diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/atcommand.c | 8 | ||||
-rw-r--r-- | src/map/clif.c | 10 |
2 files changed, 9 insertions, 9 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 15443640e..f96c7920a 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -6148,7 +6148,7 @@ ACMD(npctalk) unsigned long color=0; if (sd->sc.count && //no "chatting" while muted. - (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || + (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) return false; @@ -6199,7 +6199,7 @@ ACMD(pettalk) } if (sd->sc.count && //no "chatting" while muted. - (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || + (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) return false; @@ -6965,7 +6965,7 @@ ACMD(homtalk) } if (sd->sc.count && //no "chatting" while muted. - (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || + (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) return false; @@ -7348,7 +7348,7 @@ ACMD(me) memset(atcmd_output, '\0', sizeof(atcmd_output)); if (sd->sc.count && //no "chatting" while muted. - (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || + (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) return false; diff --git a/src/map/clif.c b/src/map/clif.c index 8a33da5e7..202469605 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -9862,7 +9862,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) if( atcommand->parse(fd, sd, message, 1) ) return; - if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) + if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) return; if( battle_config.min_chat_delay ) { //[Skotlex] @@ -10321,7 +10321,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) if ( atcommand->parse(fd, sd, message, 1) ) return; - if (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)) + if (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)) return; if (battle_config.min_chat_delay) { //[Skotlex] @@ -12096,7 +12096,7 @@ void clif_parse_PartyMessage(int fd, struct map_session_data* sd) if( atcommand->parse(fd, sd, message, 1) ) return; - if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) + if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) return; if( battle_config.min_chat_delay ) @@ -12937,7 +12937,7 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd) if( atcommand->parse(fd, sd, message, 1) ) return; - if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) + if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) return; if( battle_config.min_chat_delay ) @@ -15790,7 +15790,7 @@ void clif_parse_BattleChat(int fd, struct map_session_data* sd) if( atcommand->parse(fd, sd, message, 1) ) return; - if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) + if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) return; if( battle_config.min_chat_delay ) { |