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-rw-r--r--src/map/battle.c1
-rw-r--r--src/map/battle.h1
-rw-r--r--src/map/itemdb.h1
-rw-r--r--src/map/pc.c11
-rw-r--r--src/map/pc.h1
-rw-r--r--src/map/skill.c56
-rw-r--r--src/map/status.c37
-rw-r--r--src/map/status.h18
8 files changed, 91 insertions, 35 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 2a7b4de18..fde6402a3 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3755,6 +3755,7 @@ static const struct _battle_data {
{ "combo_delay_rate", &battle_config.combo_delay_rate, 100, 0, INT_MAX, },
{ "item_check", &battle_config.item_check, 0, 0, 1, },
{ "item_use_interval", &battle_config.item_use_interval, 100, 0, INT_MAX, },
+ { "cashfood_use_interval", &battle_config.cashfood_use_interval, 60000, 0, INT_MAX, },
{ "wedding_modifydisplay", &battle_config.wedding_modifydisplay, 0, 0, 1, },
{ "wedding_ignorepalette", &battle_config.wedding_ignorepalette, 0, 0, 1, },
{ "xmas_ignorepalette", &battle_config.xmas_ignorepalette, 0, 0, 1, },
diff --git a/src/map/battle.h b/src/map/battle.h
index 361867a9f..230a86007 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -214,6 +214,7 @@ extern struct Battle_Config
int combo_delay_rate;
int item_check;
int item_use_interval; //[Skotlex]
+ int cashfood_use_interval;
int wedding_modifydisplay;
int wedding_ignorepalette; //[Skotlex]
int xmas_ignorepalette; // [Valaris]
diff --git a/src/map/itemdb.h b/src/map/itemdb.h
index 5a3c042f6..62bbb2c5a 100644
--- a/src/map/itemdb.h
+++ b/src/map/itemdb.h
@@ -17,6 +17,7 @@
#define ITEMID_TRAP 1065
#define ITEMID_STONE 7049
#define ITEMID_SKULL_ 7420
+#define itemdb_iscashfood(id) ( (id) >= 12202 && (id) <= 12207 )
//The only item group required by the code to be known. See const.txt for the full list.
#define IG_FINDINGORE 6
diff --git a/src/map/pc.c b/src/map/pc.c
index 808d47792..72fc4da90 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -851,6 +851,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
sd->pvp_timer = INVALID_TIMER;
sd->canuseitem_tick = tick;
+ sd->canusecashfood_tick = tick;
sd->canequip_tick = tick;
sd->cantalk_tick = tick;
sd->cansendmail_tick = tick;
@@ -3666,7 +3667,9 @@ int pc_useitem(struct map_session_data *sd,int n)
return 0;
//Prevent mass item usage. [Skotlex]
- if( DIFF_TICK(sd->canuseitem_tick, tick) > 0 )
+ if( DIFF_TICK(sd->canuseitem_tick, tick) > 0 ||
+ (itemdb_iscashfood(sd->status.inventory[n].nameid) && DIFF_TICK(sd->canusecashfood_tick, tick) > 0)
+ )
return 0;
if( sd->sc.count && (
@@ -3718,7 +3721,11 @@ int pc_useitem(struct map_session_data *sd,int n)
potion_flag = 3; //Even more effective potions.
}
- sd->canuseitem_tick= tick + battle_config.item_use_interval; //Update item use time.
+ //Update item use time.
