = NULL; - + if (script_hasdata(st, 2)) sd = map->nick2sd(script_getstr(st, 2)); - + if (sd == NULL) sd = script->rid2sd(st); - + if (pc_issit(sd)) { pc->setstand(sd); @@ -17057,10 +16948,10 @@ BUILDIN(stand) { BUILDIN(issit) { struct map_session_data *sd = NULL; - + if (script_hasdata(st, 2)) sd = map->nick2sd(script_getstr(st, 2)); - + if (sd == NULL) sd = script->rid2sd(st); @@ -17080,21 +16971,21 @@ BUILDIN(bindatcmd) { int i, group_lv = 0, group_lv_char = 99; bool log = false; bool create = false; - + atcmd = script_getstr(st,2); eventName = script_getstr(st,3); - + if( *atcmd == atcommand->at_symbol || *atcmd == atcommand->char_symbol ) atcmd++; - + if( script_hasdata(st,4) ) group_lv = script_getnum(st,4); if( script_hasdata(st,5) ) group_lv_char = script_getnum(st,5); if( script_hasdata(st,6) ) log = script_getnum(st,6) ? true : false; - + if( atcommand->binding_count == 0 ) { CREATE(atcommand->binding,struct atcmd_binding_data*,1); - + create = true; } else { ARR_FIND(0, atcommand->binding_count, i, strcmp(atcommand->binding[i]->command,atcmd) == 0); @@ -17106,39 +16997,39 @@ BUILDIN(bindatcmd) { } else create = true; } - + if( create ) { i = atcommand->binding_count; - + if( atcommand->binding_count++ != 0 ) RECREATE(atcommand->binding,struct atcmd_binding_data*,atcommand->binding_count); - + CREATE(atcommand->binding[i],struct atcmd_binding_data,1); - + safestrncpy(atcommand->binding[i]->command, atcmd, 50); safestrncpy(atcommand->binding[i]->npc_event, eventName, 50); atcommand->binding[i]->group_lv = group_lv; atcommand->binding[i]->group_lv_char = group_lv_char; atcommand->binding[i]->log = log; } - + return true; } BUILDIN(unbindatcmd) { const char* atcmd; int i = 0; - + atcmd = script_getstr(st, 2); - + if( *atcmd == atcommand->at_symbol || *atcmd == atcommand->char_symbol ) atcmd++; - + if( atcommand->binding_count == 0 ) { script_pushint(st, 0); return true; } - + ARR_FIND(0, atcommand->binding_count, i, strcmp(atcommand->binding[i]->command, atcmd) == 0); if( i < atcommand->binding_count ) { int cursor = 0; @@ -17148,21 +17039,21 @@ BUILDIN(unbindatcmd) { for( i = 0, cursor = 0; i < atcommand->binding_count; i++ ) { if( atcommand->binding[i] == NULL ) continue; - + if( cursor != i ) { memmove(&atcommand->binding[cursor], &atcommand->binding[i], sizeof(struct atcmd_binding_data*)); } - + cursor++; } - + if( (atcommand->binding_count = cursor) == 0 ) aFree(atcommand->binding); - + script_pushint(st, 1); } else script_pushint(st, 0);/* not found */ - + return true; } @@ -17170,9 +17061,9 @@ BUILDIN(useatcmd) { TBL_PC *sd, *dummy_sd = NULL; int fd; const char* cmd; - + cmd = script_getstr(st,2); - + if( st->rid ) { sd = script->rid2sd(st); fd = sd->fd; @@ -17180,7 +17071,7 @@ BUILDIN(useatcmd) { // Use a dummy character. sd = dummy_sd = pc->get_dummy_sd(); fd = 0; - + if( st->oid ) { struct block_list* bl = map->id2bl(st->oid); memcpy(&sd->bl, bl, sizeof(struct block_list)); @@ -17188,14 +17079,14 @@ BUILDIN(useatcmd) { safestrncpy(sd->status.name, ((TBL_NPC*)bl)->name, NAME_LENGTH); } } - + // compatibility with previous implementation (deprecated!) if( cmd[0] != atcommand->at_symbol ) { cmd += strlen(sd->status.name); while( *cmd != atcommand->at_symbol && *cmd != 0 ) cmd++; } - + atcommand->parse(fd, sd, cmd, 1); if (dummy_sd) aFree(dummy_sd); return true; @@ -17204,9 +17095,9 @@ BUILDIN(useatcmd) { BUILDIN(checkre) { int num; - + num=script_getnum(st,2); - switch(num){ + switch(num) { case 0: #ifdef RENEWAL script_pushint(st, 1); @@ -17269,7 +17160,7 @@ BUILDIN(getrandgroupitem) { struct map_session_data *sd = NULL; int nameid = script_getnum(st, 2); int count = script_getnum(st, 3); - + if( !(data = itemdb->exists(nameid)) ) { ShowWarning("buildin_getrandgroupitem: unknown item id %d\n",nameid); script_pushint(st, 1); @@ -17285,19 +17176,19 @@ BUILDIN(getrandgroupitem) { } else { int i, get_count, flag; struct item it; - + memset(&it,0,sizeof(it)); nameid = itemdb->group_item(data->group); it.nameid = nameid; it.identify = itemdb->isidentified(nameid); - + if (!itemdb->isstackable(nameid)) get_count = 1; else get_count = count; - + for (i = 0; i < count; i += get_count) { // if not pet egg if (!pet->create_egg(sd, nameid)) { @@ -17308,10 +17199,10 @@ BUILDIN(getrandgroupitem) { } } } - + script_pushint(st, 0); } - + return true; } @@ -17320,7 +17211,7 @@ BUILDIN(getrandgroupitem) { int script_cleanfloor_sub(struct block_list *bl, va_list ap) { nullpo_ret(bl); map->clearflooritem(bl); - + return 0; } @@ -17328,12 +17219,12 @@ BUILDIN(cleanmap) { const char *mapname; int16 m = -1; int16 x0 = 0, y0 = 0, x1 = 0, y1 = 0; - + mapname = script_getstr(st, 2); m = map->mapname2mapid(mapname); if ( m == -1 ) return false; - + if ((script_lastdata(st) - 2) < 4) { map->foreachinmap(script->cleanfloor_sub, m, BL_ITEM); } else { @@ -17348,7 +17239,7 @@ BUILDIN(cleanmap) { return false; } } - + return true; } /* Cast a skill on the attached player. @@ -17361,14 +17252,14 @@ BUILDIN(npcskill) { unsigned int npc_level; struct npc_data *nd; struct map_session_data *sd; - - skill_id = script_isstring(st, 2) ? skill->name2id(script_getstr(st, 2)) : script_getnum(st, 2); + + skill_id = script_isstringtype(st, 2) ? skill->name2id(script_getstr(st, 2)) : script_getnum(st, 2); skill_level = script_getnum(st, 3); stat_point = script_getnum(st, 4); npc_level = script_getnum(st, 5); sd = script->rid2sd(st); nd = (struct npc_data *)map->id2bl(sd->npc_id); - + if (stat_point > battle_config.max_third_parameter) { ShowError("npcskill: stat point exceeded maximum of %d.