diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 2 | ||||
-rw-r--r-- | src/map/battle.h | 1 | ||||
-rw-r--r-- | src/map/clif.c | 1 | ||||
-rw-r--r-- | src/map/status.c | 2 |
4 files changed, 0 insertions, 6 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 68297b7ff..6d000c46b 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3703,7 +3703,6 @@ static const struct battle_data_short { { "skill_steal_max_tries", &battle_config.skill_steal_max_tries}, // [Lupus] // { "night_darkness_level", &battle_config.night_darkness_level}, // [celest] { "motd_type", &battle_config.motd_type}, // [celest] - { "allow_atcommand_when_mute", &battle_config.allow_atcommand_when_mute}, // [celest] { "finding_ore_rate", &battle_config.finding_ore_rate}, // [celest] { "exp_calc_type", &battle_config.exp_calc_type}, // [celest] { "min_skill_delay_limit", &battle_config.min_skill_delay_limit}, // [celest] @@ -4136,7 +4135,6 @@ void battle_set_defaults() { battle_config.skill_steal_max_tries = 15; //=16 tries // battle_config.night_darkness_level = 9; battle_config.motd_type = 0; - battle_config.allow_atcommand_when_mute = 0; battle_config.finding_ore_rate = 100; battle_config.castrate_dex_scale = 150; battle_config.area_size = 14; diff --git a/src/map/battle.h b/src/map/battle.h index 8e9dc1010..a4acd4538 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -358,7 +358,6 @@ extern struct Battle_Config { unsigned short skill_steal_max_tries; //max steal skill tries on a mob. if=256, then w/o limit [Lupus]
// unsigned short night_darkness_level; // [celest]
unsigned short motd_type; // [celest]
- unsigned short allow_atcommand_when_mute; // [celest]
unsigned short finding_ore_rate; // orn
unsigned short exp_calc_type;
unsigned short min_skill_delay_limit;
diff --git a/src/map/clif.c b/src/map/clif.c index 538c4aab4..14b3a06b1 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -7853,7 +7853,6 @@ int clif_charnameack (int fd, struct block_list *bl) if (battle_config.show_mob_info&1)
str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp);
if (battle_config.show_mob_info&2)
-
str_p += sprintf(str_p, "HP: %d%% | ",
md->status.max_hp > 10000?
md->status.hp/(md->status.max_hp/100):
diff --git a/src/map/status.c b/src/map/status.c index 8579dc9e3..ab81d41ac 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -4474,8 +4474,6 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val if (!(rand()%10000 < rate))
return 0;
-
-
}
undead_flag=battle_check_undead(status->race,status->def_ele);
|