diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/chat.c | 894 | ||||
-rw-r--r-- | src/map/chat.h | 112 | ||||
-rw-r--r-- | src/map/duel.c | 408 | ||||
-rw-r--r-- | src/map/intif.h | 256 |
4 files changed, 835 insertions, 835 deletions
diff --git a/src/map/chat.c b/src/map/chat.c index 75ae3681b..3a76dd157 100644 --- a/src/map/chat.c +++ b/src/map/chat.c @@ -1,447 +1,447 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/mmo.h"
-#include "atcommand.h" // msg_txt()
-#include "battle.h" // struct battle_config
-#include "clif.h"
-#include "map.h"
-#include "npc.h" // npc_event_do()
-#include "pc.h"
-#include "skill.h" // ext_skill_unit_onplace()
-#include "chat.h"
-
-#include <stdio.h>
-#include <string.h>
-
-
-int chat_triggerevent(struct chat_data *cd); // forward declaration
-
-/// Initializes a chatroom object (common functionality for both pc and npc chatrooms).
-/// Returns a chatroom object on success, or NULL on failure.
-static struct chat_data* chat_createchat(struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl)
-{
- struct chat_data* cd;
- nullpo_retr(NULL, bl);
-
- cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
-
- safestrncpy(cd->title, title, sizeof(cd->title));
- safestrncpy(cd->pass, pass, sizeof(cd->pass));
- cd->pub = pub;
- cd->users = 0;
- cd->limit = min(limit, ARRAYLENGTH(cd->usersd));
- cd->trigger = trigger;
- cd->zeny = zeny;
- cd->minLvl = minLvl;
- cd->maxLvl = maxLvl;
- memset(cd->usersd, 0, sizeof(cd->usersd));
- cd->owner = bl;
- safestrncpy(cd->npc_event, ev, sizeof(cd->npc_event));
-
- cd->bl.id = iMap->get_new_object_id();
- cd->bl.m = bl->m;
- cd->bl.x = bl->x;
- cd->bl.y = bl->y;
- cd->bl.type = BL_CHAT;
- cd->bl.next = cd->bl.prev = NULL;
-
- if( cd->bl.id == 0 )
- {
- aFree(cd);
- cd = NULL;
- }
-
- iMap->addiddb(&cd->bl);
-
- if( bl->type != BL_NPC )
- cd->kick_list = idb_alloc(DB_OPT_BASE);
-
- return cd;
-}
-
-/*==========================================
- * player chatroom creation
- *------------------------------------------*/
-int chat_createpcchat(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub)
-{
- struct chat_data* cd;
- nullpo_ret(sd);
-
- if( sd->chatID )
- return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex]
-
- if( sd->state.vending || sd->state.buyingstore )
- {// not chat, when you already have a store open
- return 0;
- }
-
- if( map[sd->bl.m].flag.nochat )
- {
- clif->message(sd->fd, msg_txt(281));
- return 0; //Can't create chatrooms on this map.
- }
-
- if( iMap->getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOCHAT) )
- {
- clif->message (sd->fd, msg_txt(665));
- return 0;
- }
-
- pc_stop_walking(sd,1);
-
- cd = chat_createchat(&sd->bl, title, pass, limit, pub, 0, "", 0, 1, MAX_LEVEL);
- if( cd ) {
- cd->users = 1;
- cd->usersd[0] = sd;
- pc_setchatid(sd,cd->bl.id);
- pc_stop_attack(sd);
- clif->createchat(sd,0);
- clif->dispchat(cd,0);
- } else
- clif->createchat(sd,1);
-
- return 0;
-}
-
-/*==========================================
- * join an existing chatroom
- *------------------------------------------*/
-int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass)
-{
- struct chat_data* cd;
-
- nullpo_ret(sd);
- cd = (struct chat_data*)iMap->id2bl(chatid);
-
- if( cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->state.vending || sd->state.buyingstore || sd->chatID || ((cd->owner->type == BL_NPC) ? cd->users+1 : cd->users) >= cd->limit )
- {
- clif->joinchatfail(sd,0);
- return 0;
- }
-
- if( !cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !pc->has_permission(sd, PC_PERM_JOIN_ALL_CHAT) )
- {
- clif->joinchatfail(sd,1);
- return 0;
- }
-
- if( sd->status.base_level < cd->minLvl || sd->status.base_level > cd->maxLvl ) {
- if(sd->status.base_level < cd->minLvl)
- clif->joinchatfail(sd,5);
- else
- clif->joinchatfail(sd,6);
-
- return 0;
- }
-
- if( sd->status.zeny < cd->zeny ) {
- clif->joinchatfail(sd,4);
- return 0;
- }
-
- if( cd->owner->type != BL_NPC && idb_exists(cd->kick_list,sd->status.char_id) ) {
- clif->joinchatfail(sd,2);//You have been kicked out of the room.
- return 0;
- }
-
- pc_stop_walking(sd,1);
- cd->usersd[cd->users] = sd;
- cd->users++;
-
- pc_setchatid(sd,cd->bl.id);
-
- clif->joinchatok(sd, cd); //To the person who newly joined the list of all
- clif->addchat(cd, sd); //Reports To the person who already in the chat
- clif->dispchat(cd, 0); //Reported number of changes to the people around
-
- chat_triggerevent(cd); //Event
-
- return 0;
-}
-
-
-/*==========================================
- * leave a chatroom
- *------------------------------------------*/
-int chat_leavechat(struct map_session_data* sd, bool kicked)
-{
- struct chat_data* cd;
- int i;
- int leavechar;
-
- nullpo_retr(1, sd);
-
- cd = (struct chat_data*)iMap->id2bl(sd->chatID);
- if( cd == NULL )
- {
- pc_setchatid(sd, 0);
- return 1;
- }
-
- ARR_FIND( 0, cd->users, i, cd->usersd[i] == sd );
- if ( i == cd->users )
- { // Not found in the chatroom?
- pc_setchatid(sd, 0);
- return -1;
- }
-
- clif->leavechat(cd, sd, kicked);
- pc_setchatid(sd, 0);
- cd->users--;
-
- leavechar = i;
-
- for( i = leavechar; i < cd->users; i++ )
- cd->usersd[i] = cd->usersd[i+1];
-
-
- if( cd->users == 0 && cd->owner->type == BL_PC ) { // Delete empty chatroom
- struct skill_unit* unit;
- struct skill_unit_group* group;
-
- clif->clearchat(cd, 0);
- db_destroy(cd->kick_list);
- iMap->deliddb(&cd->bl);
- iMap->delblock(&cd->bl);
- iMap->freeblock(&cd->bl);
-
- unit = iMap->find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, NULL, 0);
- group = (unit != NULL) ? unit->group : NULL;
- if (group != NULL)
- skill->unit_onplace(unit, &sd->bl, group->tick);
-
- return 1;
- }
-
- if( leavechar == 0 && cd->owner->type == BL_PC )
- { // Set and announce new owner
- cd->owner = (struct block_list*) cd->usersd[0];
- clif->changechatowner(cd, cd->usersd[0]);
- clif->clearchat(cd, 0);
-
- //Adjust Chat location after owner has been changed.
