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-rw-r--r--src/map/Makefile.in4
-rw-r--r--src/map/atcommand.c285
-rw-r--r--src/map/atcommand.h4
-rw-r--r--src/map/battle.c116
-rw-r--r--src/map/battleground.c27
-rw-r--r--src/map/battleground.h2
-rw-r--r--src/map/channel.c18
-rw-r--r--src/map/chrif.c41
-rw-r--r--src/map/clif.c868
-rw-r--r--src/map/clif.h24
-rw-r--r--src/map/elemental.c38
-rw-r--r--src/map/elemental.h4
-rw-r--r--src/map/guild.c46
-rw-r--r--src/map/guild.h12
-rw-r--r--src/map/homunculus.c74
-rw-r--r--src/map/homunculus.h23
-rw-r--r--src/map/instance.c4
-rw-r--r--src/map/intif.c136
-rw-r--r--src/map/intif.h6
-rw-r--r--src/map/irc-bot.c19
-rw-r--r--src/map/itemdb.c413
-rw-r--r--src/map/itemdb.h28
-rw-r--r--src/map/log.c14
-rw-r--r--src/map/log.h51
-rw-r--r--src/map/map.c50
-rw-r--r--src/map/map.h6
-rw-r--r--src/map/mapreg_sql.c8
-rw-r--r--src/map/mercenary.c21
-rw-r--r--src/map/mercenary.h2
-rw-r--r--src/map/mob.c800
-rw-r--r--src/map/mob.h24
-rw-r--r--src/map/npc.c278
-rw-r--r--src/map/npc.h43
-rw-r--r--src/map/npc_chat.c7
-rw-r--r--src/map/packets.h12
-rw-r--r--src/map/packets_struct.h11
-rw-r--r--src/map/party.c38
-rw-r--r--src/map/party.h8
-rw-r--r--src/map/pc.c189
-rw-r--r--src/map/pc.h12
-rw-r--r--src/map/pc_groups.c30
-rw-r--r--src/map/pc_groups.h12
-rw-r--r--src/map/pet.c24
-rw-r--r--src/map/pet.h6
-rw-r--r--src/map/quest.c21
-rw-r--r--src/map/quest.h5
-rw-r--r--src/map/script.c634
-rw-r--r--src/map/script.h8
-rw-r--r--src/map/skill.c212
-rw-r--r--src/map/skill.h5
-rw-r--r--src/map/status.c310
-rw-r--r--src/map/status.h97
-rw-r--r--src/map/storage.c4
-rw-r--r--src/map/unit.c22
-rw-r--r--src/map/vending.c26
55 files changed, 3032 insertions, 2150 deletions
diff --git a/src/map/Makefile.in b/src/map/Makefile.in
index 60d87522e..b5a3d4461 100644
--- a/src/map/Makefile.in
+++ b/src/map/Makefile.in
@@ -116,13 +116,13 @@ map-server: ../../map-server@EXEEXT@
../../map-server@EXEEXT@: $(MAP_SERVER_SQL_DEPENDS) Makefile
@echo " LD $(notdir $@)"
@$(CC) @STATIC@ @LDFLAGS@ -o ../../map-server@EXEEXT@ $(MAP_OBJ) $(COMMON_D)/obj_sql/common_sql.a \
- $(COMMON_D)/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @PCRE_LIBS@ @MYSQL_LIBS@
+ $(COMMON_D)/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @MYSQL_LIBS@
# map object files
obj_sql/%.o: %.c $(MAP_H) $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj_sql
@echo " CC $<"
- @$(CC) @CFLAGS@ @DEFS@ $(COMMON_INCLUDE) $(THIRDPARTY_INCLUDE) @PCRE_CFLAGS@ @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
+ @$(CC) @CFLAGS@ @DEFS@ $(COMMON_INCLUDE) $(THIRDPARTY_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
# missing object files
$(COMMON_D)/obj_all/common.a:
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 9d03dd057..e422a5de4 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -223,8 +223,8 @@ ACMD(send)
// read message type as hex number (without the 0x)
if (!*message
- || !((sscanf(message, "len %x", &type)==1 && (len=1, true))
- || sscanf(message, "%x", &type)==1)
+ || !((sscanf(message, "len %x", (unsigned int*)&type)==1 && (len=1, true))
+ || sscanf(message, "%x", (unsigned int*)&type)==1)
) {
clif->message(fd, msg_fd(fd,900)); // Usage:
clif->message(fd, msg_fd(fd,901)); // @send len <packet hex number>
@@ -252,7 +252,7 @@ ACMD(send)
} while(0) //define SKIP_VALUE
#define GET_VALUE(p,num) do { \
- if(sscanf((p), "x%lx", &(num)) < 1 && sscanf((p), "%ld ", &(num)) < 1){\
+ if(sscanf((p), "x%lx", (long unsigned int*)&(num)) < 1 && sscanf((p), "%ld ", &(num)) < 1){\
PARSE_ERROR("Invalid number in:",(p));\
return false;\
}\
@@ -260,24 +260,28 @@ ACMD(send)
if (type >= MIN_PACKET_DB && type <= MAX_PACKET_DB) {
int off = 2;
+ if (clif->packet(type) == NULL) {
+ // unknown packet - ERROR
+ safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,905), type); // Unknown packet: 0x%x
+ clif->message(fd, atcmd_output);
+ return false;
+ }
+
if (len) {
// show packet length
safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,904), type, clif->packet(type)->len); // Packet 0x%x length: %d
clif->message(fd, atcmd_output);
return true;
}
-
+
len = clif->packet(type)->len;
- if (len == 0) {
- // unknown packet - ERROR
- safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,905), type); // Unknown packet: 0x%x
- clif->message(fd, atcmd_output);
- return false;
- } else if (len == -1) {
+
+ if (len == -1) {
// dynamic packet
len = SHRT_MAX-4; // maximum length
off = 4;
}
+
WFIFOHEAD(sd->fd, len);
WFIFOW(sd->fd,0)=TOW(type);
@@ -543,7 +547,7 @@ ACMD(jumpto) {
return false;
}
- if((pl_sd=map->nick2sd((char *)message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) {
+ if((pl_sd=map->nick2sd((const char *)message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) {
clif->message(fd, msg_fd(fd,3)); // Character not found.
return false;
}
@@ -2268,11 +2272,11 @@ ACMD(gat) {
for (y = 2; y >= -2; y--) {
safesnprintf(atcmd_output, sizeof(atcmd_output), "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
map->list[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
- map->getcell(sd->bl.m, &sd->bl, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
- map->getcell(sd->bl.m, &sd->bl, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
- map->getcell(sd->bl.m, &sd->bl, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
- map->getcell(sd->bl.m, &sd->bl, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
- map->getcell(sd->bl.m, &sd->bl, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
+ (unsigned int)map->getcell(sd->bl.m, &sd->bl, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
+ (unsigned int)map->getcell(sd->bl.m, &sd->bl, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
+ (unsigned int)map->getcell(sd->bl.m, &sd->bl, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
+ (unsigned int)map->getcell(sd->bl.m, &sd->bl, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
+ (unsigned int)map->getcell(sd->bl.m, &sd->bl, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
clif->message(fd, atcmd_output);
}
@@ -2743,7 +2747,7 @@ ACMD(recall) {
return false;
}
- if((pl_sd=map->nick2sd((char *)message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) {
+ if((pl_sd=map->nick2sd((const char *)message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) {
clif->message(fd, msg_fd(fd,3)); // Character not found.
return false;
}
@@ -3068,7 +3072,7 @@ ACMD(kick)
return false;
}
- if((pl_sd=map->nick2sd((char *)message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) {
+ if((pl_sd=map->nick2sd((const char *)message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) {
clif->message(fd, msg_fd(fd,3)); // Character not found.
return false;
}
@@ -3609,16 +3613,16 @@ ACMD(reloadskilldb)
* @reloadatcommand - reloads conf/atcommand.conf conf/groups.conf
*------------------------------------------*/
ACMD(reloadatcommand) {
- config_t run_test;
+ struct config_t run_test;
- if (libconfig->read_file(&run_test, "conf/groups.conf")) {
+ if (!libconfig->load_file(&run_test, "conf/groups.conf")) {
clif->message(fd, msg_fd(fd,1036)); // Error reading groups.conf, reload failed.
return false;
}
libconfig->destroy(&run_test);
- if (libconfig->read_file(&run_test, map->ATCOMMAND_CONF_FILENAME)) {
+ if (!libconfig->load_file(&run_test, map->ATCOMMAND_CONF_FILENAME)) {
clif->message(fd, msg_fd(fd,1037)); // Error reading atcommand.conf, reload failed.
return false;
}
@@ -3639,6 +3643,8 @@ ACMD(reloadbattleconf)
memcpy(&prev_config, &battle_config, sizeof(prev_config));
battle->config_read(map->BATTLE_CONF_FILENAME);
+ if (prev_config.feature_roulette == 0 && battle_config.feature_roulette == 1 && !clif->parse_roulette_db())
+ battle_config.feature_roulette = 0;
if( prev_config.item_rate_mvp != battle_config.item_rate_mvp
|| prev_config.item_rate_common != battle_config.item_rate_common
@@ -3917,7 +3923,7 @@ ACMD(mapinfo)
strcat(atcmd_output, msg_fd(fd,1096)); // PartyLock |
if (map->list[m_id].flag.guildlock)
strcat(atcmd_output, msg_fd(fd,1097)); // GuildLock |
- if (map->list[m_id].flag.noviewid)
+ if (map->list[m_id].flag.noviewid != EQP_NONE)
strcat(atcmd_output, msg_fd(fd,1079)); // NoViewID |
clif->message(fd, atcmd_output);
@@ -5119,7 +5125,7 @@ ACMD(follow) {
return true;
}
- if ((pl_sd = map->nick2sd((char *)message)) == NULL)
+ if ((pl_sd = map->nick2sd((const char *)message)) == NULL)
{
clif->message(fd, msg_fd(fd,3)); // Character not found.
return false;
@@ -5258,7 +5264,7 @@ ACMD(clearcart)
for( i = 0; i < MAX_CART; i++ )
if(sd->status.cart[i].nameid > 0)
- pc->cart_delitem(sd, i, sd->status.cart[i].amount, 1, LOG_TYPE_OTHER);
+ pc->cart_delitem(sd, i, sd->status.cart[i].amount, 1, LOG_TYPE_COMMAND);
clif->clearcart(fd);
clif->updatestatus(sd,SP_CARTINFO);
@@ -5597,7 +5603,7 @@ ACMD(changegm) {
return false;
}
- if ((pl_sd=map->nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
+ if ((pl_sd=map->nick2sd((const char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
clif->message(fd, msg_fd(fd,1184)); // Target character must be online and be a guild member.
return false;
}
@@ -5617,7 +5623,7 @@ ACMD(changeleader) {
return false;
}
- if (party->changeleader(sd, map->nick2sd((char *) message)))
+ if (party->changeleader(sd, map->nick2sd((const char *) message)))
return true;
return false;
}
@@ -6376,7 +6382,7 @@ ACMD(trade) {
return false;
}
- if ( (pl_sd = map->nick2sd((char *)message)) == NULL ) {
+ if ( (pl_sd = map->nick2sd((const char *)message)) == NULL ) {
clif->message(fd, msg_fd(fd,3)); // Character not found.
return false;
}
@@ -6419,7 +6425,7 @@ ACMD(unmute) {
return false;
}
- if ((pl_sd = map->nick2sd((char *)message)) == NULL)
+ if ((pl_sd = map->nick2sd((const char *)message)) == NULL)
{
clif->message(fd, msg_fd(fd,3)); // Character not found.
return false;
@@ -7663,7 +7669,7 @@ ACMD(showdelay)
*------------------------------------------*/
ACMD(invite) {
unsigned int did = sd->duel_group;
- struct map_session_data *target_sd = map->nick2sd((char *)message);
+ struct map_session_data *target_sd = map->nick2sd((const char *)message);
if (did == 0)
{
@@ -7736,7 +7742,7 @@ ACMD(duel) {
duel->create(sd, maxpl);
} else {
struct map_session_data *target_sd;
- target_sd = map->nick2sd((char *)message);
+ target_sd = map->nick2sd((const char *)message);
if (target_sd != NULL) {
unsigned int newduel;
if ((newduel = duel->create(sd, 2)) != -1) {
@@ -7878,7 +7884,7 @@ ACMD(clone) {
return false;
}
- if ((pl_sd=map->nick2sd((char *)message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) {
+ if ((pl_sd=map->nick2sd((const char *)message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) {
clif->message(fd, msg_fd(fd,3)); // Character not found.
return false;
}
@@ -7915,7 +7921,7 @@ ACMD(clone) {
y = sd->bl.y;
}
- if ((x = mob->clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) {
+ if ((x = mob->clone_spawn(pl_sd, sd->bl.m, x, y, "", master, MD_NONE, flag?1:0, 0)) > 0) {
clif->message(fd, msg_fd(fd,128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned.
return true;
}
@@ -8414,6 +8420,7 @@ ACMD(charcommands)
atcommand->commands_sub(sd, fd, COMMAND_CHARCOMMAND);
return true;
}
+
/* for new mounts */
ACMD(cashmount)
{
@@ -8425,7 +8432,7 @@ ACMD(cashmount)
clif->message(sd->fd,msg_fd(fd,1362)); // NOTICE: If you crash with mount your LUA is outdated.
if (!sd->sc.data[SC_ALL_RIDING]) {
clif->message(sd->fd,msg_fd(fd,1363)); // You have mounted.
- sc_start(NULL,&sd->bl,SC_ALL_RIDING,100,0,-1);
+ sc_start(NULL, &sd->bl, SC_ALL_RIDING, 100, 25, INFINITE_DURATION);
} else {
clif->message(sd->fd,msg_fd(fd,1364)); // You have released your mount.
status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER);
@@ -9294,7 +9301,7 @@ ACMD(costume){
return false;
}
- sc_start(NULL,&sd->bl, name2id[k], 100, 0, -1);
+ sc_start(NULL, &sd->bl, name2id[k], 100, 0, INFINITE_DURATION);
return true;
}
@@ -9795,143 +9802,124 @@ void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bo
}
/**
- * Executes an at-command
+ * Executes an at-command.
+ *
* @param fd fd associated to the invoking character
* @param sd sd associated to the invoking character
* @param message atcommand arguments
* @param player_invoked true if the command was invoked by a player, false if invoked by the server (bypassing any restrictions)
+ *
+ * @retval true if the message was recognized as atcommand.
+ * @retval false if the message should be considered a non-command message.
*/
-bool atcommand_exec(const int fd, struct map_session_data *sd, const char *message, bool player_invoked) {
- char charname[NAME_LENGTH], params[100];
- char charname2[NAME_LENGTH];
- char command[100];
+bool atcommand_exec(const int fd, struct map_session_data *sd, const char *message, bool player_invoked)
+{
+ char params[100], command[100];
char output[CHAT_SIZE_MAX];
- //Reconstructed message
+ // Reconstructed message
char atcmd_msg[CHAT_SIZE_MAX];
struct map_session_data *ssd = NULL; //sd for target
- AtCommandInfo * info;
+ AtCommandInfo *info;
+
+ bool is_atcommand = true; // false if it's a charcommand
nullpo_retr(false, sd);
- //Shouldn't happen
- if ( !message || !*message )
+ // Shouldn't happen
+ if (message == NULL || *message == '\0')
return false;
- //Block NOCHAT but do not display it as a normal message
+ // Block NOCHAT but do not display it as a normal message
if (pc_ismuted(&sd->sc, MANNER_NOCOMMAND))
return true;
// skip 10/11-langtype's codepage indicator, if detected
- if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand->at_symbol || message[3] == atcommand->char_symbol) )
+ if (message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand->at_symbol || message[3] == atcommand->char_symbol))
message += 3;
- //Should display as a normal message
- if ( *message != atcommand->at_symbol && *message != atcommand->char_symbol )
+ // Should display as a normal message
+ if (*message != atcommand->at_symbol && *message != atcommand->char_symbol)
return false;
if (player_invoked) {
- //Commands are disabled on maps flagged as 'nocommand'
- if ( map->list[sd->bl.m].nocommand && pc_get_group_level(sd) < map->list[sd->bl.m].nocommand ) {
+ // Commands are disabled on maps flagged as 'nocommand'
+ if (map->list[sd->bl.m].nocommand && pc_get_group_level(sd) < map->list[sd->bl.m].nocommand) {
clif->message(fd, msg_fd(fd,143));
return false;
}
}
- if (*message == atcommand->char_symbol) {
- do {
- char params2[100];
- int x, y, z;
-
- //Checks to see if #command has a name or a name + parameters.
- x = sscanf(message, "%99s \"%23[^\"]\" %99[^\n]", command, charname, params);
- y = sscanf(message, "%99s %23s %99[^\n]", command, charname2, params2);
+ if (*message == atcommand->char_symbol)
+ is_atcommand = false;
- //z always has the value of the scan that was successful
- z = ( x > 1 ) ? x : y;
-
- //#command + name means the sufficient target was used and anything else after
- //can be looked at by the actual command function since most scan to see if the
- //right parameters are used.
- if ( x > 2 ) {
- sprintf(atcmd_msg, "%s %s", command, params);
- break;
- }
- else if ( y > 2 ) {
- sprintf(atcmd_msg, "%s %s", command, params2);
- break;
- }
- //Regardless of what style the #command is used, if it's correct, it will always have
- //this value if there is no parameter. Send it as just the #command
- else if ( z == 2 ) {
- sprintf(atcmd_msg, "%s", command);
- break;
- }
+ if (is_atcommand) { // #command
+ sprintf(atcmd_msg, "%s", message);
+ ssd = sd;
+ } else { // @command
+ char charname[NAME_LENGTH];
+ int n;
+
+ // Checks to see if #command has a name or a name + parameters.
+ if ((n = sscanf(message, "%99s \"%23[^\"]\" %99[^\n]", command, charname, params)) < 2
+ && (n = sscanf(message, "%99s %23s %99[^\n]", command, charname, params)) < 2
+ ) {
+ if (pc_get_group_level(sd) == 0) {
+ if (n < 1)
+ return false; // no command found. Display as normal message
- if( !pc_get_group_level(sd) ) {
- if( x >= 1 || y >= 1 ) { /* we have command */
- info = atcommand->get_info_byname(atcommand->check_alias(command + 1));
- if( !info || info->char_groups[pcg->get_idx(sd->group)] == 0 ) /* if we can't use or doesn't exist: don't even display the command failed message */
- return false;
- } else
- return false;/* display as normal message */
+ info = atcommand->get_info_byname(atcommand->check_alias(command + 1));
+ if (info == NULL || info->char_groups[pcg->get_idx(sd->group)] == 0) {
+ /* if we can't use or doesn't exist: don't even display the command failed message */
+ return false;
+ }
}
sprintf(output, msg_fd(fd,1388), atcommand->char_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>).
clif->message(fd, output);
return true;
- } while(0);
- }
- else /*if (*message == atcommand->at_symbol)*/ {
- //atcmd_msg is constructed above differently for charcommands
- //it's copied from message if not a charcommand so it can
- //pass through the rest of the code compatible with both symbols
- sprintf(atcmd_msg, "%s", message);
+ }
+
+ ssd = map->nick2sd(charname);
+ if (ssd == NULL) {
+ sprintf(output, msg_fd(fd,1389), command); // %s failed. Player not found.
+ clif->message(fd, output);
+ return true;
+ }
+
+ if (n > 2)
+ sprintf(atcmd_msg, "%s %s", command, params);
+ else
+ sprintf(atcmd_msg, "%s", command);
}
pc->update_idle_time(sd, BCIDLE_ATCOMMAND);
//Clearing these to be used once more.
- memset(command, '\0', sizeof(command));
- memset(params, '\0', sizeof(params));
+ memset(command, '\0', sizeof command);
+ memset(params, '\0', sizeof params);
//check to see if any params exist within this command
- if( sscanf(atcmd_msg, "%99s %99[^\n]", command, params) < 2 )
+ if (sscanf(atcmd_msg, "%99s %99[^\n]", command, params) < 2)
params[0] = '\0';
// @commands (script based)
- if(player_invoked && atcommand->binding_count > 0) {
- struct atcmd_binding_data * binding;
-
+ if (player_invoked && atcommand->binding_count > 0) {
// Get atcommand binding
- binding = atcommand->get_bind_byname(command);
+ struct atcmd_binding_data *binding = atcommand->get_bind_byname(command);
// Check if the binding isn't NULL and there is a NPC event, level of usage met, et cetera
- if( binding != NULL
- && binding->npc_event[0]
+ if (binding != NULL && binding->npc_event[0] != '\0'
&& (
- (*atcmd_msg == atcommand->at_symbol && pc_get_group_level(sd) >= binding->group_lv)
- || (*atcmd_msg == atcommand->char_symbol && pc_get_group_level(sd) >= binding->group_lv_char)
+ (is_atcommand && pc_get_group_level(sd) >= binding->group_lv)
+ || (!is_atcommand && pc_get_group_level(sd) >= binding->group_lv_char)
)
) {
- // Check if self or character invoking; if self == character invoked, then self invoke.
- bool invokeFlag = ((*atcmd_msg == atcommand->at_symbol) ? 1 : 0);
-
- // Check if the command initiated is a character command
- if (*message == atcommand->char_symbol
- && (ssd = map->nick2sd(charname)) == NULL
- && (ssd = map->nick2sd(charname2)) == NULL
- ) {
- sprintf(output, msg_fd(fd,1389), command); // %s failed. Player not found.
- clif->message(fd, output);
- return true;
- }
-
- if( binding->log ) /* log only if this command should be logged [Ind/Hercules] */
+ if (binding->log) /* log only if this command should be logged [Ind/Hercules] */
logs->atcommand(sd, atcmd_msg);
- npc->do_atcmd_event((invokeFlag ? sd : ssd), command, params, binding->npc_event);
+ npc->do_atcmd_event(ssd, command, params, binding->npc_event);
return true;
}
}
@@ -9939,51 +9927,40 @@ bool atcommand_exec(const int fd, struct map_session_data *sd, const char *messa
//Grab the command information and check for the proper GM level required to use it or if the command exists
info = atcommand->get_info_byname(atcommand->check_alias(command + 1));
if (info == NULL) {
- if( pc_get_group_level(sd) ) { // TODO: remove or replace with proper permission
- sprintf(output, msg_fd(fd,153), command); // "%s is Unknown Command."
- clif->message(fd, output);
- atcommand->get_suggestions(sd, command + 1, *message == atcommand->at_symbol);
- return true;
- } else
+ if (pc_get_group_level(sd) == 0) // TODO: remove or replace with proper permission
return false;
+
+ sprintf(output, msg_fd(fd,153), command); // "%s is Unknown Command."
+ clif->message(fd, output);
+ atcommand->get_suggestions(sd, command + 1, is_atcommand);
+ return true;
}
if (player_invoked) {
int i;
- if ((*command == atcommand->at_symbol && info->at_groups[pcg->get_idx(sd->group)] == 0) ||
- (*command == atcommand->char_symbol && info->char_groups[pcg->get_idx(sd->group)] == 0) ) {
+ if ((is_atcommand && info->at_groups[pcg->get_idx(sd->group)] == 0)
+ || (!is_atcommand && info->char_groups[pcg->get_idx(sd->group)] == 0))
return false;
- }
- if( pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) {
+
+ if (pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD)) {
clif->message(fd, msg_fd(fd,1393)); // You can't use commands while dead
return true;
}
- for(i = 0; i < map->list[sd->bl.m].zone->disabled_commands_count; i++) {
- if( info->func == map->list[sd->bl.m].zone->disabled_commands[i]->cmd ) {
+ for (i = 0; i < map->list[sd->bl.m].zone->disabled_commands_count; i++) {
+ if (info->func == map->list[sd->bl.m].zone->disabled_commands[i]->cmd) {
if (pc_get_group_level(sd) < map->list[sd->bl.m].zone->disabled_commands[i]->group_lv) {
clif->messagecolor_self(sd->fd, COLOR_RED, "This command is disabled in this area");
return true;
- } else {
- break;/* already found the matching command, no need to keep checking -- just go on */
}
+ break; /* already found the matching command, no need to keep checking -- just go on */
}
}
}
- // Check if target is valid only if confirmed that player can use command.
- if (*message == atcommand->char_symbol
- && (ssd = map->nick2sd(charname)) == NULL
- && (ssd = map->nick2sd(charname2)) == NULL
- ) {
- sprintf(output, msg_fd(fd,1389), command); // %s failed. Player not found.
- clif->message(fd, output);
- return true;
- }
-
//Attempt to use the command
- if ( (info->func(fd, (*atcmd_msg == atcommand->at_symbol) ? sd : ssd, command, params,info) != true) ) {
+ if ((info->func(fd, ssd, command, params,info) != true)) {
#ifdef AUTOTRADE_PERSISTENCY
- if( info->func == atcommand_autotrade ) /** autotrade deletes caster, so we got nothing more to do here **/
+ if (info->func == atcommand_autotrade) /* autotrade deletes caster, so we got nothing more to do here */
return true;
#endif
sprintf(output,msg_fd(fd,154), command); // %s failed.
@@ -9991,8 +9968,8 @@ bool atcommand_exec(const int fd, struct map_session_data *sd, const char *messa
return true;
}
- if( info->log ) /* log only if this command should be logged [Ind/Hercules] */
- logs->atcommand(sd, *atcmd_msg == atcommand->at_symbol ? atcmd_msg : message);
+ if (info->log) /* log only if this command should be logged [Ind/Hercules] */
+ logs->atcommand(sd, is_atcommand ? atcmd_msg : message);
return true;
}
@@ -10001,13 +9978,13 @@ bool atcommand_exec(const int fd, struct map_session_data *sd, const char *messa
*
*------------------------------------------*/
void atcommand_config_read(const char* config_filename) {
- config_t atcommand_config;
- config_setting_t *aliases = NULL, *help = NULL, *nolog = NULL;
+ struct config_t atcommand_config;
+ struct config_setting_t *aliases = NULL, *help = NULL, *nolog = NULL;
const char *symbol = NULL;
int num_aliases = 0;
nullpo_retv(config_filename);
- if (libconfig->read_file(&atcommand_config, config_filename))
+ if (!libconfig->load_file(&atcommand_config, config_filename))
return;
// Command symbols
@@ -10036,7 +10013,7 @@ void atcommand_config_read(const char* config_filename) {
int count = libconfig->setting_length(aliases);
for (i = 0; i < count; ++i) {
- config_setting_t *command;
+ struct config_setting_t *command;
const char *commandname = NULL;
int j = 0, alias_count = 0;
AtCommandInfo *commandinfo = NULL;
@@ -10074,7 +10051,7 @@ void atcommand_config_read(const char* config_filename) {
int count = libconfig->setting_length(nolog);
for (i = 0; i < count; ++i) {
- config_setting_t *command;
+ struct config_setting_t *command;
const char *commandname = NULL;
AtCommandInfo *commandinfo = NULL;
@@ -10096,7 +10073,7 @@ void atcommand_config_read(const char* config_filename) {
int i;
for (i = 0; i < count; ++i) {
- config_setting_t *command;
+ struct config_setting_t *command;
const char *commandname;
AtCommandInfo *commandinfo = NULL;
@@ -10139,7 +10116,7 @@ static inline int atcommand_command_type2idx(AtCommandType type)
* Loads permissions for groups to use commands.
*
*/
-void atcommand_db_load_groups(GroupSettings **groups, config_setting_t **commands_, size_t sz)
+void atcommand_db_load_groups(GroupSettings **groups, struct config_setting_t **commands_, size_t sz)
{
DBIterator *iter = db_iterator(atcommand->db);
AtCommandInfo *atcmd;
@@ -10152,7 +10129,7 @@ void atcommand_db_load_groups(GroupSettings **groups, config_setting_t **command
CREATE(atcmd->char_groups, char, sz);
for (i = 0; i < sz; i++) {
GroupSettings *group = groups[i];
- config_setting_t *commands = commands_[i];
+ struct config_setting_t *commands = commands_[i];
int result = 0;
int idx = -1;
@@ -10173,7 +10150,7 @@ void atcommand_db_load_groups(GroupSettings **groups, config_setting_t **command
}
if (commands != NULL) {
- config_setting_t *cmd = NULL;
+ struct config_setting_t *cmd = NULL;
// <commandname> : <bool> (only atcommand)
if (config_setting_lookup_bool(commands, atcmd->command, &result) && result) {
diff --git a/src/map/atcommand.h b/src/map/atcommand.h
index 5c4acdf01..a4f9afce7 100644
--- a/src/map/atcommand.h
+++ b/src/map/atcommand.h
@@ -23,7 +23,6 @@
#include "map/pc_groups.h"
#include "common/hercules.h"
-#include "common/conf.h"
#include "common/db.h"
#include <stdarg.h>
@@ -34,6 +33,7 @@
struct map_session_data;
struct AtCommandInfo;
struct block_list;
+struct config_setting_t;
/**
* Defines
@@ -110,7 +110,7 @@ struct atcommand_interface {
bool (*create) (char *name, AtCommandFunc func);
bool (*can_use) (struct map_session_data *sd, const char *command);
bool (*can_use2) (struct map_session_data *sd, const char *command, AtCommandType type);
- void (*load_groups) (GroupSettings **groups, config_setting_t **commands_, size_t sz);
+ void (*load_groups) (GroupSettings **groups, struct config_setting_t **commands_, size_t sz);
AtCommandInfo* (*exists) (const char* name);
bool (*msg_read) (const char *cfg_name, bool allow_override);
void (*final_msg) (void);
diff --git a/src/map/battle.c b/src/map/battle.c
index 3b3ea2047..a7a6f4719 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -2717,15 +2717,16 @@ void battle_calc_skillratio_weapon_unknown(int *attack_type, struct block_list *
* After this we apply bg/gvg reduction
*------------------------------------------*/
int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damage *d,int64 damage,uint16 skill_id,uint16 skill_lv) {
- struct map_session_data *sd = NULL;
- struct status_change *sc, *tsc;
+ struct map_session_data *s_sd, *t_sd;
+ struct status_change *s_sc, *sc;
struct status_change_entry *sce;
int div_, flag;
nullpo_ret(bl);
nullpo_ret(d);
- sd = BL_CAST(BL_PC, bl);
+ s_sd = BL_CAST(BL_PC, src);
+ t_sd = BL_CAST(BL_PC, bl);
div_ = d->div_;
flag = d->flag;
@@ -2735,22 +2736,22 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
return 0;
if( battle_config.ksprotection && mob->ksprotected(src, bl) )
return 0;
- if (sd != NULL) {
+ if (t_sd != NULL) {
//Special no damage states
- if(flag&BF_WEAPON && sd->special_state.no_weapon_damage)
- damage -= damage * sd->special_state.no_weapon_damage / 100;
+ if(flag&BF_WEAPON && t_sd->special_state.no_weapon_damage)
+ damage -= damage * t_sd->special_state.no_weapon_damage / 100;
- if(flag&BF_MAGIC && sd->special_state.no_magic_damage)
- damage -= damage * sd->special_state.no_magic_damage / 100;
+ if(flag&BF_MAGIC && t_sd->special_state.no_magic_damage)
+ damage -= damage * t_sd->special_state.no_magic_damage / 100;
- if(flag&BF_MISC && sd->special_state.no_misc_damage)
- damage -= damage * sd->special_state.no_misc_damage / 100;
+ if(flag&BF_MISC && t_sd->special_state.no_misc_damage)
+ damage -= damage * t_sd->special_state.no_misc_damage / 100;
if(!damage) return 0;
}
+ s_sc = status->get_sc(src);
sc = status->get_sc(bl);
- tsc = status->get_sc(src);
if( sc && sc->data[SC_INVINCIBLE] && !sc->data[SC_INVINCIBLEOFF] )
return 1;
@@ -2838,7 +2839,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
}
if( sc->data[SC__MAELSTROM] && (flag&BF_MAGIC) && skill_id && (skill->get_inf(skill_id)&INF_GROUND_SKILL) ) {
// {(Maelstrom Skill LevelxAbsorbed Skill Level)+(Caster's Job/5)}/2
- int sp = (sc->data[SC__MAELSTROM]->val1 * skill_lv + (sd ? sd->status.job_level / 5 : 0)) / 2;
+ int sp = (sc->data[SC__MAELSTROM]->val1 * skill_lv + (t_sd ? t_sd->status.job_level / 5 : 0)) / 2;
status->heal(bl, 0, sp, 3);
d->dmg_lv = ATK_BLOCK;
return 0;
@@ -2916,7 +2917,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
if(sc->data[SC_DODGE_READY] && ( !sc->opt1 || sc->opt1 == OPT1_BURNING ) &&
(flag&BF_LONG || sc->data[SC_STRUP])
&& rnd()%100 < 20) {
- if (sd && pc_issit(sd)) pc->setstand(sd); //Stand it to dodge.
+ if (t_sd && pc_issit(t_sd)) pc->setstand(t_sd); //Stand it to dodge.
clif->skill_nodamage(bl,bl,TK_DODGE,1,1);
if (!sc->data[SC_COMBOATTACK])
sc_start4(src, bl, SC_COMBOATTACK, 100, TK_JUMPKICK, src->id, 1, 0, 2000);
@@ -2987,13 +2988,12 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
#endif
if( damage ) {
- struct map_session_data *tsd = BL_CAST(BL_PC, src);
if( sc->data[SC_DEEP_SLEEP] ) {
damage += damage / 2; // 1.5 times more damage while in Deep Sleep.
status_change_end(bl,SC_DEEP_SLEEP,INVALID_TIMER);
}
- if( tsd && sd && sc->data[SC_COLD] && flag&BF_WEAPON ){
- switch(tsd->status.weapon){
+ if( s_sd && t_sd && sc->data[SC_COLD] && flag&BF_WEAPON ){
+ switch(s_sd->status.weapon){
case W_MACE:
case W_2HMACE:
case W_1HAXE:
@@ -3002,7 +3002,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
break;
case W_MUSICAL:
case W_WHIP:
- if(!sd->state.arrow_atk)
+ if(!t_sd->state.arrow_atk)
break;
case W_BOW:
case W_REVOLVER:
@@ -3131,8 +3131,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
if( (sce = sc->data[SC_STONEHARDSKIN]) && flag&(BF_SHORT|BF_WEAPON) && damage > 0 ) {
sce->val2 -= (int)cap_value(damage,INT_MIN,INT_MAX);
if( src->type == BL_PC ) {
- struct map_session_data *ssd = BL_CAST(BL_PC, src);
- if (ssd && ssd->status.weapon != W_BOW)
+ if (s_sd && s_sd->status.weapon != W_BOW)
skill->break_equip(src, EQP_WEAPON, 3000, BCT_SELF);
} else
skill->break_equip(src, EQP_WEAPON, 3000, BCT_SELF);
@@ -3209,31 +3208,31 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
if( sc->data[SC__DEADLYINFECT] && flag&BF_SHORT && damage > 0 && rnd()%100 < 30 + 10 * sc->data[SC__DEADLYINFECT]->val1 && !is_boss(src) )
status->change_spread(bl, src); // Deadly infect attacked side
- if (sd && damage > 0 && (sce = sc->data[SC_GENTLETOUCH_ENERGYGAIN]) != NULL) {
+ if (t_sd && damage > 0 && (sce = sc->data[SC_GENTLETOUCH_ENERGYGAIN]) != NULL) {
if ( rnd() % 100 < sce->val2 )
- pc->addspiritball(sd, skill->get_time(MO_CALLSPIRITS, 1), pc->getmaxspiritball(sd, 0));
+ pc->addspiritball(t_sd, skill->get_time(MO_CALLSPIRITS, 1), pc->getmaxspiritball(t_sd, 0));
}
}
//SC effects from caster side.
- if (tsc && tsc->count) {
- if( tsc->data[SC_INVINCIBLE] && !tsc->data[SC_INVINCIBLEOFF] )
+ if (s_sc && s_sc->count) {
+ if( s_sc->data[SC_INVINCIBLE] && !s_sc->data[SC_INVINCIBLEOFF] )
damage += damage * 75 / 100;
// [Epoque]
if (bl->type == BL_MOB) {
const struct mob_data *md = BL_UCCAST(BL_MOB, bl);
int i;
- if (((sce=tsc->data[SC_MANU_ATK]) != NULL && (flag&BF_WEAPON))
- || ((sce=tsc->data[SC_MANU_MATK]) != NULL && (flag&BF_MAGIC))) {
+ if (((sce=s_sc->data[SC_MANU_ATK]) != NULL && (flag&BF_WEAPON))
+ || ((sce=s_sc->data[SC_MANU_MATK]) != NULL && (flag&BF_MAGIC))) {
for (i = 0; i < ARRAYLENGTH(mob->manuk); i++)
if (md->class_ == mob->manuk[i]) {
damage += damage * sce->val1 / 100;
break;
}
}
- if (((sce=tsc->data[SC_SPL_ATK]) != NULL && (flag&BF_WEAPON))
- || ((sce=tsc->data[SC_SPL_MATK]) != NULL && (flag&BF_MAGIC))) {
+ if (((sce=s_sc->data[SC_SPL_ATK]) != NULL && (flag&BF_WEAPON))
+ || ((sce=s_sc->data[SC_SPL_MATK]) != NULL && (flag&BF_MAGIC))) {
for (i = 0; i < ARRAYLENGTH(mob->splendide); i++)
if (md->class_ == mob->splendide[i]) {
damage += damage * sce->val1 / 100;
@@ -3241,31 +3240,30 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
}
}
}
- if( tsc->data[SC_POISONINGWEAPON] ) {
+ if( s_sc->data[SC_POISONINGWEAPON] ) {
struct status_data *tstatus = status->get_status_data(bl);
- if ( !(flag&BF_SKILL) && (flag&BF_WEAPON) && damage > 0 && rnd()%100 < tsc->data[SC_POISONINGWEAPON]->val3 ) {
+ if ( !(flag&BF_SKILL) && (flag&BF_WEAPON) && damage > 0 && rnd()%100 < s_sc->data[SC_POISONINGWEAPON]->val3 ) {
short rate = 100;
- if ( tsc->data[SC_POISONINGWEAPON]->val1 == 9 ) // Oblivion Curse gives a 2nd success chance after the 1st one passes which is reducible. [Rytech]
+ if ( s_sc->data[SC_POISONINGWEAPON]->val1 == 9 ) // Oblivion Curse gives a 2nd success chance after the 1st one passes which is reducible. [Rytech]
rate = 100 - tstatus->int_ * 4 / 5;
- sc_start(src,bl,tsc->data[SC_POISONINGWEAPON]->val2,rate,tsc->data[SC_POISONINGWEAPON]->val1,skill->get_time2(GC_POISONINGWEAPON,1) - (tstatus->vit + tstatus->luk) / 2 * 1000);
+ sc_start(src,bl,s_sc->data[SC_POISONINGWEAPON]->val2,rate,s_sc->data[SC_POISONINGWEAPON]->val1,skill->get_time2(GC_POISONINGWEAPON,1) - (tstatus->vit + tstatus->luk) / 2 * 1000);
}
}
- if( tsc->data[SC__DEADLYINFECT] && flag&BF_SHORT && damage > 0 && rnd()%100 < 30 + 10 * tsc->data[SC__DEADLYINFECT]->val1 && !is_boss(src) )
+ if( s_sc->data[SC__DEADLYINFECT] && flag&BF_SHORT && damage > 0 && rnd()%100 < 30 + 10 * s_sc->data[SC__DEADLYINFECT]->val1 && !is_boss(src) )
status->change_spread(src, bl);
- if (tsc->data[SC_SHIELDSPELL_REF] && tsc->data[SC_SHIELDSPELL_REF]->val1 == 1 && damage > 0)
+ if (s_sc->data[SC_SHIELDSPELL_REF] && s_sc->data[SC_SHIELDSPELL_REF]->val1 == 1 && damage > 0)
skill->break_equip(bl,EQP_ARMOR,10000,BCT_ENEMY );
- if (tsc->data[SC_STYLE_CHANGE] && rnd()%2) {
+ if (s_sc->data[SC_STYLE_CHANGE] && rnd()%2) {
struct homun_data *hd = BL_CAST(BL_HOM,bl);
if (hd) homun->addspiritball(hd, 10);
}
- if (src->type == BL_PC && damage > 0 && (sce = tsc->data[SC_GENTLETOUCH_ENERGYGAIN]) != NULL) {
- struct map_session_data *tsd = BL_UCAST(BL_PC, src);
- if (tsd != NULL && rnd() % 100 < sce->val2)
- pc->addspiritball(tsd, skill->get_time(MO_CALLSPIRITS, 1), pc->getmaxspiritball(tsd, 0));
+ if (src->type == BL_PC && damage > 0 && (sce = s_sc->data[SC_GENTLETOUCH_ENERGYGAIN]) != NULL) {
+ if (s_sd != NULL && rnd() % 100 < sce->val2)
+ pc->addspiritball(s_sd, skill->get_time(MO_CALLSPIRITS, 1), pc->getmaxspiritball(s_sd, 0));
}
}
/* no data claims these settings affect anything other than players */
- if( damage && sd && bl->type == BL_PC ) {
+ if( damage && t_sd && bl->type == BL_PC ) {
switch( skill_id ) {
//case PA_PRESSURE: /* pressure also belongs to this list but it doesn't reach this area -- so don't worry about it */
case HW_GRAVITATION:
@@ -3307,14 +3305,13 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
if (skill_id)
mob->skill_event(md, src, timer->gettick(), MSC_SKILLUSED|(skill_id<<16));
}
- if (sd && pc_ismadogear(sd) && rnd()%100 < 50) {
+ if (t_sd && pc_ismadogear(t_sd) && rnd()%100 < 50) {
int element = -1;
if (!skill_id || (element = skill->get_ele(skill_id, skill_lv)) == -1) {
// Take weapon's element
struct status_data *sstatus = NULL;
- struct map_session_data *ssd = BL_CAST(BL_PC, src);
- if (src->type == BL_PC && ssd->bonus.arrow_ele != 0) {
- element = ssd->bonus.arrow_ele;
+ if (s_sd != NULL && s_sd->bonus.arrow_ele != 0) {
+ element = s_sd->bonus.arrow_ele;
} else if ((sstatus = status->get_status_data(src)) != NULL) {
element = sstatus->rhw.ele;
}
@@ -3326,9 +3323,9 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
element = rnd()%ELE_MAX;
}
if (element == ELE_FIRE)
- pc->overheat(sd, 1);
+ pc->overheat(t_sd, 1);
else if (element == ELE_WATER)
- pc->overheat(sd, -1);
+ pc->overheat(t_sd, -1);
}
return damage;
@@ -4118,7 +4115,8 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *
#else
short totaldef = tstatus->def2 + (short)status->get_def(target);
#endif
- if ( sd ) wd.damage += sd->bonus.arrow_atk;
+ if (sd != NULL)
+ wd.damage += sd->bonus.arrow_atk;
md.damage = (int)(3 * (1 + wd.damage) * (5 + skill_lv) / 5.0f);
md.damage -= totaldef;
@@ -4583,7 +4581,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
skill_id == NJ_KIRIKAGE))
{
short cri = sstatus->cri;
- if (sd) {
+ if (sd != NULL) {
// if show_katar_crit_bonus is enabled, it already done the calculation in status.c
if (!battle_config.show_katar_crit_bonus && sd->status.weapon == W_KATAR) {
cri <<= 1;
@@ -4782,12 +4780,10 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
//Assuming that 99% of the cases we will not need to check for the flag.rh... we don't.
//ATK_RATE scales the damage. 100 = no change. 50 is halved, 200 is doubled, etc
#define ATK_RATE( a ) do { int64 temp__ = (a); wd.damage= wd.damage*temp__/100 ; if(flag.lh) wd.damage2= wd.damage2*temp__/100; } while(0)
-#define ATK_RATE2( a , b ) do { wd.damage= wd.damage*(a)/100 ; if(flag.lh) wd.damage2= wd.damage2*(b)/100; } while(0)
#define ATK_RATER(a) ( wd.damage = wd.damage*(a)/100 )
#define ATK_RATEL(a) ( wd.damage2 = wd.damage2*(a)/100 )
//Adds dmg%. 100 = +100% (double) damage. 10 = +10% damage
#define ATK_ADDRATE( a ) do { int64 temp__ = (a); wd.damage+= wd.damage*temp__/100; if(flag.lh) wd.damage2+= wd.damage2*temp__/100; } while(0)
-#define ATK_ADDRATE2( a , b ) do { wd.damage+= wd.damage*(a)/100 ; if(flag.lh) wd.damage2+= wd.damage2*(b)/100; } while(0)
//Adds an absolute value to damage. 100 = +100 damage
#define ATK_ADD( a ) do { int64 temp__ = (a); wd.damage += temp__; if (flag.lh) wd.damage2 += temp__; } while(0)
#define ATK_ADD2( a , b ) do { wd.damage += (a); if (flag.lh) wd.damage2 += (b); } while(0)
@@ -6372,11 +6368,9 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
return wd.dmg_lv;
}
#undef ATK_RATE
-#undef ATK_RATE2
#undef ATK_RATER
#undef ATK_RATEL
#undef ATK_ADDRATE
-#undef ATK_ADDRATE2
#undef ATK_ADD
#undef ATK_ADD2
#undef GET_NORMAL_ATTACK
@@ -7382,19 +7376,19 @@ void Hercules_report(char* date, char *time_c) {
WBUFW(buf,2) = 262 + ( bd_size * ( BFLAG_LENGTH + 4 ) );
WBUFW(buf,4) = 0x9f;
- safestrncpy((char*)WBUFP(buf,6), date, 12);
- safestrncpy((char*)WBUFP(buf,18), time_c, 9);
- safestrncpy((char*)WBUFP(buf,27), timestring, 24);
+ safestrncpy(WBUFP(buf,6), date, 12);
+ safestrncpy(WBUFP(buf,18), time_c, 9);
+ safestrncpy(WBUFP(buf,27), timestring, 24);
- safestrncpy((char*)WBUFP(buf,51), sysinfo->platform(), 16);
- safestrncpy((char*)WBUFP(buf,67), sysinfo->osversion(), 50);
- safestrncpy((char*)WBUFP(buf,117), sysinfo->cpu(), 32);
+ safestrncpy(WBUFP(buf,51), sysinfo->platform(), 16);
+ safestrncpy(WBUFP(buf,67), sysinfo->osversion(), 50);
+ safestrncpy(WBUFP(buf,117), sysinfo->cpu(), 32);
WBUFL(buf,149) = sysinfo->cpucores();
- safestrncpy((char*)WBUFP(buf,153), sysinfo->arch(), 8);
+ safestrncpy(WBUFP(buf,153), sysinfo->arch(), 8);
WBUFB(buf,161) = sysinfo->vcstypeid();
WBUFB(buf,162) = sysinfo->is64bit();
- safestrncpy((char*)WBUFP(buf,163), sysinfo->vcsrevision_src(), 41);
- safestrncpy((char*)WBUFP(buf,204), sysinfo->vcsrevision_scripts(), 41);
+ safestrncpy(WBUFP(buf,163), sysinfo->vcsrevision_src(), 41);
+ safestrncpy(WBUFP(buf,204), sysinfo->vcsrevision_scripts(), 41);
WBUFB(buf,245) = (sysinfo->is_superuser()? 1 : 0);
WBUFL(buf,246) = map->getusers();
@@ -7403,7 +7397,7 @@ void Hercules_report(char* date, char *time_c) {
WBUFL(buf,258) = bd_size;
for( i = 0; i < bd_size; i++ ) {
- safestrncpy((char*)WBUFP(buf,262 + ( i * ( BFLAG_LENGTH + 4 ) ) ), battle_data[i].str, BFLAG_LENGTH);
+ safestrncpy(WBUFP(buf,262 + ( i * ( BFLAG_LENGTH + 4 ) ) ), battle_data[i].str, BFLAG_LENGTH);
WBUFL(buf,262 + BFLAG_LENGTH + ( i * ( BFLAG_LENGTH + 4 ) ) ) = *battle_data[i].val;
}
diff --git a/src/map/battleground.c b/src/map/battleground.c
index e3fedbf34..311690ec3 100644
--- a/src/map/battleground.c
+++ b/src/map/battleground.c
@@ -330,18 +330,18 @@ enum bg_queue_types bg_str2teamtype (const char *str) {
}
void bg_config_read(void) {
- config_t bg_conf;
- config_setting_t *data = NULL;
+ struct config_t bg_conf;
+ struct config_setting_t *data = NULL;
const char *config_filename = "conf/battlegrounds.conf"; // FIXME hardcoded name
- if (libconfig->read_file(&bg_conf, config_filename))
+ if (!libconfig->load_file(&bg_conf, config_filename))
return;
data = libconfig->lookup(&bg_conf, "battlegrounds");
if (data != NULL) {
- config_setting_t *settings = libconfig->setting_get_elem(data, 0);
- config_setting_t *arenas;
+ struct config_setting_t *settings = libconfig->setting_get_elem(data, 0);
+ struct config_setting_t *arenas;
const char *delay_var;
int offline = 0;
@@ -361,8 +361,8 @@ void bg_config_read(void) {
int arena_count = libconfig->setting_length(arenas);
CREATE( bg->arena, struct bg_arena *, arena_count );
for(i = 0; i < arena_count; i++) {
- config_setting_t *arena = libconfig->setting_get_elem(arenas, i);
- config_setting_t *reward;
+ struct config_setting_t *arena = libconfig->setting_get_elem(arenas, i);
+ struct config_setting_t *reward;
const char *aName, *aEvent, *aDelayVar, *aTeamTypes;
int minLevel = 0, maxLevel = 0;
int prizeWin, prizeLoss, prizeDraw;
@@ -495,7 +495,8 @@ void bg_config_read(void) {
}
libconfig->destroy(&bg_conf);
}
-struct bg_arena *bg_name2arena (char *name) {
+struct bg_arena *bg_name2arena(const char *name)
+{
int i;
nullpo_retr(NULL, name);
for(i = 0; i < bg->arenas; i++) {
@@ -827,9 +828,9 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
if ( ( tick = pc_readglobalreg(sd, script->add_str(bg->gdelay_var)) ) && tsec < tick ) {
char response[100];
if( (tick-tsec) > 60 )
- sprintf(response, "You are a deserter! Wait %d minute(s) before you can apply again",(tick-tsec)/60);
+ sprintf(response, "You are a deserter! Wait %u minute(s) before you can apply again", (tick - tsec) / 60);
else
- sprintf(response, "You are a deserter! Wait %d seconds before you can apply again",(tick-tsec));
+ sprintf(response, "You are a deserter! Wait %u seconds before you can apply again", (tick - tsec));
clif->messagecolor_self(sd->fd, COLOR_RED, response);
return BGQA_FAIL_DESERTER;
}
@@ -837,9 +838,9 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
if ( ( tick = pc_readglobalreg(sd, script->add_str(arena->delay_var)) ) && tsec < tick ) {
char response[100];
if( (tick-tsec) > 60 )
- sprintf(response, "You can't reapply to this arena so fast. Apply to the different arena or wait %d minute(s)",(tick-tsec)/60);
+ sprintf(response, "You can't reapply to this arena so fast. Apply to the different arena or wait %u minute(s)", (tick - tsec) / 60);
else
- sprintf(response, "You can't reapply to this arena so fast. Apply to the different arena or wait %d seconds",(tick-tsec));
+ sprintf(response, "You can't reapply to this arena so fast. Apply to the different arena or wait %u seconds", (tick - tsec));
clif->messagecolor_self(sd->fd, COLOR_RED, response);
return BGQA_FAIL_COOLDOWN;
}
@@ -906,7 +907,7 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
case BGQT_INDIVIDUAL:/* already did */
break;
default:
- ShowDebug("bg_canqueue: unknown/unsupported type %d\n",type);
+ ShowDebug("bg_canqueue: unknown/unsupported type %u\n", type);
return BGQA_DUPLICATE_REQUEST;
}
return BGQA_SUCCESS;
diff --git a/src/map/battleground.h b/src/map/battleground.h
index 639d91635..bb77db125 100644
--- a/src/map/battleground.h
+++ b/src/map/battleground.h
@@ -108,7 +108,7 @@ struct battleground_interface {
void (*init) (bool minimal);
void (*final) (void);
/* */
- struct bg_arena *(*name2arena) (char *name);
+ struct bg_arena *(*name2arena) (const char *name);
void (*queue_add) (struct map_session_data *sd, struct bg_arena *arena, enum bg_queue_types type);
enum BATTLEGROUNDS_QUEUE_ACK (*can_queue) (struct map_session_data *sd, struct bg_arena *arena, enum bg_queue_types type);
int (*id2pos) (int queue_id, int account_id);
diff --git a/src/map/channel.c b/src/map/channel.c
index d778b355d..28ef854da 100644
--- a/src/map/channel.c
+++ b/src/map/channel.c
@@ -589,19 +589,19 @@ void channel_quit_guild(struct map_session_data *sd)
void read_channels_config(void)
{
- config_t channels_conf;
- config_setting_t *chsys = NULL;
+ struct config_t channels_conf;
+ struct config_setting_t *chsys = NULL;
const char *config_filename = "conf/channels.conf"; // FIXME hardcoded name
- if (libconfig->read_file(&channels_conf, config_filename))
+ if (!libconfig->load_file(&channels_conf, config_filename))
return;
chsys = libconfig->lookup(&channels_conf, "chsys");
if (chsys != NULL) {
- config_setting_t *settings = libconfig->setting_get_elem(chsys, 0);
- config_setting_t *channels;
- config_setting_t *colors;
+ struct config_setting_t *settings = libconfig->setting_get_elem(chsys, 0);
+ struct config_setting_t *channels;
+ struct config_setting_t *colors;
int i,k;
const char *local_name, *ally_name,
*local_color, *ally_color,
@@ -710,7 +710,7 @@ void read_channels_config(void)
CREATE(channel->config->colors, unsigned int, color_count);
CREATE(channel->config->colors_name, char *, color_count);
for(i = 0; i < color_count; i++) {
- config_setting_t *color = libconfig->setting_get_elem(colors, i);
+ struct config_setting_t *color = libconfig->setting_get_elem(colors, i);
CREATE(channel->config->colors_name[i], char, HCS_NAME_LENGTH);
@@ -771,7 +771,7 @@ void read_channels_config(void)
int channel_count = libconfig->setting_length(channels);
for(i = 0; i < channel_count; i++) {
- config_setting_t *chan = libconfig->setting_get_elem(channels, i);
+ struct config_setting_t *chan = libconfig->setting_get_elem(channels, i);
const char *name = config_setting_name(chan);
const char *color = libconfig->setting_get_string_elem(channels,i);
@@ -792,7 +792,7 @@ void read_channels_config(void)
}
}
- ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' channels in '"CL_WHITE"%s"CL_RESET"'.\n", db_size(channel->db), config_filename);
+ ShowStatus("Done reading '"CL_WHITE"%u"CL_RESET"' channels in '"CL_WHITE"%s"CL_RESET"'.\n", db_size(channel->db), config_filename);
}
libconfig->destroy(&channels_conf);
}
diff --git a/src/map/chrif.c b/src/map/chrif.c
index 1f7fbe96e..70339c378 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -110,7 +110,9 @@ struct chrif_interface *chrif;
#define chrif_check(a) do { if(!chrif->isconnected()) return a; } while(0)
/// Resets all the data.
-void chrif_reset(void) {
+void chrif_reset(void) __attribute__ ((noreturn));
+void chrif_reset(void)
+{
// TODO kick everyone out and reset everything [FlavioJS]
exit(EXIT_FAILURE);
}
@@ -362,7 +364,7 @@ void chrif_recvmap(int fd) {
}
if (battle_config.etc_log)
- ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
+ ShowStatus("Received maps from %u.%u.%u.%u:%u (%d maps)\n", CONVIP(ip), port, j);
chrif->other_mapserver_count++;
}
@@ -379,7 +381,7 @@ void chrif_removemap(int fd) {
chrif->other_mapserver_count--;
if(battle_config.etc_log)
- ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
+ ShowStatus("remove map of server %u.%u.%u.%u:%u (%d maps)\n", CONVIP(ip), port, j);
}
// received after a character has been "final saved" on the char-server
@@ -592,7 +594,7 @@ void chrif_authok(int fd) {
int account_id, group_id, char_id;
uint32 login_id1,login_id2;
time_t expiration_time;
- struct mmo_charstatus* charstatus;
+ const struct mmo_charstatus *charstatus;
struct auth_node *node;
bool changing_mapservers;
struct map_session_data *sd = NULL;
@@ -609,7 +611,7 @@ void chrif_authok(int fd) {
expiration_time = (time_t)(int32)RFIFOL(fd,16);
group_id = RFIFOL(fd,20);
changing_mapservers = (RFIFOB(fd,24));
- charstatus = (struct mmo_charstatus*)RFIFOP(fd,25);
+ charstatus = RFIFOP(fd,25);
char_id = charstatus->char_id;
//Check if we don't already have player data in our server
@@ -794,7 +796,7 @@ bool chrif_char_ask_name(int acc, const char* character_name, unsigned short ope
WFIFOHEAD(chrif->fd,44);
WFIFOW(chrif->fd,0) = 0x2b0e;
WFIFOL(chrif->fd,2) = acc;
- safestrncpy((char*)WFIFOP(chrif->fd,6), character_name, NAME_LENGTH);
+ safestrncpy(WFIFOP(chrif->fd,6), character_name, NAME_LENGTH);
WFIFOW(chrif->fd,30) = operation_type;
if (operation_type == CHAR_ASK_NAME_BAN || operation_type == CHAR_ASK_NAME_CHARBAN) {
@@ -825,7 +827,7 @@ bool chrif_changesex(struct map_session_data *sd, bool change_account)
WFIFOHEAD(chrif->fd,44);
WFIFOW(chrif->fd,0) = 0x2b0e;
WFIFOL(chrif->fd,2) = sd->status.account_id;
- safestrncpy((char*)WFIFOP(chrif->fd,6), sd->status.name, NAME_LENGTH);
+ safestrncpy(WFIFOP(chrif->fd,6), sd->status.name, NAME_LENGTH);
WFIFOW(chrif->fd,30) = change_account ? CHAR_ASK_NAME_CHANGESEX : CHAR_ASK_NAME_CHANGECHARSEX;
if (!change_account)
WFIFOB(chrif->fd,32) = sd->status.sex == SEX_MALE ? SEX_FEMALE : SEX_MALE;
@@ -931,14 +933,14 @@ bool chrif_divorceack(int char_id, int partner_id) {
sd->status.partner_id = 0;
for(i = 0; i < MAX_INVENTORY; i++)
if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
- pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_DIVORCE);
}
if( ( sd = map->charid2sd(partner_id) ) != NULL && sd->status.partner_id == char_id ) {
sd->status.partner_id = 0;
for(i = 0; i < MAX_INVENTORY; i++)
if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
- pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_DIVORCE);
}
return true;
@@ -1171,8 +1173,9 @@ bool chrif_save_scdata(struct map_session_data *sd) { //parses the sc_data of th
data.tick = DIFF_TICK32(td->tick,tick); //Duration that is left before ending.
else
data.tick = 0; //Negative tick does not necessarily mean that sc has expired
- } else
- data.tick = -1; //Infinite duration
+ } else {
+ data.tick = INFINITE_DURATION;
+ }
data.type = i;
data.val1 = sc->data[i]->val1;
data.val2 = sc->data[i]->val2;
@@ -1219,7 +1222,7 @@ bool chrif_load_scdata(int fd) {
count = RFIFOW(fd,12); //sc_count
for (i = 0; i < count; i++) {
- struct status_change_data *data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
+ const struct status_change_data *data = RFIFOP(fd,14 + i*sizeof(struct status_change_data));
status->change_start(NULL, &sd->bl, (sc_type)data->type, 10000, data->val1, data->val2, data->val3, data->val4,
data->tick, SCFLAG_NOAVOID|SCFLAG_FIXEDTICK|SCFLAG_LOADED|SCFLAG_FIXEDRATE);
}
@@ -1394,23 +1397,23 @@ int chrif_parse(int fd) {
}
while (RFIFOREST(fd) >= 2) {
+ cmd = RFIFOW(fd,0);
+
if (VECTOR_LENGTH(HPM->packets[hpChrif_Parse]) > 0) {
- int result = HPM->parse_packets(fd,hpChrif_Parse);
+ int result = HPM->parse_packets(fd,cmd,hpChrif_Parse);
if (result == 1)
continue;
if (result == 2)
return 0;
}
- cmd = RFIFOW(fd,0);
-
if (cmd < 0x2af8 || cmd >= 0x2af8 + ARRAYLENGTH(chrif->packet_len_table) || chrif->packet_len_table[cmd-0x2af8] == 0) {
int result = intif->parse(fd); // Passed on to the intif
if (result == 1) continue; // Treated in intif
if (result == 2) return 0; // Didn't have enough data (len==-1)
- ShowWarning("chrif_parse: session #%d, intif->parse failed (unrecognized command 0x%.4x).\n", fd, cmd);
+ ShowWarning("chrif_parse: session #%d, intif->parse failed (unrecognized command 0x%.4x).\n", fd, (unsigned int)cmd);
sockt->eof(fd);
return 0;
}
@@ -1434,10 +1437,10 @@ int chrif_parse(int fd) {
case 0x2b03: clif->charselectok(RFIFOL(fd,2), RFIFOB(fd,6)); break;
case 0x2b04: chrif->recvmap(fd); break;
case 0x2b06: chrif->changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); break;
- case 0x2b09: map->addnickdb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break;
+ case 0x2b09: map->addnickdb(RFIFOL(fd,2), RFIFOP(fd,6)); break;
case 0x2b0a: sockt->datasync(fd, false); break;
case 0x2b0d: chrif->changedsex(fd); break;
- case 0x2b0f: chrif->char_ask_name_answer(RFIFOL(fd,2), (char*)RFIFOP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32)); break;
+ case 0x2b0f: chrif->char_ask_name_answer(RFIFOL(fd,2), RFIFOP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32)); break;
case 0x2b12: chrif->divorceack(RFIFOL(fd,2), RFIFOL(fd,6)); break;
case 0x2b14: chrif->idbanned(fd); break;
case 0x2b1b: chrif->recvfamelist(fd); break;
@@ -1451,7 +1454,7 @@ int chrif_parse(int fd) {
case 0x2b25: chrif->deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
case 0x2b27: chrif->authfail(fd); break;
default:
- ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
+ ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, (unsigned int)cmd);
sockt->eof(fd);
return 0;
}
diff --git a/src/map/clif.c b/src/map/clif.c
index 827f57c45..69d9b6779 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -198,22 +198,6 @@ static inline bool disguised(struct block_list* bl)
return true;
}
-//Guarantees that the given string does not exceeds the allowed size, as well as making sure it's null terminated. [Skotlex]
-static inline unsigned int mes_len_check(char* mes, unsigned int len, unsigned int max) {
- nullpo_retr(0, mes);
- if (len <= 0)
- {
- mes[0] = '\0';
- Assert_retr(0, len > 0);
- }
- if( len > max )
- len = max;
-
- mes[len-1] = '\0';
-
- return len;
-}
-
/*==========================================
* Ip setting of map-server
*------------------------------------------*/
@@ -645,7 +629,7 @@ bool clif_send(const void* buf, int len, struct block_list* bl, enum send_target
break;
default:
- ShowError("clif_send: Unrecognized type %d\n",type);
+ ShowError("clif_send: Unrecognized type %u\n", type);
return false;
}
@@ -1010,7 +994,7 @@ void clif_set_unit_idle(struct block_list* bl, struct map_session_data *tsd, enu
#endif
#if PACKETVER >= 20131223
p.AID = bl->id;
- p.GID = (sd) ? sd->status.char_id : 0; // CCODE
+ p.GID = (sd) ? sd->status.char_id : 0; // CCODE
#else
p.GID = bl->id;
#endif
@@ -1065,6 +1049,7 @@ void clif_set_unit_idle(struct block_list* bl, struct map_session_data *tsd, enu
#endif
#if PACKETVER >= 20150513
p.body = vd->body_style;
+ safestrncpy(p.name, clif->get_bl_name(bl), NAME_LENGTH);
#endif
clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,target);
@@ -1151,7 +1136,7 @@ void clif_spawn_unit(struct block_list* bl, enum send_target target) {
#endif
#if PACKETVER >= 20131223
p.AID = bl->id;
- p.GID = (sd) ? sd->status.char_id : 0; // CCODE
+ p.GID = (sd) ? sd->status.char_id : 0; // CCODE
#else
p.GID = bl->id;
#endif
@@ -1205,6 +1190,7 @@ void clif_spawn_unit(struct block_list* bl, enum send_target target) {
#endif
#if PACKETVER >= 20150513
p.body = vd->body_style;
+ safestrncpy(p.name, clif->get_bl_name(bl), NAME_LENGTH);
#endif
if( disguised(bl) ) {
nullpo_retv(sd);
@@ -1246,7 +1232,7 @@ void clif_set_unit_walking(struct block_list* bl, struct map_session_data *tsd,
#endif
#if PACKETVER >= 20131223
p.AID = bl->id;
- p.GID = (tsd) ? tsd->status.char_id : 0; // CCODE
+ p.GID = (tsd) ? tsd->status.char_id : 0; // CCODE
#else
p.GID = bl->id;
#endif
@@ -1296,6 +1282,7 @@ void clif_set_unit_walking(struct block_list* bl, struct map_session_data *tsd,
#endif
#if PACKETVER >= 20150513
p.body = vd->body_style;
+ safestrncpy(p.name, clif->get_bl_name(bl), NAME_LENGTH);
#endif
clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,target);
@@ -1612,7 +1599,7 @@ void clif_homskillinfoblock(struct map_session_data *sd) {
WFIFOW(fd, len + 8) = 0;
WFIFOW(fd, len + 10) = 0;
}
- safestrncpy((char*)WFIFOP(fd, len + 12), skill->get_name(id), NAME_LENGTH);
+ safestrncpy(WFIFOP(fd, len + 12), skill->get_name(id), NAME_LENGTH);
WFIFOB(fd, len + 36) = (hd->homunculus.hskill[j].lv < homun->skill_tree_get_max(id, hd->homunculus.class_)) ? 1 : 0;
len += 37;
}
@@ -1816,7 +1803,7 @@ void clif_changemap(struct map_session_data *sd, short m, int x, int y) {
WFIFOHEAD(fd,packet_len(0x91));
WFIFOW(fd,0) = 0x91;
- mapindex->getmapname_ext(map->list[m].custom_name ? map->list[map->list[m].instance_src_map].name : map->list[m].name, (char*)WFIFOP(fd,2));
+ mapindex->getmapname_ext(map->list[m].custom_name ? map->list[map->list[m].instance_src_map].name : map->list[m].name, WFIFOP(fd,2));
WFIFOW(fd,18) = x;
WFIFOW(fd,20) = y;
WFIFOSET(fd,packet_len(0x91));
@@ -1831,7 +1818,7 @@ void clif_changemapserver(struct map_session_data* sd, unsigned short map_index,
WFIFOHEAD(fd,packet_len(0x92));
WFIFOW(fd,0) = 0x92;
- mapindex->getmapname_ext(mapindex_id2name(map_index), (char*)WFIFOP(fd,2));
+ mapindex->getmapname_ext(mapindex_id2name(map_index), WFIFOP(fd,2));
WFIFOW(fd,18) = x;
WFIFOW(fd,20) = y;
WFIFOL(fd,22) = htonl(ip);
@@ -1984,7 +1971,7 @@ void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes) {
WFIFOW(fd,0)=0xb4;
WFIFOW(fd,2)=slen;
WFIFOL(fd,4)=npcid;
- memcpy((char*)WFIFOP(fd,8), mes, slen-8);
+ memcpy(WFIFOP(fd,8), mes, slen-8);
WFIFOSET(fd,WFIFOW(fd,2));
}
@@ -2103,7 +2090,7 @@ void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes) {
WFIFOW(fd,0)=0xb7;
WFIFOW(fd,2)=slen;
WFIFOL(fd,4)=npcid;
- memcpy((char*)WFIFOP(fd,8), mes, slen-8);
+ memcpy(WFIFOP(fd,8), mes, slen-8);
WFIFOSET(fd,WFIFOW(fd,2));
}
@@ -2211,7 +2198,7 @@ void clif_cutin(struct map_session_data* sd, const char* image, int type)
fd=sd->fd;
WFIFOHEAD(fd, packet_len(0x1b3));
WFIFOW(fd,0)=0x1b3;
- strncpy((char*)WFIFOP(fd,2),image,64);
+ strncpy(WFIFOP(fd,2),image,64);
WFIFOB(fd,66)=type;
WFIFOSET(fd,packet_len(0x1b3));
}
@@ -2333,9 +2320,9 @@ void clif_add_random_options(unsigned char* buf, struct item* item)
int i;
nullpo_retv(buf);
for (i = 0; i < 5; i++){
- WBUFW(buf,i*5+0) = 0; // OptIndex
- WBUFW(buf,i*5+2) = 0; // Value
- WBUFB(buf,i*5+4) = 0; // Param1
+ WBUFW(buf,i*5+0) = 0; // OptIndex
+ WBUFW(buf,i*5+2) = 0; // Value
+ WBUFB(buf,i*5+4) = 0; // Param1
}
}
@@ -3642,7 +3629,7 @@ void clif_dispchat(struct chat_data* cd, int fd)
WBUFW(buf,12) = cd->limit;
WBUFW(buf,14) = (cd->owner->type == BL_NPC) ? cd->users+1 : cd->users;
WBUFB(buf,16) = type;
- memcpy((char*)WBUFP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated
+ memcpy(WBUFP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated
if( fd ) {
WFIFOHEAD(fd,WBUFW(buf,2));
@@ -3679,7 +3666,7 @@ void clif_changechatstatus(struct chat_data* cd)
WBUFW(buf,12) = cd->limit;
WBUFW(buf,14) = (cd->owner->type == BL_NPC) ? cd->users+1 : cd->users;
WBUFB(buf,16) = type;
- memcpy((char*)WBUFP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated
+ memcpy(WBUFP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated
clif->send(buf,WBUFW(buf,2),cd->owner,CHAT);
}
@@ -3841,7 +3828,7 @@ void clif_traderequest(struct map_session_data *sd, const char *name)
#if PACKETVER < 6
WFIFOHEAD(fd,packet_len(0xe5));
WFIFOW(fd,0) = 0xe5;
- safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,2), name, NAME_LENGTH);
WFIFOSET(fd,packet_len(0xe5));
#else // PACKETVER >= 6
tsd = map->id2sd(sd->trade_partner);
@@ -3850,7 +3837,7 @@ void clif_traderequest(struct map_session_data *sd, const char *name)
WFIFOHEAD(fd,packet_len(0x1f4));
WFIFOW(fd,0) = 0x1f4;
- safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,2), name, NAME_LENGTH);
WFIFOL(fd,26) = tsd->status.char_id;
WFIFOW(fd,30) = tsd->status.base_level;
WFIFOSET(fd,packet_len(0x1f4));
@@ -4330,7 +4317,7 @@ int clif_damage(struct block_list* src, struct block_list* dst, int sdelay, int
p.leftDamage = damage2;
}
#if PACKETVER >= 20131223
- p.is_sp_damaged = 0; // [ToDo] IsSPDamage - Displays blue digits.
+ p.is_sp_damaged = 0; // TODO: IsSPDamage - Displays blue digits.
