diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/npc.c | 262 | ||||
-rw-r--r-- | src/map/npc.h | 2 |
2 files changed, 208 insertions, 56 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index 639de90d7..17ba64984 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -1356,11 +1356,8 @@ static int npc_unload_dup_sub(struct npc_data* nd, va_list args) { int src_id; - if( nd->subtype != SCRIPT ) - return 0; - src_id = va_arg(args, int); - if (nd->u.scr.src_id == src_id) + if (nd->src_id == src_id) npc_unload(nd); return 0; } @@ -1386,7 +1383,7 @@ int npc_unload(struct npc_data* nd) npc_chat_finalize(nd); // deallocate npc PCRE data structures #endif - if( nd->subtype == SHOP || nd->subtype == CASHSHOP ) + if( (nd->subtype == SHOP || nd->subtype == CASHSHOP) && nd->src_id == 0) //src check for duplicate shops [Orcao] aFree(nd->u.shop.shop_item); else if( nd->subtype == SCRIPT ) @@ -1401,7 +1398,7 @@ int npc_unload(struct npc_data* nd) } if (nd->u.scr.timer_event) aFree(nd->u.scr.timer_event); - if (nd->u.scr.src_id == 0) { + if (nd->src_id == 0) { if(nd->u.scr.script) { script_free_code(nd->u.scr.script); nd->u.scr.script = NULL; @@ -1892,12 +1889,11 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons struct script_code *script; int i; const char* end; + const char* script_start; struct npc_label_list* label_list; int label_list_num; - int src_id; struct npc_data* nd; - struct npc_data* dnd; if( strcmp(w1, "-") == 0 ) {// floating npc @@ -1915,53 +1911,27 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons m = map_mapname2mapid(mapname); } - if( strcmp(w2, "script") == 0 ) - {// parsing script with curly - const char* script_start; - - script_start = strstr(start,",{"); - end = strchr(start,'\n'); - if( strstr(w4,",{") == NULL || script_start == NULL || (end != NULL && script_start > end) ) - { - ShowError("npc_parse_script: Missing left curly ',{' in file '%s', line '%d'. Skipping the rest of the file.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); - return NULL;// can't continue - } - ++script_start; - - end = npc_skip_script(script_start, buffer, filepath); - if( end == NULL ) - return NULL;// (simple) parse error, don't continue - - script = parse_script(script_start, filepath, strline(buffer,script_start-buffer), SCRIPT_USE_LABEL_DB); - label_list = NULL; - label_list_num = 0; - src_id = 0; - if( script ) - { - DBMap* label_db = script_get_label_db(); - label_db->foreach(label_db, npc_convertlabel_db, &label_list, &label_list_num, filepath); - label_db->clear(label_db, NULL); // not needed anymore, so clear the db - } + script_start = strstr(start,",{"); + end = strchr(start,'\n'); + if( strstr(w4,",{") == NULL || script_start == NULL || (end != NULL && script_start > end) ) + { + ShowError("npc_parse_script: Missing left curly ',{' in file '%s', line '%d'. Skipping the rest of the file.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); + return NULL;// can't continue } - else - {// duplicate npc - char srcname[128]; + ++script_start; - end = strchr(start,'\n'); - if( sscanf(w2,"duplicate(%127[^)])",srcname) != 1 ) - { - ShowError("npc_parse_script: bad duplicate name in file '%s', line '%d' : %s\n", filepath, strline(buffer,start-buffer), w2); - return strchr(start, '\n');// next line, try to continue - } - dnd = npc_name2id(srcname); - if( dnd == NULL) { - ShowError("npc_parse_script: original npc not found for duplicate in file '%s', line '%d' : %s\n", filepath, strline(buffer,start-buffer), srcname); - return strchr(start, '\n');// next line, continue - } - script = dnd->u.scr.script; - label_list = dnd->u.scr.label_list;// TODO duplicate this? - label_list_num = dnd->u.scr.label_list_num; - src_id = dnd->bl.id; + end = npc_skip_script(script_start, buffer, filepath); + if( end == NULL ) + return NULL;// (simple) parse error, don't continue + + script = parse_script(script_start, filepath, strline(buffer,script_start-buffer), SCRIPT_USE_LABEL_DB); + label_list = NULL; + label_list_num = 0; + if( script ) + { + DBMap* label_db = script_get_label_db(); + label_db->foreach(label_db, npc_convertlabel_db, &label_list, &label_list_num, filepath); + label_db->clear(label_db, NULL); // not needed anymore, so clear the db } CREATE(nd, struct npc_data, 1); @@ -1987,7 +1957,6 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons nd->class_ = class_; nd->speed = 200; nd->u.scr.script = script; - nd->u.scr.src_id = src_id; nd->u.scr.label_list = label_list; nd->u.scr.label_list_num = label_list_num; @@ -2069,6 +2038,189 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons return end; } +/// Duplicate a warp, shop, cashshop or script. [Orcao] +/// warp: <map name>,<x>,<y>,<facing>%TAB%duplicate(<name of target>)%TAB%<NPC Name>%TAB%<spanx>,<spany> +/// shop/cashshop/npc: -%TAB%duplicate(<name of target>)%TAB%<NPC Name>%TAB%<sprite id> +/// shop/cashshop/npc: <map name>,<x>,<y>,<facing>%TAB%duplicate(<name of target>)%TAB%<NPC Name>%TAB%<sprite id> +/// npc: -%TAB%duplicate(<name of target>)%TAB%<NPC Name>%TAB%<sprite id>,<triggerX>,<triggerY> +/// npc: <map name>,<x>,<y>,<facing>%TAB%duplicate(<name of target>)%TAB%<NPC Name>%TAB%<sprite id>,<triggerX>,<triggerY> +const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) +{ + int x, y, dir, m, xs = -1, ys = -1, class_ = 0; + char mapname[32]; + char srcname[128]; + int i; + const char* end; + + int src_id; + int type; + struct npc_data* nd; + struct npc_data* dnd; + + end = strchr(start,'\n'); + // get the npc being duplicated + if( sscanf(w2,"duplicate(%127[^)])",srcname) != 1 ) + { + ShowError("npc_parse_script: bad duplicate name in file '%s', line '%d' : %s\n", filepath, strline(buffer,start-buffer), w2); + return end;// next line, try to continue + } + dnd = npc_name2id(srcname); + if( dnd == NULL) { + ShowError("npc_parse_script: original npc not found for duplicate in file '%s', line '%d' : %s\n", filepath, strline(buffer,start-buffer), srcname); + return end;// next line, try to continue + } + src_id = dnd->bl.id; + type = dnd->subtype; + + // get placement + if( (type==SHOP || type==CASHSHOP || type==SCRIPT) && strcmp(w1, "-") == 0 ) + {// floating shop/chashshop/script + x = y = dir = 0; + m = -1; + } + else + { + if( sscanf(w1, "%31[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 )// <map name>,<x>,<y>,<facing> + { + ShowError("npc_parse_duplicate: Invalid placement format for duplicate in file '%s', line '%d'. Skipping line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); + return end;// next line, try to continue + } + m = map_mapname2mapid(mapname); + } + + if( type == WARP && sscanf(w4, "%d,%d", &xs, &ys) == 2 );// <spanx>,<spany> + else if( type == SCRIPT && sscanf(w4, "%d,%d,%d", &class_, &xs, &ys) == 3);// <sprite id>,<triggerX>,<triggerY> + else if( type != WARP ) class_ = atoi(w4);// <sprite id> + else + { + ShowError("npc_parse_duplicate: Invalid span format for duplicate warp in file '%s', line '%d'. Skipping line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); + return end;// next line, try to continue + } + + CREATE(nd, struct npc_data, 1); + + nd->bl.prev = nd->bl.next = NULL; + nd->bl.m = m; + nd->bl.x = x; + nd->bl.y = y; + npc_parsename(nd, w3, start, buffer, filepath); + nd->bl.id = npc_get_new_npc_id(); + nd->class_ = class_; + nd->speed = 200; + nd->src_id = src_id; + nd->bl.type = BL_NPC; + nd->subtype = type; + switch( type ) + { + case SCRIPT: + ++npc_script; + nd->u.scr.xs = xs; + nd->u.scr.ys = ys; + nd->u.scr.script = dnd->u.scr.script; + nd->u.scr.label_list = dnd->u.scr.label_list; + nd->u.scr.label_list_num = dnd->u.scr.label_list_num; + break; + + case SHOP: + case CASHSHOP: + ++npc_shop; + nd->u.shop.shop_item = dnd->u.shop.shop_item; + nd->u.shop.count = dnd->u.shop.count; + break; + + case WARP: + ++npc_warp; + if( !battle_config.warp_point_debug ) + nd->class_ = WARP_CLASS; + else + nd->class_ = WARP_DEBUG_CLASS; + nd->u.warp.xs = xs; + nd->u.warp.ys = ys; + nd->u.warp.mapindex = dnd->u.warp.mapindex; + nd->u.warp.x = dnd->u.warp.x; + nd->u.warp.y = dnd->u.warp.y; + break; + } + + //Add the npc to its location + if( m >= 0 ) + { + map_addnpc(m, nd); + status_change_init(&nd->bl); + unit_dataset(&nd->bl); + nd->ud.dir = dir; + npc_setcells(nd); + map_addblock(&nd->bl); + if( class_ >= 0 ) + { + status_set_viewdata(&nd->bl, nd->class_); + clif_spawn(&nd->bl); + } + } + else + { + // we skip map_addnpc, but still add it to the list of ID's + map_addiddb(&nd->bl); + } + strdb_put(npcname_db, nd->exname, nd); + + if( type != SCRIPT ) + return end; + + //Handle labels + //----------------------------------------- + // イベント用ラベルデータのエクスポート + for (i = 0; i < nd->u.scr.label_list_num; i++) + { + char* lname = nd->u.scr.label_list[i].name; + int pos = nd->u.scr.label_list[i].pos; + + if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n')) + { + struct event_data* ev; + char buf[NAME_LENGTH*2+3]; // 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS + snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname); + + // generate the data and insert it + CREATE(ev, struct event_data, 1); + ev->nd = nd; + ev->pos = pos; + if( strdb_put(ev_db, buf, ev) != NULL )// There was already another event of the same name? + ShowWarning("npc_parse_duplicate : duplicate event %s (%s)\n", buf, filepath); + } + } + + //----------------------------------------- + // ラベルデータからタイマーイベント取り込み + for (i = 0; i < nd->u.scr.label_list_num; i++){ + int t = 0, k = 0; + char *lname = nd->u.scr.label_list[i].name; + int pos = nd->u.scr.label_list[i].pos; + if (sscanf(lname, "OnTimer%d%n", &t, &k) == 1 && lname[k] == '\0') { + // タイマーイベント + struct npc_timerevent_list *te = nd->u.scr.timer_event; + int j, k = nd->u.scr.timeramount; + if (te == NULL) + te = (struct npc_timerevent_list *)aMallocA(sizeof(struct npc_timerevent_list)); + else + te = (struct npc_timerevent_list *)aRealloc( te, sizeof(struct npc_timerevent_list) * (k+1) ); + for (j = 0; j < k; j++){ + if (te[j].timer > t){ + memmove(te+j+1, te+j, sizeof(struct npc_timerevent_list)*(k-j)); + break; + } + } + te[j].timer = t; + te[j].pos = pos; + nd->u.scr.timer_event = te; + nd->u.scr.timeramount++; + } + } + nd->u.scr.timerid = -1; + + return end; +} + void npc_setcells(struct npc_data* nd) { int m = nd->bl.m, x = nd->bl.x, y = nd->bl.y, xs, ys; @@ -2760,7 +2912,7 @@ void npc_parsesrcfile(const char* filepath) } else if( (i=0, sscanf(w2,"duplicate%n",&i), (i > 0 && w2[i] == '(')) && count > 3 ) { - p = npc_parse_script(w1,w2,w3,w4, p, buffer, filepath); + p = npc_parse_duplicate(w1,w2,w3,w4, p, buffer, filepath); } else if( strcmpi(w2,"monster") == 0 && count > 3 ) { diff --git a/src/map/npc.h b/src/map/npc.h index b2fd2954f..411e7e026 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -40,6 +40,7 @@ struct npc_data { void* chatdb; // pointer to a npc_parse struct (see npc_chat.c) enum npc_subtype subtype; + int src_id; union { struct { struct script_code *script; @@ -50,7 +51,6 @@ struct npc_data { struct npc_timerevent_list *timer_event; int label_list_num; struct npc_label_list *label_list; - int src_id; } scr; struct { struct npc_item_list* shop_item; |