diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/atcommand.c | 3 | ||||
-rw-r--r-- | src/map/battle.c | 1 | ||||
-rw-r--r-- | src/map/battle.h | 8 | ||||
-rw-r--r-- | src/map/pc.c | 17 | ||||
-rw-r--r-- | src/map/pet.c | 179 | ||||
-rw-r--r-- | src/map/pet.h | 4 | ||||
-rw-r--r-- | src/map/status.c | 14 | ||||
-rw-r--r-- | src/map/unit.c | 7 |
8 files changed, 156 insertions, 77 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 91440bf0e..a4641b882 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -3178,7 +3178,8 @@ int atcommand_petfriendly(const int fd, struct map_session_data* sd, const char* clif_displaymessage(fd, msg_txt(183)); // Pet intimacy is already at maximum. return -1; } - pd->pet.intimate = friendly; + + pet_set_intimate(pd, friendly); clif_send_petstatus(sd); clif_displaymessage(fd, msg_txt(182)); // Pet intimacy changed. return 0; diff --git a/src/map/battle.c b/src/map/battle.c index 381dcd67e..f9bbd08b6 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3505,6 +3505,7 @@ static const struct _battle_data { { "pet_attack_support", &battle_config.pet_attack_support, 0, 0, 1, }, { "pet_damage_support", &battle_config.pet_damage_support, 0, 0, 1, }, { "pet_support_min_friendly", &battle_config.pet_support_min_friendly, 900, 0, 950, }, + { "pet_equip_min_friendly", &battle_config.pet_equip_min_friendly, 900, 0, 950, }, { "pet_support_rate", &battle_config.pet_support_rate, 100, 0, INT_MAX, }, { "pet_attack_exp_to_master", &battle_config.pet_attack_exp_to_master, 0, 0, 1, }, { "pet_attack_exp_rate", &battle_config.pet_attack_exp_rate, 100, 0, INT_MAX, }, diff --git a/src/map/battle.h b/src/map/battle.h index 50d780bae..4326fb6ee 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -180,6 +180,7 @@ extern struct Battle_Config int emergency_call; int guild_aura; int pc_invincible_time; + int pet_catch_rate; int pet_rename; int pet_friendly_rate; @@ -189,6 +190,7 @@ extern struct Battle_Config int pet_attack_support; int pet_damage_support; int pet_support_min_friendly; //[Skotlex] + int pet_equip_min_friendly; int pet_support_rate; int pet_attack_exp_to_master; int pet_attack_exp_rate; @@ -197,6 +199,8 @@ extern struct Battle_Config int pet_max_atk1; //[Skotlex] int pet_max_atk2; //[Skotlex] int pet_no_gvg; //Disables pets in gvg. [Skotlex] + int pet_equip_required; + int skill_min_damage; int finger_offensive_type; int heal_exp; @@ -280,7 +284,7 @@ extern struct Battle_Config int item_rate_mvp, item_rate_common, item_rate_common_boss, item_rate_card, item_rate_card_boss, item_rate_equip, item_rate_equip_boss, item_rate_heal, item_rate_heal_boss, item_rate_use, item_rate_use_boss, item_rate_treasure, item_rate_adddrop; - + int logarithmic_drops; int item_drop_common_min,item_drop_common_max; // Added by TyrNemesis^ int item_drop_card_min,item_drop_card_max; @@ -290,6 +294,7 @@ extern struct Battle_Config int item_drop_use_min,item_drop_use_max; //End int item_drop_treasure_min,item_drop_treasure_max; //by [Skotlex] int item_drop_adddrop_min,item_drop_adddrop_max; //[Skotlex] + int prevent_logout; // Added by RoVeRT int alchemist_summon_reward; // [Valaris] @@ -298,7 +303,6 @@ extern struct Battle_Config int equip_natural_break_rate; //Base Natural break rate for attacks. int equip_self_break_rate; //Natural & Penalty skills break rate int equip_skill_break_rate; //Offensive skills break rate - int pet_equip_required; int multi_level_up; int max_exp_gain_rate; //Max amount of exp bar % you can get in one go. int pk_mode; diff --git a/src/map/pc.c b/src/map/pc.c index f094eafce..28e18fd44 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5201,14 +5201,15 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) if(sd->status.pet_id > 0 && sd->pd) { - struct s_pet *pet = &sd->pd->pet; - if(!map[sd->bl.m].flag.noexppenalty){ - pet->intimate -= sd->pd->petDB->die; - if(pet->intimate < 0) - pet->intimate = 0; - clif_send_petdata(sd,sd->pd,1,pet->intimate); - } - if(sd->pd->target_id) // Unlock all targets... + struct pet_data *pd = sd->pd; + if( !map[sd->bl.m].flag.noexppenalty && !flag ) + { + pet_set_intimate(pd, pd->pet.intimate - pd->petDB->die); + if( pd->pet.intimate < 0 ) + pd->pet.intimate = 0; + clif_send_petdata(sd,sd->pd,1,pd->pet.intimate); + } + if( sd->pd->target_id ) // Unlock all targets... pet_unlocktarget(sd->pd); } diff --git a/src/map/pet.c b/src/map/pet.c index 7089875c9..f933836a1 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -56,6 +56,20 @@ int pet_hungry_val(struct pet_data *pd) return 0; } +void pet_set_intimate(struct pet_data *pd, int value) +{ + int intimate; + struct map_session_data *sd; + + nullpo_retv(pd); + intimate = pd->pet.intimate; + sd = pd->msd; + + pd->pet.intimate = value; + if( (intimate >= battle_config.pet_equip_min_friendly && pd->pet.intimate < battle_config.pet_equip_min_friendly) || (intimate < battle_config.pet_equip_min_friendly && pd->pet.intimate >= battle_config.pet_equip_min_friendly) ) + status_calc_pc(sd,0); +} + int pet_create_egg(struct map_session_data *sd, int item_id) { int pet_id = search_petDB_index(item_id, PET_EGG); @@ -179,7 +193,7 @@ static int pet_hungry(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd; struct pet_data *pd; - int interval,t; + int interval; sd=map_id2sd(id); if(!sd) @@ -199,12 +213,13 @@ static int pet_hungry(int tid, unsigned int tick, int id, intptr data) return 1; //You lost the pet already, the rest is irrelevant. pd->pet.hungry--; - t = pd->pet.intimate; - if(pd->pet.hungry < 0) { + if( pd->pet.hungry < 0 ) + { pet_stop_attack(pd); pd->pet.hungry = 0; - pd->pet.intimate -= battle_config.pet_hungry_friendly_decrease; - if(pd->pet.intimate <= 0) { + pet_set_intimate(pd, pd->pet.intimate - battle_config.pet_hungry_friendly_decrease); + if( pd->pet.intimate <= 0 ) + { pd->pet.intimate = 0; pd->status.speed = pd->db->status.speed; } @@ -291,13 +306,9 @@ static int pet_return_egg(struct map_session_data *sd, struct pet_data *pd) map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } pd->pet.incuvate = 1; - //No need, pet is saved on unit_free below. - //intif_save_petdata(sd->status.account_id,&pd->pet); - if(pd->state.skillbonus) { - pd->state.skillbonus = 0; - status_calc_pc(sd,0); - } unit_free(&pd->bl,0); + + status_calc_pc(sd,0); sd->status.pet_id = 0; return 1; @@ -358,7 +369,9 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *pet) pd->last_thinktime = gettick(); pd->state.skillbonus = 0; if( battle_config.pet_status_support ) - run_script(pet_db[i].script,0,sd->bl.id,0); + run_script(pet_db[i].pet_script,0,sd->bl.id,0); + if( pd->petDB && pd->petDB->equip_script ) + status_calc_pc(sd,0); if( battle_config.pet_hungry_delay_rate != 100 ) interval = (pd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100; @@ -686,21 +699,22 @@ static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd) clif_additem(sd,0,0,flag); map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } - if (battle_config.pet_equip_required) - { //Skotlex: halt support timers if needed - if(pd->state.skillbonus) { + if( battle_config.pet_equip_required ) + { // Skotlex: halt support timers if needed + if( pd->state.skillbonus ) + { pd->state.skillbonus = 0; status_calc_pc(sd,0); } - if (pd->s_skill && pd->s_skill->timer != -1) + if( pd->s_skill && pd->s_skill->timer != -1 ) { - if (pd->s_skill->id) + if( pd->s_skill->id ) delete_timer(pd->s_skill->timer, pet_skill_support_timer); else