#endif
if(disguised(dst)) {
@@ -4425,7 +4412,7 @@ void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_targe
WBUFW(buf,2) = x;
WBUFW(buf,4) = y;
WBUFW(buf,6) = type;
- mapindex->getmapname_ext(map->list[m].custom_name ? map->list[map->list[m].instance_src_map].name : map->list[m].name,(char*)WBUFP(buf,8));
+ mapindex->getmapname_ext(map->list[m].custom_name ? map->list[map->list[m].instance_src_map].name : map->list[m].name, WBUFP(buf,8));
if( fd ) {
WFIFOHEAD(fd,packet_len(0x192));
@@ -4735,7 +4722,7 @@ void clif_skillinfoblock(struct map_session_data *sd)
WFIFOW(fd, len + 8) = 0;
WFIFOW(fd, len + 10)= 0;
}
- safestrncpy((char*)WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH);
if(sd->status.skill[i].flag == SKILL_FLAG_PERMANENT)
WFIFOB(fd,len+36) = (sd->status.skill[i].lv < skill->tree_get_max(id, sd->status.class_))? 1:0;
else
@@ -4786,7 +4773,7 @@ void clif_addskill(struct map_session_data *sd, int id)
WFIFOW(fd,10) = 0;
WFIFOW(fd,12) = 0;
}
- safestrncpy((char*)WFIFOP(fd,14), skill->get_name(id), NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,14), skill->get_name(id), NAME_LENGTH);
if (sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT)
WFIFOB(fd,38) = (skill_lv < skill->tree_get_max(id, sd->status.class_))? 1:0;
else
@@ -5078,7 +5065,7 @@ int clif_skill_damage(struct block_list *src, struct block_list *dst, int64 tick
// type 6 (ACTION_SKILL) skills. So we have to do a small
// hack to set all type 6 to be sent as type 8 ACTION_ATTACK_MULTIPLE
#if PACKETVER < 20131223
- WBUFB(buf, 32) = type;
+ WBUFB(buf, 32) = type;
#else
WBUFB(buf, 32) = (type == BDT_SKILL) ? BDT_MULTIHIT : type;
#endif
@@ -5227,12 +5214,12 @@ void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 s
WFIFOW(fd,0) = 0x11c;
WFIFOW(fd,2) = skill_id;
memset(WFIFOP(fd,4), 0x00, 4*MAP_NAME_LENGTH_EXT);
- if (map1 == (unsigned short)-1) strcpy((char*)WFIFOP(fd,4), "Random");
+ if (map1 == (unsigned short)-1) strcpy(WFIFOP(fd,4), "Random");
else // normal map name
- if (map1 > 0) mapindex->getmapname_ext(mapindex_id2name(map1), (char*)WFIFOP(fd,4));
- if (map2 > 0) mapindex->getmapname_ext(mapindex_id2name(map2), (char*)WFIFOP(fd,20));
- if (map3 > 0) mapindex->getmapname_ext(mapindex_id2name(map3), (char*)WFIFOP(fd,36));
- if (map4 > 0) mapindex->getmapname_ext(mapindex_id2name(map4), (char*)WFIFOP(fd,52));
+ if (map1 > 0) mapindex->getmapname_ext(mapindex_id2name(map1), WFIFOP(fd,4));
+ if (map2 > 0) mapindex->getmapname_ext(mapindex_id2name(map2), WFIFOP(fd,20));
+ if (map3 > 0) mapindex->getmapname_ext(mapindex_id2name(map3), WFIFOP(fd,36));
+ if (map4 > 0) mapindex->getmapname_ext(mapindex_id2name(map4), WFIFOP(fd,52));
WFIFOSET(fd,packet_len(0x11c));
sd->menuskill_id = skill_id;
@@ -5508,7 +5495,7 @@ void clif_displaymessage(const int fd, const char* mes) {
WFIFOHEAD(fd, 5 + len);
WFIFOW(fd,0) = 0x8e;
WFIFOW(fd,2) = 5 + len; // 4 + len + NULL terminate
- safestrncpy((char *)WFIFOP(fd,4), mes, len + 1);
+ safestrncpy(WFIFOP(fd,4), mes, len + 1);
WFIFOSET(fd, 5 + len);
}
#endif
@@ -5538,7 +5525,7 @@ void clif_displaymessage2(const int fd, const char* mes) {
WFIFOHEAD(fd, 5 + len);
WFIFOW(fd,0) = 0x8e;
WFIFOW(fd,2) = 5 + len; // 4 + len + NULL terminate
- safestrncpy((char *)WFIFOP(fd,4), line, len + 1);
+ safestrncpy(WFIFOP(fd,4), line, len + 1);
WFIFOSET(fd, 5 + len);
}
}
@@ -5567,11 +5554,11 @@ void clif_displaymessage_sprintf(const int fd, const char *mes, ...) {
/* process */
va_start(ap,mes);
- len += vsnprintf((char *)WFIFOP(fd,4), 255, mes, ap);
+ len += vsnprintf(WFIFOP(fd,4), 255, mes, ap);
va_end(ap);
/* adjusting */
- ptr = (char *)WFIFOP(fd,4);
+ ptr = WFIFOP(fd,4);
ptr[len - 1] = '\0';
/* */
@@ -5625,7 +5612,7 @@ void clif_GlobalMessage(struct block_list* bl, const char* message) {
WBUFW(buf,0)=0x8d;
WBUFW(buf,2)=len+8;
WBUFL(buf,4)=bl->id;
- safestrncpy((char *) WBUFP(buf,8),message,len);
+ safestrncpy(WBUFP(buf,8),message,len);
clif->send((unsigned char *) buf,WBUFW(buf,2),bl,ALL_CLIENT);
}
@@ -5818,8 +5805,8 @@ void clif_wis_message(int fd, const char *nick, const char *mes, size_t mes_len)
WFIFOHEAD(fd, mes_len + NAME_LENGTH + 4);
WFIFOW(fd,0) = 0x97;
WFIFOW(fd,2) = mes_len + NAME_LENGTH + 4;
- safestrncpy((char*)WFIFOP(fd,4), nick, NAME_LENGTH);
- safestrncpy((char*)WFIFOP(fd,28), mes, mes_len);
+ safestrncpy(WFIFOP(fd,4), nick, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,28), mes, mes_len);
WFIFOSET(fd,WFIFOW(fd,2));
#else
ssd = map->nick2sd(nick);
@@ -5827,9 +5814,9 @@ void clif_wis_message(int fd, const char *nick, const char *mes, size_t mes_len)
WFIFOHEAD(fd, mes_len + NAME_LENGTH + 8);
WFIFOW(fd,0) = 0x97;
WFIFOW(fd,2) = mes_len + NAME_LENGTH + 8;
- safestrncpy((char*)WFIFOP(fd,4), nick, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,4), nick, NAME_LENGTH);
WFIFOL(fd,28) = (ssd && pc_get_group_level(ssd) == 99) ? 1 : 0; // isAdmin; if nonzero, also displays text above char
- safestrncpy((char*)WFIFOP(fd,32), mes, mes_len);
+ safestrncpy(WFIFOP(fd,32), mes, mes_len);
WFIFOSET(fd,WFIFOW(fd,2));
#endif
}
@@ -5865,7 +5852,7 @@ void clif_solved_charname(int fd, int charid, const char* name)
WFIFOHEAD(fd,packet_len(0x194));
WFIFOW(fd,0)=0x194;
WFIFOL(fd,2)=charid;
- safestrncpy((char*)WFIFOP(fd,6), name, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,6), name, NAME_LENGTH);
WFIFOSET(fd,packet_len(0x194));
}
@@ -6089,7 +6076,7 @@ void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv
WFIFOW(fd, 8)=skill_lv;
WFIFOW(fd,10)=skill->get_sp(skill_id,skill_lv);
WFIFOW(fd,12)=skill->get_range2(&sd->bl, skill_id,skill_lv);
- safestrncpy((char*)WFIFOP(fd,14),skill->get_name(skill_id),NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,14),skill->get_name(skill_id),NAME_LENGTH);
WFIFOB(fd,38)=0;
WFIFOSET(fd,packet_len(0x147));
}
@@ -6176,7 +6163,7 @@ void clif_showvendingboard(struct block_list* bl, const char* message, int fd)
WBUFW(buf,0) = 0x131;
WBUFL(buf,2) = bl->id;
- safestrncpy((char*)WBUFP(buf,6), message, 80);
+ safestrncpy(WBUFP(buf,6), message, 80);
if( fd ) {
WFIFOHEAD(fd,packet_len(0x131));
@@ -6404,7 +6391,7 @@ void clif_party_member_info(struct party_data *p, struct map_session_data *sd)
WBUFB(buf,14) = (p->party.member[i].online)?0:1;
memcpy(WBUFP(buf,15), p->party.name, NAME_LENGTH);
memcpy(WBUFP(buf,39), sd->status.name, NAME_LENGTH);
- mapindex->getmapname_ext(map->list[sd->bl.m].custom_name ? map->list[map->list[sd->bl.m].instance_src_map].name : map->list[sd->bl.m].name, (char*)WBUFP(buf,63));
+ mapindex->getmapname_ext(map->list[sd->bl.m].custom_name ? map->list[map->list[sd->bl.m].instance_src_map].name : map->list[sd->bl.m].name, WBUFP(buf,63));
WBUFB(buf,79) = (p->party.item&1)?1:0;
WBUFB(buf,80) = (p->party.item&2)?1:0;
clif->send(buf,packet_len(0x1e9),&sd->bl,PARTY);
@@ -6437,7 +6424,7 @@ void clif_party_info(struct party_data* p, struct map_session_data *sd)
WBUFL(buf,28+c*46) = m->account_id;
memcpy(WBUFP(buf,28+c*46+4), m->name, NAME_LENGTH);
- mapindex->getmapname_ext(mapindex_id2name(m->map), (char*)WBUFP(buf,28+c*46+28));
+ mapindex->getmapname_ext(mapindex_id2name(m->map), WBUFP(buf,28+c*46+28));
WBUFB(buf,28+c*46+44) = (m->leader) ? 0 : 1;
WBUFB(buf,28+c*46+45) = (m->online) ? 0 : 1;
c++;
@@ -6525,13 +6512,13 @@ void clif_party_inviteack(struct map_session_data* sd, const char* nick, int res
#if PACKETVER < 20070821
WFIFOHEAD(fd,packet_len(0xfd));
WFIFOW(fd,0) = 0xfd;
- safestrncpy((char*)WFIFOP(fd,2),nick,NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,2),nick,NAME_LENGTH);
WFIFOB(fd,26) = result;
WFIFOSET(fd,packet_len(0xfd));
#else
WFIFOHEAD(fd,packet_len(0x2c5));
WFIFOW(fd,0) = 0x2c5;
- safestrncpy((char*)WFIFOP(fd,2),nick,NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,2),nick,NAME_LENGTH);
WFIFOL(fd,26) = result;
WFIFOSET(fd,packet_len(0x2c5));
#endif
@@ -6637,7 +6624,7 @@ void clif_party_message(struct party_data* p, int account_id, const char* mes, i
WBUFW(buf,0)=0x109;
WBUFW(buf,2)=len+8;
WBUFL(buf,4)=account_id;
- safestrncpy((char *)WBUFP(buf,8), mes, len);
+ safestrncpy(WBUFP(buf,8), mes, len);
clif->send(buf,len+8,&sd->bl,PARTY);
}
}
@@ -7303,7 +7290,7 @@ void clif_guild_basicinfo(struct map_session_data *sd) {
memcpy(WFIFOP(fd,46),g->name, NAME_LENGTH);
memcpy(WFIFOP(fd,70),g->master, NAME_LENGTH);
- safestrncpy((char*)WFIFOP(fd,94),msg_sd(sd,300+guild->checkcastles(g)),16); // "'N' castles"
+ safestrncpy(WFIFOP(fd,94),msg_sd(sd,300+guild->checkcastles(g)),16); // "'N' castles"
WFIFOL(fd,110) = 0; // zeny
WFIFOSET(fd,packet_len(0x1b6));
@@ -7546,7 +7533,7 @@ void clif_guild_skillinfo(struct map_session_data* sd)
WFIFOW(fd, p + 8) = 0;
WFIFOW(fd, p + 10) = 0;
}
- safestrncpy((char*)WFIFOP(fd,p+12), skill->get_name(id), NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,p+12), skill->get_name(id), NAME_LENGTH);
WFIFOB(fd,p+36)= (g->skill[i].lv < guild->skill_get_max(id) && sd == g->member[0].sd) ? 1 : 0;
c++;
}
@@ -7647,8 +7634,8 @@ void clif_guild_expulsion(struct map_session_data* sd, const char* name, const c
nullpo_retv(mes);
WBUFW(buf,0) = cmd;
- safestrncpy((char*)WBUFP(buf,2), name, NAME_LENGTH);
- safestrncpy((char*)WBUFP(buf,26), mes, 40);
+ safestrncpy(WBUFP(buf,2), name, NAME_LENGTH);
+ safestrncpy(WBUFP(buf,26), mes, 40);
#if PACKETVER < 20100803
memset(WBUFP(buf,66), 0, NAME_LENGTH); // account name (not used for security reasons)
#endif
@@ -7715,7 +7702,7 @@ void clif_guild_message(struct guild *g,int account_id,const char *mes,int len)
WBUFW(buf, 0) = 0x17f;
WBUFW(buf, 2) = len + 5;
- safestrncpy((char*)WBUFP(buf,4), mes, len+1);
+ safestrncpy(WBUFP(buf,4), mes, len+1);
if ((sd = guild->getavailablesd(g)) != NULL)
clif->send(buf, WBUFW(buf,2), &sd->bl, GUILD_NOBG);
@@ -7859,7 +7846,7 @@ void clif_talkiebox(struct block_list* bl, const char* talkie)
WBUFW(buf,0) = 0x191;
WBUFL(buf,2) = bl->id;
- safestrncpy((char*)WBUFP(buf,6),talkie,MESSAGE_SIZE);
+ safestrncpy(WBUFP(buf,6),talkie,MESSAGE_SIZE);
clif->send(buf,packet_len(0x191),bl,AREA);
}
@@ -7942,7 +7929,7 @@ void clif_marriage_proposal(int fd, struct map_session_data *sd, struct map_sess
WFIFOW(fd,0) = 0x1e2;
WFIFOL(fd,2) = ssd->status.account_id;
WFIFOL(fd,6) = ssd->status.char_id;
- safestrncpy((char*)WFIFOP(fd,10), ssd->status.name, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,10), ssd->status.name, NAME_LENGTH);
WFIFOSET(fd, packet_len(0x1e2));
}
*/
@@ -7967,7 +7954,7 @@ void clif_disp_message(struct block_list* src, const char* mes, size_t len, enum
WBUFW(buf, 0) = 0x17f;
WBUFW(buf, 2) = len + 5;
- safestrncpy((char*)WBUFP(buf,4), mes, len+1);
+ safestrncpy(WBUFP(buf,4), mes, len+1);
clif->send(buf, WBUFW(buf,2), src, target);
}
@@ -8041,7 +8028,7 @@ void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd,
WFIFOHEAD(fd,packet_len(0x14b));
WFIFOW(fd,0) = 0x14b;
WFIFOB(fd,2) = type;
- safestrncpy((char*)WFIFOP(fd,3), sd->status.name, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,3), sd->status.name, NAME_LENGTH);
WFIFOSET(fd, packet_len(0x14b));
}
@@ -8099,7 +8086,7 @@ void clif_playBGM(struct map_session_data* sd, const char* name)
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x7fe));
WFIFOW(fd,0) = 0x7fe;
- safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,2), name, NAME_LENGTH);
WFIFOSET(fd,packet_len(0x7fe));
}
@@ -8127,7 +8114,7 @@ void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x1d3));
WFIFOW(fd,0) = 0x1d3;
- safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,2), name, NAME_LENGTH);
WFIFOB(fd,26) = type;
WFIFOL(fd,27) = 0;
WFIFOL(fd,31) = bl->id;
@@ -8142,7 +8129,7 @@ void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum
nullpo_retv(name);
WBUFW(buf,0) = 0x1d3;
- safestrncpy((char*)WBUFP(buf,2), name, NAME_LENGTH);
+ safestrncpy(WBUFP(buf,2), name, NAME_LENGTH);
WBUFB(buf,26) = type;
WBUFL(buf,27) = 0;
WBUFL(buf,31) = bl->id;
@@ -8226,7 +8213,7 @@ void clif_messagecolor_self(int fd, uint32 color, const char *msg)
WFIFOW(fd,2) = msg_len + 12;
WFIFOL(fd,4) = 0;
WFIFOL(fd,8) = RGB2BGR(color);
- safestrncpy((char*)WFIFOP(fd,12), msg, msg_len);
+ safestrncpy(WFIFOP(fd,12), msg, msg_len);
WFIFOSET(fd, msg_len + 12);
}
@@ -8475,7 +8462,7 @@ void clif_charnameack (int fd, struct block_list *bl)
memcpy(WBUFP(buf,6), BL_UCCAST(BL_ELEM, bl)->db->name, NAME_LENGTH);
break;
default:
- ShowError("clif_charnameack: bad type %d(%d)\n", bl->type, bl->id);
+ ShowError("clif_charnameack: bad type %u(%d)\n", bl->type, bl->id);
return;
}
@@ -8586,14 +8573,14 @@ void clif_disp_overhead(struct block_list *bl, const char* mes)
WBUFW(buf,0) = 0x8d;
WBUFW(buf,2) = len_mes + 8; // len of message + 8 (command+len+id)
WBUFL(buf,4) = bl->id;
- safestrncpy((char*)WBUFP(buf,8), mes, len_mes);
+ safestrncpy(WBUFP(buf,8), mes, len_mes);
clif->send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC);
// send back message to the speaker
if( bl->type == BL_PC ) {
WBUFW(buf,0) = 0x8e;
WBUFW(buf, 2) = len_mes + 4;
- safestrncpy((char*)WBUFP(buf,4), mes, len_mes);
+ safestrncpy(WBUFP(buf,4), mes, len_mes);
clif->send(buf, WBUFW(buf,2), bl, SELF);
}
@@ -8680,7 +8667,7 @@ void clif_starskill(struct map_session_data* sd, const char* mapname, int monste
WFIFOHEAD(fd,packet_len(0x20e));
WFIFOW(fd,0) = 0x20e;
- safestrncpy((char*)WFIFOP(fd,2), mapname, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,2), mapname, NAME_LENGTH);
WFIFOL(fd,26) = monster_id;
WFIFOB(fd,30) = star;
WFIFOB(fd,31) = result;
@@ -8884,8 +8871,9 @@ void clif_msgtable_skill(struct map_session_data* sd, uint16 skill_id, int msg_i
/// Returns true if the packet was parsed successfully.
/// Formats: 0 - <packet id>.w <packet len>.w (<name> : <message>).?B 00
/// 1 - <packet id>.w <packet len>.w <name>.24B <message>.?B 00
-bool clif_process_message(struct map_session_data *sd, int format, char **name_, size_t *namelen_, char **message_, size_t *messagelen_) {
- char *text, *name, *message;
+bool clif_process_message(struct map_session_data *sd, int format, const char **name_, size_t *namelen_, const char **message_, size_t *messagelen_)
+{
+ const char *text, *name, *message;
unsigned int packetlen, textlen;
size_t namelen, messagelen;
int fd = sd->fd;
@@ -8909,7 +8897,7 @@ bool clif_process_message(struct map_session_data *sd, int format, char **name_,
return false;
}
- text = (char*)RFIFOP(fd,4);
+ text = RFIFOP(fd,4);
textlen = packetlen - 4;
// process <name> part of the packet
@@ -9000,7 +8988,7 @@ void clif_channel_msg(struct channel_data *chan, struct map_session_data *sd, ch
WFIFOW(sd->fd,2) = msg_len + 12;
WFIFOL(sd->fd,4) = 0;
WFIFOL(sd->fd,8) = RGB2BGR(color);
- safestrncpy((char*)WFIFOP(sd->fd,12), msg, msg_len);
+ safestrncpy(WFIFOP(sd->fd,12), msg, msg_len);
for (user = dbi_first(iter); dbi_exists(iter); user = dbi_next(iter)) {
if( user->fd == sd->fd )
@@ -9033,7 +9021,7 @@ void clif_channel_msg2(struct channel_data *chan, char *msg)
WBUFW(buf,2) = msg_len + 12;
WBUFL(buf,4) = 0;
WBUFL(buf,8) = RGB2BGR(color);
- safestrncpy((char*)WBUFP(buf,12), msg, msg_len);
+ safestrncpy(WBUFP(buf,12), msg, msg_len);
for (user = dbi_first(iter); dbi_exists(iter); user = dbi_next(iter)) {
WFIFOHEAD(user->fd,msg_len + 12);
@@ -9730,10 +9718,11 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) __attribute__
/// There are various variants of this packet.
void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
{
- const char* text = (char*)RFIFOP(fd,4);
+ const char *text = RFIFOP(fd,4);
size_t textlen = RFIFOW(fd,2) - 4;
- char *name, *message, *fakename = NULL;
+ const char *name = NULL, *message = NULL;
+ char *fakename = NULL;
size_t namelen, messagelen;
bool is_fake;
@@ -9818,7 +9807,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
WFIFOW(fd,2) = mylen + 12;
WFIFOL(fd,4) = sd->bl.id;
WFIFOL(fd,8) = RGB2BGR(color);
- safestrncpy((char*)WFIFOP(fd,12), mout, mylen);
+ safestrncpy(WFIFOP(fd,12), mout, mylen);
clif->send(WFIFOP(fd,0), WFIFOW(fd,2), &sd->bl, AREA_WOS);
WFIFOL(fd,4) = -sd->bl.id;
WFIFOSET(fd, mylen + 12);
@@ -9840,7 +9829,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
WFIFOW(fd,0) = 0x8d;
WFIFOW(fd,2) = 8 + textlen;
WFIFOL(fd,4) = sd->bl.id;
- safestrncpy((char*)WFIFOP(fd,8), is_fake ? fakename : text, textlen);
+ safestrncpy(WFIFOP(fd,8), is_fake ? fakename : text, textlen);
//FIXME: chat has range of 9 only
clif->send(WFIFOP(fd,0), WFIFOW(fd,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC);
@@ -9848,7 +9837,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
if( is_fake ) {
WFIFOW(fd,0) = 0x8e;
WFIFOW(fd,2) = textlen + 4;
- safestrncpy((char*)WFIFOP(fd,4), fakename, textlen);
+ safestrncpy(WFIFOP(fd,4), fakename, textlen);
aFree(fakename);
} else {
memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,2));
@@ -9859,10 +9848,8 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
// Chat logging type 'O' / Global Chat
logs->chat(LOG_CHAT_GLOBAL, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message);
-#ifdef PCRE_SUPPORT
// trigger listening npcs
map->foreachinrange(npc_chat->sub, &sd->bl, AREA_SIZE, BL_NPC, text, textlen, &sd->bl);
-#endif
}
void clif_parse_MapMove(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
@@ -9872,10 +9859,9 @@ void clif_parse_MapMove(int fd, struct map_session_data *sd) __attribute__((nonn
void clif_parse_MapMove(int fd, struct map_session_data *sd)
{
char command[MAP_NAME_LENGTH_EXT+25];
- char* map_name;
+ char map_name[MAP_NAME_LENGTH_EXT];
- map_name = (char*)RFIFOP(fd,2);
- map_name[MAP_NAME_LENGTH_EXT-1]='\0';
+ safestrncpy(map_name, RFIFOP(fd,2), MAP_NAME_LENGTH_EXT);
sprintf(command, "%cmapmove %s %d %d", atcommand->at_symbol, map_name, RFIFOW(fd,18), RFIFOW(fd,20));
atcommand->exec(fd, sd, command, true);
}
@@ -10144,7 +10130,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd)
struct map_session_data* dstsd;
int i;
- char *target, *message;
+ const char *target, *message;
size_t namelen, messagelen;
// validate packet and retrieve name and message
@@ -10174,7 +10160,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd)
// Lordalfa - Paperboy - To whisper NPC commands //
//-------------------------------------------------------//
if (target[0] && (strncasecmp(target,"NPC:",4) == 0) && (strlen(target) > 4)) {
- char* str = target+4; //Skip the NPC: string part.
+ const char *str = target+4; //Skip the NPC: string part.
struct npc_data *nd;
if ((nd = npc->name2id(str))) {
char split_data[NUM_WHISPER_VAR][CHAT_SIZE_MAX];
@@ -10209,7 +10195,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd)
return;
}
} else if( target[0] == '#' ) {
- char *chname = target;
+ const char *chname = target;
struct channel_data *chan = channel->search(chname, sd);
if (chan) {
@@ -10273,19 +10259,26 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd)
clif->wis_message(dstsd->fd, sd->status.name, message, messagelen);
}
-void clif_parse_Broadcast(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
+void clif_parse_Broadcast(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /b /nb (CZ_BROADCAST).
/// Request to broadcast a message on whole server.
/// 0099 <packet len>.W <text>.?B 00
-void clif_parse_Broadcast(int fd, struct map_session_data* sd) {
- char command[CHAT_SIZE_MAX+11];
- char* msg = (char*)RFIFOP(fd,4);
- unsigned int len = RFIFOW(fd,2)-4;
+void clif_parse_Broadcast(int fd, struct map_session_data *sd)
+{
+ const char commandname[] = "kami";
+ char command[sizeof commandname + 2 + CHAT_SIZE_MAX] = ""; // '@' command + ' ' + message + NUL
+ int len = (int)RFIFOW(fd,2) - 4;
- // as the length varies depending on the command used, just block unreasonably long strings
- mes_len_check(msg, len, CHAT_SIZE_MAX);
+ if (len < 0)
+ return;
- sprintf(command, "%ckami %s", atcommand->at_symbol, msg);
+ sprintf(command, "%c%s ", atcommand->at_symbol, commandname);
+
+ // as the length varies depending on the command used, truncate unreasonably long strings
+ if (len >= (int)(sizeof command - strlen(command)))
+ len = (int)(sizeof command - strlen(command)) - 1;
+
+ strncat(command, RFIFOP(fd,4), len);
atcommand->exec(fd, sd, command, true);
}
@@ -10397,16 +10390,18 @@ void clif_parse_EquipItem(int fd,struct map_session_data *sd) __attribute__((non
/// Request to equip an item (CZ_REQ_WEAR_EQUIP).
/// 00a9 <index>.W <position>.W
/// 0998 <index>.W <position>.L
-void clif_parse_EquipItem(int fd,struct map_session_data *sd) {
- struct packet_equip_item *p = P2PTR(fd);
+void clif_parse_EquipItem(int fd,struct map_session_data *sd)
+{
+ const struct packet_equip_item *p = RP2PTR(fd);
+ int index = 0;
if(pc_isdead(sd)) {
clif->clearunit_area(&sd->bl,CLR_DEAD);
return;
}
- p->index = p->index - 2;
- if (p->index >= MAX_INVENTORY)
+ index = p->index - 2;
+ if (index >= MAX_INVENTORY)
return; //Out of bounds check.
if( sd->npc_id ) {
@@ -10417,26 +10412,26 @@ void clif_parse_EquipItem(int fd,struct map_session_data *sd) {
else if ( pc_cant_act2(sd) || sd->state.prerefining )
return;
- if(!sd->status.inventory[p->index].identify) {
- clif->equipitemack(sd,p->index,0,EIA_FAIL);// fail
+ if(!sd->status.inventory[index].identify) {
+ clif->equipitemack(sd, index, 0, EIA_FAIL);// fail
return;
}
- if(!sd->inventory_data[p->index])
+ if(!sd->inventory_data[index])
return;
- if(sd->inventory_data[p->index]->type == IT_PETARMOR){
- pet->equipitem(sd,p->index);
+ if(sd->inventory_data[index]->type == IT_PETARMOR){
+ pet->equipitem(sd, index);
return;
}
pc->update_idle_time(sd, BCIDLE_USEITEM);
//Client doesn't send the position for ammo.
- if(sd->inventory_data[p->index]->type == IT_AMMO)
- pc->equipitem(sd,p->index,EQP_AMMO);
+ if(sd->inventory_data[index]->type == IT_AMMO)
+ pc->equipitem(sd, index, EQP_AMMO);
else
- pc->equipitem(sd,p->index,p->wearLocation);
+ pc->equipitem(sd, index, p->wearLocation);
}
void clif_parse_UnequipItem(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
@@ -10542,14 +10537,30 @@ void clif_parse_NpcBuyListSend(int fd, struct map_session_data* sd) __attribute_
/// 00c8 <packet len>.W { <amount>.W <name id>.W }*
void clif_parse_NpcBuyListSend(int fd, struct map_session_data* sd)
{
- int n = (RFIFOW(fd,2)-4) /4;
- unsigned short* item_list = (unsigned short*)RFIFOP(fd,4);
+ int n = ((int)RFIFOW(fd,2)-4) / 4;
int result;
- if( sd->state.trading || !sd->npc_shopid || pc_has_permission(sd,PC_PERM_DISABLE_STORE) )
+ Assert_retv(n >= 0);
+
+ if( sd->state.trading || !sd->npc_shopid || pc_has_permission(sd,PC_PERM_DISABLE_STORE) ) {
result = 1;
- else
- result = npc->buylist(sd,n,item_list);
+ } else {
+ struct itemlist item_list = { 0 };
+ int i;
+
+ VECTOR_INIT(item_list);
+ VECTOR_ENSURE(item_list, n, 1);
+ for (i = 0; i < n; i++) {
+ struct itemlist_entry entry = { 0 };
+
+ entry.amount = RFIFOW(fd, 4 + 4 * i);
+ entry.id = RFIFOW(fd, 4 + 4 * i + 2);
+
+ VECTOR_PUSH(item_list, entry);
+ }
+ result = npc->buylist(sd, &item_list);
+ VECTOR_CLEAR(item_list);
+ }
sd->npc_shopid = 0; //Clear shop data.
@@ -10578,15 +10589,32 @@ void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd) __attribute_
void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd)
{
int fail=0,n;
- unsigned short *item_list;
- n = (RFIFOW(fd,2)-4) /4;
- item_list = (unsigned short*)RFIFOP(fd,4);
+ n = ((int)RFIFOW(fd,2)-4) /4;
+
+ Assert_retv(n >= 0);
- if (sd->state.trading || !sd->npc_shopid)
+ if (sd->state.trading || !sd->npc_shopid) {
fail = 1;
- else
- fail = npc->selllist(sd,n,item_list);
+ } else {
+ struct itemlist item_list = { 0 };
+ int i;
+
+ VECTOR_INIT(item_list);
+ VECTOR_ENSURE(item_list, n, 1);
+
+ for (i = 0; i < n; i++) {
+ struct itemlist_entry entry = { 0 };
+
+ entry.id = (int)RFIFOW(fd, 4 + 4 * i) - 2;
+ entry.amount = RFIFOW(fd, 4 + 4 * i + 2);
+
+ VECTOR_PUSH(item_list, entry);
+ }
+ fail = npc->selllist(sd, &item_list);
+
+ VECTOR_CLEAR(item_list);
+ }
sd->npc_shopid = 0; //Clear shop data.
@@ -10604,8 +10632,8 @@ void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd)
int len = RFIFOW(fd,2)-15;
int limit = RFIFOW(fd,4);
bool pub = (RFIFOB(fd,6) != 0);
- const char* password = (char*)RFIFOP(fd,7); //not zero-terminated
- const char* title = (char*)RFIFOP(fd,15); // not zero-terminated
+ const char *password = RFIFOP(fd,7); //not zero-terminated
+ const char *title = RFIFOP(fd,15); // not zero-terminated
char s_password[CHATROOM_PASS_SIZE];
char s_title[CHATROOM_TITLE_SIZE];
@@ -10639,7 +10667,7 @@ void clif_parse_ChatAddMember(int fd, struct map_session_data* sd) __attribute__
void clif_parse_ChatAddMember(int fd, struct map_session_data* sd)
{
int chatid = RFIFOL(fd,2);
- const char* password = (char*)RFIFOP(fd,6); // not zero-terminated
+ const char *password = RFIFOP(fd,6); // not zero-terminated
chat->join(sd,chatid,password);
}
@@ -10655,8 +10683,8 @@ void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data* sd)
int len = RFIFOW(fd,2)-15;
int limit = RFIFOW(fd,4);
bool pub = (RFIFOB(fd,6) != 0);
- const char* password = (char*)RFIFOP(fd,7); // not zero-terminated
- const char* title = (char*)RFIFOP(fd,15); // not zero-terminated
+ const char *password = RFIFOP(fd,7); // not zero-terminated
+ const char *title = RFIFOP(fd,15); // not zero-terminated
char s_password[CHATROOM_PASS_SIZE];
char s_title[CHATROOM_TITLE_SIZE];
@@ -10677,7 +10705,7 @@ void clif_parse_ChangeChatOwner(int fd, struct map_session_data* sd) __attribute
/// 1 = normal
void clif_parse_ChangeChatOwner(int fd, struct map_session_data* sd)
{
- chat->change_owner(sd,(char*)RFIFOP(fd,6));
+ chat->change_owner(sd, RFIFOP(fd,6));
}
void clif_parse_KickFromChat(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
@@ -10685,7 +10713,7 @@ void clif_parse_KickFromChat(int fd,struct map_session_data *sd) __attribute__((
/// 00e2 <name>.24B
void clif_parse_KickFromChat(int fd,struct map_session_data *sd)
{
- chat->kick(sd,(char*)RFIFOP(fd,2));
+ chat->kick(sd, RFIFOP(fd,2));
}
void clif_parse_ChatLeave(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
@@ -10853,7 +10881,7 @@ void clif_parse_ChangeCart(int fd,struct map_session_data *sd)
}
#endif
- type = (int)RFIFOW(fd,2);
+ type = RFIFOW(fd,2);
#ifdef NEW_CARTS
if( (type == 9 && sd->status.base_level > 131) ||
(type == 8 && sd->status.base_level > 121) ||
@@ -10874,6 +10902,25 @@ void clif_parse_ChangeCart(int fd,struct map_session_data *sd)
pc->setcart(sd,type);
}
+/// Request to select cart's visual look for new cart design (CZ_SELECTCART).
+/// 0980 <identity>.L <type>.B
+void clif_parse_SelectCart(int fd, struct map_session_data *sd)
+{
+#if PACKETVER >= 20150805 // RagexeRE
+ int type;
+
+ if (!sd || !pc->checkskill(sd, MC_CARTDECORATE) || RFIFOL(fd, 2) != sd->status.account_id)
+ return;
+
+ type = RFIFOB(fd, 6);
+
+ if (type <= MAX_BASE_CARTS || type > MAX_CARTS)
+ return;
+
+ pc->setcart(sd, type);
+#endif
+}
+
void clif_parse_StatusUp(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to increase status (CZ_STATUS_CHANGE).
/// 00bb <status id>.W <amount>.B
@@ -11154,7 +11201,7 @@ void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uint16 ski
return;
}
//You can't use Graffiti/TalkieBox AND have a vending open, so this is safe.
- safestrncpy(sd->message, (char*)RFIFOP(fd,skillmoreinfo), MESSAGE_SIZE);
+ safestrncpy(sd->message, RFIFOP(fd,skillmoreinfo), MESSAGE_SIZE);
}
if( sd->ud.skilltimer != INVALID_TIMER )
@@ -11247,7 +11294,7 @@ void clif_parse_UseSkillMap(int fd, struct map_session_data* sd)
uint16 skill_id = RFIFOW(fd,2);
char map_name[MAP_NAME_LENGTH];
- mapindex->getmapname((char*)RFIFOP(fd,4), map_name);
+ mapindex->getmapname(RFIFOP(fd,4), map_name);
sd->state.workinprogress = 0;
if(skill_id != sd->menuskill_id)
@@ -11408,7 +11455,7 @@ void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd) __attribute__
void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd)
{
int npcid = RFIFOL(fd,2);
- int amount = (int)RFIFOL(fd,6);
+ int amount = RFIFOL(fd,6);
if (amount >= 0)
sd->npc_amount = amount;
@@ -11424,7 +11471,7 @@ void clif_parse_NpcStringInput(int fd, struct map_session_data* sd)
{
int message_len = RFIFOW(fd,2)-8;
int npcid = RFIFOL(fd,4);
- const char* message = (char*)RFIFOP(fd,8);
+ const char *message = RFIFOP(fd,8);
if( message_len <= 0 )
return; // invalid input
@@ -11465,6 +11512,22 @@ void clif_parse_ItemIdentify(int fd,struct map_session_data *sd)
clif_menuskill_clear(sd);
}
+/// Identifying item with right-click (CZ_REQ_ONECLICK_ITEMIDENTIFY).
+/// 0A35 <index>.W
+void clif_parse_OneClick_ItemIdentify(int fd, struct map_session_data *sd)
+{
+ int cmd = RFIFOW(fd,0);
+ short idx = RFIFOW(fd, packet_db[cmd].pos[0]) - 2;
+ int n;
+
+ if (idx < 0 || idx >= MAX_INVENTORY || sd->inventory_data[idx] == NULL || sd->status.inventory[idx].nameid <= 0)
+ return;
+
+ if ((n = pc->have_magnifier(sd) ) != INDEX_NOT_FOUND &&
+ pc->delitem(sd, n, 1, 0, DELITEM_NORMAL, LOG_TYPE_CONSUME) == 0)
+ skill->identify(sd, idx);
+}
+
void clif_parse_SelectArrow(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to arrow crafting item selection dialog (CZ_REQ_MAKINGARROW).
/// 01ae <name id>.W
@@ -11562,20 +11625,26 @@ void clif_parse_ResetChar(int fd, struct map_session_data *sd) {
atcommand->exec(fd, sd, cmd, true);
}
-void clif_parse_LocalBroadcast(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
+void clif_parse_LocalBroadcast(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /lb /nlb (CZ_LOCALBROADCAST).
/// Request to broadcast a message on current map.
/// 019c <packet len>.W <text>.?B
-void clif_parse_LocalBroadcast(int fd, struct map_session_data* sd)
+void clif_parse_LocalBroadcast(int fd, struct map_session_data *sd)
{
- char command[CHAT_SIZE_MAX+16];
- char* msg = (char*)RFIFOP(fd,4);
- unsigned int len = RFIFOW(fd,2)-4;
+ const char commandname[] = "lkami";
+ char command[sizeof commandname + 2 + CHAT_SIZE_MAX] = ""; // '@' + command + ' ' + message + NUL
+ int len = (int)RFIFOW(fd,2) - 4;
- // as the length varies depending on the command used, just block unreasonably long strings
- mes_len_check(msg, len, CHAT_SIZE_MAX);
+ if (len < 0)
+ return;
- sprintf(command, "%clkami %s", atcommand->at_symbol, msg);
+ sprintf(command, "%c%s ", atcommand->at_symbol, commandname);
+
+ // as the length varies depending on the command used, truncate unreasonably long strings
+ if (len >= (int)(sizeof command - strlen(command)))
+ len = (int)(sizeof command - strlen(command)) - 1;
+
+ strncat(command, RFIFOP(fd,4), len);
atcommand->exec(fd, sd, command, true);
}
@@ -11722,9 +11791,11 @@ void clif_parse_CreateParty(int fd, struct map_session_data *sd) __attribute__((
/// Party creation request
/// 00f9 <party name>.24B (CZ_MAKE_GROUP)
/// 01e8 <party name>.24B <item pickup rule>.B <item share rule>.B (CZ_MAKE_GROUP2)
-void clif_parse_CreateParty(int fd, struct map_session_data *sd) {
- char* name = (char*)RFIFOP(fd,2);
- name[NAME_LENGTH-1] = '\0';
+void clif_parse_CreateParty(int fd, struct map_session_data *sd)
+{
+ char name[NAME_LENGTH];
+
+ safestrncpy(name, RFIFOP(fd,2), NAME_LENGTH);
if( map->list[sd->bl.m].flag.partylock ) {
// Party locked.
@@ -11740,11 +11811,13 @@ void clif_parse_CreateParty(int fd, struct map_session_data *sd) {
}
void clif_parse_CreateParty2(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
-void clif_parse_CreateParty2(int fd, struct map_session_data *sd) {
- char* name = (char*)RFIFOP(fd,2);
+void clif_parse_CreateParty2(int fd, struct map_session_data *sd)
+{
+ char name[NAME_LENGTH];
int item1 = RFIFOB(fd,26);
int item2 = RFIFOB(fd,27);
- name[NAME_LENGTH-1] = '\0';
+
+ safestrncpy(name, RFIFOP(fd,2), NAME_LENGTH);
if( map->list[sd->bl.m].flag.partylock ) {
// Party locked.
@@ -11783,10 +11856,12 @@ void clif_parse_PartyInvite(int fd, struct map_session_data *sd) {
}
void clif_parse_PartyInvite2(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
-void clif_parse_PartyInvite2(int fd, struct map_session_data *sd) {
+void clif_parse_PartyInvite2(int fd, struct map_session_data *sd)
+{
struct map_session_data *t_sd;
- char *name = (char*)RFIFOP(fd,2);
- name[NAME_LENGTH-1] = '\0';
+ char name[NAME_LENGTH];
+
+ safestrncpy(name, RFIFOP(fd,2), NAME_LENGTH);
if(map->list[sd->bl.m].flag.partylock) {
// Party locked.
@@ -11843,7 +11918,7 @@ void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) {
clif->message(fd, msg_fd(fd,227));
return;
}
- party->removemember(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6));
+ party->removemember(sd, RFIFOL(fd,2), RFIFOP(fd,6));
}
void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
@@ -11882,10 +11957,10 @@ void clif_parse_PartyMessage(int fd, struct map_session_data* sd) __attribute__(
/// 0108 <packet len>.W <text>.?B (<name> : <message>) 00
void clif_parse_PartyMessage(int fd, struct map_session_data* sd)
{
- const char* text = (char*)RFIFOP(fd,4);
+ const char *text = RFIFOP(fd,4);
int textlen = RFIFOW(fd,2) - 4;
- char *name, *message;
+ const char *name, *message;
size_t namelen, messagelen;
// validate packet and retrieve name and message
@@ -12140,7 +12215,7 @@ void clif_parse_PartyRecruitRegisterReq(int fd, struct map_session_data* sd)
{
#ifdef PARTY_RECRUIT
short level = RFIFOW(fd,2);
- const char *notice = (const char*)RFIFOP(fd, 4);
+ const char *notice = RFIFOP(fd, 4);
party->recruit_register(sd, level, notice);
#else
@@ -12263,9 +12338,7 @@ void clif_parse_PartyRecruitUpdateReq(int fd, struct map_session_data *sd) __att
void clif_parse_PartyRecruitUpdateReq(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
- const char *notice;
-
- notice = (const char*)RFIFOP(fd, 2);
+ const char *notice = RFIFOP(fd, 2);
party->recruit_update(sd, notice);
#else
@@ -12566,8 +12639,8 @@ void clif_parse_PurchaseReq(int fd, struct map_session_data* sd) __attribute__((
void clif_parse_PurchaseReq(int fd, struct map_session_data* sd)
{
int len = (int)RFIFOW(fd,2) - 8;
- int id = (int)RFIFOL(fd,4);
- const uint8* data = (uint8*)RFIFOP(fd,8);
+ int id = RFIFOL(fd,4);
+ const uint8 *data = RFIFOP(fd,8);
vending->purchase(sd, id, sd->vended_id, data, len/4);
@@ -12581,9 +12654,9 @@ void clif_parse_PurchaseReq2(int fd, struct map_session_data* sd) __attribute__(
void clif_parse_PurchaseReq2(int fd, struct map_session_data* sd)
{
int len = (int)RFIFOW(fd,2) - 12;
- int aid = (int)RFIFOL(fd,4);
- int uid = (int)RFIFOL(fd,8);
- const uint8* data = (uint8*)RFIFOP(fd,12);
+ int aid = RFIFOL(fd,4);
+ int uid = RFIFOL(fd,8);
+ const uint8 *data = RFIFOP(fd,12);
vending->purchase(sd, aid, uid, data, len/4);
@@ -12600,9 +12673,9 @@ void clif_parse_OpenVending(int fd, struct map_session_data* sd) __attribute__((
/// 1 = open
void clif_parse_OpenVending(int fd, struct map_session_data* sd) {
short len = (short)RFIFOW(fd,2) - 85;
- const char* message = (char*)RFIFOP(fd,4);
- bool flag = (bool)RFIFOB(fd,84);
- const uint8* data = (uint8*)RFIFOP(fd,85);
+ const char *message = RFIFOP(fd,4);
+ bool flag = (RFIFOB(fd,84) != 0) ? true : false;
+ const uint8 *data = RFIFOP(fd,85);
if( !flag )
sd->state.prevend = sd->state.workinprogress = 0;
@@ -12627,9 +12700,10 @@ void clif_parse_OpenVending(int fd, struct map_session_data* sd) {
void clif_parse_CreateGuild(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Guild creation request (CZ_REQ_MAKE_GUILD).
/// 0165 <char id>.L <guild name>.24B
-void clif_parse_CreateGuild(int fd,struct map_session_data *sd) {
- char* name = (char*)RFIFOP(fd,6);
- name[NAME_LENGTH-1] = '\0';
+void clif_parse_CreateGuild(int fd,struct map_session_data *sd)
+{
+ char name[NAME_LENGTH];
+ safestrncpy(name, RFIFOP(fd,6), NAME_LENGTH);
if(map->list[sd->bl.m].flag.guildlock) {
//Guild locked.
@@ -12684,7 +12758,7 @@ void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd)
clif->guild_expulsionlist(sd);
break;
default:
- ShowError("clif: guild request info: unknown type %d\n", RFIFOL(fd,2));
+ ShowError("clif: guild request info: unknown type %u\n", RFIFOL(fd,2));
break;
}
}
@@ -12700,7 +12774,7 @@ void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd)
return;
for(i = 4; i < RFIFOW(fd,2); i += 40 ){
- guild->change_position(sd->status.guild_id, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), (char*)RFIFOP(fd,i+16));
+ guild->change_position(sd->status.guild_id, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), RFIFOP(fd,i+16));
}
}
@@ -12815,8 +12889,8 @@ bool clif_validate_emblem(const uint8 *emblem, unsigned long emblem_len) {
switch( RBUFW(buf,28) ) {
case 8: // palette indexes
{
- const uint8 *indexes = (const uint8 *)RBUFP(buf,offbits);
- const uint32 *palette = (const uint32 *)RBUFP(buf,BITMAPFILEHEADER_SIZE + BITMAPINFOHEADER_SIZE);
+ const uint8 *indexes = RBUFP(buf,offbits);
+ const uint32 *palette = RBUFP(buf,BITMAPFILEHEADER_SIZE + BITMAPINFOHEADER_SIZE);
for (i = 0; i < BITMAP_WIDTH * BITMAP_HEIGHT; i++) {
if( indexes[i] >= palettesize ) // Invalid color
@@ -12834,7 +12908,7 @@ bool clif_validate_emblem(const uint8 *emblem, unsigned long emblem_len) {
}
case 24: // full colors
{
- const struct s_bitmaptripple *pixels = (const struct s_bitmaptripple*)RBUFP(buf,offbits);
+ const struct s_bitmaptripple *pixels = RBUFP(buf,offbits);
for (i = 0; i < BITMAP_WIDTH * BITMAP_HEIGHT; i++) {
// if( pixels[i].r < 0xF8 || pixels[i].g > 0x07 || pixels[i].b < 0xF8 )
@@ -12882,18 +12956,22 @@ void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd) __attribu
void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd)
{
int guild_id = RFIFOL(fd,2);
- char* msg1 = (char*)RFIFOP(fd,6);
- char* msg2 = (char*)RFIFOP(fd,66);
+ char *msg1 = NULL, *msg2 = NULL;
- if(!sd->state.gmaster_flag)
+ if (!sd->state.gmaster_flag)
return;
+ msg1 = aStrndup(RFIFOP(fd,6), MAX_GUILDMES1-1);
+ msg2 = aStrndup(RFIFOP(fd,66), MAX_GUILDMES2-1);
+
// compensate for some client defects when using multilingual mode
if (msg1[0] == '|' && msg1[3] == '|') msg1+= 3; // skip duplicate marker
if (msg2[0] == '|' && msg2[3] == '|') msg2+= 3; // skip duplicate marker
if (msg2[0] == '|') msg2[strnlen(msg2, MAX_GUILDMES2)-1] = '\0'; // delete extra space at the end of string
guild->change_notice(sd, guild_id, msg1, msg2);
+ aFree(msg1);
+ aFree(msg2);
}
// Helper function for guild invite functions
@@ -12931,14 +13009,15 @@ void clif_parse_GuildInvite(int fd,struct map_session_data *sd) {
void clif_parse_GuildInvite2(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Guild invite request (/guildinvite) (CZ_REQ_JOIN_GUILD2).
/// 0916 <char name>.24B
-void clif_parse_GuildInvite2(int fd, struct map_session_data *sd) {
- char *nick = (char*)RFIFOP(fd, 2);
- struct map_session_data *t_sd = map->nick2sd(nick);
+void clif_parse_GuildInvite2(int fd, struct map_session_data *sd)
+{
+ char nick[NAME_LENGTH];
+ struct map_session_data *t_sd = NULL;
- nick[NAME_LENGTH - 1] = '\0';
+ safestrncpy(nick, RFIFOP(fd, 2), NAME_LENGTH);
+ t_sd = map->nick2sd(nick);
- if (!clif_sub_guild_invite(fd, sd, t_sd))
- return;
+ clif_sub_guild_invite(fd, sd, t_sd);
}
void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
@@ -12966,7 +13045,7 @@ void clif_parse_GuildLeave(int fd,struct map_session_data *sd) {
return;
}
- guild->leave(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14));
+ guild->leave(sd,RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOP(fd,14));
}
void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
@@ -12978,7 +13057,7 @@ void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) {
clif->message(fd, msg_fd(fd,228));
return;
}
- guild->expulsion(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14));
+ guild->expulsion(sd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOP(fd,14));
}
void clif_parse_GuildMessage(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
@@ -12986,10 +13065,10 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd) __attribute__(
/// 017e <packet len>.W <text>.?B (<name> : <message>) 00
void clif_parse_GuildMessage(int fd, struct map_session_data* sd)
{
- const char* text = (char*)RFIFOP(fd,4);
+ const char *text = RFIFOP(fd,4);
int textlen = RFIFOW(fd,2) - 4;
- char *name, *message;
+ const char *name, *message;
size_t namelen, messagelen;
// validate packet and retrieve name and message
@@ -13109,7 +13188,7 @@ void clif_parse_GuildBreak(int fd, struct map_session_data *sd) {
clif->message(fd, msg_fd(fd,228));
return;
}
- guild->dobreak(sd,(char*)RFIFOP(fd,2));
+ guild->dobreak(sd, RFIFOP(fd,2));
}
/// Pet
@@ -13185,7 +13264,7 @@ void clif_parse_ChangePetName(int fd, struct map_session_data *sd) __attribute__
/// 01a5 <name>.24B
void clif_parse_ChangePetName(int fd, struct map_session_data *sd)
{
- pet->change_name(sd,(char*)RFIFOP(fd,2));
+ pet->change_name(sd, RFIFOP(fd,2));
}
void clif_parse_GMKick(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
@@ -13208,7 +13287,7 @@ void clif_parse_GMKick(int fd, struct map_session_data *sd) {
case BL_PC:
{
char command[NAME_LENGTH+6];
- sprintf(command, "%ckick %s", atcommand->at_symbol, status->get_name(target));
+ sprintf(command, "%ckick %s", atcommand->at_symbol, clif->get_bl_name(target));
atcommand->exec(fd, sd, command, true);
}
break;
@@ -13223,7 +13302,7 @@ void clif_parse_GMKick(int fd, struct map_session_data *sd) {
clif->GM_kickack(sd, 0);
return;
}
- sprintf(command, "/kick %s (%d)", status->get_name(target), status->get_class(target));
+ sprintf(command, "/kick %s (%d)", clif->get_bl_name(target), status->get_class(target));
logs->atcommand(sd, command);
status_percent_damage(&sd->bl, target, 100, 0, true); // can invalidate 'target'
}
@@ -13266,12 +13345,12 @@ void clif_parse_GMShift(int fd, struct map_session_data *sd) __attribute__((nonn
/// Request to warp to a character with given name.
/// 01bb <char name>.24B
void clif_parse_GMShift(int fd, struct map_session_data *sd)
-{// FIXME: remove is supposed to receive account name for clients prior 20100803RE
- char *player_name;
+{
+ // FIXME: remove is supposed to receive account name for clients prior 20100803RE
+ char player_name[NAME_LENGTH];
char command[NAME_LENGTH+8];
- player_name = (char*)RFIFOP(fd,2);
- player_name[NAME_LENGTH-1] = '\0';
+ safestrncpy(player_name, RFIFOP(fd,2), NAME_LENGTH);
sprintf(command, "%cjumpto %s", atcommand->at_symbol, player_name);
atcommand->exec(fd, sd, command, true);
@@ -13302,12 +13381,12 @@ void clif_parse_GMRecall(int fd, struct map_session_data *sd) __attribute__((non
/// Request to summon a player with given name to own position.
/// 01bd <char name>.24B
void clif_parse_GMRecall(int fd, struct map_session_data *sd)
-{// FIXME: recall is supposed to receive account name for clients prior 20100803RE
- char *player_name;
- char command [NAME_LENGTH+8];
+{
+ // FIXME: recall is supposed to receive account name for clients prior 20100803RE
+ char player_name[NAME_LENGTH];
+ char command[NAME_LENGTH+8];
- player_name = (char*)RFIFOP(fd,2);
- player_name[NAME_LENGTH-1] = '\0';
+ safestrncpy(player_name, RFIFOP(fd,2), NAME_LENGTH);
sprintf(command, "%crecall %s", atcommand->at_symbol, player_name);
atcommand->exec(fd, sd, command, true);
@@ -13343,16 +13422,16 @@ void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) __attribute
/// /item agitinvest - reset current global agit investments.(not yet implemented)
/// 013f <item/mob name>.24B
/// 09ce <item/mob name>.100B [Ind/Yommy<3]
-void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) {
- struct packet_gm_monster_item *p = P2PTR(fd);
+void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd)
+{
+ const struct packet_gm_monster_item *p = RP2PTR(fd);
int i, count;
- char *item_monster_name;
+ char item_monster_name[sizeof p->str];
struct item_data *item_array[10];
struct mob_db *mob_array[10];
char command[256];
- item_monster_name = p->str;
- item_monster_name[(sizeof(struct packet_gm_monster_item)-2)-1] = '\0';
+ safestrncpy(item_monster_name, p->str, sizeof(item_monster_name));
if ( (count=itemdb->search_name_array(item_array, 10, item_monster_name, 1)) > 0 ) {
for(i = 0; i < count; i++) {
@@ -13473,9 +13552,10 @@ void clif_parse_GMRc(int fd, struct map_session_data* sd) __attribute__((nonnull
void clif_parse_GMRc(int fd, struct map_session_data* sd)
{
char command[NAME_LENGTH+15];
- char *name = (char*)RFIFOP(fd,2);
+ char name[NAME_LENGTH];
+
+ safestrncpy(name, RFIFOP(fd,2), NAME_LENGTH);
- name[NAME_LENGTH-1] = '\0';
sprintf(command, "%cmute %d %s", atcommand->at_symbol, 60, name);
atcommand->exec(fd, sd, command, true);
}
@@ -13490,7 +13570,7 @@ void clif_account_name(struct map_session_data* sd, int account_id, const char*
WFIFOHEAD(fd,packet_len(0x1e0));
WFIFOW(fd,0) = 0x1e0;
WFIFOL(fd,2) = account_id;
- safestrncpy((char*)WFIFOP(fd,6), accname, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,6), accname, NAME_LENGTH);
WFIFOSET(fd,packet_len(0x1e0));
}
@@ -13534,13 +13614,14 @@ void clif_parse_PMIgnore(int fd, struct map_session_data* sd) __attribute__((non
/// type:
/// 0 = (/ex nick) deny speech from nick
/// 1 = (/in nick) allow speech from nick
-void clif_parse_PMIgnore(int fd, struct map_session_data* sd) {
- char* nick;
+void clif_parse_PMIgnore(int fd, struct map_session_data* sd)
+{
+ char nick[NAME_LENGTH];
uint8 type;
int i;
- nick = (char*)RFIFOP(fd,2); // speed up
- nick[NAME_LENGTH-1] = '\0'; // to be sure that the player name has at most 23 characters
+ safestrncpy(nick, RFIFOP(fd,2), NAME_LENGTH);
+
type = RFIFOB(fd,26);
if( type == 0 ) { // Add name to ignore list (block)
@@ -13798,12 +13879,14 @@ void clif_friendlist_req(struct map_session_data* sd, int account_id, int char_i
void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to add a player as friend (CZ_ADD_FRIENDS).
/// 0202 <name>.24B
-void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd) {
+void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd)
+{
struct map_session_data *f_sd;
int i;
- char *nick = (char*)RFIFOP(fd,2);
+ char nick[NAME_LENGTH];
+
+ safestrncpy(nick, RFIFOP(fd,2), NAME_LENGTH);
- nick[NAME_LENGTH - 1] = '\0';
f_sd = map->nick2sd(nick);
// ensure that the request player's friend list is not full
@@ -14022,17 +14105,17 @@ void clif_ranklist_sub(unsigned char *buf, enum fame_list_type type) {
for( i = 0; i < 10 && i < MAX_FAME_LIST; i++ ) {
if( list[i].id > 0 ) {
if( strcmp(list[i].name, "-") == 0 && (name = map->charid2nick(list[i].id)) != NULL ) {
- strncpy((char *)(WBUFP(buf, 24 * i)), name, NAME_LENGTH);
+ strncpy(WBUFP(buf, 24 * i), name, NAME_LENGTH);
} else {
- strncpy((char *)(WBUFP(buf, 24 * i)), list[i].name, NAME_LENGTH);
+ strncpy(WBUFP(buf, 24 * i), list[i].name, NAME_LENGTH);
}
} else {
- strncpy((char *)(WBUFP(buf, 24 * i)), "None", 5);
+ strncpy(WBUFP(buf, 24 * i), "None", 5);
}
WBUFL(buf, 24 * 10 + i * 4) = list[i].fame; //points
}
for( ;i < 10; i++ ) { // In case the MAX is less than 10.
- strncpy((char *)(WBUFP(buf, 24 * i)), "Unavailable", 12);
+ strncpy(WBUFP(buf, 24 * i), "Unavailable", 12);
WBUFL(buf, 24 * 10 + i * 4) = 0;
}
}
@@ -14215,7 +14298,7 @@ void clif_ranking_pk(struct map_session_data* sd) {
WFIFOHEAD(fd,packet_len(0x238));
WFIFOW(fd,0) = 0x238;
for (i = 0; i < 10;i ++) {
- strncpy((char*)WFIFOP(fd, i * 24 + 2), "Unknown", NAME_LENGTH);
+ strncpy(WFIFOP(fd, i * 24 + 2), "Unknown", NAME_LENGTH);
WFIFOL(fd,i*4+242) = 0;
}
WFIFOSET(fd, packet_len(0x238));
@@ -14275,8 +14358,9 @@ void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv)
void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to change homunculus' name (CZ_RENAME_MER).
/// 0231 <name>.24B
-void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd) {
- homun->change_name(sd,(char*)RFIFOP(fd,2));
+void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd)
+{
+ homun->change_name(sd, RFIFOP(fd,2));
}
void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
@@ -14443,7 +14527,7 @@ void clif_parse_Check(int fd, struct map_session_data *sd)
if(!pc_has_permission(sd, PC_PERM_USE_CHECK))
return;
- safestrncpy(charname, (const char*)RFIFOP(fd,packet_db[RFIFOW(fd,0)].pos[0]), sizeof(charname));
+ safestrncpy(charname, RFIFOP(fd,packet_db[RFIFOW(fd,0)].pos[0]), sizeof(charname));
if( ( pl_sd = map->nick2sd(charname) ) == NULL || pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) {
return;
@@ -14534,8 +14618,8 @@ void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title)
WFIFOHEAD(fd,packet_len(0x24a));
WFIFOW(fd,0) = 0x24a;
WFIFOL(fd,2) = mail_id;
- safestrncpy((char*)WFIFOP(fd,6), title, MAIL_TITLE_LENGTH);
- safestrncpy((char*)WFIFOP(fd,46), sender, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,6), title, MAIL_TITLE_LENGTH);
+ safestrncpy(WFIFOP(fd,46), sender, NAME_LENGTH);
WFIFOSET(fd,packet_len(0x24a));
}
@@ -14641,8 +14725,8 @@ void clif_Mail_read(struct map_session_data *sd, int mail_id)
WFIFOW(fd,0) = 0x242;
WFIFOW(fd,2) = len;
WFIFOL(fd,4) = msg->id;
- safestrncpy((char*)WFIFOP(fd,8), msg->title, MAIL_TITLE_LENGTH + 1);
- safestrncpy((char*)WFIFOP(fd,48), msg->send_name, NAME_LENGTH + 1);
+ safestrncpy(WFIFOP(fd,8), msg->title, MAIL_TITLE_LENGTH + 1);
+ safestrncpy(WFIFOP(fd,48), msg->send_name, NAME_LENGTH + 1);
WFIFOL(fd,72) = 0;
WFIFOL(fd,76) = msg->zeny;
@@ -14661,7 +14745,7 @@ void clif_Mail_read(struct map_session_data *sd, int mail_id)
memset(WFIFOP(fd,80), 0x00, 19);
WFIFOB(fd,99) = (unsigned char)msg_len;
- safestrncpy((char*)WFIFOP(fd,100), msg->body, msg_len + 1);
+ safestrncpy(WFIFOP(fd,100), msg->body, msg_len + 1);
WFIFOSET(fd,len);
if (msg->status == MAIL_UNREAD) {
@@ -14886,15 +14970,15 @@ void clif_parse_Mail_send(int fd, struct map_session_data *sd)
msg.send_id = sd->status.char_id;
msg.dest_id = 0; // will attempt to resolve name
safestrncpy(msg.send_name, sd->status.name, NAME_LENGTH);
- safestrncpy(msg.dest_name, (char*)RFIFOP(fd,4), NAME_LENGTH);
- safestrncpy(msg.title, (char*)RFIFOP(fd,28), MAIL_TITLE_LENGTH);
+ safestrncpy(msg.dest_name, RFIFOP(fd,4), NAME_LENGTH);
+ safestrncpy(msg.title, RFIFOP(fd,28), MAIL_TITLE_LENGTH);
if (msg.title[0] == '\0') {
return; // Message has no length and somehow client verification was skipped.
}
if (body_len)
- safestrncpy(msg.body, (char*)RFIFOP(fd,69), body_len + 1);
+ safestrncpy(msg.body, RFIFOP(fd,69), body_len + 1);
else
memset(msg.body, 0x00, MAIL_BODY_LENGTH);
@@ -14934,7 +15018,7 @@ void clif_Auction_openwindow(struct map_session_data *sd)
/// Returns auction item search results (ZC_AUCTION_ITEM_REQ_SEARCH).
/// 0252 <packet len>.W <pages>.L <count>.L { <auction id>.L <seller name>.24B <name id>.W <type>.L <amount>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <now price>.L <max price>.L <buyer name>.24B <delete time>.L }*
-void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf)
+void clif_Auction_results(struct map_session_data *sd, short count, short pages, const uint8 *buf)
{
int i, fd, len = sizeof(struct auction_data);
struct auction_data auction;
@@ -14953,7 +15037,7 @@ void clif_Auction_results(struct map_session_data *sd, short count, short pages,
memcpy(&auction, RBUFP(buf,i * len), len);
WFIFOL(fd,k) = auction.auction_id;
- safestrncpy((char*)WFIFOP(fd,4+k), auction.seller_name, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,4+k), auction.seller_name, NAME_LENGTH);
if( (item = itemdb->exists(auction.item.nameid)) != NULL && item->view_id > 0 )
WFIFOW(fd,28+k) = item->view_id;
@@ -14971,7 +15055,7 @@ void clif_Auction_results(struct map_session_data *sd, short count, short pages,
WFIFOW(fd,45+k) = auction.item.card[3];
WFIFOL(fd,47+k) = auction.price;
WFIFOL(fd,51+k) = auction.buynow;
- safestrncpy((char*)WFIFOP(fd,55+k), auction.buyer_name, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,55+k), auction.buyer_name, NAME_LENGTH);
WFIFOL(fd,79+k) = (uint32)auction.timestamp;
}
WFIFOSET(fd,WFIFOW(fd,2));
@@ -15245,7 +15329,7 @@ void clif_parse_Auction_search(int fd, struct map_session_data* sd)
clif->pAuction_cancelreg(fd, sd);
- safestrncpy(search_text, (char*)RFIFOP(fd,8), sizeof(search_text));
+ safestrncpy(search_text, RFIFOP(fd,8), sizeof(search_text));
intif->Auction_requestlist(sd->status.char_id, type, price, search_text, page);
}
@@ -15381,13 +15465,25 @@ void clif_parse_cashshop_buy(int fd, struct map_session_data *sd)
int len = RFIFOW(fd,2);
int points = RFIFOL(fd,4);
int count = RFIFOW(fd,8);
- unsigned short* item_list = (unsigned short*)RFIFOP(fd,10);
+ struct itemlist item_list = { 0 };
+ int i;
if( len < 10 || len != 10 + count * 4) {
- ShowWarning("Player %u sent incorrect cash shop buy packet (len %u:%u)!\n", sd->status.char_id, len, 10 + count * 4);
+ ShowWarning("Player %d sent incorrect cash shop buy packet (len %d:%d)!\n", sd->status.char_id, len, 10 + count * 4);
return;
}
- fail = npc->cashshop_buylist(sd,points,count,item_list);
+ VECTOR_INIT(item_list);
+ VECTOR_ENSURE(item_list, count, 1);
+ for (i = 0; i < count; i++) {
+ struct itemlist_entry entry = { 0 };
+
+ entry.amount = RFIFOW(fd, 10 + 4 * i);
+ entry.id = RFIFOW(fd, 10 + 4 * i + 2); // Nameid
+
+ VECTOR_PUSH(item_list, entry);
+ }
+ fail = npc->cashshop_buylist(sd, points, &item_list);
+ VECTOR_CLEAR(item_list);
#endif
}
@@ -15506,7 +15602,7 @@ void clif_bossmapinfo(int fd, struct mob_data *md, short flag)
WFIFOW(fd,11) = hours; // Hours
WFIFOW(fd,13) = minutes; // Minutes
}
- safestrncpy((char*)WFIFOP(fd,19), md->db->jname, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,19), md->db->jname, NAME_LENGTH);
}
WFIFOSET(fd,70);
@@ -15538,7 +15634,7 @@ void clif_parse_EquipTick(int fd, struct map_session_data* sd) __attribute__((no
/// 1 = enabled
void clif_parse_EquipTick(int fd, struct map_session_data* sd)
{
- bool flag = (bool)RFIFOL(fd,6);
+ bool flag = (RFIFOL(fd,6) != 0) ? true : false;
sd->status.show_equip = flag;
clif->equiptickack(sd, flag);
}
@@ -15572,7 +15668,7 @@ void clif_quest_send_list(struct map_session_data *sd)
+ sd->avail_quests * (sizeof(struct packet_quest_list_info)
+ MAX_QUEST_OBJECTIVES * sizeof(struct packet_mission_info_sub)); // >= than the actual length
buf = aMalloc(len);
- packet = (struct packet_quest_list_header *)WBUFP(buf, 0);
+ packet = WBUFP(buf, 0);
real_len = sizeof(*packet);
packet->PacketType = questListType;
@@ -15882,7 +15978,7 @@ void clif_mercenary_info(struct map_session_data *sd) {
#endif
WFIFOW(fd,18) = mstatus->flee;
WFIFOW(fd,20) = mstatus->amotion;
- safestrncpy((char*)WFIFOP(fd,22), md->db->name, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,22), md->db->name, NAME_LENGTH);
WFIFOW(fd,46) = md->db->lv;
WFIFOL(fd,48) = mstatus->hp;
WFIFOL(fd,52) = mstatus->max_hp;
@@ -15924,7 +16020,7 @@ void clif_mercenary_skillblock(struct map_session_data *sd)
WFIFOW(fd, len + 8) = 0;
WFIFOW(fd, len + 10) = 0;
}
- safestrncpy((char*)WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH);
WFIFOB(fd,len+36) = 0; // Skillable for Mercenary?
len += 37;
}
@@ -16083,10 +16179,10 @@ void clif_parse_BattleChat(int fd, struct map_session_data* sd) __attribute__((n
/// 0x2db <packet len>.W <text>.?B (<name> : <message>) 00
void clif_parse_BattleChat(int fd, struct map_session_data* sd)
{
- const char* text = (char*)RFIFOP(fd,4);
+ const char *text = RFIFOP(fd,4);
int textlen = RFIFOW(fd,2) - 4;
- char *name, *message;
+ const char *name, *message;
size_t namelen, messagelen;
if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) )
@@ -16146,7 +16242,7 @@ void clif_sendbgemblem_area(struct map_session_data *sd)
WBUFW(buf, 0) = 0x2dd;
WBUFL(buf,2) = sd->bl.id;
- safestrncpy((char*)WBUFP(buf,6), sd->status.name, NAME_LENGTH); // name don't show in screen.
+ safestrncpy(WBUFP(buf,6), sd->status.name, NAME_LENGTH); // name don't show in screen.
WBUFW(buf,30) = sd->bg_id;
clif->send(buf,packet_len(0x2dd), &sd->bl, AREA);
}
@@ -16157,7 +16253,7 @@ void clif_sendbgemblem_single(int fd, struct map_session_data *sd)
WFIFOHEAD(fd,32);
WFIFOW(fd,0) = 0x2dd;
WFIFOL(fd,2) = sd->bl.id;
- safestrncpy((char*)WFIFOP(fd,6), sd->status.name, NAME_LENGTH);
+ safestrncpy(WFIFOP(fd,6), sd->status.name, NAME_LENGTH);
WFIFOW(fd,30) = sd->bg_id;
WFIFOSET(fd,packet_len(0x2dd));
}
@@ -16369,36 +16465,51 @@ void clif_parse_LessEffect(int fd, struct map_session_data* sd)
sd->state.lesseffect = ( isLess != 0 );
}
-void clif_parse_ItemListWindowSelected(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
+void clif_parse_ItemListWindowSelected(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// S 07e4 <length>.w <option>.l <val>.l {<index>.w <amount>.w).4b*
-void clif_parse_ItemListWindowSelected(int fd, struct map_session_data* sd) {
- int n = (RFIFOW(fd,2)-12) / 4;
+void clif_parse_ItemListWindowSelected(int fd, struct map_session_data *sd)
+{
+ int n = ((int)RFIFOW(fd,2) - 12) / 4;
int type = RFIFOL(fd,4);
int flag = RFIFOL(fd,8); // Button clicked: 0 = Cancel, 1 = OK
- unsigned short* item_list = (unsigned short*)RFIFOP(fd,12);
+ struct itemlist item_list = { 0 };
+ int i;
if( sd->state.trading || sd->npc_shopid )
return;
- if( flag == 0 || n == 0) {
+ if (flag == 0 || n <= 0) {
clif_menuskill_clear(sd);
return; // Canceled by player.
}
- if( sd->menuskill_id != SO_EL_ANALYSIS && sd->menuskill_id != GN_CHANGEMATERIAL ) {
+ if (n > MAX_INVENTORY)
+ n = MAX_INVENTORY; // It should be impossible to have more than that.
+
+ if (sd->menuskill_id != SO_EL_ANALYSIS && sd->menuskill_id != GN_CHANGEMATERIAL) {
clif_menuskill_clear(sd);
return; // Prevent hacking.