- iMap->delblock( &cd->bl );
- cd->bl.x=cd->usersd[0]->bl.x;
- cd->bl.y=cd->usersd[0]->bl.y;
- iMap->addblock( &cd->bl );
-
- clif->dispchat(cd,0);
- }
- else
- clif->dispchat(cd,0); // refresh chatroom
-
- return 0;
-}
-
-/*==========================================
- * change a chatroom's owner
- *------------------------------------------*/
-int chat_changechatowner(struct map_session_data* sd, const char* nextownername)
-{
- struct chat_data* cd;
- struct map_session_data* tmpsd;
- int i;
-
- nullpo_retr(1, sd);
-
- cd = (struct chat_data*)iMap->id2bl(sd->chatID);
- if( cd == NULL || (struct block_list*) sd != cd->owner )
- return 1;
-
- ARR_FIND( 1, cd->users, i, strncmp(cd->usersd[i]->status.name, nextownername, NAME_LENGTH) == 0 );
- if( i == cd->users )
- return -1; // name not found
-
- // erase temporarily
- clif->clearchat(cd,0);
-
- // set new owner
- cd->owner = (struct block_list*) cd->usersd[i];
- clif->changechatowner(cd,cd->usersd[i]);
-
- // swap the old and new owners' positions
- tmpsd = cd->usersd[i];
- cd->usersd[i] = cd->usersd[0];
- cd->usersd[0] = tmpsd;
-
- // set the new chatroom position
- iMap->delblock( &cd->bl );
- cd->bl.x = cd->owner->x;
- cd->bl.y = cd->owner->y;
- iMap->addblock( &cd->bl );
-
- // and display again
- clif->dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * change a chatroom's status (title, etc)
- *------------------------------------------*/
-int chat_changechatstatus(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub)
-{
- struct chat_data* cd;
-
- nullpo_retr(1, sd);
-
- cd = (struct chat_data*)iMap->id2bl(sd->chatID);
- if( cd==NULL || (struct block_list *)sd != cd->owner )
- return 1;
-
- safestrncpy(cd->title, title, CHATROOM_TITLE_SIZE);
- safestrncpy(cd->pass, pass, CHATROOM_PASS_SIZE);
- cd->limit = min(limit, ARRAYLENGTH(cd->usersd));
- cd->pub = pub;
-
- clif->changechatstatus(cd);
- clif->dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * kick an user from a chatroom
- *------------------------------------------*/
-int chat_kickchat(struct map_session_data* sd, const char* kickusername)
-{
- struct chat_data* cd;
- int i;
-
- nullpo_retr(1, sd);
-
- cd = (struct chat_data *)iMap->id2bl(sd->chatID);
-
- if( cd==NULL || (struct block_list *)sd != cd->owner )
- return -1;
-
- ARR_FIND( 0, cd->users, i, strncmp(cd->usersd[i]->status.name, kickusername, NAME_LENGTH) == 0 );
- if( i == cd->users )
- return -1;
-
- if (pc->has_permission(cd->usersd[i], PC_PERM_NO_CHAT_KICK))
- return 0; //gm kick protection [Valaris]
-
- idb_put(cd->kick_list,cd->usersd[i]->status.char_id,(void*)1);
-
- chat->leavechat(cd->usersd[i],1);
- return 0;
-}
-
-/// Creates a chat room for the npc.
-int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl)
-{
- struct chat_data* cd;
- nullpo_ret(nd);
-
- if( nd->chat_id ) {
- ShowError("chat_createnpcchat: npc '%s' already has a chatroom, cannot create new one!\n", nd->exname);
- return 0;
- }
-
- if( zeny > MAX_ZENY || maxLvl > MAX_LEVEL ) {
- ShowError("chat_createnpcchat: npc '%s' has a required lvl or amount of zeny over the max limit!\n", nd->exname);
- return 0;
- }
-
- cd = chat_createchat(&nd->bl, title, "", limit, pub, trigger, ev, zeny, minLvl, maxLvl);
-
- if( cd ) {
- nd->chat_id = cd->bl.id;
- clif->dispchat(cd,0);
- }
-
- return 0;
-}
-
-/// Removes the chatroom from the npc.
-int chat_deletenpcchat(struct npc_data* nd)
-{
- struct chat_data *cd;
- nullpo_ret(nd);
-
- cd = (struct chat_data*)iMap->id2bl(nd->chat_id);
- if( cd == NULL )
- return 0;
-
- chat->npckickall(cd);
- clif->clearchat(cd, 0);
- iMap->deliddb(&cd->bl);
- iMap->delblock(&cd->bl);
- iMap->freeblock(&cd->bl);
- nd->chat_id = 0;
-
- return 0;
-}
-
-/*==========================================
- * Trigger npc event when we enter the chatroom
- *------------------------------------------*/
-int chat_triggerevent(struct chat_data *cd)
-{
- nullpo_ret(cd);
-
- if( cd->users >= cd->trigger && cd->npc_event[0] )
- npc_event_do(cd->npc_event);
- return 0;
-}
-
-/// Enables the event of the chat room.
-/// At most, 127 users are needed to trigger the event.
-int chat_enableevent(struct chat_data* cd)
-{
- nullpo_ret(cd);
-
- cd->trigger &= 0x7f;
- chat_triggerevent(cd);
- return 0;
-}
-
-/// Disables the event of the chat room
-int chat_disableevent(struct chat_data* cd)
-{
- nullpo_ret(cd);
-
- cd->trigger |= 0x80;
- return 0;
-}
-
-/// Kicks all the users from the chat room.
