diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/pc.c | 53 | ||||
-rw-r--r-- | src/map/pc.h | 2 | ||||
-rw-r--r-- | src/map/skill.c | 7 |
3 files changed, 44 insertions, 18 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 8ba137bfe..913f108d0 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4098,7 +4098,6 @@ int pc_checkbaselevelup(struct map_session_data *sd) if (!next || sd->status.base_exp < next) return 0; - do { sd->status.base_exp -= next; //Kyoki pointed out that the max overcarry exp is the exp needed for the previous level -1. [Skotlex] @@ -4272,24 +4271,26 @@ int pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int } } - //Overflow checks... think we'll ever really need'em? [Skotlex] - if (base_exp && sd->status.base_exp > UINT_MAX - base_exp) - sd->status.base_exp = UINT_MAX; - else - sd->status.base_exp += base_exp; - - pc_checkbaselevelup(sd); - - clif_updatestatus(sd,SP_BASEEXP); - - if (job_exp && sd->status.job_exp > UINT_MAX - job_exp) - sd->status.job_exp = UINT_MAX; - else - sd->status.job_exp += job_exp; - - pc_checkjoblevelup(sd); + //Cap exp to the level up requirement of the previous level when you are at max level, otherwise cap at UINT_MAX (this is required for some S. Novice bonuses). [Skotlex] + if (base_exp) { + nextb = nextb?UINT_MAX:pc_thisbaseexp(sd); + if(sd->status.base_exp > nextb - base_exp) + sd->status.base_exp = nextb; + else + sd->status.base_exp += base_exp; + pc_checkbaselevelup(sd); + clif_updatestatus(sd,SP_BASEEXP); + } - clif_updatestatus(sd,SP_JOBEXP); + if (job_exp) { + nextj = nextj?UINT_MAX:pc_thisjobexp(sd); + if(sd->status.job_exp > nextj - job_exp) + sd->status.job_exp = nextj; + else + sd->status.job_exp += job_exp; + pc_checkjoblevelup(sd); + clif_updatestatus(sd,SP_JOBEXP); + } if(sd->state.showexp){ sprintf(output, @@ -4326,6 +4327,15 @@ unsigned int pc_nextbaseexp(struct map_session_data *sd) return exp_table[pc_class2idx(sd->status.class_)][0][sd->status.base_level-1]; } +unsigned int pc_thisbaseexp(struct map_session_data *sd) +{ + if(sd->status.base_level>pc_maxbaselv(sd) || sd->status.base_level<=1) + return 0; + + return exp_table[pc_class2idx(sd->status.class_)][0][sd->status.base_level-2]; +} + + /*========================================== * job level側必要??値計算 *------------------------------------------*/ @@ -4338,6 +4348,13 @@ unsigned int pc_nextjobexp(struct map_session_data *sd) return exp_table[pc_class2idx(sd->status.class_)][1][sd->status.job_level-1]; } +unsigned int pc_thisjobexp(struct map_session_data *sd) +{ + if(sd->status.job_level>pc_maxjoblv(sd) || sd->status.job_level<=1) + return 0; + return exp_table[pc_class2idx(sd->status.class_)][1][sd->status.job_level-2]; +} + /*========================================== * 必要ステ?タスポイント計算 *------------------------------------------*/ diff --git a/src/map/pc.h b/src/map/pc.h index 1c8b191d9..1af042b6e 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -205,7 +205,9 @@ int pc_checkbaselevelup(struct map_session_data *sd); int pc_checkjoblevelup(struct map_session_data *sd); int pc_gainexp(struct map_session_data*,struct block_list*,unsigned int,unsigned int); unsigned int pc_nextbaseexp(struct map_session_data *); +unsigned int pc_thisbaseexp(struct map_session_data *); unsigned int pc_nextjobexp(struct map_session_data *); +unsigned int pc_thisjobexp(struct map_session_data *); int pc_need_status_point(struct map_session_data *,int); int pc_statusup(struct map_session_data*,int); int pc_statusup2(struct map_session_data*,int,int); diff --git a/src/map/skill.c b/src/map/skill.c index 5d1e33fc0..1726285d1 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4883,6 +4883,13 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in clif_skill_fail(sd,skillid,0,0); break; } + if (skillid == SL_SUPERNOVICE && dstsd && dstsd->die_counter && !(rand()%100)) + { //Erase death count 1% of the casts + dstsd->die_counter = 0; + pc_setglobalreg(dstsd,"PC_DIE_COUNTER", 0); + clif_misceffect2(bl, 0x152); + //SC_SPIRIT invokes status_calc_pc for us. + } clif_skill_nodamage(src,bl,skillid,skilllv, sc_start4(bl,SC_SPIRIT,100,skilllv,skillid,0,0,skill_get_time(skillid,skilllv))); sc_start(src,SC_SMA,100,skilllv,skill_get_time(SL_SMA,skilllv)); |