diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/skill.c | 2 | ||||
-rw-r--r-- | src/map/unit.c | 6 |
2 files changed, 3 insertions, 5 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 75a47782f..27a2882b3 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7328,7 +7328,7 @@ static int skill_check_condition_char_sub (struct block_list *bl, va_list ap) (tsd->weapontype1==W_MUSICAL || tsd->weapontype1==W_WHIP) && sd->status.party_id && tsd->status.party_id && sd->status.party_id == tsd->status.party_id && - tsd->sc.data[SC_DANCING]) + !tsd->sc.data[SC_DANCING]) { p_sd[(*c)++]=tsd->bl.id; return skilllv; diff --git a/src/map/unit.c b/src/map/unit.c index cda650a63..5603c1ff0 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -899,10 +899,8 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh case BD_INTOABYSS: case BD_SIEGFRIED: case CG_MOONLIT: - if (battle_config.player_skill_partner_check && - (!battle_config.gm_skilluncond || pc_isGM(sd) < battle_config.gm_skilluncond) && - (skill_check_pc_partner(sd, skill_num, &skill_lv, 1, 0) < 1) - ) { + if (skill_check_pc_partner(sd, skill_num, &skill_lv, 1, 0) < 1) + { clif_skill_fail(sd,skill_num,0,0); return 0; } |