diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 8 | ||||
-rw-r--r-- | src/map/status.c | 2 |
2 files changed, 4 insertions, 6 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 5e2a0d1b6..52e82ce9f 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -25,8 +25,6 @@ #include "guild.h" #include "party.h" -#include "mercenary.h" - #define is_boss(bl) status_get_mexp(bl) // Can refine later [Aru] int attr_fix_table[4][10][10]; @@ -3154,7 +3152,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if (t_bl->type == BL_MOB && !((TBL_MOB*)t_bl)->special_state.ai) state |= BCT_ENEMY; //Default enemy. Normal mobs. //Pass on to master. - s_bl=(struct block_list *)((struct homun_data*)src)->master; //Whoever is the master's enemy is the homunculus' enemy. + s_bl=(struct block_list *)((struct homun_data*)src)->master; break; } case BL_PET: @@ -3176,8 +3174,8 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f return 0; } - if ((flag&BCT_ALL) == BCT_ALL) { //All actually stands for all players/mobs - if (target->type == BL_MOB || target->type == BL_PC) + if ((flag&BCT_ALL) == BCT_ALL) { //All actually stands for all attackable chars + if (target->type&BL_CHAR) return 1; else return -1; diff --git a/src/map/status.c b/src/map/status.c index 13106ccd6..1af6228b1 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1718,7 +1718,7 @@ int status_calc_pc(struct map_session_data* sd,int first) if(sd->mdef_rate != 100) status->mdef = status->mdef * sd->mdef_rate/100; - if (!battle_config.weapon_defense_type && status->mdef > battle_config.max_def) + if (!battle_config.magic_defense_type && status->mdef > battle_config.max_def) { status->mdef2 += battle_config.over_def_bonus*(status->mdef -battle_config.max_def); status->mdef = (unsigned char)battle_config.max_def; |