diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 26 | ||||
-rw-r--r-- | src/map/pc.c | 22 |
2 files changed, 22 insertions, 26 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 5fa91bd87..ff5aca3d3 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -5485,7 +5485,7 @@ static const struct _battle_data { { "max_aspd", &battle_config.max_aspd, 190, 100, 199, }, { "max_third_aspd", &battle_config.max_third_aspd, 193, 100, 199, }, { "max_walk_speed", &battle_config.max_walk_speed, 300, 100, 100*DEFAULT_WALK_SPEED, }, - { "max_lv", &battle_config.max_lv, 99, 0, MAX_LEVEL, }, + { "max_lv", &battle_config.max_lv, 99, 0, MAX_LEVEL, }, { "aura_lv", &battle_config.aura_lv, 99, 0, INT_MAX, }, { "max_hp", &battle_config.max_hp, 32500, 100, 1000000000, }, { "max_sp", &battle_config.max_sp, 32500, 100, 1000000000, }, @@ -5559,7 +5559,7 @@ static const struct _battle_data { { "buyer_name", &battle_config.buyer_name, 1, 0, 1, }, { "skill_wall_check", &battle_config.skill_wall_check, 1, 0, 1, }, { "cell_stack_limit", &battle_config.cell_stack_limit, 1, 1, 255, }, - { "dancing_weaponswitch_fix", &battle_config.dancing_weaponswitch_fix, 1, 0, 1, }, + { "dancing_weaponswitch_fix", &battle_config.dancing_weaponswitch_fix, 1, 0, 1, }, // eAthena additions { "item_logarithmic_drops", &battle_config.logarithmic_drops, 0, 0, 1, }, @@ -5618,7 +5618,7 @@ static const struct _battle_data { { "max_cloth_color", &battle_config.max_cloth_color, 4, 0, INT_MAX, }, { "pet_hair_style", &battle_config.pet_hair_style, 100, 0, INT_MAX, }, { "castrate_dex_scale", &battle_config.castrate_dex_scale, 150, 1, INT_MAX, }, - { "vcast_stat_scale", &battle_config.vcast_stat_scale, 530, 1, INT_MAX, }, + { "vcast_stat_scale", &battle_config.vcast_stat_scale, 530, 1, INT_MAX, }, { "area_size", &battle_config.area_size, 14, 0, INT_MAX, }, { "zeny_from_mobs", &battle_config.zeny_from_mobs, 0, 0, 1, }, { "mobs_level_up", &battle_config.mobs_level_up, 0, 0, 1, }, @@ -5731,11 +5731,11 @@ static const struct _battle_data { { "max_third_parameter", &battle_config.max_third_parameter, 120, 10, 10000, }, { "max_baby_third_parameter", &battle_config.max_baby_third_parameter, 108, 10, 10000, }, { "atcommand_max_stat_bypass", &battle_config.atcommand_max_stat_bypass, 0, 0, 100, }, - { "skill_amotion_leniency", &battle_config.skill_amotion_leniency, 90, 0, 100 }, - { "mvp_tomb_enabled", &battle_config.mvp_tomb_enabled, 1, 0, 1 }, - { "feature.atcommand_suggestions", &battle_config.atcommand_suggestions_enabled, 0, 0, 1 }, - { "min_npc_vending_distance", &battle_config.min_npc_vending_distance, 3, 0, 100 }, - { "atcommand_mobinfo_type", &battle_config.atcommand_mobinfo_type, 0, 0, 1 }, + { "skill_amotion_leniency", &battle_config.skill_amotion_leniency, 90, 0, 100 }, + { "mvp_tomb_enabled", &battle_config.mvp_tomb_enabled, 1, 0, 1 }, + { "feature.atcommand_suggestions", &battle_config.atcommand_suggestions_enabled, 0, 0, 1 }, + { "min_npc_vending_distance", &battle_config.min_npc_vending_distance, 3, 0, 100 }, + { "atcommand_mobinfo_type", &battle_config.atcommand_mobinfo_type, 0, 0, 1 }, { "homunculus_max_level", &battle_config.hom_max_level, 99, 