+ sd->canuseitem_tick = tick + battle_config.item_use_interval;
+ if( itemdb_iscashfood(sd->status.inventory[n].nameid) )
+ sd->canusecashfood_tick = tick + battle_config.cashfood_use_interval;
+
run_script(script,0,sd->bl.id,fake_nd->bl.id);
potion_flag = 0;
return 1;
diff --git a/src/map/pc.h b/src/map/pc.h
index 9c8b524af..da666f9a7 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -199,6 +199,7 @@ struct map_session_data {
int invincible_timer;
unsigned int canlog_tick;
unsigned int canuseitem_tick; // [Skotlex]
+ unsigned int canusecashfood_tick;
unsigned int canequip_tick; // [Inkfish]
unsigned int cantalk_tick;
unsigned int cansendmail_tick; // [Mail System Flood Protection]
diff --git a/src/map/skill.c b/src/map/skill.c
index b3dd475a1..c7b60661e 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4739,33 +4739,35 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
if (!tsc->data[i])
continue;
switch (i) {
- case SC_WEIGHT50: case SC_WEIGHT90: case SC_HALLUCINATION:
- case SC_STRIPWEAPON: case SC_STRIPSHIELD: case SC_STRIPARMOR:
- case SC_STRIPHELM: case SC_CP_WEAPON: case SC_CP_SHIELD:
- case SC_CP_ARMOR: case SC_CP_HELM: case SC_COMBO:
- case SC_STRFOOD: case SC_AGIFOOD: case SC_VITFOOD:
- case SC_INTFOOD: case SC_DEXFOOD: case SC_LUKFOOD:
- case SC_HITFOOD: case SC_FLEEFOOD: case SC_BATKFOOD:
- case SC_WATKFOOD: case SC_MATKFOOD: case SC_DANCING:
- case SC_GUILDAURA: case SC_EDP: case SC_AUTOBERSERK:
- case SC_CARTBOOST: case SC_MELTDOWN: case SC_SAFETYWALL:
- case SC_SMA: case SC_SPEEDUP0: case SC_NOCHAT:
- case SC_ANKLE: case SC_SPIDERWEB: case SC_JAILED:
- case SC_ITEMBOOST: case SC_EXPBOOST: case SC_LIFEINSURANCE:
- case SC_BOSSMAPINFO: case SC_PNEUMA: case SC_AUTOSPELL:
- case SC_INCHITRATE: case SC_INCATKRATE: case SC_NEN:
- case SC_READYSTORM: case SC_READYDOWN: case SC_READYTURN:
- case SC_READYCOUNTER:case SC_DODGE: case SC_WARM:
- case SC_SPEEDUP1: case SC_AUTOTRADE: case SC_CRITICALWOUND:
- case SC_JEXPBOOST: case SC_INVINCIBLE: case SC_INVINCIBLEOFF:
- case SC_HELLPOWER: case SC_MANU_ATK: case SC_MANU_DEF:
- case SC_SPL_ATK: case SC_SPL_DEF: case SC_MANU_MATK:
- case SC_SPL_MATK: case SC_RICHMANKIM: case SC_ETERNALCHAOS:
- case SC_DRUMBATTLE: case SC_NIBELUNGEN: case SC_ROKISWEIL:
- case SC_INTOABYSS: case SC_SIEGFRIED: case SC_WHISTLE:
- case SC_ASSNCROS: case SC_POEMBRAGI: case SC_APPLEIDUN:
- case SC_HUMMING: case SC_DONTFORGETME: case SC_FORTUNE:
- case SC_SERVICE4U:
+ case SC_WEIGHT50: case SC_WEIGHT90: case SC_HALLUCINATION:
+ case SC_STRIPWEAPON: case SC_STRIPSHIELD: case SC_STRIPARMOR:
+ case SC_STRIPHELM: case SC_CP_WEAPON: case SC_CP_SHIELD:
+ case SC_CP_ARMOR: case SC_CP_HELM: case SC_COMBO:
+ case SC_STRFOOD: case SC_AGIFOOD: case SC_VITFOOD:
+ case SC_INTFOOD: case SC_DEXFOOD: case SC_LUKFOOD:
+ case SC_HITFOOD: case SC_FLEEFOOD: case SC_BATKFOOD:
+ case SC_WATKFOOD: case SC_MATKFOOD: case SC_DANCING:
+ case SC_GUILDAURA: case SC_EDP: case SC_AUTOBERSERK:
+ case SC_CARTBOOST: case SC_MELTDOWN: case SC_SAFETYWALL:
+ case SC_SMA: case SC_SPEEDUP0: case SC_NOCHAT:
+ case SC_ANKLE: case SC_SPIDERWEB: case SC_JAILED:
+ case SC_ITEMBOOST: case SC_EXPBOOST: case SC_LIFEINSURANCE:
