diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 1 | ||||
-rw-r--r-- | src/map/battle.h | 1 | ||||
-rw-r--r-- | src/map/itemdb.c | 3 | ||||
-rw-r--r-- | src/map/itemdb.h | 3 | ||||
-rw-r--r-- | src/map/mob.c | 29 | ||||
-rw-r--r-- | src/map/pc.c | 7 |
6 files changed, 10 insertions, 34 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index a4e6d8dd1..cf08bf96c 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -7210,7 +7210,6 @@ static const struct battle_data { { "mob_npc_event_type", &battle_config.mob_npc_event_type, 1, 0, 1, }, { "character_size", &battle_config.character_size, 1|2, 0, 1|2, }, { "retaliate_to_master", &battle_config.retaliate_to_master, 1, 0, 1, }, - { "rare_drop_announce", &battle_config.rare_drop_announce, 0, 0, 10000, }, { "duel_allow_pvp", &battle_config.duel_allow_pvp, 0, 0, 1, }, { "duel_allow_gvg", &battle_config.duel_allow_gvg, 0, 0, 1, }, { "duel_allow_teleport", &battle_config.duel_allow_teleport, 0, 0, 1, }, diff --git a/src/map/battle.h b/src/map/battle.h index d582f3c92..a5e50407e 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -407,7 +407,6 @@ struct Battle_Config { int mob_npc_event_type; //Determines on who the npc_event is executed. [Skotlex] int character_size; // if riders have size=2, and baby class riders size=1 [Lupus] - int rare_drop_announce; // chance <= to show rare drops global announces int retaliate_to_master; //Whether when a mob is attacked by another mob, it will retaliate versus the mob or the mob's master. [Skotlex] diff --git a/src/map/itemdb.c b/src/map/itemdb.c index a35aa67f1..4076e295c 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -2073,6 +2073,9 @@ int itemdb_readdb_libconfig_sub(struct config_setting_t *it, int n, const char * if ((t = libconfig->setting_get_member(it, "KeepAfterUse"))) id.flag.keepafteruse = libconfig->setting_get_bool(t) ? 1 : 0; + if ((t = libconfig->setting_get_member(it, "DropAnnounce"))) + id.flag.drop_announce = libconfig->setting_get_bool(t) ? 1 : 0; + if (itemdb->lookup_const(it, "Delay", &i32) && i32 >= 0) id.delay = i32; diff --git a/src/map/itemdb.h b/src/map/itemdb.h index 138a783ae..f77801e09 100644 --- a/src/map/itemdb.h +++ b/src/map/itemdb.h @@ -111,8 +111,6 @@ enum item_itemid { ITEMID_FRAGMENT_OF_CRYSTAL = 7321, ITEMID_SKULL_ = 7420, ITEMID_TOKEN_OF_SIEGFRIED = 7621, - ITEMID_GOLD_KEY77 = 7782, - ITEMID_SILVER_KEY77 = 7783, ITEMID_SPECIAL_ALLOY_TRAP = 7940, ITEMID_CATNIP_FRUIT = 11602, ITEMID_RED_POUCH_OF_SURPRISE = 12024, @@ -510,6 +508,7 @@ struct item_data { unsigned keepafteruse : 1; unsigned force_serial : 1; unsigned no_options: 1; // < disallows use of item options on the item. (non-equippable items are automatically flagged) [Smokexyz] + unsigned drop_announce : 1; // Official Drop Announce [Jedzkie] } flag; struct {// item stacking limitation unsigned short amount; diff --git a/src/map/mob.c b/src/map/mob.c index 74d25b805..52705cf4d 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2151,6 +2151,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { struct map_session_data *sd = BL_CAST(BL_PC, src); struct map_session_data *tmpsd[DAMAGELOG_SIZE] = { NULL }; struct map_session_data *mvp_sd = sd, *second_sd = NULL, *third_sd = NULL; + struct item_data *id = NULL; struct { struct party_data *p; @@ -2439,23 +2440,13 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { ditem = mob->setdropitem(md->db->dropitem[i].nameid, 1, it); - //A Rare Drop Global Announce by Lupus - if( mvp_sd && drop_rate <= battle_config.rare_drop_announce ) { - char message[128]; - sprintf (message, msg_txt(541), mvp_sd->status.name, md->name, it->jname, (float)drop_rate/100); - //MSG: "'%s' won %s's %s (chance: %0.02f%%)" - intif->broadcast(message, (int)strlen(message)+1, BC_DEFAULT); + // Official Drop Announce [Jedzkie] + if (mvp_sd != NULL) { + if ((id = itemdb->search(it->nameid)) != NULL && id->flag.drop_announce) { + clif->item_drop_announce(mvp_sd, it->nameid, md->name); + } } - /* heres the thing we got the feature set up however we're still discussing how to best define the ids, - * so while we discuss, for a small period of time, the list is hardcoded (yes officially only those 2 use it, - * thus why we're unsure on how to best place the setting) */ - /* temp, will not be hardcoded for long thudu. */ - // TODO: This should be a field in the item db. - if (mvp_sd != NULL - && (it->nameid == ITEMID_GOLD_KEY77 || it->nameid == ITEMID_SILVER_KEY77)) /* for when not hardcoded: add a check on mvp bonus drop as well */ - clif->item_drop_announce(mvp_sd, it->nameid, md->name); - // Announce first, or else ditem will be freed. [Lance] // By popular demand, use base drop rate for autoloot code. [Skotlex] mob->item_drop(md, dlist, ditem, 0, md->db->dropitem[i].p, homkillonly); @@ -2592,14 +2583,6 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { clif->mvp_item(mvp_sd, item.nameid); log_mvp[0] = item.nameid; - //A Rare MVP Drop Global Announce by Lupus - if (rate <= battle_config.rare_drop_announce) { - char message[128]; - sprintf(message, msg_txt(541), mvp_sd->status.name, md->name, data->jname, rate/100.); - //MSG: "'%s' won %s's %s (chance: %0.02f%%)" - intif->broadcast(message, (int)strlen(message)+1, BC_DEFAULT); - } - if((temp = pc->additem(mvp_sd,&item,1,LOG_TYPE_PICKDROP_PLAYER)) != 0) { clif->additem(mvp_sd,0,0,temp); map->addflooritem(&md->bl, &item, 1, mvp_sd->bl.m, mvp_sd->bl.x, mvp_sd->bl.y, mvp_sd->status.char_id, (second_sd?second_sd->status.char_id : 0), (third_sd ? third_sd->status.char_id : 0), 1); diff --git a/src/map/pc.c b/src/map/pc.c index f0d050feb..ca7387474 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5491,13 +5491,6 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil //Logs items, Stolen from mobs [Lupus] logs->pick_mob(md, LOG_TYPE_STEAL, -1, &tmp_item, data); - //A Rare Steal Global Announce by Lupus - if(md->db->dropitem[i].p<=battle_config.rare_drop_announce) { - char message[128]; - sprintf (message, msg_txt(542), sd->status.name, md->db->jname, data->jname, (float)md->db->dropitem[i].p / 100); - //MSG: "'%s' stole %s's %s (chance: %0.02f%%)" - intif->broadcast(message, (int)strlen(message)+1, BC_DEFAULT); - } return 1; } |