}
+ VECTOR_INIT(item_list);
+ VECTOR_ENSURE(item_list, n, 1);
+ for (i = 0; i < n; i++) {
+ struct itemlist_entry entry = { 0 };
+ entry.id = (int)RFIFOW(fd, 12 + 4 * i) - 2; // Inventory index
+ entry.amount = RFIFOW(fd, 12 + 4 * i + 2);
+ VECTOR_PUSH(item_list, entry);
+ }
+
switch( type ) {
case 0: // Change Material
- skill->changematerial(sd,n,item_list);
+ skill->changematerial(sd, &item_list);
break;
case 1: // Level 1: Pure to Rough
case 2: // Level 2: Rough to Pure
- skill->elementalanalysis(sd,n,type,item_list);
+ skill->elementalanalysis(sd, type, &item_list);
break;
}
+ VECTOR_CLEAR(item_list);
clif_menuskill_clear(sd);
return;
@@ -16483,7 +16594,7 @@ void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd) __attrib
/// 1 = open
void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd) {
const unsigned int blocksize = 8;
- uint8* itemlist;
+ const uint8 *itemlist;
char storename[MESSAGE_SIZE];
unsigned char result;
int zenylimit;
@@ -16495,13 +16606,13 @@ void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd) {
// TODO: Make this check global for all variable length packets.
if( packet_len < 89 )
{// minimum packet length
- ShowError("clif_parse_ReqOpenBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 89, packet_len, sd->bl.id);
+ ShowError("clif_parse_ReqOpenBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 89U, packet_len, sd->bl.id);
return;
}
zenylimit = RFIFOL(fd,info->pos[1]);
result = RFIFOL(fd,info->pos[2]);
- safestrncpy(storename, (const char*)RFIFOP(fd,info->pos[3]), sizeof(storename));
+ safestrncpy(storename, RFIFOP(fd,info->pos[3]), sizeof(storename));
itemlist = RFIFOP(fd,info->pos[4]);
// so that buyingstore_create knows, how many elements it has access to
@@ -16665,7 +16776,7 @@ void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) __attri
/// 0819 <packet len>.W <account id>.L <store id>.L { <index>.W <name id>.W <amount>.W }*
void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) {
const unsigned int blocksize = 6;
- uint8* itemlist;
+ const uint8 *itemlist;
int account_id;
unsigned int count, packet_len, buyer_id;
struct s_packet_db* info = &packet_db[RFIFOW(fd,0)];
@@ -16674,7 +16785,7 @@ void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) {
if( packet_len < 12 )
{// minimum packet length
- ShowError("clif_parse_ReqTradeBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 12, packet_len, sd->bl.id);
+ ShowError("clif_parse_ReqTradeBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 12U, packet_len, sd->bl.id);
return;
}
@@ -16687,7 +16798,7 @@ void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) {
if( packet_len%blocksize )
{
- ShowError("clif_parse_ReqTradeBuyingStore: Unexpected item list size %u (account_id=%d, buyer_id=%u, block size=%u)\n", packet_len, sd->bl.id, account_id, blocksize);
+ ShowError("clif_parse_ReqTradeBuyingStore: Unexpected item list size %u (account_id=%d, buyer_id=%d, block size=%u)\n", packet_len, sd->bl.id, account_id, blocksize);
return;
}
count = packet_len/blocksize;
@@ -16794,7 +16905,7 @@ void clif_parse_SearchStoreInfo(int fd, struct map_session_data* sd) {
if( packet_len < 15 )
{// minimum packet length
- ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 15, packet_len, sd->bl.id);
+ ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 15U, packet_len, sd->bl.id);
return;
}
@@ -16976,10 +17087,10 @@ void clif_parse_debug(int fd,struct map_session_data *sd) {
if( packet_len == -1 ) {// variable length
packet_len = RFIFOW(fd,2); // clif_parse ensures, that this amount of data is already received
}
- ShowDebug("Packet debug of 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id);
+ ShowDebug("Packet debug of 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", (unsigned int)cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id);
} else {
packet_len = (int)RFIFOREST(fd);
- ShowDebug("Packet debug of 0x%04X (length %d), session #%d\n", cmd, packet_len, fd);
+ ShowDebug("Packet debug of 0x%04X (length %d), session #%d\n", (unsigned int)cmd, packet_len, fd);
}
ShowDump(RFIFOP(fd,0), packet_len);
@@ -17275,8 +17386,8 @@ void clif_parse_MoveItem(int fd, struct map_session_data *sd) {
/* [Ind/Hercules] */
void clif_cashshop_db(void) {
- config_t cashshop_conf;
- config_setting_t *cashshop = NULL, *cats = NULL;
+ struct config_t cashshop_conf;
+ struct config_setting_t *cashshop = NULL, *cats = NULL;
const char *config_filename = "db/cashshop_db.conf"; // FIXME hardcoded name
int i, item_count_t = 0;
for( i = 0; i < CASHSHOP_TAB_MAX; i++ ) {
@@ -17284,16 +17395,14 @@ void clif_cashshop_db(void) {
clif->cs.item_count[i] = 0;
}
- if (libconfig->read_file(&cashshop_conf, config_filename)) {
- ShowError("can't read %s\n", config_filename);
+ if (!libconfig->load_file(&cashshop_conf, config_filename))
return;
- }
cashshop = libconfig->lookup(&cashshop_conf, "cash_shop");
if( cashshop != NULL && (cats = libconfig->setting_get_elem(cashshop, 0)) != NULL ) {
for(i = 0; i < CASHSHOP_TAB_MAX; i++) {
- config_setting_t *cat;
+ struct config_setting_t *cat;
char entry_name[10];
sprintf(entry_name,"cat_%d",i);
@@ -17302,7 +17411,7 @@ void clif_cashshop_db(void) {
int k, item_count = libconfig->setting_length(cat);
for(k = 0; k < item_count; k++) {
- config_setting_t *entry = libconfig->setting_get_elem(cat,k);
+ struct config_setting_t *entry = libconfig->setting_get_elem(cat,k);
const char *name = config_setting_name(entry);
int price = libconfig->setting_get_int(entry);
struct item_data * data = NULL;
@@ -17547,18 +17656,18 @@ void clif_maptypeproperty2(struct block_list *bl,enum send_target t) {
p.PacketType = maptypeproperty2Type;
p.type = 0x28;
- p.flag.party = map->list[bl->m].flag.pvp ? 1 : 0; //PARTY
- p.flag.guild = (map->list[bl->m].flag.battleground || map_flag_gvg(bl->m)) ? 1 : 0; // GUILD
- p.flag.siege = (map->list[bl->m].flag.battleground || map_flag_gvg2(bl->m)) ? 1: 0; // SIEGE
- p.flag.mineffect = map_flag_gvg(bl->m) ? 1 : ( (sd && sd->state.lesseffect) ? 1 : 0); // USE_SIMPLE_EFFECT - Forcing /mineffect in castles during WoE (probably redundant? I'm not sure)
+ p.flag.party = map->list[bl->m].flag.pvp ? 1 : 0; //PARTY
+ p.flag.guild = (map->list[bl->m].flag.battleground || map_flag_gvg(bl->m)) ? 1 : 0; // GUILD
+ p.flag.siege = (map->list[bl->m].flag.battleground || map_flag_gvg2(bl->m)) ? 1: 0; // SIEGE
+ p.flag.mineffect = map_flag_gvg(bl->m) ? 1 : ( (sd && sd->state.lesseffect) ? 1 : 0); // USE_SIMPLE_EFFECT - Forcing /mineffect in castles during WoE (probably redundant? I'm not sure)
p.flag.nolockon = 0; // DISABLE_LOCKON - TODO
- p.flag.countpk = map->list[bl->m].flag.pvp ? 1 : 0; // COUNT_PK
- p.flag.nopartyformation = map->list[bl->m].flag.partylock ? 1 : 0; // NO_PARTY_FORMATION
- p.flag.bg = map->list[bl->m].flag.battleground ? 1 : 0; // BATTLEFIELD
+ p.flag.countpk = map->list[bl->m].flag.pvp ? 1 : 0; // COUNT_PK
+ p.flag.nopartyformation = map->list[bl->m].flag.partylock ? 1 : 0; // NO_PARTY_FORMATION
+ p.flag.bg = map->list[bl->m].flag.battleground ? 1 : 0; // BATTLEFIELD
p.flag.nocostume = (map->list[bl->m].flag.noviewid & EQP_COSTUME) ? 1 : 0; // DISABLE_COSTUMEITEM - Disables Costume Sprite
p.flag.usecart = 1; // USECART - TODO
p.flag.summonstarmiracle = 0; // SUNMOONSTAR_MIRACLE - TODO
- p.flag.SpareBits = 0; // UNUSED
+ p.flag.SpareBits = 0; // UNUSED
clif->send(&p,sizeof(p),bl,t);
#endif
@@ -17606,7 +17715,7 @@ void clif_ShowScript(struct block_list* bl, const char* message) {
WBUFW(buf,0)=0x8b3;
WBUFW(buf,2)=len+8;
WBUFL(buf,4)=bl->id;
- safestrncpy((char *) WBUFP(buf,8),message,len);
+ safestrncpy(WBUFP(buf,8),message,len);
clif->send((unsigned char *) buf,WBUFW(buf,2),bl,ALL_CLIENT);
}
@@ -17646,7 +17755,8 @@ void clif_bgqueue_ack(struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_ACK
}
}
-void clif_bgqueue_notice_delete(struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, char *name) {
+void clif_bgqueue_notice_delete(struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, const char *name)
+{
struct packet_bgqueue_notice_delete p;
nullpo_retv(sd);
@@ -17658,8 +17768,9 @@ void clif_bgqueue_notice_delete(struct map_session_data *sd, enum BATTLEGROUNDS_
}
void clif_parse_bgqueue_register(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
-void clif_parse_bgqueue_register(int fd, struct map_session_data *sd) {
- struct packet_bgqueue_register *p = P2PTR(fd);
+void clif_parse_bgqueue_register(int fd, struct map_session_data *sd)
+{
+ const struct packet_bgqueue_register *p = RP2PTR(fd);
struct bg_arena *arena = NULL;
if( !bg->queue_on ) return; /* temp, until feature is complete */
@@ -17696,19 +17807,22 @@ void clif_bgqueue_update_info(struct map_session_data *sd, unsigned char arena_i
}
void clif_parse_bgqueue_checkstate(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
-void clif_parse_bgqueue_checkstate(int fd, struct map_session_data *sd) {
- struct packet_bgqueue_checkstate *p = P2PTR(fd);
+void clif_parse_bgqueue_checkstate(int fd, struct map_session_data *sd)
+{
+ const struct packet_bgqueue_checkstate *p = RP2PTR(fd);
nullpo_retv(sd);
- if ( sd->bg_queue.arena && sd->bg_queue.type ) {
+ if (sd->bg_queue.arena && sd->bg_queue.type) {
clif->bgqueue_update_info(sd,sd->bg_queue.arena->id,bg->id2pos(sd->bg_queue.arena->queue_id,sd->status.account_id));
- } else
+ } else {
clif->bgqueue_notice_delete(sd, BGQND_FAIL_NOT_QUEUING,p->bg_name);
+ }
}
void clif_parse_bgqueue_revoke_req(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
-void clif_parse_bgqueue_revoke_req(int fd, struct map_session_data *sd) {
- struct packet_bgqueue_revoke_req *p = P2PTR(fd);
+void clif_parse_bgqueue_revoke_req(int fd, struct map_session_data *sd)
+{
+ const struct packet_bgqueue_revoke_req *p = RP2PTR(fd);
if( sd->bg_queue.arena )
bg->queue_pc_cleanup(sd);
@@ -17717,8 +17831,9 @@ void clif_parse_bgqueue_revoke_req(int fd, struct map_session_data *sd) {
}
void clif_parse_bgqueue_battlebegin_ack(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
-void clif_parse_bgqueue_battlebegin_ack(int fd, struct map_session_data *sd) {
- struct packet_bgqueue_battlebegin_ack *p = P2PTR(fd);
+void clif_parse_bgqueue_battlebegin_ack(int fd, struct map_session_data *sd)
+{
+ const struct packet_bgqueue_battlebegin_ack *p = RP2PTR(fd);
struct bg_arena *arena;
if( !bg->queue_on ) return; /* temp, until feature is complete */
@@ -17854,10 +17969,11 @@ void clif_cart_additem_ack(struct map_session_data *sd, int flag) {
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
-void clif_parse_BankDeposit(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/* Bank System [Yommy/Hercules] */
-void clif_parse_BankDeposit(int fd, struct map_session_data* sd) {
- struct packet_banking_deposit_req *p = P2PTR(fd);
+void clif_parse_BankDeposit(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
+void clif_parse_BankDeposit(int fd, struct map_session_data *sd)
+{
+ const struct packet_banking_deposit_req *p = RP2PTR(fd);
int money;
if (!battle_config.feature_banking) {
@@ -17870,9 +17986,10 @@ void clif_parse_BankDeposit(int fd, struct map_session_data* sd) {
pc->bank_deposit(sd,money);
}
-void clif_parse_BankWithdraw(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
-void clif_parse_BankWithdraw(int fd, struct map_session_data* sd) {
- struct packet_banking_withdraw_req *p = P2PTR(fd);
+void clif_parse_BankWithdraw(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
+void clif_parse_BankWithdraw(int fd, struct map_session_data *sd)
+{
+ const struct packet_banking_withdraw_req *p = RP2PTR(fd);
int money;
if (!battle_config.feature_banking) {
@@ -18107,32 +18224,30 @@ void clif_parse_NPCMarketClosed(int fd, struct map_session_data *sd) {
sd->npc_shopid = 0;
}
-void clif_npc_market_purchase_ack(struct map_session_data *sd, struct packet_npc_market_purchase *req, unsigned char response) {
+void clif_npc_market_purchase_ack(struct map_session_data *sd, const struct itemlist *item_list, unsigned char response)
+{
#if PACKETVER >= 20131223
unsigned short c = 0;
nullpo_retv(sd);
- nullpo_retv(req);
+ nullpo_retv(item_list);
npcmarket_result.PacketType = npcmarketresultackType;
npcmarket_result.result = response == 0 ? 1 : 0;/* find other values */
- if( npcmarket_result.result ) {
- unsigned short i, list_size = (req->PacketLength - 4) / sizeof(req->list[0]), j;
- struct npc_data* nd;
- struct npc_item_list *shop = NULL;
- unsigned short shop_size = 0;
-
- nd = map->id2nd(sd->npc_shopid);
-
- shop = nd->u.scr.shop->item;
- shop_size = nd->u.scr.shop->items;
+ if (npcmarket_result.result) {
+ struct npc_data *nd = map->id2nd(sd->npc_shopid);
+ struct npc_item_list *shop = nd->u.scr.shop->item;
+ unsigned short shop_size = nd->u.scr.shop->items;
+ int i;
- for(i = 0; i < list_size; i++) {
+ for (i = 0; i < VECTOR_LENGTH(*item_list); i++) {
+ const struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
+ int j;
- npcmarket_result.list[i].ITID = req->list[i].ITID;
- npcmarket_result.list[i].qty = req->list[i].qty;
+ npcmarket_result.list[i].ITID = entry->id;
+ npcmarket_result.list[i].qty = entry->amount;
- ARR_FIND( 0, shop_size, j, req->list[i].ITID == shop[j].nameid );
+ ARR_FIND( 0, shop_size, j, entry->id == shop[j].nameid);
npcmarket_result.list[i].price = (j != shop_size) ? shop[j].value : 0;
@@ -18147,11 +18262,32 @@ void clif_npc_market_purchase_ack(struct map_session_data *sd, struct packet_npc
}
void clif_parse_NPCMarketPurchase(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
-void clif_parse_NPCMarketPurchase(int fd, struct map_session_data *sd) {
+void clif_parse_NPCMarketPurchase(int fd, struct map_session_data *sd)
+{
#if PACKETVER >= 20131223
- struct packet_npc_market_purchase *p = P2PTR(fd);
+ const struct packet_npc_market_purchase *p = RP2PTR(fd);
+ int response = 0, i;
+ int count = (p->PacketLength - 4) / sizeof p->list[0];
+ struct itemlist item_list;
+
+ Assert_retv(count >= 0 && count <= MAX_INVENTORY);
+
+ VECTOR_INIT(item_list);
+ VECTOR_ENSURE(item_list, count, 1);
+
+ for (i = 0; i < count; i++) {
+ struct itemlist_entry entry = { 0 };
+
+ entry.id = p->list[i].ITID;
+ entry.amount = p->list[i].qty;
+
+ VECTOR_PUSH(item_list, entry);
+ }
- clif->npc_market_purchase_ack(sd,p,npc->market_buylist(sd,(p->PacketLength - 4) / sizeof(p->list[0]),p));
+ response = npc->market_buylist(sd, &item_list);
+ clif->npc_market_purchase_ack(sd, &item_list, response);
+
+ VECTOR_CLEAR(item_list);
#endif
}
@@ -18271,7 +18407,7 @@ void clif_parse_RouletteGenerate(int fd, struct map_session_data* sd) {
it.nameid = clif->rd.nameid[stage][0];
it.identify = 1;
- pc->additem(sd, &it, clif->rd.qty[stage][0], LOG_TYPE_OTHER);/** TODO maybe a new log type for roulette items? **/
+ pc->additem(sd, &it, clif->rd.qty[stage][0], LOG_TYPE_ROULETTE);/** TODO maybe a new log type for roulette items? **/
sd->roulette.stage = 0;
result = GENERATE_ROULETTE_LOSING;
@@ -18306,7 +18442,7 @@ void clif_parse_RouletteRecvItem(int fd, struct map_session_data* sd) {
it.nameid = clif->rd.nameid[sd->roulette.prizeStage][sd->roulette.prizeIdx];
it.identify = 1;
- switch (pc->additem(sd, &it, clif->rd.qty[sd->roulette.prizeStage][sd->roulette.prizeIdx], LOG_TYPE_OTHER)) {
+ switch (pc->additem(sd, &it, clif->rd.qty[sd->roulette.prizeStage][sd->roulette.prizeIdx], LOG_TYPE_ROULETTE)) {
case 0:
p.Result = RECV_ITEM_SUCCESS;
sd->roulette.claimPrize = false;
@@ -18335,8 +18471,8 @@ void clif_parse_RouletteRecvItem(int fd, struct map_session_data* sd) {
}
bool clif_parse_roulette_db(void) {
- config_t roulette_conf;
- config_setting_t *roulette = NULL, *levels = NULL;
+ struct config_t roulette_conf;
+ struct config_setting_t *roulette = NULL, *levels = NULL;
const char *config_filename = "db/roulette_db.conf"; // FIXME hardcoded name
int i, j, item_count_t = 0;
@@ -18344,15 +18480,13 @@ bool clif_parse_roulette_db(void) {
clif->rd.items[i] = 0;
}
- if (libconfig->read_file(&roulette_conf, config_filename)) {
- ShowError("can't read %s\n", config_filename);
+ if (!libconfig->load_file(&roulette_conf, config_filename))
return false;
- }
roulette = libconfig->lookup(&roulette_conf, "roulette");
if( roulette != NULL && (levels = libconfig->setting_get_elem(roulette, 0)) != NULL ) {
for(i = 0; i < MAX_ROULETTE_LEVEL; i++) {
- config_setting_t *level;
+ struct config_setting_t *level;
char entry_name[10];
sprintf(entry_name,"level_%d",i+1);
@@ -18361,7 +18495,7 @@ bool clif_parse_roulette_db(void) {
int k, item_count = libconfig->setting_length(level);
for(k = 0; k < item_count; k++) {
- config_setting_t *entry = libconfig->setting_get_elem(level,k);
+ struct config_setting_t *entry = libconfig->setting_get_elem(level,k);
const char *name = config_setting_name(entry);
int qty = libconfig->setting_get_int(entry);
struct item_data * data = NULL;
@@ -18607,6 +18741,44 @@ void clif_dressroom_open(struct map_session_data *sd, int view)
WFIFOSET(fd,packet_len(0xa02));
}
+/// Request to select cart's visual look for new cart design (ZC_SELECTCART).
+/// 097f <Length>.W <identity>.L <type>.B
+void clif_selectcart(struct map_session_data *sd)
+{
+#if PACKETVER >= 20150805
+ int i = 0, fd;
+
+ fd = sd->fd;
+
+ WFIFOHEAD(fd, 8 + MAX_CARTDECORATION_CARTS);
+ WFIFOW(fd, 0) = 0x97f;
+ WFIFOW(fd, 2) = 8 + MAX_CARTDECORATION_CARTS;
+ WFIFOL(fd, 4) = sd->status.account_id;
+
+ for (i = 0; i < MAX_CARTDECORATION_CARTS; i++) {
+ WFIFOB(fd, 8 + i) = MAX_BASE_CARTS + 1 + i;
+ }
+
+ WFIFOSET(fd, 8 + MAX_CARTDECORATION_CARTS);
+#endif
+}
+
+/**
+ * Returns the name of the given bl, in a client-friendly format.
+ *
+ * @param bl The requested bl.
+ * @return The bl's name (guaranteed to be non-NULL).
+ */
+const char *clif_get_bl_name(const struct block_list *bl)
+{
+ const char *name = status->get_name(bl);
+
+ if (name == NULL)
+ return "Unknown";
+
+ return name;
+}
+
/* */
unsigned short clif_decrypt_cmd( int cmd, struct map_session_data *sd ) {
if( sd ) {
@@ -18688,25 +18860,25 @@ int clif_parse(int fd) {
if (RFIFOREST(fd) < 2)
return 0;
+ if (sd)
+ parse_cmd_func = sd->parse_cmd_func;
+ else
+ parse_cmd_func = clif->parse_cmd;
+
+ cmd = parse_cmd_func(fd,sd);
+
if (VECTOR_LENGTH(HPM->packets[hpClif_Parse]) > 0) {
- int result = HPM->parse_packets(fd,hpClif_Parse);
+ int result = HPM->parse_packets(fd,cmd,hpClif_Parse);
if (result == 1)
continue;
if (result == 2)
return 0;
}
- if( sd )
- parse_cmd_func = sd->parse_cmd_func;
- else
- parse_cmd_func = clif->parse_cmd;
-
- cmd = parse_cmd_func(fd,sd);
-
// filter out invalid / unsupported packets
if (cmd > MAX_PACKET_DB || cmd < MIN_PACKET_DB || packet_db[cmd].len == 0) {
ShowWarning("clif_parse: Received unsupported packet (packet 0x%04x (0x%04x), %"PRIuS" bytes received), disconnecting session #%d.\n",
- cmd, RFIFOW(fd,0), RFIFOREST(fd), fd);
+ (unsigned int)cmd, RFIFOW(fd,0), RFIFOREST(fd), fd);
#ifdef DUMP_INVALID_PACKET
ShowDump(RFIFOP(fd,0), RFIFOREST(fd));
#endif
@@ -18722,7 +18894,7 @@ int clif_parse(int fd) {
packet_len = RFIFOW(fd,2);
if (packet_len < 4 || packet_len > 32768) {
- ShowWarning("clif_parse: Received packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd);
+ ShowWarning("clif_parse: Received packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", (unsigned int)cmd, packet_len, fd);
#ifdef DUMP_INVALID_PACKET
ShowDump(RFIFOP(fd,0), RFIFOREST(fd));
#endif
@@ -18736,7 +18908,11 @@ int clif_parse(int fd) {
return 0; // not enough data received to form the packet
if( battle_config.packet_obfuscation == 2 || cmd != RFIFOW(fd, 0) || (sd && sd->parse_cmd_func == clif_parse_cmd_decrypt) ) {
- RFIFOW(fd, 0) = cmd;
+ // Note: Overriding const qualifier to re-inject the decoded packet ID.
+#define RFIFOP_mutable(fd, pos) ((void *)(sockt->session[fd]->rdata + sockt->session[fd]->rdata_pos + (pos)))
+ int16 *packet_id = RFIFOP_mutable(fd, 0);
+#undef RFIFOP_mutable
+ *packet_id = cmd;
if( sd ) {
sd->cryptKey = (( sd->cryptKey * clif->cryptKey[1] ) + clif->cryptKey[2]) & 0xFFFFFFFF; // Update key for the next packet
}
@@ -18810,7 +18986,12 @@ static void __attribute__ ((unused)) packetdb_addpacket(short cmd, int len, ...)
pFunc func;
if (cmd > MAX_PACKET_DB) {
- ShowError("Packet Error: packet 0x%x is greater than the maximum allowed (0x%x), skipping...\n", cmd, MAX_PACKET_DB);
+ ShowError("Packet Error: packet 0x%x is greater than the maximum allowed (0x%x), skipping...\n", (unsigned int)cmd, (unsigned int)MAX_PACKET_DB);
+ return;
+ }
+
+ if (cmd < MIN_PACKET_DB) {
+ ShowError("Packet Error: packet 0x%x is lower than the minimum allowed (0x%x), skipping...\n", (unsigned int)cmd, (unsigned int)MIN_PACKET_DB);
return;
}
@@ -19419,6 +19600,8 @@ void clif_defaults(void) {
clif->cancelmergeitem = clif_cancelmergeitem;
clif->comparemergeitem = clif_comparemergeitem;
clif->ackmergeitems = clif_ackmergeitems;
+ /* Cart Deco */
+ clif->selectcart = clif_selectcart;
/*------------------------
*- Parse Incoming Packet
@@ -19467,6 +19650,7 @@ void clif_defaults(void) {
clif->pGetItemFromCart = clif_parse_GetItemFromCart;
clif->pRemoveOption = clif_parse_RemoveOption;
clif->pChangeCart = clif_parse_ChangeCart;
+ clif->pSelectCart = clif_parse_SelectCart;
clif->pStatusUp = clif_parse_StatusUp;
clif->pSkillUp = clif_parse_SkillUp;
clif->pUseSkillToId = clif_parse_UseSkillToId;
@@ -19663,4 +19847,6 @@ void clif_defaults(void) {
clif->add_random_options = clif_add_random_options;
clif->pHotkeyRowShift = clif_parse_HotkeyRowShift;
clif->dressroom_open = clif_dressroom_open;
+ clif->pOneClick_ItemIdentify = clif_parse_OneClick_ItemIdentify;
+ clif->get_bl_name = clif_get_bl_name;
}
diff --git a/src/map/clif.h b/src/map/clif.h
index 5a6b01d31..f930e4ca1 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -40,6 +40,7 @@ struct guild;
struct homun_data;
struct item;
struct item_data;
+struct itemlist; // map/itemdb.h
struct map_session_data;
struct mercenary_data;
struct mob_data;
@@ -58,12 +59,11 @@ struct view_data;
* Defines
**/
#define packet_len(cmd) packet_db[cmd].len
-#define P2PTR(fd) RFIFO2PTR(fd)
#define clif_menuskill_clear(sd) ((sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0)
#define clif_disp_onlyself(sd,mes,len) clif->disp_message( &(sd)->bl, (mes), (len), SELF )
#define MAX_ROULETTE_LEVEL 7 /** client-defined value **/
#define MAX_ROULETTE_COLUMNS 9 /** client-defined value **/
-#define RGB2BGR(c) ((c & 0x0000FF) << 16 | (c & 0x00FF00) | (c & 0xFF0000) >> 16)
+#define RGB2BGR(c) (((c) & 0x0000FF) << 16 | ((c) & 0x00FF00) | ((c) & 0xFF0000) >> 16)
#define COLOR_RED 0xff0000U
#define COLOR_GREEN 0x00ff00U
@@ -73,12 +73,6 @@ struct view_data;
/**
* Enumerations
**/
-enum {// packet DB
- MIN_PACKET_DB = 0x0064,
- MAX_PACKET_DB = 0x0F00,
- MAX_PACKET_POS = 20,
-};
-
typedef enum send_target {
ALL_CLIENT,
ALL_SAMEMAP,
@@ -862,7 +856,7 @@ struct clif_interface {
void (*messageln) (const int fd, const char* mes);
/* message+s(printf) */
void (*messages) (const int fd, const char *mes, ...) __attribute__((format(printf, 2, 3)));
- bool (*process_message) (struct map_session_data *sd, int format, char **name_, size_t *namelen_, char **message_, size_t *messagelen_);
+ bool (*process_message) (struct map_session_data *sd, int format, const char **name_, size_t *namelen_, const char **message_, size_t *messagelen_);
void (*wisexin) (struct map_session_data *sd,int type,int flag);
void (*wisall) (struct map_session_data *sd,int type,int flag);
void (*PMIgnoreList) (struct map_session_data* sd);
@@ -1004,7 +998,7 @@ struct clif_interface {
void (*mail_setattachment) (int fd, int index, uint8 flag);
/* auction-related */
void (*auction_openwindow) (struct map_session_data *sd);
- void (*auction_results) (struct map_session_data *sd, short count, short pages, uint8 *buf);
+ void (*auction_results) (struct map_session_data *sd, short count, short pages, const uint8 *buf);
void (*auction_message) (int fd, unsigned char flag);
void (*auction_close) (int fd, unsigned char flag);
void (*auction_setitem) (int fd, int index, bool fail);
@@ -1058,7 +1052,7 @@ struct clif_interface {
void (*elemental_updatestatus) (struct map_session_data *sd, int type);
/* bgqueue */
void (*bgqueue_ack) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_ACK response, unsigned char arena_id);
- void (*bgqueue_notice_delete) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, char *name);
+ void (*bgqueue_notice_delete) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, const char *name);
void (*bgqueue_update_info) (struct map_session_data *sd, unsigned char arena_id, int position);
void (*bgqueue_joined) (struct map_session_data *sd, int pos);
void (*bgqueue_pcleft) (struct map_session_data *sd);
@@ -1087,7 +1081,7 @@ struct clif_interface {
int (*delay_damage_sub) (int tid, int64 tick, int id, intptr_t data);
/* NPC Market */
void (*npc_market_open) (struct map_session_data *sd, struct npc_data *nd);
- void (*npc_market_purchase_ack) (struct map_session_data *sd, struct packet_npc_market_purchase *req, unsigned char response);
+ void (*npc_market_purchase_ack) (struct map_session_data *sd, const struct itemlist *item_list, unsigned char response);
/* */
bool (*parse_roulette_db) (void);
void (*roulette_generate_ack) (struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, short bonusItemID);
@@ -1338,6 +1332,12 @@ struct clif_interface {
void (*add_random_options) (unsigned char* buf, struct item* item);
void (*pHotkeyRowShift) (int fd, struct map_session_data *sd);
void (*dressroom_open) (struct map_session_data *sd, int view);
+ void (*pOneClick_ItemIdentify) (int fd,struct map_session_data *sd);
+ /* Cart Deco */
+ void (*selectcart) (struct map_session_data *sd);
+ void (*pSelectCart) (int fd, struct map_session_data *sd);
+
+ const char *(*get_bl_name) (const struct block_list *bl);
};
#ifdef HERCULES_CORE
diff --git a/src/map/elemental.c b/src/map/elemental.c
index a87deb7d7..b6297c2cf 100644
--- a/src/map/elemental.c
+++ b/src/map/elemental.c
@@ -254,7 +254,8 @@ void elemental_summon_init(struct elemental_data *ed) {
ed->regen.state.block = 0;
}
-int elemental_data_received(struct s_elemental *ele, bool flag) {
+int elemental_data_received(const struct s_elemental *ele, bool flag)
+{
struct map_session_data *sd;
struct elemental_data *ed;
struct s_elemental_db *db;
@@ -544,28 +545,38 @@ int elemental_change_mode_ack(struct elemental_data *ed, int mode) {
return 1;
}
-/*===============================================================
- * Change elemental mode.
- *-------------------------------------------------------------*/
-int elemental_change_mode(struct elemental_data *ed, int mode) {
+/**
+ * Changes elemental mode.
+ *
+ * @param ed The elemental data.
+ * @param mode The new mode.
+ * @retval 1 in case of success.
+ */
+int elemental_change_mode(struct elemental_data *ed, uint32 mode)
+{
+ int skillmode = EL_SKILLMODE_PASIVE;
nullpo_ret(ed);
// Remove target
elemental->unlocktarget(ed);
// Removes the effects of the previous mode.
- if(ed->elemental.mode != mode ) elemental->clean_effect(ed);
+ if (ed->elemental.mode != mode)
+ elemental->clean_effect(ed);
ed->battle_status.mode = ed->elemental.mode = mode;
// Normalize elemental mode to elemental skill mode.
- if( mode == EL_MODE_AGGRESSIVE ) mode = EL_SKILLMODE_AGGRESSIVE; // Aggressive spirit mode -> Aggressive spirit skill.
- else if( mode == EL_MODE_ASSIST ) mode = EL_SKILLMODE_ASSIST; // Assist spirit mode -> Assist spirit skill.
- else mode = EL_SKILLMODE_PASIVE; // Passive spirit mode -> Passive spirit skill.
+ if (mode == EL_MODE_AGGRESSIVE)
+ skillmode = EL_SKILLMODE_AGGRESSIVE; // Aggressive spirit mode -> Aggressive spirit skill.
+ else if (mode == EL_MODE_ASSIST)
+ skillmode = EL_SKILLMODE_ASSIST; // Assist spirit mode -> Assist spirit skill.
+ else
+ skillmode = EL_SKILLMODE_PASIVE; // Passive spirit mode -> Passive spirit skill.
// Use a skill immediately after every change mode.
- if( mode != EL_SKILLMODE_AGGRESSIVE )
- elemental->change_mode_ack(ed,mode);
+ if (skillmode != EL_SKILLMODE_AGGRESSIVE)
+ elemental->change_mode_ack(ed, skillmode);
return 1;
}
@@ -680,7 +691,8 @@ int elemental_ai_sub_timer_activesearch(struct block_list *bl, va_list ap) {
int elemental_ai_sub_timer(struct elemental_data *ed, struct map_session_data *sd, int64 tick) {
struct block_list *target = NULL;
- int master_dist, view_range, mode;
+ int master_dist, view_range;
+ uint32 mode;
nullpo_ret(ed);
nullpo_ret(sd);
@@ -759,7 +771,7 @@ int elemental_ai_sub_timer(struct elemental_data *ed, struct map_session_data *s
return 0;
}
- if( mode == EL_MODE_AGGRESSIVE ) {
+ if (mode == EL_MODE_AGGRESSIVE) {
target = map->id2bl(ed->ud.target);
if( !target )
diff --git a/src/map/elemental.h b/src/map/elemental.h
index 1a98670e0..cdd83fd21 100644
--- a/src/map/elemental.h
+++ b/src/map/elemental.h
@@ -122,11 +122,11 @@ struct elemental_interface {
struct view_data * (*get_viewdata) (int class_);
int (*create) (struct map_session_data *sd, int class_, unsigned int lifetime);
- int (*data_received) (struct s_elemental *ele, bool flag);
+ int (*data_received) (const struct s_elemental *ele, bool flag);
int (*save) (struct elemental_data *ed);
int (*change_mode_ack) (struct elemental_data *ed, int mode);
- int (*change_mode) (struct elemental_data *ed, int mode);
+ int (*change_mode) (struct elemental_data *ed, uint32 mode);
void (*heal) (struct elemental_data *ed, int hp, int sp);
int (*dead) (struct elemental_data *ed);
diff --git a/src/map/guild.c b/src/map/guild.c
index cba05638f..13acfc0db 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -230,15 +230,18 @@ struct map_session_data* guild_getavailablesd(struct guild* g)
}
/// lookup: player AID/CID -> member index
-int guild_getindex(struct guild *g,int account_id,int char_id)
+int guild_getindex(const struct guild *g, int account_id, int char_id)
{
int i;
if( g == NULL )
- return -1;
+ return INDEX_NOT_FOUND;
ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id );
- return( i < g->max_member ) ? i : -1;
+ if (i == g->max_member)
+ return INDEX_NOT_FOUND;
+
+ return i;
}
/// lookup: player sd -> member position
@@ -286,9 +289,8 @@ int guild_payexp_timer_sub(DBKey key, DBData *data, va_list ap) {
c = DB->data2ptr(data);
- if (
- (g = guild->search(c->guild_id)) == NULL ||
- (i = guild->getindex(g, c->account_id, c->char_id)) < 0
+ if ((g = guild->search(c->guild_id)) == NULL
+ || (i = guild->getindex(g, c->account_id, c->char_id)) == INDEX_NOT_FOUND
) {
ers_free(guild->expcache_ers, c);
return 0;
@@ -433,7 +435,7 @@ int guild_npc_request_info(int guild_id,const char *event)
}
//Confirmation of the character belongs to guild
-int guild_check_member(struct guild *g)
+int guild_check_member(const struct guild *g)
{
int i;
struct map_session_data *sd;
@@ -447,7 +449,7 @@ int guild_check_member(struct guild *g)
continue;
i = guild->getindex(g,sd->status.account_id,sd->status.char_id);
- if (i < 0) {
+ if (i == INDEX_NOT_FOUND) {
sd->status.guild_id=0;
sd->guild_emblem_id=0;
ShowWarning("guild: check_member %d[%s] is not member\n",sd->status.account_id,sd->status.name);
@@ -475,7 +477,8 @@ int guild_recv_noinfo(int guild_id)
}
//Get and display information for all member
-int guild_recv_info(struct guild *sg) {
+int guild_recv_info(const struct guild *sg)
+{
struct guild *g,before;
int i,bm,m;
DBData data;
@@ -753,9 +756,9 @@ void guild_member_joined(struct map_session_data *sd)
guild->block_skill(sd, 300000);
}
i = guild->getindex(g, sd->status.account_id, sd->status.char_id);
- if (i == -1)
+ if (i == INDEX_NOT_FOUND) {
sd->status.guild_id = 0;
- else {
+ } else {
g->member[i].sd = sd;
sd->guild = g;
@@ -875,7 +878,7 @@ int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, i
// find the member and perform expulsion
i = guild->getindex(g, account_id, char_id);
- if( i != -1 && strcmp(g->member[i].name,g->master) != 0 ) //Can't expel the GL!
+ if (i != INDEX_NOT_FOUND && strcmp(g->member[i].name,g->master) != 0) //Can't expel the GL!
intif->guild_leave(g->guild_id,account_id,char_id,1,mes);
return 0;
@@ -892,7 +895,7 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c
return 0; // no such guild (error!)
i = guild->getindex(g, account_id, char_id);
- if( i == -1 )
+ if (i == INDEX_NOT_FOUND)
return 0; // not a member (inconsistency!)
online_member_sd = guild->getavailablesd(g);
@@ -975,8 +978,8 @@ int guild_send_memberinfoshort(struct map_session_data *sd,int online)
sd->status.account_id,sd->status.char_id,online,sd->status.base_level,sd->status.class_);
if(!online){
- int i=guild->getindex(g,sd->status.account_id,sd->status.char_id);
- if(i>=0)
+ int i = guild->getindex(g,sd->status.account_id,sd->status.char_id);
+ if (i != INDEX_NOT_FOUND)
g->member[i].sd=NULL;
else
ShowError("guild_send_memberinfoshort: Failed to locate member %d:%d in guild %d!\n", sd->status.account_id, sd->status.char_id, g->guild_id);
@@ -993,7 +996,7 @@ int guild_send_memberinfoshort(struct map_session_data *sd,int online)
int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int online,int lv,int class_)
{ // cleaned up [LuzZza]
- int i,alv,c,idx=-1,om=0,oldonline=-1;
+ int i, alv, c, idx = INDEX_NOT_FOUND, om = 0, oldonline = -1;
struct guild *g = guild->search(guild_id);
if(g == NULL)
@@ -1015,7 +1018,7 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin
om++;
}
- if(idx == -1 || c == 0) {
+ if (idx == INDEX_NOT_FOUND || c == 0) {
//Treat char_id who doesn't match guild_id (not found as member)
struct map_session_data *sd = map->id2sd(account_id);
if(sd && sd->status.char_id == char_id) {
@@ -1117,7 +1120,7 @@ int guild_change_position(int guild_id,int idx,int mode,int exp_mode,const char
nullpo_ret(name);
exp_mode = cap_value(exp_mode, 0, battle_config.guild_exp_limit);
- p.mode=mode&GPERM_BOTH; // Invite and Expel
+ p.mode=mode&GPERM_MASK;
p.exp_mode=exp_mode;
safestrncpy(p.name,name,NAME_LENGTH);
return intif->guild_position(guild_id,idx,&p);
@@ -1126,7 +1129,7 @@ int guild_change_position(int guild_id,int idx,int mode,int exp_mode,const char
/*====================================================
* Notification of member has changed his guild title
*---------------------------------------------------*/
-int guild_position_changed(int guild_id,int idx,struct guild_position *p)
+int guild_position_changed(int guild_id, int idx, const struct guild_position *p)
{
struct guild *g=guild->search(guild_id);
int i;
@@ -1883,7 +1886,8 @@ int guild_gm_changed(int guild_id, int account_id, int char_id)
/*====================================================
* Guild disbanded
*---------------------------------------------------*/
-int guild_break(struct map_session_data *sd,char *name) {
+int guild_break(struct map_session_data *sd, const char *name)
+{
struct guild *g;
struct unit_data *ud;
int i;
@@ -2064,7 +2068,7 @@ void guild_castle_reconnect(int castle_id, int index, int value)
}
// Load castle data then invoke OnAgitInit* on last
-int guild_castledataloadack(int len, struct guild_castle *gc)
+int guild_castledataloadack(int len, const struct guild_castle *gc)
{
int i;
int n = (len-4) / sizeof(struct guild_castle);
diff --git a/src/map/guild.h b/src/map/guild.h
index 10749f8ad..cd796adb3 100644
--- a/src/map/guild.h
+++ b/src/map/guild.h
@@ -98,7 +98,7 @@ struct guild_interface {
struct guild_castle *(*mapindex2gc) (short map_index);
/* */
struct map_session_data *(*getavailablesd) (struct guild *g);
- int (*getindex) (struct guild *g,int account_id,int char_id);
+ int (*getindex) (const struct guild *g, int account_id, int char_id);
int (*getposition) (struct guild *g, struct map_session_data *sd);
unsigned int (*payexp) (struct map_session_data *sd,unsigned int exp);
int (*getexp) (struct map_session_data *sd,int exp); // [Celest]
@@ -107,7 +107,7 @@ struct guild_interface {
int (*created) (int account_id,int guild_id);
int (*request_info) (int guild_id);
int (*recv_noinfo) (int guild_id);
- int (*recv_info) (struct guild *sg);
+ int (*recv_info) (const struct guild *sg);
int (*npc_request_info) (int guild_id,const char *ev);
int (*invite) (struct map_session_data *sd,struct map_session_data *tsd);
int (*reply_invite) (struct map_session_data *sd,int guild_id,int flag);
@@ -130,7 +130,7 @@ struct guild_interface {
int (*change_memberposition) (int guild_id,int account_id,int char_id,short idx);
int (*memberposition_changed) (struct guild *g,int idx,int pos);
int (*change_position) (int guild_id,int idx,int mode,int exp_mode,const char *name);
- int (*position_changed) (int guild_id,int idx,struct guild_position *p);
+ int (*position_changed) (int guild_id, int idx, const struct guild_position *p);
int (*change_notice) (struct map_session_data *sd,int guild_id,const char *mes1,const char *mes2);
int (*notice_changed) (int guild_id,const char *mes1,const char *mes2);
int (*change_emblem) (struct map_session_data *sd,int len,const char *data);
@@ -139,14 +139,14 @@ struct guild_interface {
int (*recv_message) (int guild_id,int account_id,const char *mes,int len);
int (*send_dot_remove) (struct map_session_data *sd);
int (*skillupack) (int guild_id,uint16 skill_id,int account_id);
- int (*dobreak) (struct map_session_data *sd,char *name);
+ int (*dobreak) (struct map_session_data *sd, const char *name);
int (*broken) (int guild_id,int flag);
int (*gm_change) (int guild_id, struct map_session_data *sd);
int (*gm_changed) (int guild_id, int account_id, int char_id);
/* */
void (*castle_map_init) (void);
int (*castledatasave) (int castle_id,int index,int value);
- int (*castledataloadack) (int len, struct guild_castle *gc);
+ int (*castledataloadack) (int len, const struct guild_castle *gc);
void (*castle_reconnect) (int castle_id, int index, int value);
/* */
void (*agit_start) (void);
@@ -176,7 +176,7 @@ struct guild_interface {
int (*broken_sub) (DBKey key, DBData *data, va_list ap);
int (*castle_broken_sub) (DBKey key, DBData *data, va_list ap);
void (*makemember) (struct guild_member *m,struct map_session_data *sd);
- int (*check_member) (struct guild *g);
+ int (*check_member) (const struct guild *g);
int (*get_alliance_count) (struct guild *g,int flag);
void (*castle_reconnect_sub) (void *key, void *data, va_list ap);
};
diff --git a/src/map/homunculus.c b/src/map/homunculus.c
index b642c197f..bda8fd9e6 100644
--- a/src/map/homunculus.c
+++ b/src/map/homunculus.c
@@ -399,7 +399,7 @@ bool homunculus_levelup(struct homun_data *hd) {
int homunculus_change_class(struct homun_data *hd, short class_) {
int i = homun->db_search(class_,HOMUNCULUS_CLASS);
nullpo_retr(0, hd);
- if(i < 0)
+ if (i == INDEX_NOT_FOUND)
return 0;
hd->homunculusDB = &homun->dbs->db[i];
hd->homunculus.class_ = class_;
@@ -705,7 +705,8 @@ void homunculus_hunger_timer_delete(struct homun_data *hd) {
}
}
-int homunculus_change_name(struct map_session_data *sd,char *name) {
+int homunculus_change_name(struct map_session_data *sd, const char *name)
+{
int i;
struct homun_data *hd;
nullpo_retr(1, sd);
@@ -725,21 +726,26 @@ int homunculus_change_name(struct map_session_data *sd,char *name) {
return intif_rename_hom(sd, name);
}
-bool homunculus_change_name_ack(struct map_session_data *sd, char* name, int flag) {
+bool homunculus_change_name_ack(struct map_session_data *sd, const char *name, int flag)
+{
struct homun_data *hd;
+ char *newname = NULL;
nullpo_retr(false, sd);
nullpo_retr(false, name);
hd = sd->hd;
nullpo_retr(false, hd);
if (!homun_alive(hd)) return false;
- normalize_name(name," ");//bugreport:3032
+ newname = aStrndup(name, NAME_LENGTH-1);
+ normalize_name(newname, " ");//bugreport:3032 // FIXME[Haru]: This should be normalized by the inter-server (so that it's const here)
- if ( !flag || !strlen(name) ) {
+ if (flag == 0 || strlen(newname) == 0) {
clif->message(sd->fd, msg_sd(sd,280)); // You cannot use this name
+ aFree(newname);
return false;
}
- safestrncpy(hd->homunculus.name,name,NAME_LENGTH);
+ safestrncpy(hd->homunculus.name, newname, NAME_LENGTH);
+ aFree(newname);
clif->charnameack (0,&hd->bl);
hd->homunculus.rename_flag = 1;
clif->hominfo(sd,hd,0);
@@ -763,14 +769,25 @@ int homunculus_db_search(int key,int type) {
return i;
break;
default:
- return -1;
+ return INDEX_NOT_FOUND;
}
}
- return -1;
+ return INDEX_NOT_FOUND;
}
-// Create homunc structure
-bool homunculus_create(struct map_session_data *sd, struct s_homunculus *hom) {
+/**
+ * Creates and initializes an homunculus.
+ *
+ * @remark
+ * The char_id field in the source homunculus data is ignored (the sd's
+ * character ID is used instead).
+ *
+ * @param sd The owner character.
+ * @param hom The homunculus source data.
+ * @retval false in case of errors.
+ */
+bool homunculus_create(struct map_session_data *sd, const struct s_homunculus *hom)
+{
struct homun_data *hd;
int i = 0;
@@ -780,7 +797,7 @@ bool homunculus_create(struct map_session_data *sd, struct s_homunculus *hom) {
Assert_retr(false, sd->status.hom_id == 0 || sd->hd == 0 || sd->hd->master == sd);
i = homun->db_search(hom->class_,HOMUNCULUS_CLASS);
- if(i < 0) {
+ if (i == INDEX_NOT_FOUND) {
ShowError("homunculus_create: unknown class [%d] for homunculus '%s', requesting deletion.\n", hom->class_, hom->name);
sd->status.hom_id = 0;
intif->homunculus_requestdelete(hom->hom_id);
@@ -794,6 +811,7 @@ bool homunculus_create(struct map_session_data *sd, struct s_homunculus *hom) {
hd->master = sd;
hd->homunculusDB = &homun->dbs->db[i];
memcpy(&hd->homunculus, hom, sizeof(struct s_homunculus));
+ hd->homunculus.char_id = sd->status.char_id; // Fix character ID if necessary.
hd->exp_next = homun->dbs->exptable[hd->homunculus.level - 1];
status->set_viewdata(&hd->bl, hd->homunculus.class_);
@@ -863,35 +881,38 @@ bool homunculus_call(struct map_session_data *sd) {
}
// Receive homunculus data from char server
-bool homunculus_recv_data(int account_id, struct s_homunculus *sh, int flag) {
+bool homunculus_recv_data(int account_id, const struct s_homunculus *sh, int flag)
+{
struct map_session_data *sd;
struct homun_data *hd;
nullpo_retr(false, sh);
+
sd = map->id2sd(account_id);
- if(!sd)
+ if (sd == NULL)
return false;
- if (sd->status.char_id != sh->char_id) {
- if (sd->status.hom_id == sh->hom_id)
- sh->char_id = sd->status.char_id; //Correct char id.
- else
- return false;
- }
- if(!flag) { // Failed to load
+
+ if (flag == 0) { // Failed to load
sd->status.hom_id = 0;
return false;
}
- if (!sd->status.hom_id) //Hom just created.
+ if (sd->status.char_id != sh->char_id && sd->status.hom_id != sh->hom_id)
+ return false;
+
+ if (sd->status.hom_id == 0) //Hom just created.
sd->status.hom_id = sh->hom_id;
- if (sd->hd) //uh? Overwrite the data.
- memcpy(&sd->hd->homunculus, sh, sizeof(struct s_homunculus));
- else
+ if (sd->hd != NULL) {
+ //uh? Overwrite the data.
+ memcpy(&sd->hd->homunculus, sh, sizeof sd->hd->homunculus);
+ sd->hd->homunculus.char_id = sd->status.char_id; // Correct char id if necessary.
+ } else {
homun->create(sd, sh);
+ }
hd = sd->hd;
- if(hd && hd->homunculus.hp && hd->homunculus.vaporize == HOM_ST_ACTIVE && hd->bl.prev == NULL && sd->bl.prev != NULL) {
+ if(hd != NULL && hd->homunculus.hp && hd->homunculus.vaporize == HOM_ST_ACTIVE && hd->bl.prev == NULL && sd->bl.prev != NULL) {
enum homun_type htype = homun->class2type(hd->homunculus.class_);
map->addblock(&hd->bl);
@@ -927,7 +948,8 @@ bool homunculus_creation_request(struct map_session_data *sd, int class_) {
nullpo_retr(false, sd);
i = homun->db_search(class_,HOMUNCULUS_CLASS);
- if(i < 0) return false;
+ if (i == INDEX_NOT_FOUND)
+ return false;
memset(&hom, 0, sizeof(struct s_homunculus));
//Initial data
diff --git a/src/map/homunculus.h b/src/map/homunculus.h
index 1712c98a9..3dd9e4772 100644
--- a/src/map/homunculus.h
+++ b/src/map/homunculus.h
@@ -63,14 +63,15 @@ enum homun_id {
#define homun_alive(x) ((x) && (x)->homunculus.vaporize == HOM_ST_ACTIVE && (x)->battle_status.hp > 0)
#ifdef RENEWAL
-#define HOMUN_LEVEL_STATWEIGHT_VALUE 0
-#define APPLY_HOMUN_LEVEL_STATWEIGHT()( \
- hom->str_value = hom->agi_value = \
- hom->vit_value = hom->int_value = \
- hom->dex_value = hom->luk_value = hom->level / 10 - HOMUN_LEVEL_STATWEIGHT_VALUE \
- )
+#define HOMUN_LEVEL_STATWEIGHT_VALUE 0
+#define APPLY_HOMUN_LEVEL_STATWEIGHT() \
+ do { \
+ hom->str_value = hom->agi_value = \
+ hom->vit_value = hom->int_value = \
+ hom->dex_value = hom->luk_value = hom->level / 10 - HOMUN_LEVEL_STATWEIGHT_VALUE; \
+ } while (false)
#else
-#define APPLY_HOMUN_LEVEL_STATWEIGHT()
+#define APPLY_HOMUN_LEVEL_STATWEIGHT() (void)0
#endif
struct h_stats {
@@ -185,13 +186,13 @@ struct homunculus_interface {
bool (*feed) (struct map_session_data *sd, struct homun_data *hd);
int (*hunger_timer) (int tid, int64 tick, int id, intptr_t data);
void (*hunger_timer_delete) (struct homun_data *hd);
- int (*change_name) (struct map_session_data *sd,char *name);
- bool (*change_name_ack) (struct map_session_data *sd, char* name, int flag);
+ int (*change_name) (struct map_session_data *sd, const char *name);
+ bool (*change_name_ack) (struct map_session_data *sd, const char *name, int flag);
int (*db_search) (int key,int type);
- bool (*create) (struct map_session_data *sd, struct s_homunculus *hom);
+ bool (*create) (struct map_session_data *sd, const struct s_homunculus *hom);
void (*init_timers) (struct homun_data * hd);
bool (*call) (struct map_session_data *sd);
- bool (*recv_data) (int account_id, struct s_homunculus *sh, int flag);
+ bool (*recv_data) (int account_id, const struct s_homunculus *sh, int flag);
bool (*creation_request) (struct map_session_data *sd, int class_);
bool (*ressurect) (struct map_session_data* sd, unsigned char per, short x, short y);
void (*revive) (struct homun_data *hd, unsigned int hp, unsigned int sp);
diff --git a/src/map/instance.c b/src/map/instance.c
index 5e8256c88..a6700d486 100644
--- a/src/map/instance.c
+++ b/src/map/instance.c
@@ -106,7 +106,7 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ
icptr = &g->instances;
break;
default:
- ShowError("instance_create: unknown type %d for owner_id %d and name %s.\n", type,owner_id,name);
+ ShowError("instance_create: unknown type %u for owner_id %d and name %s.\n", type, owner_id, name);
return -1;
}
@@ -591,7 +591,7 @@ void instance_destroy(int instance_id) {
icptr = &g->instances;
break;
default:
- ShowError("instance_destroy: unknown type %d for owner_id %d and name '%s'.\n", instance->list[instance_id].owner_type,instance->list[instance_id].owner_id,instance->list[instance_id].name);
+ ShowError("instance_destroy: unknown type %u for owner_id %d and name '%s'.\n", instance->list[instance_id].owner_type, instance->list[instance_id].owner_id, instance->list[instance_id].name);
break;
}
diff --git a/src/map/intif.c b/src/map/intif.c
index 1968ebe67..7d2493d46 100644
--- a/src/map/intif.c
+++ b/src/map/intif.c
@@ -132,7 +132,7 @@ int intif_delete_petdata(int pet_id)
return 1;
}
-int intif_rename(struct map_session_data *sd, int type, char *name)
+int intif_rename(struct map_session_data *sd, int type, const char *name)
{
if (intif->CheckForCharServer())
return 1;
@@ -231,7 +231,7 @@ int intif_main_message(struct map_session_data* sd, const char* message)
}
// The transmission of Wisp/Page to inter-server (player not found on this server)
-int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, size_t mes_len)
+int intif_wis_message(struct map_session_data *sd, const char *nick, const char *mes, size_t mes_len)
{
if (intif->CheckForCharServer())
return 0;
@@ -350,7 +350,7 @@ int intif_saveregistry(struct map_session_data *sd) {
WFIFOB(inter_fd, plen) = (unsigned char)len;/* won't be higher; the column size is 32 */
plen += 1;
- safestrncpy((char*)WFIFOP(inter_fd,plen), varname, len);
+ safestrncpy(WFIFOP(inter_fd,plen), varname, len);
plen += len;
WFIFOL(inter_fd, plen) = script_getvaridx(key.i64);
@@ -368,7 +368,7 @@ int intif_saveregistry(struct map_session_data *sd) {
WFIFOB(inter_fd, plen) = (unsigned char)len;/* won't be higher; the column size is 254 */
plen += 1;
- safestrncpy((char*)WFIFOP(inter_fd,plen), p->value, len);
+ safestrncpy(WFIFOP(inter_fd,plen), p->value, len);
plen += len;
} else {
script->reg_destroy_single(sd,key.i64,&p->flag);
@@ -463,7 +463,7 @@ int intif_send_guild_storage(int account_id,struct guild_storage *gstor)
}
// Party creation request
-int intif_create_party(struct party_member *member,char *name,int item,int item2)
+int intif_create_party(struct party_member *member, const char *name, int item, int item2)
{
if (intif->CheckForCharServer())
return 0;
@@ -684,7 +684,7 @@ int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const cha
WFIFOL(inter_fd, 6) = account_id;
WFIFOL(inter_fd,10) = char_id;
WFIFOB(inter_fd,14) = flag;
- safestrncpy((char*)WFIFOP(inter_fd,15),mes,40);
+ safestrncpy(WFIFOP(inter_fd,15),mes,40);
WFIFOSET(inter_fd,55);
return 0;
}
@@ -837,8 +837,8 @@ int intif_guild_notice(int guild_id,const char *mes1,const char *mes2)
WFIFOHEAD(inter_fd,186);
WFIFOW(inter_fd,0)=0x303e;
WFIFOL(inter_fd,2)=guild_id;
- memcpy(WFIFOP(inter_fd,6),mes1,MAX_GUILDMES1);
- memcpy(WFIFOP(inter_fd,66),mes2,MAX_GUILDMES2);
+ safestrncpy(WFIFOP(inter_fd, 6), mes1, MAX_GUILDMES1);
+ safestrncpy(WFIFOP(inter_fd, 66), mes2, MAX_GUILDMES2);
WFIFOSET(inter_fd,186);
return 0;
}
@@ -956,13 +956,13 @@ int intif_homunculus_requestdelete(int homun_id)
// Wisp/Page reception // rewritten by [Yor]
void intif_parse_WisMessage(int fd) {
struct map_session_data* sd;
- char *wisp_source;
+ const char *wisp_source;
char name[NAME_LENGTH];
int id, i;
id=RFIFOL(fd,4);
- safestrncpy(name, (char*)RFIFOP(fd,32), NAME_LENGTH);
+ safestrncpy(name, RFIFOP(fd,32), NAME_LENGTH);
sd = map->nick2sd(name);
if(sd == NULL || strcmp(sd->status.name, name) != 0) {
//Not found
@@ -973,7 +973,7 @@ void intif_parse_WisMessage(int fd) {
intif_wis_replay(id, 2);
return;
}
- wisp_source = (char *) RFIFOP(fd,8); // speed up [Yor]
+ wisp_source = RFIFOP(fd,8); // speed up [Yor]
for(i=0; i < MAX_IGNORE_LIST &&
sd->ignore[i].name[0] != '\0' &&
strcmp(sd->ignore[i].name, wisp_source) != 0
@@ -985,17 +985,19 @@ void intif_parse_WisMessage(int fd) {
return;
}
//Success to send whisper.
- clif->wis_message(sd->fd, wisp_source, (char*)RFIFOP(fd,56),RFIFOW(fd,2)-56);
+ clif->wis_message(sd->fd, wisp_source, RFIFOP(fd,56),RFIFOW(fd,2)-56);
intif_wis_replay(id,0); // success
}
// Wisp/page transmission result reception
-void intif_parse_WisEnd(int fd) {
+void intif_parse_WisEnd(int fd)
+{
struct map_session_data* sd;
+ const char *playername = RFIFOP(fd, 2);
if (battle_config.etc_log)
- ShowInfo("intif_parse_wisend: player: %s, flag: %d\n", RFIFOP(fd,2), RFIFOB(fd,26)); // flag: 0: success to send whisper, 1: target character is not logged in?, 2: ignored by target
- sd = map->nick2sd((char *)RFIFOP(fd,2));
+ ShowInfo("intif_parse_wisend: player: %s, flag: %d\n", playername, RFIFOB(fd,26)); // flag: 0: success to send whisper, 1: target character is not logged in?, 2: ignored by target
+ sd = map->nick2sd(playername);
if (sd != NULL)
clif->wis_end(sd->fd, RFIFOB(fd,26));
@@ -1032,8 +1034,8 @@ void mapif_parse_WisToGM(int fd)
message = (char *) (mes_len >= 255 ? (char *) aMalloc(mes_len) : mbuf);
permission = RFIFOL(fd,28);
- safestrncpy(Wisp_name, (char*)RFIFOP(fd,4), NAME_LENGTH);
- safestrncpy(message, (char*)RFIFOP(fd,32), mes_len);
+ safestrncpy(Wisp_name, RFIFOP(fd,4), NAME_LENGTH);
+ safestrncpy(message, RFIFOP(fd,32), mes_len);
// information is sent to all online GM
map->foreachpc(mapif_parse_WisToGM_sub, permission, Wisp_name, message, mes_len);
@@ -1098,14 +1100,14 @@ void intif_parse_Registers(int fd)
char sval[254];
for (i = 0; i < max; i++) {
int len = RFIFOB(fd, cursor);
- safestrncpy(key, (char*)RFIFOP(fd, cursor + 1), min((int)sizeof(key), len));
+ safestrncpy(key, RFIFOP(fd, cursor + 1), min((int)sizeof(key), len));
cursor += len + 1;
index = RFIFOL(fd, cursor);
cursor += 4;
len = RFIFOB(fd, cursor);
- safestrncpy(sval, (char*)RFIFOP(fd, cursor + 1), min((int)sizeof(sval), len));
+ safestrncpy(sval, RFIFOP(fd, cursor + 1), min((int)sizeof(sval), len));
cursor += len + 1;
script->set_reg(NULL,sd,reference_uid(script->add_str(key), index), key, (void*)sval, NULL);
@@ -1121,7 +1123,7 @@ void intif_parse_Registers(int fd)
int ival;
int len = RFIFOB(fd, cursor);
- safestrncpy(key, (char*)RFIFOP(fd, cursor + 1), min((int)sizeof(key), len));
+ safestrncpy(key, RFIFOP(fd, cursor + 1), min((int)sizeof(key), len));
cursor += len + 1;
index = RFIFOL(fd, cursor);
@@ -1156,7 +1158,7 @@ void intif_parse_LoadGuildStorage(int fd)
sd=map->id2sd( RFIFOL(fd,4) );
if( flag ){ //If flag != 0, we attach a player and open the storage
if(sd==NULL){
- ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4));
+ ShowError("intif_parse_LoadGuildStorage: user not found %u\n", RFIFOL(fd,4));
return;
}
}
@@ -1194,29 +1196,29 @@ void intif_parse_SaveGuildStorage(int fd)
void intif_parse_PartyCreated(int fd)
{
if(battle_config.etc_log)
- ShowInfo("intif: party created by account %d\n\n", RFIFOL(fd,2));
- party->created(RFIFOL(fd,2), RFIFOL(fd,6),RFIFOB(fd,10),RFIFOL(fd,11), (char *)RFIFOP(fd,15));
+ ShowInfo("intif: party created by account %u\n\n", RFIFOL(fd,2));
+ party->created(RFIFOL(fd,2), RFIFOL(fd,6),RFIFOB(fd,10),RFIFOL(fd,11), RFIFOP(fd,15));
}
// Receive party info
void intif_parse_PartyInfo(int fd) {
if (RFIFOW(fd,2) == 12) {
- ShowWarning("intif: party noinfo (char_id=%d party_id=%d)\n", RFIFOL(fd,4), RFIFOL(fd,8));
+ ShowWarning("intif: party noinfo (char_id=%u party_id=%u)\n", RFIFOL(fd,4), RFIFOL(fd,8));
party->recv_noinfo(RFIFOL(fd,8), RFIFOL(fd,4));
return;
}
if (RFIFOW(fd,2) != 8+sizeof(struct party))
- ShowError("intif: party info: data size mismatch (char_id=%d party_id=%d packet_len=%d expected_len=%"PRIuS")\n",
+ ShowError("intif: party info: data size mismatch (char_id=%u party_id=%u packet_len=%d expected_len=%"PRIuS")\n",
RFIFOL(fd,4), RFIFOL(fd,8), RFIFOW(fd,2), 8+sizeof(struct party));
- party->recv_info((struct party *)RFIFOP(fd,8), RFIFOL(fd,4));
+ party->recv_info(RFIFOP(fd,8), RFIFOL(fd,4));
}
// ACK adding party member
void intif_parse_PartyMemberAdded(int fd)
{
if(battle_config.etc_log)
- ShowInfo("intif: party member added Party (%d), Account(%d), Char(%d)\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
+ ShowInfo("intif: party member added Party (%u), Account(%u), Char(%u)\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
party->member_added(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10), RFIFOB(fd, 14));
}
@@ -1230,7 +1232,7 @@ void intif_parse_PartyOptionChanged(int fd)
void intif_parse_PartyMemberWithdraw(int fd)
{
if(battle_config.etc_log)
- ShowInfo("intif: party member withdraw: Party(%d), Account(%d), Char(%d)\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
+ ShowInfo("intif: party member withdraw: Party(%u), Account(%u), Char(%u)\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
party->member_withdraw(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
}
@@ -1247,7 +1249,7 @@ void intif_parse_PartyMove(int fd)
// ACK party messages
void intif_parse_PartyMessage(int fd) {
- party->recv_message(RFIFOL(fd,4),RFIFOL(fd,8),(char *) RFIFOP(fd,12),RFIFOW(fd,2)-12);
+ party->recv_message(RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12), RFIFOW(fd,2)-12);
}
// ACK guild creation
@@ -1258,26 +1260,26 @@ void intif_parse_GuildCreated(int fd) {
// ACK guild infos
void intif_parse_GuildInfo(int fd) {
if (RFIFOW(fd,2) == 8) {
- ShowWarning("intif: guild noinfo %d\n",RFIFOL(fd,4));
+ ShowWarning("intif: guild noinfo %u\n", RFIFOL(fd,4));
guild->recv_noinfo(RFIFOL(fd,4));
return;
}
if (RFIFOW(fd,2)!=sizeof(struct guild)+4)
- ShowError("intif: guild info: data size mismatch - Gid: %d recv size: %d Expected size: %"PRIuS"\n",
- RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct guild)+4);
- guild->recv_info((struct guild *)RFIFOP(fd,4));
+ ShowError("intif: guild info: data size mismatch - Gid: %u recv size: %d Expected size: %"PRIuS"\n",
+ RFIFOL(fd,4), RFIFOW(fd,2), sizeof(struct guild)+4);
+ guild->recv_info(RFIFOP(fd,4));
}
// ACK adding guild member
void intif_parse_GuildMemberAdded(int fd) {
if(battle_config.etc_log)
- ShowInfo("intif: guild member added %d %d %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14));
+ ShowInfo("intif: guild member added %u %u %u %d\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14));
guild->member_added(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14));
}
// ACK member leaving guild
void intif_parse_GuildMemberWithdraw(int fd) {
- guild->member_withdraw(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(char *)RFIFOP(fd,55),(char *)RFIFOP(fd,15));
+ guild->member_withdraw(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOP(fd,55), RFIFOP(fd,15));
}
// ACK guild member basic info
@@ -1308,15 +1310,19 @@ void intif_parse_GuildBasicInfoChanged(int fd) {
case GBI_SKILLPOINT: g->skill_point = RFIFOL(fd,10); break;
case GBI_SKILLLV: {
int idx, max;
- struct guild_skill *gs = (struct guild_skill *)RFIFOP(fd,10);
+ const struct guild_skill *p_gs = RFIFOP(fd,10);
+ struct guild_skill *gs = NULL;
- idx = gs->id - GD_SKILLBASE;
+ idx = p_gs->id - GD_SKILLBASE;
Assert_retv(idx >= 0 && idx < MAX_GUILDSKILL);
+
+ gs = &g->skill[idx];
+ memcpy(gs, p_gs, sizeof(*gs));
+
max = guild->skill_get_max(gs->id);
- if( gs->lv > max )
+ if (gs->lv > max)
gs->lv = max;
- memcpy(&(g->skill[idx]), gs, sizeof(g->skill[idx]));
break;
}
}
@@ -1340,7 +1346,7 @@ void intif_parse_GuildMemberInfoChanged(int fd) {
return;
idx = guild->getindex(g,account_id,char_id);
- if( idx == -1 )
+ if (idx == INDEX_NOT_FOUND)
return;
switch( type ) {
@@ -1357,9 +1363,9 @@ void intif_parse_GuildMemberInfoChanged(int fd) {
// ACK change of guild title
void intif_parse_GuildPosition(int fd) {
if (RFIFOW(fd,2)!=sizeof(struct guild_position)+12)
- ShowError("intif: guild info: data size mismatch (%d) %d != %"PRIuS"\n",
- RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct guild_position)+12);
- guild->position_changed(RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12));
+ ShowError("intif: guild info: data size mismatch (%u) %d != %"PRIuS"\n",
+ RFIFOL(fd,4), RFIFOW(fd,2), sizeof(struct guild_position) + 12);
+ guild->position_changed(RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12));
}
// ACK change of guild skill update
@@ -1369,27 +1375,27 @@ void intif_parse_GuildSkillUp(int fd) {
// ACK change of guild relationship
void intif_parse_GuildAlliance(int fd) {
- guild->allianceack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18),(char *) RFIFOP(fd,19),(char *) RFIFOP(fd,43));
+ guild->allianceack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOB(fd,18), RFIFOP(fd,19), RFIFOP(fd,43));
}
// ACK change of guild notice
void intif_parse_GuildNotice(int fd) {
- guild->notice_changed(RFIFOL(fd,2),(char *) RFIFOP(fd,6),(char *) RFIFOP(fd,66));
+ guild->notice_changed(RFIFOL(fd,2), RFIFOP(fd,6), RFIFOP(fd,66));
}
// ACK change of guild emblem
void intif_parse_GuildEmblem(int fd) {
- guild->emblem_changed(RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8), (char *)RFIFOP(fd,12));
+ guild->emblem_changed(RFIFOW(fd,2)-12, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12));
}
// ACK guild message
void intif_parse_GuildMessage(int fd) {
- guild->recv_message(RFIFOL(fd,4),RFIFOL(fd,8),(char *) RFIFOP(fd,12),RFIFOW(fd,2)-12);
+ guild->recv_message(RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12), RFIFOW(fd,2)-12);
}
// Reply guild castle data request
void intif_parse_GuildCastleDataLoad(int fd) {
- guild->castledataloadack(RFIFOW(fd,2), (struct guild_castle *)RFIFOP(fd,4));
+ guild->castledataloadack(RFIFOW(fd,2), RFIFOP(fd,4));
}
// ACK change of guildmaster
@@ -1440,10 +1446,10 @@ void intif_parse_ChangeNameOk(int fd)
case 0: //Players [NOT SUPPORTED YET]
break;
case 1: //Pets
- pet->change_name_ack(sd, (char*)RFIFOP(fd,12), RFIFOB(fd,11));
+ pet->change_name_ack(sd, RFIFOP(fd,12), RFIFOB(fd,11));
break;
case 2: //Hom
- homun->change_name_ack(sd, (char*)RFIFOP(fd,12), RFIFOB(fd,11));
+ homun->change_name_ack(sd, RFIFOP(fd,12), RFIFOB(fd,11));
break;
}
return;
@@ -1459,7 +1465,7 @@ void intif_parse_CreateHomunculus(int fd) {
ShowError("intif: create homun data: data size mismatch %d != %"PRIuS"\n", len, sizeof(struct s_homunculus));
return;
}
- homun->recv_data(RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,9), RFIFOB(fd,8)) ;
+ homun->recv_data(RFIFOL(fd,4), RFIFOP(fd,9), RFIFOB(fd,8)) ;
}
void intif_parse_RecvHomunculusData(int fd) {
@@ -1470,13 +1476,13 @@ void intif_parse_RecvHomunculusData(int fd) {
ShowError("intif: homun data: data size mismatch %d != %"PRIuS"\n", len, sizeof(struct s_homunculus));
return;
}
- homun->recv_data(RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,9), RFIFOB(fd,8));
+ homun->recv_data(RFIFOL(fd,4), RFIFOP(fd,9), RFIFOB(fd,8));
}
/* Really? Whats the point, shouldn't be sent when successful then [Ind] */
void intif_parse_SaveHomunculusOk(int fd) {
if(RFIFOB(fd,6) != 1)
- ShowError("homunculus data save failure for account %d\n", RFIFOL(fd,2));
+ ShowError("homunculus data save failure for account %u\n", RFIFOL(fd,2));
}
/* Really? Whats the point, shouldn't be sent when successful then [Ind] */
@@ -1527,7 +1533,7 @@ void intif_parse_QuestLog(int fd) {
sd->quest_log = NULL;
}
} else {
- struct quest *received = (struct quest *)RFIFOP(fd, 8);
+ const struct quest *received = RFIFOP(fd, 8);
int i, k = num_received;
if (sd->quest_log) {
RECREATE(sd->quest_log, struct quest, num_received);
@@ -1691,7 +1697,7 @@ void intif_parse_MailGetAttach(int fd) {
sd = map->charid2sd( RFIFOL(fd,4) );
if (sd == NULL) {
- ShowError("intif_parse_MailGetAttach: char not found %d\n",RFIFOL(fd,4));
+ ShowError("intif_parse_MailGetAttach: char not found %u\n", RFIFOL(fd,4));
return;
}
@@ -1769,7 +1775,7 @@ void intif_parse_MailReturn(int fd) {
short fail = RFIFOB(fd,10);
if( sd == NULL ) {
- ShowError("intif_parse_MailReturn: char not found %d\n",RFIFOL(fd,2));
+ ShowError("intif_parse_MailReturn: char not found %u\n", RFIFOL(fd, 2));
return;
}
@@ -1837,8 +1843,8 @@ void intif_parse_MailSend(int fd) {
void intif_parse_MailNew(int fd) {
struct map_session_data *sd = map->charid2sd(RFIFOL(fd,2));
int mail_id = RFIFOL(fd,6);
- const char* sender_name = (char*)RFIFOP(fd,10);
- const char* title = (char*)RFIFOP(fd,34);
+ const char *sender_name = RFIFOP(fd,10);
+ const char *title = RFIFOP(fd,34);
if( sd == NULL )
return;
@@ -1876,7 +1882,7 @@ void intif_parse_AuctionResults(int fd) {
struct map_session_data *sd = map->charid2sd(RFIFOL(fd,4));
short count = RFIFOW(fd,8);
short pages = RFIFOW(fd,10);
- uint8* data = RFIFOP(fd,12);
+ const uint8 *data = RFIFOP(fd,12);
if( sd == NULL )
return;
@@ -2063,7 +2069,7 @@ void intif_parse_MercenaryReceived(int fd) {
return;
}
- mercenary->data_received((struct s_mercenary*)RFIFOP(fd,5), RFIFOB(fd,4));
+ mercenary->data_received(RFIFOP(fd,5), RFIFOB(fd,4));
}
int intif_mercenary_request(int merc_id, int char_id)
@@ -2145,7 +2151,7 @@ void intif_parse_ElementalReceived(int fd) {
return;
}
- elemental->data_received((struct s_elemental*)RFIFOP(fd,5), RFIFOB(fd,4));
+ elemental->data_received(RFIFOP(fd,5), RFIFOB(fd,4));
}
int intif_elemental_request(int ele_id, int char_id)
@@ -2207,7 +2213,7 @@ void intif_request_accinfo( int u_fd, int aid, int group_lv, char* query ) {
WFIFOL(inter_fd,2) = u_fd;
WFIFOL(inter_fd,6) = aid;
WFIFOL(inter_fd,10) = group_lv;
- safestrncpy((char *)WFIFOP(inter_fd,14), query, NAME_LENGTH);
+ safestrncpy(WFIFOP(inter_fd,14), query, NAME_LENGTH);
WFIFOSET(inter_fd,2 + 4 + 4 + 4 + NAME_LENGTH);
@@ -2224,7 +2230,7 @@ void intif_parse_MessageToFD(int fd) {
/* matching e.g. previous fd owner didn't dc during request or is still the same */
if( sd && sd->bl.id == aid ) {
char msg[512];
- safestrncpy(msg, (char*)RFIFOP(fd,12), RFIFOW(fd,2) - 12);
+ safestrncpy(msg, RFIFOP(fd,12), RFIFOW(fd,2) - 12);
clif->messagecolor_self(u_fd, COLOR_DEFAULT ,msg);
}
@@ -2288,9 +2294,9 @@ int intif_parse(int fd)
switch(cmd){
case 0x3800:
if (RFIFOL(fd,4) == 0xFF000000) //Normal announce.