\n",battle_config.max_third_parameter ); return false; @@ -17380,22 +17271,22 @@ BUILDIN(npcskill) { if (sd == NULL || nd == NULL) { //ain't possible, but I don't trust people. return false; } - + nd->level = npc_level; nd->stat_point = stat_point; - + if (!nd->status.hp) { status_calc_npc(nd, SCO_FIRST); } else { status_calc_npc(nd, SCO_NONE); } - + if (skill->get_inf(skill_id)&INF_GROUND_SKILL) { unit->skilluse_pos(&nd->bl, sd->bl.x, sd->bl.y, skill_id, skill_level); } else { unit->skilluse_id(&nd->bl, sd->bl.id, skill_id, skill_level); } - + return true; } @@ -17407,33 +17298,33 @@ BUILDIN(montransform) { struct block_list* bl; char msg[CHAT_SIZE_MAX]; int mob_id, val1, val2, val3, val4; - + if( (bl = map->id2bl(st->rid)) == NULL ) return true; - - if( script_isstring(st, 2) ) + + if( script_isstringtype(st, 2) ) { mob_id = mob->db_searchname(script_getstr(st, 2)); - else{ + } else { mob_id = mob->db_checkid(script_getnum(st, 2)); } - tick = script_getnum(st, 3); - type = (sc_type)script_getnum(st, 4); - val1 = val2 = val3 = val4 = 0; - if( mob_id == 0 ) { - if( script_isstring(st,2) ) + if( script_isstringtype(st, 2) ) ShowWarning("buildin_montransform: Attempted to use non-existing monster '%s'.\n", script_getstr(st, 2)); else ShowWarning("buildin_montransform: Attempted to use non-existing monster of ID '%d'.\n", script_getnum(st, 2)); return false; } - - if( !(type > SC_NONE && type < SC_MAX) ){ + + tick = script_getnum(st, 3); + type = (sc_type)script_getnum(st, 4); + val1 = val2 = val3 = val4 = 0; + + if( !(type > SC_NONE && type < SC_MAX) ) { ShowWarning("buildin_montransform: Unsupported status change id %d\n", type); return false; } - + if (script_hasdata(st, 5)) val1 = script_getnum(st, 5); @@ -17446,18 +17337,19 @@ BUILDIN(montransform) { if (script_hasdata(st, 8)) val4 = script_getnum(st, 8); - if( tick != 0 ){ + if( tick != 0 ) { struct map_session_data *sd = map->id2sd(bl->id); struct mob_db *monster = mob->db(mob_id); - if( !sd ) return true; + if( !sd ) + return true; - if( battle_config.mon_trans_disable_in_gvg && map_flag_gvg2(sd->bl.m) ){ + if( battle_config.mon_trans_disable_in_gvg && map_flag_gvg2(sd->bl.m) ) { clif->message(sd->fd, msg_txt(1488)); // Transforming into monster is not allowed in Guild Wars. return true; } - if( sd->disguise != -1 ){ + if( sd->disguise != -1 ) { clif->message(sd->fd, msg_txt(1486)); // Cannot transform into monster while in disguise. return true; } @@ -17479,19 +17371,19 @@ struct hQueue *script_hqueue_get(int idx) { int script_hqueue_create(void) { int idx = script->hqs; int i; - + for(i = 0; i < script->hqs; i++) { if( script->hq[i].size == -1 ) { break; } } - + if( i == script->hqs ) { RECREATE(script->hq, struct hQueue, ++script->hqs); script->hq[ idx ].item = NULL; } else idx = i; - + script->hq[ idx ].id = idx; script->hq[ idx ].size = 0; script->hq[ idx ].items = 0; @@ -17510,14 +17402,14 @@ BUILDIN(queue) { /* returns queue length */ BUILDIN(queuesize) { int idx = script_getnum(st, 2); - + if( idx < 0 || idx >= script->hqs || script->hq[idx].size == -1 ) { ShowWarning("buildin_queuesize: unknown queue id %d\n",idx); script_pushint(st, 0); } else { script_pushint(st, script->hq[ idx ].items); } - + return true; } bool script_hqueue_add(int idx, int var) { @@ -17527,24 +17419,24 @@ bool script_hqueue_add(int idx, int var) { } else { struct map_session_data *sd; int i; - + for(i = 0; i < script->hq[idx].size; i++) { if( script->hq[idx].item[i] == var ) { return true; } } - + if( i == script->hq[idx].size ) { - + for(i = 0; i < script->hq[idx].size; i++) { if( script->hq[idx].item[i] == 0 ) { break; } } - + if( i == script->hq[idx].size ) RECREATE(script->hq[idx].item, int, ++script->hq[idx].size); - + script->hq[idx].item[i] = var; script->hq[idx].items++; if( var >= START_ACCOUNT_NUM && (sd = map->id2sd(var)) ) { @@ -17553,13 +17445,13 @@ bool script_hqueue_add(int idx, int var) { break; } } - + if( i == sd->queues_count ) RECREATE(sd->queues, int, ++sd->queues_count); - + sd->queues[i] = idx; } - + } } return false; @@ -17569,9 +17461,9 @@ bool script_hqueue_add(int idx, int var) { BUILDIN(queueadd) { int idx = script_getnum(st, 2); int var = script_getnum(st, 3); - + script_pushint(st,script->queue_add(idx,var)?1:0); - + return true; } bool script_hqueue_remove(int idx, int var) { @@ -17580,30 +17472,30 @@ bool script_hqueue_remove(int idx, int var) { return true; } else { int i; - + for(i = 0; i < script->hq[idx].size; i++) { if( script->hq[idx].item[i] == var ) { break; } } - + if( i != script->hq[idx].size ) { struct map_session_data *sd; - + script->hq[idx].item[i] = -1; script->hq[idx].items--; - + if( var >= START_ACCOUNT_NUM && (sd = map->id2sd(var)) ) { for(i = 0; i < sd->queues_count; i++) { if( sd->queues[i] == idx ) { break; } } - + if( i != sd->queues_count ) sd->queues[i] = -1; } - + } } return false; @@ -17615,7 +17507,7 @@ BUILDIN(queueremove) { int var = script_getnum(st, 3); script_pushint(st, script->queue_remove(idx,var)?1:0); - + return true; } @@ -17626,7 +17518,7 @@ BUILDIN(queueremove) { BUILDIN(queueopt) { int idx = script_getnum(st, 2); int var = script_getnum(st, 3); - + if( idx < 0 || idx >= script->hqs || script->hq[idx].size == -1 ) { ShowWarning("buildin_queueopt: unknown queue id %d\n",idx); script_pushint(st, 1); @@ -17659,7 +17551,7 @@ BUILDIN(queueopt) { break; } } - + return true; } bool script_hqueue_del(int idx) { @@ -17669,7 +17561,7 @@ bool script_hqueue_del(int idx) { } else { struct map_session_data *sd; int i; - + for(i = 0; i < script->hq[idx].size; i++) { if( script->hq[idx].item[i] >= START_ACCOUNT_NUM && (sd = map->id2sd(script->hq[idx].item[i])) ) { int j; @@ -17678,13 +17570,13 @@ bool script_hqueue_del(int idx) { break; } } - + if( j != sd->queues_count ) sd->queues[j] = -1; } script->hq[idx].item[i] = 0; } - + script->hq[idx].size = -1; script->hq[idx].items = 0; } @@ -17694,9 +17586,9 @@ bool script_hqueue_del(int idx) { /* deletes queue of id .