+ case SC_BOSSMAPINFO: case SC_PNEUMA: case SC_AUTOSPELL:
+ case SC_INCHITRATE: case SC_INCATKRATE: case SC_NEN:
+ case SC_READYSTORM: case SC_READYDOWN: case SC_READYTURN:
+ case SC_READYCOUNTER: case SC_DODGE: case SC_WARM:
+ case SC_SPEEDUP1: case SC_AUTOTRADE: case SC_CRITICALWOUND:
+ case SC_JEXPBOOST: case SC_INVINCIBLE: case SC_INVINCIBLEOFF:
+ case SC_HELLPOWER: case SC_MANU_ATK: case SC_MANU_DEF:
+ case SC_SPL_ATK: case SC_SPL_DEF: case SC_MANU_MATK:
+ case SC_SPL_MATK: case SC_RICHMANKIM: case SC_ETERNALCHAOS:
+ case SC_DRUMBATTLE: case SC_NIBELUNGEN: case SC_ROKISWEIL:
+ case SC_INTOABYSS: case SC_SIEGFRIED: case SC_WHISTLE:
+ case SC_ASSNCROS: case SC_POEMBRAGI: case SC_APPLEIDUN:
+ case SC_HUMMING: case SC_DONTFORGETME: case SC_FORTUNE:
+ case SC_SERVICE4U: case SC_FOOD_STR_CASH: case SC_FOOD_AGI_CASH:
+ case SC_FOOD_VIT_CASH: case SC_FOOD_DEX_CASH: case SC_FOOD_INT_CASH:
+ case SC_FOOD_LUK_CASH:
continue;
case SC_ASSUMPTIO:
if( bl->type == BL_MOB )
diff --git a/src/map/status.c b/src/map/status.c
index 4dc84652a..91e742323 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -486,6 +486,12 @@ void initChangeTables(void)
StatusIconChangeTable[SC_MANU_MATK] = SI_MANU_MATK;
StatusIconChangeTable[SC_SPL_MATK] = SI_SPL_MATK;
//Cash Items
+ StatusIconChangeTable[SC_FOOD_STR_CASH] = SI_FOOD_STR_CASH;
+ StatusIconChangeTable[SC_FOOD_AGI_CASH] = SI_FOOD_AGI_CASH;
+ StatusIconChangeTable[SC_FOOD_VIT_CASH] = SI_FOOD_VIT_CASH;
+ StatusIconChangeTable[SC_FOOD_DEX_CASH] = SI_FOOD_DEX_CASH;
+ StatusIconChangeTable[SC_FOOD_INT_CASH] = SI_FOOD_INT_CASH;
+ StatusIconChangeTable[SC_FOOD_LUK_CASH] = SI_FOOD_LUK_CASH;
StatusIconChangeTable[SC_EXPBOOST] = SI_EXPBOOST;
StatusIconChangeTable[SC_ITEMBOOST] = SI_ITEMBOOST;
StatusIconChangeTable[SC_JEXPBOOST] = SI_CASH_PLUSONLYJOBEXP;
@@ -550,6 +556,13 @@ void initChangeTables(void)
StatusChangeFlagTable[SC_SPCOST_RATE] |= SCB_ALL;
StatusChangeFlagTable[SC_WALKSPEED] |= SCB_SPEED;
StatusChangeFlagTable[SC_ITEMSCRIPT] |= SCB_ALL;
+ // Cash Items
+ StatusChangeFlagTable[SC_FOOD_STR_CASH] = SCB_STR;
+ StatusChangeFlagTable[SC_FOOD_AGI_CASH] = SCB_AGI;
+ StatusChangeFlagTable[SC_FOOD_VIT_CASH] = SCB_VIT;
+ StatusChangeFlagTable[SC_FOOD_DEX_CASH] = SCB_DEX;
+ StatusChangeFlagTable[SC_FOOD_INT_CASH] = SCB_INT;
+ StatusChangeFlagTable[SC_FOOD_LUK_CASH] = SCB_LUK;
// Mercenary Bonus Effects
StatusChangeFlagTable[SC_MERC_FLEEUP] |= SCB_FLEE;
StatusChangeFlagTable[SC_MERC_ATKUP] |= SCB_WATK;
@@ -3192,6 +3205,8 @@ static unsigned short status_calc_str(struct block_list *bl, struct status_chang
str += sc->data[SC_INCSTR]->val1;
if(sc->data[SC_STRFOOD])
str += sc->data[SC_STRFOOD]->val1;
+ if(sc->data[SC_FOOD_STR_CASH])
+ str += sc->data[SC_FOOD_STR_CASH]->val1;
if(sc->data[SC_BATTLEORDERS])
str += 5;
if(sc->data[SC_GUILDAURA] && sc->data[SC_GUILDAURA]->val3>>16)
@@ -3233,6 +3248,8 @@ static unsigned short status_calc_agi(struct block_list *bl, struct status_chang
agi += sc->data[SC_INCAGI]->val1;
if(sc->data[SC_AGIFOOD])
agi += sc->data[SC_AGIFOOD]->val1;
+ if(sc->data[SC_FOOD_AGI_CASH])
+ agi += sc->data[SC_FOOD_AGI_CASH]->val1;