- clif->broadcast(NULL, (char *) RFIFOP(fd,16), packet_len-16, BC_DEFAULT, ALL_CLIENT);
+ clif->broadcast(NULL, RFIFOP(fd,16), packet_len-16, BC_DEFAULT, ALL_CLIENT);
else //Color announce.
- clif->broadcast2(NULL, (char *) RFIFOP(fd,16), packet_len-16, RFIFOL(fd,4), RFIFOW(fd,8), RFIFOW(fd,10), RFIFOW(fd,12), RFIFOW(fd,14), ALL_CLIENT);
+ clif->broadcast2(NULL, RFIFOP(fd,16), packet_len-16, RFIFOL(fd,4), RFIFOW(fd,8), RFIFOW(fd,10), RFIFOW(fd,12), RFIFOW(fd,14), ALL_CLIENT);
break;
case 0x3801: intif->pWisMessage(fd); break;
case 0x3802: intif->pWisEnd(fd); break;
diff --git a/src/map/intif.h b/src/map/intif.h
index 0bcaae941..dccd31d80 100644
--- a/src/map/intif.h
+++ b/src/map/intif.h
@@ -62,13 +62,13 @@ struct intif_interface {
int (*broadcast) (const char* mes, size_t len, int type);
int (*broadcast2) (const char* mes, size_t len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY);
int (*main_message) (struct map_session_data* sd, const char* message);
- int (*wis_message) (struct map_session_data *sd,char *nick,char *mes,size_t mes_len);
+ int (*wis_message) (struct map_session_data *sd, const char *nick, const char *mes, size_t mes_len);
int (*wis_message_to_gm) (char *Wisp_name, int permission, char *mes);
int (*saveregistry) (struct map_session_data *sd);
int (*request_registry) (struct map_session_data *sd, int flag);
int (*request_guild_storage) (int account_id, int guild_id);
int (*send_guild_storage) (int account_id, struct guild_storage *gstor);
- int (*create_party) (struct party_member *member,char *name,int item,int item2);
+ int (*create_party) (struct party_member *member, const char *name, int item, int item2);
int (*request_partyinfo) (int party_id, int char_id);
int (*party_addmember) (int party_id,struct party_member *member);
int (*party_changeoption) (int party_id, int account_id, int exp, int item);
@@ -98,7 +98,7 @@ struct intif_interface {
int (*request_petdata) (int account_id, int char_id, int pet_id);
int (*save_petdata) (int account_id, struct s_pet *p);
int (*delete_petdata) (int pet_id);
- int (*rename) (struct map_session_data *sd, int type, char *name);
+ int (*rename) (struct map_session_data *sd, int type, const char *name);
int (*homunculus_create) (int account_id, struct s_homunculus *sh);
bool (*homunculus_requestload) (int account_id, int homun_id);
int (*homunculus_requestsave) (int account_id, struct s_homunculus* sh);
diff --git a/src/map/irc-bot.c b/src/map/irc-bot.c
index 3d8ec8b5d..b520e9e91 100644
--- a/src/map/irc-bot.c
+++ b/src/map/irc-bot.c
@@ -134,7 +134,7 @@ struct irc_func* irc_func_search(char* function_name) {
* @see do_sockets
*/
int irc_parse(int fd) {
- char *parse_string = NULL, *str_safe = NULL;
+ char *parse_string = NULL, *p = NULL, *str_safe = NULL;
if (sockt->session[fd]->flag.eof) {
sockt->close(fd);
@@ -150,18 +150,19 @@ int irc_parse(int fd) {
if( !RFIFOREST(fd) )
return 0;
- parse_string = (char*)RFIFOP(fd,0);
- parse_string[ RFIFOREST(fd) - 1 ] = '\0';
+ parse_string = aMalloc(RFIFOREST(fd));
+ safestrncpy(parse_string, RFIFOP(fd,0), RFIFOREST(fd));
+ RFIFOSKIP(fd, RFIFOREST(fd));
+ RFIFOFLUSH(fd);
- parse_string = strtok_r(parse_string,"\r\n",&str_safe);
+ p = strtok_r(parse_string,"\r\n",&str_safe);
- while (parse_string != NULL) {
+ while (p != NULL) {
ircbot->parse_sub(fd,parse_string);
- parse_string = strtok_r(NULL,"\r\n",&str_safe);
+ p = strtok_r(NULL,"\r\n",&str_safe);
}
+ aFree(parse_string);
- RFIFOSKIP(fd, RFIFOREST(fd));
- RFIFOFLUSH(fd);
return 0;
}
@@ -244,7 +245,7 @@ void irc_send(char *str) {
if (len > IRC_MESSAGE_LENGTH-3)
len = IRC_MESSAGE_LENGTH-3;
WFIFOHEAD(ircbot->fd, len);
- snprintf((char*)WFIFOP(ircbot->fd,0),IRC_MESSAGE_LENGTH, "%s\r\n", str);
+ snprintf(WFIFOP(ircbot->fd,0),IRC_MESSAGE_LENGTH, "%s\r\n", str);
WFIFOSET(ircbot->fd, len);
}
diff --git a/src/map/itemdb.c b/src/map/itemdb.c
index 048efd636..ce6232965 100644
--- a/src/map/itemdb.c
+++ b/src/map/itemdb.c
@@ -2,7 +2,7 @@
* This file is part of Hercules.
* http://herc.ws - http://github.com/HerculesWS/Hercules
*
- * Copyright (C) 2012-2015 Hercules Dev Team
+ * Copyright (C) 2012-2016 Hercules Dev Team
* Copyright (C) Athena Dev Teams
*
* Hercules is free software: you can redistribute it and/or modify
@@ -342,81 +342,202 @@ const char* itemdb_typename(int type)
return "Unknown Type";
}
-/*==========================================
- * Converts the jobid from the format in itemdb
- * to the format used by the map server. [Skotlex]
- *------------------------------------------*/
-void itemdb_jobid2mapid(unsigned int *bclass, unsigned int jobmask)
+ /**
+ * Converts the JobID to the format used by map-server to check item
+ * restriction as per job.
+ *
+ * @param bclass Pointer to the variable containing the new format
+ * @param job_id Variable containing JobID
+ * @param enable Boolean value which (un)set the restriction.
+ *
+ * @author Dastgir
+ */
+void itemdb_jobid2mapid(uint64 *bclass, int job_id, bool enable)
{
+ uint64 mask[3] = { 0 };
int i;
+
nullpo_retv(bclass);
- bclass[0]= bclass[1]= bclass[2]= 0;
+
+ switch(job_id) {
+ // Base Classes
+ case JOB_NOVICE:
+ case JOB_SUPER_NOVICE:
+ mask[0] = 1ULL << MAPID_NOVICE;
+ mask[1] = 1ULL << MAPID_NOVICE;
+ break;
+ case JOB_SWORDMAN:
+ case JOB_MAGE:
+ case JOB_ARCHER:
+ case JOB_ACOLYTE:
+ case JOB_MERCHANT:
+ case JOB_THIEF:
+ mask[0] = 1ULL << (MAPID_NOVICE+job_id);
+ break;
+ // 2-1 Classes
+ case JOB_KNIGHT:
+ mask[1] = 1ULL << MAPID_SWORDMAN;
+ break;
+ case JOB_PRIEST:
+ mask[1] = 1ULL << MAPID_ACOLYTE;
+ break;
+ case JOB_WIZARD:
+ mask[1] = 1ULL << MAPID_MAGE;
+ break;
+ case JOB_BLACKSMITH:
+ mask[1] = 1ULL << MAPID_MERCHANT;
+ break;
+ case JOB_HUNTER:
+ mask[1] = 1ULL << MAPID_ARCHER;
+ break;
+ case JOB_ASSASSIN:
+ mask[1] = 1ULL << MAPID_THIEF;
+ break;
+ // 2-2 Classes
+ case JOB_CRUSADER:
+ mask[2] = 1ULL << MAPID_SWORDMAN;
+ break;
+ case JOB_MONK:
+ mask[2] = 1ULL << MAPID_ACOLYTE;
+ break;
+ case JOB_SAGE:
+ mask[2] = 1ULL << MAPID_MAGE;
+ break;
+ case JOB_ALCHEMIST:
+ mask[2] = 1ULL << MAPID_MERCHANT;
+ break;
+ case JOB_BARD:
+ mask[2] = 1ULL << MAPID_ARCHER;
+ break;
+ case JOB_ROGUE:
+ mask[2] = 1ULL << MAPID_THIEF;
+ break;
+ // Extended Classes
+ case JOB_TAEKWON:
+ mask[0] = 1ULL << MAPID_TAEKWON;
+ break;
+ case JOB_STAR_GLADIATOR:
+ mask[1] = 1ULL << MAPID_TAEKWON;
+ break;
+ case JOB_SOUL_LINKER:
+ mask[2] = 1ULL << MAPID_TAEKWON;
+ break;
+ case JOB_GUNSLINGER:
+ mask[0] = 1ULL << MAPID_GUNSLINGER;
+ mask[1] = 1ULL << MAPID_GUNSLINGER;
+ break;
+ case JOB_NINJA:
+ mask[0] = 1ULL << MAPID_NINJA;
+ mask[1] = 1ULL << MAPID_NINJA;
+ break;
+ case JOB_KAGEROU:
+ case JOB_OBORO:
+ mask[1] = 1ULL << MAPID_NINJA;
+ break;
+ case JOB_REBELLION:
+ mask[1] = 1ULL << MAPID_GUNSLINGER;
+ break;
+ // Other Classes
+ case JOB_GANGSI: //Bongun/Munak
+ mask[0] = 1ULL << MAPID_GANGSI;
+ break;
+ case JOB_DEATH_KNIGHT:
+ mask[1] = 1ULL << MAPID_GANGSI;
+ break;
+ case JOB_DARK_COLLECTOR:
+ mask[2] = 1ULL << MAPID_GANGSI;
+ break;
+ }
+
+ for (i = 0; i < ARRAYLENGTH(mask); i++) {
+ if (mask[i] == 0)
+ continue;
+ if (enable)
+ bclass[i] |= mask[i];
+ else
+ bclass[i] &= ~mask[i];
+ }
+}
+
+/**
+ * Converts the JobMask to the format used by map-server to check item
+ * restriction as per job.
+ *
+ * @param bclass Pointer to the variable containing the new format.
+ * @param jobmask Variable containing JobMask.
+ */
+void itemdb_jobmask2mapid(uint64 *bclass, uint64 jobmask)
+{
+ int i;
+ nullpo_retv(bclass);
+ bclass[0] = bclass[1] = bclass[2] = 0;
//Base classes
- if (jobmask & 1<<JOB_NOVICE) {
+ if (jobmask & 1ULL<<JOB_NOVICE) {
//Both Novice/Super-Novice are counted with the same ID
- bclass[0] |= 1<<MAPID_NOVICE;
- bclass[1] |= 1<<MAPID_NOVICE;
+ bclass[0] |= 1ULL<<MAPID_NOVICE;
+ bclass[1] |= 1ULL<<MAPID_NOVICE;
}
- for (i = JOB_NOVICE+1; i <= JOB_THIEF; i++)
- {
- if (jobmask & 1<<i)
- bclass[0] |= 1<<(MAPID_NOVICE+i);
+ for (i = JOB_NOVICE+1; i <= JOB_THIEF; i++) {
+ if (jobmask & 1ULL<<i)
+ bclass[0] |= 1ULL<<(MAPID_NOVICE+i);
}
//2-1 classes
- if (jobmask & 1<<JOB_KNIGHT)
- bclass[1] |= 1<<MAPID_SWORDMAN;
- if (jobmask & 1<<JOB_PRIEST)
- bclass[1] |= 1<<MAPID_ACOLYTE;
- if (jobmask & 1<<JOB_WIZARD)
- bclass[1] |= 1<<MAPID_MAGE;
- if (jobmask & 1<<JOB_BLACKSMITH)
- bclass[1] |= 1<<MAPID_MERCHANT;
- if (jobmask & 1<<JOB_HUNTER)
- bclass[1] |= 1<<MAPID_ARCHER;
- if (jobmask & 1<<JOB_ASSASSIN)
- bclass[1] |= 1<<MAPID_THIEF;
+ if (jobmask & 1ULL<<JOB_KNIGHT)
+ bclass[1] |= 1ULL<<MAPID_SWORDMAN;
+ if (jobmask & 1ULL<<JOB_PRIEST)
+ bclass[1] |= 1ULL<<MAPID_ACOLYTE;
+ if (jobmask & 1ULL<<JOB_WIZARD)
+ bclass[1] |= 1ULL<<MAPID_MAGE;
+ if (jobmask & 1ULL<<JOB_BLACKSMITH)
+ bclass[1] |= 1ULL<<MAPID_MERCHANT;
+ if (jobmask & 1ULL<<JOB_HUNTER)
+ bclass[1] |= 1ULL<<MAPID_ARCHER;
+ if (jobmask & 1ULL<<JOB_ASSASSIN)
+ bclass[1] |= 1ULL<<MAPID_THIEF;
//2-2 classes
- if (jobmask & 1<<JOB_CRUSADER)
- bclass[2] |= 1<<MAPID_SWORDMAN;
- if (jobmask & 1<<JOB_MONK)
- bclass[2] |= 1<<MAPID_ACOLYTE;
- if (jobmask & 1<<JOB_SAGE)
- bclass[2] |= 1<<MAPID_MAGE;
- if (jobmask & 1<<JOB_ALCHEMIST)
- bclass[2] |= 1<<MAPID_MERCHANT;
- if (jobmask & 1<<JOB_BARD)
- bclass[2] |= 1<<MAPID_ARCHER;
+ if (jobmask & 1ULL<<JOB_CRUSADER)
+ bclass[2] |= 1ULL<<MAPID_SWORDMAN;
+ if (jobmask & 1ULL<<JOB_MONK)
+ bclass[2] |= 1ULL<<MAPID_ACOLYTE;
+ if (jobmask & 1ULL<<JOB_SAGE)
+ bclass[2] |= 1ULL<<MAPID_MAGE;
+ if (jobmask & 1ULL<<JOB_ALCHEMIST)
+ bclass[2] |= 1ULL<<MAPID_MERCHANT;
+ if (jobmask & 1ULL<<JOB_BARD)
+ bclass[2] |= 1ULL<<MAPID_ARCHER;
#if 0 // Bard/Dancer share the same slot now.
- if (jobmask & 1<<JOB_DANCER)
- bclass[2] |= 1<<MAPID_ARCHER;
+ if (jobmask & 1ULL<<JOB_DANCER)
+ bclass[2] |= 1ULL<<MAPID_ARCHER;
#endif // 0
- if (jobmask & 1<<JOB_ROGUE)
- bclass[2] |= 1<<MAPID_THIEF;
+ if (jobmask & 1ULL<<JOB_ROGUE)
+ bclass[2] |= 1ULL<<MAPID_THIEF;
//Special classes that don't fit above.
- if (jobmask & 1<<21) //Taekwon boy
- bclass[0] |= 1<<MAPID_TAEKWON;
- if (jobmask & 1<<22) //Star Gladiator
- bclass[1] |= 1<<MAPID_TAEKWON;
- if (jobmask & 1<<23) //Soul Linker
- bclass[2] |= 1<<MAPID_TAEKWON;
- if (jobmask & 1<<JOB_GUNSLINGER)
- {//Rebellion job can equip Gunslinger equips. [Rytech]
- bclass[0] |= 1<<MAPID_GUNSLINGER;
- bclass[1] |= 1<<MAPID_GUNSLINGER;
- }
- if (jobmask & 1<<JOB_NINJA)
- {bclass[0] |= 1<<MAPID_NINJA;
- bclass[1] |= 1<<MAPID_NINJA;}//Kagerou/Oboro jobs can equip Ninja equips. [Rytech]
- if (jobmask & 1<<26) //Bongun/Munak
- bclass[0] |= 1<<MAPID_GANGSI;
- if (jobmask & 1<<27) //Death Knight
- bclass[1] |= 1<<MAPID_GANGSI;
- if (jobmask & 1<<28) //Dark Collector
- bclass[2] |= 1<<MAPID_GANGSI;
- if (jobmask & 1<<29) //Kagerou / Oboro
- bclass[1] |= 1<<MAPID_NINJA;
- if (jobmask & 1<<30) //Rebellion
- bclass[1] |= 1<<MAPID_GUNSLINGER;
+ if (jobmask & 1ULL<<21) //Taekwon boy
+ bclass[0] |= 1ULL<<MAPID_TAEKWON;
+ if (jobmask & 1ULL<<22) //Star Gladiator
+ bclass[1] |= 1ULL<<MAPID_TAEKWON;
+ if (jobmask & 1ULL<<23) //Soul Linker
+ bclass[2] |= 1ULL<<MAPID_TAEKWON;
+ if (jobmask & 1ULL<<JOB_GUNSLINGER) {
+ //Rebellion job can equip Gunslinger equips. [Rytech]
+ bclass[0] |= 1ULL<<MAPID_GUNSLINGER;
+ bclass[1] |= 1ULL<<MAPID_GUNSLINGER;
+ }
+ if (jobmask & 1ULL<<JOB_NINJA) {
+ //Kagerou/Oboro jobs can equip Ninja equips. [Rytech]
+ bclass[0] |= 1ULL<<MAPID_NINJA;
+ bclass[1] |= 1ULL<<MAPID_NINJA;
+ }
+ if (jobmask & 1ULL<<26) //Bongun/Munak
+ bclass[0] |= 1ULL<<MAPID_GANGSI;
+ if (jobmask & 1ULL<<27) //Death Knight
+ bclass[1] |= 1ULL<<MAPID_GANGSI;
+ if (jobmask & 1ULL<<28) //Dark Collector
+ bclass[2] |= 1ULL<<MAPID_GANGSI;
+ if (jobmask & 1ULL<<29) //Kagerou / Oboro
+ bclass[1] |= 1ULL<<MAPID_NINJA;
+ if (jobmask & 1ULL<<30) //Rebellion
+ bclass[1] |= 1ULL<<MAPID_GUNSLINGER;
}
void create_dummy_data(void)
@@ -637,8 +758,8 @@ int itemdb_isidentified2(struct item_data *data) {
}
void itemdb_read_groups(void) {
- config_t item_group_conf;
- config_setting_t *itg = NULL, *it = NULL;
+ struct config_t item_group_conf;
+ struct config_setting_t *itg = NULL, *it = NULL;
#ifdef RENEWAL
const char *config_filename = "db/re/item_group.conf"; // FIXME hardcoded name
#else
@@ -648,10 +769,8 @@ void itemdb_read_groups(void) {
int i = 0, count = 0, c;
unsigned int *gsize = NULL;
- if (libconfig->read_file(&item_group_conf, config_filename)) {
- ShowError("can't read %s\n", config_filename);
+ if (!libconfig->load_file(&item_group_conf, config_filename))
return;
- }
gsize = aMalloc( libconfig->setting_length(item_group_conf.root) * sizeof(unsigned int) );
@@ -929,8 +1048,8 @@ bool itemdb_read_cached_packages(const char *config_filename) {
return true;
}
void itemdb_read_packages(void) {
- config_t item_packages_conf;
- config_setting_t *itg = NULL, *it = NULL, *t = NULL;
+ struct config_t item_packages_conf;
+ struct config_setting_t *itg = NULL, *it = NULL, *t = NULL;
#ifdef RENEWAL
const char *config_filename = "db/re/item_packages.conf"; // FIXME hardcoded name
#else
@@ -946,10 +1065,8 @@ void itemdb_read_packages(void) {
return;
}
- if (libconfig->read_file(&item_packages_conf, config_filename)) {
- ShowError("can't read %s\n", config_filename);
+ if (!libconfig->load_file(&item_packages_conf, config_filename))
return;
- }
must = aMalloc( libconfig->setting_length(item_packages_conf.root) * sizeof(unsigned int) );
random = aMalloc( libconfig->setting_length(item_packages_conf.root) * sizeof(unsigned int) );
@@ -1161,8 +1278,8 @@ void itemdb_read_packages(void) {
}
void itemdb_read_chains(void) {
- config_t item_chain_conf;
- config_setting_t *itc = NULL;
+ struct config_t item_chain_conf;
+ struct config_setting_t *itc = NULL;
#ifdef RENEWAL
const char *config_filename = "db/re/item_chain.conf"; // FIXME hardcoded name
#else
@@ -1170,10 +1287,8 @@ void itemdb_read_chains(void) {
#endif
int i = 0, count = 0;
- if (libconfig->read_file(&item_chain_conf, config_filename)) {
- ShowError("can't read %s\n", config_filename);
+ if (!libconfig->load_file(&item_chain_conf, config_filename))
return;
- }
CREATE(itemdb->chains, struct item_chain, libconfig->setting_length(item_chain_conf.root));
itemdb->chain_count = (unsigned short)libconfig->setting_length(item_chain_conf.root);
@@ -1186,9 +1301,9 @@ void itemdb_read_chains(void) {
struct item_chain_entry *prev = NULL;
const char *name = config_setting_name(itc);
int c = 0;
- config_setting_t *entry = NULL;
+ struct config_setting_t *entry = NULL;
- script->set_constant2(name,i-1,0);
+ script->set_constant2(name, i-1, false, false);
itemdb->chains[count].qty = (unsigned short)libconfig->setting_length(itc);
CREATE(itemdb->chains[count].items, struct item_chain_entry, libconfig->setting_length(itc));
@@ -1254,7 +1369,8 @@ int itemdb_combo_split_atoi (char *str, int *val) {
/**
* <combo{:combo{:combo:{..}}}>,<{ script }>
**/
-void itemdb_read_combos() {
+void itemdb_read_combos(void)
+{
uint32 lines = 0, count = 0;
char line[1024];
char filepath[256];
@@ -1285,7 +1401,7 @@ void itemdb_read_combos() {
if (!strchr(p,',')) {
/* is there even a single column? */
- ShowError("itemdb_read_combos: Insufficient columns in line %d of \"%s\", skipping.\n", lines, filepath);
+ ShowError("itemdb_read_combos: Insufficient columns in line %u of \"%s\", skipping.\n", lines, filepath);
continue;
}
@@ -1299,13 +1415,13 @@ void itemdb_read_combos() {
p++;
if (str[1][0] != '{') {
- ShowError("itemdb_read_combos(#1): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, filepath);
+ ShowError("itemdb_read_combos(#1): Invalid format (Script column) in line %u of \"%s\", skipping.\n", lines, filepath);
continue;
}
/* no ending key anywhere (missing \}\) */
if ( str[1][strlen(str[1])-1] != '}' ) {
- ShowError("itemdb_read_combos(#2): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, filepath);
+ ShowError("itemdb_read_combos(#2): Invalid format (Script column) in line %u of \"%s\", skipping.\n", lines, filepath);
continue;
} else {
int items[MAX_ITEMS_PER_COMBO];
@@ -1313,14 +1429,14 @@ void itemdb_read_combos() {
struct item_combo *combo = NULL;
if((retcount = itemdb->combo_split_atoi(str[0], items)) < 2) {
- ShowError("itemdb_read_combos: line %d of \"%s\" doesn't have enough items to make for a combo (min:2), skipping.\n", lines, filepath);
+ ShowError("itemdb_read_combos: line %u of \"%s\" doesn't have enough items to make for a combo (min:2), skipping.\n", lines, filepath);
continue;
}
/* validate */
for(v = 0; v < retcount; v++) {
if( !itemdb->exists(items[v]) ) {
- ShowError("itemdb_read_combos: line %d of \"%s\" contains unknown item ID %d, skipping.\n", lines, filepath,items[v]);
+ ShowError("itemdb_read_combos: line %u of \"%s\" contains unknown item ID %d, skipping.\n", lines, filepath, items[v]);
break;
}
}
@@ -1384,17 +1500,17 @@ int itemdb_gendercheck(struct item_data *id)
* This function is called after preparing the item entry data, and it takes
* care of inserting it and cleaning up any remainders of the previous one.
*
- * @param *entry Pointer to the new item_data entry. Ownership is NOT taken,
- * but the content is modified to reflect the validation.
- * @param n Ordinal number of the entry, to be displayed in case of
- * validation errors.
- * @param *source Source of the entry (table or file name), to be displayed in
- * case of validation errors.
+ * @param entry Pointer to the new item_data entry. Ownership is NOT taken,
+ * but the content is modified to reflect the validation.
+ * @param n Ordinal number of the entry, to be displayed in case of
+ * validation errors.
+ * @param source Source of the entry (file name), to be displayed in case of
+ * validation errors.
* @return Nameid of the validated entry, or 0 in case of failure.
*
- * Note: This is safe to call if the new entry is a copy of the old one (i.e.
- * item_db2 inheritance), as it will make sure not to free any scripts still in
- * use in the new entry.
+ * Note: This is safe to call if the new entry is a shallow copy of the old one
+ * (i.e. item_db2 inheritance), as it will make sure not to free any scripts
+ * still in use by the new entry.
*/
int itemdb_validate_entry(struct item_data *entry, int n, const char *source) {
struct item_data *item;
@@ -1461,7 +1577,7 @@ int itemdb_validate_entry(struct item_data *entry, int n, const char *source) {
if (entry->flag.trade_restriction > ITR_ALL) {
ShowWarning("itemdb_validate_entry: Invalid trade restriction flag 0x%x for item %d (%s) in '%s', defaulting to none.\n",
- entry->flag.trade_restriction, entry->nameid, entry->jname, source);
+ (unsigned int)entry->flag.trade_restriction, entry->nameid, entry->jname, source);
entry->flag.trade_restriction = ITR_NONE;
}
@@ -1497,6 +1613,12 @@ int itemdb_validate_entry(struct item_data *entry, int n, const char *source) {
memset(&entry->stack, '\0', sizeof(entry->stack));
}
+ if (entry->type == IT_WEAPON && (entry->look < 0 || entry->look >= MAX_SINGLE_WEAPON_TYPE)) {
+ ShowWarning("itemdb_validate_entry: Invalid View for weapon items. View value %d for item %d (%s) in '%s', defaulting to 1.\n",
+ entry->look, entry->nameid, entry->jname, source);
+ entry->look = 1;
+ }
+
entry->wlv = cap_value(entry->wlv, REFINE_TYPE_ARMOR, REFINE_TYPE_MAX);
if( !entry->elvmax )
@@ -1534,27 +1656,60 @@ int itemdb_validate_entry(struct item_data *entry, int n, const char *source) {
return item->nameid;
}
-void itemdb_readdb_additional_fields(int itemid, config_setting_t *it, int n, const char *source)
+void itemdb_readdb_additional_fields(int itemid, struct config_setting_t *it, int n, const char *source)
{
// do nothing. plugins can do own work
}
/**
+ * Processes job names and changes it into mapid format.
+ *
+ * @param id item_data entry.
+ * @param t Libconfig setting entry. It is expected to be valid and it won't
+ * be freed (it is care of the caller to do so if necessary).
+ */
+void itemdb_readdb_job_sub(struct item_data *id, struct config_setting_t *t)
+{
+ int idx = 0;
+ struct config_setting_t *it = NULL;
+ bool enable_all = false;
+
+ id->class_base[0] = id->class_base[1] = id->class_base[2] = 0;
+
+ if (libconfig->setting_lookup_bool_real(t, "All", &enable_all) && enable_all) {
+ itemdb->jobmask2mapid(id->class_base, UINT64_MAX);
+ }
+ while ((it = libconfig->setting_get_elem(t, idx++)) != NULL) {
+ const char *job_name = config_setting_name(it);
+ int job_id;
+
+ if (strcmp(job_name, "All") == 0)
+ continue;
+
+ if ((job_id = pc->check_job_name(job_name)) == -1) {
+ ShowWarning("itemdb_readdb_job_sub: unknown job name '%s'!\n", job_name);
+ } else {
+ itemdb->jobid2mapid(id->class_base, job_id, libconfig->setting_get_bool(it));
+ }
+ }
+}
+
+/**
* Processes one itemdb entry from the libconfig backend, loading and inserting
* it into the item database.
*
- * @param *it Libconfig setting entry. It is expected to be valid and it
- * won't be freed (it is care of the caller to do so if
- * necessary)
- * @param n Ordinal number of the entry, to be displayed in case of
- * validation errors.
- * @param *source Source of the entry (file name), to be displayed in case of
- * validation errors.
+ * @param it Libconfig setting entry. It is expected to be valid and it
+ * won't be freed (it is care of the caller to do so if
+ * necessary)
+ * @param n Ordinal number of the entry, to be displayed in case of
+ * validation errors.
+ * @param source Source of the entry (file name), to be displayed in case of
+ * validation errors.
* @return Nameid of the validated entry, or 0 in case of failure.
*/
-int itemdb_readdb_libconfig_sub(config_setting_t *it, int n, const char *source) {
+int itemdb_readdb_libconfig_sub(struct config_setting_t *it, int n, const char *source) {
struct item_data id = { 0 };
- config_setting_t *t = NULL;
+ struct config_setting_t *t = NULL;
const char *str = NULL;
int i32 = 0;
bool inherit = false;
@@ -1626,7 +1781,7 @@ int itemdb_readdb_libconfig_sub(config_setting_t *it, int n, const char *source)
} else {
// Use old entry as default
struct item_data *old_entry = itemdb->load(id.nameid);
- memcpy(&id, old_entry, sizeof(struct item_data));
+ memcpy(&id, old_entry, sizeof(id));
}
}
@@ -1680,10 +1835,17 @@ int itemdb_readdb_libconfig_sub(config_setting_t *it, int n, const char *source)
if( itemdb->lookup_const(it, "Slots", &i32) && i32 >= 0 )
id.slot = i32;
- if( itemdb->lookup_const(it, "Job", &i32) ) // This is an unsigned value, do not check for >= 0
- itemdb->jobid2mapid(id.class_base, (unsigned int)i32);
- else if( !inherit )
- itemdb->jobid2mapid(id.class_base, UINT_MAX);
+ if ((t = libconfig->setting_get_member(it, "Job")) != NULL) {
+ if (config_setting_is_group(t)) {
+ itemdb->readdb_job_sub(&id, t);
+ } else if (itemdb->lookup_const(it, "Job", &i32)) { // This is an unsigned value, do not check for >= 0
+ itemdb->jobmask2mapid(id.class_base, (uint64)i32);
+ } else if (!inherit) {
+ itemdb->jobmask2mapid(id.class_base, UINT64_MAX);
+ }
+ } else if (!inherit) {
+ itemdb->jobmask2mapid(id.class_base, UINT64_MAX);
+ }
if( itemdb->lookup_const(it, "Upper", &i32) && i32 >= 0 )
id.class_upper = (unsigned int)i32;
@@ -1735,7 +1897,7 @@ int itemdb_readdb_libconfig_sub(config_setting_t *it, int n, const char *source)
if ( (t = libconfig->setting_get_member(it, "Trade")) ) {
if (config_setting_is_group(t)) {
- config_setting_t *tt = NULL;
+ struct config_setting_t *tt = NULL;
if ((tt = libconfig->setting_get_member(t, "override"))) {
id.gm_lv_trade_override = libconfig->setting_get_int(tt);
@@ -1801,7 +1963,7 @@ int itemdb_readdb_libconfig_sub(config_setting_t *it, int n, const char *source)
if ((t = libconfig->setting_get_member(it, "Nouse"))) {
if (config_setting_is_group(t)) {
- config_setting_t *nt = NULL;
+ struct config_setting_t *nt = NULL;
if ((nt = libconfig->setting_get_member(t, "override"))) {
id.item_usage.override = libconfig->setting_get_int(nt);
@@ -1849,7 +2011,7 @@ int itemdb_readdb_libconfig_sub(config_setting_t *it, int n, const char *source)
return itemdb->validate_entry(&id, n, source);
}
-bool itemdb_lookup_const(const config_setting_t *it, const char *name, int *value)
+bool itemdb_lookup_const(const struct config_setting_t *it, const char *name, int *value)
{
nullpo_retr(false, name);
nullpo_retr(false, value);
@@ -1873,24 +2035,29 @@ bool itemdb_lookup_const(const config_setting_t *it, const char *name, int *valu
* Reads from a libconfig-formatted itemdb file and inserts the found entries into the
* item database, overwriting duplicate ones (i.e. item_db2 overriding item_db.)
*
- * @param *filename File name, relative to the database path.
+ * @param filename File name, relative to the database path.
* @return The number of found entries.
*/
int itemdb_readdb_libconfig(const char *filename) {
bool duplicate[MAX_ITEMDB];
- config_t item_db_conf;
- config_setting_t *itdb, *it;
+ struct config_t item_db_conf;
+ struct config_setting_t *itdb, *it;
char filepath[256];
int i = 0, count = 0;
nullpo_ret(filename);
+
sprintf(filepath, "%s/%s", map->db_path, filename);
- memset(&duplicate,0,sizeof(duplicate));
- if( libconfig->read_file(&item_db_conf, filepath) || !(itdb = libconfig->setting_get_member(item_db_conf.root, "item_db")) ) {
+ if (!libconfig->load_file(&item_db_conf, filepath))
+ return 0;
+
+ if ((itdb = libconfig->setting_get_member(item_db_conf.root, "item_db")) == NULL) {
ShowError("can't read %s\n", filepath);
return 0;
}
+ memset(&duplicate,0,sizeof(duplicate));
+
while( (it = libconfig->setting_get_elem(itdb,i++)) ) {
int nameid = itemdb->readdb_libconfig_sub(it, i-1, filename);
@@ -2148,7 +2315,7 @@ void itemdb_name_constants(void) {
script->parser_current_file = "Item Database (Likely an invalid or conflicting AegisName)";
#endif // ENABLE_CASE_CHECK
for( data = dbi_first(iter); dbi_exists(iter); data = dbi_next(iter) )
- script->set_constant2(data->name,data->nameid,0);
+ script->set_constant2(data->name, data->nameid, false, false);
#ifdef ENABLE_CASE_CHECK
script->parser_current_file = NULL;
#endif // ENABLE_CASE_CHECK
@@ -2176,7 +2343,7 @@ void do_init_itemdb(bool minimal) {
clif->cashshop_load();
/** it failed? we disable it **/
- if( !clif->parse_roulette_db() )
+ if (battle_config.feature_roulette == 1 && !clif->parse_roulette_db())
battle_config.feature_roulette = 0;
}
void itemdb_defaults(void) {
@@ -2226,6 +2393,7 @@ void itemdb_defaults(void) {
itemdb->searchname_array_sub = itemdb_searchname_array_sub;
itemdb->searchrandomid = itemdb_searchrandomid;
itemdb->typename = itemdb_typename;
+ itemdb->jobmask2mapid = itemdb_jobmask2mapid;
itemdb->jobid2mapid = itemdb_jobid2mapid;
itemdb->create_dummy_data = create_dummy_data;
itemdb->create_item_data = create_item_data;
@@ -2250,6 +2418,7 @@ void itemdb_defaults(void) {
itemdb->gendercheck = itemdb_gendercheck;
itemdb->validate_entry = itemdb_validate_entry;
itemdb->readdb_additional_fields = itemdb_readdb_additional_fields;
+ itemdb->readdb_job_sub = itemdb_readdb_job_sub;
itemdb->readdb_libconfig_sub = itemdb_readdb_libconfig_sub;
itemdb->readdb_libconfig = itemdb_readdb_libconfig;
itemdb->unique_id = itemdb_unique_id;
diff --git a/src/map/itemdb.h b/src/map/itemdb.h
index d751451c6..47446d617 100644
--- a/src/map/itemdb.h
+++ b/src/map/itemdb.h
@@ -2,7 +2,7 @@
* This file is part of Hercules.
* http://herc.ws - http://github.com/HerculesWS/Hercules
*
- * Copyright (C) 2012-2015 Hercules Dev Team
+ * Copyright (C) 2012-2016 Hercules Dev Team
* Copyright (C) Athena Dev Teams
*
* Hercules is free software: you can redistribute it and/or modify
@@ -23,10 +23,10 @@
/* #include "map/map.h" */
#include "common/hercules.h"
-#include "common/conf.h"
#include "common/db.h"
#include "common/mmo.h" // ITEM_NAME_LENGTH
+struct config_setting_t;
struct script_code;
struct hplugin_data_store;
@@ -64,6 +64,7 @@ enum item_itemid {
ITEMID_BRANCH_OF_DEAD_TREE = 604,
ITEMID_ANODYNE = 605,
ITEMID_ALOEBERA = 606,
+ ITEMID_MAGNIFIER = 611,
ITEMID_POISON_BOTTLE = 678,
ITEMID_EMPTY_BOTTLE = 713,
ITEMID_EMPERIUM = 714,
@@ -136,6 +137,7 @@ enum item_itemid {
ITEMID_MAGIC_CASTLE = 12308,
ITEMID_BULGING_HEAD = 12309,
ITEMID_THICK_MANUAL50 = 12312,
+ ITEMID_NOVICE_MAGNIFIER = 12325,
ITEMID_ANCILLA = 12333,
ITEMID_REPAIR_A = 12392,
ITEMID_REPAIR_B = 12393,
@@ -393,6 +395,14 @@ enum ItemNouseRestrictions {
INR_ALL = 0x1 ///< Sum of all the above values
};
+/** Convenience item list (entry) used in various functions */
+struct itemlist_entry {
+ int id; ///< Item ID or (inventory) index
+ int16 amount; ///< Amount
+};
+/** Convenience item list used in various functions */
+VECTOR_STRUCT_DECL(itemlist, struct itemlist_entry);
+
struct item_combo {
struct script_code *script;
unsigned short nameid[MAX_ITEMS_PER_COMBO];/* nameid array */
@@ -476,7 +486,7 @@ struct item_data {
int delay;
//Lupus: I rearranged order of these fields due to compatibility with ITEMINFO script command
// some script commands should be revised as well...
- unsigned int class_base[3]; ///< Specifies if the base can wear this item (split in 3 indexes per type: 1-1, 2-1, 2-2)
+ uint64 class_base[3]; ///< Specifies if the base can wear this item (split in 3 indexes per type: 1-1, 2-1, 2-2)
unsigned class_upper : 6; ///< Specifies if the upper-type can equip it (bitfield, 0x01: normal, 0x02: upper, 0x04: baby normal, 0x08: third normal, 0x10: third upper, 0x20: third baby)
struct {
unsigned short chance;
@@ -606,7 +616,8 @@ struct itemdb_interface {
int (*searchname_array_sub) (DBKey key, DBData data, va_list ap);
int (*searchrandomid) (struct item_group *group);
const char* (*typename) (int type);
- void (*jobid2mapid) (unsigned int *bclass, unsigned int jobmask);
+ void (*jobmask2mapid) (uint64 *bclass, uint64 jobmask);
+ void (*jobid2mapid) (uint64 *bclass, int job_id, bool enable);
void (*create_dummy_data) (void);
struct item_data* (*create_item_data) (int nameid);
int (*isequip) (int nameid);
@@ -626,11 +637,12 @@ struct itemdb_interface {
int (*isidentified) (int nameid);
int (*isidentified2) (struct item_data *data);
int (*combo_split_atoi) (char *str, int *val);
- void (*read_combos) ();
+ void (*read_combos) (void);
int (*gendercheck) (struct item_data *id);
int (*validate_entry) (struct item_data *entry, int n, const char *source);
- void (*readdb_additional_fields) (int itemid, config_setting_t *it, int n, const char *source);
- int (*readdb_libconfig_sub) (config_setting_t *it, int n, const char *source);
+ void (*readdb_additional_fields) (int itemid, struct config_setting_t *it, int n, const char *source);
+ void (*readdb_job_sub) (struct item_data *id, struct config_setting_t *t);
+ int (*readdb_libconfig_sub) (struct config_setting_t *it, int n, const char *source);
int (*readdb_libconfig) (const char *filename);
uint64 (*unique_id) (struct map_session_data *sd);
void (*read) (bool minimal);
@@ -639,7 +651,7 @@ struct itemdb_interface {
void (*clear) (bool total);
struct item_combo * (*id2combo) (unsigned short id);
bool (*is_item_usable) (struct item_data *item);
- bool (*lookup_const) (const config_setting_t *it, const char *name, int *value);
+ bool (*lookup_const) (const struct config_setting_t *it, const char *name, int *value);
};
#ifdef HERCULES_CORE
diff --git a/src/map/log.c b/src/map/log.c
index 942acb706..072f7b6fd 100644
--- a/src/map/log.c
+++ b/src/map/log.c
@@ -62,11 +62,21 @@ char log_picktype2char(e_log_pick_type type) {
case LOG_TYPE_BUYING_STORE: return 'B'; // (B)uying Store
case LOG_TYPE_LOOT: return 'L'; // (L)oot (consumed monster pick/drop)
case LOG_TYPE_BANK: return 'K'; // Ban(K) Transactions
+ case LOG_TYPE_DIVORCE: return 'Y'; // Divorce
+ case LOG_TYPE_ROULETTE: return 'Z'; // Roulette
+ case LOG_TYPE_RENTAL: return 'W'; // Rental
+ case LOG_TYPE_CARD: return 'Q'; // Card
+ case LOG_TYPE_INV_INVALID: return 'J'; // Invalid in inventory
+ case LOG_TYPE_CART_INVALID: return 'H'; // Invalid in cart
+ case LOG_TYPE_EGG: return '@'; // Egg
+ case LOG_TYPE_QUEST: return '0'; // Quest
+ case LOG_TYPE_SKILL: return '1'; // Skill
+ case LOG_TYPE_REFINE: return '2'; // Refine
case LOG_TYPE_OTHER: return 'X'; // Other
}
// should not get here, fallback
- ShowDebug("log_picktype2char: Unknown pick type %d.\n", type);
+ ShowDebug("log_picktype2char: Unknown pick type %u.\n", type);
return 'X';
}
@@ -81,7 +91,7 @@ char log_chattype2char(e_log_chat_type type) {
}
// should not get here, fallback
- ShowDebug("log_chattype2char: Unknown chat type %d.\n", type);
+ ShowDebug("log_chattype2char: Unknown chat type %u.\n", type);
return 'O';
}
diff --git a/src/map/log.h b/src/map/log.h
index fbd0acc0e..69622adc6 100644
--- a/src/map/log.h
+++ b/src/map/log.h
@@ -57,29 +57,40 @@ typedef enum e_log_chat_type {
} e_log_chat_type;
typedef enum e_log_pick_type {
- LOG_TYPE_NONE = 0,
- LOG_TYPE_TRADE = 0x00001,
- LOG_TYPE_VENDING = 0x00002,
- LOG_TYPE_PICKDROP_PLAYER = 0x00004,
- LOG_TYPE_PICKDROP_MONSTER = 0x00008,
- LOG_TYPE_NPC = 0x00010,
- LOG_TYPE_SCRIPT = 0x00020,
- LOG_TYPE_STEAL = 0x00040,
- LOG_TYPE_CONSUME = 0x00080,
- LOG_TYPE_PRODUCE = 0x00100,
- LOG_TYPE_MVP = 0x00200,
- LOG_TYPE_COMMAND = 0x00400,
- LOG_TYPE_STORAGE = 0x00800,
- LOG_TYPE_GSTORAGE = 0x01000,
- LOG_TYPE_MAIL = 0x02000,
- LOG_TYPE_AUCTION = 0x04000,
- LOG_TYPE_BUYING_STORE = 0x08000,
- LOG_TYPE_OTHER = 0x10000,
- LOG_TYPE_BANK = 0x20000,
+ LOG_TYPE_NONE = 0x00000000,
+ LOG_TYPE_TRADE = 0x00000001,
+ LOG_TYPE_VENDING = 0x00000002,
+ LOG_TYPE_PICKDROP_PLAYER = 0x00000004,
+ LOG_TYPE_PICKDROP_MONSTER = 0x00000008,
+ LOG_TYPE_NPC = 0x00000010,
+ LOG_TYPE_SCRIPT = 0x00000020,
+ LOG_TYPE_STEAL = 0x00000040,
+ LOG_TYPE_CONSUME = 0x00000080,
+ LOG_TYPE_PRODUCE = 0x00000100,
+ LOG_TYPE_MVP = 0x00000200,
+ LOG_TYPE_COMMAND = 0x00000400,
+ LOG_TYPE_STORAGE = 0x00000800,
+ LOG_TYPE_GSTORAGE = 0x00001000,
+ LOG_TYPE_MAIL = 0x00002000,
+ LOG_TYPE_AUCTION = 0x00004000,
+ LOG_TYPE_BUYING_STORE = 0x00008000,
+ LOG_TYPE_OTHER = 0x00010000,
+ LOG_TYPE_BANK = 0x00020000,
+ LOG_TYPE_DIVORCE = 0x00040000,
+ LOG_TYPE_ROULETTE = 0x00080000,
+ LOG_TYPE_RENTAL = 0x00100000,
+ LOG_TYPE_CARD = 0x00200000,
+ LOG_TYPE_INV_INVALID = 0x00400000,
+ LOG_TYPE_CART_INVALID = 0x00800000,
+ LOG_TYPE_EGG = 0x01000000,
+ LOG_TYPE_QUEST = 0x02000000,
+ LOG_TYPE_SKILL = 0x04000000,
+ LOG_TYPE_REFINE = 0x08000000,
+
// combinations
LOG_TYPE_LOOT = LOG_TYPE_PICKDROP_MONSTER|LOG_TYPE_CONSUME,
// all
- LOG_TYPE_ALL = 0xFFFFF,
+ LOG_TYPE_ALL = 0xFFFFFFFF,
} e_log_pick_type;
/// filters for item logging
diff --git a/src/map/map.c b/src/map/map.c
index 1b922148b..f2e47be74 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -4982,27 +4982,27 @@ enum bl_type map_zone_bl_type(const char *entry, enum map_zone_skill_subtype *su
}
/* [Ind/Hercules] */
void read_map_zone_db(void) {
- config_t map_zone_db;
- config_setting_t *zones = NULL;
+ struct config_t map_zone_db;
+ struct config_setting_t *zones = NULL;
/* TODO: #ifndef required for re/pre-re */
#ifdef RENEWAL
const char *config_filename = "db/re/map_zone_db.conf"; // FIXME hardcoded name
#else
const char *config_filename = "db/pre-re/map_zone_db.conf"; // FIXME hardcoded name
#endif
- if (libconfig->read_file(&map_zone_db, config_filename))
+ if (!libconfig->load_file(&map_zone_db, config_filename))
return;
zones = libconfig->lookup(&map_zone_db, "zones");
if (zones != NULL) {
struct map_zone_data *zone;
- config_setting_t *zone_e;
- config_setting_t *skills;
- config_setting_t *items;
- config_setting_t *mapflags;
- config_setting_t *commands;
- config_setting_t *caps;
+ struct config_setting_t *zone_e;
+ struct config_setting_t *skills;
+ struct config_setting_t *items;
+ struct config_setting_t *mapflags;
+ struct config_setting_t *commands;
+ struct config_setting_t *caps;
const char *name;
const char *zonename;
int i,h,v,j;
@@ -5017,7 +5017,7 @@ void read_map_zone_db(void) {
zone_e = libconfig->setting_get_elem(zones, i);
if (!libconfig->setting_lookup_string(zone_e, "name", &zonename)) {
- ShowError("map_zone_db: missing zone name, skipping... (%s:%d)\n",
+ ShowError("map_zone_db: missing zone name, skipping... (%s:%u)\n",
config_setting_source_file(zone_e), config_setting_source_line(zone_e));
libconfig->setting_remove_elem(zones,i);/* remove from the tree */
--zone_count;
@@ -5054,7 +5054,7 @@ void read_map_zone_db(void) {
disabled_skills_count = libconfig->setting_length(skills);
/* validate */
for(h = 0; h < libconfig->setting_length(skills); h++) {
- config_setting_t *skillinfo = libconfig->setting_get_elem(skills, h);
+ struct config_setting_t *skillinfo = libconfig->setting_get_elem(skills, h);
name = config_setting_name(skillinfo);
if( !map->zone_str2skillid(name) ) {
ShowError("map_zone_db: unknown skill (%s) in disabled_skills for zone '%s', skipping skill...\n",name,zone->name);
@@ -5069,7 +5069,7 @@ void read_map_zone_db(void) {
/* all ok, process */
CREATE( zone->disabled_skills, struct map_zone_disabled_skill_entry *, disabled_skills_count );
for(h = 0, v = 0; h < libconfig->setting_length(skills); h++) {
- config_setting_t *skillinfo = libconfig->setting_get_elem(skills, h);
+ struct config_setting_t *skillinfo = libconfig->setting_get_elem(skills, h);
struct map_zone_disabled_skill_entry * entry;
enum bl_type type;
name = config_setting_name(skillinfo);
@@ -5092,7 +5092,7 @@ void read_map_zone_db(void) {
disabled_items_count = libconfig->setting_length(items);
/* validate */
for(h = 0; h < libconfig->setting_length(items); h++) {
- config_setting_t *item = libconfig->setting_get_elem(items, h);
+ struct config_setting_t *item = libconfig->setting_get_elem(items, h);
name = config_setting_name(item);
if( !map->zone_str2itemid(name) ) {
ShowError("map_zone_db: unknown item (%s) in disabled_items for zone '%s', skipping item...\n",name,zone->name);
@@ -5111,7 +5111,7 @@ void read_map_zone_db(void) {
CREATE(zone->cant_disable_items, int, zone->cant_disable_items_count);
}
for(h = 0, v = 0, j = 0; h < libconfig->setting_length(items); h++) {
- config_setting_t *item = libconfig->setting_get_elem(items, h);
+ struct config_setting_t *item = libconfig->setting_get_elem(items, h);
name = config_setting_name(item);
if( libconfig->setting_get_bool(item) ) { /* only add if enabled */
@@ -5143,7 +5143,7 @@ void read_map_zone_db(void) {
disabled_commands_count = libconfig->setting_length(commands);
/* validate */
for(h = 0; h < libconfig->setting_length(commands); h++) {
- config_setting_t *command = libconfig->setting_get_elem(commands, h);
+ struct config_setting_t *command = libconfig->setting_get_elem(commands, h);
name = config_setting_name(command);
if( !atcommand->exists(name) ) {
ShowError("map_zone_db: unknown command '%s' in disabled_commands for zone '%s', skipping entry...\n",name,zone->name);
@@ -5158,7 +5158,7 @@ void read_map_zone_db(void) {
/* all ok, process */
CREATE( zone->disabled_commands, struct map_zone_disabled_command_entry *, disabled_commands_count );
for(h = 0, v = 0; h < libconfig->setting_length(commands); h++) {
- config_setting_t *command = libconfig->setting_get_elem(commands, h);
+ struct config_setting_t *command = libconfig->setting_get_elem(commands, h);
struct map_zone_disabled_command_entry * entry;
int group_lv;
name = config_setting_name(command);
@@ -5179,7 +5179,7 @@ void read_map_zone_db(void) {
capped_skills_count = libconfig->setting_length(caps);
/* validate */
for(h = 0; h < libconfig->setting_length(caps); h++) {
- config_setting_t *cap = libconfig->setting_get_elem(caps, h);
+ struct config_setting_t *cap = libconfig->setting_get_elem(caps, h);
name = config_setting_name(cap);
if( !map->zone_str2skillid(name) ) {
ShowError("map_zone_db: unknown skill (%s) in skill_damage_cap for zone '%s', skipping skill...\n",name,zone->name);
@@ -5194,7 +5194,7 @@ void read_map_zone_db(void) {
/* all ok, process */
CREATE( zone->capped_skills, struct map_zone_skill_damage_cap_entry *, capped_skills_count );
for(h = 0, v = 0; h < libconfig->setting_length(caps); h++) {
- config_setting_t *cap = libconfig->setting_get_elem(caps, h);
+ struct config_setting_t *cap = libconfig->setting_get_elem(caps, h);
struct map_zone_skill_damage_cap_entry * entry;
enum bl_type type;
name = config_setting_name(cap);
@@ -5219,8 +5219,8 @@ void read_map_zone_db(void) {
/* process inheritance, aka loop through the whole thing again :P */
for (i = 0; i < zone_count; ++i) {
- config_setting_t *inherit_tree = NULL;
- config_setting_t *new_entry = NULL;
+ struct config_setting_t *inherit_tree = NULL;
+ struct config_setting_t *new_entry = NULL;
int inherit_count;
zone_e = libconfig->setting_get_elem(zones, i);
@@ -5278,7 +5278,7 @@ void read_map_zone_db(void) {
for(j = 0; j < disabled_skills_count_i; j++) {
int k;
for(k = 0; k < disabled_skills_count; k++) {
- config_setting_t *skillinfo = libconfig->setting_get_elem(skills, k);
+ struct config_setting_t *skillinfo = libconfig->setting_get_elem(skills, k);
if( map->zone_str2skillid(config_setting_name(skillinfo)) == izone->disabled_skills[j]->nameid ) {
break;
}
@@ -5302,7 +5302,7 @@ void read_map_zone_db(void) {
for(j = 0; j < disabled_items_count_i; j++) {
int k;
for(k = 0; k < disabled_items_count; k++) {
- config_setting_t *item = libconfig->setting_get_elem(items, k);
+ struct config_setting_t *item = libconfig->setting_get_elem(items, k);
name = config_setting_name(item);
@@ -5348,7 +5348,7 @@ void read_map_zone_db(void) {
for(j = 0; j < disabled_commands_count_i; j++) {
int k;
for(k = 0; k < disabled_commands_count; k++) {
- config_setting_t *command = libconfig->setting_get_elem(commands, k);
+ struct config_setting_t *command = libconfig->setting_get_elem(commands, k);
if( atcommand->exists(config_setting_name(command))->func == izone->disabled_commands[j]->cmd ) {
break;
}
@@ -5372,7 +5372,7 @@ void read_map_zone_db(void) {
for(j = 0; j < capped_skills_count_i; j++) {
int k;
for(k = 0; k < capped_skills_count; k++) {
- config_setting_t *cap = libconfig->setting_get_elem(caps, k);
+ struct config_setting_t *cap = libconfig->setting_get_elem(caps, k);
if( map->zone_str2skillid(config_setting_name(cap)) == izone->capped_skills[j]->nameid ) {
break;
}
@@ -5774,9 +5774,7 @@ void map_load_defaults(void) {
pet_defaults();
path_defaults();
quest_defaults();
-#ifdef PCRE_SUPPORT
npc_chat_defaults();
-#endif
}
/**
* --run-once handler
diff --git a/src/map/map.h b/src/map/map.h
index 4c74d352c..54b0c3575 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -398,7 +398,7 @@ struct flooritem_data {
struct item item_data;
};
-enum status_point_types {
+enum status_point_types { //we better clean up this enum and change it name [Hemagx]
SP_SPEED,SP_BASEEXP,SP_JOBEXP,SP_KARMA,SP_MANNER,SP_HP,SP_MAXHP,SP_SP, // 0-7
SP_MAXSP,SP_STATUSPOINT,SP_0a,SP_BASELEVEL,SP_SKILLPOINT,SP_STR,SP_AGI,SP_VIT, // 8-15
SP_INT,SP_DEX,SP_LUK,SP_CLASS,SP_ZENY,SP_SEX,SP_NEXTBASEEXP,SP_NEXTJOBEXP, // 16-23
@@ -716,7 +716,7 @@ struct map_data {
unsigned noknockback : 1;
unsigned notomb : 1;
unsigned nocashshop : 1;
- unsigned noviewid : 22;
+ uint32 noviewid; ///< noviewid (bitmask - @see enum equip_pos)
} flag;
struct point save;
struct npc_data *npc[MAX_NPC_PER_MAP];
@@ -866,6 +866,7 @@ typedef struct elemental_data TBL_ELEM;
* object is passed to BL_UCAST. It's declared as static inline to let the
* compiler optimize out the function call overhead.
*/
+static inline struct block_list *BL_UCAST_(struct block_list *bl) __attribute__((unused));
static inline struct block_list *BL_UCAST_(struct block_list *bl)
{
return bl;
@@ -894,6 +895,7 @@ static inline struct block_list *BL_UCAST_(struct block_list *bl)
* object is passed to BL_UCAST. It's declared as static inline to let the
* compiler optimize out the function call overhead.
*/
+static inline const struct block_list *BL_UCCAST_(const struct block_list *bl) __attribute__((unused));
static inline const struct block_list *BL_UCCAST_(const struct block_list *bl)
{
return bl;
diff --git a/src/map/mapreg_sql.c b/src/map/mapreg_sql.c
index 9bf67196e..46962ac14 100644
--- a/src/map/mapreg_sql.c
+++ b/src/map/mapreg_sql.c
@@ -97,7 +97,7 @@ bool mapreg_setreg(int64 uid, int val) {
if (name[1] != '@' && !mapreg->skip_insert) {// write new variable to database
char tmp_str[(SCRIPT_VARNAME_LENGTH+1)*2+1];
SQL->EscapeStringLen(map->mysql_handle, tmp_str, name, strnlen(name, SCRIPT_VARNAME_LENGTH+1));
- if( SQL_ERROR == SQL->Query(map->mysql_handle, "INSERT INTO `%s`(`varname`,`index`,`value`) VALUES ('%s','%d','%d')", mapreg->table, tmp_str, i, val) )
+ if( SQL_ERROR == SQL->Query(map->mysql_handle, "INSERT INTO `%s`(`varname`,`index`,`value`) VALUES ('%s','%u','%d')", mapreg->table, tmp_str, i, val) )
Sql_ShowDebug(map->mysql_handle);
}
i64db_put(mapreg->regs.vars, uid, m);
@@ -111,7 +111,7 @@ bool mapreg_setreg(int64 uid, int val) {
i64db_remove(mapreg->regs.vars, uid);
if( name[1] != '@' ) {// Remove from database because it is unused.
- if( SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `%s` WHERE `varname`='%s' AND `index`='%d'", mapreg->table, name, i) )
+ if( SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `%s` WHERE `varname`='%s' AND `index`='%u'", mapreg->table, name, i) )
Sql_ShowDebug(map->mysql_handle);
}
}
@@ -136,7 +136,7 @@ bool mapreg_setregstr(int64 uid, const char* str) {
if( i )
script->array_update(&mapreg->regs, uid, true);
if(name[1] != '@') {
- if( SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `%s` WHERE `varname`='%s' AND `index`='%d'", mapreg->table, name, i) )
+ if (SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `%s` WHERE `varname`='%s' AND `index`='%u'", mapreg->table, name, i))
Sql_ShowDebug(map->mysql_handle);
}
if( (m = i64db_get(mapreg->regs.vars, uid)) ) {
@@ -170,7 +170,7 @@ bool mapreg_setregstr(int64 uid, const char* str) {
char tmp_str2[255*2+1];
SQL->EscapeStringLen(map->mysql_handle, tmp_str, name, strnlen(name, SCRIPT_VARNAME_LENGTH+1));
SQL->EscapeStringLen(map->mysql_handle, tmp_str2, str, strnlen(str, 255));
- if( SQL_ERROR == SQL->Query(map->mysql_handle, "INSERT INTO `%s`(`varname`,`index`,`value`) VALUES ('%s','%d','%s')", mapreg->table, tmp_str, i, tmp_str2) )
+ if( SQL_ERROR == SQL->Query(map->mysql_handle, "INSERT INTO `%s`(`varname`,`index`,`value`) VALUES ('%s','%u','%s')", mapreg->table, tmp_str, i, tmp_str2) )
Sql_ShowDebug(map->mysql_handle);
}
i64db_put(mapreg->regs.vars, uid, m);
diff --git a/src/map/mercenary.c b/src/map/mercenary.c
index e6c911ef6..fa337e13b 100644
--- a/src/map/mercenary.c
+++ b/src/map/mercenary.c
@@ -66,19 +66,23 @@ int merc_search_index(int class_)
{
int i;
ARR_FIND(0, MAX_MERCENARY_CLASS, i, mercenary->db[i].class_ == class_);
- return (i == MAX_MERCENARY_CLASS)?-1:i;
+ if (i == MAX_MERCENARY_CLASS)
+ return INDEX_NOT_FOUND;
+ return i;
}
bool merc_class(int class_)
{
- return (bool)(mercenary->search_index(class_) > -1);
+ if (mercenary->search_index(class_) != INDEX_NOT_FOUND)
+ return true;
+ return false;
}
struct view_data * merc_get_viewdata(int class_)
{
int i = mercenary->search_index(class_);
- if( i < 0 )
- return 0;
+ if (i == INDEX_NOT_FOUND)
+ return NULL;
return &mercenary->db[i].vd;
}
@@ -90,7 +94,7 @@ int merc_create(struct map_session_data *sd, int class_, unsigned int lifetime)
int i;
nullpo_retr(0,sd);
- if( (i = mercenary->search_index(class_)) < 0 )
+ if ((i = mercenary->search_index(class_)) == INDEX_NOT_FOUND)
return 0;
db = &mercenary->db[i];
@@ -301,7 +305,8 @@ void merc_contract_init(struct mercenary_data *md)
md->regen.state.block = 0;
}
-int merc_data_received(struct s_mercenary *merc, bool flag) {
+int merc_data_received(const struct s_mercenary *merc, bool flag)
+{
struct map_session_data *sd;
struct mercenary_data *md;
struct s_mercenary_db *db;
@@ -309,8 +314,8 @@ int merc_data_received(struct s_mercenary *merc, bool flag) {
if( (sd = map->charid2sd(merc->char_id)) == NULL )
return 0;
- if( !flag || i < 0 )
- { // Not created - loaded - DB info
+ if (!flag || i == INDEX_NOT_FOUND) {
+ // Not created - loaded - DB info
sd->status.mer_id = 0;
return 0;
}
diff --git a/src/map/mercenary.h b/src/map/mercenary.h
index 1b3453a84..142460e2a 100644
--- a/src/map/mercenary.h
+++ b/src/map/mercenary.h
@@ -120,7 +120,7 @@ struct mercenary_interface {
struct view_data * (*get_viewdata) (int class_);
int (*create) (struct map_session_data *sd, int class_, unsigned int lifetime);
- int (*data_received) (struct s_mercenary *merc, bool flag);
+ int (*data_received) (const struct s_mercenary *merc, bool flag);
int (*save) (struct mercenary_data *md);
void (*heal) (struct mercenary_data *md, int hp, int sp);
diff --git a/src/map/mob.c b/src/map/mob.c
index 37da81a15..8d38fead7 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -46,6 +46,7 @@
#include "map/status.h"
#include "common/HPM.h"
#include "common/cbasetypes.h"
+#include "common/conf.h"
#include "common/db.h"
#include "common/ers.h"
#include "common/memmgr.h"
@@ -743,7 +744,7 @@ int mob_spawn_bg(const char* mapname, short x, short y, const char* mobname, int
data.class_ = class_;
if( (x <= 0 || y <= 0) && !map->search_freecell(NULL, m, &x, &y, -1,-1, 1) ) {
- ShowWarning("mob_spawn_bg: Couldn't locate a spawn cell for guardian class %d (bg_id %d) at map %s\n",class_, bg_id, map->list[m].name);
+ ShowWarning("mob_spawn_bg: Couldn't locate a spawn cell for guardian class %d (bg_id %u) at map %s\n", class_, bg_id, map->list[m].name);
return 0;
}
@@ -841,7 +842,8 @@ int mob_delayspawn(int tid, int64 tick, int id, intptr_t data) {
*------------------------------------------*/
int mob_setdelayspawn(struct mob_data *md)
{
- unsigned int spawntime, mode;
+ unsigned int spawntime;
+ uint32 mode;
struct mob_db *db;
if (!md->spawn) //Doesn't has respawn data!
@@ -988,7 +990,7 @@ int mob_spawn (struct mob_data *md)
/*==========================================
* Determines if the mob can change target. [Skotlex]
*------------------------------------------*/
-int mob_can_changetarget(struct mob_data* md, struct block_list* target, int mode)
+int mob_can_changetarget(const struct mob_data *md, const struct block_list *target, uint32 mode)
{
// if the monster was provoked ignore the above rule [celest]
if(md->state.provoke_flag)
@@ -1005,7 +1007,7 @@ int mob_can_changetarget(struct mob_data* md, struct block_list* target, int mod
return 0;
return (battle_config.mob_ai&0x4 || check_distance_bl(&md->bl, target, 3));
case MSS_RUSH:
- return (mode&MD_CHANGETARGET_CHASE);
+ return (mode&MD_CHANGETARGET_CHASE) ? 1 : 0;
case MSS_FOLLOW:
case MSS_ANGRY:
case MSS_IDLE:
@@ -1044,17 +1046,17 @@ int mob_target(struct mob_data *md,struct block_list *bl,int dist)
/*==========================================
* The ?? routine of an active monster
*------------------------------------------*/
-int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap)
+int mob_ai_sub_hard_activesearch(struct block_list *bl, va_list ap)
{
struct mob_data *md;
struct block_list **target;
- int mode;
+ uint32 mode;
int dist;
nullpo_ret(bl);
md=va_arg(ap,struct mob_data *);
target= va_arg(ap,struct block_list**);
- mode= va_arg(ap,int);
+ mode = va_arg(ap, uint32);
//If can't seek yet, not an enemy, or you can't attack it, skip.
if (md->bl.id == bl->id || (*target) == bl || !status->check_skilluse(&md->bl, bl, 0, 0))
@@ -1400,7 +1402,7 @@ int mob_warpchase(struct mob_data *md, struct block_list *target)
*------------------------------------------*/
bool mob_ai_sub_hard(struct mob_data *md, int64 tick) {
struct block_list *tbl = NULL, *abl = NULL;
- int mode;
+ uint32 mode;
int view_range, can_move;
if(md->bl.prev == NULL || md->status.hp <= 0)
@@ -1541,7 +1543,7 @@ bool mob_ai_sub_hard(struct mob_data *md, int64 tick) {
}
if ((!tbl && mode&MD_AGGRESSIVE) || md->state.skillstate == MSS_FOLLOW) {
- map->foreachinrange (mob->ai_sub_hard_activesearch, &md->bl, view_range, DEFAULT_ENEMY_TYPE(md), md, &tbl, mode);
+ map->foreachinrange(mob->ai_sub_hard_activesearch, &md->bl, view_range, DEFAULT_ENEMY_TYPE(md), md, &tbl, mode);
} else if ((mode&MD_CHANGECHASE && (md->state.skillstate == MSS_RUSH || md->state.skillstate == MSS_FOLLOW)) || (md->sc.count && md->sc.data[SC__CHAOS])) {
int search_size;
search_size = view_range<md->status.rhw.range ? view_range:md->status.rhw.range;
@@ -2064,7 +2066,7 @@ void mob_damage(struct mob_data *md, struct block_list *src, int damage) {
if (battle_config.show_mob_info&3)
clif->charnameack (0, &md->bl);
-
+
#if PACKETVER >= 20131223
// Resend ZC_NOTIFY_MOVEENTRY to Update the HP
if (battle_config.show_monster_hp_bar)
@@ -2482,15 +2484,15 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) {
if(mvp_sd && md->db->mexp > 0 && md->special_state.ai == AI_NONE) {
int log_mvp[2] = {0};
unsigned int mexp;
- double exp;
+ int64 exp;
//mapflag: noexp check [Lorky]
- if (map->list[m].flag.nobaseexp || type&2)
- exp =1;
- else {
+ if (map->list[m].flag.nobaseexp || type&2) {
+ exp = 1;
+ } else {
exp = md->db->mexp;
if (count > 1)
- exp += exp*(battle_config.exp_bonus_attacker*(count-1))/100.; //[Gengar]
+ exp += apply_percentrate64(exp, battle_config.exp_bonus_attacker * (count-1), 100); //[Gengar]
}
mexp = (unsigned int)cap_value(exp, 1, UINT_MAX);
@@ -2986,18 +2988,20 @@ int mob_summonslave(struct mob_data *md2,int *value,int amount,uint16 skill_id)
/*==========================================
* MOBskill lookup (get skillindex through skill_id)
- * Returns -1 if not found.
+ * Returns INDEX_NOT_FOUND if not found.
*------------------------------------------*/
int mob_skill_id2skill_idx(int class_,uint16 skill_id)
{
int i, max = mob->db(class_)->maxskill;
struct mob_skill *ms=mob->db(class_)->skill;
- if(ms==NULL)
- return -1;
+ if (ms == NULL)
+ return INDEX_NOT_FOUND;
- ARR_FIND( 0, max, i, ms[i].skill_id == skill_id );
- return ( i < max ) ? i : -1;
+ ARR_FIND(0, max, i, ms[i].skill_id == skill_id);
+ if (i == max)
+ return INDEX_NOT_FOUND;
+ return i;
}
/*==========================================
@@ -3366,7 +3370,8 @@ int mob_is_clone(int class_)
//If mode is not passed, a default aggressive mode is used.
//If master_id is passed, clone is attached to him.
//Returns: ID of newly crafted copy.
-int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, const char *event, int master_id, int mode, int flag, unsigned int duration) {
+int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, const char *event, int master_id, uint32 mode, int flag, unsigned int duration)
+{
int class_;
int i,j,h,inf, fd;
struct mob_data *md;
@@ -3396,7 +3401,7 @@ int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, cons
mstatus->lhw.atk2= mstatus->dex + mstatus->lhw.atk + mstatus->lhw.atk2; //Max ATK
mstatus->lhw.atk = mstatus->dex; //Min ATK
}
- if (mode) //User provided mode.
+ if (mode != MD_NONE) //User provided mode.
mstatus->mode = mode;
else if (flag&1) //Friendly Character, remove looting.
mstatus->mode &= ~MD_LOOTER;
@@ -3632,15 +3637,21 @@ int mob_makedummymobdb(int class_)
//Adjusts the drop rate of item according to the criteria given. [Skotlex]
unsigned int mob_drop_adjust(int baserate, int rate_adjust, unsigned short rate_min, unsigned short rate_max)
{
- double rate = baserate;
+ int64 rate = baserate;
- if (battle_config.logarithmic_drops && rate_adjust > 0 && rate_adjust != 100 && baserate > 0) //Logarithmic drops equation by Ishizu-Chan
- //Equation: Droprate(x,y) = x * (5 - log(x)) ^ (ln(y) / ln(5))
- //x is the normal Droprate, y is the Modificator.
- rate = rate * pow((5.0 - log10(rate)), (log(rate_adjust/100.) / log(5.0))) + 0.5;
- else
- //Classical linear rate adjustment.
- rate = rate * rate_adjust/100;
+ Assert_ret(baserate >= 0);
+
+ if (rate_adjust != 100 && baserate > 0) {
+ if (battle_config.logarithmic_drops && rate_adjust > 0) {
+ // Logarithmic drops equation by Ishizu-Chan
+ //Equation: Droprate(x,y) = x * (5 - log(x)) ^ (ln(y) / ln(5))
+ //x is the normal Droprate, y is the Modificator.
+ rate = (int64)(baserate * pow((5.0 - log10(baserate)), (log(rate_adjust/100.) / log(5.0))) + 0.5);
+ } else {
+ //Classical linear rate adjustment.
+ rate = apply_percentrate64(baserate, rate_adjust, 100);
+ }
+ }
return (unsigned int)cap_value(rate,rate_min,rate_max);
}
@@ -3678,71 +3689,95 @@ static inline int mob_parse_dbrow_cap_value(int class_, int min, int max, int va
return value;
}
-void mob_read_db_stats_sub(struct mob_db *entry, struct status_data *mstatus, int class_, config_setting_t *t)
+/**
+ * Processes the stats for a mob database entry.
+ *
+ * @param[in,out] entry The destination mob_db entry, already initialized
+ * (mob_id is expected to be already set).
+ * @param[in] t The libconfig entry.
+ */
+void mob_read_db_stats_sub(struct mob_db *entry, struct config_setting_t *t)
{
int i32;
if (mob->lookup_const(t, "Str", &i32) && i32 >= 0) {
- mstatus->str = mob_parse_dbrow_cap_value(class_, UINT16_MIN, UINT16_MAX, i32);
+ entry->status.str = mob_parse_dbrow_cap_value(entry->mob_id, UINT16_MIN, UINT16_MAX, i32);
}
if (mob->lookup_const(t, "Agi", &i32) && i32 >= 0) {
- mstatus->agi = mob_parse_dbrow_cap_value(class_, UINT16_MIN, UINT16_MAX, i32);
+ entry->status.agi = mob_parse_dbrow_cap_value(entry->mob_id, UINT16_MIN, UINT16_MAX, i32);
}
if (mob->lookup_const(t, "Vit", &i32) && i32 >= 0) {
- mstatus->vit = mob_parse_dbrow_cap_value(class_, UINT16_MIN, UINT16_MAX, i32);
+ entry->status.vit = mob_parse_dbrow_cap_value(entry->mob_id, UINT16_MIN, UINT16_MAX, i32);
}
if (mob->lookup_const(t, "Int", &i32) && i32 >= 0) {
- mstatus->int_ = mob_parse_dbrow_cap_value(class_, UINT16_MIN, UINT16_MAX, i32);
+ entry->status.int_ = mob_parse_dbrow_cap_value(entry->mob_id, UINT16_MIN, UINT16_MAX, i32);
}
if (mob->lookup_const(t, "Dex", &i32) && i32 >= 0) {
- mstatus->dex = mob_parse_dbrow_cap_value(class_, UINT16_MIN, UINT16_MAX, i32);
+ entry->status.dex = mob_parse_dbrow_cap_value(entry->mob_id, UINT16_MIN, UINT16_MAX, i32);
}
if (mob->lookup_const(t, "Luk", &i32) && i32 >= 0) {
- mstatus->luk = mob_parse_dbrow_cap_value(class_, UINT16_MIN, UINT16_MAX, i32);
+ entry->status.luk = mob_parse_dbrow_cap_value(entry->mob_id, UINT16_MIN, UINT16_MAX, i32);
}
}
-int mob_read_db_mode_sub(struct mob_db *entry, struct status_data *mstatus, int class_, config_setting_t *t)
+/**
+ * Processes the mode for a mob_db entry.
