diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/homunculus.c | 14 | ||||
-rw-r--r-- | src/map/script.c | 2 |
2 files changed, 11 insertions, 5 deletions
diff --git a/src/map/homunculus.c b/src/map/homunculus.c index aaf6dd410..56d87002d 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -242,10 +242,13 @@ int merc_hom_levelup(struct homun_data *hd) char output[256] ; int m_class; - m_class = hom_class2mapid(hd->homunculus.class_); + if((m_class = hom_class2mapid(hd->homunculus.class_)) == -1) { + ShowError("merc_hom_levelup: Invalid class %d. \n", hd->homunculus.class_); + return 0; + } if((m_class&HOM_REG) && (hd->homunculus.level >= battle_config.hom_max_level || ((m_class&HOM_S) && hd->homunculus.level >= battle_config.hom_S_max_level) || !hd->exp_next || hd->homunculus.exp < hd->exp_next)) - return 0 ; + return 0; hom = &hd->homunculus; hom->level++ ; @@ -371,7 +374,7 @@ int hom_mutate(struct homun_data *hd, int homun_id) m_class = hom_class2mapid(hd->homunculus.class_); m_id = hom_class2mapid(homun_id); - if( !(m_class&HOM_EVO) || !(m_id&HOM_S) ) { + if( m_class == -1 || m_id == -1 || !(m_class&HOM_EVO) || !(m_id&HOM_S) ) { clif_emotion(&hd->bl, E_SWT); return 0; } @@ -411,7 +414,10 @@ int merc_hom_gainexp(struct homun_data *hd,int exp) if(hd->homunculus.vaporize) return 1; - m_class = hom_class2mapid(hd->homunculus.class_); + if((m_class = hom_class2mapid(hd->homunculus.class_)) == -1) { + ShowError("merc_hom_gainexp: Invalid class %d. \n", hd->homunculus.class_); + return 0; + } if( hd->exp_next == 0 || ((m_class&HOM_REG) && hd->homunculus.level >= battle_config.hom_max_level) || diff --git a/src/map/script.c b/src/map/script.c index fa858c181..6b3ab6e8e 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -9593,7 +9593,7 @@ BUILDIN_FUNC(homunculus_mutate) m_class = hom_class2mapid(sd->hd->homunculus.class_); m_id = hom_class2mapid(homun_id); - if ( m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99 ) + if ( m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99 ) hom_mutate(sd->hd, homun_id); else clif_emotion(&sd->hd->bl, E_SWT); |