diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 1 | ||||
-rw-r--r-- | src/map/battle.h | 1 | ||||
-rw-r--r-- | src/map/clif.c | 11 |
3 files changed, 11 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 5c6da69e3..c810d4092 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4004,6 +4004,7 @@ static const struct _battle_data { { "invincible.nodamage", &battle_config.invincible_nodamage, 0, 0, 1, }, { "mob_slave_keep_target", &battle_config.mob_slave_keep_target, 0, 0, 1, }, { "autospell_check_range", &battle_config.autospell_check_range, 0, 0, 1, }, + { "client_reshuffle_dice", &battle_config.client_reshuffle_dice, 0, 0, 1, }, // BattleGround Settings { "bg_update_interval", &battle_config.bg_update_interval, 1000, 100, INT_MAX, }, { "bg_short_attack_damage_rate", &battle_config.bg_short_damage_rate, 80, 0, INT_MAX, }, diff --git a/src/map/battle.h b/src/map/battle.h index 230a86007..79ea13b1c 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -471,6 +471,7 @@ extern struct Battle_Config int invincible_nodamage; int mob_slave_keep_target; int autospell_check_range; //Enable range check for autospell bonus. [L0ne_W0lf] + int client_reshuffle_dice; // Reshuffle /dice // [BattleGround Settings] int bg_update_interval; diff --git a/src/map/clif.c b/src/map/clif.c index 85b7d8667..51706f431 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -9063,8 +9063,10 @@ void clif_parse_ChangeDir(int fd, struct map_session_data *sd) *------------------------------------------*/ void clif_parse_Emotion(int fd, struct map_session_data *sd) { + int emoticon = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]); + if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 2) { - if (RFIFOB(fd,2) == E_MUTE) {// prevent use of the mute emote [Valaris] + if (emoticon == E_MUTE) {// prevent use of the mute emote [Valaris] clif_skill_fail(sd, 1, 0, 1); return; } @@ -9076,7 +9078,12 @@ void clif_parse_Emotion(int fd, struct map_session_data *sd) } sd->emotionlasttime = time(NULL) + 1; // not more than 1 per second (using /commands the client can spam it) - clif_emotion(&sd->bl, RFIFOB(fd,2)); + if(battle_config.client_reshuffle_dice && emoticon>=E_DICE1 && emoticon<=E_DICE6) + {// re-roll dice + emoticon = rand()%6+E_DICE1; + } + + clif_emotion(&sd->bl, emoticon); } else clif_skill_fail(sd, 1, 0, 1); } |