+ *
+ * @param[in] entry The destination mob_db entry, already initialized.
+ * @param[in] t The libconfig entry.
+ *
+ * @return The parsed mode.
+ */
+uint32 mob_read_db_mode_sub(struct mob_db *entry, struct config_setting_t *t)
{
- int mode = 0;
- config_setting_t *t2;
+ uint32 mode = 0;
+ struct config_setting_t *t2;
if ((t2 = libconfig->setting_get_member(t, "CanMove")))
- mode |= libconfig->setting_get_bool(t2) ? MD_CANMOVE : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_CANMOVE : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "Looter")))
- mode |= libconfig->setting_get_bool(t2) ? MD_LOOTER : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_LOOTER : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "Aggressive")))
- mode |= libconfig->setting_get_bool(t2) ? MD_AGGRESSIVE : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_AGGRESSIVE : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "Assist")))
- mode |= libconfig->setting_get_bool(t2) ? MD_ASSIST : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_ASSIST : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "CastSensorIdle")))
- mode |= libconfig->setting_get_bool(t2) ? MD_CASTSENSOR_IDLE : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_CASTSENSOR_IDLE : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "Boss")))
- mode |= libconfig->setting_get_bool(t2) ? MD_BOSS : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_BOSS : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "Plant")))
- mode |= libconfig->setting_get_bool(t2) ? MD_PLANT : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_PLANT : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "CanAttack")))
- mode |= libconfig->setting_get_bool(t2) ? MD_CANATTACK : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_CANATTACK : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "Detector")))
- mode |= libconfig->setting_get_bool(t2) ? MD_DETECTOR : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_DETECTOR : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "CastSensorChase")))
- mode |= libconfig->setting_get_bool(t2) ? MD_CASTSENSOR_CHASE : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_CASTSENSOR_CHASE : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "ChangeChase")))
- mode |= libconfig->setting_get_bool(t2) ? MD_CHANGECHASE : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_CHANGECHASE : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "Angry")))
- mode |= libconfig->setting_get_bool(t2) ? MD_ANGRY : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_ANGRY : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "ChangeTargetMelee")))
- mode |= libconfig->setting_get_bool(t2) ? MD_CHANGETARGET_MELEE : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_CHANGETARGET_MELEE : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "ChangeTargetChase")))
- mode |= libconfig->setting_get_bool(t2) ? MD_CHANGETARGET_CHASE : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_CHANGETARGET_CHASE : MD_NONE;
if ((t2 = libconfig->setting_get_member(t, "TargetWeak")))
- mode |= libconfig->setting_get_bool(t2) ? MD_TARGETWEAK : 0;
+ mode |= libconfig->setting_get_bool(t2) ? MD_TARGETWEAK : MD_NONE;
+ if ((t2 = libconfig->setting_get_member(t, "NoKnockback")))
+ mode |= libconfig->setting_get_bool(t2) ? MD_NOKNOCKBACK : MD_NONE;
- return mode;
+ return mode & MD_MASK;
}
-void mob_read_db_mvpdrops_sub(struct mob_db *entry, struct status_data *mstatus, int class_, config_setting_t *t)
+/**
+ * Processes the MVP drops for a mob_db entry.
+ *
+ * @param[in,out] entry The destination mob_db entry, already initialized
+ * (mob_id is expected to be already set).
+ * @param[in] t The libconfig entry.
+ */
+void mob_read_db_mvpdrops_sub(struct mob_db *entry, struct config_setting_t *t)
{
- config_setting_t *drop;
+ struct config_setting_t *drop;
int i = 0;
int idx = 0;
int i32;
@@ -3752,28 +3787,26 @@ void mob_read_db_mvpdrops_sub(struct mob_db *entry, struct status_data *mstatus,
int rate_adjust = battle_config.item_rate_mvp;
struct item_data* id = itemdb->search_name(name);
int value = 0;
- if (!id)
- {
- ShowWarning("mob_read_db: mvp drop item %s not found in monster %d\n", name, class_);
- i ++;
+ if (!id) {
+ ShowWarning("mob_read_db: mvp drop item %s not found in monster %d\n", name, entry->mob_id);
+ i++;
continue;
}
if (mob->get_const(drop, &i32) && i32 >= 0) {
value = i32;
}
- if (value <= 0)
- {
- ShowWarning("mob_read_db: wrong drop chance %d for mvp drop item %s in monster %d\n", value, name, class_);
- i ++;
+ if (value <= 0) {
+ ShowWarning("mob_read_db: wrong drop chance %d for mvp drop item %s in monster %d\n", value, name, entry->mob_id);
+ i++;
continue;
}
entry->mvpitem[idx].nameid = id->nameid;
if (!entry->mvpitem[idx].nameid) {
entry->mvpitem[idx].p = 0; //No item....
- i ++;
+ i++;
continue;
}
- mob->item_dropratio_adjust(entry->mvpitem[idx].nameid, class_, &rate_adjust);
+ mob->item_dropratio_adjust(entry->mvpitem[idx].nameid, entry->mob_id, &rate_adjust);
entry->mvpitem[idx].p = mob->drop_adjust(value, rate_adjust, battle_config.item_drop_mvp_min, battle_config.item_drop_mvp_max);
//calculate and store Max available drop chance of the MVP item
@@ -3787,13 +3820,20 @@ void mob_read_db_mvpdrops_sub(struct mob_db *entry, struct status_data *mstatus,
idx++;
}
if (idx == MAX_MVP_DROP && libconfig->setting_get_elem(t, i)) {
- ShowWarning("mob_read_db: Too many mvp drops in mob %d\n", class_);
+ ShowWarning("mob_read_db: Too many mvp drops in mob %d\n", entry->mob_id);
}
}
-void mob_read_db_drops_sub(struct mob_db *entry, struct status_data *mstatus, int class_, config_setting_t *t)
+/**
+ * Processes the drops for a mob_db entry.
+ *
+ * @param[in,out] entry The destination mob_db entry, already initialized
+ * (mob_id, status.mode are expected to be already set).
+ * @param[in] t The libconfig entry.
+ */
+void mob_read_db_drops_sub(struct mob_db *entry, struct config_setting_t *t)
{
- config_setting_t *drop;
+ struct config_setting_t *drop;
int i = 0;
int idx = 0;
int i32;
@@ -3805,73 +3845,72 @@ void mob_read_db_drops_sub(struct mob_db *entry, struct status_data *mstatus, in
unsigned short ratemin, ratemax;
struct item_data* id = itemdb->search_name(name);
int value = 0;
- if (!id)
- {
- ShowWarning("mob_read_db: drop item %s not found in monster %d\n", name, class_);
- i ++;
+ if (!id) {
+ ShowWarning("mob_read_db: drop item %s not found in monster %d\n", name, entry->mob_id);
+ i++;
continue;
}
if (mob->get_const(drop, &i32) && i32 >= 0) {
value = i32;
}
- if (value <= 0)
- {
- ShowWarning("mob_read_db: wrong drop chance %d for drop item %s in monster %d\n", value, name, class_);
- i ++;
+ if (value <= 0) {
+ ShowWarning("mob_read_db: wrong drop chance %d for drop item %s in monster %d\n", value, name, entry->mob_id);
+ i++;
continue;
}
entry->dropitem[idx].nameid = id->nameid;
if (!entry->dropitem[idx].nameid) {
entry->dropitem[idx].p = 0; //No drop.
- i ++;
+ i++;
continue;
}
type = id->type;
- if ((class_ >= MOBID_TREASURE_BOX1 && class_ <= MOBID_TREASURE_BOX40) || (class_ >= MOBID_TREASURE_BOX41 && class_ <= MOBID_TREASURE_BOX49)) {
+ if ((entry->mob_id >= MOBID_TREASURE_BOX1 && entry->mob_id <= MOBID_TREASURE_BOX40)
+ || (entry->mob_id >= MOBID_TREASURE_BOX41 && entry->mob_id <= MOBID_TREASURE_BOX49)) {
//Treasure box drop rates [Skotlex]
rate_adjust = battle_config.item_rate_treasure;
ratemin = battle_config.item_drop_treasure_min;
ratemax = battle_config.item_drop_treasure_max;
- }
- else switch (type)
- { // Added support to restrict normal drops of MVP's [Reddozen]
+ } else {
+ switch (type) { // Added support to restrict normal drops of MVP's [Reddozen]
case IT_HEALING:
- rate_adjust = (mstatus->mode&MD_BOSS) ? battle_config.item_rate_heal_boss : battle_config.item_rate_heal;
+ rate_adjust = (entry->status.mode&MD_BOSS) ? battle_config.item_rate_heal_boss : battle_config.item_rate_heal;
ratemin = battle_config.item_drop_heal_min;
ratemax = battle_config.item_drop_heal_max;
break;
case IT_USABLE:
case IT_CASH:
- rate_adjust = (mstatus->mode&MD_BOSS) ? battle_config.item_rate_use_boss : battle_config.item_rate_use;
+ rate_adjust = (entry->status.mode&MD_BOSS) ? battle_config.item_rate_use_boss : battle_config.item_rate_use;
ratemin = battle_config.item_drop_use_min;
ratemax = battle_config.item_drop_use_max;
break;
case IT_WEAPON:
case IT_ARMOR:
case IT_PETARMOR:
- rate_adjust = (mstatus->mode&MD_BOSS) ? battle_config.item_rate_equip_boss : battle_config.item_rate_equip;
+ rate_adjust = (entry->status.mode&MD_BOSS) ? battle_config.item_rate_equip_boss : battle_config.item_rate_equip;
ratemin = battle_config.item_drop_equip_min;
ratemax = battle_config.item_drop_equip_max;
break;
case IT_CARD:
- rate_adjust = (mstatus->mode&MD_BOSS) ? battle_config.item_rate_card_boss : battle_config.item_rate_card;
+ rate_adjust = (entry->status.mode&MD_BOSS) ? battle_config.item_rate_card_boss : battle_config.item_rate_card;
ratemin = battle_config.item_drop_card_min;
ratemax = battle_config.item_drop_card_max;
break;
default:
- rate_adjust = (mstatus->mode&MD_BOSS) ? battle_config.item_rate_common_boss : battle_config.item_rate_common;
+ rate_adjust = (entry->status.mode&MD_BOSS) ? battle_config.item_rate_common_boss : battle_config.item_rate_common;
ratemin = battle_config.item_drop_common_min;
ratemax = battle_config.item_drop_common_max;
break;
+ }
}
- mob->item_dropratio_adjust(id->nameid, class_, &rate_adjust);
+ mob->item_dropratio_adjust(id->nameid, entry->mob_id, &rate_adjust);
entry->dropitem[idx].p = mob->drop_adjust(value, rate_adjust, ratemin, ratemax);
//calculate and store Max available drop chance of the item
if (entry->dropitem[idx].p
- && (class_ < MOBID_TREASURE_BOX1 || class_ > MOBID_TREASURE_BOX40)
- && (class_ < MOBID_TREASURE_BOX41 || class_ > MOBID_TREASURE_BOX49)) {
+ && (entry->mob_id < MOBID_TREASURE_BOX1 || entry->mob_id > MOBID_TREASURE_BOX40)
+ && (entry->mob_id < MOBID_TREASURE_BOX41 || entry->mob_id > MOBID_TREASURE_BOX49)) {
//Skip treasure chests.
if (id->maxchance == -1 || (id->maxchance < entry->dropitem[idx].p) ) {
id->maxchance = entry->dropitem[idx].p; //item has bigger drop chance or sold in shops
@@ -3880,366 +3919,460 @@ void mob_read_db_drops_sub(struct mob_db *entry, struct status_data *mstatus, in
if (id->mob[k].chance <= entry->dropitem[idx].p)
break;
}
- if (k == MAX_SEARCH)
- {
+ if (k == MAX_SEARCH) {
i++;
idx++;
continue;
}
- if (id->mob[k].id != class_ && k != MAX_SEARCH - 1)
+ if (id->mob[k].id != entry->mob_id && k != MAX_SEARCH - 1)
memmove(&id->mob[k+1], &id->mob[k], (MAX_SEARCH-k-1)*sizeof(id->mob[0]));
id->mob[k].chance = entry->dropitem[idx].p;
- id->mob[k].id = class_;
+ id->mob[k].id = entry->mob_id;
}
i++;
idx++;
}
if (idx == MAX_MOB_DROP && libconfig->setting_get_elem(t, i)) {
- ShowWarning("mob_read_db: Too many drops in mob %d\n", class_);
+ ShowWarning("mob_read_db: Too many drops in mob %d\n", entry->mob_id);
}
}
-/*==========================================
- * processes one mobdb entry
- *------------------------------------------*/
-bool mob_read_db_sub(config_setting_t *mobt, int id, const char *source)
+/**
+ * Validates a mob DB entry and inserts it into the database.
+ * This function is called after preparing the mob entry data, and it takes
+ * care of inserting it and cleaning up any remainders of the previous one (in
+ * case it is overwriting an existing entry).
+ *
+ * @param entry Pointer to the new mob_db entry. Ownership is NOT taken, but
+ * the content is modified to reflect the validation.
+ * @param n Ordinal number of the entry, to be displayed in case of
+ * validation errors.
+ * @param source Source of the entry (file name), to be displayed in case of
+ * validation errors.
+ * @return Mob ID of the validated entry, or 0 in case of failure.
+ *
+ * Note: This is safe to call if the new entry is a shallow copy of the old one
+ * (i.e. mob_db2 inheritance), as it will make sure not to free any data still
+ * in use by the new entry.
+ */
+int mob_db_validate_entry(struct mob_db *entry, int n, const char *source)
{
- struct mob_db *entry = NULL, tmpEntry;
- config_setting_t *t = NULL;
- int i32 = 0, value = 0, class_ = 0;
- struct status_data *mstatus;
struct mob_data data;
- const char *str = NULL;
- double maxhp;
- double exp;
- bool inherit = false;
- bool range2Updated = false;
- bool range3Updated = false;
- bool dmotionUpdated = false;
- bool maxhpUpdated = false;
- bool maxspUpdated = false;
- entry = &tmpEntry;
- if (!libconfig->setting_lookup_int(mobt, "Id", &class_)) {
- ShowWarning("mob_read_db_sub: Missing id in \"%s\", entry #%d, skipping.\n", source, class_);
- return false;
+ if (entry->mob_id <= 1000 || entry->mob_id > MAX_MOB_DB) {
+ ShowError("mob_db_validate_entry: Invalid monster ID %d, must be in range %d-%d.\n", entry->mob_id, 1000, MAX_MOB_DB);
+ return 0;
+ }
+ if (pc->db_checkid(entry->mob_id)) {
+ ShowError("mob_read_db_sub: Invalid monster ID %d, reserved for player classes.\n", entry->mob_id);
+ return 0;
+ }
+ if (entry->mob_id >= MOB_CLONE_START && entry->mob_id < MOB_CLONE_END) {
+ ShowError("mob_read_db_sub: Invalid monster ID %d. Range %d-%d is reserved for player clones. Please increase MAX_MOB_DB (%d).\n",
+ entry->mob_id, MOB_CLONE_START, MOB_CLONE_END-1, MAX_MOB_DB);
+ return 0;
}
- if (class_ <= 1000 || class_ > MAX_MOB_DB) {
- ShowError("mob_read_db_sub: Invalid monster ID %d, must be in range %d-%d.\n", class_, 1000, MAX_MOB_DB);
- return false;
+ entry->lv = cap_value(entry->lv, 1, USHRT_MAX);
+
+ if (entry->status.max_sp < 1)
+ entry->status.max_sp = 1;
+ //Since mobs always respawn with full life...
+ entry->status.hp = entry->status.max_hp;
+ entry->status.sp = entry->status.max_sp;
+
+ /*
+ * Disabled for renewal since difference of 0 and 1 still has an impact in the formulas
+ * Just in case there is a mishandled division by zero please let us know. [malufett]
+ */
+#ifndef RENEWAL
+ //All status should be min 1 to prevent divisions by zero from some skills. [Skotlex]
+ if (entry->status.str < 1) entry->status.str = 1;
+ if (entry->status.agi < 1) entry->status.agi = 1;
+ if (entry->status.vit < 1) entry->status.vit = 1;
+ if (entry->status.int_< 1) entry->status.int_= 1;
+ if (entry->status.dex < 1) entry->status.dex = 1;
+ if (entry->status.luk < 1) entry->status.luk = 1;
+#endif
+
+ if (entry->range2 < 1)
+ entry->range2 = 1;
+
+#if 0 // This code was (accidentally) never enabled. It'll stay commented out until it's proven to be needed.
+ //Tests showed that chase range is effectively 2 cells larger than expected [Playtester]
+ if (entry->range3 > 0)
+ entry->range3 += 2;
+#endif // 0
+
+ if (entry->range3 < entry->range2)
+ entry->range3 = entry->range2;
+
+ entry->status.size = cap_value(entry->status.size, 0, 2);
+
+ entry->status.race = cap_value(entry->status.race, 0, RC_MAX - 1);
+
+ if (entry->status.def_ele >= ELE_MAX) {
+ ShowWarning("mob_read_db_sub: Invalid element type %d for monster ID %d (max=%d).\n", entry->status.def_ele, entry->mob_id, ELE_MAX-1);
+ entry->status.def_ele = ELE_NEUTRAL;
+ entry->status.ele_lv = 1;
}
- if (pc->db_checkid(class_)) {
- ShowError("mob_read_db_sub: Invalid monster ID %d, reserved for player classes.\n", class_);
- return false;
+ if (entry->status.ele_lv < 1 || entry->status.ele_lv > 4) {
+ ShowWarning("mob_read_db_sub: Invalid element level %d for monster ID %d, must be in range 1-4.\n", entry->status.ele_lv, entry->mob_id);
+ entry->status.ele_lv = 1;
}
- if (class_ >= MOB_CLONE_START && class_ < MOB_CLONE_END) {
- ShowError("mob_read_db_sub: Invalid monster ID %d. Range %d-%d is reserved for player clones. Please increase MAX_MOB_DB (%d).\n", class_, MOB_CLONE_START, MOB_CLONE_END-1, MAX_MOB_DB);
- return false;
+ // If the attack animation is longer than the delay, the client crops the attack animation!
+ // On aegis there is no real visible effect of having a recharge-time less than amotion anyway.
+ if (entry->status.adelay < entry->status.amotion)
+ entry->status.adelay = entry->status.amotion;
+
+ // Fill in remaining status data by using a dummy monster.
+ data.bl.type = BL_MOB;
+ data.level = entry->lv;
+ memcpy(&data.status, &entry->status, sizeof(struct status_data));
+ status->calc_misc(&data.bl, &entry->status, entry->lv);
+
+ // Finally insert monster's data into the database.
+ if (mob->db_data[entry->mob_id] == NULL) {
+ mob->db_data[entry->mob_id] = (struct mob_db*)aMalloc(sizeof(struct mob_db));
+ } else {
+ //Copy over spawn data
+ memcpy(&entry->spawn, mob->db_data[entry->mob_id]->spawn, sizeof(entry->spawn));
+ }
+ memcpy(mob->db_data[entry->mob_id], entry, sizeof(struct mob_db));
+
+ return entry->mob_id;
+}
+
+/**
+ * Processes one mobdb entry from the libconfig file, loading and inserting it
+ * into the mob database.
+ *
+ * @param mobt Libconfig setting entry. It is expected to be valid and it
+ * won't be freed (it is care of the caller to do so if
+ * necessary).
+ * @param n Ordinal number of the entry, to be displayed in case of
+ * validation errors.
+ * @param source Source of the entry (file name), to be displayed in case of
+ * validation errors.
+ * @return Mob ID of the validated entry, or 0 in case of failure.
+ */
+int mob_read_db_sub(struct config_setting_t *mobt, int n, const char *source)
+{
+ struct mob_db md = { 0 };
+ struct config_setting_t *t = NULL;
+ const char *str = NULL;
+ int i32 = 0;
+ bool inherit = false;
+ bool maxhpUpdated = false;
+
+ nullpo_ret(mobt);
+ /*
+ * // Mandatory fields
+ * Id: ID
+ * SpriteName: "SPRITE_NAME"
+ * Name: "Mob name"
+ * JName: "Mob name"
+ * // Optional fields
+ * Lv: level
+ * Hp: health
+ * Sp: mana
+ * Exp: basic experience
+ * JExp: job experience
+ * AttackRange: attack range
+ * Attack: [attack1, attack2]
+ * Def: defence
+ * Mdef: magic defence
+ * Stats: {
+ * Str: strength
+ * Agi: agility
+ * Vit: vitality
+ * Int: intelligence
+ * Dex: dexterity
+ * Luk: luck
+ * }
+ * ViewRange: view range
+ * ChaseRange: chase range
+ * Size: size
+ * Race: race
+ * Element: (type, level)
+ * Mode: {
+ * CanMove: true/false
+ * Looter: true/false
+ * Aggressive: true/false
+ * Assist: true/false
+ * CastSensorIdle:true/false
+ * Boss: true/false
+ * Plant: true/false
+ * CanAttack: true/false
+ * Detector: true/false
+ * CastSensorChase: true/false
+ * ChangeChase: true/false
+ * Angry: true/false
+ * ChangeTargetMelee: true/false
+ * ChangeTargetChase: true/false
+ * TargetWeak: true/false
+ * NoKnockback: true/false
+ * }
+ * MoveSpeed: move speed
+ * AttackDelay: attack delay
+ * AttackMotion: attack motion
+ * DamageMotion: damage motion
+ * MvpExp: mvp experience
+ * MvpDrops: {
+ * AegisName: chance
+ * ...
+ * }
+ * Drops: {
+ * AegisName: chance
+ * ...
+ * }
+ */
+
+ if (!libconfig->setting_lookup_int(mobt, "Id", &i32)) {
+ ShowWarning("mob_read_db_sub: Missing id in \"%s\", entry #%d, skipping.\n", source, n);
+ return 0;
}
+ md.mob_id = i32;
+ md.vd.class_ = md.mob_id;
if ((t = libconfig->setting_get_member(mobt, "Inherit")) && (inherit = libconfig->setting_get_bool(t))) {
- if (!mob->db_data[class_]) {
- ShowWarning("mob_read_db_sub: Trying to inherit nonexistent mob %d, default values will be used instead.\n", class_);
+ if (!mob->db_data[md.mob_id]) {
+ ShowWarning("mob_read_db_sub: Trying to inherit nonexistent mob %d, default values will be used instead.\n", md.mob_id);
inherit = false;
} else {
// Use old entry as default
- struct mob_db *old_entry = mob->db_data[class_];
- memcpy(entry, old_entry, sizeof(struct mob_db));
- inherit = true;
+ struct mob_db *old_entry = mob->db_data[md.mob_id];
+ memcpy(&md, old_entry, sizeof(md));
}
}
- if (!inherit) {
- memset(&tmpEntry, 0, sizeof(tmpEntry));
- }
-
- mstatus = &entry->status;
-
- entry->vd.class_ = class_;
if (!libconfig->setting_lookup_string(mobt, "SpriteName", &str) || !*str ) {
if (!inherit) {
- ShowWarning("mob_read_db_sub: Missing SpriteName in mob %d of \"%s\", skipping.\n", class_, source);
- return false;
+ ShowWarning("mob_read_db_sub: Missing SpriteName in mob %d of \"%s\", skipping.\n", md.mob_id, source);
+ return 0;
}
} else {
- safestrncpy(entry->sprite, str, sizeof(entry->sprite));
+ safestrncpy(md.sprite, str, sizeof(md.sprite));
}
if (!libconfig->setting_lookup_string(mobt, "Name", &str) || !*str ) {
if (!inherit) {
- ShowWarning("mob_read_db_sub: Missing Name in mob %d of \"%s\", skipping.\n", class_, source);
- return false;
+ ShowWarning("mob_read_db_sub: Missing Name in mob %d of \"%s\", skipping.\n", md.mob_id, source);
+ return 0;
+ }
+ } else {
+ safestrncpy(md.name, str, sizeof(md.name));
+ }
+
+ if (!libconfig->setting_lookup_string(mobt, "JName", &str) || !*str ) {
+ if (!inherit) {
+ safestrncpy(md.jname, md.name, sizeof(md.jname));
}
} else {
- safestrncpy(entry->name, str, sizeof(entry->name));
- safestrncpy(entry->jname, str, sizeof(entry->jname));
+ safestrncpy(md.jname, str, sizeof(md.jname));
}
if (mob->lookup_const(mobt, "Lv", &i32) && i32 >= 0) {
- entry->lv = i32;
- entry->lv = cap_value(entry->lv, 1, USHRT_MAX);
+ md.lv = i32;
} else if (!inherit) {
- entry->lv = 1;
+ md.lv = 1;
}
if (mob->lookup_const(mobt, "Hp", &i32) && i32 >= 0) {
- mstatus->max_hp = i32;
- maxhpUpdated = true;
+ md.status.max_hp = i32;
+ maxhpUpdated = true; // battle_config modifiers to max_hp are applied below
} else if (!inherit) {
- mstatus->max_hp = 1;
- maxhpUpdated = true;
+ md.status.max_hp = 1;
+ maxhpUpdated = true; // battle_config modifiers to max_hp are applied below
}
if (mob->lookup_const(mobt, "Sp", &i32) && i32 >= 0) {
- mstatus->max_sp = i32;
- maxspUpdated = true;
+ md.status.max_sp = i32;
} else if (!inherit) {
- maxspUpdated = true;
+ md.status.max_sp = 1;
}
if (mob->lookup_const(mobt, "Exp", &i32) && i32 >= 0) {
- exp = (double)(i32) * (double)battle_config.base_exp_rate / 100.;
- entry->base_exp = (unsigned int)cap_value(exp, 0, UINT_MAX);
+ int64 exp = apply_percentrate64(i32, battle_config.base_exp_rate, 100);
+ md.base_exp = (unsigned int)cap_value(exp, 0, UINT_MAX);
}
if (mob->lookup_const(mobt, "JExp", &i32) && i32 >= 0) {
- exp = (double)(i32) * (double)battle_config.job_exp_rate / 100.;
- entry->job_exp = (unsigned int)cap_value(exp, 0, UINT_MAX);
+ int64 exp = apply_percentrate64(i32, battle_config.job_exp_rate, 100);
+ md.job_exp = (unsigned int)cap_value(exp, 0, UINT_MAX);
}
if (mob->lookup_const(mobt, "AttackRange", &i32) && i32 >= 0) {
- mstatus->rhw.range = i32;
+ md.status.rhw.range = i32;
} else {
- mstatus->rhw.range = 1;
+ md.status.rhw.range = 1;
}
if ((t = libconfig->setting_get_member(mobt, "Attack"))) {
if (config_setting_is_aggregate(t)) {
if (libconfig->setting_length(t) >= 2)
- mstatus->rhw.atk2 = libconfig->setting_get_int_elem(t, 1);
+ md.status.rhw.atk2 = libconfig->setting_get_int_elem(t, 1);
if (libconfig->setting_length(t) >= 1)
- mstatus->rhw.atk = libconfig->setting_get_int_elem(t, 0);
+ md.status.rhw.atk = libconfig->setting_get_int_elem(t, 0);
} else if (mob->lookup_const(mobt, "Attack", &i32) && i32 >= 0) {
- mstatus->rhw.atk = i32;
- mstatus->rhw.atk2 = i32;
+ md.status.rhw.atk = i32;
+ md.status.rhw.atk2 = i32;
}
}
if (mob->lookup_const(mobt, "Def", &i32) && i32 >= 0) {
- mstatus->def = mob_parse_dbrow_cap_value(class_, DEFTYPE_MIN, DEFTYPE_MAX, i32);
+ md.status.def = mob_parse_dbrow_cap_value(md.mob_id, DEFTYPE_MIN, DEFTYPE_MAX, i32);
}
if (mob->lookup_const(mobt, "Mdef", &i32) && i32 >= 0) {
- mstatus->mdef = mob_parse_dbrow_cap_value(class_, DEFTYPE_MIN, DEFTYPE_MAX, i32);
+ md.status.mdef = mob_parse_dbrow_cap_value(md.mob_id, DEFTYPE_MIN, DEFTYPE_MAX, i32);
}
if ((t = libconfig->setting_get_member(mobt, "Stats"))) {
if (config_setting_is_group(t)) {
- mob->read_db_stats_sub(entry, mstatus, class_, t);
+ mob->read_db_stats_sub(&md, t);
} else if (mob->lookup_const(mobt, "Stats", &i32) && i32 >= 0) {
- mstatus->str = mstatus->agi = mstatus->vit = mstatus->int_ = mstatus->dex = mstatus->luk =
- mob_parse_dbrow_cap_value(class_, UINT16_MIN, UINT16_MAX, i32);
+ md.status.str = md.status.agi = md.status.vit = md.status.int_ = md.status.dex = md.status.luk =
+ mob_parse_dbrow_cap_value(md.mob_id, UINT16_MIN, UINT16_MAX, i32);
}
}
- /*
- * Disabled for renewal since difference of 0 and 1 still has an impact in the formulas
- * Just in case there is a mishandled division by zero please let us know. [malufett]
- */
-#ifndef RENEWAL
- //All status should be min 1 to prevent divisions by zero from some skills. [Skotlex]
- if (mstatus->str < 1) mstatus->str = 1;
- if (mstatus->agi < 1) mstatus->agi = 1;
- if (mstatus->vit < 1) mstatus->vit = 1;
- if (mstatus->int_< 1) mstatus->int_= 1;
- if (mstatus->dex < 1) mstatus->dex = 1;
- if (mstatus->luk < 1) mstatus->luk = 1;
-#endif
-
- //Tests showed that chase range is effectively 2 cells larger than expected [Playtester]
- if (entry->range3 > 0)
- entry->range3 += 2;
-
if (mob->lookup_const(mobt, "ViewRange", &i32) && i32 >= 0) {
- entry->range2 = i32;
- range2Updated = true;
+ if (battle_config.view_range_rate != 100) {
+ md.range2 = i32 * battle_config.view_range_rate / 100;
+ } else {
+ md.range2 = i32;
+ }
} else if (!inherit) {
- entry->range2 = 1;
- range2Updated = true;
+ md.range2 = 1;
}
if (mob->lookup_const(mobt, "ChaseRange", &i32) && i32 >= 0) {
- entry->range3 = i32;
- range3Updated = true;
- } else if (!inherit) {
- entry->range3 = 1;
- range3Updated = true;
- }
- if (range2Updated) {
- if (battle_config.view_range_rate != 100) {
- entry->range2 = entry->range2 * battle_config.view_range_rate / 100;
- if (entry->range2 < 1)
- entry->range2 = 1;
- }
- }
- if (range3Updated) {
if (battle_config.chase_range_rate != 100) {
- entry->range3 = entry->range3 * battle_config.chase_range_rate / 100;
- if (entry->range3 < entry->range2)
- entry->range3 = entry->range2;
+ md.range3 = i32 * battle_config.chase_range_rate / 100;
+ } else {
+ md.range3 = i32;
}
+ } else if (!inherit) {
+ md.range3 = 1;
}
if (mob->lookup_const(mobt, "Size", &i32) && i32 >= 0) {
- mstatus->size = i32;
- mstatus->size = cap_value(mstatus->size, 0, 2);
+ md.status.size = i32;
} else if (!inherit) {
- mstatus->size = 0;
+ md.status.size = 0;
}
if (mob->lookup_const(mobt, "Race", &i32) && i32 >= 0) {
- mstatus->race = i32;
- mstatus->race = cap_value(mstatus->race, 0, RC_MAX - 1);
+ md.status.race = i32;
} else if (!inherit) {
- mstatus->race = 0;
+ md.status.race = 0;
}
if ((t = libconfig->setting_get_member(mobt, "Element")) && config_setting_is_list(t)) {
+ int value = 0;
if (mob->get_const(libconfig->setting_get_elem(t, 0), &i32) && mob->get_const(libconfig->setting_get_elem(t, 1), &value)) {
- mstatus->def_ele = i32;
- mstatus->ele_lv = value;
- }
- } else {
- if (!inherit) {
- ShowError("mob_read_db_sub: Missing element for monster ID %d.\n", class_);
- return false;
- }
- }
-
- if (mstatus->def_ele >= ELE_MAX) {
- if (!inherit) {
- ShowError("mob_read_db_sub: Invalid element type %d for monster ID %d (max=%d).\n", mstatus->def_ele, class_, ELE_MAX-1);
- return false;
- }
- }
- if (mstatus->ele_lv < 1 || mstatus->ele_lv > 4) {
- if (!inherit) {
- ShowError("mob_read_db_sub: Invalid element level %d for monster ID %d, must be in range 1-4.\n", mstatus->ele_lv, class_);
- return false;
+ md.status.def_ele = i32;
+ md.status.ele_lv = value;
+ } else if (!inherit) {
+ ShowWarning("mob_read_db_sub: Missing element for monster ID %d.\n", md.mob_id);
+ md.status.def_ele = ELE_NEUTRAL;
+ md.status.ele_lv = 1;
}
+ } else if (!inherit) {
+ ShowWarning("mob_read_db_sub: Missing element for monster ID %d.\n", md.mob_id);
+ md.status.def_ele = ELE_NEUTRAL;
+ md.status.ele_lv = 1;
}
if ((t = libconfig->setting_get_member(mobt, "Mode"))) {
if (config_setting_is_group(t)) {
- mstatus->mode = mob->read_db_mode_sub(entry, mstatus, class_, t);
+ md.status.mode = mob->read_db_mode_sub(&md, t);
} else if (mob->lookup_const(mobt, "Mode", &i32) && i32 >= 0) {
- mstatus->mode = i32;
+ md.status.mode = (uint32)i32 & MD_MASK;
}
}
-
if (!battle_config.monster_active_enable)
- mstatus->mode &= ~MD_AGGRESSIVE;
+ md.status.mode &= ~MD_AGGRESSIVE;
if (mob->lookup_const(mobt, "MoveSpeed", &i32) && i32 >= 0) {
- mstatus->speed = i32;
+ md.status.speed = i32;
}
- mstatus->aspd_rate = 1000;
+ md.status.aspd_rate = 1000;
if (mob->lookup_const(mobt, "AttackDelay", &i32) && i32 >= 0) {
- mstatus->adelay = cap_value(i32, battle_config.monster_max_aspd*2, 4000);
+ md.status.adelay = cap_value(i32, battle_config.monster_max_aspd*2, 4000);
} else if (!inherit) {
- mstatus->adelay = 4000;
+ md.status.adelay = 4000;
}
if (mob->lookup_const(mobt, "AttackMotion", &i32) && i32 >= 0) {
- mstatus->amotion = cap_value(i32, battle_config.monster_max_aspd, 2000);
+ md.status.amotion = cap_value(i32, battle_config.monster_max_aspd, 2000);
} else if (!inherit) {
- mstatus->amotion = 2000;
+ md.status.amotion = 2000;
}
- //If the attack animation is longer than the delay, the client crops the attack animation!
- //On aegis there is no real visible effect of having a recharge-time less than amotion anyway.
- if (mstatus->adelay < mstatus->amotion)
- mstatus->adelay = mstatus->amotion;
-
if (mob->lookup_const(mobt, "DamageMotion", &i32) && i32 >= 0) {
- mstatus->dmotion = i32;
- dmotionUpdated = true;
- } else if (!inherit) {
- dmotionUpdated = true;
+ if (battle_config.monster_damage_delay_rate != 100)
+ md.status.dmotion = i32 * battle_config.monster_damage_delay_rate / 100;
+ else
+ md.status.dmotion = i32;
}
- if (dmotionUpdated && battle_config.monster_damage_delay_rate != 100)
- mstatus->dmotion = mstatus->dmotion * battle_config.monster_damage_delay_rate / 100;
-
- // Fill in remaining status data by using a dummy monster.
- data.bl.type = BL_MOB;
- data.level = entry->lv;
- memcpy(&data.status, mstatus, sizeof(struct status_data));
- status->calc_misc(&data.bl, mstatus, entry->lv);
-
// MVP EXP Bonus: MEXP
- // Some new MVP's MEXP multiple by high exp-rate cause overflow. [LuzZza]
if (mob->lookup_const(mobt, "MvpExp", &i32) && i32 >= 0) {
- exp = (double)i32 * (double)battle_config.mvp_exp_rate / 100.;
- entry->mexp = (unsigned int)cap_value(exp, 0, UINT_MAX);
- } else if (!inherit) {
- exp = 0;
+ // Some new MVP's MEXP multiple by high exp-rate cause overflow. [LuzZza]
+ int64 exp = apply_percentrate64(i32, battle_config.mvp_exp_rate, 100);
+ md.mexp = (unsigned int)cap_value(exp, 0, UINT_MAX);
}
if (maxhpUpdated) {
- //Now that we know if it is an mvp or not, apply battle_config modifiers [Skotlex]
- maxhp = (double)mstatus->max_hp;
- if (entry->mexp > 0) { //Mvp
- if (battle_config.mvp_hp_rate != 100)
- maxhp = maxhp * (double)battle_config.mvp_hp_rate / 100.;
+ // Now that we know if it is an mvp or not, apply battle_config modifiers [Skotlex]
+ int64 maxhp = md.status.max_hp;
+ if (md.mexp > 0) { //Mvp
+ maxhp = apply_percentrate64(maxhp, battle_config.mvp_hp_rate, 100);
} else { //Normal mob
- if (battle_config.monster_hp_rate != 100)
- maxhp = maxhp * (double)battle_config.monster_hp_rate / 100.;
+ maxhp = apply_percentrate64(maxhp, battle_config.monster_hp_rate, 100);
}
- mstatus->max_hp = (unsigned int)cap_value(maxhp, 1, UINT_MAX);
- }
- if (maxspUpdated) {
- if(mstatus->max_sp < 1) mstatus->max_sp = 1;
+ md.status.max_hp = (unsigned int)cap_value(maxhp, 1, UINT_MAX);
}
- //Since mobs always respawn with full life...
- mstatus->hp = mstatus->max_hp;
- mstatus->sp = mstatus->max_sp;
-
if ((t = libconfig->setting_get_member(mobt, "MvpDrops"))) {
if (config_setting_is_group(t)) {
- mob->read_db_mvpdrops_sub(entry, mstatus, class_, t);
+ mob->read_db_mvpdrops_sub(&md, t);
}
}
if ((t = libconfig->setting_get_member(mobt, "Drops"))) {
if (config_setting_is_group(t)) {
- mob->read_db_drops_sub(entry, mstatus, class_, t);
+ mob->read_db_drops_sub(&md, t);
}
}
- mob->read_db_additional_fields(entry, class_, mobt, id, source);
- // Finally insert monster's data into the database.
- if (mob->db_data[class_] == NULL)
- mob->db_data[class_] = (struct mob_db*)aMalloc(sizeof(struct mob_db));
- else
- //Copy over spawn data
- memcpy(&entry->spawn, mob->db_data[class_]->spawn, sizeof(entry->spawn));
+ mob->read_db_additional_fields(&md, mobt, n, source);
- memcpy(mob->db_data[class_], entry, sizeof(struct mob_db));
- return true;
+ return mob->db_validate_entry(&md, n, source);
}
-void mob_read_db_additional_fields(struct mob_db *entry, int class_, config_setting_t *it, int n, const char *source)
+/**
+ * Processes any (plugin-defined) additional fields for a mob_db entry.
+ *
+ * @param[in,out] entry The destination mob_db entry, already initialized
+ * (mob_id, status.mode are expected to be already set).
+ * @param[in] t The libconfig entry.
+ * @param[in] n Ordinal number of the entry, to be displayed in case
+ * of validation errors.
+ * @param[in] source Source of the entry (file name), to be displayed in
+ * case of validation errors.
+ */
+void mob_read_db_additional_fields(struct mob_db *entry, struct config_setting_t *t, int n, const char *source)
{
// do nothing. plugins can do own work
}
-bool mob_lookup_const(const config_setting_t *it, const char *name, int *value)
+bool mob_lookup_const(const struct config_setting_t *it, const char *name, int *value)
{
if (libconfig->setting_lookup_int(it, name, value))
{
@@ -4257,7 +4390,7 @@ bool mob_lookup_const(const config_setting_t *it, const char *name, int *value)
return false;
}
-bool mob_get_const(const config_setting_t *it, int *value)
+bool mob_get_const(const struct config_setting_t *it, int *value)
{
const char *str = config_setting_get_string(it);
if (str && *str && script->get_constant(str, value))
@@ -4282,13 +4415,23 @@ void mob_readdb(void) {
mob->name_constants();
}
+/**
+ * Reads from a libconfig-formatted mobdb file and inserts the found entries
+ * into the mob database, overwriting duplicate ones (i.e. mob_db2 overriding
+ * mob_db.)
+ *
+ * @param filename File name, relative to the database path.
+ * @param ignore_missing Whether to ignore errors caused by a missing db file.
+ * @return the number of found entries.
+ */
int mob_read_libconfig(const char *filename, bool ignore_missing)
{
- config_t mob_db_conf;
+ bool duplicate[MAX_MOB_DB] = { 0 };
+ struct config_t mob_db_conf;
char filepath[256];
- config_setting_t *mdb;
- config_setting_t *t;
- int i = 0;
+ struct config_setting_t *mdb;
+ struct config_setting_t *t;
+ int i = 0, count = 0;
nullpo_ret(filename);
sprintf(filepath, "%s/%s", map->db_path, filename);
@@ -4296,17 +4439,33 @@ int mob_read_libconfig(const char *filename, bool ignore_missing)
if (ignore_missing && !exists(filepath))
return 0;
- if (libconfig->read_file(&mob_db_conf, filepath) || !(mdb = libconfig->setting_get_member(mob_db_conf.root, "mob_db"))) {
+ if (!libconfig->load_file(&mob_db_conf, filepath))
+ return 0;
+
+ if ((mdb = libconfig->setting_get_member(mob_db_conf.root, "mob_db")) == NULL) {
ShowError("can't read %s\n", filepath);
- return -1;
+ return 0;
}
while ((t = libconfig->setting_get_elem(mdb, i++))) {
- mob->read_db_sub(t, i - 1, filepath);
+ int mob_id = mob->read_db_sub(t, i - 1, filename);
+
+ if (mob_id <= 0 || mob_id >= MAX_MOB_DB)
+ continue;
+
+ count++;
+
+ if (duplicate[mob_id]) {
+ ShowWarning("mob_read_libconfig:%s: duplicate entry of ID #%d (%s/%s)\n",
+ filename, mob_id, mob->db_data[mob_id]->sprite, mob->db_data[mob_id]->jname);
+ } else {
+ duplicate[mob_id] = true;
+ }
}
libconfig->destroy(&mob_db_conf);
- ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", i, filepath);
- return 0;
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename);
+
+ return count;
}
void mob_name_constants(void) {
@@ -4316,7 +4475,7 @@ void mob_name_constants(void) {
#endif // ENABLE_CASE_CHECK
for (i = 0; i < MAX_MOB_DB; i++) {
if (mob->db_data[i] && !mob->is_clone(i))
- script->set_constant2(mob->db_data[i]->sprite, i, 0);
+ script->set_constant2(mob->db_data[i]->sprite, i, false, false);
}
#ifdef ENABLE_CASE_CHECK
script->parser_current_file = NULL;
@@ -4529,7 +4688,7 @@ void mob_readchatdb(void) {
if( j < 2 || str[2]==NULL)
{
- ShowError("mob_readchatdb: Insufficient number of fields for skill at %s, line %d\n", arc, lines);
+ ShowError("mob_readchatdb: Insufficient number of fields for skill at %s, line %u\n", arc, lines);
continue;
}
@@ -4749,19 +4908,23 @@ bool mob_parse_row_mobskilldb(char** str, int columns, int current)
ms->val[3]=(int)strtol(str[15],NULL,0);
ms->val[4]=(int)strtol(str[16],NULL,0);
- if(ms->skill_id == NPC_EMOTION && mob_id>0 &&
- ms->val[1] == mob->db(mob_id)->status.mode)
- {
- ms->val[1] = 0;
+ if (ms->skill_id == NPC_EMOTION) {
+ ms->val[1] &= MD_MASK;
+ ms->val[2] &= MD_MASK;
+ ms->val[3] &= MD_MASK;
+ }
+ if (ms->skill_id == NPC_EMOTION && mob_id > 0
+ && (uint32)ms->val[1] == mob->db(mob_id)->status.mode) {
+ ms->val[1] = MD_NONE;
ms->val[4] = 1; //request to return mode to normal.
}
- if (ms->skill_id == NPC_EMOTION_ON && mob_id>0 && ms->val[1]) {
+ if (ms->skill_id == NPC_EMOTION_ON && mob_id>0 && ms->val[1] != MD_NONE) {
//Adds a mode to the mob.
//Remove aggressive mode when the new mob type is passive.
if (!(ms->val[1]&MD_AGGRESSIVE))
- ms->val[3]|=MD_AGGRESSIVE;
- ms->val[2]|= ms->val[1]; //Add the new mode.
- ms->val[1] = 0; //Do not "set" it.
+ ms->val[3] |= MD_AGGRESSIVE;
+ ms->val[2] |= (uint32)ms->val[1]; //Add the new mode.
+ ms->val[1] = MD_NONE; //Do not "set" it.
}
if(*str[17])
@@ -4922,7 +5085,7 @@ void mob_reload(void) {
/**
* Clears spawn related information for a script reload.
*/
-void mob_clear_spawninfo()
+void mob_clear_spawninfo(void)
{
int i;
for (i = 0; i < MAX_MOB_DB; i++)
@@ -5127,6 +5290,7 @@ void mob_defaults(void) {
mob->item_dropratio_adjust = item_dropratio_adjust;
mob->lookup_const = mob_lookup_const;
mob->get_const = mob_get_const;
+ mob->db_validate_entry = mob_db_validate_entry;
mob->readdb = mob_readdb;
mob->read_libconfig = mob_read_libconfig;
mob->read_db_additional_fields = mob_read_db_additional_fields;
diff --git a/src/map/mob.h b/src/map/mob.h
index 5485b2a91..60bc4b869 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -141,6 +141,7 @@ struct spawn_info {
};
struct mob_db {
+ int mob_id;
char sprite[NAME_LENGTH],name[NAME_LENGTH],jname[NAME_LENGTH];
unsigned int base_exp,job_exp;
unsigned int mexp;
@@ -458,7 +459,7 @@ struct mob_interface {
int (*setdelayspawn) (struct mob_data *md);
int (*count_sub) (struct block_list *bl, va_list ap);
int (*spawn) (struct mob_data *md);
- int (*can_changetarget) (struct mob_data *md, struct block_list *target, int mode);
+ int (*can_changetarget) (const struct mob_data *md, const struct block_list *target, uint32 mode);
int (*target) (struct mob_data *md, struct block_list *bl, int dist);
int (*ai_sub_hard_activesearch) (struct block_list *bl, va_list ap);
int (*ai_sub_hard_changechase) (struct block_list *bl, va_list ap);
@@ -504,20 +505,21 @@ struct mob_interface {
int (*skill_use) (struct mob_data *md, int64 tick, int event);
int (*skill_event) (struct mob_data *md, struct block_list *src, int64 tick, int flag);
int (*is_clone) (int class_);
- int (*clone_spawn) (struct map_session_data *sd, int16 m, int16 x, int16 y, const char *event, int master_id, int mode, int flag, unsigned int duration);
+ int (*clone_spawn) (struct map_session_data *sd, int16 m, int16 x, int16 y, const char *event, int master_id, uint32 mode, int flag, unsigned int duration);
int (*clone_delete) (struct mob_data *md);
unsigned int (*drop_adjust) (int baserate, int rate_adjust, unsigned short rate_min, unsigned short rate_max);
void (*item_dropratio_adjust) (int nameid, int mob_id, int *rate_adjust);
void (*readdb) (void);
- bool (*lookup_const) (const config_setting_t *it, const char *name, int *value);
- bool (*get_const) (const config_setting_t *it, int *value);
+ bool (*lookup_const) (const struct config_setting_t *it, const char *name, int *value);
+ bool (*get_const) (const struct config_setting_t *it, int *value);
+ int (*db_validate_entry) (struct mob_db *entry, int n, const char *source);
int (*read_libconfig) (const char *filename, bool ignore_missing);
- void (*read_db_additional_fields) (struct mob_db *entry, int class_, config_setting_t *it, int n, const char *source);
- bool (*read_db_sub) (config_setting_t *mobt, int id, const char *source);
- void (*read_db_drops_sub) (struct mob_db *entry, struct status_data *mstatus, int class_, config_setting_t *t);
- void (*read_db_mvpdrops_sub) (struct mob_db *entry, struct status_data *mstatus, int class_, config_setting_t *t);
- int (*read_db_mode_sub) (struct mob_db *entry, struct status_data *mstatus, int class_, config_setting_t *t);
- void (*read_db_stats_sub) (struct mob_db *entry, struct status_data *mstatus, int class_, config_setting_t *t);
+ void (*read_db_additional_fields) (struct mob_db *entry, struct config_setting_t *it, int n, const char *source);
+ int (*read_db_sub) (struct config_setting_t *mobt, int id, const char *source);
+ void (*read_db_drops_sub) (struct mob_db *entry, struct config_setting_t *t);
+ void (*read_db_mvpdrops_sub) (struct mob_db *entry, struct config_setting_t *t);
+ uint32 (*read_db_mode_sub) (struct mob_db *entry, struct config_setting_t *t);
+ void (*read_db_stats_sub) (struct mob_db *entry, struct config_setting_t *t);
void (*name_constants) (void);
bool (*readdb_mobavail) (char *str[], int columns, int current);
int (*read_randommonster) (void);
@@ -528,7 +530,7 @@ struct mob_interface {
bool (*readdb_race2) (char *fields[], int columns, int current);
bool (*readdb_itemratio) (char *str[], int columns, int current);
void (*load) (bool minimal);
- void (*clear_spawninfo) ();
+ void (*clear_spawninfo) (void);
void (*destroy_mob_db) (int index);
};
diff --git a/src/map/npc.c b/src/map/npc.c
index 411e52c29..2b1a541d8 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -1386,8 +1386,9 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type) {
/*==========================================
* Cash Shop Buy List
*------------------------------------------*/
-int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, unsigned short* item_list) {
- int i, j, nameid, amount, new_, w, vt;
+int npc_cashshop_buylist(struct map_session_data *sd, int points, struct itemlist *item_list)
+{
+ int i, j, new_, w, vt;
struct npc_data *nd = NULL;
struct npc_item_list *shop = NULL;
unsigned short shop_size = 0;
@@ -1395,7 +1396,7 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns
if( sd->state.trading )
return ERROR_TYPE_EXCHANGE;
- if( count <= 0 )
+ if (VECTOR_LENGTH(*item_list) <= 0)
return ERROR_TYPE_ITEM_ID;
if( points < 0 )
@@ -1421,24 +1422,23 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns
vt = 0; // Global Value
// Validating Process ----------------------------------------------------
- for( i = 0; i < count; i++ ) {
- nameid = item_list[i*2+1];
- amount = item_list[i*2+0];
+ for (i = 0; i < VECTOR_LENGTH(*item_list); i++) {
+ struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
- if( !itemdb->exists(nameid) || amount <= 0 )
+ if (!itemdb->exists(entry->id) || entry->amount <= 0)
return ERROR_TYPE_ITEM_ID;
- ARR_FIND(0,shop_size,j,shop[j].nameid == nameid);
- if( j == shop_size || shop[j].value <= 0 )
+ ARR_FIND(0,shop_size,j,shop[j].nameid == entry->id);
+ if (j == shop_size || shop[j].value <= 0)
return ERROR_TYPE_ITEM_ID;
- if( !itemdb->isstackable(nameid) && amount > 1 ) {
+ if (!itemdb->isstackable(entry->id) && entry->amount > 1) {
ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of non-stackable item %d!\n",
- sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid);
- amount = item_list[i*2+0] = 1;
+ sd->status.name, sd->status.account_id, sd->status.char_id, entry->amount, entry->id);
+ entry->amount = 1;
}
- switch( pc->checkadditem(sd,nameid,amount) ) {
+ switch (pc->checkadditem(sd, entry->id, entry->amount)) {
case ADDITEM_NEW:
new_++;
break;
@@ -1446,8 +1446,8 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns
return ERROR_TYPE_INVENTORY_WEIGHT;
}
- vt += shop[j].value * amount;
- w += itemdb_weight(nameid) * amount;
+ vt += shop[j].value * entry->amount;
+ w += itemdb_weight(entry->id) * entry->amount;
}
if( w + sd->weight > sd->max_weight )
@@ -1468,18 +1468,16 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns
pc->paycash(sd,vt,points);
}
// Delivery Process ----------------------------------------------------
- for( i = 0; i < count; i++ ) {
+ for (i = 0; i < VECTOR_LENGTH(*item_list); i++) {
+ struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
struct item item_tmp;
- nameid = item_list[i*2+1];
- amount = item_list[i*2+0];
-
memset(&item_tmp,0,sizeof(item_tmp));
- if( !pet->create_egg(sd,nameid) ) {
- item_tmp.nameid = nameid;
+ if (!pet->create_egg(sd, entry->id)) {
+ item_tmp.nameid = entry->id;
item_tmp.identify = 1;
- pc->additem(sd,&item_tmp,amount,LOG_TYPE_NPC);
+ pc->additem(sd, &item_tmp, entry->amount, LOG_TYPE_NPC);
}
}
@@ -1487,7 +1485,7 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns
}
//npc_buylist for script-controlled shops.
-int npc_buylist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd)
+int npc_buylist_sub(struct map_session_data *sd, struct itemlist *item_list, struct npc_data *nd)
{
char npc_ev[EVENT_NAME_LENGTH];
int i;
@@ -1499,9 +1497,12 @@ int npc_buylist_sub(struct map_session_data* sd, int n, unsigned short* item_lis
script->cleararray_pc(sd, "@bought_quantity", (void*)0);
// save list of bought items
- for( i = 0; i < n; i++ ) {
- script->setarray_pc(sd, "@bought_nameid", i, (void*)(intptr_t)item_list[i*2+1], &key_nameid);
- script->setarray_pc(sd, "@bought_quantity", i, (void*)(intptr_t)item_list[i*2], &key_amount);
+ for (i = 0; i < VECTOR_LENGTH(*item_list); i++) {
+ struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
+ intptr_t nameid = entry->id;
+ intptr_t amount = entry->amount;
+ script->setarray_pc(sd, "@bought_nameid", i, (void *)nameid, &key_nameid);
+ script->setarray_pc(sd, "@bought_quantity", i, (void *)amount, &key_amount);
}
// invoke event
@@ -1564,8 +1565,8 @@ void npc_market_fromsql(void) {
* Saves persistent NPC Market Data into SQL
**/
void npc_market_tosql(struct npc_data *nd, unsigned short index) {
- if( SQL_ERROR == SQL->Query(map->mysql_handle, "REPLACE INTO `%s` VALUES ('%s','%d','%d')",
- map->npc_market_data_db, nd->exname, nd->u.scr.shop->item[index].nameid, nd->u.scr.shop->item[index].qty) )
+ if (SQL_ERROR == SQL->Query(map->mysql_handle, "REPLACE INTO `%s` VALUES ('%s','%d','%u')",
+ map->npc_market_data_db, nd->exname, nd->u.scr.shop->item[index].nameid, nd->u.scr.shop->item[index].qty))
Sql_ShowDebug(map->mysql_handle);
}
/**
@@ -1769,9 +1770,9 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po
if( w + sd->weight > sd->max_weight )
return ERROR_TYPE_INVENTORY_WEIGHT;
- if( (double)shop[i].value * amount > INT_MAX ) {
+ if ((int64)shop[i].value * amount > INT_MAX) {
ShowWarning("npc_cashshop_buy: Item '%s' (%d) price overflow attempt!\n", item->name, nameid);
- ShowDebug("(NPC:'%s' (%s,%d,%d), player:'%s' (%d/%d), value:%d, amount:%d)\n",
+ ShowDebug("(NPC:'%s' (%s,%d,%d), player:'%s' (%d/%d), value:%u, amount:%d)\n",
nd->exname, map->list[nd->bl.m].name, nd->bl.x, nd->bl.y,
sd->status.name, sd->status.account_id, sd->status.char_id,
shop[i].value, amount);
@@ -1805,14 +1806,18 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po
return ERROR_TYPE_NONE;
}
-/// Player item purchase from npc shop.
-///
-/// @param item_list 'n' pairs <amount,itemid>
-/// @return result code for clif->parse_NpcBuyListSend
-int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) {
+/**
+ * Processes a player item purchase from npc shop.
+ *
+ * @param sd Buyer character.
+ * @param item_list List of items.
+ * @return result code for clif->parse_NpcBuyListSend.
+ */
+int npc_buylist(struct map_session_data *sd, struct itemlist *item_list)
+{
struct npc_data* nd;
struct npc_item_list *shop = NULL;
- double z;
+ int64 z;
int i,j,w,skill_t,new_, idx = skill->get_index(MC_DISCOUNT);
unsigned short shop_size = 0;
@@ -1838,30 +1843,29 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) {
w = 0;
new_ = 0;
// process entries in buy list, one by one
- for( i = 0; i < n; ++i ) {
- int nameid, amount, value;
+ for (i = 0; i < VECTOR_LENGTH(*item_list); ++i) {
+ int value;
+ struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
// find this entry in the shop's sell list
ARR_FIND( 0, shop_size, j,
- item_list[i*2+1] == shop[j].nameid || //Normal items
- item_list[i*2+1] == itemdb_viewid(shop[j].nameid) //item_avail replacement
+ entry->id == shop[j].nameid || //Normal items
+ entry->id == itemdb_viewid(shop[j].nameid) //item_avail replacement
);
-
- if( j == shop_size )
+ if (j == shop_size)
return 3; // no such item in shop
- amount = item_list[i*2+0];
- nameid = item_list[i*2+1] = shop[j].nameid; //item_avail replacement
+ entry->id = shop[j].nameid; //item_avail replacement
value = shop[j].value;
- if( !itemdb->exists(nameid) )
+ if (!itemdb->exists(entry->id))
return 3; // item no longer in itemdb
- if( !itemdb->isstackable(nameid) && amount > 1 ) {
+ if (!itemdb->isstackable(entry->id) && entry->amount > 1) {
//Exploit? You can't buy more than 1 of equipment types o.O
ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of non-stackable item %d!\n",
- sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid);
- amount = item_list[i*2+0] = 1;
+ sd->status.name, sd->status.account_id, sd->status.char_id, entry->amount, entry->id);
+ entry->amount = 1;
}
if( nd->master_nd ) {
@@ -1869,7 +1873,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) {
continue;
}
- switch( pc->checkadditem(sd,nameid,amount) ) {
+ switch (pc->checkadditem(sd, entry->id, entry->amount)) {
case ADDITEM_EXIST:
break;
@@ -1883,35 +1887,33 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) {
value = pc->modifybuyvalue(sd,value);
- z += (double)value * amount;
- w += itemdb_weight(nameid) * amount;
+ z += (int64)value * entry->amount;
+ w += itemdb_weight(entry->id) * entry->amount;
}
- if( nd->master_nd != NULL ) //Script-based shops.
- return npc->buylist_sub(sd,n,item_list,nd->master_nd);
+ if (nd->master_nd != NULL) //Script-based shops.
+ return npc->buylist_sub(sd, item_list, nd->master_nd);
- if( z > (double)sd->status.zeny )
+ if (z > sd->status.zeny)
return 1; // Not enough Zeny
if( w + sd->weight > sd->max_weight )
return 2; // Too heavy
if( pc->inventoryblank(sd) < new_ )
return 3; // Not enough space to store items
- pc->payzeny(sd,(int)z,LOG_TYPE_NPC, NULL);
-
- for( i = 0; i < n; ++i ) {
- int nameid = item_list[i*2+1];
- int amount = item_list[i*2+0];
+ pc->payzeny(sd, (int)z, LOG_TYPE_NPC, NULL);
- if (itemdb_type(nameid) == IT_PETEGG) {
- pet->create_egg(sd, nameid);
+ for (i = 0; i < VECTOR_LENGTH(*item_list); ++i) {
+ struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
+ if (itemdb_type(entry->id) == IT_PETEGG) {
+ pet->create_egg(sd, entry->id);
} else {
struct item item_tmp;
memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid = nameid;
+ item_tmp.nameid = entry->id;
item_tmp.identify = 1;
- pc->additem(sd,&item_tmp,amount,LOG_TYPE_NPC);
+ pc->additem(sd, &item_tmp, entry->amount, LOG_TYPE_NPC);
}
}
@@ -1921,10 +1923,10 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) {
skill_t = sd->status.skill[idx].flag - SKILL_FLAG_REPLACED_LV_0;
if( skill_t > 0 ) {
- z = z * (double)skill_t * (double)battle_config.shop_exp/10000.;
- if( z < 1 )
+ z = apply_percentrate64(z, skill_t * battle_config.shop_exp, 10000);
+ if (z < 1)
z = 1;
- pc->gainexp(sd,NULL,0,(int)z, false);
+ pc->gainexp(sd, NULL, 0, (int)z, false);
}
}
@@ -1932,21 +1934,22 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) {
}
/**
- * parses incoming npc market purchase list
+ * Processes incoming npc market purchase list
**/
-int npc_market_buylist(struct map_session_data* sd, unsigned short list_size, struct packet_npc_market_purchase *p) {
+int npc_market_buylist(struct map_session_data *sd, struct itemlist *item_list)
+{
struct npc_data* nd;
struct npc_item_list *shop = NULL;
- double z;
+ int64 z;
int i,j,w,new_;
unsigned short shop_size = 0;
nullpo_retr(1, sd);
- nullpo_retr(1, p);
+ nullpo_retr(1, item_list);
nd = npc->checknear(sd,map->id2bl(sd->npc_shopid));
- if( nd == NULL || nd->subtype != SCRIPT || !list_size || !nd->u.scr.shop || nd->u.scr.shop->type != NST_MARKET )
+ if (nd == NULL || nd->subtype != SCRIPT || VECTOR_LENGTH(*item_list) == 0 || !nd->u.scr.shop || nd->u.scr.shop->type != NST_MARKET)
return 1;
shop = nd->u.scr.shop->item;
@@ -1957,37 +1960,37 @@ int npc_market_buylist(struct map_session_data* sd, unsigned short list_size, st
new_ = 0;
// process entries in buy list, one by one
- for( i = 0; i < list_size; ++i ) {
- int nameid, amount, value;
+ for (i = 0; i < VECTOR_LENGTH(*item_list); ++i) {
+ int value;
+ struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
// find this entry in the shop's sell list
ARR_FIND( 0, shop_size, j,
- p->list[i].ITID == shop[j].nameid || //Normal items
- p->list[i].ITID == itemdb_viewid(shop[j].nameid) //item_avail replacement
+ entry->id == shop[j].nameid || //Normal items
+ entry->id == itemdb_viewid(shop[j].nameid) //item_avail replacement
);
-
- if( j == shop_size ) /* TODO find official response for this */
+ if (j == shop_size) /* TODO find official response for this */
return 1; // no such item in shop
- if( p->list[i].qty > shop[j].qty )
+ entry->id = shop[j].nameid; //item_avail replacement
+
+ if (entry->amount > (int)shop[j].qty)
return 1;
- amount = p->list[i].qty;
- nameid = p->list[i].ITID = shop[j].nameid; //item_avail replacement
value = shop[j].value;
npc_market_qty[i] = j;
- if( !itemdb->exists(nameid) ) /* TODO find official response for this */
+ if (!itemdb->exists(entry->id)) /* TODO find official response for this */
return 1; // item no longer in itemdb
- if( !itemdb->isstackable(nameid) && amount > 1 ) {
+ if (!itemdb->isstackable(entry->id) && entry->amount > 1) {
//Exploit? You can't buy more than 1 of equipment types o.O
ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of non-stackable item %d!\n",
- sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid);
- amount = p->list[i].qty = 1;
+ sd->status.name, sd->status.account_id, sd->status.char_id, entry->amount, entry->id);
+ entry->amount = 1;
}
- switch( pc->checkadditem(sd,nameid,amount) ) {
+ switch (pc->checkadditem(sd, entry->id, entry->amount)) {
case ADDITEM_EXIST:
break;
case ADDITEM_NEW:
@@ -1997,11 +2000,11 @@ int npc_market_buylist(struct map_session_data* sd, unsigned short list_size, st
return 1;
}
- z += (double)value * amount;
- w += itemdb_weight(nameid) * amount;
+ z += (int64)value * entry->amount;
+ w += itemdb_weight(entry->id) * entry->amount;
}
- if( z > (double)sd->status.zeny ) /* TODO find official response for this */
+ if (z > sd->status.zeny) /* TODO find official response for this */
return 1; // Not enough Zeny
if( w + sd->weight > sd->max_weight ) /* TODO find official response for this */
@@ -2012,28 +2015,27 @@ int npc_market_buylist(struct map_session_data* sd, unsigned short list_size, st
pc->payzeny(sd,(int)z,LOG_TYPE_NPC, NULL);
- for( i = 0; i < list_size; ++i ) {
- int nameid = p->list[i].ITID;
- int amount = p->list[i].qty;
+ for (i = 0; i < VECTOR_LENGTH(*item_list); ++i) {
+ struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
j = npc_market_qty[i];
- if( p->list[i].qty > shop[j].qty ) /* wohoo someone tampered with the packet. */
+ if (entry->amount > (int)shop[j].qty) /* wohoo someone tampered with the packet. */
return 1;
- shop[j].qty -= amount;
+ shop[j].qty -= entry->amount;
npc->market_tosql(nd,j);
- if (itemdb_type(nameid) == IT_PETEGG) {
- pet->create_egg(sd, nameid);
+ if (itemdb_type(entry->id) == IT_PETEGG) {
+ pet->create_egg(sd, entry->id);
} else {
struct item item_tmp;
memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid = nameid;
+ item_tmp.nameid = entry->id;
item_tmp.identify = 1;
- pc->additem(sd,&item_tmp,amount,LOG_TYPE_NPC);
+ pc->additem(sd, &item_tmp, entry->amount, LOG_TYPE_NPC);
}
}
@@ -2041,7 +2043,7 @@ int npc_market_buylist(struct map_session_data* sd, unsigned short list_size, st
}
/// npc_selllist for script-controlled shops
-int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd)
+int npc_selllist_sub(struct map_session_data *sd, struct itemlist *item_list, struct npc_data *nd)
{
char npc_ev[EVENT_NAME_LENGTH];
char card_slot[NAME_LENGTH];
@@ -2068,21 +2070,28 @@ int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_li
}
// save list of to be sold items
- for (i = 0; i < n; i++) {
- int idx = item_list[i*2]-2;
-
- script->setarray_pc(sd, "@sold_nameid", i, (void*)(intptr_t)sd->status.inventory[idx].nameid, &key_nameid);
- script->setarray_pc(sd, "@sold_quantity", i, (void*)(intptr_t)item_list[i*2+1], &key_amount);
+ for (i = 0; i < VECTOR_LENGTH(*item_list); i++) {
+ struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
+ struct item *item = &sd->status.inventory[entry->id];
+ intptr_t nameid = item->nameid;
+ intptr_t amount = entry->amount;
+ intptr_t refine = item->refine;
+ intptr_t attribute = item->attribute;
+ intptr_t identify = item->identify;
+
+ script->setarray_pc(sd, "@sold_nameid", i, (void*)nameid, &key_nameid);
+ script->setarray_pc(sd, "@sold_quantity", i, (void*)amount, &key_amount);
// process item based information into the arrays
- script->setarray_pc(sd, "@sold_refine", i, (void*)(intptr_t)sd->status.inventory[idx].refine, &key_refine);
- script->setarray_pc(sd, "@sold_attribute", i, (void*)(intptr_t)sd->status.inventory[idx].attribute, &key_attribute);
- script->setarray_pc(sd, "@sold_identify", i, (void*)(intptr_t)sd->status.inventory[idx].identify, &key_identify);
+ script->setarray_pc(sd, "@sold_refine", i, (void*)refine, &key_refine);
+ script->setarray_pc(sd, "@sold_attribute", i, (void*)attribute, &key_attribute);
+ script->setarray_pc(sd, "@sold_identify", i, (void*)identify, &key_identify);
for (j = 0; j < MAX_SLOTS; j++) {
+ intptr_t card = item->card[j];
// store each of the cards/special info from the item in the array
snprintf(card_slot, sizeof(card_slot), "@sold_card%d", j + 1);
- script->setarray_pc(sd, card_slot, i, (void*)(intptr_t)sd->status.inventory[idx].card[j], &key_card[j]);
+ script->setarray_pc(sd, card_slot, i, (void*)card, &key_card[j]);
}
}
@@ -2097,8 +2106,9 @@ int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_li
///
/// @param item_list 'n' pairs <index,amount>
/// @return result code for clif->parse_NpcSellListSend
-int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) {
- double z;
+int npc_selllist(struct map_session_data *sd, struct itemlist *item_list)
+{
+ int64 z;
int i,skill_t, skill_idx = skill->get_index(MC_OVERCHARGE);
struct npc_data *nd;
bool duplicates[MAX_INVENTORY] = { 0 };
@@ -2118,13 +2128,11 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list)
z = 0;
// verify the sell list
- for (i = 0; i < n; i++) {
- int nameid, amount, idx, value;
-
- idx = item_list[i*2]-2;
- amount = item_list[i*2+1];
+ for (i = 0; i < VECTOR_LENGTH(*item_list); i++) {
+ struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
+ int nameid, value, idx = entry->id;
- if (idx >= MAX_INVENTORY || idx < 0 || amount < 0) {
+ if (idx >= MAX_INVENTORY || idx < 0 || entry->amount < 0) {
return 1;
}
@@ -2136,7 +2144,7 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list)
nameid = sd->status.inventory[idx].nameid;
- if (!nameid || !sd->inventory_data[idx] || sd->status.inventory[idx].amount < amount) {
+ if (!nameid || !sd->inventory_data[idx] || sd->status.inventory[idx].amount < entry->amount) {
return 1;
}
@@ -2147,27 +2155,25 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list)
value = pc->modifysellvalue(sd, sd->inventory_data[idx]->value_sell);
- z += (double)value*amount;
+ z += (int64)value * entry->amount;
}
if( nd->master_nd ) { // Script-controlled shops
- return npc->selllist_sub(sd, n, item_list, nd->master_nd);
+ return npc->selllist_sub(sd, item_list, nd->master_nd);
}
// delete items
- for( i = 0; i < n; i++ ) {
- int amount, idx;
+ for (i = 0; i < VECTOR_LENGTH(*item_list); i++) {
+ struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
+ int idx = entry->id;
- idx = item_list[i*2]-2;
- amount = item_list[i*2+1];
-
- if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET ) {
- if( pet->search_petDB_index(sd->status.inventory[idx].nameid, PET_EGG) >= 0 ) {
+ if (sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET) {
+ if (pet->search_petDB_index(sd->status.inventory[idx].nameid, PET_EGG) >= 0) {
intif->delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2]));
}
}
- pc->delitem(sd, idx, amount, 0, DELITEM_SOLD, LOG_TYPE_NPC);
+ pc->delitem(sd, idx, entry->amount, 0, DELITEM_SOLD, LOG_TYPE_NPC);
}
if( z > MAX_ZENY )
@@ -2181,8 +2187,8 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list)
skill_t = sd->status.skill[skill_idx].flag - SKILL_FLAG_REPLACED_LV_0;
if( skill_t > 0 ) {
- z = z * (double)skill_t * (double)battle_config.shop_exp/10000.;
- if( z < 1 )
+ z = apply_percentrate64(z, skill_t * battle_config.shop_exp, 10000);
+ if (z < 1)
z = 1;
pc->gainexp(sd, NULL, 0, (int)z, false);
}
@@ -2276,9 +2282,7 @@ int npc_unload(struct npc_data* nd, bool single)
if (nd->chat_id) // remove npc chatroom object and kick users
chat->delete_npc_chat(nd);
-#ifdef PCRE_SUPPORT
npc_chat->finalize(nd); // deallocate npc PCRE data structures
-#endif
if (single && nd->path != NULL) {
npc->releasepathreference(nd->path);
@@ -2503,7 +2507,7 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con
if( p ) { // <Display name>::<Unique name>
size_t len = p-name;
if( len > NAME_LENGTH ) {
- ShowWarning("npc_parsename: Display name of '%s' is too long (len=%u) in file '%s', line '%d'. Truncating to %u characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH);
+ ShowWarning("npc_parsename: Display name of '%s' is too long (len=%u) in file '%s', line '%d'. Truncating to %d characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH);
safestrncpy(nd->name, name, sizeof(nd->name));
} else {
memcpy(nd->name, name, len);
@@ -2511,12 +2515,12 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con
}
len = strlen(p+2);
if( len > NAME_LENGTH )
- ShowWarning("npc_parsename: Unique name of '%s' is too long (len=%u) in file '%s', line '%d'. Truncating to %u characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH);
+ ShowWarning("npc_parsename: Unique name of '%s' is too long (len=%u) in file '%s', line '%d'. Truncating to %d characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH);
safestrncpy(nd->exname, p+2, sizeof(nd->exname));
} else {// <Display name>
size_t len = strlen(name);
if( len > NAME_LENGTH )
- ShowWarning("npc_parsename: Name '%s' is too long (len=%u) in file '%s', line '%d'. Truncating to %u characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH);
+ ShowWarning("npc_parsename: Name '%s' is too long (len=%u) in file '%s', line '%d'. Truncating to %d characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH);
safestrncpy(nd->name, name, sizeof(nd->name));
safestrncpy(nd->exname, name, sizeof(nd->exname));
}
@@ -2551,7 +2555,7 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con
// Support for using Constants in place of NPC View IDs.
int npc_parseview(const char* w4, const char* start, const char* buffer, const char* filepath) {
int val = FAKE_NPC, i = 0;
- char viewid[1024]; // Max size of name from const.txt, see script->read_constdb.