-int chat_npckickall(struct chat_data* cd)
-{
- nullpo_ret(cd);
-
- while( cd->users > 0 )
- chat->leavechat(cd->usersd[cd->users-1],0);
-
- return 0;
-}
-
-/*=====================================
-* Default Functions : chat.h
-* Generated by HerculesInterfaceMaker
-* created by Susu
-*-------------------------------------*/
-void chat_defaults(void) {
- chat = &chat_s;
-
/* funcs */
-
- chat->createpcchat = chat_createpcchat;
- chat->joinchat = chat_joinchat;
- chat->leavechat = chat_leavechat;
- chat->changechatowner = chat_changechatowner;
- chat->changechatstatus = chat_changechatstatus;
- chat->kickchat = chat_kickchat;
-
- chat->createnpcchat = chat_createnpcchat;
- chat->deletenpcchat = chat_deletenpcchat;
- chat->enableevent = chat_enableevent;
- chat->disableevent = chat_disableevent;
- chat->npckickall = chat_npckickall;
-}
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include "../common/cbasetypes.h" +#include "../common/malloc.h" +#include "../common/nullpo.h" +#include "../common/showmsg.h" +#include "../common/strlib.h" +#include "../common/mmo.h" +#include "atcommand.h" // msg_txt() +#include "battle.h" // struct battle_config +#include "clif.h" +#include "map.h" +#include "npc.h" // npc_event_do() +#include "pc.h" +#include "skill.h" // ext_skill_unit_onplace() +#include "chat.h" + +#include <stdio.h> +#include <string.h> + + +int chat_triggerevent(struct chat_data *cd); // forward declaration + +/// Initializes a chatroom object (common functionality for both pc and npc chatrooms). +/// Returns a chatroom object on success, or NULL on failure. +static struct chat_data* chat_createchat(struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl) +{ + struct chat_data* cd; + nullpo_retr(NULL, bl); + + cd = (struct chat_data *) aMalloc(sizeof(struct chat_data)); + + safestrncpy(cd->title, title, sizeof(cd->title)); + safestrncpy(cd->pass, pass, sizeof(cd->pass)); + cd->pub = pub; + cd->users = 0; + cd->limit = min(limit, ARRAYLENGTH(cd->usersd)); + cd->trigger = trigger; + cd->zeny = zeny; + cd->minLvl = minLvl; + cd->maxLvl = maxLvl; + memset(cd->usersd, 0, sizeof(cd->usersd)); + cd->owner = bl; + safestrncpy(cd->npc_event, ev, sizeof(cd->npc_event)); + + cd->bl.id = iMap->get_new_object_id(); + cd->bl.m = bl->m; + cd->bl.x = bl->x; + cd->bl.y = bl->y; + cd->bl.type = BL_CHAT; + cd->bl.next = cd->bl.prev = NULL; + + if( cd->bl.id == 0 ) + { + aFree(cd); + cd = NULL; + } + + iMap->addiddb(&cd->bl); + + if( bl->type != BL_NPC ) + cd->kick_list = idb_alloc(DB_OPT_BASE); + + return cd; +} + +/*========================================== + * player chatroom creation + *------------------------------------------*/ +int chat_createpcchat(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub) +{ + struct chat_data* cd; + nullpo_ret(sd); + + if( sd->chatID ) + return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex] + + if( sd->state.vending || sd->state.buyingstore ) + {// not chat, when you already have a store open + return 0; + } + + if( map[sd->bl.m].flag.nochat ) + { + clif->message(sd->fd, msg_txt(281)); + return 0; //Can't create chatrooms on this map. + } + + if( iMap->getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOCHAT) ) + { + clif->message (sd->fd, msg_txt(665)); + return 0; + } + + pc_stop_walking(sd,1); + + cd = chat_createchat(&sd->bl, title, pass, limit, pub, 0, "", 0, 1, MAX_LEVEL); + if( cd ) { + cd->users = 1; + cd->usersd[0] = sd; + pc_setchatid(sd,cd->bl.id); + pc_stop_attack(sd); + clif->createchat(sd,0); + clif->dispchat(cd,0); + } else + clif->createchat(sd,1); + + return 0; +} + +/*========================================== + * join an existing chatroom + *------------------------------------------*/ +int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass) +{ + struct chat_data* cd; + + nullpo_ret(sd); + cd = (struct chat_data*)iMap->id2bl(chatid); + + if( cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->state.vending || sd->state.buyingstore || sd->chatID || ((cd->owner->type == BL_NPC) ? cd->users+1 : cd->users) >= cd->limit ) + { + clif->joinchatfail(sd,0); + return 0; + } + + if( !cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !pc->has_permission(sd, PC_PERM_JOIN_ALL_CHAT) ) + { + clif->joinchatfail(sd,1); + return 0; + } + + if( sd->status.base_level < cd->minLvl || sd->status.base_level > cd->maxLvl ) { + if(sd->status.base_level < cd->minLvl) + clif->joinchatfail(sd,5); + else + clif->joinchatfail(sd,6); + + return 0; + } + + if( sd->status.zeny < cd->zeny ) { + clif->joinchatfail(sd,4); + return 0; + } + + if( cd->owner->type != BL_NPC && idb_exists(cd->kick_list,sd->status.char_id) ) { + clif->joinchatfail(sd,2);//You have been kicked out of the room. + return 0; + } + + pc_stop_walking(sd,1); + cd->usersd[cd->users] = sd; + cd->users++; + + pc_setchatid(sd,cd->bl.id); + + clif->joinchatok(sd, cd); //To the person who newly joined the list of all + clif->addchat(cd, sd); //Reports To the person who already in the chat + clif->dispchat(cd, 0); //Reported number of changes to the people around + + chat_triggerevent(cd); //Event + + return 0; +} + + +/*========================================== + * leave a chatroom + *------------------------------------------*/ +int chat_leavechat(struct map_session_data* sd, bool kicked) +{ + struct chat_data* cd; + int i; + int leavechar; + + nullpo_retr(1, sd); + + cd = (struct chat_data*)iMap->id2bl(sd->chatID); + if( cd == NULL ) + { + pc_setchatid(sd, 0); + return 1; + } + + ARR_FIND( 0, cd->users, i, cd->usersd[i] == sd ); + if ( i == cd->users ) + { // Not found in the chatroom? + pc_setchatid(sd, 0); + return -1; + } + + clif->leavechat(cd, sd, kicked); + pc_setchatid(sd, 0); + cd->users--; + + leavechar = i; + + for( i = leavechar; i < cd->users; i++ ) + cd->usersd[i] = cd->usersd[i+1]; + + + if( cd->users == 0 && cd->owner->type == BL_PC ) { // Delete empty chatroom + struct skill_unit* unit; + struct skill_unit_group* group; + + clif->clearchat(cd, 0); + db_destroy(cd->kick_list); + iMap->deliddb(&cd->bl); + iMap->delblock(&cd->bl); + iMap->freeblock(&cd->bl); + + unit = iMap->find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, NULL, 0); + group = (unit != NULL) ? unit->group : NULL; + if (group != NULL) + skill->unit_onplace(unit, &sd->bl, group->tick); + + return 1; + } + + if( leavechar == 0 && cd->owner->type == BL_PC ) + { // Set