@queue_id, returns 1 if id not found, 0 otherwise */ BUILDIN(queuedel) { int idx = script_getnum(st, 2); - + script_pushint(st,script->queue_del(idx)?1:0); - + return true; } void script_hqueue_clear(int idx) { @@ -17706,7 +17598,7 @@ void script_hqueue_clear(int idx) { } else { struct map_session_data *sd; int i, j; - + for(i = 0; i < script->hq[idx].size; i++) { if( script->hq[idx].item[i] > 0 ) { @@ -17716,7 +17608,7 @@ void script_hqueue_clear(int idx) { break; } } - + if( j != sd->queues_count ) sd->queues[j] = -1; } @@ -17734,37 +17626,37 @@ BUILDIN(queueiterator) { struct hQueue *queue = NULL; int idx = script->hqis; int i; - + if( qid < 0 || qid >= script->hqs || script->hq[qid].size == -1 || !(queue = script->queue(qid)) ) { ShowWarning("queueiterator: invalid queue id %d\n",qid); return true; } - + /* what if queue->size is 0? (iterating a empty queue?) */ if( queue->size <= 0 ) { ShowWarning("queueiterator: attempting to iterate on on empty queue id %d!\n",qid); return true; } - + for(i = 0; i < script->hqis; i++) { if( script->hqi[i].items == -1 ) { break; } } - + if( i == script->hqis ) { RECREATE(script->hqi, struct hQueueIterator, ++script->hqis); script->hqi[ idx ].item = NULL; } else idx = i; - + RECREATE(script->hqi[ idx ].item, int, queue->size); memcpy(script->hqi[idx].item, queue->item, sizeof(int)*queue->size); - + script->hqi[ idx ].items = queue->size; script->hqi[ idx ].pos = 0; - + script_pushint(st,idx); return true; } @@ -17772,7 +17664,7 @@ BUILDIN(queueiterator) { /* returns next/first member in the iterator, 0 if none */ BUILDIN(qiget) { int idx = script_getnum(st, 2); - + if( idx < 0 || idx >= script->hqis ) { ShowWarning("buildin_qiget: unknown queue iterator id %d\n",idx); script_pushint(st, 0); @@ -17789,7 +17681,7 @@ BUILDIN(qiget) { /* returns 1:0 if there is a next member in the iterator */ BUILDIN(qicheck) { int idx = script_getnum(st, 2); - + if( idx < 0 || idx >= script->hqis ) { ShowWarning("buildin_qicheck: unknown queue iterator id %d\n",idx); script_pushint(st, 0); @@ -17798,13 +17690,13 @@ BUILDIN(qicheck) { } else { script_pushint(st, 1); } - + return true; } /* Queue Iterator Check */ BUILDIN(qiclear) { int idx = script_getnum(st, 2); - + if( idx < 0 || idx >= script->hqis ) { ShowWarning("buildin_qiclear: unknown queue iterator id %d\n",idx); script_pushint(st, 1); @@ -17812,7 +17704,7 @@ BUILDIN(qiclear) { script->hqi[idx].items = -1; script_pushint(st, 0); } - + return true; } /** @@ -17833,7 +17725,7 @@ BUILDIN(packageitem) { script_pushint(st, 1); return true; } - + if( !(data = itemdb->exists(nameid)) ) { ShowWarning("buildin_packageitem: unknown item id %d\n",nameid); script_pushint(st, 1); @@ -17847,7 +17739,7 @@ BUILDIN(packageitem) { itemdb->package_item(sd,data->package); script_pushint(st, 0); } - + return true; } /* New Battlegrounds Stuff */ @@ -17856,7 +17748,7 @@ BUILDIN(packageitem) { BUILDIN(bg_create_team) { const char *map_name, *ev = "", *dev = "";//ev and dev will be dropped. int x, y, map_index = 0, bg_id; - + map_name = script_getstr(st,2); if( strcmp(map_name,"-") != 0 ) { map_index = mapindex->name2id(map_name); @@ -17865,15 +17757,15 @@ BUILDIN(bg_create_team) { return true; } } - + x = script_getnum(st,3); y = script_getnum(st,4); - + if( (bg_id = bg->create(map_index, x, y, ev, dev)) == 0 ) { // Creation failed script_pushint(st,-1); } else script_pushint(st,bg_id); - + return true; } @@ -17883,28 +17775,28 @@ BUILDIN(bg_create_team) { BUILDIN(bg_join_team) { struct map_session_data *sd; int team_id = script_getnum(st, 2); - + if( script_hasdata(st, 3) ) sd = map->id2sd(script_getnum(st, 3)); else sd = script->rid2sd(st); - + if( !sd ) script_pushint(st, 1); else script_pushint(st,bg->team_join(team_id, sd)?0:1); - + return true; } /*==============[Mhalicot]================== - * countbound {<type>}; + * countbound {<type>}; * Creates an array of bounded item IDs * Returns amount of items found * Type: - * 1 - Account Bound - * 2 - Guild Bound - * 3 - Party Bound - * 4 - Character Bound + * 1 - Account Bound + * 2 - Guild Bound + * 3 - Party Bound + * 4 - Character Bound *------------------------------------------*/ BUILDIN(countbound) { @@ -17916,7 +17808,7 @@ BUILDIN(countbound) type = script_hasdata(st,2)?script_getnum(st,2):0; - for(i=0;i<MAX_INVENTORY;i++){ + for(i=0;i<MAX_INVENTORY;i++) { if(sd->status.inventory[i].nameid > 0 && ( (!type && sd->status.inventory[i].bound > 0) || (type && sd->status.inventory[i].bound == type) @@ -17926,7 +17818,7 @@ BUILDIN(countbound) j += sd->status.inventory[i].amount; } } - + script_pushint(st,j); return 0; } @@ -17936,34 +17828,34 @@ BUILDIN(countbound) BUILDIN(bg_match_over) { bool canceled = script_hasdata(st,3) ? true : false; struct bg_arena *arena = bg->name2arena((char*)script_getstr(st, 2)); - + if( arena ) { bg->match_over(arena,canceled); script_pushint(st, 0); } else script_pushint(st, 1); - + return true; } BUILDIN(instance_mapname) { - const char *map_name; + const char *map_name; int m; short instance_id = -1; - - map_name = script_getstr(st,2); - + + map_name = script_getstr(st,2); + if( script_hasdata(st,3) ) instance_id = script_getnum(st,3); else instance_id = st->instance_id; - + // Check that instance mapname is a valid map if( instance_id == -1 || (m = instance->mapname2imap(map_name,instance_id)) == -1 ) script_pushconststr(st, ""); else script_pushconststr(st, map->list[m].name); - + return true; } /* modify an instances' reload-spawn point */ @@ -17974,16 +17866,16 @@ BUILDIN(instance_set_respawn) { short instance_id = -1; short mid; short x,y; - + map_name = script_getstr(st,2); x = script_getnum(st, 3); y = script_getnum(st, 4); - + if( script_hasdata(st, 5) ) instance_id = script_getnum(st, 5); else instance_id = st->instance_id; - + if( instance_id == -1 || !instance->valid(instance_id) ) script_pushint(st, 0); else if( (mid = map->mapname2mapid(map_name)) == -1 ) { @@ -17991,7 +17883,7 @@ BUILDIN(instance_set_respawn) { script_pushint(st, 0); } else { int i; - + for(i = 0; i < instance->list[instance_id].num_map; i++) { if( map->list[instance->list[instance_id].map[i]].m == mid ) { instance->list[instance_id].respawn.map = map_id2index(mid); @@ -18000,7 +17892,7 @@ BUILDIN(instance_set_respawn) { break; } } - + if( i != instance->list[instance_id].num_map ) script_pushint(st, 1); else { @@ -18008,8 +17900,8 @@ BUILDIN(instance_set_respawn) { script_pushint(st, 0); } } - - + + return true; } /** @@ -18021,7 +17913,7 @@ BUILDIN(openshop) { struct npc_data *nd; struct map_session_data *sd; const char *name = NULL; - + if( script_hasdata(st, 2) ) { name = script_getstr(st, 2); if( !(nd = npc->name2id(name)) || nd->subtype != SCRIPT ) { @@ -18039,7 +17931,7 @@ BUILDIN(openshop) { ShowWarning("buildin_openshop: trying to open without any items!\n"); return false; } - + if( !npc->trader_open(sd,nd) ) script_pushint(st, 0); else @@ -18059,7 +17951,7 @@ BUILDIN(sellitem) { int i = 0, id = script_getnum(st,2); int value = 0; int qty = 0; - + if( !(nd = map->id2nd(st->oid)) ) { ShowWarning("buildin_sellitem: trying to run without a proper NPC!\n"); return false; @@ -18067,11 +17959,11 @@ BUILDIN(sellitem) { ShowWarning("buildin_sellitem: unknown item id '%d'!\n",id); return false; } - + value = script_hasdata(st,3) ? script_getnum(st, 3) : it->value_buy; if( value == -1 ) value = it->value_buy; - + if( !nd->u.scr.shop ) npc->trader_update(nd->src_id?nd->src_id:nd->bl.id); else {/* no need to run this if its empty */ @@ -18080,19 +17972,19 @@ BUILDIN(sellitem) { break; } } - + if( nd->u.scr.shop->type == NST_MARKET ) { if( !script_hasdata(st,4) || ( qty = script_getnum(st, 4) ) <= 0 ) { ShowError("buildin_sellitem: invalid 'qty' for market-type shop!\n"); return false; } } - + if( ( nd->u.scr.shop->type == NST_ZENY || nd->u.scr.shop->type == NST_MARKET ) && value*0.75 < it->value_sell*1.24 ) { ShowWarning("buildin_sellitem: Item %s [%d] discounted buying price (%d->%d) is less than overcharged selling price (%d->%d) in NPC %s (%s)\n", it->name, id, value, (int)(value*0.75), it->value_sell, (int)(it->value_sell*1.24), nd->exname, nd->path); } - + if( i != nd->u.scr.shop->items ) { nd->u.scr.shop->item[i].value = value; nd->u.scr.shop->item[i].qty = qty; @@ -18103,7 +17995,7 @@ BUILDIN(sellitem) { if( nd->u.scr.shop->item[i].nameid == 0 ) break; } - + if( i == nd->u.scr.shop->items ) { if( nd->u.scr.shop->items == USHRT_MAX ) { ShowWarning("buildin_sellitem: Can't add %s (%s/%s), shop list is full!\n", it->name, nd->exname, nd->path); @@ -18112,12 +18004,12 @@ BUILDIN(sellitem) { i = nd->u.scr.shop->items; RECREATE(nd->u.scr.shop->item, struct npc_item_list, ++nd->u.scr.shop->items); } - - nd->u.scr.shop->item[i].nameid = it->nameid; - nd->u.scr.shop->item[i].value = value; - nd->u.scr.shop->item[i].qty = qty; + + nd->u.scr.shop->item[i].nameid = it->nameid; + nd->u.scr.shop->item[i].value = value; + nd->u.scr.shop->item[i].qty = qty; } - + return true; } /** @@ -18130,44 +18022,44 @@ BUILDIN(sellitem) { BUILDIN(stopselling) { struct npc_data *nd; int i, id = script_getnum(st,2); - + if( !(nd = map->id2nd(st->oid)) || !nd->u.scr.shop ) { ShowWarning("buildin_stopselling: trying to run without a proper NPC!\n"); return false; } - + for( i = 0; i < nd->u.scr.shop->items; i++ ) { if( nd->u.scr.shop->item[i].nameid == id ) break; } - + if( i != nd->u.scr.shop->items ) { int cursor; - + if( nd->u.scr.shop->type == NST_MARKET ) npc->market_delfromsql(nd,i); - + nd->u.scr.shop->item[i].nameid = 0; nd->u.scr.shop->item[i].value = 0; nd->u.scr.shop->item[i].qty = 0; - + for( i = 0, cursor = 0; i < nd->u.scr.shop->items; i++ ) { if( nd->u.scr.shop->item[i].nameid == 0 ) continue; - + if( cursor != i ) { nd->u.scr.shop->item[cursor].nameid = nd->u.scr.shop->item[i].nameid; nd->u.scr.shop->item[cursor].value = nd->u.scr.shop->item[i].value; nd->u.scr.shop->item[cursor].qty = nd->u.scr.shop->item[i].qty; } - + cursor++; } script_pushint(st, 1); } else script_pushint(st, 0); - + return true; } /** @@ -18180,15 +18072,15 @@ BUILDIN(setcurrency) { int val1 = script_getnum(st,2), val2 = script_hasdata(st, 3) ? script_getnum(st,3) : 0; struct npc_data *nd; - + if( !(nd = map->id2nd(st->oid)) ) { ShowWarning("buildin_setcurrency: trying to run without a proper NPC!