+ char viewid[1024]; // Max size of name from constants.conf, see script->read_constdb.
// Extract view ID / constant
while (w4[i] != '\0') {
@@ -2568,7 +2572,7 @@ int npc_parseview(const char* w4, const char* start, const char* buffer, const c
{
// Check if constant exists and get its value.
if(!script->get_constant(viewid, &val)) {
- ShowWarning("npc_parseview: Invalid NPC constant '%s' specified in file '%s', line'%d'. Defaulting to INVISIBLE_CLASS. \n", viewid, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parseview: Invalid NPC constant '%s' specified in file '%s', line '%d'. Defaulting to INVISIBLE_CLASS.\n", viewid, filepath, strline(buffer,start-buffer));
val = INVISIBLE_CLASS;
}
} else {
@@ -2764,7 +2768,7 @@ const char *npc_parse_shop(const char *w1, const char *w2, const char *w3, const
}
if (dir < 0 || dir > 7) {
- ShowError("npc_parse_ship: Invalid NPC facing direction '%d' in file '%s', line '%d'.\n", dir, filepath, strline(buffer, start-buffer));
+ ShowError("npc_parse_shop: Invalid NPC facing direction '%d' in file '%s', line '%d'.\n", dir, filepath, strline(buffer, start-buffer));
if (retval) *retval = EXIT_FAILURE;
return strchr(start,'\n');//continue
}
@@ -4538,7 +4542,7 @@ int npc_script_event(struct map_session_data* sd, enum npce_event type)
if (type == NPCE_MAX)
return 0;
if (!sd) {
- ShowError("npc_script_event: NULL sd. Event Type %d\n", type);
+ ShowError("npc_script_event: NULL sd. Event Type %u\n", type);
return 0;
}
for (i = 0; i<script_event[type].event_count; i++)
diff --git a/src/map/npc.h b/src/map/npc.h
index 0b2729bcf..965a34f94 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -27,7 +27,11 @@
#include "common/hercules.h"
#include "common/db.h"
+#include <pcre.h>
+
+/* Forward declarations */
struct hplugin_data_store;
+struct itemlist; // map/itemdb.h
struct view_data;
enum npc_parse_options {
@@ -138,7 +142,7 @@ enum actor_classes {
#define MAX_NPC_CLASS 1000
// New NPC range
#define MAX_NPC_CLASS2_START 10001
-#define MAX_NPC_CLASS2_END 10178
+#define MAX_NPC_CLASS2_END 10203
//Script NPC events.
enum npce_event {
@@ -228,12 +232,12 @@ struct npc_interface {
int (*click) (struct map_session_data *sd, struct npc_data *nd);
int (*scriptcont) (struct map_session_data *sd, int id, bool closing);
int (*buysellsel) (struct map_session_data *sd, int id, int type);
- int (*cashshop_buylist) (struct map_session_data *sd, int points, int count, unsigned short *item_list);
- int (*buylist_sub) (struct map_session_data *sd, int n, unsigned short *item_list, struct npc_data *nd);
+ int (*cashshop_buylist) (struct map_session_data *sd, int points, struct itemlist *item_list);
+ int (*buylist_sub) (struct map_session_data *sd, struct itemlist *item_list, struct npc_data *nd);
int (*cashshop_buy) (struct map_session_data *sd, int nameid, int amount, int points);
- int (*buylist) (struct map_session_data *sd, int n, unsigned short *item_list);
- int (*selllist_sub) (struct map_session_data *sd, int n, unsigned short *item_list, struct npc_data *nd);
- int (*selllist) (struct map_session_data *sd, int n, unsigned short *item_list);
+ int (*buylist) (struct map_session_data *sd, struct itemlist *item_list);
+ int (*selllist_sub) (struct map_session_data *sd, struct itemlist *item_list, struct npc_data *nd);
+ int (*selllist) (struct map_session_data *sd, struct itemlist *item_list);
int (*remove_map) (struct npc_data *nd);
int (*unload_ev) (DBKey key, DBData *data, va_list ap);
int (*unload_ev_label) (DBKey key, DBData *data, va_list ap);
@@ -289,7 +293,7 @@ struct npc_interface {
void (*trader_count_funds) (struct npc_data *nd, struct map_session_data *sd);
bool (*trader_pay) (struct npc_data *nd, struct map_session_data *sd, int price, int points);
void (*trader_update) (int master);
- int (*market_buylist) (struct map_session_data* sd, unsigned short list_size, struct packet_npc_market_purchase *p);
+ int (*market_buylist) (struct map_session_data *sd, struct itemlist *item_list);
bool (*trader_open) (struct map_session_data *sd, struct npc_data *nd);
void (*market_fromsql) (void);
void (*market_tosql) (struct npc_data *nd, unsigned short index);
@@ -308,54 +312,36 @@ void npc_defaults(void);
HPShared struct npc_interface *npc;
-/* comes from npc_chat.c */
-#ifdef PCRE_SUPPORT
-#include <pcre/include/pcre.h>
-#endif // PCRE_SUPPORT
-
/**
* Structure containing all info associated with a single pattern block
*/
struct pcrematch_entry {
-#ifdef PCRE_SUPPORT
struct pcrematch_entry* next;
char* pattern;
pcre* pcre_;
pcre_extra* pcre_extra_;
char* label;
-#else // not PCRE_SUPPORT
- UNAVAILABLE_STRUCT;
-#endif // PCRE_SUPPORT
};
/**
* A set of patterns that can be activated and deactived with a single command
*/
struct pcrematch_set {
-#ifdef PCRE_SUPPORT
struct pcrematch_set* prev;
struct pcrematch_set* next;
struct pcrematch_entry* head;
int setid;
-#else // not PCRE_SUPPORT
- UNAVAILABLE_STRUCT;
-#endif // PCRE_SUPPORT
};
/**
* Entire data structure hung off a NPC
*/
struct npc_parse {
-#ifdef PCRE_SUPPORT
struct pcrematch_set* active;
struct pcrematch_set* inactive;
-#else // not PCRE_SUPPORT
- UNAVAILABLE_STRUCT;
-#endif // PCRE_SUPPORT
};
struct npc_chat_interface {
-#ifdef PCRE_SUPPORT
int (*sub) (struct block_list* bl, va_list ap);
void (*finalize) (struct npc_data* nd);
void (*def_pattern) (struct npc_data* nd, int setid, const char* pattern, const char* label);
@@ -365,9 +351,6 @@ struct npc_chat_interface {
void (*activate_pcreset) (struct npc_data* nd, int setid);
struct pcrematch_set* (*lookup_pcreset) (struct npc_data* nd, int setid);
void (*finalize_pcrematch_entry) (struct pcrematch_entry* e);
-#else // not PCRE_SUPPORT
- UNAVAILABLE_STRUCT;
-#endif // PCRE_SUPPORT
};
/**
@@ -376,7 +359,6 @@ struct npc_chat_interface {
* should be moved into core/perhaps its own file once hpm is enhanced for login/char
**/
struct pcre_interface {
-#ifdef PCRE_SUPPORT
pcre *(*compile) (const char *pattern, int options, const char **errptr, int *erroffset, const unsigned char *tableptr);
pcre_extra *(*study) (const pcre *code, int options, const char **errptr);
int (*exec) (const pcre *code, const pcre_extra *extra, PCRE_SPTR subject, int length, int startoffset, int options, int *ovector, int ovecsize);
@@ -385,9 +367,6 @@ struct pcre_interface {
void (*free_substring) (const char *stringptr);
int (*copy_named_substring) (const pcre *code, const char *subject, int *ovector, int stringcount, const char *stringname, char *buffer, int buffersize);
int (*get_substring) (const char *subject, int *ovector, int stringcount, int stringnumber, const char **stringptr);
-#else // not PCRE_SUPPORT
- UNAVAILABLE_STRUCT;
-#endif // PCRE_SUPPORT
};
/**
diff --git a/src/map/npc_chat.c b/src/map/npc_chat.c
index fef3ba99b..6726c65a9 100644
--- a/src/map/npc_chat.c
+++ b/src/map/npc_chat.c
@@ -20,8 +20,6 @@
*/
#define HERCULES_CORE
-#ifdef PCRE_SUPPORT
-
#include "npc.h" // struct npc_data
#include "map/mob.h" // struct mob_data
@@ -33,8 +31,7 @@
#include "common/strlib.h"
#include "common/timer.h"
-#include <pcre/include/pcre.h>
-
+#include <pcre.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
@@ -470,5 +467,3 @@ void npc_chat_defaults(void) {
libpcre->copy_named_substring = pcre_copy_named_substring;
libpcre->get_substring = pcre_get_substring;
}
-
-#endif //PCRE_SUPPORT
diff --git a/src/map/packets.h b/src/map/packets.h
index 9b9c7945f..0badd94f5 100644
--- a/src/map/packets.h
+++ b/src/map/packets.h
@@ -2910,9 +2910,15 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x08A8,26,clif->pFriendsListAdd,2);
packet(0x0817,5,clif->pHomMenu,2,4);
packet(0x0923,36,clif->pStoragePassword,0);
- packet(0x09e8,11,clif->pDull); // CZ_OPEN_MAILBOX
- packet(0x0a2e,6,clif->pDull); // TITLE
- packet(0x0a02,4); // ZC_DRESSROOM_OPEN
+ packet(0x09E8,11,clif->pDull); // CZ_OPEN_MAILBOX
+ packet(0x0A2E,6,clif->pDull); // TITLE
+ packet(0x0A02,4); // ZC_DRESSROOM_OPEN
+ packet(0x0A35,4,clif->pOneClick_ItemIdentify,2);
+#endif
+
+#if PACKETVER >= 20150805 // RagexeRE
+ packet(0x097f,-1); // ZC_SELECTCART
+ packet(0x0980,7,clif->pSelectCart); // CZ_SELECTCART
#endif
/* PacketKeys: http://herc.ws/board/topic/1105-hercules-wpe-free-june-14th-patch/ */
diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h
index 43ff0737f..e8f04c653 100644
--- a/src/map/packets_struct.h
+++ b/src/map/packets_struct.h
@@ -584,6 +584,7 @@ struct packet_spawn_unit {
#endif
#if PACKETVER >= 20150513
short body;
+ char name[NAME_LENGTH];
#endif
} __attribute__((packed));
@@ -651,6 +652,7 @@ struct packet_unit_walking {
#endif
#if PACKETVER >= 20150513
short body;
+ char name[NAME_LENGTH];
#endif
} __attribute__((packed));
@@ -716,6 +718,7 @@ struct packet_idle_unit {
#endif
#if PACKETVER >= 20150513
short body;
+ char name[NAME_LENGTH];
#endif
} __attribute__((packed));
@@ -1105,7 +1108,7 @@ struct packet_npc_market_purchase {
struct {
unsigned short ITID;
int qty;
- } list[MAX_INVENTORY];/* assuming MAX_INVENTORY is max since you can't hold more than MAX_INVENTORY items thus cant buy that many at once. */
+ } list[]; // Note: We assume this should be <= MAX_INVENTORY (since you can't hold more than MAX_INVENTORY items thus cant buy that many at once).
} __attribute__((packed));
struct packet_npc_market_result_ack {
@@ -1157,9 +1160,9 @@ struct packet_hotkey {
char Rotate;
#endif
struct {
- char isSkill; // 0: Item, 1:Skill
- unsigned int ID; // Item/Skill ID
- short count; // Item Quantity/Skill Level
+ char isSkill; // 0: Item, 1:Skill
+ unsigned int ID; // Item/Skill ID
+ short count; // Item Quantity/Skill Level
} hotkey[MAX_HOTKEYS];
#else // not HOTKEY_SAVING
UNAVAILABLE_STRUCT;
diff --git a/src/map/party.c b/src/map/party.c
index a3e59c281..77f3c2b0b 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -67,18 +67,27 @@ void party_fill_member(struct party_member* member, struct map_session_data* sd,
member->online = 1;
member->leader = leader;
}
-/// Get the member_id of a party member.
-/// Return -1 if not in party.
-int party_getmemberid(struct party_data* p, struct map_session_data* sd) {
+
+/**
+ * Gets the member_id of a party member.
+ *
+ * @param p Party data.
+ * @param sd Member data.
+ * @return the member_id.
+ * @retval INDEX_NOT_FOUND if not in party.
+ */
+int party_getmemberid(struct party_data *p, struct map_session_data *sd)
+{
int member_id;
- nullpo_retr(-1, p);
- if( sd == NULL )
- return -1;// no player
+ nullpo_retr(INDEX_NOT_FOUND, p);
+
+ if (sd == NULL)
+ return INDEX_NOT_FOUND; // no player
ARR_FIND(0, MAX_PARTY, member_id,
p->party.member[member_id].account_id == sd->status.account_id &&
p->party.member[member_id].char_id == sd->status.char_id);
- if( member_id == MAX_PARTY )
- return -1;// not found
+ if (member_id == MAX_PARTY)
+ return INDEX_NOT_FOUND; // not found
return member_id;
}
@@ -148,7 +157,7 @@ struct party_data* party_searchname(const char* str)
return p;
}
-int party_create(struct map_session_data *sd,char *name,int item,int item2)
+int party_create(struct map_session_data *sd, const char *name,int item,int item2)
{
struct party_member leader;
char tname[NAME_LENGTH];
@@ -175,7 +184,8 @@ int party_create(struct map_session_data *sd,char *name,int item,int item2)
return 0;
}
-void party_created(int account_id,int char_id,int fail,int party_id,char *name) {
+void party_created(int account_id, int char_id, int fail, int party_id, const char *name)
+{
struct map_session_data *sd;
sd=map->id2sd(account_id);
@@ -241,10 +251,10 @@ void party_check_state(struct party_data *p) {
}
}
-int party_recv_info(struct party* sp, int char_id)
+int party_recv_info(const struct party *sp, int char_id)
{
struct party_data* p;
- struct party_member* member;
+ const struct party_member *member;
struct map_session_data* sd;
int removed[MAX_PARTY];// member_id in old data
int removed_count = 0;
@@ -325,7 +335,7 @@ int party_recv_info(struct party* sp, int char_id)
if( char_id != 0 ) {
// requester
sd = map->charid2sd(char_id);
- if( sd && sd->status.party_id == sp->party_id && party->getmemberid(p,sd) == -1 )
+ if (sd != NULL && sd->status.party_id == sp->party_id && party->getmemberid(p,sd) == INDEX_NOT_FOUND)
sd->status.party_id = 0;// was not in the party
}
return 0;
@@ -510,7 +520,7 @@ int party_member_added(int party_id,int account_id,int char_id, int flag) {
}
/// Party member 'sd' requesting kick of member with <account_id, name>.
-int party_removemember(struct map_session_data* sd, int account_id, char* name)
+int party_removemember(struct map_session_data* sd, int account_id, const char *name)
{
struct party_data *p;
int i;
diff --git a/src/map/party.h b/src/map/party.h
index 828916b88..b66a9770c 100644
--- a/src/map/party.h
+++ b/src/map/party.h
@@ -97,18 +97,18 @@ struct party_interface {
int (*getmemberid) (struct party_data* p, struct map_session_data* sd);
struct map_session_data* (*getavailablesd) (struct party_data *p);
- int (*create) (struct map_session_data *sd,char *name, int item, int item2);
- void (*created) (int account_id,int char_id,int fail,int party_id,char *name);
+ int (*create) (struct map_session_data *sd, const char *name, int item, int item2);
+ void (*created) (int account_id, int char_id, int fail, int party_id, const char *name);
int (*request_info) (int party_id, int char_id);
int (*invite) (struct map_session_data *sd,struct map_session_data *tsd);
void (*member_joined) (struct map_session_data *sd);
int (*member_added) (int party_id,int account_id,int char_id,int flag);
int (*leave) (struct map_session_data *sd);
- int (*removemember) (struct map_session_data *sd,int account_id,char *name);
+ int (*removemember) (struct map_session_data *sd, int account_id, const char *name);
int (*member_withdraw) (int party_id,int account_id,int char_id);
void (*reply_invite) (struct map_session_data *sd,int party_id,int flag);
int (*recv_noinfo) (int party_id, int char_id);
- int (*recv_info) (struct party* sp, int char_id);
+ int (*recv_info) (const struct party *sp, int char_id);
int (*recv_movemap) (int party_id,int account_id,int char_id, unsigned short mapid,int online,int lv);
int (*broken) (int party_id);
int (*optionchanged) (int party_id,int account_id,int exp,int item,int flag);
diff --git a/src/map/pc.c b/src/map/pc.c
index 2dfd9519b..e958f32b6 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -539,7 +539,7 @@ void pc_rental_expire(struct map_session_data *sd, int i) {
}
clif->rental_expired(sd->fd, i, sd->status.inventory[i].nameid);
- pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
+ pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_RENTAL);
}
void pc_inventory_rentals(struct map_session_data *sd)
{
@@ -676,6 +676,7 @@ int pc_setnewpc(struct map_session_data *sd, int account_id, int char_id, int lo
//Required to prevent homunculus copuing a base speed of 0.
sd->battle_status.speed = sd->base_status.speed = DEFAULT_WALK_SPEED;
sd->state.warp_clean = 1;
+ sd->catch_target_class = -1;
return 0;
}
@@ -998,7 +999,7 @@ int pc_isequip(struct map_session_data *sd,int n)
}
}
//Not equipable by class. [Skotlex]
- if (!(1<<(sd->class_&MAPID_BASEMASK)&item->class_base[(sd->class_&JOBL_2_1)?1:((sd->class_&JOBL_2_2)?2:0)]))
+ if (!(1ULL<<(sd->class_&MAPID_BASEMASK)&item->class_base[(sd->class_&JOBL_2_1)?1:((sd->class_&JOBL_2_2)?2:0)]))
return 0;
//Not usable by upper class. [Inkfish]
while( 1 ) {
@@ -1033,7 +1034,8 @@ int pc_isequip(struct map_session_data *sd,int n)
* No problem with the session id
* set the status that has been sent from char server
*------------------------------------------*/
-bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, struct mmo_charstatus *st, bool changing_mapservers) {
+bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, const struct mmo_charstatus *st, bool changing_mapservers)
+{
int i;
int64 tick = timer->gettick();
uint32 ip = sockt->session[sd->fd]->client_addr;
@@ -1212,7 +1214,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
//display login notice
ShowInfo("'"CL_WHITE"%s"CL_RESET"' logged in."
" (AID/CID: '"CL_WHITE"%d/%d"CL_RESET"',"
- " IP: '"CL_WHITE"%d.%d.%d.%d"CL_RESET"',"
+ " IP: '"CL_WHITE"%u.%u.%u.%u"CL_RESET"',"
" Group '"CL_WHITE"%d"CL_RESET"').\n",
sd->status.name, sd->status.account_id, sd->status.char_id,
CONVIP(ip), sd->group_id);
@@ -2883,6 +2885,7 @@ int pc_bonus(struct map_session_data *sd,int type,int val) {
break;
default:
ShowWarning("pc_bonus: unknown type %d %d !\n",type,val);
+ Assert_report(0);
break;
}
return 0;
@@ -3675,6 +3678,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
#endif
default:
ShowWarning("pc_bonus2: unknown type %d %d %d!\n",type,type2,val);
+ Assert_report(0);
break;
}
return 0;
@@ -3847,6 +3851,7 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
default:
ShowWarning("pc_bonus3: unknown type %d %d %d %d!\n",type,type2,type3,val);
+ Assert_report(0);
break;
}
@@ -3941,6 +3946,7 @@ int pc_bonus4(struct map_session_data *sd,int type,int type2,int type3,int type4
default:
ShowWarning("pc_bonus4: unknown type %d %d %d %d %d!\n",type,type2,type3,type4,val);
+ Assert_report(0);
break;
}
@@ -3968,6 +3974,7 @@ int pc_bonus5(struct map_session_data *sd,int type,int type2,int type3,int type4
default:
ShowWarning("pc_bonus5: unknown type %d %d %d %d %d %d!\n",type,type2,type3,type4,type5,val);
+ Assert_report(0);
break;
}
@@ -4129,7 +4136,7 @@ int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip)
// remember the card id to insert
nameid = sd->status.inventory[idx_card].nameid;
- if( pc->delitem(sd, idx_card, 1, 1, DELITEM_NORMAL, LOG_TYPE_OTHER) == 1 )
+ if( pc->delitem(sd, idx_card, 1, 1, DELITEM_NORMAL, LOG_TYPE_CARD) == 1 )
{// failed
clif->insert_card(sd,idx_equip,idx_card,1);
}
@@ -4139,9 +4146,9 @@ int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip)
ARR_FIND( 0, sd->inventory_data[idx_equip]->slot, i, sd->status.inventory[idx_equip].card[i] == 0);
if (i == sd->inventory_data[idx_equip]->slot)
return 0; // no free slots
- logs->pick_pc(sd, LOG_TYPE_OTHER, -1, &sd->status.inventory[idx_equip],sd->inventory_data[idx_equip]);
+ logs->pick_pc(sd, LOG_TYPE_CARD, -1, &sd->status.inventory[idx_equip],sd->inventory_data[idx_equip]);
sd->status.inventory[idx_equip].card[i] = nameid;
- logs->pick_pc(sd, LOG_TYPE_OTHER, 1, &sd->status.inventory[idx_equip],sd->inventory_data[idx_equip]);
+ logs->pick_pc(sd, LOG_TYPE_CARD, 1, &sd->status.inventory[idx_equip],sd->inventory_data[idx_equip]);
clif->insert_card(sd,idx_equip,idx_card,0);
return 1;
}
@@ -4156,34 +4163,39 @@ int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip)
/*==========================================
* Update buying value by skills
*------------------------------------------*/
-int pc_modifybuyvalue(struct map_session_data *sd,int orig_value) {
- int skill_lv,val = orig_value,rate1 = 0,rate2 = 0;
- if((skill_lv=pc->checkskill(sd,MC_DISCOUNT))>0) // merchant discount
+int pc_modifybuyvalue(struct map_session_data *sd, int orig_value)
+{
+ int skill_lv, rate1 = 0, rate2 = 0;
+ if (orig_value <= 0)
+ return 0;
+ if ((skill_lv=pc->checkskill(sd,MC_DISCOUNT)) > 0) // merchant discount
rate1 = 5+skill_lv*2-((skill_lv==10)? 1:0);
- if((skill_lv=pc->checkskill(sd,RG_COMPULSION))>0) // rogue discount
+ if ((skill_lv=pc->checkskill(sd,RG_COMPULSION)) > 0) // rogue discount
rate2 = 5+skill_lv*4;
- if(rate1 < rate2) rate1 = rate2;
- if(rate1)
- val = (int)((double)orig_value*(double)(100-rate1)/100.);
- if(val < 0) val = 0;
- if(orig_value > 0 && val < 1) val = 1;
-
- return val;
+ if (rate1 < rate2)
+ rate1 = rate2;
+ if (rate1 != 0)
+ orig_value = apply_percentrate(orig_value, 100-rate1, 100);
+ if (orig_value < 1)
+ orig_value = 1;
+ return orig_value;
}
/*==========================================
* Update selling value by skills
*------------------------------------------*/
-int pc_modifysellvalue(struct map_session_data *sd,int orig_value) {
- int skill_lv,val = orig_value,rate = 0;
- if((skill_lv=pc->checkskill(sd,MC_OVERCHARGE))>0) //OverCharge
+int pc_modifysellvalue(struct map_session_data *sd, int orig_value)
+{
+ int skill_lv, rate = 0;
+ if (orig_value <= 0)
+ return 0;
+ if ((skill_lv=pc->checkskill(sd,MC_OVERCHARGE)) > 0) //OverCharge
rate = 5+skill_lv*2-((skill_lv==10)? 1:0);
- if(rate)
- val = (int)((double)orig_value*(double)(100+rate)/100.);
- if(val < 0) val = 0;
- if(orig_value > 0 && val < 1) val = 1;
-
- return val;
+ if (rate != 0)
+ orig_value = apply_percentrate(orig_value, 100+rate, 100);
+ if (orig_value < 1)
+ orig_value = 1;
+ return orig_value;
}
/*==========================================
@@ -4837,7 +4849,7 @@ int pc_isUseitem(struct map_session_data *sd,int n)
//Not equipable by class. [Skotlex]
if (!(
- (1<<(sd->class_&MAPID_BASEMASK)) &
+ (1ULL<<(sd->class_&MAPID_BASEMASK)) &
(item->class_base[(sd->class_&JOBL_2_1) ? 1 : ((sd->class_&JOBL_2_2) ? 2 : 0)])
))
return 0;
@@ -5259,7 +5271,7 @@ int pc_show_steal(struct block_list *bl,va_list ap)
int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skill_lv)
{
int i,itemid,flag;
- double rate;
+ int rate;
struct status_data *sd_status, *md_status;
struct mob_data *md = BL_CAST(BL_MOB, bl);
struct item tmp_item;
@@ -5284,18 +5296,22 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil
}
// base skill success chance (percentual)
- rate = (sd_status->dex - md_status->dex)/2 + skill_lv*6 + 4;
- rate += sd->bonus.add_steal_rate;
+ rate = (sd_status->dex - md_status->dex)/2 + skill_lv*6 + 4 + sd->bonus.add_steal_rate;
if( rate < 1 )
return 0;
// Try dropping one item, in the order from first to last possible slot.
// Droprate is affected by the skill success rate.
- for( i = 0; i < MAX_STEAL_DROP; i++ )
- if (md->db->dropitem[i].nameid > 0 && (data = itemdb->exists(md->db->dropitem[i].nameid)) != NULL && rnd() % 10000 < md->db->dropitem[i].p * rate/100.)
+ for (i = 0; i < MAX_STEAL_DROP; i++) {
+ if (md->db->dropitem[i].nameid == 0)
+ continue;
+ if ((data = itemdb->exists(md->db->dropitem[i].nameid)) == NULL)
+ continue;
+ if (rnd() % 10000 < apply_percentrate(md->db->dropitem[i].p, rate, 100))
break;
- if( i == MAX_STEAL_DROP )
+ }
+ if (i == MAX_STEAL_DROP)
return 0;
itemid = md->db->dropitem[i].nameid;
@@ -6612,16 +6628,16 @@ void pc_calcexp(struct map_session_data *sd, unsigned int *base_exp, unsigned in
if (sd->sc.data[SC_OVERLAPEXPUP])
bonus += sd->sc.data[SC_OVERLAPEXPUP]->val1;
- *base_exp = (unsigned int) cap_value(*base_exp + (double)*base_exp * bonus/100., 1, UINT_MAX);
+ *base_exp = (unsigned int) cap_value(*base_exp + apply_percentrate64(*base_exp, bonus, 100), 1, UINT_MAX);
if (sd->sc.data[SC_CASH_PLUSONLYJOBEXP])
bonus += sd->sc.data[SC_CASH_PLUSONLYJOBEXP]->val1;
- *job_exp = (unsigned int) cap_value(*job_exp + (double)*job_exp * bonus/100., 1, UINT_MAX);
+ *job_exp = (unsigned int) cap_value(*job_exp + apply_percentrate64(*job_exp, bonus, 100), 1, UINT_MAX);
- if( sd->status.mod_exp != 100 ) {
- *base_exp = (unsigned int) cap_value((double)*base_exp * sd->status.mod_exp/100., 1, UINT_MAX);
- *job_exp = (unsigned int) cap_value((double)*job_exp * sd->status.mod_exp/100., 1, UINT_MAX);
+ if (sd->status.mod_exp != 100) {
+ *base_exp = (unsigned int) cap_value(apply_percentrate64(*base_exp, sd->status.mod_exp, 100), 1, UINT_MAX);
+ *job_exp = (unsigned int) cap_value(apply_percentrate64(*job_exp, sd->status.mod_exp, 100), 1, UINT_MAX);
}
}
@@ -7187,7 +7203,7 @@ int pc_resetstate(struct map_session_data* sd)
// New statpoint table used here - Dexity
if (sd->status.base_level > MAX_LEVEL) {
//pc->statp[] goes out of bounds, can't reset!
- ShowError("pc_resetstate: Can't reset stats of %d:%d, the base level (%d) is greater than the max level supported (%d)\n",
+ ShowError("pc_resetstate: Can't reset stats of %d:%d, the base level (%u) is greater than the max level supported (%d)\n",
sd->status.account_id, sd->status.char_id, sd->status.base_level, MAX_LEVEL);
return 0;
}
@@ -7713,18 +7729,18 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
&& !map->list[sd->bl.m].flag.noexppenalty && !map_flag_gvg2(sd->bl.m)
&& !sd->sc.data[SC_BABY] && !sd->sc.data[SC_CASH_DEATHPENALTY]
) {
- unsigned int base_penalty = 0;
if (battle_config.death_penalty_base > 0) {
+ unsigned int base_penalty = 0;
switch (battle_config.death_penalty_type) {
case 1:
- base_penalty = (unsigned int) ((double)pc->nextbaseexp(sd) * (double)battle_config.death_penalty_base/10000);
+ base_penalty = (unsigned int) apply_percentrate64(pc->nextbaseexp(sd), battle_config.death_penalty_base, 10000);
break;
case 2:
- base_penalty = (unsigned int) ((double)sd->status.base_exp * (double)battle_config.death_penalty_base/10000);
+ base_penalty = (unsigned int) apply_percentrate64(sd->status.base_exp, battle_config.death_penalty_base, 10000);
break;
}
- if(base_penalty) {
+ if (base_penalty != 0) {
if (battle_config.pk_mode && src && src->type==BL_PC)
base_penalty*=2;
if( sd->status.mod_death != 100 )
@@ -7735,31 +7751,31 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
}
if(battle_config.death_penalty_job > 0) {
- base_penalty = 0;
+ unsigned int job_penalty = 0;
switch (battle_config.death_penalty_type) {
case 1:
- base_penalty = (unsigned int) ((double)pc->nextjobexp(sd) * (double)battle_config.death_penalty_job/10000);
+ job_penalty = (unsigned int) apply_percentrate64(pc->nextjobexp(sd), battle_config.death_penalty_job, 10000);
break;
case 2:
- base_penalty = (unsigned int) ((double)sd->status.job_exp * (double)battle_config.death_penalty_job/10000);
+ job_penalty = (unsigned int) apply_percentrate64(sd->status.job_exp, battle_config.death_penalty_job, 10000);
break;
}
- if(base_penalty) {
+ if (job_penalty != 0) {
if (battle_config.pk_mode && src && src->type==BL_PC)
- base_penalty*=2;
+ job_penalty*=2;
if( sd->status.mod_death != 100 )
- base_penalty = base_penalty * sd->status.mod_death / 100;
- sd->status.job_exp -= min(sd->status.job_exp, base_penalty);
+ job_penalty = job_penalty * sd->status.mod_death / 100;
+ sd->status.job_exp -= min(sd->status.job_exp, job_penalty);
clif->updatestatus(sd,SP_JOBEXP);
}
}
- if(battle_config.zeny_penalty > 0 && !map->list[sd->bl.m].flag.nozenypenalty) {
- base_penalty = (unsigned int)((double)sd->status.zeny * (double)battle_config.zeny_penalty / 10000.);
- if(base_penalty)
- pc->payzeny(sd, base_penalty, LOG_TYPE_PICKDROP_PLAYER, NULL);
+ if (battle_config.zeny_penalty > 0 && !map->list[sd->bl.m].flag.nozenypenalty) {
+ int zeny_penalty = apply_percentrate(sd->status.zeny, battle_config.zeny_penalty, 10000);
+ if (zeny_penalty != 0)
+ pc->payzeny(sd, zeny_penalty, LOG_TYPE_PICKDROP_PLAYER, NULL);
}
}
@@ -9556,7 +9572,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
pos = pc->equippoint(sd,n); //With a few exceptions, item should go in all specified slots.
if(battle_config.battle_log)
- ShowInfo("equip %d(%d) %x:%x\n",sd->status.inventory[n].nameid,n,id?id->equip:0,req_pos);
+ ShowInfo("equip %d(%d) %x:%x\n", sd->status.inventory[n].nameid, n, (unsigned int)(id ? id->equip : 0), (unsigned int)req_pos);
if(!pc->isequip(sd,n) || !(pos&req_pos) || sd->status.inventory[n].equip != 0 || sd->status.inventory[n].attribute==1 ) { // [Valaris]
// FIXME: pc->isequip: equip level failure uses 2 instead of 0
clif->equipitemack(sd,n,0,EIA_FAIL); // fail
@@ -9764,7 +9780,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag)
}
if(battle_config.battle_log)
- ShowInfo("unequip %d %x:%x\n",n,pc->equippoint(sd,n),sd->status.inventory[n].equip);
+ ShowInfo("unequip %d %x:%x\n", n, (unsigned int)(pc->equippoint(sd, n)), sd->status.inventory[n].equip);
if(!sd->status.inventory[n].equip){ //Nothing to unequip
clif->unequipitemack(sd,n,0,UIA_FAIL);
@@ -9889,7 +9905,7 @@ int pc_checkitem(struct map_session_data *sd)
if (!itemdb_available(id)) {
ShowWarning("Removed invalid/disabled item id %d from inventory (amount=%d, char_id=%d).\n", id, sd->status.inventory[i].amount, sd->status.char_id);
- pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
+ pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_INV_INVALID);
continue;
}
@@ -9905,7 +9921,7 @@ int pc_checkitem(struct map_session_data *sd)
if( !itemdb_available(id) ) {
ShowWarning("Removed invalid/disabled item id %d from cart (amount=%d, char_id=%d).\n", id, sd->status.cart[i].amount, sd->status.char_id);
- pc->cart_delitem(sd, i, sd->status.cart[i].amount, 0, LOG_TYPE_OTHER);
+ pc->cart_delitem(sd, i, sd->status.cart[i].amount, 0, LOG_TYPE_CART_INVALID);
continue;
}
@@ -10123,9 +10139,9 @@ int pc_divorce(struct map_session_data *sd)
for( i = 0; i < MAX_INVENTORY; i++ )
{
if( sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F )
- pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_DIVORCE);
if( p_sd->status.inventory[i].nameid == WEDDING_RING_M || p_sd->status.inventory[i].nameid == WEDDING_RING_F )
- pc->delitem(p_sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
+ pc->delitem(p_sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_DIVORCE);
}
clif->divorced(sd, p_sd->status.name);
@@ -10529,11 +10545,18 @@ void pc_del_charm(struct map_session_data *sd, int count, int type)
clif->spiritcharm(sd);
}
-/*==========================================
- * Renewal EXP/Itemdrop rate modifier base on level penalty
- * 1=exp 2=itemdrop
- *------------------------------------------*/
-int pc_level_penalty_mod(int diff, unsigned char race, unsigned short mode, int type) {
+
+/**
+ * Renewal EXP/Itemdrop rate modifier base on level penalty.
+ *
+ * @param diff Level difference.
+ * @param race Monster race.
+ * @param mode Monster mode.
+ * @param type Modifier type (1=exp 2=itemdrop)
+ * @return The percent rate modifier (100 = 100%)
+ */
+int pc_level_penalty_mod(int diff, unsigned char race, uint32 mode, int type)
+{
#if defined(RENEWAL_DROP) || defined(RENEWAL_EXP)
int rate = 100, i;
@@ -10633,8 +10656,8 @@ int pc_split_atoui(char* str, unsigned int* val, char sep, int max)
*/
void pc_read_skill_tree(void)
{
- config_t skill_tree_conf;
- config_setting_t *skt = NULL;
+ struct config_t skill_tree_conf;
+ struct config_setting_t *skt = NULL;
char config_filename[128];
int i = 0;
struct s_mapiterator *iter;
@@ -10642,14 +10665,12 @@ void pc_read_skill_tree(void)
bool loaded[CLASS_COUNT] = { false };
safesnprintf(config_filename, sizeof(config_filename), "%s/"DBPATH"skill_tree.conf", map->db_path);
- if (libconfig->read_file(&skill_tree_conf, config_filename)) {
- ShowError("can't read %s\n", config_filename);
+ if (!libconfig->load_file(&skill_tree_conf, config_filename))
return;
- }
// Foreach job
while ((skt = libconfig->setting_get_elem(skill_tree_conf.root, i++))) {
- config_setting_t *t = NULL;
+ struct config_setting_t *t = NULL;
int job_idx;
const char *job_name = config_setting_name(skt);
int job_id = pc->check_job_name(job_name);
@@ -10739,11 +10760,11 @@ void pc_read_skill_tree(void)
}
if ((t = libconfig->setting_get_member(skt, "skills")) != NULL) {
int j = 0;
- config_setting_t *sk = NULL;
+ struct config_setting_t *sk = NULL;
// Foreach skill
while ((sk = libconfig->setting_get_elem(t, j++)) != NULL) {
int skill_id, sk_idx;
- config_setting_t *rsk = NULL;
+ struct config_setting_t *rsk = NULL;
const char *sk_name = config_setting_name(sk);
struct skill_tree_entry *tree_entry = NULL;
@@ -10920,7 +10941,7 @@ int pc_readdb(void) {
}
maxlv = atoi(split[0]);
if (maxlv > MAX_LEVEL) {
- ShowWarning("pc_readdb: Specified max level %u for job %d is beyond server's limit (%u).\n ", maxlv, job_id, MAX_LEVEL);
+ ShowWarning("pc_readdb: Specified max level %u for job %d is beyond server's limit (%d).\n ", maxlv, job_id, MAX_LEVEL);
maxlv = MAX_LEVEL;
}
count++;
@@ -11346,7 +11367,7 @@ void pc_autotrade_update(struct map_session_data *sd, enum e_pc_autotrade_update
if( sd->vending[i].amount == 0 )
continue;
- if (SQL_ERROR == SQL->Query(map->mysql_handle, "INSERT INTO `%s` (`char_id`,`itemkey`,`amount`,`price`) VALUES ('%d','%d','%d','%d')",
+ if (SQL_ERROR == SQL->Query(map->mysql_handle, "INSERT INTO `%s` (`char_id`,`itemkey`,`amount`,`price`) VALUES ('%d','%d','%d','%u')",
map->autotrade_data_db,
sd->status.char_id,
sd->status.cart[sd->vending[i].index].id,
@@ -11479,6 +11500,20 @@ bool pc_db_checkid(unsigned int class_)
|| (class_ >= JOB_REBELLION && class_ < JOB_MAX );
}
+/**
+ * checks if player have any kind of magnifier in inventory
+ * @param sd map_session_data of Player
+ * @return index of magnifer, INDEX_NOT_FOUND if it is not found
+ */
+int pc_have_magnifier(struct map_session_data *sd)
+{
+ int n;
+ n = pc->search_inventory(sd, ITEMID_MAGNIFIER);
+ if (n == INDEX_NOT_FOUND)
+ n = pc->search_inventory(sd, ITEMID_NOVICE_MAGNIFIER);
+ return n;
+}
+
void do_final_pc(void) {
db_destroy(pc->itemcd_db);
pc->at_db->destroy(pc->at_db,pc->autotrade_final);
@@ -11846,4 +11881,6 @@ void pc_defaults(void) {
pc->check_job_name = pc_check_job_name;
pc->update_idle_time = pc_update_idle_time;
+
+ pc->have_magnifier = pc_have_magnifier;
}
diff --git a/src/map/pc.h b/src/map/pc.h
index 23b46a631..5c5ec131d 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -302,8 +302,8 @@ BEGIN_ZEROED_BLOCK; // this block will be globally zeroed at the beginning of st
int reseff[SC_COMMON_MAX-SC_COMMON_MIN+1];
int weapon_coma_ele[ELE_MAX];
int weapon_coma_race[RC_MAX];
- int weapon_atk[16];
- int weapon_atk_rate[16];
+ int weapon_atk[MAX_WEAPON_TYPE];
+ int weapon_atk_rate[MAX_WEAPON_TYPE];
int arrow_addele[ELE_MAX];
int arrow_addrace[RC_MAX];
int arrow_addsize[3];
@@ -657,7 +657,7 @@ END_ZEROED_BLOCK;
#define pc_stop_attack(sd) (unit->stop_attack(&(sd)->bl))
//Weapon check considering dual wielding.
-#define pc_check_weapontype(sd, type) ((type)&((sd)->status.weapon < MAX_WEAPON_TYPE? \
+#define pc_check_weapontype(sd, type) ((type)&((sd)->status.weapon < MAX_SINGLE_WEAPON_TYPE? \
1<<(sd)->status.weapon:(1<<(sd)->weapontype1)|(1<<(sd)->weapontype2)|(1<<(sd)->status.weapon)))
// clientside display macros (values to the left/right of the "+")
@@ -834,7 +834,7 @@ END_ZEROED_BLOCK; /* End */
int (*makesavestatus) (struct map_session_data *sd);
void (*respawn) (struct map_session_data* sd, clr_type clrtype);
int (*setnewpc) (struct map_session_data *sd, int account_id, int char_id, int login_id1, unsigned int client_tick, int sex, int fd);
- bool (*authok) (struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, struct mmo_charstatus *st, bool changing_mapservers);
+ bool (*authok) (struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, const struct mmo_charstatus *st, bool changing_mapservers);
void (*authfail) (struct map_session_data *sd);
int (*reg_received) (struct map_session_data *sd);
@@ -1028,7 +1028,7 @@ END_ZEROED_BLOCK; /* End */
void (*del_charm) (struct map_session_data *sd, int count, int type);
void (*baselevelchanged) (struct map_session_data *sd);
- int (*level_penalty_mod) (int diff, unsigned char race, unsigned short mode, int type);
+ int (*level_penalty_mod) (int diff, unsigned char race, uint32 mode, int type);
int (*calc_skillpoint) (struct map_session_data* sd);
int (*invincible_timer) (int tid, int64 tick, int id, intptr_t data);
@@ -1088,6 +1088,8 @@ END_ZEROED_BLOCK; /* End */
int (*check_job_name) (const char *name);
void (*update_idle_time) (struct map_session_data* sd, enum e_battle_config_idletime type);
+
+ int (*have_magnifier) (struct map_session_data *sd);
};
#ifdef HERCULES_CORE
diff --git a/src/map/pc_groups.c b/src/map/pc_groups.c
index bd46b9616..b325a8ed7 100644
--- a/src/map/pc_groups.c
+++ b/src/map/pc_groups.c
@@ -63,12 +63,12 @@ static inline GroupSettings* name2group(const char* group_name)
* @private
*/
static void read_config(void) {
- config_t pc_group_config;
- config_setting_t *groups = NULL;
+ struct config_t pc_group_config;
+ struct config_setting_t *groups = NULL;
const char *config_filename = "conf/groups.conf"; // FIXME hardcoded name
int group_count = 0;
- if (libconfig->read_file(&pc_group_config, config_filename))
+ if (!libconfig->load_file(&pc_group_config, config_filename))
return;
groups = libconfig->lookup(&pc_group_config, "groups");
@@ -83,7 +83,7 @@ static void read_config(void) {
int id = 0, level = 0;
const char *groupname = NULL;
int log_commands = 0;
- config_setting_t *group = libconfig->setting_get_elem(groups, i);
+ struct config_setting_t *group = libconfig->setting_get_elem(groups, i);
if (!libconfig->setting_lookup_int(group, "id", &id)) {
ShowConfigWarning(group, "pc_groups:read_config: \"groups\" list member #%d has undefined id, removing...", i);
@@ -106,11 +106,11 @@ static void read_config(void) {
if (!libconfig->setting_lookup_string(group, "name", &groupname)) {
char temp[20];
- config_setting_t *name = NULL;
+ struct config_setting_t *name = NULL;
snprintf(temp, sizeof(temp), "Group %d", id);
if ((name = config_setting_add(group, "name", CONFIG_TYPE_STRING)) == NULL ||
!config_setting_set_string(name, temp)) {
- ShowError("pc_groups:read_config: failed to set missing group name, id=%d, skipping... (%s:%d)\n",
+ ShowError("pc_groups:read_config: failed to set missing group name, id=%d, skipping... (%s:%u)\n",
id, config_setting_source_file(group), config_setting_source_line(group));
--i;
--group_count;
@@ -148,7 +148,7 @@ static void read_config(void) {
// Check if all commands and permissions exist
iter = db_iterator(pcg->db);
for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) {
- config_setting_t *commands = group_settings->commands, *permissions = group_settings->permissions;
+ struct config_setting_t *commands = group_settings->commands, *permissions = group_settings->permissions;
int count = 0;
// Make sure there is "commands" group
@@ -157,7 +157,7 @@ static void read_config(void) {
count = libconfig->setting_length(commands);
for (i = 0; i < count; ++i) {
- config_setting_t *command = libconfig->setting_get_elem(commands, i);
+ struct config_setting_t *command = libconfig->setting_get_elem(commands, i);
const char *name = config_setting_name(command);
if (!atcommand->exists(name)) {
ShowConfigWarning(command, "pc_groups:read_config: non-existent command name '%s', removing...", name);
@@ -173,7 +173,7 @@ static void read_config(void) {
count = libconfig->setting_length(permissions);
for(i = 0; i < count; ++i) {
- config_setting_t *permission = libconfig->setting_get_elem(permissions, i);
+ struct config_setting_t *permission = libconfig->setting_get_elem(permissions, i);
const char *name = config_setting_name(permission);
int j;
@@ -193,7 +193,7 @@ static void read_config(void) {
while (i < group_count) {
iter = db_iterator(pcg->db);
for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) {
- config_setting_t *inherit = NULL,
+ struct config_setting_t *inherit = NULL,
*commands = group_settings->commands,
*permissions = group_settings->permissions;
int j, inherit_count = 0, done = 0;
@@ -258,11 +258,11 @@ static void read_config(void) {
// Pack permissions into GroupSettings.e_permissions for faster checking
iter = db_iterator(pcg->db);
for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) {
- config_setting_t *permissions = group_settings->permissions;
+ struct config_setting_t *permissions = group_settings->permissions;
int count = libconfig->setting_length(permissions);
for (i = 0; i < count; ++i) {
- config_setting_t *perm = libconfig->setting_get_elem(permissions, i);
+ struct config_setting_t *perm = libconfig->setting_get_elem(permissions, i);
const char *name = config_setting_name(perm);
int val = libconfig->setting_get_bool(perm);
int j;
@@ -280,9 +280,9 @@ static void read_config(void) {
// to atcommand->load_group() for processing.
if (group_count > 0) {
GroupSettings **pc_groups = NULL;
- config_setting_t **commands = NULL;
+ struct config_setting_t **commands = NULL;
CREATE(pc_groups, GroupSettings*, group_count);
- CREATE(commands, config_setting_t*, group_count);
+ CREATE(commands, struct config_setting_t*, group_count);
i = 0;
iter = db_iterator(pcg->db);
for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) {
@@ -446,7 +446,7 @@ void do_init_pc_groups(void) {
for(i = 0; i < len; i++) {
unsigned int p;
if( ( p = pc_groups_add_permission(pc_g_defaults[i].name) ) != pc_g_defaults[i].permission )
- ShowError("do_init_pc_groups: %s error : %d != %d\n",pc_g_defaults[i].name,p,pc_g_defaults[i].permission);
+ ShowError("do_init_pc_groups: %s error : %u != %u\n", pc_g_defaults[i].name, p, pc_g_defaults[i].permission);
}
/**
diff --git a/src/map/pc_groups.h b/src/map/pc_groups.h
index 62704fb12..3f95237b7 100644
--- a/src/map/pc_groups.h
+++ b/src/map/pc_groups.h
@@ -22,9 +22,11 @@
#define MAP_PC_GROUPS_H
#include "common/hercules.h"
-#include "common/conf.h"
#include "common/db.h"
+/* Forward Declarations */
+struct config_setting_t;
+
/// PC permissions
enum e_pc_permission {
PC_PERM_NONE = 0, // #0
@@ -66,11 +68,11 @@ struct GroupSettings {
bool log_commands; // groups.[].log_commands
int index; // internal index of the group (contiguous range starting at 0) [Ind]
/// Following are used/available only during config reading
- config_setting_t *commands; // groups.[].commands
- config_setting_t *permissions; // groups.[].permissions
- config_setting_t *inherit; // groups.[].inherit
+ struct config_setting_t *commands; // groups.[].commands
+ struct config_setting_t *permissions; // groups.[].permissions
+ struct config_setting_t *inherit; // groups.[].inherit
bool inheritance_done; // have all inheritance rules been evaluated?
- config_setting_t *root; // groups.[]
+ struct config_setting_t *root; // groups.[]
};
typedef struct GroupSettings GroupSettings;
diff --git a/src/map/pet.c b/src/map/pet.c
index db8d0d1f1..e2b257e10 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -317,7 +317,7 @@ int pet_return_egg(struct map_session_data *sd, struct pet_data *pd)
tmp_item.card[1] = GetWord(pd->pet.pet_id,0);
tmp_item.card[2] = GetWord(pd->pet.pet_id,1);
tmp_item.card[3] = pd->pet.rename_flag;
- if((flag = pc->additem(sd,&tmp_item,1,LOG_TYPE_OTHER))) {
+ if((flag = pc->additem(sd,&tmp_item,1,LOG_TYPE_EGG))) {
clif->additem(sd,0,0,flag);
map->addflooritem(&sd->bl, &tmp_item, 1, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
}
@@ -464,7 +464,7 @@ int pet_recv_petdata(int account_id,struct s_pet *p,int flag) {
return 1;
}
if (!pet->birth_process(sd,p)) //Pet hatched. Delete egg.
- pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_EGG);
} else {
pet->data_init(sd,p);
if(sd->pd && sd->bl.prev != NULL) {
@@ -646,7 +646,7 @@ int pet_menu(struct map_session_data *sd,int menunum)
return 0;
}
-int pet_change_name(struct map_session_data *sd,char *name)
+int pet_change_name(struct map_session_data *sd, const char *name)
{
int i;
struct pet_data *pd;
@@ -664,19 +664,23 @@ int pet_change_name(struct map_session_data *sd,char *name)
return intif_rename_pet(sd, name);
}
-int pet_change_name_ack(struct map_session_data *sd, char* name, int flag)
+int pet_change_name_ack(struct map_session_data *sd, const char *name, int flag)
{
struct pet_data *pd = sd->pd;
+ char *newname = NULL;
if (!pd) return 0;
- normalize_name(name," ");//bugreport:3032
+ newname = aStrndup(name, NAME_LENGTH-1);
+ normalize_name(newname, " ");//bugreport:3032 // FIXME[Haru]: This should be normalized by the inter-server (so that it's const here)
- if ( !flag || !strlen(name) ) {
+ if (flag == 0 || strlen(newname) == 0) {
clif->message(sd->fd, msg_sd(sd,280)); // You cannot use this name for your pet.
clif->send_petstatus(sd); //Send status so client knows oet name change got rejected.
+ aFree(newname);
return 0;
}
- memcpy(pd->pet.name, name, NAME_LENGTH);
+ safestrncpy(pd->pet.name, newname, NAME_LENGTH);
+ aFree(newname);
clif->charnameack (0,&pd->bl);
pd->pet.rename_flag = 1;
clif->send_petdata(NULL, sd->pd, 3, sd->pd->vd.head_bottom);
@@ -699,7 +703,7 @@ int pet_equipitem(struct map_session_data *sd,int index) {
return 1;
}
- pc->delitem(sd, index, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
+ pc->delitem(sd, index, 1, 0, DELITEM_NORMAL, LOG_TYPE_CONSUME);
pd->pet.equip = nameid;
status->set_viewdata(&pd->bl, pd->pet.class_); //Updates view_data.
clif->send_petdata(NULL, sd->pd, 3, sd->pd->vd.head_bottom);
@@ -730,7 +734,7 @@ int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd) {
memset(&tmp_item,0,sizeof(tmp_item));
tmp_item.nameid = nameid;
tmp_item.identify = 1;
- if((flag = pc->additem(sd,&tmp_item,1,LOG_TYPE_OTHER))) {
+ if((flag = pc->additem(sd,&tmp_item,1,LOG_TYPE_CONSUME))) {
clif->additem(sd,0,0,flag);
map->addflooritem(&sd->bl, &tmp_item, 1, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
}
@@ -1178,7 +1182,7 @@ int pet_skill_support_timer(int tid, int64 tick, int id, intptr_t data) {
/**
* Loads (or reloads) the pet database.
*/
-int read_petdb()
+int read_petdb(void)
{
const char *filename[] = {
DBPATH"pet_db.txt",
diff --git a/src/map/pet.h b/src/map/pet.h
index 2442a381f..79cbeddae 100644
--- a/src/map/pet.h
+++ b/src/map/pet.h
@@ -154,8 +154,8 @@ struct pet_interface {
int (*food) (struct map_session_data *sd, struct pet_data *pd);
int (*ai_sub_hard_lootsearch) (struct block_list *bl, va_list ap);
int (*menu) (struct map_session_data *sd, int menunum);
- int (*change_name) (struct map_session_data *sd, char *name);
- int (*change_name_ack) (struct map_session_data *sd, char *name, int flag);
+ int (*change_name) (struct map_session_data *sd, const char *name);
+ int (*change_name_ack) (struct map_session_data *sd, const char *name, int flag);
int (*equipitem) (struct map_session_data *sd, int index);
int (*randomwalk) (struct pet_data *pd, int64 tick);
int (*ai_sub_hard) (struct pet_data *pd, struct map_session_data *sd, int64 tick);
@@ -166,7 +166,7 @@ struct pet_interface {
int (*skill_bonus_timer) (int tid, int64 tick, int id, intptr_t data);
int (*recovery_timer) (int tid, int64 tick, int id, intptr_t data);
int (*skill_support_timer) (int tid, int64 tick, int id, intptr_t data);
- int (*read_db) ();
+ int (*read_db) (void);
};
#ifdef HERCULES_CORE
diff --git a/src/map/quest.c b/src/map/quest.c
index 0dbea56f8..79328ae9d 100644
--- a/src/map/quest.c
+++ b/src/map/quest.c
@@ -316,7 +316,7 @@ void quest_update_objective(struct map_session_data *sd, int mob_id)
item.nameid = dropitem->nameid;
item.identify = itemdb->isidentified2(data);
item.amount = 1;
- if((temp = pc->additem(sd, &item, 1, LOG_TYPE_OTHER)) != 0) { // TODO: We might want a new log type here?
+ if((temp = pc->additem(sd, &item, 1, LOG_TYPE_QUEST)) != 0) { // TODO: We might want a new log type here?
// Failed to obtain the item
clif->additem(sd, 0, 0, temp);
}
@@ -409,7 +409,7 @@ int quest_check(struct map_session_data *sd, int quest_id, enum quest_check_type
}
return 0;
default:
- ShowError("quest_check_quest: Unknown parameter %d",type);
+ ShowError("quest_check_quest: Unknown parameter %u", type);
break;
}
@@ -425,10 +425,10 @@ int quest_check(struct map_session_data *sd, int quest_id, enum quest_check_type
* @return The parsed quest entry.
* @retval NULL in case of errors.
*/
-struct quest_db *quest_read_db_sub(config_setting_t *cs, int n, const char *source)
+struct quest_db *quest_read_db_sub(struct config_setting_t *cs, int n, const char *source)
{
struct quest_db *entry = NULL;
- config_setting_t *t = NULL;
+ struct config_setting_t *t = NULL;
int i32 = 0, quest_id;
const char *str = NULL;
/*
@@ -477,7 +477,7 @@ struct quest_db *quest_read_db_sub(config_setting_t *cs, int n, const char *sour
for (i = 0; i < len && entry->objectives_count < MAX_QUEST_OBJECTIVES; i++) {
// Note: We ensure that objectives_count < MAX_QUEST_OBJECTIVES because
// quest_log (as well as the client) expect this maximum size.
- config_setting_t *tt = libconfig->setting_get_elem(t, i);
+ struct config_setting_t *tt = libconfig->setting_get_elem(t, i);
int mob_id = 0, count = 0;
if (!tt)
break;
@@ -496,7 +496,7 @@ struct quest_db *quest_read_db_sub(config_setting_t *cs, int n, const char *sour
if ((t=libconfig->setting_get_member(cs, "Drops")) && config_setting_is_list(t)) {
int i, len = libconfig->setting_length(t);
for (i = 0; i < len; i++) {
- config_setting_t *tt = libconfig->setting_get_elem(t, i);
+ struct config_setting_t *tt = libconfig->setting_get_elem(t, i);
int mob_id = 0, nameid = 0, rate = 0;
if (!tt)
break;
@@ -527,13 +527,16 @@ struct quest_db *quest_read_db_sub(config_setting_t *cs, int n, const char *sour
int quest_read_db(void)
{
char filepath[256];
- config_t quest_db_conf;
- config_setting_t *qdb = NULL, *q = NULL;
+ struct config_t quest_db_conf;
+ struct config_setting_t *qdb = NULL, *q = NULL;
int i = 0, count = 0;
const char *filename = "quest_db.conf";
sprintf(filepath, "%s/%s", map->db_path, filename);
- if (libconfig->read_file(&quest_db_conf, filepath) || !(qdb = libconfig->setting_get_member(quest_db_conf.root, "quest_db"))) {
+ if (!libconfig->load_file(&quest_db_conf, filepath))
+ return -1;
+
+ if ((qdb = libconfig->setting_get_member(quest_db_conf.root, "quest_db")) == NULL) {
ShowError("can't read %s\n", filepath);
return -1;
}
diff --git a/src/map/quest.h b/src/map/quest.h
index 8e2cb4e23..e0768ef40 100644
--- a/src/map/quest.h
+++ b/src/map/quest.h
@@ -22,10 +22,11 @@
#define MAP_QUEST_H
#include "common/hercules.h"
-#include "common/conf.h"
#include "common/mmo.h" // enum quest_state
+/* Forward Declarations */
struct block_list;
+struct config_setting_t;
struct map_session_data;
#define MAX_QUEST_DB (60355+1) // Highest quest ID + 1
@@ -77,7 +78,7 @@ struct quest_interface {
int (*check) (struct map_session_data *sd, int quest_id, enum quest_check_type type);
void (*clear) (void);
int (*read_db) (void);
- struct quest_db *(*read_db_sub) (config_setting_t *cs, int n, const char *source);
+ struct quest_db *(*read_db_sub) (struct config_setting_t *cs, int n, const char *source);
};
#ifdef HERCULES_CORE
diff --git a/src/map/script.c b/src/map/script.c
index befb85304..fd653523d 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -55,6 +55,7 @@
#include "map/storage.h"
#include "map/unit.h"
#include "common/cbasetypes.h"
+#include "common/conf.h"
#include "common/memmgr.h"
#include "common/md5calc.h"
#include "common/mmo.h" // NEW_CARTS
@@ -159,10 +160,8 @@ const char* script_op2name(int op) {
RETURN_OP_NAME(C_SUB_POST);
RETURN_OP_NAME(C_ADD_PRE);
RETURN_OP_NAME(C_SUB_PRE);
-#ifdef PCRE_SUPPORT
RETURN_OP_NAME(C_RE_EQ);
RETURN_OP_NAME(C_RE_NE);
-#endif // PCRE_SUPPORT
default:
ShowDebug("script_op2name: unexpected op=%d\n", op);
@@ -236,9 +235,9 @@ void script_reportsrc(struct script_state *st) {
break;
default:
if( bl->m >= 0 )
- ShowDebug("Source (Non-NPC type %d): name %s at %s (%d,%d)\n", bl->type, status->get_name(bl), map->list[bl->m].name, bl->x, bl->y);
+ ShowDebug("Source (Non-NPC type %u): name %s at %s (%d,%d)\n", bl->type, clif->get_bl_name(bl), map->list[bl->m].name, bl->x, bl->y);
else
- ShowDebug("Source (Non-NPC type %d): name %s (invisible/not on a map)\n", bl->type, status->get_name(bl));
+ ShowDebug("Source (Non-NPC type %u): name %s (invisible/not on a map)\n", bl->type, clif->get_bl_name(bl));
break;
}
}
@@ -266,7 +265,7 @@ void script_reportdata(struct script_data* data)
case C_NAME:// reference
if( reference_tovariable(data) ) {// variable
const char* name = reference_getname(data);
- ShowDebug("Data: variable name='%s' index=%d\n", name, reference_getindex(data));
+ ShowDebug("Data: variable name='%s' index=%u\n", name, reference_getindex(data));
} else if( reference_toconstant(data) ) {// constant
ShowDebug("Data: constant name='%s' value=%d\n", reference_getname(data), reference_getconstant(data));
} else if( reference_toparam(data) ) {// param
@@ -1379,6 +1378,10 @@ const char* parse_simpleexpr(const char *p)
return pv;
}
+ if (script->str_data[l].type == C_INT && script->str_data[l].deprecated) {
+ disp_warning_message("This constant is deprecated and it will be removed in a future version. Please see the script documentation and constants.conf for an alternative.\n", p);
+ }
+
p=script->skip_word(p);
if( *p == '[' ) {
// array(name[i] => getelementofarray(name,i) )
@@ -1442,10 +1445,8 @@ const char* script_parse_subexpr(const char* p,int limit)
|| (op=C_XOR, opl=4, len=1,*p=='^') // ^
|| (op=C_EQ, opl=6, len=2,*p=='=' && p[1]=='=') // ==
|| (op=C_NE, opl=6, len=2,*p=='!' && p[1]=='=') // !=
-#ifdef PCRE_SUPPORT
|| (op=C_RE_EQ, opl=6, len=2,*p=='~' && p[1]=='=') // ~=
|| (op=C_RE_NE, opl=6, len=2,*p=='~' && p[1]=='!') // ~!
-#endif // PCRE_SUPPORT
|| (op=C_R_SHIFT,opl=8, len=2,*p=='>' && p[1]=='>') // >>
|| (op=C_GE, opl=7, len=2,*p=='>' && p[1]=='=') // >=
|| (op=C_GT, opl=7, len=1,*p=='>') // >
@@ -1565,32 +1566,32 @@ const char* parse_curly_close(const char* p)
char label[256];
int l;
// Remove temporary variables
- sprintf(label,"__setr $@__SW%x_VAL,0;",script->syntax.curly[pos].index);
+ sprintf(label, "__setr $@__SW%x_VAL,0;", (unsigned int)script->syntax.curly[pos].index);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
script->parse_line(label);
script->syntax.curly_count--;
// Go to the end pointer unconditionally
- sprintf(label,"goto __SW%x_FIN;",script->syntax.curly[pos].index);
+ sprintf(label,"goto __SW%x_FIN;", (unsigned int)script->syntax.curly[pos].index);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
script->parse_line(label);
script->syntax.curly_count--;
// You are here labeled
- sprintf(label,"__SW%x_%x",script->syntax.curly[pos].index,script->syntax.curly[pos].count);
+ sprintf(label,"__SW%x_%x", (unsigned int)script->syntax.curly[pos].index, (unsigned int)script->syntax.curly[pos].count);
l=script->add_str(label);
script->set_label(l,script->pos, p);
if(script->syntax.curly[pos].flag) {
//Exists default
- sprintf(label,"goto __SW%x_DEF;",script->syntax.curly[pos].index);
+ sprintf(label,"goto __SW%x_DEF;", (unsigned int)script->syntax.curly[pos].index);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
script->parse_line(label);
script->syntax.curly_count--;
}
// Label end
- sprintf(label,"__SW%x_FIN",script->syntax.curly[pos].index);
+ sprintf(label,"__SW%x_FIN", (unsigned int)script->syntax.curly[pos].index);
l=script->add_str(label);
script->set_label(l,script->pos, p);
linkdb_final(&script->syntax.curly[pos].case_label); // free the list of case label
@@ -1620,16 +1621,16 @@ const char* parse_syntax(const char* p)
int pos = script->syntax.curly_count - 1;
while(pos >= 0) {
if(script->syntax.curly[pos].type == TYPE_DO) {
- sprintf(label,"goto __DO%x_FIN;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __DO%x_FIN;", (unsigned int)script->syntax.curly[pos].index);
break;
} else if(script->syntax.curly[pos].type == TYPE_FOR) {
- sprintf(label,"goto __FR%x_FIN;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __FR%x_FIN;", (unsigned int)script->syntax.curly[pos].index);
break;
} else if(script->syntax.curly[pos].type == TYPE_WHILE) {
- sprintf(label,"goto __WL%x_FIN;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __WL%x_FIN;", (unsigned int)script->syntax.curly[pos].index);
break;
} else if(script->syntax.curly[pos].type == TYPE_SWITCH) {
- sprintf(label,"goto __SW%x_FIN;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __SW%x_FIN;", (unsigned int)script->syntax.curly[pos].index);
break;
}
pos--;
@@ -1663,13 +1664,13 @@ const char* parse_syntax(const char* p)
char *np;
if(script->syntax.curly[pos].count != 1) {
//Jump for FALLTHRU
- sprintf(label,"goto __SW%x_%xJ;",script->syntax.curly[pos].index,script->syntax.curly[pos].count);
+ sprintf(label,"goto __SW%x_%xJ;", (unsigned int)script->syntax.curly[pos].index, (unsigned int)script->syntax.curly[pos].count);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
script->parse_line(label);
script->syntax.curly_count--;
// You are here labeled
- sprintf(label,"__SW%x_%x",script->syntax.curly[pos].index,script->syntax.curly[pos].count);
+ sprintf(label,"__SW%x_%x", (unsigned int)script->syntax.curly[pos].index, (unsigned int)script->syntax.curly[pos].count);
l=script->add_str(label);
script->set_label(l,script->pos, p);
}
@@ -1701,7 +1702,7 @@ const char* parse_syntax(const char* p)
if(*p != ':')
disp_error_message("parse_syntax: expect ':'",p);
sprintf(label,"if(%d != $@__SW%x_VAL) goto __SW%x_%x;",
- v,script->syntax.curly[pos].index,script->syntax.curly[pos].index,script->syntax.curly[pos].count+1);
+ v, (unsigned int)script->syntax.curly[pos].index, (unsigned int)script->syntax.curly[pos].index, (unsigned int)script->syntax.curly[pos].count+1);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
// Bad I do not parse twice
p2 = script->parse_line(label);
@@ -1709,7 +1710,7 @@ const char* parse_syntax(const char* p)
script->syntax.curly_count--;
if(script->syntax.curly[pos].count != 1) {
// Label after the completion of FALLTHRU
- sprintf(label,"__SW%x_%xJ",script->syntax.curly[pos].index,script->syntax.curly[pos].count);
+ sprintf(label, "__SW%x_%xJ", (unsigned int)script->syntax.curly[pos].index, (unsigned int)script->syntax.curly[pos].count);
l=script->add_str(label);
script->set_label(l,script->pos,p);
}
@@ -1718,7 +1719,7 @@ const char* parse_syntax(const char* p)
disp_error_message("parse_syntax: dup 'case'",p);
linkdb_insert(&script->syntax.curly[pos].case_label, (void*)h64BPTRSIZE(v), (void*)1);
- sprintf(label,"__setr $@__SW%x_VAL,0;",script->syntax.curly[pos].index);
+ sprintf(label, "__setr $@__SW%x_VAL,0;", (unsigned int)script->syntax.curly[pos].index);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
script->parse_line(label);
@@ -1732,14 +1733,14 @@ const char* parse_syntax(const char* p)
int pos = script->syntax.curly_count - 1;
while(pos >= 0) {
if(script->syntax.curly[pos].type == TYPE_DO) {
- sprintf(label,"goto __DO%x_NXT;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __DO%x_NXT;", (unsigned int)script->syntax.curly[pos].index);
script->syntax.curly[pos].flag = 1; //Flag put the link for continue
break;
} else if(script->syntax.curly[pos].type == TYPE_FOR) {
- sprintf(label,"goto __FR%x_NXT;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __FR%x_NXT;", (unsigned int)script->syntax.curly[pos].index);
break;
} else if(script->syntax.curly[pos].type == TYPE_WHILE) {
- sprintf(label,"goto __WL%x_NXT;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __WL%x_NXT;", (unsigned int)script->syntax.curly[pos].index);
break;
}
pos--;
@@ -1776,18 +1777,18 @@ const char* parse_syntax(const char* p)
if(*p != ':') {
disp_error_message("parse_syntax: need ':'",p);
}
- sprintf(label,"__SW%x_%x",script->syntax.curly[pos].index,script->syntax.curly[pos].count);
+ sprintf(label, "__SW%x_%x", (unsigned int)script->syntax.curly[pos].index, (unsigned int)script->syntax.curly[pos].count);
l=script->add_str(label);
script->set_label(l,script->pos,p);
// Skip to the next link w/o condition
- sprintf(label,"goto __SW%x_%x;",script->syntax.curly[pos].index,script->syntax.curly[pos].count+1);
+ sprintf(label, "goto __SW%x_%x;", (unsigned int)script->syntax.curly[pos].index, (unsigned int)script->syntax.curly[pos].count + 1);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
script->parse_line(label);
script->syntax.curly_count--;
// The default label
- sprintf(label,"__SW%x_DEF",script->syntax.curly[pos].index);
+ sprintf(label, "__SW%x_DEF", (unsigned int)script->syntax.curly[pos].index);
l=script->add_str(label);
script->set_label(l,script->pos,p);
@@ -1805,7 +1806,7 @@ const char* parse_syntax(const char* p)
script->syntax.curly[script->syntax.curly_count].index = script->syntax.index++;
script->syntax.curly[script->syntax.curly_count].flag = 0;
// Label of the (do) form here
- sprintf(label,"__DO%x_BGN",script->syntax.curly[script->syntax.curly_count].index);
+ sprintf(label, "__DO%x_BGN", (unsigned int)script->syntax.curly[script->syntax.curly_count].index);
l=script->add_str(label);
script->set_label(l,script->pos,p);
script->syntax.curly_count++;
@@ -1836,7 +1837,7 @@ const char* parse_syntax(const char* p)
script->syntax.curly_count--;
// Form the start of label decision
- sprintf(label,"__FR%x_J",script->syntax.curly[pos].index);
+ sprintf(label, "__FR%x_J", (unsigned int)script->syntax.curly[pos].index);
l=script->add_str(label);
script->set_label(l,script->pos,p);
@@ -1846,7 +1847,7 @@ const char* parse_syntax(const char* p)
;
} else {
// Skip to the end point if the condition is false
- sprintf(label,"__FR%x_FIN",script->syntax.curly[pos].index);
+ sprintf(label, "__FR%x_FIN", (unsigned int)script->syntax.curly[pos].index);
script->addl(script->add_str("__jump_zero"));
script->addc(C_ARG);
p=script->parse_expr(p);
@@ -1859,13 +1860,13 @@ const char* parse_syntax(const char* p)
p++;
// Skip to the beginning of the loop
- sprintf(label,"goto __FR%x_BGN;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __FR%x_BGN;", (unsigned int)script->syntax.curly[pos].index);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
script->parse_line(label);
script->syntax.curly_count--;
// Labels to form the next loop
- sprintf(label,"__FR%x_NXT",script->syntax.curly[pos].index);
+ sprintf(label, "__FR%x_NXT", (unsigned int)script->syntax.curly[pos].index);
l=script->add_str(label);
script->set_label(l,script->pos,p);
@@ -1878,13 +1879,13 @@ const char* parse_syntax(const char* p)
script->parse_syntax_for_flag = 0;
// Skip to the determination process conditions
- sprintf(label,"goto __FR%x_J;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __FR%x_J;", (unsigned int)script->syntax.curly[pos].index);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
script->parse_line(label);
script->syntax.curly_count--;
// Loop start labeling
- sprintf(label,"__FR%x_BGN",script->syntax.curly[pos].index);
+ sprintf(label, "__FR%x_BGN", (unsigned int)script->syntax.curly[pos].index);
l=script->add_str(label);
script->set_label(l,script->pos,p);
return p;
@@ -1925,7 +1926,7 @@ const char* parse_syntax(const char* p)
++script->syntax.curly_count;
// Jump over the function code
- sprintf(label, "goto __FN%x_FIN;", script->syntax.curly[script->syntax.curly_count-1].index);
+ sprintf(label, "goto __FN%x_FIN;", (unsigned int)script->syntax.curly[script->syntax.curly_count-1].index);
script->syntax.curly[script->syntax.curly_count].type = TYPE_NULL;
++script->syntax.curly_count;
script->parse_line(label);
@@ -1964,7 +1965,7 @@ const char* parse_syntax(const char* p)
script->syntax.curly[script->syntax.curly_count].count = 1;
script->syntax.curly[script->syntax.curly_count].index = script->syntax.index++;
script->syntax.curly[script->syntax.curly_count].flag = 0;
- sprintf(label,"__IF%x_%x",script->syntax.curly[script->syntax.curly_count].index,script->syntax.curly[script->syntax.curly_count].count);
+ sprintf(label, "__IF%x_%x", (unsigned int)script->syntax.curly[script->syntax.curly_count].index, (unsigned int)script->syntax.curly[script->syntax.curly_count].count);
script->syntax.curly_count++;
script->addl(script->add_str("__jump_zero"));
script->addc(C_ARG);
@@ -1988,7 +1989,7 @@ const char* parse_syntax(const char* p)
script->syntax.curly[script->syntax.curly_count].count = 1;
script->syntax.curly[script->syntax.curly_count].index = script->syntax.index++;
script->syntax.curly[script->syntax.curly_count].flag = 0;
- sprintf(label,"$@__SW%x_VAL",script->syntax.curly[script->syntax.curly_count].index);
+ sprintf(label, "$@__SW%x_VAL", (unsigned int)script->syntax.curly[script->syntax.curly_count].index);
script->syntax.curly_count++;
script->addl(script->add_str("__setr"));
script->addc(C_ARG);
@@ -2016,12 +2017,12 @@ const char* parse_syntax(const char* p)
script->syntax.curly[script->syntax.curly_count].index = script->syntax.index++;
script->syntax.curly[script->syntax.curly_count].flag = 0;
// Form the start of label decision
- sprintf(label,"__WL%x_NXT",script->syntax.curly[script->syntax.curly_count].index);
+ sprintf(label, "__WL%x_NXT", (unsigned int)script->syntax.curly[script->syntax.curly_count].index);
l=script->add_str(label);
script->set_label(l,script->pos,p);
// Skip to the end point if the condition is false
- sprintf(label,"__WL%x_FIN",script->syntax.curly[script->syntax.curly_count].index);
+ sprintf(label, "__WL%x_FIN", (unsigned int)script->syntax.curly[script->syntax.curly_count].index);
script->syntax.curly_count++;
script->addl(script->add_str("__jump_zero"));
script->addc(C_ARG);
@@ -2067,13 +2068,13 @@ const char* parse_syntax_close_sub(const char* p,int* flag)
script->parse_nextline(false, p);
// Skip to the last location if
- sprintf(label,"goto __IF%x_FIN;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __IF%x_FIN;", (unsigned int)script->syntax.curly[pos].index);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
script->parse_line(label);
script->syntax.curly_count--;
// Put the label of the location
- sprintf(label,"__IF%x_%x",script->syntax.curly[pos].index,script->syntax.curly[pos].count);
+ sprintf(label, "__IF%x_%x", (unsigned int)script->syntax.curly[pos].index, (unsigned int)script->syntax.curly[pos].count);
l=script->add_str(label);
script->set_label(l,script->pos,p);
@@ -2090,7 +2091,7 @@ const char* parse_syntax_close_sub(const char* p,int* flag)
if(*p != '(') {
disp_error_message("need '('",p);
}
- sprintf(label,"__IF%x_%x",script->syntax.curly[pos].index,script->syntax.curly[pos].count);
+ sprintf(label, "__IF%x_%x", (unsigned int)script->syntax.curly[pos].index, (unsigned int)script->syntax.curly[pos].count);
script->addl(script->add_str("__jump_zero"));
script->addc(C_ARG);
p=script->parse_expr(p);
@@ -2111,7 +2112,7 @@ const char* parse_syntax_close_sub(const char* p,int* flag)
// Close if
script->syntax.curly_count--;
// Put the label of the final location
- sprintf(label,"__IF%x_FIN",script->syntax.curly[pos].index);
+ sprintf(label, "__IF%x_FIN", (unsigned int)script->syntax.curly[pos].index);
l=script->add_str(label);
script->set_label(l,script->pos,p);
if(script->syntax.curly[pos].flag == 1) {
@@ -2124,7 +2125,7 @@ const char* parse_syntax_close_sub(const char* p,int* flag)
if(script->syntax.curly[pos].flag) {
// (Come here continue) to form the label here
- sprintf(label,"__DO%x_NXT",script->syntax.curly[pos].index);
+ sprintf(label, "__DO%x_NXT", (unsigned int)script->syntax.curly[pos].index);
l=script->add_str(label);
script->set_label(l,script->pos,p);
}
@@ -2144,7 +2145,7 @@ const char* parse_syntax_close_sub(const char* p,int* flag)
// do-block end is a new line
script->parse_nextline(false, p);
- sprintf(label,"__DO%x_FIN",script->syntax.curly[pos].index);
+ sprintf(label, "__DO%x_FIN", (unsigned int)script->syntax.curly[pos].index);
script->addl(script->add_str("__jump_zero"));
script->addc(C_ARG);
p=script->parse_expr(p);
@@ -2153,13 +2154,13 @@ const char* parse_syntax_close_sub(const char* p,int* flag)
script->addc(C_FUNC);
// Skip to the starting point
- sprintf(label,"goto __DO%x_BGN;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __DO%x_BGN;", (unsigned int)script->syntax.curly[pos].index);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
script->parse_line(label);
script->syntax.curly_count--;
// Form label of the end point conditions
- sprintf(label,"__DO%x_FIN",script->syntax.curly[pos].index);
+ sprintf(label, "__DO%x_FIN", (unsigned int)script->syntax.curly[pos].index);
l=script->add_str(label);
script->set_label(l,script->pos,p);
p = script->skip_space(p);
@@ -2175,13 +2176,13 @@ const char* parse_syntax_close_sub(const char* p,int* flag)
script->parse_nextline(false, p);
// Skip to the next loop
- sprintf(label,"goto __FR%x_NXT;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __FR%x_NXT;", (unsigned int)script->syntax.curly[pos].index);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
script->parse_line(label);
script->syntax.curly_count--;
// End for labeling
- sprintf(label,"__FR%x_FIN",script->syntax.curly[pos].index);
+ sprintf(label, "__FR%x_FIN", (unsigned int)script->syntax.curly[pos].index);
l=script->add_str(label);
script->set_label(l,script->pos,p);
script->syntax.curly_count--;
@@ -2191,13 +2192,13 @@ const char* parse_syntax_close_sub(const char* p,int* flag)
script->parse_nextline(false, p);
// Skip to the decision while
- sprintf(label,"goto __WL%x_NXT;",script->syntax.curly[pos].index);
+ sprintf(label, "goto __WL%x_NXT;", (unsigned int)script->syntax.curly[pos].index);
script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL;
script->parse_line(label);
script->syntax.curly_count--;
// End while labeling
- sprintf(label,"__WL%x_FIN",script->syntax.curly[pos].index);
+ sprintf(label, "__WL%x_FIN", (unsigned int)script->syntax.curly[pos].index);
l=script->add_str(label);
script->set_label(l,script->pos,p);
script->syntax.curly_count--;
@@ -2210,7 +2211,7 @@ const char* parse_syntax_close_sub(const char* p,int* flag)
script->syntax.curly_count--;
// Put the label of the location
- sprintf(label,"__FN%x_FIN",script->syntax.curly[pos].index);
+ sprintf(label, "__FN%x_FIN", (unsigned int)script->syntax.curly[pos].index);
l=script->add_str(label);
script->set_label(l,script->pos,p);
script->syntax.curly_count--;
@@ -2231,25 +2232,31 @@ bool script_get_constant(const char* name, int* value)
return false;
}
value[0] = script->str_data[n].val;
+ if (script->str_data[n].deprecated) {
+ ShowWarning("The constant '%s' is deprecated and it will be removed in a future version. Please see the script documentation and constants.conf for an alternative.\n", name);
+ }
return true;
}
/// Creates new constant or parameter with given value.
