diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 11 | ||||
-rw-r--r-- | src/map/chrif.c | 12 | ||||
-rw-r--r-- | src/map/intif.c | 84 | ||||
-rw-r--r-- | src/map/map.c | 6 |
4 files changed, 101 insertions, 12 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index d152a5e31..7ff7e5348 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3426,9 +3426,20 @@ static struct Damage battle_calc_pc_weapon_attack( damage2 += damage2*(30*skill_lv)/100; break; case CG_ARROWVULCAN: /* アローバルカン */ + if(!sd->state.arrow_atk && sd->arrow_atk > 0) { + int arr = rand()%(sd->arrow_atk+1); + damage += arr; + damage2 += arr; + } damage = damage*(200+100*skill_lv)/100; damage2 = damage2*(200+100*skill_lv)/100; div_=9; + if(sd->arrow_ele > 0) { + s_ele = sd->arrow_ele; + s_ele_ = sd->arrow_ele; + } + flag=(flag&~BF_RANGEMASK)|BF_LONG; + sd->state.arrow_atk = 1; break; case AS_SPLASHER: /* ベナムスプラッシャー */ damage = damage*(200+20*skill_lv+20*pc_checkskill(sd,AS_POISONREACT))/100; diff --git a/src/map/chrif.c b/src/map/chrif.c index 62e6e8953..59e8adb48 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -980,17 +980,7 @@ int chrif_parse(int fd) if (fd == char_fd) { printf("Map-server can't connect to char-server (connection #%d).\n", fd); char_fd = -1; - check_connect_char_server(0, 0, 0, 0); - while (char_fd <= 0 || session[char_fd] == NULL) { - struct map_session_data *sd; - int idx; - for (idx = 0; idx <fd_max; idx++) - if ((session[idx] != NULL) && (sd = session[idx]->session_data) && sd && sd->state.auth) - clif_displaymessage(idx, "Map server is paused waiting for char server to return.."); - flush_fifos(); - sleep(10); - check_connect_char_server(0, 0, 0, 0); - } +// check_connect_char_server(0, 0, 0, 0); } close(fd); delete_session(fd); diff --git a/src/map/intif.c b/src/map/intif.c index fc79e5148..66428d13d 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -54,10 +54,16 @@ extern int char_fd; // inter serverのfdはchar_fdを使う //----------------------------------------------------------------- // inter serverへの送信 +int CheckForCharServer() { + return ((char_fd == -1) || session[char_fd] == NULL || session[char_fd]->wdata == NULL); +} + // pet int intif_create_pet(int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id, short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3080; WFIFOL(inter_fd,2) = account_id; WFIFOL(inter_fd,6) = char_id; @@ -77,6 +83,8 @@ int intif_create_pet(int account_id,int char_id,short pet_class,short pet_lv,sho int intif_request_petdata(int account_id,int char_id,int pet_id) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3081; WFIFOL(inter_fd,2) = account_id; WFIFOL(inter_fd,6) = char_id; @@ -88,6 +96,8 @@ int intif_request_petdata(int account_id,int char_id,int pet_id) int intif_save_petdata(int account_id,struct s_pet *p) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3082; WFIFOW(inter_fd,2) = sizeof(struct s_pet) + 8; WFIFOL(inter_fd,4) = account_id; @@ -99,6 +109,8 @@ int intif_save_petdata(int account_id,struct s_pet *p) int intif_delete_petdata(int pet_id) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3083; WFIFOL(inter_fd,2) = pet_id; WFIFOSET(inter_fd,6); @@ -110,6 +122,8 @@ int intif_delete_petdata(int pet_id) int intif_GMmessage(char* mes,int len,int flag) { int lp = (flag&0x10) ? 