and announce new owner + cd->owner = (struct block_list*) cd->usersd[0]; + clif->changechatowner(cd, cd->usersd[0]); + clif->clearchat(cd, 0); + + //Adjust Chat location after owner has been changed. + iMap->delblock( &cd->bl ); + cd->bl.x=cd->usersd[0]->bl.x; + cd->bl.y=cd->usersd[0]->bl.y; + iMap->addblock( &cd->bl ); + + clif->dispchat(cd,0); + } + else + clif->dispchat(cd,0); // refresh chatroom + + return 0; +} + +/*========================================== + * change a chatroom's owner + *------------------------------------------*/ +int chat_changechatowner(struct map_session_data* sd, const char* nextownername) +{ + struct chat_data* cd; + struct map_session_data* tmpsd; + int i; + + nullpo_retr(1, sd); + + cd = (struct chat_data*)iMap->id2bl(sd->chatID); + if( cd == NULL || (struct block_list*) sd != cd->owner ) + return 1; + + ARR_FIND( 1, cd->users, i, strncmp(cd->usersd[i]->status.name, nextownername, NAME_LENGTH) == 0 ); + if( i == cd->users ) + return -1; // name not found + + // erase temporarily + clif->clearchat(cd,0); + + // set new owner + cd->owner = (struct block_list*) cd->usersd[i]; + clif->changechatowner(cd,cd->usersd[i]); + + // swap the old and new owners' positions + tmpsd = cd->usersd[i]; + cd->usersd[i] = cd->usersd[0]; + cd->usersd[0] = tmpsd; + + // set the new chatroom position + iMap->delblock( &cd->bl ); + cd->bl.x = cd->owner->x; + cd->bl.y = cd->owner->y; + iMap->addblock( &cd->bl ); + + // and display again + clif->dispchat(cd,0); + + return 0; +} + +/*========================================== + * change a chatroom's status (title, etc) + *------------------------------------------*/ +int chat_changechatstatus(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub) +{ + struct chat_data* cd; + + nullpo_retr(1, sd); + + cd = (struct chat_data*)iMap->id2bl(sd->chatID); + if( cd==NULL || (struct block_list *)sd != cd->owner ) + return 1; + + safestrncpy(cd->title, title, CHATROOM_TITLE_SIZE); + safestrncpy(cd->pass, pass, CHATROOM_PASS_SIZE); + cd->limit = min(limit, ARRAYLENGTH(cd->usersd)); + cd->pub = pub; + + clif->changechatstatus(cd); + clif->dispchat(cd,0); + + return 0; +} + +/*========================================== + * kick an user from a chatroom + *------------------------------------------*/ +int chat_kickchat(struct map_session_data* sd, const char* kickusername) +{ + struct chat_data* cd; + int i; + + nullpo_retr(1, sd); + + cd = (struct chat_data *)iMap->id2bl(sd->chatID); + + if( cd==NULL || (struct block_list *)sd != cd->owner ) + return -1; + + ARR_FIND( 0, cd->users, i, strncmp(cd->usersd[i]->status.name, kickusername, NAME_LENGTH) == 0 ); + if( i == cd->users ) + return -1; + + if (pc->has_permission(cd->usersd[i], PC_PERM_NO_CHAT_KICK)) + return 0; //gm kick protection [Valaris] + + idb_put(cd->kick_list,cd->usersd[i]->status.char_id,(void*)1); + + chat->leavechat(cd->usersd[i],1); + return 0; +} + +/// Creates a chat room for the npc. +int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl) +{ + struct chat_data* cd; + nullpo_ret(nd); + + if( nd->chat_id ) { + ShowError("chat_createnpcchat: npc '%s' already has a chatroom, cannot create new one!\n", nd->exname); + return 0; + } + + if( zeny > MAX_ZENY || maxLvl > MAX_LEVEL ) { + ShowError("chat_createnpcchat: npc '%s' has a required lvl or amount of zeny over the max limit!\n", nd->exname); + return 0; + } + + cd = chat_createchat(&nd->bl, title, "", limit, pub, trigger, ev, zeny, minLvl, maxLvl); + + if( cd ) { + nd->chat_id = cd->bl.id; + clif->dispchat(cd,0); + } + + return 0; +} + +/// Removes the chatroom from the npc. +int chat_deletenpcchat(struct npc_data* nd) +{ + struct chat_data *cd; + nullpo_ret(nd); + + cd = (struct chat_data*)iMap->id2bl(nd->chat_id); + if( cd == NULL ) + return 0; + + chat->npckickall(cd); + clif->clearchat(cd, 0); + iMap->deliddb(&cd->bl); + iMap->delblock(&cd->bl); + iMap->freeblock(&cd->bl); + nd->chat_id = 0; + + return 0; +} + +/*========================================== + * Trigger npc event when we enter the chatroom + *------------------------------------------*/ +int chat_triggerevent(struct chat_data *cd) +{ + nullpo_ret(cd); + + if( cd->users >= cd->trigger && cd->npc_event[0] ) + npc_event_do(cd->npc_event); + return 0; +} + +/// Enables the event of the chat room. +/// At most, 127 users are needed to trigger the event. +int chat_enableevent(struct chat_data* cd) +{ + nullpo_ret(cd); + + cd->trigger &= 0x7f; + chat_triggerevent(cd); + return 0; +} + +/// Disables the event of the chat room +int chat_disableevent(struct chat_data* cd) +{ + nullpo_ret(cd); + + cd->trigger |= 0x80; + return 0; +} + +/// Kicks all the users from the chat room. +int chat_npckickall(struct chat_data* cd) +{ + nullpo_ret(cd); + + while( cd->users > 0 ) + chat->leavechat(cd->usersd[cd->users-1],0); + + return 0; +} + +/*===================================== +* Default Functions : chat.h +* Generated by HerculesInterfaceMaker +* created by Susu +*-------------------------------------*/ +void chat_defaults(void) { + chat = &chat_s; + /* funcs */ + + chat->createpcchat = chat_createpcchat; + chat->joinchat = chat_joinchat; + chat->leavechat = chat_leavechat; + chat->changechatowner = chat_changechatowner; + chat->changechatstatus = chat_changechatstatus; + chat->kickchat = chat_kickchat; + + chat->createnpcchat = chat_createnpcchat; + chat->deletenpcchat = chat_deletenpcchat; + chat->enableevent = chat_enableevent; + chat->disableevent = chat_disableevent; + chat->npckickall = chat_npckickall; +} diff --git a/src/map/chat.h b/src/map/chat.h index ff78d8617..a7736e9f3 100644 --- a/src/map/chat.h +++ b/src/map/chat.h @@ -1,56 +1,56 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-#ifndef _CHAT_H_
-#define _CHAT_H_
-#include "map.h" // struct block_list, CHATROOM_TITLE_SIZE
-struct map_session_data;
-struct chat_data;
-
-
-struct chat_data {
- struct block_list bl; // data for this map object
- char title[CHATROOM_TITLE_SIZE]; // room title
- char pass[CHATROOM_PASS_SIZE]; // password
- bool pub; // private/public flag
- uint8 users; // current user count
- uint8 limit; // join limit
- uint8 trigger; // number of users needed to trigger event
- uint32 zeny; // required zeny to join
- uint32 minLvl; // minimum base level to join
- uint32 maxLvl; // maximum base level allowed to join
- struct map_session_data* usersd[20];