if(sc->data[SC_GUILDAURA] && (sc->data[SC_GUILDAURA]->val4)>>16)
agi += (sc->data[SC_GUILDAURA]->val4)>>16;
if(sc->data[SC_TRUESIGHT])
@@ -3268,6 +3285,8 @@ static unsigned short status_calc_vit(struct block_list *bl, struct status_chang
vit += sc->data[SC_INCVIT]->val1;
if(sc->data[SC_VITFOOD])
vit += sc->data[SC_VITFOOD]->val1;
+ if(sc->data[SC_FOOD_VIT_CASH])
+ vit += sc->data[SC_FOOD_VIT_CASH]->val1;
if(sc->data[SC_CHANGE])
vit += sc->data[SC_CHANGE]->val2;
if(sc->data[SC_GUILDAURA] && sc->data[SC_GUILDAURA]->val3&0xFFFF)
@@ -3297,6 +3316,8 @@ static unsigned short status_calc_int(struct block_list *bl, struct status_chang
int_ += sc->data[SC_INCINT]->val1;
if(sc->data[SC_INTFOOD])
int_ += sc->data[SC_INTFOOD]->val1;
+ if(sc->data[SC_FOOD_INT_CASH])
+ int_ += sc->data[SC_FOOD_INT_CASH]->val1;
if(sc->data[SC_CHANGE])
int_ += sc->data[SC_CHANGE]->val3;
if(sc->data[SC_BATTLEORDERS])
@@ -3337,6 +3358,8 @@ static unsigned short status_calc_dex(struct block_list *bl, struct status_chang
dex += sc->data[SC_INCDEX]->val1;
if(sc->data[SC_DEXFOOD])
dex += sc->data[SC_DEXFOOD]->val1;
+ if(sc->data[SC_FOOD_DEX_CASH])
+ dex += sc->data[SC_FOOD_DEX_CASH]->val1;
if(sc->data[SC_BATTLEORDERS])
dex += 5;
if(sc->data[SC_GUILDAURA] && sc->data[SC_GUILDAURA]->val4&0xFFFF)
@@ -3376,6 +3399,8 @@ static unsigned short status_calc_luk(struct block_list *bl, struct status_chang
luk += sc->data[SC_INCLUK]->val1;
if(sc->data[SC_LUKFOOD])
luk += sc->data[SC_LUKFOOD]->val1;
+ if(sc->data[SC_FOOD_LUK_CASH])
+ luk += sc->data[SC_FOOD_LUK_CASH]->val1;
if(sc->data[SC_TRUESIGHT])
luk += 5;
if(sc->data[SC_GLORIA])
@@ -6274,6 +6299,12 @@ int status_change_clear(struct block_list* bl, int type)
case SC_HELLPOWER:
case SC_JEXPBOOST:
case SC_AUTOTRADE:
+ case SC_FOOD_STR_CASH:
+ case SC_FOOD_AGI_CASH:
+ case SC_FOOD_VIT_CASH:
+ case SC_FOOD_DEX_CASH:
+ case SC_FOOD_INT_CASH:
+ case SC_FOOD_LUK_CASH:
continue;
}
@@ -7302,6 +7333,12 @@ int status_change_clear_buffs (struct block_list* bl, int type)
case SC_BATKFOOD:
case SC_WATKFOOD:
case SC_MATKFOOD:
+ case SC_FOOD_STR_CASH:
+ case SC_FOOD_AGI_CASH:
+ case SC_FOOD_VIT_CASH:
+ case SC_FOOD_DEX_CASH:
+ case SC_FOOD_INT_CASH:
+ case SC_FOOD_LUK_CASH:
continue;
//Debuffs that can be removed.
diff --git a/src/map/status.h b/src/map/status.h
index e2ec346a4..e46494a36 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -323,6 +323,12 @@ typedef enum sc_type {
SC_SPL_DEF, //300
SC_MANU_MATK,
SC_SPL_MATK,
+ SC_FOOD_STR_CASH,
+ SC_FOOD_AGI_CASH,
+ SC_FOOD_VIT_CASH,
+ SC_FOOD_DEX_CASH,
+ SC_FOOD_INT_CASH,
+ SC_FOOD_LUK_CASH,
SC_MAX, //Automatically updated max, used in for's to check we are within bounds.
} sc_type;
@@ -601,12 +607,12 @@ enum si_type {
// SI_DA_EDARKNESS = 268,
// SI_DA_EGUARDIAN = 269,
// SI_DA_TIMEOUT = 270,
-// SI_FOOD_STR_CASH = 271,
-// SI_FOOD_AGI_CASH = 272,
-// SI_FOOD_VIT_CASH = 273,
-// SI_FOOD_DEX_CASH = 274,
-// SI_FOOD_INT_CASH = 275,
-// SI_FOOD_LUK_CASH = 276,
+ SI_FOOD_STR_CASH = 271,
+ SI_FOOD_AGI_CASH = 272,
+ SI_FOOD_VIT_CASH = 273,
+ SI_FOOD_DEX_CASH = 274,
+ SI_FOOD_INT_CASH = 275,
+ SI_FOOD_LUK_CASH = 276,
SI_MERC_FLEEUP = 277,
SI_MERC_ATKUP = 278,
SI_MERC_HPUP = 279,