-void script_set_constant(const char* name, int value, bool isparameter) {
+void script_set_constant(const char *name, int value, bool is_parameter, bool is_deprecated)
+{
int n = script->add_str(name);
if( script->str_data[n].type == C_NOP ) {// new
- script->str_data[n].type = isparameter ? C_PARAM : C_INT;
+ script->str_data[n].type = is_parameter ? C_PARAM : C_INT;
script->str_data[n].val = value;
+ script->str_data[n].deprecated = is_deprecated ? 1 : 0;
} else if( script->str_data[n].type == C_PARAM || script->str_data[n].type == C_INT ) {// existing parameter or constant
ShowError("script_set_constant: Attempted to overwrite existing %s '%s' (old value=%d, new value=%d).\n", ( script->str_data[n].type == C_PARAM ) ? "parameter" : "constant", name, script->str_data[n].val, value);
} else {// existing name
- ShowError("script_set_constant: Invalid name for %s '%s' (already defined as %s).\n", isparameter ? "parameter" : "constant", name, script->op2name(script->str_data[n].type));
+ ShowError("script_set_constant: Invalid name for %s '%s' (already defined as %s).\n", is_parameter ? "parameter" : "constant", name, script->op2name(script->str_data[n].type));
}
}
/* adds data to a existent constant in the database, inserted normally via parse */
-void script_set_constant2(const char *name, int value, bool isparameter) {
+void script_set_constant2(const char *name, int value, bool is_parameter, bool is_deprecated)
+{
int n = script->add_str(name);
if( script->str_data[n].type == C_PARAM ) {
@@ -2273,38 +2280,138 @@ void script_set_constant2(const char *name, int value, bool isparameter) {
script->str_data[n].label = -1;
}
- script->str_data[n].type = isparameter ? C_PARAM : C_INT;
+ script->str_data[n].type = is_parameter ? C_PARAM : C_INT;
script->str_data[n].val = value;
-
+ script->str_data[n].deprecated = is_deprecated ? 1 : 0;
}
-/*==========================================
- * Reading constant databases
- * const.txt
- *------------------------------------------*/
-void read_constdb(void) {
- FILE *fp;
- char line[1024],name[1024],val[1024];
- int type;
- sprintf(line, "%s/const.txt", map->db_path);
- fp=fopen(line, "r");
- if(fp==NULL) {
- ShowError("can't read %s\n", line);
- return ;
+/**
+ * Loads the constants database from constants.conf
+ */
+void read_constdb(void)
+{
+ struct config_t constants_conf;
+ char filepath[256];
+ struct config_setting_t *cdb;
+ struct config_setting_t *t;
+ int i = 0;
+
+ sprintf(filepath, "%s/constants.conf", map->db_path);
+
+ if (!libconfig->load_file(&constants_conf, filepath))
+ return;
+
+ if ((cdb = libconfig->setting_get_member(constants_conf.root, "constants_db")) == NULL) {
+ ShowError("can't read %s\n", filepath);
+ return;
}
- while (fgets(line, sizeof(line), fp)) {
- if (line[0] == '/' && line[1] == '/')
+
+ while ((t = libconfig->setting_get_elem(cdb, i++))) {
+ bool is_parameter = false;
+ bool is_deprecated = false;
+ int value = 0;
+ const char *name = config_setting_name(t);
+ const char *p = name;
+
+ while (*p != '\0') {
+ if (!ISALNUM(*p) && *p != '_')
+ break;
+ p++;
+ }
+ if (*p != '\0') {
+ ShowWarning("read_constdb: Invalid constant name %s. Skipping.\n", name);
+ continue;
+ }
+ if (strcmp(name, "comment__") == 0) {
+ const char *comment = libconfig->setting_get_string(t);
+ if (comment == NULL)
+ continue;
+ if (*comment == '\0')
+ comment = NULL;
+ script->constdb_comment(comment);
continue;
- type = 0;
- if (sscanf(line, "%1023[A-Za-z0-9_],%1023[-0-9xXA-Fa-f],%d", name, val, &type) >=2
- || sscanf(line, "%1023[A-Za-z0-9_] %1023[-0-9xXA-Fa-f] %d", name, val, &type) >=2
- ) {
- script->set_constant(name, (int)strtol(val, NULL, 0), (bool)type);
}
+ if (config_setting_is_aggregate(t)) {
+ int i32;
+ if (!libconfig->setting_lookup_int(t, "Value", &i32)) {
+ ShowWarning("read_constdb: Invalid entry for %s. Skipping.\n", name);
+ continue;
+ }
+ value = i32;
+ if (libconfig->setting_lookup_bool(t, "Parameter", &i32)) {
+ if (i32 != 0)
+ is_parameter = true;
+ }
+ if (libconfig->setting_lookup_bool(t, "Deprecated", &i32)) {
+ if (i32 != 0)
+ is_deprecated = true;
+ }
+ } else {
+ value = libconfig->setting_get_int(t);
+ }
+ if (is_parameter)
+ ShowWarning("read_constdb: Defining parameters in the constants configuration is deprecated and will no longer be possible in a future version. Parameters should be defined in source. (parameter = '%s')\n", name);
+ script->set_constant(name, value, is_parameter, is_deprecated);
}
- fclose(fp);
+ script->constdb_comment(NULL);
+ libconfig->destroy(&constants_conf);
}
+/**
+ * Sets the current constdb comment.
+ *
+ * This function does nothing (used by plugins only)
+ *
+ * @param comment The comment to set (NULL to unset)
+ */
+void script_constdb_comment(const char *comment)
+{
+ (void)comment;
+}
+
+void script_load_parameters(void)
+{
+ int i = 0;
+ struct {
+ char *name;
+ enum status_point_types type;
+ } parameters[] = {
+ {"BaseExp", SP_BASEEXP},
+ {"JobExp", SP_JOBEXP},
+ {"Karma", SP_KARMA},
+ {"Manner", SP_MANNER},
+ {"Hp", SP_HP},
+ {"MaxHp", SP_MAXHP},
+ {"Sp", SP_SP},
+ {"MaxSp", SP_MAXSP},
+ {"StatusPoint", SP_STATUSPOINT},
+ {"BaseLevel", SP_BASELEVEL},
+ {"SkillPoint", SP_SKILLPOINT},
+ {"Class", SP_CLASS},
+ {"Zeny", SP_ZENY},
+ {"Sex", SP_SEX},
+ {"NextBaseExp", SP_NEXTBASEEXP},
+ {"NextJobExp", SP_NEXTJOBEXP},
+ {"Weight", SP_WEIGHT},
+ {"MaxWeight", SP_MAXWEIGHT},
+ {"JobLevel", SP_JOBLEVEL},
+ {"Upper", SP_UPPER},
+ {"BaseJob", SP_BASEJOB},
+ {"BaseClass", SP_BASECLASS},
+ {"killerrid", SP_KILLERRID},
+ {"killedrid", SP_KILLEDRID},
+ {"SlotChange", SP_SLOTCHANGE},
+ {"CharRename", SP_CHARRENAME},
+ {"ModExp", SP_MOD_EXP},
+ {"ModDrop", SP_MOD_DROP},
+ {"ModDeath", SP_MOD_DEATH},
+ };
+
+ script->constdb_comment("Parameters");
+ for (i=0; i < ARRAYLENGTH(parameters); ++i)
+ script->set_constant(parameters[i].name, parameters[i].type, true, false);
+ script->constdb_comment(NULL);
+}
// Standard UNIX tab size is 8
#define TAB_SIZE 8
#define update_tabstop(tabstop,chars) \
@@ -3553,7 +3660,7 @@ void script_free_state(struct script_state* st) {
struct map_session_data *sd = st->rid ? map->id2sd(st->rid) : NULL;
if(st->bk_st) {// backup was not restored
- ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%d, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid);
+ ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%u, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid);
}
if(sd && sd->st == st) { //Current script is aborted.
@@ -3699,7 +3806,6 @@ void op_2str(struct script_state* st, int op, const char* s1, const char* s2)
case C_GE: a = (strcmp(s1,s2) >= 0); break;
case C_LT: a = (strcmp(s1,s2) < 0); break;
case C_LE: a = (strcmp(s1,s2) <= 0); break;
-#ifdef PCRE_SUPPORT
case C_RE_EQ:
case C_RE_NE:
{
@@ -3764,7 +3870,6 @@ void op_2str(struct script_state* st, int op, const char* s1, const char* s2)
libpcre->free(extra_regex);
}
break;
-#endif // PCRE_SUPPORT
case C_ADD:
{
char* buf = (char *)aMalloc((strlen(s1)+strlen(s2)+1)*sizeof(char));
@@ -3789,7 +3894,7 @@ void op_2str(struct script_state* st, int op, const char* s1, const char* s2)
void op_2num(struct script_state* st, int op, int i1, int i2)
{
int ret;
- double ret_double;
+ int64 ret64;
switch( op ) {
case C_AND: ret = i1 & i2; break;
@@ -3821,25 +3926,21 @@ void op_2num(struct script_state* st, int op, int i1, int i2)
ret = i1 % i2;
break;
default:
- switch( op )
- {// operators that can overflow/underflow
- case C_ADD: ret = i1 + i2; ret_double = (double)i1 + (double)i2; break;
- case C_SUB: ret = i1 - i2; ret_double = (double)i1 - (double)i2; break;
- case C_MUL: ret = i1 * i2; ret_double = (double)i1 * (double)i2; break;
+ switch (op) { // operators that can overflow/underflow
+ case C_ADD: ret = i1 + i2; ret64 = (int64)i1 + i2; break;
+ case C_SUB: ret = i1 - i2; ret64 = (int64)i1 - i2; break;
+ case C_MUL: ret = i1 * i2; ret64 = (int64)i1 * i2; break;
default:
ShowError("script:op_2num: unexpected number operator %s i1=%d i2=%d\n", script->op2name(op), i1, i2);
script->reportsrc(st);
script_pushnil(st);
return;
}
- if( ret_double < (double)INT_MIN )
- {
+ if (ret64 < INT_MIN) {
ShowWarning("script:op_2num: underflow detected op=%s i1=%d i2=%d\n", script->op2name(op), i1, i2);
script->reportsrc(st);
ret = INT_MIN;
- }
- else if( ret_double > (double)INT_MAX )
- {
+ } else if (ret64 > INT_MAX) {
ShowWarning("script:op_2num: overflow detected op=%s i1=%d i2=%d\n", script->op2name(op), i1, i2);
script->reportsrc(st);
ret = INT_MAX;
@@ -4206,7 +4307,7 @@ void script_detach_state(struct script_state* st, bool dequeue_event) {
npc->event_dequeue(sd);
}
} else if(st->bk_st) { // rid was set to 0, before detaching the script state
- ShowError("script_detach_state: Found previous script state without attached player (rid=%d, oid=%d, state=%d, bk_npcid=%d)\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid);
+ ShowError("script_detach_state: Found previous script state without attached player (rid=%d, oid=%d, state=%u, bk_npcid=%d)\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid);
script->reportsrc(st->bk_st);
script->free_state(st->bk_st);
@@ -4226,7 +4327,7 @@ void script_attach_state(struct script_state* st) {
{
if(st->bk_st)
{// there is already a backup
- ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%d, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid);
+ ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%u, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid);
}
st->bk_st = sd->st;
st->bk_npcid = sd->npc_id;
@@ -4361,10 +4462,8 @@ void run_script_main(struct script_state *st) {
case C_LOR:
case C_R_SHIFT:
case C_L_SHIFT:
-#ifdef PCRE_SUPPORT
case C_RE_EQ:
case C_RE_NE:
-#endif // PCRE_SUPPORT
script->op_2(st, c);
break;
@@ -4377,7 +4476,7 @@ void run_script_main(struct script_state *st) {
break;
default:
- ShowError("unknown command : %d @ %d\n",c,st->pos);
+ ShowError("unknown command : %u @ %d\n", c, st->pos);
st->state=END;
break;
}
@@ -4750,9 +4849,9 @@ uint8 script_add_language(const char *name) {
* Goes thru db/translations.conf file
**/
void script_load_translations(void) {
- config_t translations_conf;
+ struct config_t translations_conf;
const char *config_filename = "db/translations.conf"; // FIXME hardcoded name
- config_setting_t *translations = NULL;
+ struct config_setting_t *translations = NULL;
int i, size;
uint32 total = 0;
uint8 lang_id = 0, k;
@@ -4772,12 +4871,10 @@ void script_load_translations(void) {
script->add_language("English");/* 0 is default, which is whatever is in the npc files hardcoded (in our case, English) */
- if (libconfig->read_file(&translations_conf, config_filename)) {
- ShowError("load_translations: can't read '%s'\n", config_filename);
+ if (!libconfig->load_file(&translations_conf, config_filename))
return;
- }
- if( !(translations = libconfig->lookup(&translations_conf, "translations")) ) {
+ if ((translations = libconfig->lookup(&translations_conf, "translations")) == NULL) {
ShowError("load_translations: invalid format on '%s'\n",config_filename);
return;
}
@@ -4951,7 +5048,7 @@ void script_load_translation(const char *file, uint8 lang_id, uint32 *total) {
RECREATE(st->buf, char, st->len + inner_len);
WBUFB(st->buf, st->len) = lang_id;
- safestrncpy((char*)WBUFP(st->buf, st->len + 1), msgstr.ptr, msgstr_len + 1);
+ safestrncpy(WBUFP(st->buf, st->len + 1), msgstr.ptr, msgstr_len + 1);
st->translations++;
st->len += inner_len;
@@ -5089,6 +5186,7 @@ void do_init_script(bool minimal) {
script->parse_builtin();
script->read_constdb();
+ script->load_parameters();
script->hardcoded_constants();
if (minimal)
@@ -6599,7 +6697,7 @@ BUILDIN(getarraysize)
return true;
}
int script_array_index_cmp(const void *a, const void *b) {
- return ( *(unsigned int*)a - *(unsigned int*)b );
+ return ( *(const unsigned int*)a - *(const unsigned int*)b );
}
/// Deletes count or all the elements in an array, from the starting index.
@@ -6950,7 +7048,7 @@ BUILDIN(checkweight)
// item id
id = itemdb->exists(script_getnum(st, i));
} else {
- ShowError("buildin_checkweight: invalid type for argument '%d'.\n", i);
+ ShowError("buildin_checkweight: invalid type for argument '%u'.\n", i);
script_pushint(st,0);
return false;
}
@@ -7253,7 +7351,7 @@ BUILDIN(getitem2)
int get_count, i;
memset(&item_tmp,0,sizeof(item_tmp));
if (item_data == NULL)
- return -1;
+ return false;
if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR) {
ref = cap_value(ref, 0, MAX_REFINE);
}
@@ -9648,20 +9746,18 @@ BUILDIN(makepet)
BUILDIN(getexp)
{
int base=0,job=0;
- double bonus;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- base=script_getnum(st,2);
- job =script_getnum(st,3);
- if(base<0 || job<0)
+ base = script_getnum(st,2);
+ job = script_getnum(st,3);
+ if (base < 0 || job < 0)
return true;
// bonus for npc-given exp
- bonus = battle_config.quest_exp_rate / 100.;
- base = (int) cap_value(base * bonus, 0, INT_MAX);
- job = (int) cap_value(job * bonus, 0, INT_MAX);
+ base = cap_value(apply_percentrate(base, battle_config.quest_exp_rate, 100), 0, INT_MAX);
+ job = cap_value(apply_percentrate(job, battle_config.quest_exp_rate, 100), 0, INT_MAX);
pc->gainexp(sd, &sd->bl, base, job, true);
@@ -9743,7 +9839,7 @@ BUILDIN(monster)
size = script_getnum(st, 9);
if (size > 3)
{
- ShowWarning("buildin_monster: Attempted to spawn non-existing size %d for monster class %d\n", size, class_);
+ ShowWarning("buildin_monster: Attempted to spawn non-existing size %u for monster class %d\n", size, class_);
return false;
}
}
@@ -9752,7 +9848,7 @@ BUILDIN(monster)
{
ai = script_getnum(st, 10);
if (ai > AI_FLORA) {
- ShowWarning("buildin_monster: Attempted to spawn non-existing ai %d for monster class %d\n", ai, class_);
+ ShowWarning("buildin_monster: Attempted to spawn non-existing ai %u for monster class %d\n", ai, class_);
return false;
}
}
@@ -9848,7 +9944,7 @@ BUILDIN(areamonster) {
if (script_hasdata(st, 11)) {
size = script_getnum(st, 11);
if (size > 3) {
- ShowWarning("buildin_monster: Attempted to spawn non-existing size %d for monster class %d\n", size, class_);
+ ShowWarning("buildin_monster: Attempted to spawn non-existing size %u for monster class %d\n", size, class_);
return false;
}
}
@@ -9856,7 +9952,7 @@ BUILDIN(areamonster) {
if (script_hasdata(st, 12)) {
ai = script_getnum(st, 12);
if (ai > AI_FLORA) {
- ShowWarning("buildin_monster: Attempted to spawn non-existing ai %d for monster class %d\n", ai, class_);
+ ShowWarning("buildin_monster: Attempted to spawn non-existing ai %u for monster class %d\n", ai, class_);
return false;
}
}
@@ -10001,7 +10097,8 @@ BUILDIN(killmonsterall) {
*------------------------------------------*/
BUILDIN(clone) {
struct map_session_data *sd, *msd = NULL;
- int char_id,master_id=0,x,y, mode = 0, flag = 0, m;
+ int char_id, master_id = 0, x, y, flag = 0, m;
+ uint32 mode = 0;
unsigned int duration = 0;
const char *mapname, *event;
@@ -10014,8 +10111,8 @@ BUILDIN(clone) {
if( script_hasdata(st,7) )
master_id=script_getnum(st,7);
- if( script_hasdata(st,8) )
- mode=script_getnum(st,8);
+ if (script_hasdata(st,8))
+ mode = script_getnum(st,8);
if( script_hasdata(st,9) )
flag=script_getnum(st,9);
@@ -10957,7 +11054,7 @@ BUILDIN(getstatus)
case 4: script_pushint(st, sd->sc.data[id]->val4); break;
case 5:
{
- struct TimerData* td = (struct TimerData*)timer->get(sd->sc.data[id]->timer);
+ const struct TimerData* td = (const struct TimerData*)timer->get(sd->sc.data[id]->timer);
if( td ) {
// return the amount of time remaining
@@ -11684,7 +11781,7 @@ BUILDIN(getmapflag)
case MF_RESET: script_pushint(st,map->list[m].flag.reset); break;
case MF_NOTOMB: script_pushint(st,map->list[m].flag.notomb); break;
case MF_NOCASHSHOP: script_pushint(st,map->list[m].flag.nocashshop); break;
- case MF_NOVIEWID: script_pushint(st,map->list[m].flag.noviewid); break;
+ case MF_NOVIEWID: script_pushint(st,map->list[m].flag.noviewid); break;
}
}
@@ -11808,7 +11905,7 @@ BUILDIN(setmapflag) {
case MF_RESET: map->list[m].flag.reset = 1; break;
case MF_NOTOMB: map->list[m].flag.notomb = 1; break;
case MF_NOCASHSHOP: map->list[m].flag.nocashshop = 1; break;
- case MF_NOVIEWID: map->list[m].flag.noviewid = (val <= 0) ? 0 : val; break;
+ case MF_NOVIEWID: map->list[m].flag.noviewid = (val <= 0) ? EQP_NONE : val; break;
}
}
@@ -11895,7 +11992,7 @@ BUILDIN(removemapflag) {
case MF_RESET: map->list[m].flag.reset = 0; break;
case MF_NOTOMB: map->list[m].flag.notomb = 0; break;
case MF_NOCASHSHOP: map->list[m].flag.nocashshop = 0; break;
- case MF_NOVIEWID: map->list[m].flag.noviewid = 0; break;
+ case MF_NOVIEWID: map->list[m].flag.noviewid = EQP_NONE; break;
}
}
@@ -12055,7 +12152,7 @@ BUILDIN(emotion) {
clif->emotion(&sd->bl,type);
} else if( script_hasdata(st,4) ) {
struct npc_data *nd = npc->name2id(script_getstr(st,4));
- if (nd == NULL)
+ if (nd != NULL)
clif->emotion(&nd->bl,type);
} else {
clif->emotion(map->id2bl(st->oid),type);
@@ -12169,7 +12266,7 @@ BUILDIN(flagemblem)
if( nd == NULL ) {
ShowError("script:flagemblem: npc %d not found\n", st->oid);
} else if( nd->subtype != SCRIPT ) {
- ShowError("script:flagemblem: unexpected subtype %d for npc %d '%s'\n", nd->subtype, st->oid, nd->exname);
+ ShowError("script:flagemblem: unexpected subtype %u for npc %d '%s'\n", nd->subtype, st->oid, nd->exname);
} else {
bool changed = ( nd->u.scr.guild_id != g_id )?true:false;
nd->u.scr.guild_id = g_id;
@@ -13534,25 +13631,27 @@ BUILDIN(npcskilleffect) {
* Special effects [Valaris]
*------------------------------------------*/
BUILDIN(specialeffect) {
- struct block_list *bl=map->id2bl(st->oid);
+ struct block_list *bl = NULL;
int type = script_getnum(st,2);
enum send_target target = script_hasdata(st,3) ? (send_target)script_getnum(st,3) : AREA;
- if(bl==NULL)
- return true;
-
if (script_hasdata(st,4)) {
struct npc_data *nd = npc->name2id(script_getstr(st,4));
if (nd != NULL)
- clif->specialeffect(&nd->bl, type, target);
+ bl = &nd->bl;
} else {
- if (target == SELF) {
- struct map_session_data *sd = script->rid2sd(st);
- if (sd != NULL)
- clif->specialeffect_single(bl,type,sd->fd);
- } else {
- clif->specialeffect(bl, type, target);
- }
+ bl = map->id2bl(st->oid);
+ }
+
+ if (bl == NULL)
+ return true;
+
+ if (target == SELF) {
+ struct map_session_data *sd = script->rid2sd(st);
+ if (sd != NULL)
+ clif->specialeffect_single(bl, type, sd->fd);
+ } else {
+ clif->specialeffect(bl, type, target);
}
return true;
@@ -13862,7 +13961,7 @@ BUILDIN(movenpc)
y = script_getnum(st,4);
if ((nd = npc->name2id(npc_name)) == NULL)
- return -1;
+ return false;
if (script_hasdata(st,5))
nd->dir = script_getnum(st,5) % 8;
@@ -15886,7 +15985,7 @@ int buildin_query_sql_sub(struct script_state* st, Sql* handle)
}
}
if( i == max_rows && max_rows < SQL->NumRows(handle) ) {
- ShowWarning("script:query_sql: Only %d/%u rows have been stored.\n", max_rows, (unsigned int)SQL->NumRows(handle));
+ ShowWarning("script:query_sql: Only %u/%u rows have been stored.\n", max_rows, (unsigned int)SQL->NumRows(handle));
script->reportsrc(st);
}
@@ -16294,7 +16393,7 @@ BUILDIN(getmonsterinfo)
script_pushconststr(st,"null");
else
script_pushint(st,-1);
- return -1;
+ return false;
}
monster = mob->db(mob_id);
switch ( script_getnum(st,3) ) {
@@ -16676,7 +16775,7 @@ BUILDIN(unitattack) {
BL_UCAST(BL_PET, unit_bl)->target_id = target_bl->id;
break;
default:
- ShowError("script:unitattack: unsupported source unit type %d\n", unit_bl->type);
+ ShowError("script:unitattack: unsupported source unit type %u\n", unit_bl->type);
script_pushint(st, 0);
return false;
}
@@ -16720,7 +16819,7 @@ BUILDIN(unittalk) {
if( bl != NULL ) {
struct StringBuf sbuf;
StrBuf->Init(&sbuf);
- StrBuf->Printf(&sbuf, "%s : %s", status->get_name(bl), message);
+ StrBuf->Printf(&sbuf, "%s : %s", clif->get_bl_name(bl), message);
clif->disp_overhead(bl, StrBuf->Value(&sbuf));
StrBuf->Destroy(&sbuf);
}
@@ -17034,7 +17133,7 @@ BUILDIN(checkcell) {
cell_chk type = (cell_chk)script_getnum(st,5);
if ( m == -1 ) {
- ShowWarning("checkcell: Attempted to run on unexsitent map '%s', type %d, x/y %d,%d\n",script_getstr(st,2),type,x,y);
+ ShowWarning("checkcell: Attempted to run on unexsitent map '%s', type %u, x/y %d,%d\n", script_getstr(st,2), type, x, y);
return true;
}
@@ -17060,7 +17159,7 @@ BUILDIN(setcell) {
int x,y;
if ( m == -1 ) {
- ShowWarning("setcell: Attempted to run on unexistent map '%s', type %d, x1/y1 - %d,%d | x2/y2 - %d,%d\n",script_getstr(st, 2),type,x1,y1,x2,y2);
+ ShowWarning("setcell: Attempted to run on unexistent map '%s', type %u, x1/y1 - %d,%d | x2/y2 - %d,%d\n", script_getstr(st, 2), type, x1, y1, x2, y2);
return true;
}
@@ -18450,7 +18549,7 @@ BUILDIN(setcashmount)
if (sd->sc.data[SC_ALL_RIDING])
status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER);
else
- sc_start(NULL,&sd->bl, SC_ALL_RIDING, 100, 0, -1);
+ sc_start(NULL, &sd->bl, SC_ALL_RIDING, 100, 25, INFINITE_DURATION);
script_pushint(st,1);//in both cases, return 1.
}
return true;
@@ -19590,7 +19689,7 @@ BUILDIN(countbound)
}
script_pushint(st,j);
- return 0;
+ return true;
}
/*==========================================
@@ -19646,7 +19745,7 @@ BUILDIN(checkbound)
/* returns 0 when successful, 1 otherwise */
BUILDIN(bg_match_over) {
bool canceled = script_hasdata(st,3) ? true : false;
- struct bg_arena *arena = bg->name2arena((char*)script_getstr(st, 2));
+ struct bg_arena *arena = bg->name2arena((const char*)script_getstr(st, 2));
if( arena ) {
bg->match_over(arena,canceled);
@@ -20067,7 +20166,6 @@ BUILDIN(_) {
}
// declarations that were supposed to be exported from npc_chat.c
-#ifdef PCRE_SUPPORT
BUILDIN(defpattern);
BUILDIN(activatepset);
BUILDIN(deactivatepset);
@@ -20080,7 +20178,6 @@ BUILDIN(pcre_match) {
script->op_2str(st, C_RE_EQ, input, regex);
return true;
}
-#endif
/**
* Adds a built-in script function.
@@ -20497,13 +20594,11 @@ void script_parse_builtin(void) {
BUILDIN_DEF(getrefine,""), // returns the refined number of the current item, or an item with index specified [celest]
BUILDIN_DEF(night,""), // sets the server to night time
BUILDIN_DEF(day,""), // sets the server to day time
-#ifdef PCRE_SUPPORT
BUILDIN_DEF(defpattern,"iss"), // Define pattern to listen for [MouseJstr]
BUILDIN_DEF(activatepset,"i"), // Activate a pattern set [MouseJstr]
BUILDIN_DEF(deactivatepset,"i"), // Deactive a pattern set [MouseJstr]
BUILDIN_DEF(deletepset,"i"), // Delete a pattern set [MouseJstr]
BUILDIN_DEF(pcre_match,"ss"),
-#endif
BUILDIN_DEF(dispbottom,"s?"), //added from jA [Lupus]
BUILDIN_DEF(getusersname,""),
BUILDIN_DEF(recovery,""),
@@ -20778,119 +20873,164 @@ void script_label_add(int key, int pos) {
/**
* Sets source-end constants for scripts to play with
**/
-void script_hardcoded_constants(void) {
- /* server defines */
- script->set_constant("PACKETVER",PACKETVER,false);
- script->set_constant("MAX_LEVEL",MAX_LEVEL,false);
- script->set_constant("MAX_STORAGE",MAX_STORAGE,false);
- script->set_constant("MAX_GUILD_STORAGE",MAX_GUILD_STORAGE,false);
- script->set_constant("MAX_CART",MAX_INVENTORY,false);
- script->set_constant("MAX_INVENTORY",MAX_INVENTORY,false);
- script->set_constant("MAX_ZENY",MAX_ZENY,false);
- script->set_constant("MAX_BG_MEMBERS",MAX_BG_MEMBERS,false);
- script->set_constant("MAX_CHAT_USERS",MAX_CHAT_USERS,false);
- script->set_constant("MAX_REFINE",MAX_REFINE,false);
-
- /* status options */
- script->set_constant("Option_Nothing",OPTION_NOTHING,false);
- script->set_constant("Option_Sight",OPTION_SIGHT,false);
- script->set_constant("Option_Hide",OPTION_HIDE,false);
- script->set_constant("Option_Cloak",OPTION_CLOAK,false);
- script->set_constant("Option_Falcon",OPTION_FALCON,false);
- script->set_constant("Option_Riding",OPTION_RIDING,false);
- script->set_constant("Option_Invisible",OPTION_INVISIBLE,false);
- script->set_constant("Option_Orcish",OPTION_ORCISH,false);
- script->set_constant("Option_Wedding",OPTION_WEDDING,false);
- script->set_constant("Option_Chasewalk",OPTION_CHASEWALK,false);
- script->set_constant("Option_Flying",OPTION_FLYING,false);
- script->set_constant("Option_Xmas",OPTION_XMAS,false);
- script->set_constant("Option_Transform",OPTION_TRANSFORM,false);
- script->set_constant("Option_Summer",OPTION_SUMMER,false);
- script->set_constant("Option_Dragon1",OPTION_DRAGON1,false);
- script->set_constant("Option_Wug",OPTION_WUG,false);
- script->set_constant("Option_Wugrider",OPTION_WUGRIDER,false);
- script->set_constant("Option_Madogear",OPTION_MADOGEAR,false);
- script->set_constant("Option_Dragon2",OPTION_DRAGON2,false);
- script->set_constant("Option_Dragon3",OPTION_DRAGON3,false);
- script->set_constant("Option_Dragon4",OPTION_DRAGON4,false);
- script->set_constant("Option_Dragon5",OPTION_DRAGON5,false);
- script->set_constant("Option_Hanbok",OPTION_HANBOK,false);
- script->set_constant("Option_Oktoberfest",OPTION_OKTOBERFEST,false);
-
- /* status option compounds */
- script->set_constant("Option_Dragon",OPTION_DRAGON,false);
- script->set_constant("Option_Costume",OPTION_COSTUME,false);
-
- /* send_target */
- script->set_constant("ALL_CLIENT",ALL_CLIENT,false);
- script->set_constant("ALL_SAMEMAP",ALL_SAMEMAP,false);
- script->set_constant("AREA",AREA,false);
- script->set_constant("AREA_WOS",AREA_WOS,false);
- script->set_constant("AREA_WOC",AREA_WOC,false);
- script->set_constant("AREA_WOSC",AREA_WOSC,false);
- script->set_constant("AREA_CHAT_WOC",AREA_CHAT_WOC,false);
- script->set_constant("CHAT",CHAT,false);
- script->set_constant("CHAT_WOS",CHAT_WOS,false);
- script->set_constant("PARTY",PARTY,false);
- script->set_constant("PARTY_WOS",PARTY_WOS,false);
- script->set_constant("PARTY_SAMEMAP",PARTY_SAMEMAP,false);
- script->set_constant("PARTY_SAMEMAP_WOS",PARTY_SAMEMAP_WOS,false);
- script->set_constant("PARTY_AREA",PARTY_AREA,false);
- script->set_constant("PARTY_AREA_WOS",PARTY_AREA_WOS,false);
- script->set_constant("GUILD",GUILD,false);
- script->set_constant("GUILD_WOS",GUILD_WOS,false);
- script->set_constant("GUILD_SAMEMAP",GUILD_SAMEMAP,false);
- script->set_constant("GUILD_SAMEMAP_WOS",GUILD_SAMEMAP_WOS,false);
- script->set_constant("GUILD_AREA",GUILD_AREA,false);
- script->set_constant("GUILD_AREA_WOS",GUILD_AREA_WOS,false);
- script->set_constant("GUILD_NOBG",GUILD_NOBG,false);
- script->set_constant("DUEL",DUEL,false);
- script->set_constant("DUEL_WOS",DUEL_WOS,false);
- script->set_constant("SELF",SELF,false);
- script->set_constant("BG",BG,false);
- script->set_constant("BG_WOS",BG_WOS,false);
- script->set_constant("BG_SAMEMAP",BG_SAMEMAP,false);
- script->set_constant("BG_SAMEMAP_WOS",BG_SAMEMAP_WOS,false);
- script->set_constant("BG_AREA",BG_AREA,false);
- script->set_constant("BG_AREA_WOS",BG_AREA_WOS,false);
- script->set_constant("BG_QUEUE",BG_QUEUE,false);
-
- /* Renewal */
+void script_hardcoded_constants(void)
+{
+ script->constdb_comment("Boolean");
+ script->set_constant("true", 1, false, false);
+ script->set_constant("false", 0, false, false);
+
+ script->constdb_comment("Server defines");
+ script->set_constant("PACKETVER",PACKETVER,false, false);
+ script->set_constant("MAX_LEVEL",MAX_LEVEL,false, false);
+ script->set_constant("MAX_STORAGE",MAX_STORAGE,false, false);
+ script->set_constant("MAX_GUILD_STORAGE",MAX_GUILD_STORAGE,false, false);
+ script->set_constant("MAX_CART",MAX_INVENTORY,false, false);
+ script->set_constant("MAX_INVENTORY",MAX_INVENTORY,false, false);
+ script->set_constant("MAX_ZENY",MAX_ZENY,false, false);
+ script->set_constant("MAX_BG_MEMBERS",MAX_BG_MEMBERS,false, false);
+ script->set_constant("MAX_CHAT_USERS",MAX_CHAT_USERS,false, false);
+ script->set_constant("MAX_REFINE",MAX_REFINE,false, false);
+
+ script->constdb_comment("status options");
+ script->set_constant("Option_Nothing",OPTION_NOTHING,false, false);
+ script->set_constant("Option_Sight",OPTION_SIGHT,false, false);
+ script->set_constant("Option_Hide",OPTION_HIDE,false, false);
+ script->set_constant("Option_Cloak",OPTION_CLOAK,false, false);
+ script->set_constant("Option_Falcon",OPTION_FALCON,false, false);
+ script->set_constant("Option_Riding",OPTION_RIDING,false, false);
+ script->set_constant("Option_Invisible",OPTION_INVISIBLE,false, false);
+ script->set_constant("Option_Orcish",OPTION_ORCISH,false, false);
+ script->set_constant("Option_Wedding",OPTION_WEDDING,false, false);
+ script->set_constant("Option_Chasewalk",OPTION_CHASEWALK,false, false);
+ script->set_constant("Option_Flying",OPTION_FLYING,false, false);
+ script->set_constant("Option_Xmas",OPTION_XMAS,false, false);
+ script->set_constant("Option_Transform",OPTION_TRANSFORM,false, false);
+ script->set_constant("Option_Summer",OPTION_SUMMER,false, false);
+ script->set_constant("Option_Dragon1",OPTION_DRAGON1,false, false);
+ script->set_constant("Option_Wug",OPTION_WUG,false, false);
+ script->set_constant("Option_Wugrider",OPTION_WUGRIDER,false, false);
+ script->set_constant("Option_Madogear",OPTION_MADOGEAR,false, false);
+ script->set_constant("Option_Dragon2",OPTION_DRAGON2,false, false);
+ script->set_constant("Option_Dragon3",OPTION_DRAGON3,false, false);
+ script->set_constant("Option_Dragon4",OPTION_DRAGON4,false, false);
+ script->set_constant("Option_Dragon5",OPTION_DRAGON5,false, false);
+ script->set_constant("Option_Hanbok",OPTION_HANBOK,false, false);
+ script->set_constant("Option_Oktoberfest",OPTION_OKTOBERFEST,false, false);
+
+ script->constdb_comment("status option compounds");
+ script->set_constant("Option_Dragon",OPTION_DRAGON,false, false);
+ script->set_constant("Option_Costume",OPTION_COSTUME,false, false);
+
+ script->constdb_comment("send_target");
+ script->set_constant("ALL_CLIENT",ALL_CLIENT,false, false);
+ script->set_constant("ALL_SAMEMAP",ALL_SAMEMAP,false, false);
+ script->set_constant("AREA",AREA,false, false);
+ script->set_constant("AREA_WOS",AREA_WOS,false, false);
+ script->set_constant("AREA_WOC",AREA_WOC,false, false);
+ script->set_constant("AREA_WOSC",AREA_WOSC,false, false);
+ script->set_constant("AREA_CHAT_WOC",AREA_CHAT_WOC,false, false);
+ script->set_constant("CHAT",CHAT,false, false);
+ script->set_constant("CHAT_WOS",CHAT_WOS,false, false);
+ script->set_constant("PARTY",PARTY,false, false);
+ script->set_constant("PARTY_WOS",PARTY_WOS,false, false);
+ script->set_constant("PARTY_SAMEMAP",PARTY_SAMEMAP,false, false);
+ script->set_constant("PARTY_SAMEMAP_WOS",PARTY_SAMEMAP_WOS,false, false);
+ script->set_constant("PARTY_AREA",PARTY_AREA,false, false);
+ script->set_constant("PARTY_AREA_WOS",PARTY_AREA_WOS,false, false);
+ script->set_constant("GUILD",GUILD,false, false);
+ script->set_constant("GUILD_WOS",GUILD_WOS,false, false);
+ script->set_constant("GUILD_SAMEMAP",GUILD_SAMEMAP,false, false);
+ script->set_constant("GUILD_SAMEMAP_WOS",GUILD_SAMEMAP_WOS,false, false);
+ script->set_constant("GUILD_AREA",GUILD_AREA,false, false);
+ script->set_constant("GUILD_AREA_WOS",GUILD_AREA_WOS,false, false);
+ script->set_constant("GUILD_NOBG",GUILD_NOBG,false, false);
+ script->set_constant("DUEL",DUEL,false, false);
+ script->set_constant("DUEL_WOS",DUEL_WOS,false, false);
+ script->set_constant("SELF",SELF,false, false);
+ script->set_constant("BG",BG,false, false);
+ script->set_constant("BG_WOS",BG_WOS,false, false);
+ script->set_constant("BG_SAMEMAP",BG_SAMEMAP,false, false);
+ script->set_constant("BG_SAMEMAP_WOS",BG_SAMEMAP_WOS,false, false);
+ script->set_constant("BG_AREA",BG_AREA,false, false);
+ script->set_constant("BG_AREA_WOS",BG_AREA_WOS,false, false);
+ script->set_constant("BG_QUEUE",BG_QUEUE,false, false);
+
+ script->constdb_comment("LOOK_ constants, use in setlook/changelook script commands");
+ script->set_constant("LOOK_BASE", LOOK_BASE, false, false);
+ script->set_constant("LOOK_HAIR", LOOK_HAIR, false, false);
+ script->set_constant("LOOK_WEAPON", LOOK_WEAPON, false, false);
+ script->set_constant("LOOK_HEAD_BOTTOM", LOOK_HEAD_BOTTOM, false, false);
+ script->set_constant("LOOK_HEAD_TOP", LOOK_HEAD_TOP, false, false);
+ script->set_constant("LOOK_HEAD_MID", LOOK_HEAD_MID, false, false);
+ script->set_constant("LOOK_HAIR_COLOR", LOOK_HAIR_COLOR, false, false);
+ script->set_constant("LOOK_CLOTHES_COLOR", LOOK_CLOTHES_COLOR, false, false);
+ script->set_constant("LOOK_SHIELD", LOOK_SHIELD, false, false);
+ script->set_constant("LOOK_SHOES", LOOK_SHOES, false, false);
+ script->set_constant("LOOK_BODY", LOOK_BODY, false, false);
+ script->set_constant("LOOK_FLOOR", LOOK_FLOOR, false, false);
+ script->set_constant("LOOK_ROBE", LOOK_ROBE, false, false);
+ script->set_constant("LOOK_BODY2", LOOK_BODY2, false, false);
+
+ script->constdb_comment("Equip Position in Bits, use with *getiteminfo type 5, or @inventorylist_equip");
+ script->set_constant("EQP_HEAD_LOW", EQP_HEAD_LOW, false, false);
+ script->set_constant("EQP_HEAD_MID", EQP_HEAD_MID, false, false);
+ script->set_constant("EQP_HEAD_TOP", EQP_HEAD_TOP, false, false);
+ script->set_constant("EQP_HAND_R", EQP_HAND_R, false, false);
+ script->set_constant("EQP_HAND_L", EQP_HAND_L, false, false);
+ script->set_constant("EQP_ARMOR", EQP_ARMOR, false, false);
+ script->set_constant("EQP_SHOES", EQP_SHOES, false, false);
+ script->set_constant("EQP_GARMENT", EQP_GARMENT, false, false);
+ script->set_constant("EQP_ACC_L", EQP_ACC_L, false, false);
+ script->set_constant("EQP_ACC_R", EQP_ACC_R, false, false);
+ script->set_constant("EQP_COSTUME_HEAD_TOP", EQP_COSTUME_HEAD_TOP, false, false);
+ script->set_constant("EQP_COSTUME_HEAD_MID", EQP_COSTUME_HEAD_MID, false, false);
+ script->set_constant("EQP_COSTUME_HEAD_LOW", EQP_COSTUME_HEAD_LOW, false, false);
+ script->set_constant("EQP_COSTUME_GARMENT", EQP_COSTUME_GARMENT, false, false);
+ script->set_constant("EQP_AMMO", EQP_AMMO, false, false);
+ script->set_constant("EQP_SHADOW_ARMOR", EQP_SHADOW_ARMOR, false, false);
+ script->set_constant("EQP_SHADOW_WEAPON", EQP_SHADOW_WEAPON, false, false);
+ script->set_constant("EQP_SHADOW_SHIELD", EQP_SHADOW_SHIELD, false, false);
+ script->set_constant("EQP_SHADOW_SHOES", EQP_SHADOW_SHOES, false, false);
+ script->set_constant("EQP_SHADOW_ACC_R", EQP_SHADOW_ACC_R, false, false);
+ script->set_constant("EQP_SHADOW_ACC_L", EQP_SHADOW_ACC_L, false, false);
+
+ script->constdb_comment("Renewal");
#ifdef RENEWAL
- script->set_constant("RENEWAL", 1, false);
+ script->set_constant("RENEWAL", 1, false, false);
#else
- script->set_constant("RENEWAL", 0, false);
+ script->set_constant("RENEWAL", 0, false, false);
#endif
#ifdef RENEWAL_CAST
- script->set_constant("RENEWAL_CAST", 1, false);
+ script->set_constant("RENEWAL_CAST", 1, false, false);
#else
- script->set_constant("RENEWAL_CAST", 0, false);
+ script->set_constant("RENEWAL_CAST", 0, false, false);
#endif
#ifdef RENEWAL_DROP
- script->set_constant("RENEWAL_DROP", 1, false);
+ script->set_constant("RENEWAL_DROP", 1, false, false);
#else
- script->set_constant("RENEWAL_DROP", 0, false);
+ script->set_constant("RENEWAL_DROP", 0, false, false);
#endif
#ifdef RENEWAL_EXP
- script->set_constant("RENEWAL_EXP", 1, false);
+ script->set_constant("RENEWAL_EXP", 1, false, false);
#else
- script->set_constant("RENEWAL_EXP", 0, false);
+ script->set_constant("RENEWAL_EXP", 0, false, false);
#endif
#ifdef RENEWAL_LVDMG
- script->set_constant("RENEWAL_LVDMG", 1, false);
+ script->set_constant("RENEWAL_LVDMG", 1, false, false);
#else
- script->set_constant("RENEWAL_LVDMG", 0, false);
+ script->set_constant("RENEWAL_LVDMG", 0, false, false);
#endif
#ifdef RENEWAL_EDP
- script->set_constant("RENEWAL_EDP", 1, false);
+ script->set_constant("RENEWAL_EDP", 1, false, false);
#else
- script->set_constant("RENEWAL_EDP", 0, false);
+ script->set_constant("RENEWAL_EDP", 0, false, false);
#endif
#ifdef RENEWAL_ASPD
- script->set_constant("RENEWAL_ASPD", 1, false);
+ script->set_constant("RENEWAL_ASPD", 1, false, false);
#else
- script->set_constant("RENEWAL_ASPD", 0, false);
+ script->set_constant("RENEWAL_ASPD", 0, false, false);
#endif
+ script->constdb_comment(NULL);
}
/**
@@ -21068,6 +21208,8 @@ void script_defaults(void) {
script->parse_expr = parse_expr;
script->parse_line = parse_line;
script->read_constdb = read_constdb;
+ script->constdb_comment = script_constdb_comment;
+ script->load_parameters = script_load_parameters;
script->print_line = script_print_line;
script->errorwarning_sub = script_errorwarning_sub;
script->set_reg = set_reg;
diff --git a/src/map/script.h b/src/map/script.h
index 5f71662c6..fffe1fb1c 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -233,10 +233,8 @@ typedef enum c_op {
C_SUB_POST, // a--
C_ADD_PRE, // ++a
C_SUB_PRE, // --a
-#ifdef PCRE_SUPPORT
C_RE_EQ, // ~=
C_RE_NE, // ~!
-#endif // PCRE_SUPPORT
} c_op;
/// Script queue options
@@ -666,8 +664,8 @@ struct script_interface {
struct script_data* (*push_str) (struct script_stack* stack, enum c_op type, char* str);
struct script_data* (*push_copy) (struct script_stack* stack, int pos);
void (*pop_stack) (struct script_state* st, int start, int end);
- void (*set_constant) (const char* name, int value, bool isparameter);
- void (*set_constant2) (const char *name, int value, bool isparameter);
+ void (*set_constant) (const char *name, int value, bool is_parameter, bool is_deprecated);
+ void (*set_constant2) (const char *name, int value, bool is_parameter, bool is_deprecated);
bool (*get_constant) (const char* name, int* value);
void (*label_add)(int key, int pos);
void (*run) (struct script_code *rootscript, int pos, int rid, int oid);
@@ -726,6 +724,8 @@ struct script_interface {
const char* (*parse_expr) (const char *p);
const char* (*parse_line) (const char *p);
void (*read_constdb) (void);
+ void (*constdb_comment) (const char *comment);
+ void (*load_parameters) (void);
const char* (*print_line) (StringBuf *buf, const char *p, const char *mark, int line);
void (*errorwarning_sub) (StringBuf *buf, const char *src, const char *file, int start_line, const char *error_msg, const char *error_pos);
int (*set_reg) (struct script_state *st, struct map_session_data *sd, int64 num, const char *name, const void *value, struct reg_db *ref);
diff --git a/src/map/skill.c b/src/map/skill.c
index b3c264e43..13418fece 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2089,7 +2089,7 @@ int skill_blown(struct block_list* src, struct block_list* target, int count, in
case BL_MOB:
{
const struct mob_data *md = BL_UCCAST(BL_MOB, target);
- if (md->class_ == MOBID_EMPELIUM)
+ if (md->status.mode&MD_NOKNOCKBACK)
return 0;
if (src != target && is_boss(target)) // Bosses can't be knocked-back
return 0;
@@ -2833,7 +2833,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
if ( ssc->data[SC_POISONINGWEAPON]->val1 == 9 )// Oblivion Curse gives a 2nd success chance after the 1st one passes which is reducible. [Rytech]
rate = 100 - tstatus->int_ * 4 / 5;
sc_start(src, bl,ssc->data[SC_POISONINGWEAPON]->val2,rate,ssc->data[SC_POISONINGWEAPON]->val1,skill->get_time2(GC_POISONINGWEAPON,1) - (tstatus->vit + tstatus->luk) / 2 * 1000);
- status_change_end(src,SC_POISONINGWEAPON,-1);
+ status_change_end(src, SC_POISONINGWEAPON, INVALID_TIMER);
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
}
}
@@ -4374,7 +4374,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
clif->slide(src, x, y);
clif->fixpos(src); // the official server send these two packets.
skill->attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag);
- if ( rnd() % 100 < 4 * skill_lv && skill_id == GC_DARKILLUSION )
+ if (rnd() % 100 < 4 * skill_lv && skill_id == GC_DARKILLUSION)
skill->castend_damage_id(src, bl, GC_CROSSIMPACT, skill_lv, tick, flag);
}
}
@@ -5123,7 +5123,7 @@ int skill_castend_id(int tid, int64 tick, int id, intptr_t data) {
unit->set_walkdelay(src, tick, battle_config.default_walk_delay+skill->get_walkdelay(ud->skill_id, ud->skill_lv), 1);
if(battle_config.skill_log && battle_config.skill_log&src->type)
- ShowInfo("Type %d, ID %d skill castend id [id =%d, lv=%d, target ID %d]\n",
+ ShowInfo("Type %u, ID %d skill castend id [id =%d, lv=%d, target ID %d]\n",
src->type, src->id, ud->skill_id, ud->skill_lv, target->id);
map->freeblock_lock();
@@ -5401,12 +5401,12 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
type = status->skill2sc(skill_id);
tsc = status->get_sc(bl);
- tsce = (tsc && type != -1)?tsc->data[type]:NULL;
+ tsce = (tsc != NULL && type != SC_NONE) ? tsc->data[type] : NULL;
- if (src!=bl && type > -1 &&
- (element = skill->get_ele(skill_id, skill_lv)) > ELE_NEUTRAL &&
- skill->get_inf(skill_id) != INF_SUPPORT_SKILL &&
- battle->attr_fix(NULL, NULL, 100, element, tstatus->def_ele, tstatus->ele_lv) <= 0)
+ if (src != bl && type > SC_NONE
+ && (element = skill->get_ele(skill_id, skill_lv)) > ELE_NEUTRAL
+ && skill->get_inf(skill_id) != INF_SUPPORT_SKILL
+ && battle->attr_fix(NULL, NULL, 100, element, tstatus->def_ele, tstatus->ele_lv) <= 0)
return 1; //Skills that cause an status should be blocked if the target element blocks its element.
map->freeblock_lock();
@@ -6047,7 +6047,14 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
break;
case MC_CHANGECART:
- clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
+ clif->skill_nodamage(src, bl, skill_id, skill_lv, 1);
+ break;
+
+ case MC_CARTDECORATE:
+ if (sd) {
+ clif->skill_nodamage(src, bl, skill_id, skill_lv, 1);
+ clif->selectcart(sd);
+ }
break;
case TK_MISSION:
@@ -7290,7 +7297,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case NPC_REBIRTH:
if( md && md->state.rebirth )
break; // only works once
- sc_start(src,bl,type,100,skill_lv,-1);
+ sc_start(src, bl, type, 100, skill_lv, INFINITE_DURATION);
break;
case NPC_DARKBLESSING:
@@ -7498,7 +7505,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
memset(&item_tmp,0,sizeof(item_tmp));
item_tmp.nameid = skill->dbs->db[su->group->skill_id].itemid[i];
item_tmp.identify = 1;
- if (item_tmp.nameid && (success=pc->additem(sd,&item_tmp,skill->dbs->db[su->group->skill_id].amount[i],LOG_TYPE_OTHER)) != 0) {
+ if (item_tmp.nameid && (success=pc->additem(sd,&item_tmp,skill->dbs->db[su->group->skill_id].amount[i],LOG_TYPE_SKILL)) != 0) {
clif->additem(sd,0,0,success);
map->addflooritem(&sd->bl, &item_tmp, skill->dbs->db[su->group->skill_id].amount[i], sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
}
@@ -7510,7 +7517,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
memset(&item_tmp,0,sizeof(item_tmp));
item_tmp.nameid = su->group->item_id?su->group->item_id:ITEMID_TRAP;
item_tmp.identify = 1;
- if (item_tmp.nameid && (flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_OTHER)) != 0) {
+ if (item_tmp.nameid && (flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SKILL)) != 0) {
clif->additem(sd,0,0,flag);
map->addflooritem(&sd->bl, &item_tmp, 1, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
}
@@ -8511,9 +8518,8 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
for(i = 0; i < SC_MAX; i++) {
if ( !tsc->data[i] )
continue;
- if( SC_COMMON_MAX > i )
- if ( status->get_sc_type(i)&SC_NO_CLEARANCE )
- continue;
+ if (status->get_sc_type(i)&SC_NO_CLEARANCE)
+ continue;
switch (i) {
case SC_ASSUMPTIO:
if( bl->type == BL_MOB )
@@ -8641,7 +8647,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
break;
}
- sc_start(src, bl, SC_STOP, 100, skill_lv, INVALID_TIMER); //Can't move while selecting a spellbook.
+ sc_start(src, bl, SC_STOP, 100, skill_lv, INFINITE_DURATION); //Can't move while selecting a spellbook.
clif->spellbook_list(sd);
clif->skill_nodamage(src, bl, skill_id, skill_lv, 1);
}
@@ -8770,7 +8776,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
if( sd ) {
int idx1 = skill->get_index(sd->reproduceskill_id), idx2 = skill->get_index(sd->cloneskill_id);
if( sd->status.skill[idx1].id || sd->status.skill[idx2].id ) {
- sc_start(src,src,SC_STOP,100,skill_lv,-1);// The skill_lv is stored in val1 used in skill_select_menu to determine the used skill lvl [Xazax]
+ sc_start(src, src, SC_STOP, 100, skill_lv, INFINITE_DURATION); // The skill_lv is stored in val1 used in skill_select_menu to determine the used skill lvl [Xazax]
clif->autoshadowspell_list(sd);
clif->skill_nodamage(src,bl,skill_id,1,1);
}
@@ -8887,7 +8893,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
splashrange = 3;
switch( opt ) {
case 1:
- sc_start(src,bl,SC_SHIELDSPELL_DEF,100,opt,INVALID_TIMER); //Splash AoE ATK
+ sc_start(src, bl, SC_SHIELDSPELL_DEF, 100, opt, INFINITE_DURATION); // Splash AoE ATK
clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
map->foreachinrange(skill->area_sub,src,splashrange,BL_CHAR,src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill->castend_damage_id);
status_change_end(bl,SC_SHIELDSPELL_DEF,INVALID_TIMER);
@@ -8914,7 +8920,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
splashrange = 3;
switch( opt ) {
case 1:
- sc_start(src,bl,SC_SHIELDSPELL_MDEF,100,opt,INVALID_TIMER); //Splash AoE MATK
+ sc_start(src, bl, SC_SHIELDSPELL_MDEF, 100, opt, INFINITE_DURATION); // Splash AoE MATK
clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
map->foreachinrange(skill->area_sub,src,splashrange,BL_CHAR,src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill->castend_damage_id);
status_change_end(bl,SC_SHIELDSPELL_MDEF,INVALID_TIMER);
@@ -8951,7 +8957,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
sc_start(src,bl,SC_SCRESIST,100,rate,shield->refine * 30000));
break;
case 3:
- sc_start(src,bl,SC_SHIELDSPELL_REF,100,opt,INVALID_TIMER); //HP Recovery
+ sc_start(src, bl, SC_SHIELDSPELL_REF, 100, opt, INFINITE_DURATION); // HP Recovery
val = sstatus->max_hp * ((status->get_lv(src) / 10) + (shield->refine + 1)) / 100;
status->heal(bl, val, 0, 2);
status_change_end(bl,SC_SHIELDSPELL_REF,INVALID_TIMER);
@@ -9424,7 +9430,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case SO_EL_CONTROL:
if( sd ) {
- int mode = EL_MODE_PASSIVE; // Standard mode.
+ uint32 mode = EL_MODE_PASSIVE; // Standard mode.
if( !sd->ed ) break;
@@ -9436,7 +9442,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case 2: mode = EL_MODE_ASSIST; break;
case 3: mode = EL_MODE_AGGRESSIVE; break;
}
- if( !elemental->change_mode(sd->ed,mode) ) {
+ if (!elemental->change_mode(sd->ed, mode)) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
break;
}
@@ -9661,7 +9667,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
if(sd) {
struct mob_data *summon_md;
- summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, status->get_name(src), MOBID_KO_KAGE, "", SZ_SMALL, AI_NONE);
+ summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, clif->get_bl_name(src), MOBID_KO_KAGE, "", SZ_SMALL, AI_NONE);
if( summon_md ) {
summon_md->master_id = src->id;
summon_md->special_state.ai = AI_ZANZOU;
@@ -9841,7 +9847,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
break;
for (i = 0; i < summons[skill_lv-1].quantity; i++) {
- struct mob_data *summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, status->get_name(src),
+ struct mob_data *summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, clif->get_bl_name(src),
summons[skill_lv-1].mob_id, "", SZ_SMALL, AI_ATTACK);
if (summon_md != NULL) {
summon_md->master_id = src->id;
@@ -10016,7 +10022,7 @@ int skill_castend_pos(int tid, int64 tick, int id, intptr_t data)
}
if(battle_config.skill_log && battle_config.skill_log&src->type)
- ShowInfo("Type %d, ID %d skill castend pos [id =%d, lv=%d, (%d,%d)]\n",
+ ShowInfo("Type %u, ID %d skill castend pos [id =%d, lv=%d, (%d,%d)]\n",
src->type, src->id, ud->skill_id, ud->skill_lv, ud->skillx, ud->skilly);
if (ud->walktimer != INVALID_TIMER)
@@ -10260,7 +10266,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
sc = status->get_sc(src);
type = status->skill2sc(skill_id);
- sce = (sc && type != -1)?sc->data[type]:NULL;
+ sce = (sc != NULL && type != SC_NONE) ? sc->data[type] : NULL;
switch (skill_id) { //Skill effect.
case WZ_METEOR:
@@ -10582,7 +10588,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
}
// Correct info, don't change any of this! [Celest]
- md = mob->once_spawn_sub(src, src->m, x, y, status->get_name(src), class_, "", SZ_SMALL, AI_NONE);
+ md = mob->once_spawn_sub(src, src->m, x, y, clif->get_bl_name(src), class_, "", SZ_SMALL, AI_NONE);
if (md) {
md->master_id = src->id;
md->special_state.ai = (skill_id == AM_SPHEREMINE) ? AI_SPHERE : AI_FLORA;
@@ -10827,7 +10833,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
case NC_SILVERSNIPER:
{
- struct mob_data *md = mob->once_spawn_sub(src, src->m, x, y, status->get_name(src), MOBID_SILVERSNIPER, "", SZ_SMALL, AI_NONE);
+ struct mob_data *md = mob->once_spawn_sub(src, src->m, x, y, clif->get_bl_name(src), MOBID_SILVERSNIPER, "", SZ_SMALL, AI_NONE);
if (md) {
md->master_id = src->id;
md->special_state.ai = AI_FLORA;
@@ -11663,7 +11669,7 @@ int skill_unit_onplace(struct skill_unit *src, struct block_list *bl, int64 tick
return 0;
type = status->skill2sc(sg->skill_id);
- sce = (sc && type != -1)?sc->data[type]:NULL;
+ sce = (sc != NULL && type != SC_NONE) ? sc->data[type] : NULL;
skill_id = sg->skill_id; //In case the group is deleted, we need to return the correct skill id, still.
switch (sg->unit_id) {
case UNT_SPIDERWEB:
@@ -11770,6 +11776,10 @@ int skill_unit_onplace(struct skill_unit *src, struct block_list *bl, int64 tick
sc_start4(ss,bl,type,100,sg->skill_lv,sg->val1,sg->val2,0,sg->limit);
break;
case UNT_APPLEIDUN:
+ // If Aegis, apple of idun doesn't update its effect
+ if (!battle_config.song_timer_reset && sc && sce)
+ return 0;
+ // Let it fall through
case UNT_WHISTLE:
case UNT_ASSASSINCROSS:
case UNT_POEMBRAGI:
@@ -11777,19 +11787,34 @@ int skill_unit_onplace(struct skill_unit *src, struct block_list *bl, int64 tick
case UNT_DONTFORGETME:
case UNT_FORTUNEKISS:
case UNT_SERVICEFORYOU:
+ // Don't buff themselves without link!
if (sg->src_id==bl->id && !(sc && sc->data[SC_SOULLINK] && sc->data[SC_SOULLINK]->val2 == SL_BARDDANCER))
return 0;
if (!sc) return 0;
if (!sce)
sc_start4(ss,bl,type,100,sg->skill_lv,sg->val1,sg->val2,0,sg->limit);
+ // From here songs are already active
else if (battle_config.song_timer_reset && sce->val4 == 1) {
- //Readjust timers since the effect will not last long.
+ // eA style:
+ // Readjust timers since the effect will not last long.
sce->val4 = 0;
timer->delete(sce->timer, status->change_timer);
sce->timer = timer->add(tick+sg->limit, status->change_timer, bl->id, type);
+ } else if (!battle_config.song_timer_reset) {
+ // Aegis style:
+ // Songs won't renew unless finished
+ const struct TimerData *td = timer->get(sce->timer);
+ if (DIFF_TICK32(td->tick, timer->gettick()) < sg->interval) {
+ // Update with new values as the current one will vanish soon
+ timer->delete(sce->timer, status->change_timer);
+ sce->timer = timer->add(tick+sg->limit, status->change_timer, bl->id, type);
+ sce->val1 = sg->skill_lv; // Why are we storing skill_lv as val1?
+ sce->val2 = sg->val1;
+ sce->val3 = sg->val2;
+ sce->val4 = 0;
+ }
}
-
break;
case UNT_FOGWALL:
@@ -11924,7 +11949,7 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6
case UNT_MANHOLE:
return 0;
default:
- ShowError("skill_unit_onplace_timer: interval error (unit id %x)\n", sg->unit_id);
+ ShowError("skill_unit_onplace_timer: interval error (unit id %x)\n", (unsigned int)sg->unit_id);
return 0;
}
}
@@ -12194,18 +12219,25 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6
if (md && md->class_ == MOBID_EMPELIUM)
break;
#endif
- if ((sg->src_id == bl->id && !(tsc && tsc->data[SC_SOULLINK] && tsc->data[SC_SOULLINK]->val2 == SL_BARDDANCER))
- || (!(battle_config.song_timer_reset) && tsc && tsc->data[type] && tsc->data[type]->val4 == 1))
+ // Don't buff themselves!
+ if ((sg->src_id == bl->id && !(tsc && tsc->data[SC_SOULLINK] && tsc->data[SC_SOULLINK]->val2 == SL_BARDDANCER)))
break;
- heal = skill->calc_heal(ss,bl,sg->skill_id, sg->skill_lv, true);
- if( tsc && tsc->data[SC_AKAITSUKI] && heal )
- heal = ~heal + 1;
- clif->skill_nodamage(&src->bl, bl, AL_HEAL, heal, 1);
- status->heal(bl, heal, 0, 0);
-
- if (!battle_config.song_timer_reset)
+ // Aegis style
+ // Check if the remaining time is enough to survive the next update
+ if (!battle_config.song_timer_reset
+ && !(tsc && tsc->data[type] && tsc->data[type]->val4 == 1)) {
+ // Apple of Idun is not active. Start it now
sc_start4(ss, bl, type, 100, sg->skill_lv, sg->val1, sg->val2, 0, sg->limit);
+ }
+
+ if (tstatus->hp < tstatus->max_hp) {
+ heal = skill->calc_heal(ss,bl,sg->skill_id, sg->skill_lv, true);
+ if( tsc && tsc->data[SC_AKAITSUKI] && heal )
+ heal = ~heal + 1;
+ clif->skill_nodamage(&src->bl, bl, AL_HEAL, heal, 1);
+ status->heal(bl, heal, 0, 0);
+ }
}
break;
case UNT_POEMBRAGI:
@@ -12215,12 +12247,30 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6
case UNT_DONTFORGETME:
case UNT_FORTUNEKISS:
case UNT_SERVICEFORYOU:
- if (battle_config.song_timer_reset
- || (!(battle_config.song_timer_reset) && tsc && tsc->data[type] && tsc->data[type]->val4 == 1)
- || (sg->src_id == bl->id && !(tsc && tsc->data[SC_SOULLINK] && tsc->data[SC_SOULLINK]->val2 == SL_BARDDANCER))
- )
+ // eA style: doesn't need this
+ if (battle_config.song_timer_reset)
+ break;
+ // Don't let buff themselves!