- struct block_list* owner;
- char npc_event[EVENT_NAME_LENGTH];
- DBMap* kick_list; //DBMap of users who were kicked from this chat
-};
-
-
-
-
-/*=====================================
-* Interface : chat.h
-* Generated by HerculesInterfaceMaker
-* created by Susu
-*-------------------------------------*/
-struct chat_interface {
-
/* funcs */
-
- int (*createpcchat) (struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub);
- int (*joinchat) (struct map_session_data* sd, int chatid, const char* pass);
- int (*leavechat) (struct map_session_data* sd, bool kicked);
- int (*changechatowner) (struct map_session_data* sd, const char* nextownername);
- int (*changechatstatus) (struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub);
- int (*kickchat) (struct map_session_data* sd, const char* kickusername);
-
- int (*createnpcchat) (struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl);
- int (*deletenpcchat) (struct npc_data* nd);
- int (*enableevent) (struct chat_data* cd);
- int (*disableevent) (struct chat_data* cd);
- int (*npckickall) (struct chat_data* cd);
-} chat_s;
-
-struct chat_interface *chat;
-
-void chat_defaults(void);
-
-#endif /* _CHAT_H_ */
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder +#ifndef _CHAT_H_ +#define _CHAT_H_ +#include "map.h" // struct block_list, CHATROOM_TITLE_SIZE +struct map_session_data; +struct chat_data; + + +struct chat_data { + struct block_list bl; // data for this map object + char title[CHATROOM_TITLE_SIZE]; // room title + char pass[CHATROOM_PASS_SIZE]; // password + bool pub; // private/public flag + uint8 users; // current user count + uint8 limit; // join limit + uint8 trigger; // number of users needed to trigger event + uint32 zeny; // required zeny to join + uint32 minLvl; // minimum base level to join + uint32 maxLvl; // maximum base level allowed to join + struct map_session_data* usersd[20]; + struct block_list* owner; + char npc_event[EVENT_NAME_LENGTH]; + DBMap* kick_list; //DBMap of users who were kicked from this chat +}; + + + + +/*===================================== +* Interface : chat.h +* Generated by HerculesInterfaceMaker +* created by Susu +*-------------------------------------*/ +struct chat_interface { + /* funcs */ + + int (*createpcchat) (struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub); + int (*joinchat) (struct map_session_data* sd, int chatid, const char* pass); + int (*leavechat) (struct map_session_data* sd, bool kicked); + int (*changechatowner) (struct map_session_data* sd, const char* nextownername); + int (*changechatstatus) (struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub); + int (*kickchat) (struct map_session_data* sd, const char* kickusername); + + int (*createnpcchat) (struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl); + int (*deletenpcchat) (struct npc_data* nd); + int (*enableevent) (struct chat_data* cd); + int (*disableevent) (struct chat_data* cd); + int (*npckickall) (struct chat_data* cd); +} chat_s; + +struct chat_interface *chat; + +void chat_defaults(void); + +#endif /* _CHAT_H_ */ diff --git a/src/map/duel.c b/src/map/duel.c index a04ed855b..c3b241e9e 100644 --- a/src/map/duel.c +++ b/src/map/duel.c @@ -1,204 +1,204 @@ -// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
-// See the LICENSE file
-// Portions Copyright (c) Athena Dev Teams
-
-#include "../common/cbasetypes.h"
-
-#include "atcommand.h" // msg_txt
-#include "clif.h"
-#include "duel.h"
-#include "pc.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <time.h>
-
-/*==========================================
- * Duel organizing functions [LuzZza]
- *------------------------------------------*/
-void duel_savetime(struct map_session_data* sd)
-{
- time_t timer;
- struct tm *t;
-
- time(&timer);
- t = localtime(&timer);
-
- pc_setglobalreg(sd, "PC_LAST_DUEL_TIME", t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min);
-}
-
-int duel_checktime(struct map_session_data* sd)
-{
- int diff;
- time_t timer;
- struct tm *t;
-
- time(&timer);
- t = localtime(&timer);
-
- diff = t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min - pc_readglobalreg(sd, "PC_LAST_DUEL_TIME");
-
- return !(diff >= 0 && diff < battle_config.duel_time_interval);
-}
-static int duel_showinfo_sub(struct map_session_data* sd, va_list va)
-{
- struct map_session_data *ssd = va_arg(va, struct map_session_data*);
- int *p = va_arg(va, int*);
- char output[256];
-
- if (sd->duel_group != ssd->duel_group) return 0;
-
- sprintf(output, " %d. %s", ++(*p), sd->status.name);
- clif->disp_onlyself(ssd, output, strlen(output));
- return 1;
-}
-
-void duel_showinfo(const unsigned int did, struct map_session_data* sd)
-{
- int p=0;
- char output[256];
-
- if(iDuel->duel_list[did].max_players_limit > 0)
- sprintf(output, msg_txt(370), //" -- Duels: %d/%d, Members: %d/%d, Max players: %d --"
- did, iDuel->duel_count,
- iDuel->duel_list[did].members_count,
- iDuel->duel_list[did].members_count + iDuel->duel_list[did].invites_count,
- iDuel->duel_list[did].max_players_limit);
- else
- sprintf(output, msg_txt(371), //" -- Duels: %d/%d, Members: %d/%d --"
- did, iDuel->duel_count,
- iDuel->duel_list[did].members_count,
- iDuel->duel_list[did].members_count + iDuel->duel_list[did].invites_count);
-
- clif->disp_onlyself(sd, output, strlen(output));
- iMap->map_foreachpc(duel_showinfo_sub, sd, &p);
-}
-
-int duel_create(struct map_session_data* sd, const unsigned int maxpl)
-{
- int i=1;
- char output[256];
-
- while(iDuel->duel_list[i].members_count > 0 && i < MAX_DUEL) i++;
- if(i == MAX_DUEL) return 0;
-
- iDuel->duel_count++;
- sd->duel_group = i;
- iDuel->duel_list[i].members_count++;
- iDuel->duel_list[i].invites_count = 0;
- iDuel->duel_list[i].max_players_limit = maxpl;
-
- strcpy(output, msg_txt(372)); // " -- Duel has been created (@invite/@leave) --"
- clif->disp_onlyself(sd, output, strlen(output));
-
- clif->map_property(sd, MAPPROPERTY_FREEPVPZONE);
- clif->maptypeproperty2(&sd->bl,SELF);
- return i;
-}
-
-void duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd)
-{
- char output[256];
-
- // " -- Player %s invites %s to duel --"
- sprintf(output, msg_txt(373), sd->status.name, target_sd->status.name);
- clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
-
- target_sd->duel_invite = did;
- iDuel->duel_list[did].invites_count++;
-
- // "Blue -- Player %s invites you to PVP duel (@accept/@reject) --"