\n"); return false; } - + npc->trader_funds[0] = val1; npc->trader_funds[1] = val2; - + return true; } /** @@ -18201,7 +18093,7 @@ BUILDIN(setcurrency) { BUILDIN(tradertype) { int type = script_getnum(st, 2); struct npc_data *nd; - + if( !(nd = map->id2nd(st->oid)) ) { ShowWarning("buildin_tradertype: trying to run without a proper NPC!\n"); return false; @@ -18209,7 +18101,7 @@ BUILDIN(tradertype) { ShowWarning("buildin_tradertype: invalid type param %d!\n",type); return false; } - + if( !nd->u.scr.shop ) npc->trader_update(nd->src_id?nd->src_id:nd->bl.id); else {/* clear list */ @@ -18221,9 +18113,9 @@ BUILDIN(tradertype) { } npc->market_delfromsql(nd,USHRT_MAX); } - + nd->u.scr.shop->type = type; - + return true; } /** @@ -18233,14 +18125,14 @@ BUILDIN(tradertype) { **/ BUILDIN(purchaseok) { struct npc_data *nd; - + if( !(nd = map->id2nd(st->oid)) || !nd->u.scr.shop ) { ShowWarning("buildin_purchaseok: trying to run without a proper NPC!\n"); return false; } - + npc->trader_ok = true; - + return true; } /** @@ -18252,7 +18144,7 @@ BUILDIN(shopcount) { struct npc_data *nd; int id = script_getnum(st, 2); unsigned short i; - + if( !(nd = map->id2nd(st->oid)) ) { ShowWarning("buildin_shopcount(%d): trying to run without a proper NPC!\n",id); return false; @@ -18271,11 +18163,11 @@ BUILDIN(shopcount) { break; } } - + /* didn't find it */ if( i == nd->u.scr.shop->items ) script_pushint(st, 0); - + return true; } @@ -18537,7 +18429,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(sc_end,"i?"), BUILDIN_DEF(getstatus, "i?"), BUILDIN_DEF(getscrate,"ii?"), - BUILDIN_DEF(debugmes,"s"), + BUILDIN_DEF(debugmes,"v"), BUILDIN_DEF2(catchpet,"pet","i"), BUILDIN_DEF2(birthpet,"bpet",""), BUILDIN_DEF(resetlvl,"i"), @@ -18551,8 +18443,8 @@ void script_parse_builtin(void) { BUILDIN_DEF2(waitingroomkickall,"kickwaitingroomall","?"), BUILDIN_DEF(enablewaitingroomevent,"?"), BUILDIN_DEF(disablewaitingroomevent,"?"), - BUILDIN_DEF2(enablewaitingroomevent,"enablearena",""), // Added by RoVeRT - BUILDIN_DEF2(disablewaitingroomevent,"disablearena",""), // Added by RoVeRT + BUILDIN_DEF2(enablewaitingroomevent,"enablearena",""), // Added by RoVeRT + BUILDIN_DEF2(disablewaitingroomevent,"disablearena",""), // Added by RoVeRT BUILDIN_DEF(getwaitingroomstate,"i?"), BUILDIN_DEF(warpwaitingpc,"sii?"), BUILDIN_DEF(attachrid,"i"), @@ -18568,10 +18460,10 @@ void script_parse_builtin(void) { BUILDIN_DEF(gvgoff,"s"), BUILDIN_DEF(emotion,"i??"), BUILDIN_DEF(maprespawnguildid,"sii"), - BUILDIN_DEF(agitstart,""), // <Agit> + BUILDIN_DEF(agitstart,""), // <Agit> BUILDIN_DEF(agitend,""), BUILDIN_DEF(agitcheck,""), // <Agitcheck> - BUILDIN_DEF(flagemblem,"i"), // Flag Emblem + BUILDIN_DEF(flagemblem,"i"), // Flag Emblem BUILDIN_DEF(getcastlename,"s"), BUILDIN_DEF(getcastledata,"si"), BUILDIN_DEF(setcastledata,"sii"), @@ -18600,10 +18492,10 @@ void script_parse_builtin(void) { BUILDIN_DEF(playbgm,"s"), BUILDIN_DEF(playbgmall,"s?????"), BUILDIN_DEF(soundeffect,"si"), - BUILDIN_DEF(soundeffectall,"si?????"), // SoundEffectAll [Codemaster] - BUILDIN_DEF(strmobinfo,"ii"), // display mob data [Valaris] - BUILDIN_DEF(guardian,"siisi??"), // summon guardians - BUILDIN_DEF(guardianinfo,"sii"), // display guardian data [Valaris] + BUILDIN_DEF(soundeffectall,"si?????"), // SoundEffectAll [Codemaster] + BUILDIN_DEF(strmobinfo,"ii"), // display mob data [Valaris] + BUILDIN_DEF(guardian,"siisi??"), // summon guardians + BUILDIN_DEF(guardianinfo,"sii"), // display guardian data [Valaris] BUILDIN_DEF(petskillbonus,"iiii"), // [Valaris] BUILDIN_DEF(petrecovery,"ii"), // [Valaris] BUILDIN_DEF(petloot,"i"), // [Valaris] @@ -18616,7 +18508,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(specialeffect,"i??"), // npc skill effect [Valaris] BUILDIN_DEF(specialeffect2,"i??"), // skill effect on players[Valaris] BUILDIN_DEF(nude,""), // nude command [Valaris] - BUILDIN_DEF(mapwarp,"ssii??"), // Added by RoVeRT + BUILDIN_DEF(mapwarp,"ssii??"), // Added by RoVeRT BUILDIN_DEF(atcommand,"s"), // [MouseJstr] BUILDIN_DEF2(atcommand,"charcommand","s"), // [MouseJstr] BUILDIN_DEF(movenpc,"sii?"), // [MouseJstr] @@ -18628,7 +18520,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(npcspeed,"i"), // [Valaris] BUILDIN_DEF(npcwalkto,"ii"), // [Valaris] BUILDIN_DEF(npcstop,""), // [Valaris] - BUILDIN_DEF(getmapxy,"rrri?"), //by Lorky [Lupus] + BUILDIN_DEF(getmapxy,"rrri?"), //by Lorky [Lupus] BUILDIN_DEF(checkoption1,"i"), BUILDIN_DEF(checkoption2,"i"), BUILDIN_DEF(guildgetexp,"i"), @@ -18735,13 +18627,13 @@ void script_parse_builtin(void) { BUILDIN_DEF(awake,"s"), BUILDIN_DEF(getvariableofnpc,"rs"), BUILDIN_DEF(warpportal,"iisii"), - BUILDIN_DEF2(homunculus_evolution,"homevolution",""), //[orn] + BUILDIN_DEF2(homunculus_evolution,"homevolution",""), //[orn] BUILDIN_DEF2(homunculus_mutate,"hommutate","?"), BUILDIN_DEF2(homunculus_morphembryo,"morphembryo",""), BUILDIN_DEF2(homunculus_checkcall,"checkhomcall",""), - BUILDIN_DEF2(homunculus_shuffle,"homshuffle",""), //[Zephyrus] - BUILDIN_DEF(eaclass,"?"), //[Skotlex] - BUILDIN_DEF(roclass,"i?"), //[Skotlex] + BUILDIN_DEF2(homunculus_shuffle,"homshuffle",""), //[Zephyrus] + BUILDIN_DEF(eaclass,"?"), //[Skotlex] + BUILDIN_DEF(roclass,"i?"), //[Skotlex] BUILDIN_DEF(checkvending,"?"), BUILDIN_DEF(checkchatting,"?"), BUILDIN_DEF(checkidle,"?"), @@ -18784,7 +18676,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(bg_get_data,"ii"), BUILDIN_DEF(bg_getareausers,"isiiii"), BUILDIN_DEF(bg_updatescore,"sii"), - + // Instancing