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-rw-r--r--src/map/battle.c7
-rw-r--r--src/map/clif.c25
-rw-r--r--src/map/npc.c5
-rw-r--r--src/map/npc.h2
-rw-r--r--src/map/pc.c8
-rw-r--r--src/map/script.c2
6 files changed, 33 insertions, 16 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 930be1478..36237c79e 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -2973,7 +2973,10 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
skillratio += -100 + 100 * skill_lv;
break;
}
-
+#ifdef RENEWAL
+ if( sc && sc->data[SC_TRUESIGHT] )
+ skillratio += 2*sc->data[SC_TRUESIGHT]->val1;
+#endif
ATK_RATE(skillratio);
//Constant/misc additions from skills
@@ -3068,8 +3071,10 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
//The following are applied on top of current damage and are stackable.
if ( sc ) {
+#ifndef RENEWAL
if( sc->data[SC_TRUESIGHT] )
ATK_ADDRATE(2*sc->data[SC_TRUESIGHT]->val1);
+#endif
if( sc->data[SC_GLOOMYDAY_SK] &&
( skill_id == LK_SPIRALPIERCE || skill_id == KN_BRANDISHSPEAR ||
skill_id == CR_SHIELDBOOMERANG || skill_id == PA_SHIELDCHAIN ||
diff --git a/src/map/clif.c b/src/map/clif.c
index b7117a64a..dcbeae3c4 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -9520,7 +9520,7 @@ void clif_parse_progressbar(int fd, struct map_session_data * sd)
sd->st->state = END;
sd->progressbar.npc_id = sd->progressbar.timeout = 0;
- npc_scriptcont(sd, npc_id);
+ npc_scriptcont(sd, npc_id, false);
}
@@ -10179,12 +10179,7 @@ void clif_parse_UseItem(int fd, struct map_session_data *sd)
return;
}
- //This flag enables you to use items while in an NPC. [Skotlex]
- if (sd->npc_id) {
- if (sd->npc_id != sd->npc_item_flag)
- return;
- }
- else if ( pc_istrading(sd) || sd->chatID )
+ if ( (!sd->npc_id && pc_istrading(sd)) || sd->chatID )
return;
//Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex]
@@ -10795,6 +10790,12 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
// Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
sd->idletime = last_tick;
+ if( sd->npc_id ){
+#ifdef RENEWAL
+ clif_msg(sd, 0x783); // TODO look for the client date that has this message.
+#endif
+ return;
+ }
if( pc_cant_act(sd) && skill_id != RK_REFRESH && !(skill_id == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN)) )
return;
if( pc_issit(sd) )
@@ -11129,7 +11130,7 @@ void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd)
}
sd->npc_menu = select;
- npc_scriptcont(sd,npc_id);
+ npc_scriptcont(sd,npc_id, false);
}
@@ -11137,7 +11138,7 @@ void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd)
/// 00b9 <npc id>.L
void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd)
{
- npc_scriptcont(sd,RFIFOL(fd,2));
+ npc_scriptcont(sd,RFIFOL(fd,2), false);
}
@@ -11149,7 +11150,7 @@ void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd)
int amount = (int)RFIFOL(fd,6);
sd->npc_amount = amount;
- npc_scriptcont(sd, npcid);
+ npc_scriptcont(sd, npcid, false);
}
@@ -11165,7 +11166,7 @@ void clif_parse_NpcStringInput(int fd, struct map_session_data* sd)
return; // invalid input
safestrncpy(sd->npc_str, message, min(message_len,CHATBOX_SIZE));
- npc_scriptcont(sd, npcid);
+ npc_scriptcont(sd, npcid, false);
}
@@ -11175,7 +11176,7 @@ void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd)
{
if (!sd->npc_id) //Avoid parsing anything when the script was done with. [Skotlex]
return;
- npc_scriptcont(sd,RFIFOL(fd,2));
+ npc_scriptcont(sd, RFIFOL(fd,2), true);
}
diff --git a/src/map/npc.c b/src/map/npc.c
index f72f6532c..abe916b4f 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -1194,7 +1194,7 @@ int npc_click(struct map_session_data* sd, struct npc_data* nd)
/*==========================================
*
*------------------------------------------*/
-int npc_scriptcont(struct map_session_data* sd, int id)
+int npc_scriptcont(struct map_session_data* sd, int id, bool closing)
{
nullpo_retr(1, sd);
@@ -1229,6 +1229,9 @@ int npc_scriptcont(struct map_session_data* sd, int id)
if( sd->progressbar.npc_id && DIFF_TICK(sd->progressbar.timeout,gettick()) > 0 )
return 1;
+ if( closing )
+ sd->st->state = END;
+
run_script_main(sd->st);
return 0;
diff --git a/src/map/npc.h b/src/map/npc.h
index ee88da08c..7b69cac34 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -118,7 +118,7 @@ int npc_touch_areanpc2(struct mob_data *md); // [Skotlex]
int npc_check_areanpc(int flag, int16 m, int16 x, int16 y, int16 range);
int npc_touchnext_areanpc(struct map_session_data* sd,bool leavemap);
int npc_click(struct map_session_data* sd, struct npc_data* nd);
-int npc_scriptcont(struct map_session_data* sd, int id);
+int npc_scriptcont(struct map_session_data* sd, int id, bool closing);
struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl);
int npc_buysellsel(struct map_session_data* sd, int id, int type);
int npc_buylist(struct map_session_data* sd,int n, unsigned short* item_list);
diff --git a/src/map/pc.c b/src/map/pc.c
index 6078283e7..7eae16193 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -4232,6 +4232,14 @@ int pc_useitem(struct map_session_data *sd,int n)
nullpo_ret(sd);
+ //This flag enables you to use items while in an NPC. [Skotlex]
+ if( sd->npc_id && sd->npc_id != sd->npc_item_flag ){
+#ifdef RENEWAL
+ clif_msg(sd, 0x783); // TODO look for the client date that has this message.
+#endif
+ return 0;
+ }
+
if( sd->status.inventory[n].nameid <= 0 || sd->status.inventory[n].amount <= 0 )
return 0;
diff --git a/src/map/script.c b/src/map/script.c
index 8827509ba..ddffe4425 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -4392,7 +4392,7 @@ BUILDIN_FUNC(close)
if( sd == NULL )
return 0;
- st->state = END;
+ st->state = STOP;
clif_scriptclose(sd, st->oid);
return 0;
}