8 : 4; + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3000; WFIFOW(inter_fd,2) = lp + len; WFIFOL(inter_fd,4) = 0x65756c62; @@ -122,6 +136,8 @@ int intif_GMmessage(char* mes,int len,int flag) // The transmission of Wisp/Page to inter-server (player not found on this server) int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int mes_len) { nullpo_retr(0, sd); + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3001; WFIFOW(inter_fd,2) = mes_len + 52; @@ -138,6 +154,8 @@ int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int me // The reply of Wisp/page int intif_wis_replay(int id, int flag) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3002; WFIFOL(inter_fd,2) = id; WFIFOB(inter_fd,6) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target @@ -151,6 +169,8 @@ int intif_wis_replay(int id, int flag) { // The transmission of GM only Wisp/Page from server to inter-server int intif_wis_message_to_gm(char *Wisp_name, int min_gm_level, char *mes, int mes_len) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3003; WFIFOW(inter_fd,2) = mes_len + 30; memcpy(WFIFOP(inter_fd,4), Wisp_name, 24); @@ -167,6 +187,8 @@ int intif_wis_message_to_gm(char *Wisp_name, int min_gm_level, char *mes, int me // アカウント変数送信 int intif_saveaccountreg(struct map_session_data *sd) { int j,p; + if (CheckForCharServer()) + return 0; nullpo_retr(0, sd); @@ -184,6 +206,8 @@ int intif_saveaccountreg(struct map_session_data *sd) { int intif_request_accountreg(struct map_session_data *sd) { nullpo_retr(0, sd); + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3005; WFIFOL(inter_fd,2) = sd->bl.id; @@ -194,6 +218,8 @@ int intif_request_accountreg(struct map_session_data *sd) // 倉庫データ要求 int intif_request_storage(int account_id) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3010; WFIFOL(inter_fd,2) = account_id; WFIFOSET(inter_fd,6); @@ -202,6 +228,8 @@ int intif_request_storage(int account_id) // 倉庫データ送信 int intif_send_storage(struct storage *stor) { + if (CheckForCharServer()) + return 0; nullpo_retr(0, stor); WFIFOW(inter_fd,0) = 0x3011; WFIFOW(inter_fd,2) = sizeof(struct storage)+8; @@ -213,6 +241,8 @@ int intif_send_storage(struct storage *stor) int intif_request_guild_storage(int account_id,int guild_id) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3018; WFIFOL(inter_fd,2) = account_id; WFIFOL(inter_fd,6) = guild_id; @@ -221,6 +251,8 @@ int intif_request_guild_storage(int account_id,int guild_id) } int intif_send_guild_storage(int account_id,struct guild_storage *gstor) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3019; WFIFOW(inter_fd,2) = sizeof(struct guild_storage)+12; WFIFOL(inter_fd,4) = account_id; @@ -233,6 +265,8 @@ int intif_send_guild_storage(int account_id,struct guild_storage *gstor) // パーティ作成要求 int intif_create_party(struct map_session_data *sd,char *name) { + if (CheckForCharServer()) + return 0; nullpo_retr(0, sd); WFIFOW(inter_fd,0) = 0x3020; @@ -249,6 +283,8 @@ int intif_create_party(struct map_session_data *sd,char *name) // パーティ情報要求 int intif_request_partyinfo(int party_id) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3021; WFIFOL(inter_fd,2) = party_id; WFIFOSET(inter_fd,6); @@ -260,6 +296,8 @@ int intif_request_partyinfo(int party_id) int intif_party_addmember(int party_id,int account_id) { struct map_session_data *sd; + if (CheckForCharServer()) + return 0; sd=map_id2sd(account_id); // if(battle_config.etc_log) // printf("intif: party add member %d %d\n",party_id,account_id); @@ -277,6 +315,8 @@ int intif_party_addmember(int party_id,int account_id) // パーティ設定変更 int intif_party_changeoption(int party_id,int account_id,int exp,int item) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0)=0x3023; WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,6)=account_id; @@ -288,6 +328,8 @@ int intif_party_changeoption(int party_id,int account_id,int exp,int item) // パーティ脱退要求 int intif_party_leave(int party_id,int account_id) { + if (CheckForCharServer()) + return 0; // if(battle_config.etc_log) // printf("intif: party leave %d %d\n",party_id,account_id); WFIFOW(inter_fd,0)=0x3024; @@ -299,6 +341,8 @@ int intif_party_leave(int party_id,int account_id) // パーティ移動要求 int intif_party_changemap(struct map_session_data *sd,int online) { + if (CheckForCharServer()) + return 0; if(sd!=NULL){ WFIFOW(inter_fd,0)=0x3025; WFIFOL(inter_fd,2)=sd->status.party_id; @@ -315,6 +359,8 @@ int intif_party_changemap(struct map_session_data *sd,int online) // パーティー解散要求 int intif_break_party(int party_id) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0)=0x3026; WFIFOL(inter_fd,2)=party_id; WFIFOSET(inter_fd,6); @@ -323,6 +369,8 @@ int intif_break_party(int party_id) // パーティ会話送信 int intif_party_message(int party_id,int account_id,char *mes,int len) { + if (CheckForCharServer()) + return 0; // if(battle_config.etc_log) // printf("intif_party_message: %s\n",mes); WFIFOW(inter_fd,0)=0x3027; @@ -336,6 +384,8 @@ int intif_party_message(int party_id,int account_id,char *mes,int len) // パーティ競合チェック要求 int intif_party_checkconflict(int party_id,int account_id,char *nick) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0)=0x3028; WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,6)=account_id; @@ -347,6 +397,8 @@ int intif_party_checkconflict(int party_id,int account_id,char *nick) // ギルド作成要求 int intif_guild_create(const char *name,const struct guild_member *master) { + if (CheckForCharServer()) + return 0; nullpo_retr(0, master); WFIFOW(inter_fd,0)=0x3030; @@ -360,6 +412,8 @@ int intif_guild_create(const char *name,const struct guild_member *master) // ギルド情報要求 int intif_guild_request_info(int guild_id) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3031; WFIFOL(inter_fd,2) = guild_id; WFIFOSET(inter_fd,6); @@ -368,6 +422,8 @@ int intif_guild_request_info(int guild_id) // ギルドメンバ追加要求 int intif_guild_addmember(int guild_id,struct guild_member *m) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0) = 0x3032; WFIFOW(inter_fd,2) = sizeof(struct guild_member)+8; WFIFOL(inter_fd,4) = guild_id; @@ -378,6 +434,8 @@ int intif_guild_addmember(int guild_id,struct guild_member *m) // ギルドメンバ脱退/追放要求 int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const char *mes) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd, 0) = 0x3034; WFIFOL(inter_fd, 2) = guild_id; WFIFOL(inter_fd, 6) = account_id; @@ -391,6 +449,8 @@ int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const cha int intif_guild_memberinfoshort(int guild_id, int account_id,int char_id,int online,int lv,int class) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd, 0) = 0x3035; WFIFOL(inter_fd, 2) = guild_id; WFIFOL(inter_fd, 6) = account_id; @@ -404,6 +464,8 @@ int intif_guild_memberinfoshort(int guild_id, // ギルド解散通知 int intif_guild_break(int guild_id) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd, 0) = 0x3036; WFIFOL(inter_fd, 2) = guild_id; WFIFOSET(inter_fd,6); @@ -412,6 +474,8 @@ int intif_guild_break(int guild_id) // ギルド会話送信 int intif_guild_message(int guild_id,int account_id,char *mes,int len) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0)=0x3037; WFIFOW(inter_fd,2)=len+12; WFIFOL(inter_fd,4)=guild_id; @@ -423,6 +487,8 @@ int