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-rw-r--r--src/map/atcommand.c27
-rw-r--r--src/map/atcommand.h3
-rw-r--r--src/map/clif.c18
-rw-r--r--src/map/clif.h1
-rw-r--r--src/map/script.c20
5 files changed, 68 insertions, 1 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 7a40bb4ed..97ba82a31 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -247,6 +247,7 @@ ACMD_FUNC(killid); // by Dino9021
ACMD_FUNC(killid2); // by Dino9021
ACMD_FUNC(charkillableid); // by Dino9021
ACMD_FUNC(charkillableid2); // by Dino9021
+ACMD_FUNC(sound);
/*==========================================
*AtCommandInfo atcommand_info[]構造体の定義
@@ -516,6 +517,7 @@ static AtCommandInfo atcommand_info[] = {
{ AtCommand_KillId2, "@killid2", 60, atcommand_killid2 }, // [Dino9021]
{ AtCommand_CharKillableId, "@charkillableid", 40, atcommand_charkillableid }, // [Dino9021]
{ AtCommand_CharKillableId2, "@charkillableid2", 40, atcommand_charkillableid2 }, // [Dino9021]
+ { AtCommand_Sound, "@sound", 40, atcommand_sound },
// add new commands before this line
{ AtCommand_Unknown, NULL, 1, NULL }
@@ -7557,6 +7559,31 @@ atcommand_clearweather(
return 0;
}
+/*===============================================================
+ * Sound Command - plays a sound for everyone! [Codemaster]
+ *---------------------------------------------------------------
+ */
+int
+atcommand_sound(
+ const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char sound_file[100];
+
+ if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
+ clif_displaymessage(fd, "Please, enter a sound filename. (usage: @sound <filename>)");
+ return -1;
+ }
+
+ memset(sound_file, '\0', sizeof(sound_file));
+ if(sscanf(message, "%99[^\n]", sound_file) < 1)
+ return -1;
+
+ clif_soundeffectall(&sd->bl, sound_file,0);
+
+ return 0;
+}
+
/*==========================================
* MOB Search
*------------------------------------------
diff --git a/src/map/atcommand.h b/src/map/atcommand.h
index dc623c71c..c66bd63ae 100644
--- a/src/map/atcommand.h
+++ b/src/map/atcommand.h
@@ -206,7 +206,7 @@ enum AtCommandType {
AtCommand_SendMail, // [Valaris]
AtCommand_DeleteMail, // [Valaris]
AtCommand_SendPriorityMail, // [Valaris]
- AtCommand_Sound, // [Valaris]
+// AtCommand_Sound, // [Valaris]
AtCommand_RefreshOnline, // [Valaris]
// SQL-only commands end
#endif
@@ -232,6 +232,7 @@ enum AtCommandType {
AtCommand_KillId2, // by Dino9021
AtCommand_CharKillableId, // by Dino9021
AtCommand_CharKillableId2, // by Dino9021
+ AtCommand_Sound,
// end
AtCommand_Unknown,
diff --git a/src/map/clif.c b/src/map/clif.c
index 825e18e96..062fe02c4 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -7209,6 +7209,24 @@ void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *na
return;
}
+
+int clif_soundeffectall(struct block_list *bl, char *name, int type)
+{
+ unsigned char buf[31];
+ memset(buf, 0, packet_len_table[0x1d3]);
+
+ nullpo_retr(0, bl);
+
+ WBUFW(buf,0)=0x1d3;
+ memcpy(WBUFP(buf,2), name, 24);
+ WBUFB(buf,26)=type;
+ WBUFL(buf,27)=0;
+ WBUFL(buf,31)=bl->id;
+ clif_send(buf, packet_len_table[0x1d3], bl, AREA);
+
+ return 0;
+}
+
// displaying special effects (npcs, weather, etc) [Valaris]
int clif_specialeffect(struct block_list *bl, int type, int flag) {
unsigned char buf[24];
diff --git a/src/map/clif.h b/src/map/clif.h
index 599bc6515..a4fe1b9f2 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -93,6 +93,7 @@ void clif_wedding_effect(struct block_list *bl);
void clif_adopt_process(struct map_session_data *sd);
void clif_sitting(struct map_session_data *sd);
void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type);
+int clif_soundeffectall(struct block_list *bl, char *name, int type);
// trade
int clif_traderequest(struct map_session_data *sd,char *name);
diff --git a/src/map/script.c b/src/map/script.c
index b5a3b185d..31c10d809 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -262,6 +262,7 @@ int buildin_clearitem(struct script_state *st);
int buildin_classchange(struct script_state *st);
int buildin_misceffect(struct script_state *st);
int buildin_soundeffect(struct script_state *st);
+int buildin_soundeffectall(struct script_state *st);
int buildin_setcastledata(struct script_state *st);
int buildin_mapwarp(struct script_state *st);
int buildin_inittimer(struct script_state *st);
@@ -483,6 +484,7 @@ struct {
{buildin_classchange,"classchange","ii"},
{buildin_misceffect,"misceffect","i"},
{buildin_soundeffect,"soundeffect","si"},
+ {buildin_soundeffectall,"soundeffectall","si"}, // SoundEffectAll [Codemaster]
{buildin_strmobinfo,"strmobinfo","ii"}, // display mob data [Valaris]
{buildin_guardian,"guardian","siisii*i"}, // summon guardians
{buildin_guardianinfo,"guardianinfo","i"}, // display guardian data [Valaris]
@@ -5798,6 +5800,24 @@ int buildin_soundeffect(struct script_state *st)
}
return 0;
}
+
+int buildin_soundeffectall(struct script_state *st)
+{
+ struct map_session_data *sd=script_rid2sd(st);
+ char *name;
+ int type=0;
+
+ name=conv_str(st,& (st->stack->stack_data[st->start+2]));
+ type=conv_num(st,& (st->stack->stack_data[st->start+3]));
+ if(sd)
+ {
+ if(st->oid)
+ clif_soundeffectall(map_id2bl(st->oid),name,type);
+ else
+ clif_soundeffectall(&sd->bl,name,type);
+ }
+ return 0;
+}
/*==========================================
* pet status recovery [Valaris]
*------------------------------------------