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-rw-r--r--src/map/battle.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 76a6b606f..a1f9f6e8b 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1964,7 +1964,8 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
if(sd && !skill_num && !flag.cri)
{ //Check for double attack.
- if(((skill_lv = pc_checkskill(sd,TF_DOUBLE)) > 0 && sd->weapontype1 == W_DAGGER) || sd->double_rate > 0)
+ if(((skill_lv = pc_checkskill(sd,TF_DOUBLE)) > 0 && sd->weapontype1 == W_DAGGER)
+ ||(sd->double_rate > 0 && sd->weapontype1 != W_FIST)) //Will fail bare-handed
{ //Success chance is not added, the higher one is used [Skotlex]
if (rand()%100 < (5*skill_lv>sd->double_rate?5*skill_lv:sd->double_rate))
{