delete_timer(pd->s_skill->timer, pet_heal_timer); pd->s_skill->timer = INVALID_TIMER; } - if (pd->bonus && pd->bonus->timer != -1) + if( pd->bonus && pd->bonus->timer != -1 ) { delete_timer(pd->bonus->timer, pet_skill_bonus_timer); pd->bonus->timer = INVALID_TIMER; @@ -722,30 +736,33 @@ static int pet_food(struct map_session_data *sd, struct pet_data *pd) } pc_delitem(sd,i,1,0); - if(pd->pet.hungry > 90) - pd->pet.intimate -= pd->petDB->r_full; - else { - if(battle_config.pet_friendly_rate != 100) + if( pd->pet.hungry > 90 ) + pet_set_intimate(pd, pd->pet.intimate - pd->petDB->r_full); + else + { + if( battle_config.pet_friendly_rate != 100 ) k = (pd->petDB->r_hungry * battle_config.pet_friendly_rate)/100; else k = pd->petDB->r_hungry; - if(pd->pet.hungry > 75) { + if( pd->pet.hungry > 75 ) + { k = k >> 1; - if(k <= 0) + if( k <= 0 ) k = 1; } - pd->pet.intimate += k; + pet_set_intimate(pd, pd->pet.intimate + k); } - if(pd->pet.intimate <= 0) { + if( pd->pet.intimate <= 0 ) + { pd->pet.intimate = 0; pet_stop_attack(pd); pd->status.speed = pd->db->status.speed; } - else if(pd->pet.intimate > 1000) + else if( pd->pet.intimate > 1000 ) pd->pet.intimate = 1000; status_calc_pet(pd, 0); pd->pet.hungry += pd->petDB->fullness; - if(pd->pet.hungry > 100) + if( pd->pet.hungry > 100 ) pd->pet.hungry = 100; clif_send_petdata(sd,pd,2,pd->pet.hungry); @@ -1185,10 +1202,18 @@ int read_petdb() // Remove any previous scripts in case reloaddb was invoked. for( j = 0; j < MAX_PET_DB; j++ ) - if (pet_db[j].script) { - script_free_code(pet_db[j].script); - pet_db[j].script = NULL; + { + if( pet_db[j].pet_script ) + { + script_free_code(pet_db[j].pet_script); + pet_db[j].pet_script = NULL; } + if( pet_db[j].equip_script ) + { + script_free_code(pet_db[j].equip_script); + pet_db[j].pet_script = NULL; + } + } // clear database memset(pet_db,0,sizeof(pet_db)); @@ -1211,30 +1236,63 @@ int read_petdb() lines = 0; while( fgets(line, sizeof(line), fp) && j < MAX_PET_DB ) { - char *str[32],*p,*np; - + char *str[22], *p; lines++; if(line[0] == '/' && line[1] == '/') continue; + memset(str, 0, sizeof(str)); + p = line; + while( ISSPACE(*p) ) + ++p; + if( *p == '\0' ) + continue; // empty line + for( k = 0; k < 20; ++k ) + { + str[k] = p; + p = strchr(p,','); + if( p == NULL ) + break; // comma not found + *p = '\0'; + ++p; + } - // split string into table columns - for(k=0,p=line;k<20;k++){ - if((np=strchr(p,','))!=NULL){ - str[k]=p; - *np=0; - p=np+1; - } else { - str[k]=p; - p+=strlen(p); - } + if( p == NULL ) + { + ShowError("read_petdb: Insufficient columns in line %d, skipping.\n", lines); + continue; + } + + // Pet Script + if( *p != '{' ) + { + ShowError("read_petdb: Invalid format (Pet Script column) in line %d, skipping.\n", lines); + continue; + } + + str[20] = p; + p = strstr(p+1,"},"); + if( p == NULL ) + { + ShowError("read_petdb: Invalid format (Pet Script column) in line %d, skipping.\n", lines); + continue; + } + p[1] = '\0'; + p += 2; + + // Equip Script + if( *p != '{' ) + { + ShowError("read_petdb: Invalid format (Equip Script column) in line %d, skipping.\n", lines); + continue; } + str[21] = p; - nameid=atoi(str[0]); - if(nameid<=0) + if( (nameid = atoi(str[0])) <= 0 ) continue; - if (!mobdb_checkid(nameid)) { + if( !mobdb_checkid(nameid) ) + { ShowWarning("pet_db reading: Invalid mob-class %d, pet not read.