+ if (sg->src_id == bl->id && !(tsc && tsc->data[SC_SOULLINK] && tsc->data[SC_SOULLINK]->val2 == SL_BARDDANCER))
break;
+ // Aegis style
+ // Check if song has enough time to survive the next check
+ if (!(battle_config.song_timer_reset) && tsc && tsc->data[type] && tsc->data[type]->val4 == 1) {
+ const struct TimerData *td = timer->get(tsc->data[type]->timer);
+ if (DIFF_TICK32(td->tick, timer->gettick()) < sg->interval) {
+ // Update with new values as the current one will vanish
+ timer->delete(tsc->data[type]->timer, status->change_timer);
+ tsc->data[type]->timer = timer->add(tick+sg->limit, status->change_timer, bl->id, type);
+ tsc->data[type]->val1 = sg->skill_lv;
+ tsc->data[type]->val2 = sg->val1;
+ tsc->data[type]->val3 = sg->val2;
+ tsc->data[type]->val4 = 0;
+ }
+ break; // Had enough time or not, it now has. Exit
+ }
+
+ // Song was not active. Start it now
sc_start4(ss, bl, type, 100, sg->skill_lv, sg->val1, sg->val2, 0, sg->limit);
break;
case UNT_TATAMIGAESHI:
@@ -12617,7 +12667,7 @@ int skill_unit_onout(struct skill_unit *src, struct block_list *bl, int64 tick)
nullpo_ret(sg=src->group);
sc = status->get_sc(bl);
type = status->skill2sc(sg->skill_id);
- sce = (sc && type != -1)?sc->data[type]:NULL;
+ sce = (sc != NULL && type != SC_NONE) ? sc->data[type] : NULL;
if( bl->prev == NULL
|| (status->isdead(bl) && sg->unit_id != UNT_ANKLESNARE && sg->unit_id != UNT_SPIDERWEB && sg->unit_id != UNT_THORNS_TRAP)
@@ -12681,7 +12731,7 @@ int skill_unit_onleft(uint16 skill_id, struct block_list *bl, int64 tick) {
sc = NULL;
type = status->skill2sc(skill_id);
- sce = (sc && type != -1)?sc->data[type]:NULL;
+ sce = (sc != NULL && type != SC_NONE) ? sc->data[type] : NULL;
switch (skill_id) {
case WZ_QUAGMIRE:
@@ -12742,8 +12792,9 @@ int skill_unit_onleft(uint16 skill_id, struct block_list *bl, int64 tick) {
case DC_DONTFORGETME:
case DC_FORTUNEKISS:
case DC_SERVICEFORYOU:
- if ((battle_config.song_timer_reset && sce) // athena style
- || (!battle_config.song_timer_reset && sce && sce->val4 != 1)
+
+ if ((battle_config.song_timer_reset && sce) // eAthena style: update everytime
+ || (!battle_config.song_timer_reset && sce && sce->val4 != 1) // Aegis style: update only when it was not a reduced effect
) {
timer->delete(sce->timer, status->change_timer);
//NOTE: It'd be nice if we could get the skill_lv for a more accurate extra time, but alas...
@@ -14836,7 +14887,7 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16
}
if (sc->data[SC_MYSTICSCROLL])
VARCAST_REDUCTION(sc->data[SC_MYSTICSCROLL]->val1);
-
+
// Fixed cast reduction bonuses
if( sc->data[SC__LAZINESS] )
fixcast_r = max(fixcast_r, sc->data[SC__LAZINESS]->val2);
@@ -15262,12 +15313,12 @@ void skill_weaponrefine (struct map_session_data *sd, int idx)
else
per += 5 * ((signed int)sd->status.job_level - 50);
- pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER); // FIXME: is this the correct reason flag?
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_REFINE); // FIXME: is this the correct reason flag?
if (per > rnd() % 1000) {
int ep = 0;
- logs->pick_pc(sd, LOG_TYPE_OTHER, -1, item, ditem);
+ logs->pick_pc(sd, LOG_TYPE_REFINE, -1, item, ditem);
item->refine++;
- logs->pick_pc(sd, LOG_TYPE_OTHER, 1, item, ditem);
+ logs->pick_pc(sd, LOG_TYPE_REFINE, 1, item, ditem);
if(item->equip) {
ep = item->equip;
pc->unequipitem(sd, idx, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
@@ -15300,7 +15351,7 @@ void skill_weaponrefine (struct map_session_data *sd, int idx)
if(item->equip)
pc->unequipitem(sd, idx, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
clif->refine(sd->fd,1,idx,item->refine);
- pc->delitem(sd, idx, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
+ pc->delitem(sd, idx, 1, 0, DELITEM_NORMAL, LOG_TYPE_REFINE);
clif->misceffect(&sd->bl,2);
clif->emotion(&sd->bl, E_OMG);
}
@@ -16467,7 +16518,7 @@ struct skill_unit_group_tickset *skill_unitgrouptickset_search(struct block_list
}
if (j == -1) {
- ShowWarning ("skill_unitgrouptickset_search: tickset is full. ( failed for skill '%s' on unit %d )\n",skill->get_name(group->skill_id),bl->type);
+ ShowWarning ("skill_unitgrouptickset_search: tickset is full. ( failed for skill '%s' on unit %u )\n", skill->get_name(group->skill_id), bl->type);
j = id % MAX_SKILLUNITGROUPTICKSET;
}
@@ -17673,7 +17724,7 @@ int skill_poisoningweapon( struct map_session_data *sd, int nameid) {
return 0;
}
- status_change_end(&sd->bl, SC_POISONINGWEAPON, -1);//Status must be forced to end so that a new poison will be applied if a player decides to change poisons. [Rytech]
+ status_change_end(&sd->bl, SC_POISONINGWEAPON, INVALID_TIMER); // Status must be forced to end so that a new poison will be applied if a player decides to change poisons. [Rytech]
chance = 2 + 2 * sd->menuskill_val; // 2 + 2 * skill_lv
sc_start4(&sd->bl, &sd->bl, SC_POISONINGWEAPON, 100, pc->checkskill(sd, GC_RESEARCHNEWPOISON), //in Aegis it store the level of GC_RESEARCHNEWPOISON in val1
type, chance, 0, skill->get_time(GC_POISONINGWEAPON, sd->menuskill_val));
@@ -17793,13 +17844,13 @@ int skill_spellbook (struct map_session_data *sd, int nameid) {
for(i = SC_SPELLBOOK7; i >= SC_SPELLBOOK1; i--){ // This is how official saves spellbook. [malufett]
if( !sc->data[i] ){
sc->data[SC_READING_SB]->val2 += point; // increase points
- sc_start4(&sd->bl,&sd->bl, (sc_type)i, 100, skill_id, pc->checkskill(sd,skill_id), point, 0, INVALID_TIMER);
+ sc_start4(&sd->bl, &sd->bl, (sc_type)i, 100, skill_id, pc->checkskill(sd, skill_id), point, 0, INFINITE_DURATION);
break;
}
}
- }else{
- sc_start2(&sd->bl,&sd->bl, SC_READING_SB, 100, 0, point, INVALID_TIMER);
- sc_start4(&sd->bl,&sd->bl, SC_SPELLBOOK7, 100, skill_id, pc->checkskill(sd,skill_id), point, 0, INVALID_TIMER);
+ } else {
+ sc_start2(&sd->bl, &sd->bl, SC_READING_SB, 100, 0, point, INFINITE_DURATION);
+ sc_start4(&sd->bl, &sd->bl, SC_SPELLBOOK7, 100, skill_id, pc->checkskill(sd, skill_id), point, 0, INFINITE_DURATION);
}
return 1;
@@ -17827,27 +17878,31 @@ int skill_select_menu(struct map_session_data *sd,uint16 skill_id) {
sc_start4(&sd->bl,&sd->bl,SC__AUTOSHADOWSPELL,100,id,lv,prob,0,skill->get_time(SC_AUTOSHADOWSPELL,aslvl));
return 0;
}
-int skill_elementalanalysis(struct map_session_data* sd, int n, uint16 skill_lv, unsigned short* item_list) {
+
+int skill_elementalanalysis(struct map_session_data *sd, uint16 skill_lv, const struct itemlist *item_list)
+{
int i;
nullpo_ret(sd);
nullpo_ret(item_list);
- if( n <= 0 )
+ if (VECTOR_LENGTH(*item_list) <= 0)
return 1;
- for (i = 0; i < n; i++) {
- int nameid, add_amount, del_amount, idx, product;
+ for (i = 0; i < VECTOR_LENGTH(*item_list); i++) {
struct item tmp_item;
-
- idx = item_list[i*2+0]-2;
- del_amount = item_list[i*2+1];
+ const struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
+ int nameid, add_amount, product;
+ int del_amount = entry->amount;
+ int idx = entry->id;
if( skill_lv == 2 )
del_amount -= (del_amount % 10);
add_amount = (skill_lv == 1) ? del_amount * (5 + rnd()%5) : del_amount / 10 ;
- if( (nameid = sd->status.inventory[idx].nameid) <= 0 || del_amount > sd->status.inventory[idx].amount ) {
+ if (idx < 0 || idx >= MAX_INVENTORY
+ || (nameid = sd->status.inventory[idx].nameid) <= 0
+ || del_amount < 0 || del_amount > sd->status.inventory[idx].amount) {
clif->skill_fail(sd,SO_EL_ANALYSIS,USESKILL_FAIL_LEVEL,0);
return 1;
}
@@ -17897,7 +17952,8 @@ int skill_elementalanalysis(struct map_session_data* sd, int n, uint16 skill_lv,
return 0;
}
-int skill_changematerial(struct map_session_data *sd, int n, unsigned short *item_list) {
+int skill_changematerial(struct map_session_data *sd, const struct itemlist *item_list)
+{
int i, j, k, c, p = 0, nameid, amount;
nullpo_ret(sd);
@@ -17912,11 +17968,13 @@ int skill_changematerial(struct map_session_data *sd, int n, unsigned short *ite
// Verification of overlap between the objects required and the list submitted.
for( j = 0; j < MAX_PRODUCE_RESOURCE; j++ ) {
if( skill->dbs->produce_db[i].mat_id[j] > 0 ) {
- for( k = 0; k < n; k++ ) {
- int idx = item_list[k*2+0]-2;
+ for (k = 0; k < VECTOR_LENGTH(*item_list); k++) {
+ const struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, k);
+ int idx = entry->id;
+ Assert_ret(idx >= 0 && idx < MAX_INVENTORY);
+ amount = entry->amount;
nameid = sd->status.inventory[idx].nameid;
- amount = item_list[k*2+1];
- if( nameid > 0 && sd->status.inventory[idx].identify == 0 ){
+ if (nameid > 0 && sd->status.inventory[idx].identify == 0) {
clif->msgtable_skill(sd, GN_CHANGEMATERIAL, MSG_SKILL_ITEM_NEED_IDENTIFY);
return 0;
}
@@ -17929,7 +17987,7 @@ int skill_changematerial(struct map_session_data *sd, int n, unsigned short *ite
break; // No more items required
}
p++;
- } while(n == j && c == n);
+ } while (c == j && VECTOR_LENGTH(*item_list) == c);
p--;
if ( p > 0 ) {
skill->produce_mix(sd,GN_CHANGEMATERIAL,skill->dbs->produce_db[i].nameid,0,0,0,p);
@@ -18076,7 +18134,7 @@ int skill_blockpc_start_(struct map_session_data *sd, uint16 skill_id, int tick)
return 0;
else {
int cursor;
- /** somehow, the timer vanished. (bugreport:8367) **/
+ /* somehow, the timer vanished. (bugreport:8367) */
ers_free(skill->cd_entry_ers, cd->entry[i]);
cd->entry[i] = NULL;
@@ -18788,7 +18846,7 @@ bool skill_parse_row_skilldb(char* split[], int columns, int current) {
safestrncpy(skill->dbs->db[idx].name, trim(split[15]), sizeof(skill->dbs->db[idx].name));
safestrncpy(skill->dbs->db[idx].desc, trim(split[16]), sizeof(skill->dbs->db[idx].desc));
strdb_iput(skill->name2id_db, skill->dbs->db[idx].name, skill_id);
- script->set_constant2(skill->dbs->db[idx].name,(int)skill_id,0);
+ script->set_constant2(skill->dbs->db[idx].name, (int)skill_id, false, false);
return true;
}
diff --git a/src/map/skill.h b/src/map/skill.h
index 96bef090a..fb2acfb62 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -32,6 +32,7 @@
**/
struct Damage;
struct homun_data;
+struct itemlist; // map/itemdb.h
struct map_session_data;
struct mercenary_data;
struct unit_data;
@@ -2060,8 +2061,8 @@ struct skill_interface {
int (*magicdecoy) (struct map_session_data *sd, int nameid);
int (*poisoningweapon) ( struct map_session_data *sd, int nameid);
int (*select_menu) (struct map_session_data *sd,uint16 skill_id);
- int (*elementalanalysis) (struct map_session_data *sd, int n, uint16 skill_lv, unsigned short *item_list);
- int (*changematerial) (struct map_session_data *sd, int n, unsigned short *item_list);
+ int (*elementalanalysis) (struct map_session_data *sd, uint16 skill_lv, const struct itemlist *item_list);
+ int (*changematerial) (struct map_session_data *sd, const struct itemlist *item_list);
int (*get_elemental_type) (uint16 skill_id, uint16 skill_lv);
void (*cooldown_save) (struct map_session_data * sd);
int (*get_new_group_id) (void);
diff --git a/src/map/status.c b/src/map/status.c
index 538ebc5e3..a8771c0a5 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -862,38 +862,38 @@ void initChangeTables(void) {
status->dbs->IconChangeTable[SC_M_LIFEPOTION] = SI_M_LIFEPOTION;
status->dbs->IconChangeTable[SC_G_LIFEPOTION] = SI_G_LIFEPOTION;
status->dbs->IconChangeTable[SC_MYSTICPOWDER] = SI_MYSTICPOWDER;
-
+
// Eden Crystal Synthesis
status->dbs->IconChangeTable[SC_QUEST_BUFF1] = SI_QUEST_BUFF1;
status->dbs->IconChangeTable[SC_QUEST_BUFF2] = SI_QUEST_BUFF2;
status->dbs->IconChangeTable[SC_QUEST_BUFF3] = SI_QUEST_BUFF3;
-
+
// Geffen Magic Tournament
status->dbs->IconChangeTable[SC_GEFFEN_MAGIC1] = SI_GEFFEN_MAGIC1;
status->dbs->IconChangeTable[SC_GEFFEN_MAGIC2] = SI_GEFFEN_MAGIC2;
status->dbs->IconChangeTable[SC_GEFFEN_MAGIC3] = SI_GEFFEN_MAGIC3;
status->dbs->IconChangeTable[SC_FENRIR_CARD] = SI_FENRIR_CARD;
-
+
// MVP Scrolls
status->dbs->IconChangeTable[SC_MVPCARD_TAOGUNKA] = SI_MVPCARD_TAOGUNKA;
status->dbs->IconChangeTable[SC_MVPCARD_MISTRESS] = SI_MVPCARD_MISTRESS;
status->dbs->IconChangeTable[SC_MVPCARD_ORCHERO] = SI_MVPCARD_ORCHERO;
status->dbs->IconChangeTable[SC_MVPCARD_ORCLORD] = SI_MVPCARD_ORCLORD;
-
+
// Mercenary Bonus Effects
status->dbs->IconChangeTable[SC_MER_FLEE] = SI_MER_FLEE;
status->dbs->IconChangeTable[SC_MER_ATK] = SI_MER_ATK;
status->dbs->IconChangeTable[SC_MER_HP] = SI_MER_HP;
status->dbs->IconChangeTable[SC_MER_SP] = SI_MER_SP;
status->dbs->IconChangeTable[SC_MER_HIT] = SI_MER_HIT;
-
+
// Warlock Spheres
status->dbs->IconChangeTable[SC_SUMMON1] = SI_SPHERE_1;
status->dbs->IconChangeTable[SC_SUMMON2] = SI_SPHERE_2;
status->dbs->IconChangeTable[SC_SUMMON3] = SI_SPHERE_3;
status->dbs->IconChangeTable[SC_SUMMON4] = SI_SPHERE_4;
status->dbs->IconChangeTable[SC_SUMMON5] = SI_SPHERE_5;
-
+
// Warlock Preserved spells
status->dbs->IconChangeTable[SC_SPELLBOOK1] = SI_SPELLBOOK1;
status->dbs->IconChangeTable[SC_SPELLBOOK2] = SI_SPELLBOOK2;
@@ -977,7 +977,7 @@ void initChangeTables(void) {
status->dbs->IconChangeTable[SC_REBOUND] = SI_REBOUND;
status->dbs->IconChangeTable[SC_ALL_RIDING] = SI_ALL_RIDING;
status->dbs->IconChangeTable[SC_MONSTER_TRANSFORM] = SI_MONSTER_TRANSFORM;
-
+
// Costumes
status->dbs->IconChangeTable[SC_MOONSTAR] = SI_MOONSTAR;
status->dbs->IconChangeTable[SC_SUPER_STAR] = SI_SUPER_STAR;
@@ -993,7 +993,7 @@ void initChangeTables(void) {
status->dbs->IconChangeTable[SC_TIME_ACCESSORY] = SI_TIME_ACCESSORY;
status->dbs->IconChangeTable[SC_MAGICAL_FEATHER] = SI_MAGICAL_FEATHER;
status->dbs->IconChangeTable[SC_BLOSSOM_FLUTTERING] = SI_BLOSSOM_FLUTTERING;
-
+
// Other SC which are not necessarily associated to skills.
status->dbs->ChangeFlagTable[SC_ATTHASTE_POTION1] |= SCB_ASPD;
status->dbs->ChangeFlagTable[SC_ATTHASTE_POTION2] |= SCB_ASPD;
@@ -1061,7 +1061,7 @@ void initChangeTables(void) {
status->dbs->ChangeFlagTable[SC_PHI_DEMON] |= SCB_ALL;
status->dbs->ChangeFlagTable[SC_MAGIC_CANDY] |= SCB_MATK | SCB_ALL;
status->dbs->ChangeFlagTable[SC_MYSTICPOWDER] |= SCB_FLEE | SCB_LUK;
-
+
// Cash Items
status->dbs->ChangeFlagTable[SC_FOOD_STR_CASH] |= SCB_STR;
status->dbs->ChangeFlagTable[SC_FOOD_AGI_CASH] |= SCB_AGI;
@@ -1069,14 +1069,14 @@ void initChangeTables(void) {
status->dbs->ChangeFlagTable[SC_FOOD_DEX_CASH] |= SCB_DEX;
status->dbs->ChangeFlagTable[SC_FOOD_INT_CASH] |= SCB_INT;
status->dbs->ChangeFlagTable[SC_FOOD_LUK_CASH] |= SCB_LUK;
-
+
// Mercenary Bonus Effects
status->dbs->ChangeFlagTable[SC_MER_FLEE] |= SCB_FLEE;
status->dbs->ChangeFlagTable[SC_MER_ATK] |= SCB_WATK;
status->dbs->ChangeFlagTable[SC_MER_HP] |= SCB_MAXHP;
status->dbs->ChangeFlagTable[SC_MER_SP] |= SCB_MAXSP;
status->dbs->ChangeFlagTable[SC_MER_HIT] |= SCB_HIT;
-
+
// Guillotine Cross Poison Effects
status->dbs->ChangeFlagTable[SC_PARALYSE] |= SCB_FLEE | SCB_SPEED | SCB_ASPD;
status->dbs->ChangeFlagTable[SC_VENOMBLEED] |= SCB_MAXHP;
@@ -1084,11 +1084,11 @@ void initChangeTables(void) {
status->dbs->ChangeFlagTable[SC_DEATHHURT] |= SCB_REGEN;
status->dbs->ChangeFlagTable[SC_PYREXIA] |= SCB_HIT | SCB_FLEE;
status->dbs->ChangeFlagTable[SC_OBLIVIONCURSE] |= SCB_REGEN;
-
+
// Royal Guard status
status->dbs->ChangeFlagTable[SC_SHIELDSPELL_DEF] |= SCB_WATK;
status->dbs->ChangeFlagTable[SC_SHIELDSPELL_REF] |= SCB_DEF;
-
+
// Mechanic status
status->dbs->ChangeFlagTable[SC_STEALTHFIELD_MASTER] |= SCB_SPEED;
@@ -1116,7 +1116,7 @@ void initChangeTables(void) {
status->dbs->ChangeFlagTable[SC_STOMACHACHE] |= SCB_STR | SCB_AGI | SCB_VIT | SCB_INT | SCB_DEX | SCB_LUK | SCB_SPEED;
status->dbs->ChangeFlagTable[SC_PROMOTE_HEALTH_RESERCH] |= SCB_MAXHP | SCB_ALL;
status->dbs->ChangeFlagTable[SC_ENERGY_DRINK_RESERCH] |= SCB_MAXSP | SCB_ALL;
-
+
// Geffen Scrolls
status->dbs->ChangeFlagTable[SC_SKELSCROLL] |= SCB_ALL;
status->dbs->ChangeFlagTable[SC_DISTRUCTIONSCROLL] |= SCB_ALL;
@@ -1135,24 +1135,24 @@ void initChangeTables(void) {
status->dbs->ChangeFlagTable[SC_MTF_HITFLEE] |= SCB_HIT | SCB_FLEE;
status->dbs->ChangeFlagTable[SC_MTF_MHP] |= SCB_MAXHP;
status->dbs->ChangeFlagTable[SC_MTF_MSP] |= SCB_MAXSP;
-
+
// Eden Crystal Synthesis
status->dbs->ChangeFlagTable[SC_QUEST_BUFF1] |= SCB_BATK | SCB_MATK;
status->dbs->ChangeFlagTable[SC_QUEST_BUFF2] |= SCB_BATK | SCB_MATK;
status->dbs->ChangeFlagTable[SC_QUEST_BUFF3] |= SCB_BATK | SCB_MATK;
-
+
// Geffen Magic Tournament
status->dbs->ChangeFlagTable[SC_GEFFEN_MAGIC1] |= SCB_ALL;
status->dbs->ChangeFlagTable[SC_GEFFEN_MAGIC2] |= SCB_ALL;
status->dbs->ChangeFlagTable[SC_GEFFEN_MAGIC3] |= SCB_ALL;
status->dbs->ChangeFlagTable[SC_FENRIR_CARD] |= SCB_MATK | SCB_ALL;
-
+
// MVP Scrolls
status->dbs->ChangeFlagTable[SC_MVPCARD_TAOGUNKA] |= SCB_MAXHP | SCB_DEF | SCB_MDEF;
status->dbs->ChangeFlagTable[SC_MVPCARD_MISTRESS] |= SCB_ALL;
status->dbs->ChangeFlagTable[SC_MVPCARD_ORCHERO] |= SCB_ALL;
status->dbs->ChangeFlagTable[SC_MVPCARD_ORCLORD] |= SCB_ALL;
-
+
// Costumes
status->dbs->ChangeFlagTable[SC_MOONSTAR] |= SCB_NONE;
status->dbs->ChangeFlagTable[SC_SUPER_STAR] |= SCB_NONE;
@@ -1192,7 +1192,7 @@ void initChangeTables(void) {
status->dbs->DisplayType[SC_BLOOD_SUCKER] = true;
status->dbs->DisplayType[SC__SHADOWFORM] = true;
status->dbs->DisplayType[SC_MONSTER_TRANSFORM] = true;
-
+
// Costumes
status->dbs->DisplayType[SC_MOONSTAR] = true;
status->dbs->DisplayType[SC_SUPER_STAR] = true;
@@ -2095,7 +2095,7 @@ int status_calc_mob_(struct mob_data* md, enum e_status_calc_opt opt) {
mstatus->max_hp = 3000 + 3000 * ud->skill_lv + status_get_max_sp(battle->get_master(mbl));
} else { //AM_CANNIBALIZE
mstatus->max_hp = 1500 + 200*ud->skill_lv + 10*status->get_lv(mbl);
- mstatus->mode|= MD_CANATTACK|MD_AGGRESSIVE;
+ mstatus->mode |= MD_CANATTACK|MD_AGGRESSIVE;
}
mstatus->hp = mstatus->max_hp;
if( ud->skill_id == NC_SILVERSNIPER )
@@ -2200,9 +2200,9 @@ int status_calc_pet_(struct pet_data *pd, enum e_status_calc_opt opt)
pd->status.mode = MD_CANMOVE; // pets discard all modes, except walking
pd->status.speed = pd->petDB->speed;
- if(battle_config.pet_attack_support || battle_config.pet_damage_support)
- {// attack support requires the pet to be able to attack
- pd->status.mode|= MD_CANATTACK;
+ if(battle_config.pet_attack_support || battle_config.pet_damage_support) {
+ // attack support requires the pet to be able to attack
+ pd->status.mode |= MD_CANATTACK;
}
}
@@ -2255,7 +2255,8 @@ int status_calc_pet_(struct pet_data *pd, enum e_status_calc_opt opt)
return 1;
}
-unsigned int status_get_base_maxsp(struct map_session_data* sd, struct status_data *st) {
+unsigned int status_get_base_maxsp(const struct map_session_data *sd, const struct status_data *st)
+{
uint64 val = pc->class2idx(sd->status.class_);
val = status->dbs->SP_table[val][sd->status.base_level];
@@ -2272,7 +2273,8 @@ unsigned int status_get_base_maxsp(struct map_session_data* sd, struct status_da
return (unsigned int)cap_value(val, 0, UINT_MAX);
}
-unsigned int status_get_base_maxhp(struct map_session_data *sd, struct status_data *st) {
+unsigned int status_get_base_maxhp(const struct map_session_data *sd, const struct status_data *st)
+{
uint64 val = pc->class2idx(sd->status.class_);
val = status->dbs->HP_table[val][sd->status.base_level];
@@ -2500,7 +2502,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
}
else if(sd->inventory_data[index]->type == IT_ARMOR) {
int r = sd->status.inventory[index].refine;
-
+
if ( (!battle_config.costume_refine_def && itemdb_is_costumeequip(sd->inventory_data[index]->equip)) ||
(!battle_config.shadow_refine_def && itemdb_is_shadowequip(sd->inventory_data[index]->equip))
)
@@ -2718,7 +2720,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
// Base batk value is set on status->calc_misc
// weapon-type bonus (FIXME: Why is the weapon_atk bonus applied to base attack?)
- if (sd->status.weapon < MAX_WEAPON_TYPE && sd->weapon_atk[sd->status.weapon])
+ if (sd->status.weapon < MAX_SINGLE_WEAPON_TYPE && sd->weapon_atk[sd->status.weapon])
bstatus->batk += sd->weapon_atk[sd->status.weapon];
// Absolute modifiers from passive skills
#ifndef RENEWAL
@@ -3110,7 +3112,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
sd->magic_addele[ELE_WIND] += 25;
if (sc->data[SC_EARTH_INSIGNIA] && sc->data[SC_EARTH_INSIGNIA]->val1 == 3)
sd->magic_addele[ELE_EARTH] += 25;
-
+
// Geffen Scrolls
if (sc->data[SC_SKELSCROLL]) {
#ifdef RENEWAL
@@ -3136,11 +3138,11 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
}
if (sc->data[SC_IMMUNITYSCROLL])
sd->subele[ELE_NEUTRAL] += sc->data[SC_IMMUNITYSCROLL]->val1;
-
+
// Geffen Magic Tournament
if (sc->data[SC_GEFFEN_MAGIC1]) {
sd->right_weapon.addrace[RC_DEMIHUMAN] += sc->data[SC_GEFFEN_MAGIC1]->val1;
- sd->left_weapon.addrace[RC_DEMIHUMAN] += sc->data[SC_GEFFEN_MAGIC1]->val1;
+ sd->left_weapon.addrace[RC_DEMIHUMAN] += sc->data[SC_GEFFEN_MAGIC1]->val1;
}
if (sc->data[SC_GEFFEN_MAGIC2])
sd->magic_addrace[RC_DEMIHUMAN] += sc->data[SC_GEFFEN_MAGIC2]->val1;
@@ -3212,7 +3214,7 @@ int status_calc_elemental_(struct elemental_data *ed, enum e_status_calc_opt opt
if ( opt&SCO_FIRST ) {
memcpy(estatus, &ed->db->status, sizeof(struct status_data));
- if ( !ele->mode )
+ if (ele->mode == MD_NONE)
estatus->mode = EL_MODE_PASSIVE;
else
estatus->mode = ele->mode;
@@ -3533,9 +3535,12 @@ void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, str
}
if (sc->data[SC_MAGNIFICAT]) {
+#ifndef RENEWAL // HP Regen applies only in Pre-renewal
regen->rate.hp += 1;
+#endif
regen->rate.sp += 1;
}
+
if (sc->data[SC_GDSKILL_REGENERATION]) {
const struct status_change_entry *sce = sc->data[SC_GDSKILL_REGENERATION];
if (!sce->val4) {
@@ -4194,15 +4199,19 @@ int status_base_amotion_pc(struct map_session_data *sd, struct status_data *st)
float temp;
int skill_lv, val = 0;
amotion = status->dbs->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype1];
- if ( sd->status.weapon > MAX_WEAPON_TYPE )
+ if ( sd->status.weapon > MAX_SINGLE_WEAPON_TYPE)
amotion += status->dbs->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype2] / 4;
if ( sd->status.shield )
- amotion += status->dbs->aspd_base[pc->class2idx(sd->status.class_)][MAX_WEAPON_TYPE];
+ amotion += status->dbs->aspd_base[pc->class2idx(sd->status.class_)][MAX_SINGLE_WEAPON_TYPE];
switch ( sd->status.weapon ) {
- case W_BOW: case W_MUSICAL:
- case W_WHIP: case W_REVOLVER:
- case W_RIFLE: case W_GATLING:
- case W_SHOTGUN: case W_GRENADE:
+ case W_BOW:
+ case W_MUSICAL:
+ case W_WHIP:
+ case W_REVOLVER:
+ case W_RIFLE:
+ case W_GATLING:
+ case W_SHOTGUN:
+ case W_GRENADE:
temp = st->dex * st->dex / 7.0f + st->agi * st->agi * 0.5f;
break;
default:
@@ -4216,7 +4225,7 @@ int status_base_amotion_pc(struct map_session_data *sd, struct status_data *st)
amotion = ((int)(temp + ((float)(status->calc_aspd(&sd->bl, &sd->sc, 1) + val) * st->agi / 200)) - min(amotion, 200));
#else
// base weapon delay
- amotion = (sd->status.weapon < MAX_WEAPON_TYPE)
+ amotion = (sd->status.weapon < MAX_SINGLE_WEAPON_TYPE)
? (status->dbs->aspd_base[pc->class2idx(sd->status.class_)][sd->status.weapon]) // single weapon
: (status->dbs->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype1] + status->dbs->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype2]) * 7 / 10; // dual-wield
@@ -4280,12 +4289,14 @@ unsigned short status_base_atk(const struct block_list *bl, const struct status_
str = (int)(dstr + (float)dex / 5 + (float)st->luk / 3 + (float)BL_UCCAST(BL_PC, bl)->status.base_level / 4);
else if (bl->type == BL_MOB)
str = dstr + BL_UCCAST(BL_MOB, bl)->level;
- //else if (bl->type == BL_MER) // FIXME: What should go here?
- // str = dstr + BL_UCCAST(BL_MER, bl)->level;
-#else
+#if 0
+ else if (bl->type == BL_MER) // FIXME: What should go here?
+ str = dstr + BL_UCCAST(BL_MER, bl)->level;
+#endif // 0
+#else // ! RENEWAL
if (bl->type == BL_PC)
str += dex / 5 + st->luk / 5;
-#endif
+#endif // RENEWAL
return cap_value(str, 0, USHRT_MAX);
}
@@ -4822,7 +4833,7 @@ unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc,
batk += 100 * sc->data[SC_SATURDAY_NIGHT_FEVER]->val1;
if (sc->data[SC_BATTLESCROLL])
batk += batk * sc->data[SC_BATTLESCROLL]->val1 / 100;
-
+
// Eden Crystal Synthesis
if (sc->data[SC_QUEST_BUFF1])
batk += sc->data[SC_QUEST_BUFF1]->val1;
@@ -5007,7 +5018,7 @@ unsigned short status_calc_matk(struct block_list *bl, struct status_change *sc,
matk += sc->data[SC_MTF_MATK]->val1;
if (sc->data[SC_MYSTICSCROLL])
matk += matk * sc->data[SC_MYSTICSCROLL]->val1 / 100;
-
+
// Eden Crystal Synthesis
if (sc->data[SC_QUEST_BUFF1])
matk += sc->data[SC_QUEST_BUFF1]->val1;
@@ -5015,7 +5026,7 @@ unsigned short status_calc_matk(struct block_list *bl, struct status_change *sc,
matk += sc->data[SC_QUEST_BUFF2]->val1;
if (sc->data[SC_QUEST_BUFF3])
matk += sc->data[SC_QUEST_BUFF3]->val1;
-
+
// Geffen Magic Tournament
if (sc->data[SC_FENRIR_CARD])
matk += sc->data[SC_FENRIR_CARD]->val1;
@@ -5124,7 +5135,7 @@ signed short status_calc_hit(struct block_list *bl, struct status_change *sc, in
hit += sc->data[SC_ACARAJE]->val1;
if (sc->data[SC_BUCHEDENOEL])
hit += sc->data[SC_BUCHEDENOEL]->val3;
-
+
return (short)cap_value(hit, 1, SHRT_MAX);
}
@@ -5545,8 +5556,10 @@ unsigned short status_calc_speed(struct block_list *bl, struct status_change *sc
if(sc->data[SC_FUSION]) {
val = 25;
} else if (sd) {
- if (pc_isridingpeco(sd) || pc_isridingdragon(sd) || sd->sc.data[SC_ALL_RIDING])
+ if (pc_isridingpeco(sd) || pc_isridingdragon(sd))
val = 25;//Same bonus
+ else if (sd->sc.data[SC_ALL_RIDING])
+ val = sd->sc.data[SC_ALL_RIDING]->val1;
else if (pc_isridingwug(sd))
val = 15 + 5 * pc->checkskill(sd, RA_WUGRIDER);
else if (pc_ismadogear(sd)) {
@@ -5625,10 +5638,8 @@ unsigned short status_calc_speed(struct block_list *bl, struct status_change *sc
val = max( val, sc->data[SC_MELON_BOMB]->val1 );
if (sc->data[SC_STOMACHACHE])
val = max(val, sc->data[SC_STOMACHACHE]->val2);
-
- if( sc->data[SC_MARSHOFABYSS] ) // It stacks to other statuses so always put this at the end.
- val = max( 50, val + 10 * sc->data[SC_MARSHOFABYSS]->val1 );
-
+ if (sc->data[SC_MARSHOFABYSS]) // It stacks to other statuses so always put this at the end.
+ val = max(50, val + 10 * sc->data[SC_MARSHOFABYSS]->val1);
if (sc->data[SC_MOVHASTE_POTION]) { // Doesn't affect the movement speed by Quagmire, Decrease Agi, Slow Grace [Frost]
if (sc->data[SC_DEC_AGI] || sc->data[SC_QUAGMIRE] || sc->data[SC_DONTFORGETME])
return 0;
@@ -6217,22 +6228,36 @@ unsigned char status_calc_attack_element(struct block_list *bl, struct status_ch
return (unsigned char)cap_value(element,0,UCHAR_MAX);
}
-unsigned short status_calc_mode(struct block_list *bl, struct status_change *sc, int mode)
+/**
+ * Calculates the new mode, based on status changes.
+ *
+ * @param bl The current unit.
+ * @param sc The current status change list.
+ * @param mode The starting mode.
+ * @return The calculated mode.
+ */
+uint32 status_calc_mode(const struct block_list *bl, const struct status_change *sc, uint32 mode)
{
- if(!sc || !sc->count)
- return mode;
- if(sc->data[SC_MODECHANGE]) {
- if (sc->data[SC_MODECHANGE]->val2)
+ if (sc == NULL || sc->count == 0)
+ return mode & MD_MASK;
+ if (sc->data[SC_MODECHANGE] != NULL) {
+ if (sc->data[SC_MODECHANGE]->val2 != 0)
mode = sc->data[SC_MODECHANGE]->val2; //Set mode
if (sc->data[SC_MODECHANGE]->val3)
- mode|= sc->data[SC_MODECHANGE]->val3; //Add mode
+ mode |= sc->data[SC_MODECHANGE]->val3; //Add mode
if (sc->data[SC_MODECHANGE]->val4)
- mode&=~sc->data[SC_MODECHANGE]->val4; //Del mode
+ mode &= ~sc->data[SC_MODECHANGE]->val4; //Del mode
}
- return cap_value(mode,0,USHRT_MAX);
+ return mode & MD_MASK;
}
-const char *status_get_name(struct block_list *bl)
+/**
+ * Returns the name of the given bl.
+ *
+ * @param bl The requested bl.
+ * @return The bl's name or NULL if not available.
+ */
+const char *status_get_name(const struct block_list *bl)
{
nullpo_ret(bl);
switch (bl->type) {
@@ -6248,7 +6273,7 @@ const char *status_get_name(struct block_list *bl)
case BL_HOM: return BL_UCCAST(BL_HOM, bl)->homunculus.name;
case BL_NPC: return BL_UCCAST(BL_NPC, bl)->name;
}
- return "Unknown";
+ return NULL;
}
/*==========================================
@@ -6257,7 +6282,7 @@ const char *status_get_name(struct block_list *bl)
* 0 = fail
* class_id = success
*------------------------------------------*/
-int status_get_class(struct block_list *bl)
+int status_get_class(const struct block_list *bl)
{
nullpo_ret(bl);
switch (bl->type) {
@@ -6277,7 +6302,7 @@ int status_get_class(struct block_list *bl)
* 1 = fail
* level = success
*------------------------------------------*/
-int status_get_lv(struct block_list *bl)
+int status_get_lv(const struct block_list *bl)
{
nullpo_ret(bl);
switch (bl->type) {
@@ -6367,7 +6392,8 @@ unsigned short status_get_speed(struct block_list *bl)
return status->get_status_data(bl)->speed;
}
-int status_get_party_id(struct block_list *bl) {
+int status_get_party_id(const struct block_list *bl)
+{
nullpo_ret(bl);
switch (bl->type) {
case BL_PC:
@@ -6422,7 +6448,7 @@ int status_get_party_id(struct block_list *bl) {
return 0;
}
-int status_get_guild_id(struct block_list *bl)
+int status_get_guild_id(const struct block_list *bl)
{
nullpo_ret(bl);
switch (bl->type) {
@@ -6488,7 +6514,8 @@ int status_get_guild_id(struct block_list *bl)
return 0;
}
-int status_get_emblem_id(struct block_list *bl) {
+int status_get_emblem_id(const struct block_list *bl)
+{
nullpo_ret(bl);
switch (bl->type) {
case BL_PC:
@@ -6549,7 +6576,7 @@ int status_get_emblem_id(struct block_list *bl) {
return 0;
}
-int status_get_mexp(struct block_list *bl)
+int status_get_mexp(const struct block_list *bl)
{
nullpo_ret(bl);
if (bl->type == BL_MOB)
@@ -6559,7 +6586,7 @@ int status_get_mexp(struct block_list *bl)
return 0;
}
-int status_get_race2(struct block_list *bl)
+int status_get_race2(const struct block_list *bl)
{
nullpo_ret(bl);
if (bl->type == BL_MOB)
@@ -7427,20 +7454,24 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
break;
case SC_MODECHANGE:
{
- int mode;
- struct status_data *bst = status->get_base_status(bl);
- if (!bst) return 0;
- if (sc->data[type]) {
- //Pile up with previous values.
- if(!val2) val2 = sc->data[type]->val2;
+ uint32 mode = MD_NONE;
+ const struct status_data *bst = status->get_base_status(bl);
+ if (bst == NULL)
+ return 0;
+ if (sc->data[type] != NULL) {
+ // Pile up with previous values.
+ if (val2 == 0)
+ val2 = sc->data[type]->val2;
val3 |= sc->data[type]->val3;
val4 |= sc->data[type]->val4;
}
- mode = val2 ? val2 : bst->mode; //Base mode
- if (val4) mode&=~val4; //Del mode
- if (val3) mode|= val3; //Add mode
+ mode = val2 != 0 ? val2 : bst->mode; // Base mode
+ if (val4 != 0)
+ mode &= ~val4; //Del mode
+ if (val3 != 0)
+ mode |= val3; //Add mode
if (mode == bst->mode) { //No change.
- if (sc->data[type]) //Abort previous status
+ if (sc->data[type] != NULL) //Abort previous status
return status_change_end(bl, type, INVALID_TIMER);
return 0;
}
@@ -8042,23 +8073,23 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
}
}
//val4 signals infinite endure (if val4 == 2 it is infinite endure from Berserk)
- if( val4 )
- tick = -1;
+ if (val4)
+ tick = INFINITE_DURATION;
break;
case SC_AUTOBERSERK:
if (st->hp < st->max_hp>>2 &&
(!sc->data[SC_PROVOKE] || sc->data[SC_PROVOKE]->val2==0))
sc_start4(src,bl,SC_PROVOKE,100,10,1,0,0,60000);
- tick = -1;
+ tick = INFINITE_DURATION;
break;
case SC_CRUCIS:
val2 = 10 + 4*val1; //Def reduction
- tick = -1;
+ tick = INFINITE_DURATION;
clif->emotion(bl,E_SWT);
break;
case SC_MAXIMIZEPOWER:
tick_time = val2 = tick>0?tick:60000;
- tick = -1; // duration sent to the client should be infinite
+ tick = INFINITE_DURATION; // duration sent to the client should be infinite
break;
case SC_EDP: // [Celest]
//Chance to Poison enemies.
@@ -8099,7 +8130,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
break;
case SC_SACRIFICE:
val2 = 5; //Lasts 5 hits
- tick = -1;
+ tick = INFINITE_DURATION;
break;
case SC_ENCHANTPOISON:
val2= 250+50*val1; //Poisoning Chance (2.5+0.5%) in 1/10000 rate
@@ -8352,7 +8383,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
if (!sd) //Monsters should be able to walk with no penalties. [Skotlex]
val1 = 10;
tick_time = val2 = tick>0?tick:60000; //SP consumption rate.
- tick = -1; // duration sent to the client should be infinite
+ tick = INFINITE_DURATION; // duration sent to the client should be infinite
val3 = 0; // unused, previously walk speed adjustment
//val4&1 signals the presence of a wall.
//val4&2 makes cloak not end on normal attacks [Skotlex]
@@ -8383,7 +8414,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
case SC_TURNKICK_READY:
case SC_DODGE_READY:
case SC_PUSH_CART:
- tick = -1;
+ tick = INFINITE_DURATION;
break;
case SC_AUTOGUARD:
@@ -8437,7 +8468,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
val2 = 12; //SP cost
val4 = 10000; //Decrease at 10secs intervals.
val3 = tick/val4;
- tick = -1; // duration sent to the client should be infinite
+ tick = INFINITE_DURATION; // duration sent to the client should be infinite
tick_time = val4; // [GodLesZ] tick time
break;
case SC_PARRYING:
@@ -8533,12 +8564,12 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
case SC_SWORDREJECT:
val2 = 15*val1; //Reflect chance
val3 = 3; //Reflections
- tick = -1;
+ tick = INFINITE_DURATION;
break;
case SC_MEMORIZE:
val2 = 5; //Memorized casts.
- tick = -1;
+ tick = INFINITE_DURATION;
break;
case SC_GRAVITATION:
@@ -8651,7 +8682,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
val3 = (int)(currenttick&0x00000000ffffffffLL);
val4 = (int)((currenttick&0xffffffff00000000LL)>>32);
}
- tick = -1;
+ tick = INFINITE_DURATION;
break;
case SC_KAAHI:
val2 = 200*val1; //HP heal
@@ -8666,7 +8697,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
break;
case SC_TRICKDEAD:
if (vd) vd->dead_sit = 1;
- tick = -1;
+ tick = INFINITE_DURATION;
break;
case SC_CONCENTRATION:
val2 = 2 + val1;
@@ -8986,8 +9017,8 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
tick_time = 3000; // [GodLesZ] tick time
break;
case SC_CLOAKINGEXCEED:
- val2 = ( val1 + 1 ) / 2; // Hits
- val3 = 90 + val1 * 10; // Walk speed
+ val2 = (val1 + 1) / 2; // Hits
+ val3 = (val1 - 1) * 10; // Walk speed
if (bl->type == BL_PC)
val4 |= battle_config.pc_cloak_check_type&7;
else
@@ -9059,7 +9090,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
val3 = (int)(currenttick&0x00000000ffffffffLL);
val4 = (int)((currenttick&0xffffffff00000000LL)>>32);
}
- tick = -1;
+ tick = INFINITE_DURATION;
break;
case SC__REPRODUCE:
val4 = tick / 1000;
@@ -9256,7 +9287,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
case SC_FORCEOFVANGUARD:
val2 = 8 + 12 * val1; // Chance
val3 = 5 + 2 * val1; // Max rage counters
- tick = -1; //endless duration in the client
+ tick = INFINITE_DURATION; //endless duration in the client
break;
case SC_EXEEDBREAK:
if( sd ){
@@ -9522,7 +9553,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
break;
case SC_NEUTRALBARRIER:
tick_time = tick;
- tick = -1;
+ tick = INFINITE_DURATION;
break;
case SC_GOLDENE_FERSE:
val2 = 10 + 10*val1; //max hp bonus
@@ -9554,7 +9585,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
sc_start(src, bl, SC_ENDURE, 100, val1, tick); //start endure for same duration
break;
case SC_STYLE_CHANGE: //[Lighta] need real info
- tick = -1;
+ tick = INFINITE_DURATION;
if(val2 == MH_MD_FIGHTING) val2 = MH_MD_GRAPPLING;
else val2 = MH_MD_FIGHTING;
break;
@@ -9590,7 +9621,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
val1 = MOBID_PORING;
break;
case SC_ALL_RIDING:
- tick = -1;
+ tick = INFINITE_DURATION;
break;
case SC_FLASHCOMBO:
/**
@@ -10593,7 +10624,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
// need to do it here.
if( sd ) {
map->quit(sd);
- // Because map->quit calls status_change_end with tid -1
+ // Because map->quit calls status_change_end with tid INVALID_TIMER
// from here it's not neccesary to continue
return 1;
}
@@ -10623,7 +10654,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
case SC_WHITEIMPRISON:
{
struct block_list* src = map->id2bl(sce->val2);
- if( tid == -1 || !src)
+ if (tid == INVALID_TIMER || src == NULL)
break; // Terminated by Damage
status_fix_damage(src,bl,400*sce->val1,clif->damage(bl,bl,0,0,400*sce->val1,0,BDT_NORMAL,0));
}
@@ -10633,7 +10664,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
struct unit_data *ud = unit->bl2ud(bl);
if (ud) {
ud->state.running = 0;
- if (ud->walktimer != -1)
+ if (ud->walktimer != INVALID_TIMER)
unit->stop_walking(bl, STOPWALKING_FLAG_FIXPOS);
}
}
@@ -11015,7 +11046,7 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
st = status->get_status_data(bl);
if (!sc || (sce = sc->data[type]) == NULL) {
- ShowDebug("status_change_timer: Null pointer id: %d data: %"PRIdPTR" bl-type: %d\n", id, data, bl->type);
+ ShowDebug("status_change_timer: Null pointer id: %d data: %"PRIdPTR" bl-type: %u\n", id, data, bl->type);
return 0;
}
@@ -12298,8 +12329,9 @@ int status_change_spread( struct block_list *src, struct block_list *bl ) {
if (td == NULL || td->func != status->change_timer || DIFF_TICK(td->tick,tick) < 0)
continue;
data.tick = DIFF_TICK32(td->tick,tick);
- } else
- data.tick = INVALID_TIMER;
+ } else {
+ data.tick = INFINITE_DURATION;
+ }
break;
// Special cases
case SC_POISON:
@@ -12557,9 +12589,9 @@ int status_get_sc_type(sc_type type) {
return status->dbs->sc_conf[type];
}
-void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb)
+void status_read_job_db_sub(int idx, const char *name, struct config_setting_t *jdb)
{
- config_setting_t *temp = NULL;
+ struct config_setting_t *temp = NULL;
int i32 = 0;
struct {
@@ -12591,7 +12623,7 @@ void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb)
{ "FuumaShuriken", W_HUUMA },
{ "TwoHandRod", W_2HSTAFF },
#ifdef RENEWAL_ASPD
- { "Shield", MAX_WEAPON_TYPE }
+ { "Shield", MAX_SINGLE_WEAPON_TYPE }
#endif
};
@@ -12699,7 +12731,7 @@ void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb)
if ((temp = libconfig->setting_get_member(jdb, "BaseASPD"))) {
int widx = 0;
- config_setting_t *wpn = NULL;
+ struct config_setting_t *wpn = NULL;
while ((wpn = libconfig->setting_get_elem(temp, widx++))) {
int w, wlen = ARRAYLENGTH(wnames);
const char *wname = config_setting_name(wpn);
@@ -12715,7 +12747,7 @@ void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb)
if ((temp = libconfig->setting_get_member(jdb, "HPTable"))) {
int level = 0, avg_increment, base;
- config_setting_t *hp = NULL;
+ struct config_setting_t *hp = NULL;
while (level <= MAX_LEVEL && (hp = libconfig->setting_get_elem(temp, level)) != NULL) {
i32 = libconfig->setting_get_int(hp);
status->dbs->HP_table[idx][++level] = min(i32, battle_config.max_hp);
@@ -12735,7 +12767,7 @@ void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb)
if ((temp = libconfig->setting_get_member(jdb, "SPTable"))) {
int level = 0, avg_increment, base;
- config_setting_t *sp = NULL;
+ struct config_setting_t *sp = NULL;
while (level <= MAX_LEVEL && (sp = libconfig->setting_get_elem(temp, level)) != NULL) {
i32 = libconfig->setting_get_int(sp);
status->dbs->SP_table[idx][++level] = min(i32, battle_config.max_sp);
@@ -12763,18 +12795,17 @@ void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb)
*------------------------------------------*/
void status_read_job_db(void) { /* [malufett/Hercules] */
int i = 0;
- config_t job_db_conf;
- config_setting_t *jdb = NULL;
+ struct config_t job_db_conf;
+ struct config_setting_t *jdb = NULL;
#ifdef RENEWAL_ASPD
const char *config_filename = "db/re/job_db.conf";
#else
const char *config_filename = "db/pre-re/job_db.conf";
#endif
- if ( libconfig->read_file(&job_db_conf, config_filename) ) {
- ShowError("can't read %s\n", config_filename);
+ if (!libconfig->load_file(&job_db_conf, config_filename))
return;
- }
+
while ( (jdb = libconfig->setting_get_elem(job_db_conf.root, i++)) ) {
int class_, idx;
const char *name = config_setting_name(jdb);
@@ -12815,7 +12846,7 @@ bool status_readdb_sizefix(char* fields[], int columns, int current)
{
unsigned int i;
- for(i = 0; i < MAX_WEAPON_TYPE; i++)
+ for(i = 0; i < MAX_SINGLE_WEAPON_TYPE; i++)
{
status->dbs->atkmods[current][i] = atoi(fields[i]);
}
@@ -12825,24 +12856,24 @@ bool status_readdb_sizefix(char* fields[], int columns, int current)
/**
* Processes a refine_db.conf entry.
*
- * @param *r Libconfig setting entry. It is expected to be valid and it
- * won't be freed (it is care of the caller to do so if
- * necessary)
- * @param n Ordinal number of the entry, to be displayed in case of
- * validation errors.
- * @param *source Source of the entry (file name), to be displayed in case of
- * validation errors.
+ * @param r Libconfig setting entry. It is expected to be valid and it
+ * won't be freed (it is care of the caller to do so if
+ * necessary)
+ * @param n Ordinal number of the entry, to be displayed in case of
+ * validation errors.
+ * @param source Source of the entry (file name), to be displayed in case of
+ * validation errors.
* @return # of the validated entry, or 0 in case of failure.
*/
-int status_readdb_refine_libconfig_sub(config_setting_t *r, const char *name, const char *source)
+int status_readdb_refine_libconfig_sub(struct config_setting_t *r, const char *name, const char *source)
{
- config_setting_t *rate = NULL;
+ struct config_setting_t *rate = NULL;
int type = REFINE_TYPE_ARMOR, bonus_per_level = 0, rnd_bonus_v = 0, rnd_bonus_lv = 0;
char lv[4];
nullpo_ret(r);
nullpo_ret(name);
nullpo_ret(source);
-
+
if (strncmp(name, "Armors", 6) == 0) {
type = REFINE_TYPE_ARMOR;
} else if (strncmp(name, "WeaponLevel", 11) != 0 || !strspn(&name[strlen(name)-1], "0123456789") || (type = atoi(strncpy(lv, name+11, 2))) == REFINE_TYPE_ARMOR) {
@@ -12867,7 +12898,7 @@ int status_readdb_refine_libconfig_sub(config_setting_t *r, const char *name, co
}
if ((rate=libconfig->setting_get_member(r, "Rates")) != NULL && config_setting_is_group(rate)) {
- config_setting_t *t = NULL;
+ struct config_setting_t *t = NULL;
bool duplicate[MAX_REFINE];
int bonus[MAX_REFINE], rnd_bonus[MAX_REFINE], chance[MAX_REFINE];
int i;
@@ -12927,18 +12958,17 @@ int status_readdb_refine_libconfig_sub(config_setting_t *r, const char *name, co
*/
int status_readdb_refine_libconfig(const char *filename) {
bool duplicate[REFINE_TYPE_MAX];
- config_t refine_db_conf;
- config_setting_t *r;
+ struct config_t refine_db_conf;
+ struct config_setting_t *r;
char filepath[256];
int i = 0, count = 0,type = 0;
-
+
sprintf(filepath, "%s/%s", map->db_path, filename);
- memset(&duplicate,0,sizeof(duplicate));
- if( libconfig->read_file(&refine_db_conf, filepath) ) {
- ShowError("can't read %s\n", filepath);
+ if (!libconfig->load_file(&refine_db_conf, filepath))
return 0;
- }
-
+
+ memset(&duplicate,0,sizeof(duplicate));
+
while((r = libconfig->setting_get_elem(refine_db_conf.root,i++))) {
char *name = config_setting_name(r);
if((type=status->readdb_refine_libconfig_sub(r, name, filename))) {
@@ -12950,7 +12980,7 @@ int status_readdb_refine_libconfig(const char *filename) {
}
libconfig->destroy(&refine_db_conf);
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename);
-
+
return count;
}
@@ -12989,16 +13019,16 @@ int status_readdb(void)
memset(status->dbs->job_bonus,0,sizeof(status->dbs->job_bonus)); // Job-specific stats bonus
}
for ( i = 0; i < CLASS_COUNT; i++ ) {
- for ( j = 0; j < MAX_WEAPON_TYPE; j++ )
+ for ( j = 0; j < MAX_SINGLE_WEAPON_TYPE; j++ )
status->dbs->aspd_base[i][j] = 2000;
#ifdef RENEWAL_ASPD
- status->dbs->aspd_base[i][MAX_WEAPON_TYPE] = 0;
+ status->dbs->aspd_base[i][MAX_SINGLE_WEAPON_TYPE] = 0;
#endif
}
// size_fix.txt
for(i = 0; i < ARRAYLENGTH(status->dbs->atkmods); i++)
- for(j = 0; j < MAX_WEAPON_TYPE; j++)
+ for(j = 0; j < MAX_SINGLE_WEAPON_TYPE; j++)
status->dbs->atkmods[i][j] = 100;
// refine_db.txt
@@ -13013,7 +13043,7 @@ int status_readdb(void)
// read databases
//
sv->readdb(map->db_path, "job_db2.txt", ',', 1, 1+MAX_LEVEL, -1, status->readdb_job2);
- sv->readdb(map->db_path, DBPATH"size_fix.txt", ',', MAX_WEAPON_TYPE, MAX_WEAPON_TYPE, ARRAYLENGTH(status->dbs->atkmods), status->readdb_sizefix);
+ sv->readdb(map->db_path, DBPATH"size_fix.txt", ',', MAX_SINGLE_WEAPON_TYPE, MAX_SINGLE_WEAPON_TYPE, ARRAYLENGTH(status->dbs->atkmods), status->readdb_sizefix);
status->readdb_refine_libconfig(DBPATH"refine_db.conf");
sv->readdb(map->db_path, "sc_config.txt", ',', 2, 2, SC_MAX, status->readdb_scconfig);
status->read_job_db();
diff --git a/src/map/status.h b/src/map/status.h
index 51ca1e78b..2b932b149 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -21,11 +21,11 @@
#ifndef MAP_STATUS_H
#define MAP_STATUS_H
-#include "common/conf.h"
#include "common/hercules.h"
#include "common/mmo.h" // NEW_CARTS
struct block_list;
+struct config_setting_t;
struct elemental_data;
struct homun_data;
struct mercenary_data;
@@ -758,13 +758,13 @@ typedef enum sc_type {
SC_MTF_MSP,
SC_MTF_PUMPKIN,
SC_MTF_HITFLEE,
-
+
SC_LJOSALFAR,
SC_MERMAID_LONGING,
-
+
SC_ACARAJE, // 590
SC_TARGET_ASPD,
-
+
// Geffen Scrolls
SC_SKELSCROLL,
SC_DISTRUCTIONSCROLL,
@@ -775,25 +775,25 @@ typedef enum sc_type {
SC_ARMORSCROLL,
SC_FREYJASCROLL,
SC_SOULSCROLL, // 600
-
+
// Eden Crystal Synthesis
SC_QUEST_BUFF1,
SC_QUEST_BUFF2,
SC_QUEST_BUFF3,
-
+
// Geffen Magic Tournament
SC_GEFFEN_MAGIC1,
SC_GEFFEN_MAGIC2,
SC_GEFFEN_MAGIC3,
SC_FENRIR_CARD,
-
+
SC_ATKER_ASPD,
SC_ATKER_MOVESPEED,
SC_FOOD_CRITICALSUCCESSVALUE, // 610
SC_CUP_OF_BOZA,
SC_OVERLAPEXPUP,
SC_MORA_BUFF,
-
+
// MVP Scrolls
SC_MVPCARD_TAOGUNKA,
SC_MVPCARD_MISTRESS,
@@ -1789,9 +1789,13 @@ enum si_type {
//SI_DORAM_BUF_01 = 935,
//SI_DORAM_BUF_02 = 936,
//SI_SPRITEMABLE = 937,
+ //SI_EP16_2_BUFF_SS = 963,
+ //SI_EP16_2_BUFF_SC = 964,
+ //SI_EP16_2_BUFF_AC = 965,
SI_MAX,
};
+
// JOINTBEAT stackable ailments
enum e_joint_break
{
@@ -1804,26 +1808,33 @@ enum e_joint_break
BREAK_FLAGS = BREAK_ANKLE | BREAK_WRIST | BREAK_KNEE | BREAK_SHOULDER | BREAK_WAIST | BREAK_NECK,
};
-
-//Mode definitions to clear up code reading. [Skotlex]
+/**
+ * Mob mode definitions. [Skotlex]
+ *
+ * @see doc/mob_db_mode_list.txt for a description of each mode.
+ */
enum e_mode
{
- MD_CANMOVE = 0x0001,
- MD_LOOTER = 0x0002,
- MD_AGGRESSIVE = 0x0004,
- MD_ASSIST = 0x0008,
- MD_CASTSENSOR_IDLE = 0x0010,
- MD_BOSS = 0x0020,
- MD_PLANT = 0x0040,
- MD_CANATTACK = 0x0080,
- MD_DETECTOR = 0x0100,
- MD_CASTSENSOR_CHASE = 0x0200,
- MD_CHANGECHASE = 0x0400,
- MD_ANGRY = 0x0800,
- MD_CHANGETARGET_MELEE = 0x1000,
- MD_CHANGETARGET_CHASE = 0x2000,
- MD_TARGETWEAK = 0x4000,
- MD_MASK = 0xFFFF,
+ MD_NONE = 0x00000000,
+ MD_CANMOVE = 0x00000001,
+ MD_LOOTER = 0x00000002,
+ MD_AGGRESSIVE = 0x00000004,
+ MD_ASSIST = 0x00000008,
+ MD_CASTSENSOR_IDLE = 0x00000010,
+ MD_BOSS = 0x00000020,
+ MD_PLANT = 0x00000040,
+ MD_CANATTACK = 0x00000080,
+ MD_DETECTOR = 0x00000100,
+ MD_CASTSENSOR_CHASE = 0x00000200,
+ MD_CHANGECHASE = 0x00000400,
+ MD_ANGRY = 0x00000800,
+ MD_CHANGETARGET_MELEE = 0x00001000,
+ MD_CHANGETARGET_CHASE = 0x00002000,
+ MD_TARGETWEAK = 0x00004000,
+ MD_NOKNOCKBACK = 0x00008000,
+ //MD_RANDOMTARGET = 0x00010000, // Not implemented
+ // Note: This should be kept within INT_MAX, since it's often cast to int.
+ MD_MASK = 0x7FFFFFFF,
};
//Status change option definitions (options are what makes status changes visible to chars
@@ -1975,8 +1986,8 @@ struct status_data {
batk,
matk_min, matk_max,
speed,
- amotion, adelay, dmotion,
- mode;
+ amotion, adelay, dmotion;
+ uint32 mode;
short
hit, flee, cri, flee2,
def2, mdef2,
@@ -2151,7 +2162,7 @@ BEGIN_ZEROED_BLOCK; /* Everything within this block will be memset to 0 when sta
int max_weight_base[CLASS_COUNT];
int HP_table[CLASS_COUNT][MAX_LEVEL + 1];
int SP_table[CLASS_COUNT][MAX_LEVEL + 1];
- int aspd_base[CLASS_COUNT][MAX_WEAPON_TYPE+1]; // +1 for RENEWAL_ASPD
+ int aspd_base[CLASS_COUNT][MAX_SINGLE_WEAPON_TYPE+1]; // +1 for RENEWAL_ASPD
sc_type Skill2SCTable[MAX_SKILL]; // skill -> status
int IconChangeTable[SC_MAX]; // status -> "icon" (icon is a bit of a misnomer, since there exist values with no icon associated)
unsigned int ChangeFlagTable[SC_MAX]; // status -> flags
@@ -2161,7 +2172,7 @@ BEGIN_ZEROED_BLOCK; /* Everything within this block will be memset to 0 when sta
/* */
struct s_refine_info refine_info[REFINE_TYPE_MAX];
/* */
- int atkmods[3][MAX_WEAPON_TYPE];//ATK weapon modification for size (size_fix.txt)
+ int atkmods[3][MAX_SINGLE_WEAPON_TYPE];//ATK weapon modification for size (size_fix.txt)
char job_bonus[CLASS_COUNT][MAX_LEVEL];
sc_conf_type sc_conf[SC_MAX];
END_ZEROED_BLOCK; /* End */
@@ -2208,17 +2219,17 @@ struct status_interface {
struct regen_data * (*get_regen_data) (struct block_list *bl);
struct status_data * (*get_status_data) (struct block_list *bl);
struct status_data * (*get_base_status) (struct block_list *bl);
- const char * (*get_name) (struct block_list *bl);
- int (*get_class) (struct block_list *bl);
- int (*get_lv) (struct block_list *bl);
+ const char *(*get_name) (const struct block_list *bl);
+ int (*get_class) (const struct block_list *bl);
+ int (*get_lv) (const struct block_list *bl);
defType (*get_def) (struct block_list *bl);
unsigned short (*get_speed) (struct block_list *bl);
unsigned char (*calc_attack_element) (struct block_list *bl, struct status_change *sc, int element);
- int (*get_party_id) (struct block_list *bl);
- int (*get_guild_id) (struct block_list *bl);
- int (*get_emblem_id) (struct block_list *bl);
- int (*get_mexp) (struct block_list *bl);
- int (*get_race2) (struct block_list *bl);
+ int (*get_party_id) (const struct block_list *bl);
+ int (*get_guild_id) (const struct block_list *bl);
+ int (*get_emblem_id) (const struct block_list *bl);
+ int (*get_mexp) (const struct block_list *bl);
+ int (*get_race2) (const struct block_list *bl);
struct view_data * (*get_viewdata) (struct block_list *bl);
void (*set_viewdata) (struct block_list *bl, int class_);
void (*change_init) (struct block_list *bl);
@@ -2264,8 +2275,8 @@ struct status_interface {
void (*initDummyData) (void);
int (*base_amotion_pc) (struct map_session_data *sd, struct status_data *st);
unsigned short (*base_atk) (const struct block_list *bl, const struct status_data *st);
- unsigned int (*get_base_maxhp) (struct map_session_data *sd, struct status_data *st);
- unsigned int (*get_base_maxsp) (struct map_session_data *sd, struct status_data *st);
+ unsigned int (*get_base_maxhp) (const struct map_session_data *sd, const struct status_data *st);
+ unsigned int (*get_base_maxsp) (const struct map_session_data *sd, const struct status_data *st);
int (*calc_npc_) (struct npc_data *nd, enum e_status_calc_opt opt);
unsigned short (*calc_str) (struct block_list *bl, struct status_change *sc, int str);
unsigned short (*calc_agi) (struct block_list *bl, struct status_change *sc, int agi);
@@ -2288,7 +2299,7 @@ struct status_interface {
unsigned int (*calc_maxsp) (struct block_list *bl, struct status_change *sc, unsigned int maxsp);
unsigned char (*calc_element) (struct block_list *bl, struct status_change *sc, int element);
unsigned char (*calc_element_lv) (struct block_list *bl, struct status_change *sc, int lv);
- unsigned short (*calc_mode) (struct block_list *bl, struct status_change *sc, int mode);
+ uint32 (*calc_mode) (const struct block_list *bl, const struct status_change *sc, uint32 mode);
unsigned short (*calc_ematk) (struct block_list *bl, struct status_change *sc, int matk);
void (*calc_bl_main) (struct block_list *bl, int flag);
void (*display_add) (struct map_session_data *sd, enum sc_type type, int dval1, int dval2, int dval3);
@@ -2298,10 +2309,10 @@ struct status_interface {
bool (*readdb_job2) (char *fields[], int columns, int current);
bool (*readdb_sizefix) (char *fields[], int columns, int current);
int (*readdb_refine_libconfig) (const char *filename);
- int (*readdb_refine_libconfig_sub) (config_setting_t *r, const char *name, const char *source);
+ int (*readdb_refine_libconfig_sub) (struct config_setting_t *r, const char *name, const char *source);
bool (*readdb_scconfig) (char *fields[], int columns, int current);
void (*read_job_db) (void);
- void (*read_job_db_sub) (int idx, const char *name, config_setting_t *jdb);
+ void (*read_job_db_sub) (int idx, const char *name, struct config_setting_t *jdb);
};
#ifdef HERCULES_CORE
diff --git a/src/map/storage.c b/src/map/storage.c
index f938a41ad..ceac85916 100644
--- a/src/map/storage.c
+++ b/src/map/storage.c
@@ -52,8 +52,8 @@ struct guild_storage_interface *gstorage;
*------------------------------------------*/
int storage_comp_item(const void *i1_, const void *i2_)
{
- struct item *i1 = (struct item *)i1_;
- struct item *i2 = (struct item *)i2_;
+ const struct item *i1 = (const struct item *)i1_;
+ const struct item *i2 = (const struct item *)i2_;
if (i1->nameid == i2->nameid)
return 0;
diff --git a/src/map/unit.c b/src/map/unit.c
index 03334f7f3..9a698b77e 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -121,7 +121,7 @@ int unit_walktoxy_sub(struct block_list *bl)
#ifdef OFFICIAL_WALKPATH
if( !path->search_long(NULL, bl, bl->m, bl->x, bl->y, ud->to_x, ud->to_y, CELL_CHKNOPASS) // Check if there is an obstacle between
- && wpd.path_len > 14 // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett]
+ && wpd.path_len > 14 // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett]
&& (bl->type != BL_NPC) ) // If type is a NPC, please disregard.
return 0;
#endif
@@ -937,7 +937,7 @@ int unit_warp(struct block_list *bl,short m,short x,short y,clr_type type)
if (x<0 || y<0) {
//Random map position.
if (!map->search_freecell(NULL, m, &x, &y, -1, -1, 1)) {
- ShowWarning("unit_warp failed. Unit Id:%d/Type:%d, target position map %d (%s) at [%d,%d]\n", bl->id, bl->type, m, map->list[m].name, x, y);
+ ShowWarning("unit_warp failed. Unit Id:%d/Type:%u, target position map %d (%s) at [%d,%d]\n", bl->id, bl->type, m, map->list[m].name, x, y);
return 2;
}
@@ -947,7 +947,7 @@ int unit_warp(struct block_list *bl,short m,short x,short y,clr_type type)
if (!map->search_freecell(NULL, m, &x, &y, 4, 4, 1)) {
//Can't find a nearby cell
- ShowWarning("unit_warp failed. Unit Id:%d/Type:%d, target position map %d (%s) at [%d,%d]\n", bl->id, bl->type, m, map->list[m].name, x, y);
+ ShowWarning("unit_warp failed. Unit Id:%d/Type:%u, target position map %d (%s) at [%d,%d]\n", bl->id, bl->type, m, map->list[m].name, x, y);
return 2;
}
}
@@ -1976,6 +1976,7 @@ bool unit_can_reach_pos(struct block_list *bl,int x,int y, int easy)
bool unit_can_reach_bl(struct block_list *bl,struct block_list *tbl, int range, int easy, short *x, short *y)
{
short dx,dy;
+ struct walkpath_data wpd;
nullpo_retr(false, bl);
nullpo_retr(false, tbl);
@@ -2005,7 +2006,20 @@ bool unit_can_reach_bl(struct block_list *bl,struct block_list *tbl, int range,
if (x) *x = tbl->x-dx;
if (y) *y = tbl->y-dy;
- return path->search(NULL,bl,bl->m,bl->x,bl->y,tbl->x-dx,tbl->y-dy,easy,CELL_CHKNOREACH);
+
+ if (!path->search(&wpd,bl,bl->m,bl->x,bl->y,tbl->x-dx,tbl->y-dy,easy,CELL_CHKNOREACH))
+ return false;
+
+#ifdef OFFICIAL_WALKPATH
+ if( !path->search_long(NULL, bl, bl->m, bl->x, bl->y, tbl->x-dx, tbl->y-dy, CELL_CHKNOPASS) // Check if there is an obstacle between
+ && wpd.path_len > 14 // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett]
+ && (bl->type != BL_NPC) ) // If type is a NPC, please disregard.
+ return false;
+#endif
+
+ return true;
+
+
}
/*==========================================
* Calculates position of Pet/Mercenary/Homunculus/Elemental
diff --git a/src/map/vending.c b/src/map/vending.c
index 810e6b07a..2346932ba 100644
--- a/src/map/vending.c
+++ b/src/map/vending.c
@@ -89,7 +89,7 @@ void vending_vendinglistreq(struct map_session_data* sd, unsigned int id) {
*------------------------------------------*/
void vending_purchasereq(struct map_session_data* sd, int aid, unsigned int uid, const uint8* data, int count) {
int i, j, cursor, w, new_ = 0, blank, vend_list[MAX_VENDING];
- double z;
+ int64 z;
struct s_vending vend[MAX_VENDING]; // against duplicate packets
struct map_session_data* vsd = map->id2sd(aid);
@@ -116,11 +116,11 @@ void vending_purchasereq(struct map_session_data* sd, int aid, unsigned int uid,
memcpy(&vend, &vsd->vending, sizeof(vsd->vending)); // copy vending list
// some checks
- z = 0.; // zeny counter
+ z = 0; // zeny counter
w = 0; // weight counter
for( i = 0; i < count; i++ ) {
- short amount = *(uint16*)(data + 4*i + 0);
- short idx = *(uint16*)(data + 4*i + 2);
+ short amount = *(const uint16*)(data + 4*i + 0);
+ short idx = *(const uint16*)(data + 4*i + 2);
idx -= 2;
if( amount <= 0 )
@@ -136,12 +136,12 @@ void vending_purchasereq(struct map_session_data* sd, int aid, unsigned int uid,
else
vend_list[i] = j;
- z += ((double)vsd->vending[j].value * (double)amount);
- if( z > (double)sd->status.zeny || z < 0. || z > (double)MAX_ZENY ) {
+ z += (int64)vsd->vending[j].value * amount;
+ if (z > sd->status.zeny || z < 0 || z > MAX_ZENY) {
clif->buyvending(sd, idx, amount, 1); // you don't have enough zeny
return;
}
- if( z + (double)vsd->status.zeny > (double)MAX_ZENY && !battle_config.vending_over_max ) {
+ if (z > MAX_ZENY - vsd->status.zeny && !battle_config.vending_over_max) {
clif->buyvending(sd, idx, vsd->vending[j].amount, 4); // too much zeny = overflow
return;
@@ -181,12 +181,12 @@ void vending_purchasereq(struct map_session_data* sd, int aid, unsigned int uid,
pc->payzeny(sd, (int)z, LOG_TYPE_VENDING, vsd);
if( battle_config.vending_tax )
- z -= z * (battle_config.vending_tax/10000.);
+ z -= apply_percentrate64(z, battle_config.vending_tax, 10000);
pc->getzeny(vsd, (int)z, LOG_TYPE_VENDING, sd);
for( i = 0; i < count; i++ ) {
- short amount = *(uint16*)(data + 4*i + 0);
- short idx = *(uint16*)(data + 4*i + 2);
+ short amount = *(const uint16*)(data + 4*i + 0);
+ short idx = *(const uint16*)(data + 4*i + 2);
idx -= 2;
// vending item
@@ -266,9 +266,9 @@ void vending_openvending(struct map_session_data* sd, const char* message, const
// filter out invalid items
i = 0;
for( j = 0; j < count; j++ ) {
- short index = *(uint16*)(data + 8*j + 0);
- short amount = *(uint16*)(data + 8*j + 2);
- unsigned int value = *(uint32*)(data + 8*j + 4);
+ short index = *(const uint16*)(data + 8*j + 0);
+ short amount = *(const uint16*)(data + 8*j + 2);
+ unsigned int value = *(const uint32*)(data + 8*j + 4);
index -= 2; // offset adjustment (client says that the first cart position is 2)