intif_guild_message(int guild_id,int account_id,char *mes,int len) // ギルド競合チェック要求 int intif_guild_checkconflict(int guild_id,int account_id,int char_id) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd, 0)=0x3038; WFIFOL(inter_fd, 2)=guild_id; WFIFOL(inter_fd, 6)=account_id; @@ -433,6 +499,8 @@ int intif_guild_checkconflict(int guild_id,int account_id,int char_id) // ギルド基本情報変更要求 int intif_guild_change_basicinfo(int guild_id,int type,const void *data,int len) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0)=0x3039; WFIFOW(inter_fd,2)=len+10; WFIFOL(inter_fd,4)=guild_id; @@ -445,6 +513,8 @@ int intif_guild_change_basicinfo(int guild_id,int type,const void *data,int len) int intif_guild_change_memberinfo(int guild_id,int account_id,int char_id, int type,const void *data,int len) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd, 0)=0x303a; WFIFOW(inter_fd, 2)=len+18; WFIFOL(inter_fd, 4)=guild_id; @@ -458,6 +528,8 @@ int intif_guild_change_memberinfo(int guild_id,int account_id,int char_id, // ギルド役職変更要求 int intif_guild_position(int guild_id,int idx,struct guild_position *p) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0)=0x303b; WFIFOW(inter_fd,2)=sizeof(struct guild_position)+12; WFIFOL(inter_fd,4)=guild_id; @@ -469,6 +541,8 @@ int intif_guild_position(int guild_id,int idx,struct guild_position *p) // ギルドスキルアップ要求 int intif_guild_skillup(int guild_id,int skill_num,int account_id,int flag) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd, 0)=0x303c; WFIFOL(inter_fd, 2)=guild_id; WFIFOL(inter_fd, 6)=skill_num; @@ -480,6 +554,8 @@ int intif_guild_skillup(int guild_id,int skill_num,int account_id,int flag) // ギルド同盟/敵対要求 int intif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd, 0)=0x303d; WFIFOL(inter_fd, 2)=guild_id1; WFIFOL(inter_fd, 6)=guild_id2; @@ -492,6 +568,8 @@ int intif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account // ギルド告知変更要求 int intif_guild_notice(int guild_id,const char *mes1,const char *mes2) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0)=0x303e; WFIFOL(inter_fd,2)=guild_id; memcpy(WFIFOP(inter_fd,6),mes1,60); @@ -502,6 +580,8 @@ int intif_guild_notice(int guild_id,const char *mes1,const char *mes2) // ギルドエンブレム変更要求 int intif_guild_emblem(int guild_id,int len,const char *data) { + if (CheckForCharServer()) + return 0; if(guild_id<=0 || len<0 || len>2000) return 0; WFIFOW(inter_fd,0)=0x303f; @@ -515,6 +595,8 @@ int intif_guild_emblem(int guild_id,int len,const char *data) //現在のギルド城占領ギルドを調べる int intif_guild_castle_dataload(int castle_id,int index) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0)=0x3040; WFIFOW(inter_fd,2)=castle_id; WFIFOB(inter_fd,4)=index; @@ -525,6 +607,8 @@ int intif_guild_castle_dataload(int castle_id,int index) //ギルド城占領ギルド変更要求 int intif_guild_castle_datasave(int castle_id,int index, int value) { + if (CheckForCharServer()) + return 0; WFIFOW(inter_fd,0)=0x3041; WFIFOW(inter_fd,2)=castle_id; WFIFOB(inter_fd,4)=index; diff --git a/src/map/map.c b/src/map/map.c index 9f0ac1dde..9eb46ed88 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -547,8 +547,12 @@ void map_foreachinmovearea(int (*func)(struct block_list*,va_list),int m,int x0, map_freeblock_lock(); // メモリからの解放を禁止する for(i=blockcount;i<bl_list_count;i++) - if(bl_list[i]->prev) // 有効かどうかチェック + if(bl_list[i]->prev) { // 有効かどうかチェック + if (bl_list[i]->type == BL_PC + && session[((struct map_session_data *) bl_list[i])->fd] == NULL) + continue; func(bl_list[i],ap); + } map_freeblock_unlock(); // 解放を許可する |