BUILDIN_DEF(instance_create,"si?"), BUILDIN_DEF(instance_destroy,"?"), @@ -18801,7 +18693,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(instance_check_party,"i???"), BUILDIN_DEF(instance_mapname,"s?"), BUILDIN_DEF(instance_set_respawn,"sii?"), - + /** * 3rd-related **/ @@ -18832,14 +18724,14 @@ void script_parse_builtin(void) { BUILDIN_DEF(bindatcmd, "ss???"), BUILDIN_DEF(unbindatcmd, "s"), BUILDIN_DEF(useatcmd, "s"), - + /** * Item bound [Xantara] [Akinari] [Mhalicot/Hercules] **/ BUILDIN_DEF2(getitem,"getitembound","vii?"), BUILDIN_DEF2(getitem2,"getitembound2","viiiiiiiii?"), BUILDIN_DEF(countbound, "?"), - + //Quest Log System [Inkfish] BUILDIN_DEF(questinfo, "ii??"), BUILDIN_DEF(setquest, "i"), @@ -18848,7 +18740,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(checkquest, "i?"), BUILDIN_DEF(changequest, "ii"), BUILDIN_DEF(showevent, "i?"), - + /** * hQueue [Ind/Hercules] **/ @@ -18862,20 +18754,20 @@ void script_parse_builtin(void) { BUILDIN_DEF(qicheck,"i"), BUILDIN_DEF(qiget,"i"), BUILDIN_DEF(qiclear,"i"), - + BUILDIN_DEF(packageitem,"?"), - + BUILDIN_DEF(sit, "?"), BUILDIN_DEF(stand, "?"), BUILDIN_DEF(issit, "?"), BUILDIN_DEF(montransform, "vii????"), // Monster Transform [malufett/Hercules] - + /* New BG Commands [Hercules] */ BUILDIN_DEF(bg_create_team,"sii"), BUILDIN_DEF(bg_join_team,"i?"), BUILDIN_DEF(bg_match_over,"s?"), - + /* New Shop Support */ BUILDIN_DEF(openshop,"?"), BUILDIN_DEF(sellitem,"i??"), @@ -18897,12 +18789,12 @@ void script_parse_builtin(void) { void script_label_add(int key, int pos) { int idx = script->label_count; - + if( script->labels_size == script->label_count ) { script->labels_size += 1024; RECREATE(script->labels, struct script_label_entry, script->labels_size); } - + script->labels[idx].key = key; script->labels[idx].pos = pos; script->label_count++; @@ -18913,21 +18805,21 @@ void script_defaults(void) { unsigned int equip[SCRIPT_EQUIP_TABLE_SIZE] = {EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_GARMENT,EQP_SHOES,EQP_ACC_L,EQP_ACC_R,EQP_HEAD_MID,EQP_HEAD_LOW,EQP_COSTUME_HEAD_LOW,EQP_COSTUME_HEAD_MID,EQP_COSTUME_HEAD_TOP,EQP_COSTUME_GARMENT,EQP_SHADOW_ARMOR, EQP_SHADOW_WEAPON, EQP_SHADOW_SHIELD, EQP_SHADOW_SHOES, EQP_SHADOW_ACC_R, EQP_SHADOW_ACC_L}; script = &script_s; - + script->st_db = NULL; script->active_scripts = 0; script->next_id = 0; script->st_ers = NULL; script->stack_ers = NULL; - + script->hq = NULL; script->hqi = NULL; script->hqs = script->hqis = 0; memset(&script->hqe, 0, sizeof(script->hqe)); - + script->buildin = NULL; script->buildin_count = 0; - + script->str_data = NULL; script->str_data_size = 0; script->str_num = LABEL_START; @@ -18935,19 +18827,19 @@ void script_defaults(void) { script->str_size = 0; script->str_pos = 0; memset(script->str_hash, 0, sizeof(script->str_hash)); - + script->word_buf = NULL; script->word_size = 0; - + script->current_item_id = 0; - + script->labels = NULL; script->label_count = 0; script->labels_size = 0; - + script->buf = NULL; script->pos = 0, script->size = 0; - + script->parse_options = 0; script->buildin_set_ref = 0; script->buildin_callsub_ref = 0; @@ -18961,25 +18853,25 @@ void script_defaults(void) { script->parser_current_src = NULL; script->parser_current_file = NULL; script->parser_current_line = 0; - + memset(&script->syntax,0,sizeof(script->syntax)); - + script->parse_syntax_for_flag = 0; - + memcpy(script->equip, &equip, sizeof(script->equip)); - + memset(&script->config, 0, sizeof(script->config)); - + script->autobonus_db = NULL; script->userfunc_db = NULL; - + script->potion_flag = script->potion_hp = script->potion_per_hp = script->potion_sp = script->potion_per_sp = script->potion_target = 0; - + script->init = do_init_script; script->final = do_final_script; script->reload = script_reload; - + /* parse */ script->parse = parse_script; script->add_builtin = script_add_builtin; @@ -18988,7 +18880,7 @@ void script_defaults(void) { script->error = script_error; script->warning = script_warning; script->parse_subexpr = script_parse_subexpr; - + script->addScript = script_hp_add; script->conv_num = conv_num; script->conv_str = conv_str; @@ -19003,7 +18895,7 @@ void script_defaults(void) { script->set_constant = script_set_constant; script->set_constant2 = script_set_constant2; script->set_constant_force = script_set_constant_force; - script->get_constant = script_get_constant; + script->get_constant = script_get_constant; script->label_add = script_label_add; script->run = run_script; script->run_main = run_script_main; @@ -19023,14 +18915,14 @@ void script_defaults(void) { script->search_str = script_search_str; script->setd_sub = setd_sub; script->attach_state = script_attach_state; - + script->queue = script_hqueue_get; script->queue_add = script_hqueue_add; script->queue_del = script_hqueue_del; script->queue_remove = script_hqueue_remove; script->queue_create = script_hqueue_create; script->queue_clear = script_hqueue_clear; - + script->parse_curly_close = parse_curly_close; script->parse_syntax_close = parse_syntax_close; script->parse_syntax_close_sub = parse_syntax_close_sub; @@ -19101,7 +18993,7 @@ void script_defaults(void) { script->cleanfloor_sub = script_cleanfloor_sub; script->run_func = run_func; script->getfuncname = script_getfuncname; - + /* script_config base */ script->config.warn_func_mismatch_argtypes = 1; script->config.warn_func_mismatch_paramnum = 1; diff --git a/src/map/script.h b/src/map/script.h