- sprintf(output, msg_txt(374), sd->status.name);
- clif->broadcast((struct block_list *)target_sd, output, strlen(output)+1, BC_BLUE, SELF);
-}
-
-static int duel_leave_sub(struct map_session_data* sd, va_list va)
-{
- int did = va_arg(va, int);
- if (sd->duel_invite == did)
- sd->duel_invite = 0;
- return 0;
-}
-
-void duel_leave(const unsigned int did, struct map_session_data* sd)
-{
- char output[256];
-
- // " <- Player %s has left duel --"
- sprintf(output, msg_txt(375), sd->status.name);
- clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
-
- iDuel->duel_list[did].members_count--;
-
- if(iDuel->duel_list[did].members_count == 0) {
- iMap->map_foreachpc(duel_leave_sub, did);
- iDuel->duel_count--;
- }
-
- sd->duel_group = 0;
- duel_savetime(sd);
- clif->map_property(sd, MAPPROPERTY_NOTHING);
- clif->maptypeproperty2(&sd->bl,SELF);
-}
-
-void duel_accept(const unsigned int did, struct map_session_data* sd)
-{
- char output[256];
-
- iDuel->duel_list[did].members_count++;
- sd->duel_group = sd->duel_invite;
- iDuel->duel_list[did].invites_count--;
- sd->duel_invite = 0;
-
- // " -> Player %s has accepted duel --"
- sprintf(output, msg_txt(376), sd->status.name);
- clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
-
- clif->map_property(sd, MAPPROPERTY_FREEPVPZONE);
- clif->maptypeproperty2(&sd->bl,SELF);
-}
-
-void duel_reject(const unsigned int did, struct map_session_data* sd)
-{
- char output[256];
-
- // " -- Player %s has rejected duel --"
- sprintf(output, msg_txt(377), sd->status.name);
- clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
-
- iDuel->duel_list[did].invites_count--;
- sd->duel_invite = 0;
-}
-
-void do_final_duel(void)
-{
-}
-
-void do_init_duel(void)
-{
- memset(&iDuel->duel_list[0], 0, sizeof(iDuel->duel_list));
-}
-
-/*=====================================
-* Default Functions : duel.h
-* Generated by HerculesInterfaceMaker
-* created by Susu
-*-------------------------------------*/
-void iDuel_defaults(void) {
- iDuel = &iDuel_s;
-
/* vars */
- iDuel->duel_count = 0;
-
/* funcs */
- //Duel functions // [LuzZza]
- iDuel->create = duel_create;
- iDuel->invite = duel_invite;
- iDuel->accept = duel_accept;
- iDuel->reject = duel_reject;
- iDuel->leave = duel_leave;
- iDuel->showinfo = duel_showinfo;
- iDuel->checktime = duel_checktime;
-
- iDuel->do_init_duel = do_init_duel;
- iDuel->do_final_duel = do_final_duel;
-}
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams + +#include "../common/cbasetypes.h" + +#include "atcommand.h" // msg_txt +#include "clif.h" +#include "duel.h" +#include "pc.h" + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <time.h> + +/*========================================== + * Duel organizing functions [LuzZza] + *------------------------------------------*/ +void duel_savetime(struct map_session_data* sd) +{ + time_t timer; + struct tm *t; + + time(&timer); + t = localtime(&timer); + + pc_setglobalreg(sd, "PC_LAST_DUEL_TIME", t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min); +} + +int duel_checktime(struct map_session_data* sd) +{ + int diff; + time_t timer; + struct tm *t; + + time(&timer); + t = localtime(&timer); + + diff = t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min - pc_readglobalreg(sd, "PC_LAST_DUEL_TIME"); + + return !(diff >= 0 && diff < battle_config.duel_time_interval); +} +static int duel_showinfo_sub(struct map_session_data* sd, va_list va) +{ + struct map_session_data *ssd = va_arg(va, struct map_session_data*); + int *p = va_arg(va, int*); + char output[256]; + + if (sd->duel_group != ssd->duel_group) return 0; + + sprintf(output, " %d. %s", ++(*p), sd->status.name); + clif->disp_onlyself(ssd, output, strlen(output)); + return 1; +} + +void duel_showinfo(const unsigned int did, struct map_session_data* sd) +{ + int p=0; + char output[256]; + + if(iDuel->duel_list[did].max_players_limit > 0) + sprintf(output, msg_txt(370), //" -- Duels: %d/%d, Members: %d/%d, Max players: %d --" + did, iDuel->duel_count, + iDuel->duel_list[did].members_count, + iDuel->duel_list[did].members_count + iDuel->duel_list[did].invites_count, + iDuel->duel_list[did].max_players_limit); + else + sprintf(output, msg_txt(371), //" -- Duels: %d/%d, Members: %d/%d --" + did, iDuel->duel_count, + iDuel->duel_list[did].members_count, + iDuel->duel_list[did].members_count + iDuel->duel_list[did].invites_count); + + clif->disp_onlyself(sd, output, strlen(output)); + iMap->map_foreachpc(duel_showinfo_sub, sd, &p); +} + +int duel_create(struct map_session_data* sd, const unsigned int maxpl) +{ + int i=1; + char output[256]; + + while(iDuel->duel_list[i].members_count > 0 && i < MAX_DUEL) i++; + if(i == MAX_DUEL) return 0; + + iDuel->duel_count++; + sd->duel_group = i; + iDuel->duel_list[i].members_count++; + iDuel->duel_list[i].invites_count = 0; + iDuel->duel_list[i].max_players_limit = maxpl; + + strcpy(output, msg_txt(372)); // " -- Duel has been created (@invite/@leave) --" + clif->disp_onlyself(sd, output, strlen(output)); + + clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); + clif->maptypeproperty2(&sd->bl,SELF); + return i; +} + +void duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd) +{ + char output[256]; + + // " -- Player %s invites %s to duel --" + sprintf(output, msg_txt(373), sd->status.name, target_sd->status.name); + clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS); + + target_sd->duel_invite = did; + iDuel->duel_list[did].invites_count++; + + // "Blue -- Player %s invites you to PVP duel (@accept/@reject) --" + sprintf(output, msg_txt(374), sd->status.name); + clif->broadcast((struct block_list *)target_sd, output, strlen(output)+1, BC_BLUE, SELF); +} + +static int duel_leave_sub(struct map_session_data* sd, va_list va) +{ + int did = va_arg(va, int); + if (sd->duel_invite == did) + sd->duel_invite = 0; + return 0; +} + +void duel_leave(const unsigned int did, struct map_session_data* sd) +{ + char output[256]; + + // " <- Player %s has left duel --" + sprintf(output, msg_txt(375), sd->status.name); + clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS); + + iDuel->duel_list[did].members_count--; + + if(iDuel->duel_list[did].members_count == 0) { + iMap->map_foreachpc(duel_leave_sub, did); + iDuel->duel_count--; + } + + sd->duel_group = 0; + duel_savetime(sd); + clif->map_property(sd, MAPPROPERTY_NOTHING); + clif->maptypeproperty2(&sd->bl,SELF); +} + +void