diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/mob.c | 4 | ||||
-rw-r--r-- | src/map/mob.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 80251af1b..0bf07003d 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -74,8 +74,8 @@ static struct { #define CLASSCHANGE_BOSS_NUM 21 //Defines the Manuk/Splendide mob groups for the status reductions [Epoque] -const int mob_manuk[] = { 1986, 1987, 1988, 1989, 1990, 1997, 1998, 1999 }; -const int mob_splendide[] = { 1991, 1992, 1993, 1994, 1995 }; +const int mob_manuk[8] = { 1986, 1987, 1988, 1989, 1990, 1997, 1998, 1999 }; +const int mob_splendide[5] = { 1991, 1992, 1993, 1994, 1995 }; /*========================================== * Local prototype declaration (only required thing) diff --git a/src/map/mob.h b/src/map/mob.h index 73efac73c..b0efdbfb4 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -39,8 +39,8 @@ #define DEFAULT_ENEMY_TYPE(md) (md->special_state.ai?BL_CHAR:BL_PC|BL_HOM|BL_MER) //Externals for the status effects. [Epoque] -extern const int mob_manuk[]; -extern const int mob_splendide[]; +extern const int mob_manuk[8]; +extern const int mob_splendide[5]; //Mob skill states. enum MobSkillState { |