index 8076ea02e..2f7499569 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -85,6 +85,8 @@ struct eri; #define script_isstring(st,i) data_isstring(script_getdata((st),(i))) #define script_isint(st,i) data_isint(script_getdata((st),(i))) +#define script_isstringtype(st,i) data_isstring(script->get_val((st), script_getdata((st),(i)))) +#define script_isinttype(st,i) data_isint(script->get_val((st), script_getdata((st),(i)))) #define script_getnum(st,val) (script->conv_num((st), script_getdata((st),(val)))) #define script_getstr(st,val) (script->conv_str((st), script_getdata((st),(val)))) @@ -548,7 +550,7 @@ struct script_interface { TBL_PC *(*rid2sd) (struct script_state *st); void (*detach_rid) (struct script_state* st); struct script_data* (*push_val)(struct script_stack* stack, enum c_op type, int val, struct DBMap** ref); - void (*get_val) (struct script_state* st, struct script_data* data); + struct script_data *(*get_val) (struct script_state* st, struct script_data* data); void* (*get_val2) (struct script_state* st, int uid, struct DBMap** ref); struct script_data* (*push_str) (struct script_stack* stack, enum c_op type, char* str); struct script_data* (*push_copy) (struct script_stack* stack, int pos); diff --git a/src/map/skill.c b/src/map/skill.c index 71e343db0..28937048e 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -908,7 +908,6 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 //Chance to cause blind status vs demon and undead element, but not against players if(!dstsd && (battle->check_undead(tstatus->race,tstatus->def_ele) || tstatus->race == RC_DEMON)) sc_start(bl,SC_BLIND,100,skill_lv,skill->get_time2(skill_id,skill_lv)); - attack_type |= BF_WEAPON; break; case AM_ACIDTERROR: @@ -2407,7 +2406,11 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,1,WL_CHAINLIGHTNING,-2,6); break; case LG_OVERBRAND_BRANDISH: + case LG_OVERBRAND: + dmg.amotion = status_get_amotion(src) * 2; case LG_OVERBRAND_PLUSATK: + dmg.dmotion = clif->skill_damage(dsrc,bl,tick,status_get_amotion(src),dmg.dmotion,damage,dmg.div_,skill_id,-1,5); + break; case EL_FIRE_BOMB: case EL_FIRE_BOMB_ATK: case EL_FIRE_WAVE: @@ -2604,7 +2607,6 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr case MG_FIREWALL: case PR_SANCTUARY: case SC_TRIANGLESHOT: - case LG_OVERBRAND: case SR_KNUCKLEARROW: case GN_WALLOFTHORN: case EL_FIRE_MANTLE: @@ -2626,15 +2628,9 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr //blown-specific handling switch( skill_id ) { - case LG_OVERBRAND: - if( skill->blown(dsrc,bl,dmg.blewcount,dir,0) ) { - short dir_x, dir_y; - dir_x = dirx[(dir+4)%8]; - dir_y = diry[(dir+4)%8]; - if( map->getcell(bl->m, bl->x+dir_x, bl->y+dir_y, CELL_CHKNOPASS) != 0 ) - skill->addtimerskill(src, tick + status_get_amotion(src), bl->id, 0, 0, LG_OVERBRAND_PLUSATK, skill_lv, BF_WEAPON, flag ); - } else - skill->addtimerskill(src, tick + status_get_amotion(src), bl->id, 0, 0, LG_OVERBRAND_PLUSATK, skill_lv, BF_WEAPON, flag ); + case LG_OVERBRAND_BRANDISH: + if( skill->blown(dsrc,bl,dmg.blewcount,dir,0) < dmg.blewcount ) + skill->addtimerskill(src, tick + status_get_amotion(src), bl->id, 0, 0, LG_OVERBRAND_PLUSATK, skill_lv, BF_WEAPON, flag|SD_ANIMATION); break; case SR_KNUCKLEARROW: if( skill->blown(dsrc,bl,dmg.blewcount,dir,0) && !(flag&4) ) { @@ -3188,13 +3184,6 @@ int skill_timerskill(int tid, int64 tick, int id, intptr_t data) { } } break; - case LG_OVERBRAND_BRANDISH: - case LG_OVERBRAND_PLUSATK: - if( status->check_skilluse(src, target, skl->skill_id, 1) ) - skill->attack(BF_WEAPON, src, src, target, skl->skill_id, skl->skill_lv, tick, skl->flag|SD_LEVEL); - else - clif->skill_damage(src, target, tick, status_get_amotion(src), status_get_dmotion(target), 0, 1, skl->skill_id, skl->skill_lv, skill->get_hit(skl->skill_id)); - break; case SR_KNUCKLEARROW: skill->attack(BF_WEAPON, src, src, target, skl->skill_id, skl->skill_lv, tick, skl->flag|SD_LEVEL); break; @@ -3257,10 +3246,22 @@ int skill_timerskill(int tid, int64 tick, int id, intptr_t data) { int dummy = 1, i = skill->get_unit_range(skl->skill_id,skl->skill_lv); map->foreachinarea(skill->cell_overlap, src->m, skl->x-i, skl->y-i, skl->x+i, skl->y+i, BL_SKILL, skl->skill_id, &dummy, src); } - // FIXME: there's no 'break' here. If it was intended, please consider adding a comment (issue #160) + // fall through ... case WL_EARTHSTRAIN: skill->unitsetting(src,skl->skill_id,skl->skill_lv,skl->x,skl->y,(skl->type<<16)|skl->flag); break; + case LG_OVERBRAND_BRANDISH: + { + short x2 = src->x, y2 = src->y, x = x2, y = y2; + switch( skl->type ){ + case 0: case 1: case 7: x2 += 4; x -= 4; y2 += 4; break; + case 3: case 4: case 5: x2 += 4; x -= 4; y -= 4; break; + case 2: y2 += 4; y -= 4; x -= 4; break; + case 6: y2 += 4; y -= 4; x2 += 4; break; + } + map->foreachinarea(skill->area_sub, src->m, x, y, x2, y2, BL_CHAR, src, skl->skill_id, skl->skill_lv, tick, skl->flag|BCT_ENEMY|SD_ANIMATION|1,skill->castend_damage_id); + } + break; } } } while (0); @@ -3511,6 +3512,8 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1 case KO_JYUMONJIKIRI: case KO_SETSUDAN: case GC_DARKCROW: + case LG_OVERBRAND_BRANDISH: + case LG_OVERBRAND: skill->attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); break; @@ -4334,16 +4337,6 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1 skill->attack((flag&1)?BF_WEAPON:BF_MAGIC,src,src,bl,skill_id,skill_lv,tick,flag); break; - case LG_OVERBRAND: - if( status->check_skilluse(src, bl, skill_id, 