duel_accept(const unsigned int did, struct map_session_data* sd) +{ + char output[256]; + + iDuel->duel_list[did].members_count++; + sd->duel_group = sd->duel_invite; + iDuel->duel_list[did].invites_count--; + sd->duel_invite = 0; + + // " -> Player %s has accepted duel --" + sprintf(output, msg_txt(376), sd->status.name); + clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS); + + clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); + clif->maptypeproperty2(&sd->bl,SELF); +} + +void duel_reject(const unsigned int did, struct map_session_data* sd) +{ + char output[256]; + + // " -- Player %s has rejected duel --" + sprintf(output, msg_txt(377), sd->status.name); + clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS); + + iDuel->duel_list[did].invites_count--; + sd->duel_invite = 0; +} + +void do_final_duel(void) +{ +} + +void do_init_duel(void) +{ + memset(&iDuel->duel_list[0], 0, sizeof(iDuel->duel_list)); +} + +/*===================================== +* Default Functions : duel.h +* Generated by HerculesInterfaceMaker +* created by Susu +*-------------------------------------*/ +void iDuel_defaults(void) { + iDuel = &iDuel_s; + /* vars */ + iDuel->duel_count = 0; + /* funcs */ + //Duel functions // [LuzZza] + iDuel->create = duel_create; + iDuel->invite = duel_invite; + iDuel->accept = duel_accept; + iDuel->reject = duel_reject; + iDuel->leave = duel_leave; + iDuel->showinfo = duel_showinfo; + iDuel->checktime = duel_checktime; + + iDuel->do_init_duel = do_init_duel; + iDuel->do_final_duel = do_final_duel; +} diff --git a/src/map/intif.h b/src/map/intif.h index f0c1067fb..8abcf819d 100644 --- a/src/map/intif.h +++ b/src/map/intif.h @@ -1,128 +1,128 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-#ifndef _INTIF_H_
-#define _INFIF_H_
-//#include "../common/mmo.h"
-struct party_member;
-struct guild_member;
-struct guild_position;
-struct s_pet;
-struct s_homunculus;
-struct s_mercenary;
-struct s_elemental;
-struct mail_message;
-struct auction_data;
-
-
-
-
-
-#define intif_rename_pc(sd, name) intif->rename(sd, 0, name)
-#define intif_rename_pet(sd, name) intif->rename(sd, 1, name)
-#define intif_rename_hom(sd, name) intif->rename(sd, 2, name)
-
-
-
-
-
-
-/*=====================================
-* Interface : intif.h
-* Generated by HerculesInterfaceMaker
-* created by Susu
-*-------------------------------------*/
-struct intif_interface {
-
/* funcs */
-
-
- int (*parse) (int fd);
-
- int (*create_pet)(int account_id, int char_id, short pet_type, short pet_lv, short pet_egg_id,
- short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name);
-
- int (*broadcast) (const char* mes, int len, int type);
- int (*broadcast2) (const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY);
- int (*main_message) (struct map_session_data* sd, const char* message);
-
- int (*wis_message) (struct map_session_data *sd,char *nick,char *mes,int mes_len);
- int (*wis_message_to_gm) (char *Wisp_name, int permission, char *mes);
-
- int (*saveregistry) (struct map_session_data *sd, int type);
- int (*request_registry) (struct map_session_data *sd, int flag);
-
- int (*request_guild_storage) (int account_id, int guild_id);
- int (*send_guild_storage) (int account_id, struct guild_storage *gstor);
-
- int (*create_party) (struct party_member *member,char *name,int item,int item2);
- int (*request_partyinfo) (int party_id, int char_id);
-
- int (*party_addmember) (int party_id,struct party_member *member);
- int (*party_changeoption) (int party_id, int account_id, int exp, int item);
- int (*party_leave) (int party_id,int account_id, int char_id);
- int (*party_changemap) (struct map_session_data *sd, int online);
- int (*break_party) (int party_id);
- int (*party_message) (int party_id, int account_id, const char *mes,int len);
- int (*party_leaderchange) (int party_id,int account_id,int char_id);
-
- int (*guild_create) (const char *name, const struct guild_member *master);
- int (*guild_request_info) (int guild_id);
- int (*guild_addmember) (int guild_id, struct guild_member *m);
- int (*guild_leave) (int guild_id, int account_id, int char_id, int flag, const char *mes);
- int (*guild_memberinfoshort) (int guild_id, int account_id, int char_id, int online, int lv, int class_);
- int (*guild_break) (int guild_id);
- int (*guild_message) (int guild_id, int account_id, const char *mes, int len);
- int (*guild_change_gm) (int guild_id, const char* name, int len);
- int (*guild_change_basicinfo) (int guild_id, int type, const void *data, int len);
- int (*guild_change_memberinfo) (int guild_id, int account_id, int char_id, int type, const void *data, int len);
- int (*guild_position) (int guild_id, int idx, struct guild_position *p);
- int (*guild_skillup) (int guild_id, uint16 skill_id, int account_id, int max);
- int (*guild_alliance) (int guild_id1, int guild_id2, int account_id1, int account_id2, int flag);
- int (*guild_notice) (int guild_id, const char *mes1, const char *mes2);
- int (*guild_emblem) (int guild_id, int len, const char *data);
- int (*guild_castle_dataload) (int num, int *castle_ids);
- int (*guild_castle_datasave) (int castle_id, int index, int value);
- int (*request_petdata) (int account_id, int char_id, int pet_id);
- int (*save_petdata) (int account_id, struct s_pet *p);
- int (*delete_petdata) (int pet_id);
- int (*rename) (struct map_session_data *sd, int type, char *name);
- int (*homunculus_create) (int account_id, struct s_homunculus *sh);
- bool (*homunculus_requestload) (int account_id, int homun_id);
- int (*homunculus_requestsave) (int account_id, struct s_homunculus* sh);
- int (*homunculus_requestdelete) (int homun_id);
- /******QUEST SYTEM*******/
- int (*request_questlog) (struct map_session_data * sd);
- int (*quest_save) (struct map_session_data * sd);
- // MERCENARY SYSTEM
- int (*mercenary_create) (struct s_mercenary *merc);
- int (*mercenary_request) (int merc_id, int char_id);
- int (*mercenary_delete) (int merc_id);
- int (*mercenary_save) (struct s_mercenary *merc);
- // MAIL SYSTEM
- int (*Mail_requestinbox) (int char_id, unsigned char flag);
- int (*Mail_read) (int mail_id);
- int (*Mail_getattach) (int char_id, int mail_id);
- int (*Mail_delete) (int char_id, int mail_id);
- int (*Mail_return) (int char_id, int mail_id);
- int (*Mail_send) (int account_id, struct mail_message *msg);