\n", nameid); continue; } @@ -1249,7 +1307,7 @@ int read_petdb() pet_db[j].fullness=atoi(str[7]); pet_db[j].hungry_delay=atoi(str[8])*1000; pet_db[j].r_hungry=atoi(str[9]); - if(pet_db[j].r_hungry <= 0) + if( pet_db[j].r_hungry <= 0 ) pet_db[j].r_hungry=1; pet_db[j].r_full=atoi(str[10]); pet_db[j].intimate=atoi(str[11]); @@ -1261,10 +1319,14 @@ int read_petdb() pet_db[j].attack_rate=atoi(str[17]); pet_db[j].defence_attack_rate=atoi(str[18]); pet_db[j].change_target_rate=atoi(str[19]); - pet_db[j].script = NULL; - if((np=strchr(p,'{'))==NULL) - continue; - pet_db[j].script = parse_script(np, filename[i], lines, 0); + pet_db[j].pet_script = NULL; + pet_db[j].equip_script = NULL; + + if( *str[20] ) + pet_db[j].pet_script = parse_script(str[20], filename[i], lines, 0); + if( *str[21] ) + pet_db[j].equip_script = parse_script(str[21], filename[i], lines, 0); + j++; } @@ -1301,10 +1363,17 @@ int do_init_pet(void) int do_final_pet(void) { int i; - for( i = 0; i < MAX_PET_DB; i++ ) { - if(pet_db[i].script) { - script_free_code(pet_db[i].script); - pet_db[i].script = NULL; + for( i = 0; i < MAX_PET_DB; i++ ) + { + if( pet_db[i].pet_script ) + { + script_free_code(pet_db[i].pet_script); + pet_db[i].pet_script = NULL; + } + if( pet_db[i].equip_script ) + { + script_free_code(pet_db[i].equip_script); + pet_db[i].equip_script = NULL; } } ers_destroy(item_drop_ers); diff --git a/src/map/pet.h b/src/map/pet.h index 20538e240..729fdeb92 100644 --- a/src/map/pet.h +++ b/src/map/pet.h @@ -27,7 +27,8 @@ struct s_pet_db { int attack_rate; int defence_attack_rate; int change_target_rate; - struct script_code *script; + struct script_code *equip_script; + struct script_code *pet_script; }; extern struct s_pet_db pet_db[MAX_PET_DB]; @@ -101,6 +102,7 @@ struct pet_data { int pet_create_egg(struct map_session_data *sd, int item_id); int pet_hungry_val(struct pet_data *pd); +void pet_set_intimate(struct pet_data *pd, int value); int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type); int pet_unlocktarget(struct pet_data *pd); int pet_sc_check(struct map_session_data *sd, int type); //Skotlex diff --git a/src/map/status.c b/src/map/status.c index 67f4a7c85..f7da7d505 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1967,16 +1967,16 @@ int status_calc_pc(struct map_session_data* sd,int first) } } - if(sd->pd && battle_config.pet_status_support) - { // Pet - struct pet_data *pd=sd->pd; - if(pd && pd->pet.intimate > 0 && - (!battle_config.pet_equip_required || pd->pet.equip > 0) && - pd->state.skillbonus == 1 && pd->bonus) //Skotlex: Readjusted for pets + if( sd->pd ) + { // Pet Bonus + struct pet_data *pd = sd->pd; + if( pd && pd->petDB && pd->petDB->equip_script && pd->pet.intimate >= battle_config.pet_equip_min_friendly ) + run_script(pd->petDB->equip_script,0,sd->bl.id,0); + if( pd && pd->pet.intimate > 0 && (!battle_config.pet_equip_required || pd->pet.equip > 0) && pd->state.skillbonus == 1 && pd->bonus ) pc_bonus(sd,pd->bonus->type, pd->bonus->val); } - //param_bonus now holds card bonuses. + //param_bonus now holds card bonuses. if(status->rhw.range < 1) status->rhw.range = 1; if(status->lhw.range < 1) status->lhw.range = 1; if(status->rhw.range < status->lhw.range) diff --git a/src/map/unit.c b/src/map/unit.c index f79a16664..7260930fe 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -518,15 +518,16 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool return 0; } else sd->areanpc_id=0; - if(sd->status.pet_id > 0 && sd->pd && sd->pd->pet.intimate > 0) - { //Check if pet needs to be teleported. [Skotlex] + if( sd->status.pet_id > 0 && sd->pd && sd->pd->pet.intimate > 0 ) + { // Check if pet needs to be teleported. [Skotlex] int flag = 0; struct block_list* bl = &sd->pd->bl; if( !checkpath && !path_search(NULL,bl->m,bl->x,bl->y,dst_x,dst_y,0,CELL_CHKNOPASS) ) flag = 1; else if (!check_distance_bl(&sd->bl, bl, AREA_SIZE)) //Too far, teleport. flag = 2; - if (flag) { + if( flag ) + { unit_movepos(bl,sd->bl.x,sd->bl.y, 0, 0); clif_slide(bl,bl->x,bl->y); } |