1) ) - skill->attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag|SD_LEVEL); - else - clif->skill_damage(src, bl, tick, status_get_amotion(src), status_get_dmotion(bl), 0, 1, skill_id, skill_lv, skill->get_hit(skill_id)); - break; - - case LG_OVERBRAND_BRANDISH: - skill->addtimerskill(src, tick + status_get_amotion(src)*8/10, bl->id, 0, 0, skill_id, skill_lv, BF_WEAPON, flag|SD_LEVEL); - break; case SR_DRAGONCOMBO: skill->attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); break; @@ -6069,6 +6062,8 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin clif->skill_nodamage(src,bl,skill_id,( skill_id == LG_FORCEOFVANGUARD ) ? skill_lv : -1,failure); else if( sd ) clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); + if ( skill_id == LG_FORCEOFVANGUARD ) + break; map->freeblock_unlock(); return 0; } @@ -10274,14 +10269,16 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case LG_OVERBRAND: { - int width;//according to data from irowiki it actually is a square - int i; - for( width = 0; width < 7; width++ ) - for( i = 0; i < 7; i++ ) - map->foreachincell(skill->area_sub, src->m, x-2+i, y-2+width, splash_target(src), src, LG_OVERBRAND_BRANDISH, skill_lv, tick, flag|BCT_ENEMY,skill->castend_damage_id); - for( width = 0; width < 7; width++ ) - for( i = 0; i < 7; i++ ) - map->foreachincell(skill->area_sub, src->m, x-2+i, y-2+width, splash_target(src), src, skill_id, skill_lv, tick, flag|BCT_ENEMY,skill->castend_damage_id); + uint8 dir = map->calc_dir(src, x, y); + uint8 x2 = x = src->x, y2 = y = src->y; + switch( dir ){ + case 0: case 1: case 7: x2++; x--; y2 += 7; break; + case 3: case 4: case 5: x2++; x--; y -= 7; break; + case 2: y2++; y--; x -= 7;break; + case 6: y2++; y--; x2 += 7;break; + } + map->foreachinarea(skill->area_sub, src->m, x, y, x2, y2, BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_ANIMATION|1,skill->castend_damage_id); + skill->addtimerskill(src,timer->gettick() + status_get_amotion(src), 0, 0, 0, LG_OVERBRAND_BRANDISH, skill_lv, dir, flag); } break; @@ -12950,13 +12947,6 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id return 0; } break; - case LG_RAGEBURST: - if( sd->spiritball == 0 ) { - clif->skill_fail(sd,skill_id,USESKILL_FAIL_SKILLINTERVAL,0); - return 0; - } - sd->spiritball_old = require.spiritball = sd->spiritball; - break; case LG_RAYOFGENESIS: if( sc && sc->data[SC_INSPIRATION] ) return 1; // Don't check for partner. diff --git a/src/map/status.c b/src/map/status.c index 290882e05..1f7d81ccf 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1746,10 +1746,8 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin hide_flag &= ~OPTION_HIDE; else { switch ( skill_id ) { - case LG_OVERBRAND: - case LG_OVERBRAND_BRANDISH: - case LG_OVERBRAND_PLUSATK: - hide_flag &=~ OPTION_CLOAK|OPTION_CHASEWALK; + case MO_ABSORBSPIRITS: // it works when already casted and target suddenly hides. + hide_flag &= ~OPTION_HIDE; break; } } @@ -4832,6 +4830,8 @@ defType status_calc_def(struct block_list *bl, struct status_change *sc, int def def -= def * 5 * (10-sc->data[SC_CAMOUFLAGE]->val4) / 100; if( sc && sc->data[SC_GENTLETOUCH_REVITALIZE] && sc->data[SC_GENTLETOUCH_REVITALIZE]->val4 ) def += 2 * sc->data[SC_GENTLETOUCH_REVITALIZE]->val4; + if( sc->data[SC_FORCEOFVANGUARD] ) + def += def * 2 * sc->data[SC_FORCEOFVANGUARD]->val1 / 100; return (defType)cap_value(def,DEFTYPE_MIN,DEFTYPE_MAX); } @@ -4882,8 +4882,6 @@ defType status_calc_def(struct block_list *bl, struct status_change *sc, int def def -= def * (sc->data[SC_FLING]->val2)/100; if( sc->data[SC_ANALYZE] ) def -= def * ( 14 * sc->data[SC_ANALYZE]->val1 ) / 100; - if( sc->data[SC_FORCEOFVANGUARD] ) - def += def * 2 * sc->data[SC_FORCEOFVANGUARD]->val1 / 100; if(sc->data[SC_SATURDAY_NIGHT_FEVER]) def -= def * (10 + 10 * sc->data[SC_SATURDAY_NIGHT_FEVER]->val1) / 100; if(sc->data[SC_EARTHDRIVE]) @@ -8406,11 +8404,10 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val val4 = tick/10000; tick_time = 10000; // [GodLesZ] tick time break; - case SC_FORCEOFVANGUARD: // This is not the official way to handle it but I think we should use it. [pakpil] - val2 = 20 + 12 * (val1 - 1); // Chance - val3 = 5 + (2 * val1); // Max rage counters + case SC_FORCEOFVANGUARD: + val2 = 8 + 12 * val1; // Chance + val3 = 5 + 2 * val1; // Max rage counters tick = -1; //endless duration in the client - tick_time = 6000; // [GodLesZ] tick time break; case SC_EXEEDBREAK: val1 *= 150; // 150 * skill_lv @@ -9265,6 +9262,7 @@ int status_change_clear(struct block_list* bl, int type) { sc->opt2 = 0; sc->opt3 = 0; sc->bs_counter = 0; + sc->fv_counter = 0; #ifndef RENEWAL sc->sg_counter = 0; #endif @@ -10654,11 +10652,11 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) { return 0; } break; - + case SC_FORCEOFVANGUARD: - if( !status->charge(bl,0,20) ) + if( !status->charge(bl, 0, (24 - 4 * sce->val1)) ) break; - sc_timer_next(6000 + tick, status->change_timer, bl->id, data); + sc_timer_next(10000 + tick, status->change_timer, bl->id, data); return 0; case SC_BANDING: diff --git a/src/map/status.h b/src/map/status.h index 1fd354c79..44cc3b0a1 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -1777,6 +1777,7 @@ struct status_change { unsigned char sg_counter; //Storm gust counter (previous hits from storm gust) #endif unsigned char bs_counter; // Blood Sucker counter + unsigned char fv_counter; // Force of vanguard counter struct status_change_entry *data[SC_MAX]; }; |