- // AUCTION SYSTEM
- int (*Auction_requestlist) (int char_id, short type, int price, const char* searchtext, short page);
- int (*Auction_register) (struct auction_data *auction);
- int (*Auction_cancel) (int char_id, unsigned int auction_id);
- int (*Auction_close) (int char_id, unsigned int auction_id);
- int (*Auction_bid) (int char_id, const char* name, unsigned int auction_id, int bid);
- // ELEMENTAL SYSTEM
- int (*elemental_create) (struct s_elemental *ele);
- int (*elemental_request) (int ele_id, int char_id);
- int (*elemental_delete) (int ele_id);
- int (*elemental_save) (struct s_elemental *ele);
- /* @accinfo */
- void (*request_accinfo) (int u_fd, int aid, int group_lv, char* query);
-
- int (*CheckForCharServer) (void);
-} intif_s;
-
-struct intif_interface *intif;
-
-void intif_defaults(void);
-
-#endif /* _INTIF_H_ */
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder +#ifndef _INTIF_H_ +#define _INFIF_H_ +//#include "../common/mmo.h" +struct party_member; +struct guild_member; +struct guild_position; +struct s_pet; +struct s_homunculus; +struct s_mercenary; +struct s_elemental; +struct mail_message; +struct auction_data; + + + + + +#define intif_rename_pc(sd, name) intif->rename(sd, 0, name) +#define intif_rename_pet(sd, name) intif->rename(sd, 1, name) +#define intif_rename_hom(sd, name) intif->rename(sd, 2, name) + + + + + + +/*===================================== +* Interface : intif.h +* Generated by HerculesInterfaceMaker +* created by Susu +*-------------------------------------*/ +struct intif_interface { + /* funcs */ + + + int (*parse) (int fd); + + int (*create_pet)(int account_id, int char_id, short pet_type, short pet_lv, short pet_egg_id, + short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name); + + int (*broadcast) (const char* mes, int len, int type); + int (*broadcast2) (const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY); + int (*main_message) (struct map_session_data* sd, const char* message); + + int (*wis_message) (struct map_session_data *sd,char *nick,char *mes,int mes_len); + int (*wis_message_to_gm) (char *Wisp_name, int permission, char *mes); + + int (*saveregistry) (struct map_session_data *sd, int type); + int (*request_registry) (struct map_session_data *sd, int flag); + + int (*request_guild_storage) (int account_id, int guild_id); + int (*send_guild_storage) (int account_id, struct guild_storage *gstor); + + int (*create_party) (struct party_member *member,char *name,int item,int item2); + int (*request_partyinfo) (int party_id, int char_id); + + int (*party_addmember) (int party_id,struct party_member *member); + int (*party_changeoption) (int party_id, int account_id, int exp, int item); + int (*party_leave) (int party_id,int account_id, int char_id); + int (*party_changemap) (struct map_session_data *sd, int online); + int (*break_party) (int party_id); + int (*party_message) (int party_id, int account_id, const char *mes,int len); + int (*party_leaderchange) (int party_id,int account_id,int char_id); + + int (*guild_create) (const char *name, const struct guild_member *master); + int (*guild_request_info) (int guild_id); + int (*guild_addmember) (int guild_id, struct guild_member *m); + int (*guild_leave) (int guild_id, int account_id, int char_id, int flag, const char *mes); + int (*guild_memberinfoshort) (int guild_id, int account_id, int char_id, int online, int lv, int class_); + int (*guild_break) (int guild_id); + int (*guild_message) (int guild_id, int account_id, const char *mes, int len); + int (*guild_change_gm) (int guild_id, const char* name, int len); + int (*guild_change_basicinfo) (int guild_id, int type, const void *data, int len); + int (*guild_change_memberinfo) (int guild_id, int account_id, int char_id, int type, const void *data, int len); + int (*guild_position) (int guild_id, int idx, struct guild_position *p); + int (*guild_skillup) (int guild_id, uint16 skill_id, int account_id, int max); + int (*guild_alliance) (int guild_id1, int guild_id2, int account_id1, int account_id2, int flag); + int (*guild_notice) (int guild_id, const char *mes1, const char *mes2); + int (*guild_emblem) (int guild_id, int len, const char *data); + int (*guild_castle_dataload) (int num, int *castle_ids); + int (*guild_castle_datasave) (int castle_id, int index, int value); + int (*request_petdata) (int account_id, int char_id, int pet_id); + int (*save_petdata) (int account_id, struct s_pet *p); + int (*delete_petdata) (int pet_id); + int (*rename) (struct map_session_data *sd, int type, char *name); + int (*homunculus_create) (int account_id, struct s_homunculus *sh); + bool (*homunculus_requestload) (int account_id, int homun_id); + int (*homunculus_requestsave) (int account_id, struct s_homunculus* sh); + int (*homunculus_requestdelete) (int homun_id); + /******QUEST SYTEM*******/ + int (*request_questlog) (struct map_session_data * sd); + int (*quest_save) (struct map_session_data * sd); + // MERCENARY SYSTEM + int (*mercenary_create) (struct s_mercenary *merc); + int (*mercenary_request) (int merc_id, int char_id); + int (*mercenary_delete) (int merc_id); + int (*mercenary_save) (struct s_mercenary *merc); + // MAIL SYSTEM + int (*Mail_requestinbox) (int char_id, unsigned char flag); + int (*Mail_read) (int mail_id); + int (*Mail_getattach) (int char_id, int mail_id); + int (*Mail_delete) (int char_id, int mail_id); + int (*Mail_return) (int char_id, int mail_id); + int (*Mail_send) (int account_id, struct mail_message *msg); + // AUCTION SYSTEM + int (*Auction_requestlist) (int char_id, short type, int price, const char* searchtext, short page); + int (*Auction_register) (struct auction_data *auction); + int (*Auction_cancel) (int char_id, unsigned int auction_id); + int (*Auction_close) (int char_id, unsigned int auction_id); + int (*Auction_bid) (int char_id, const char* name, unsigned int auction_id, int bid); + // ELEMENTAL SYSTEM + int (*elemental_create) (struct s_elemental *ele); + int (*elemental_request) (int ele_id, int char_id); + int (*elemental_delete) (int ele_id); + int (*elemental_save) (struct s_elemental *ele); + /* @accinfo */ + void (*request_accinfo) (int u_fd, int aid, int group_lv, char* query); + + int (*CheckForCharServer) (void); +} intif_s; + +struct intif_interface *intif; + +void intif_defaults(void); + +#endif /* _INTIF_H_ */ |