diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/mob.c | 37 | ||||
-rw-r--r-- | src/map/npc.c | 8 |
2 files changed, 25 insertions, 20 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 4c8fa685a..57173baee 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3407,7 +3407,7 @@ static unsigned int mob_drop_adjust(int baserate, int rate_adjust, unsigned shor *------------------------------------------*/ static bool mob_parse_dbrow(char** str) { - struct mob_db *db; + struct mob_db *db, entry; struct status_data *status; int class_, i, k; double exp, maxhp; @@ -3416,29 +3416,28 @@ static bool mob_parse_dbrow(char** str) class_ = atoi(str[0]); if (class_ <= 1000 || class_ > MAX_MOB_DB) { - ShowWarning("Mob with ID: %d not loaded. ID must be in range [%d-%d]\n", class_, 1000, MAX_MOB_DB); + ShowError("mob_parse_dbrow: Invalid monster ID %d, must be in range %d-%d.\n", class_, 1000, MAX_MOB_DB); return false; } if (pcdb_checkid(class_)) { - ShowWarning("Mob with ID: %d not loaded. That ID is reserved for player classes.\n", class_); + ShowError("mob_parse_dbrow: Invalid monster ID %d, reserved for player classes.\n", class_); return false; } if (class_ >= MOB_CLONE_START && class_ < MOB_CLONE_END) { - ShowWarning("Mob with ID: %d not loaded. Range %d-%d is reserved for player clones. Please increase MAX_MOB_DB (%d)\n", class_, MOB_CLONE_START, MOB_CLONE_END-1, MAX_MOB_DB); + ShowError("mob_parse_dbrow: Invalid monster ID %d. Range %d-%d is reserved for player clones. Please increase MAX_MOB_DB (%d).\n", class_, MOB_CLONE_START, MOB_CLONE_END-1, MAX_MOB_DB); return false; } - if (mob_db_data[class_] == NULL) - mob_db_data[class_] = (struct mob_db*)aCalloc(1, sizeof (struct mob_db)); + memset(&entry, 0, sizeof(entry)); - db = mob_db_data[class_]; + db = &entry; status = &db->status; db->vd.class_ = class_; - strncpy(db->sprite, str[1], NAME_LENGTH); - strncpy(db->jname, str[2], NAME_LENGTH); - strncpy(db->name, str[3], NAME_LENGTH); + safestrncpy(db->sprite, str[1], sizeof(db->sprite)); + safestrncpy(db->jname, str[2], sizeof(db->jname)); + safestrncpy(db->name, str[3], sizeof(db->name)); db->lv = atoi(str[4]); db->lv = cap_value(db->lv, 1, USHRT_MAX); status->max_hp = atoi(str[5]); @@ -3489,12 +3488,12 @@ static bool mob_parse_dbrow(char** str) status->def_ele = i%10; status->ele_lv = i/20; if (status->def_ele >= ELE_MAX) { - ShowWarning("Mob with ID: %d has invalid element type %d (max element is %d)\n", class_, status->def_ele, ELE_MAX-1); - status->def_ele = ELE_NEUTRAL; + ShowError("mob_parse_dbrow: Invalid element type %d for monster ID %d (max=%d).\n", status->def_ele, class_, ELE_MAX-1); + return false; } if (status->ele_lv < 1 || status->ele_lv > 4) { - ShowWarning("Mob with ID: %d has invalid element level %d (max is 4)\n", class_, status->ele_lv); - status->ele_lv = 1; + ShowError("mob_parse_dbrow: Invalid element level %d for monster ID %d, must be in range 1-4.\n", status->ele_lv, class_); + return false; } status->mode = (int)strtol(str[25], NULL, 0); @@ -3512,7 +3511,8 @@ static bool mob_parse_dbrow(char** str) status->dmotion = atoi(str[29]); if(battle_config.monster_damage_delay_rate != 100) status->dmotion = status->dmotion * battle_config.monster_damage_delay_rate / 100; - + + // Fill in remaining status data by using a dummy monster. data.bl.type = BL_MOB; data.level = db->lv; memcpy(&data.status, status, sizeof(struct status_data)); @@ -3632,7 +3632,12 @@ static bool mob_parse_dbrow(char** str) id->mob[k].id = class_; } } - + + // Finally insert monster's data into the database. + if (mob_db_data[class_] == NULL) + mob_db_data[class_] = (struct mob_db*)aCalloc(1, sizeof(struct mob_db)); + + memcpy(mob_db_data[class_], db, sizeof(struct mob_db)); return true; } diff --git a/src/map/npc.c b/src/map/npc.c index d070b6886..8bedeb669 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -2734,13 +2734,13 @@ static const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const c // check monster ID if exists! if( mobdb_checkid(class_) == 0 ) { - ShowError("npc_parse_mob: Unknown mob ID : %s %s (file '%s', line '%d').\n", w3, w4, filepath, strline(buffer,start-buffer)); + ShowError("npc_parse_mob: Unknown mob ID %d (file '%s', line '%d').\n", class_, filepath, strline(buffer,start-buffer)); return strchr(start,'\n');// skip and continue } if( num < 1 || num > 1000 ) { - ShowError("npc_parse_mob: Invalid number of monsters (must be inside the range [1,1000]) : %s %s (file '%s', line '%d').\n", w3, w4, filepath, strline(buffer,start-buffer)); + ShowError("npc_parse_mob: Invalid number of monsters %d, must be inside the range [1,1000] (file '%s', line '%d').\n", num, filepath, strline(buffer,start-buffer)); return strchr(start,'\n');// skip and continue } @@ -2786,7 +2786,7 @@ static const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const c } if(mob.delay1>0xfffffff || mob.delay2>0xfffffff) { - ShowError("npc_parse_mob: wrong monsters spawn delays : %s %s (file '%s', line '%d').\n", w3, w4, filepath, strline(buffer,start-buffer)); + ShowError("npc_parse_mob: Invalid spawn delays %u %u (file '%s', line '%d').\n", mob.delay1, mob.delay2, filepath, strline(buffer,start-buffer)); return strchr(start,'\n');// skip and continue } @@ -2801,7 +2801,7 @@ static const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const c //Verify dataset. if( !mob_parse_dataset(&mob) ) { - ShowError("npc_parse_mob: Invalid dataset : %s %s (file '%s', line '%d').\n", w3, w4, filepath, strline(buffer,start-buffer)); + ShowError("npc_parse_mob: Invalid dataset for monster ID %d (file '%s', line '%d').\n", class_, filepath, strline(buffer,start-buffer)); return strchr(start,'\n');// skip and continue } |