0, MAX_LEVEL, }, { "homunculus_S_max_level", &battle_config.hom_S_max_level, 150, 0, MAX_LEVEL, }, }; @@ -5850,7 +5850,7 @@ void rAthena_report(char* date, char *time_c) { safestrncpy((char*)WBUFP(buf,6 + 12), time_c, 9); safestrncpy((char*)WBUFP(buf,6 + 12 + 9), timestring, 24); - WBUFL(buf,6 + 12 + 9 + 24) = rev; + WBUFL(buf,6 + 12 + 9 + 24) = rev; WBUFL(buf,6 + 12 + 9 + 24 + 4) = map_getusers(); WBUFL(buf,6 + 12 + 9 + 24 + 4 + 4) = config; @@ -5859,8 +5859,8 @@ void rAthena_report(char* date, char *time_c) { for( i = 0; i < bd_size; i++ ) { safestrncpy((char*)WBUFP(buf,6 + 12 + 9+ 24 + 4 + 4 + 4 + 4 + ( i * ( BFLAG_LENGTH + 4 ) ) ), battle_data[i].str, 35); WBUFL(buf,6 + 12 + 9 + 24 + 4 + 4 + 4 + 4 + BFLAG_LENGTH + ( i * ( BFLAG_LENGTH + 4 ) ) ) = *battle_data[i].val; - } - + } + chrif_send_report(buf, 6 + 12 + 9 + 24 + 4 + 4 + 4 + 4 + ( bd_size * ( BFLAG_LENGTH + 4 ) ) ); aFree(buf); @@ -5919,13 +5919,13 @@ void battle_adjust_conf() battle_config.max_walk_speed = 100*DEFAULT_WALK_SPEED/battle_config.max_walk_speed; battle_config.max_cart_weight *= 10; - if(battle_config.max_def > 100 && !battle_config.weapon_defense_type) // added by [Skotlex] + if(battle_config.max_def > 100 && !battle_config.weapon_defense_type) // added by [Skotlex] battle_config.max_def = 100; if(battle_config.min_hitrate > battle_config.max_hitrate) battle_config.min_hitrate = battle_config.max_hitrate; - if(battle_config.pet_max_atk1 > battle_config.pet_max_atk2) //Skotlex + if(battle_config.pet_max_atk1 > battle_config.pet_max_atk2) //Skotlex battle_config.pet_max_atk1 = battle_config.pet_max_atk2; if (battle_config.day_duration && battle_config.day_duration < 60000) // added by [Yor] diff --git a/src/map/pc.c b/src/map/pc.c index ce58ed4b9..414b38d58 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -9429,22 +9429,18 @@ int do_init_pc(void) { add_timer(gettick() + autosave_interval, pc_autosave, 0, 0); + // 0=day, 1=night [Yor] + night_flag = battle_config.night_at_start ? 1 : 0; + if (battle_config.day_duration > 0 && battle_config.night_duration > 0) { int day_duration = battle_config.day_duration; int night_duration = battle_config.night_duration; - // add night/day timer (by [yor]) - add_timer_func_list(map_day_timer, "map_day_timer"); // by [yor] - add_timer_func_list(map_night_timer, "map_night_timer"); // by [yor] - - if (!battle_config.night_at_start) { - night_flag = 0; // 0=day, 1=night [Yor] - day_timer_tid = add_timer_interval(gettick() + day_duration + night_duration, map_day_timer, 0, 0, day_duration + night_duration); - night_timer_tid = add_timer_interval(gettick() + day_duration, map_night_timer, 0, 0, day_duration + night_duration); - } else { - night_flag = 1; // 0=day, 1=night [Yor] - day_timer_tid = add_timer_interval(gettick() + night_duration, map_day_timer, 0, 0, day_duration + night_duration); - night_timer_tid = add_timer_interval(gettick() + day_duration + night_duration, map_night_timer, 0, 0, day_duration + night_duration); - } + // add night/day timer [Yor] + add_timer_func_list(map_day_timer, "map_day_timer"); + add_timer_func_list(map_night_timer, "map_night_timer"); + + day_timer_tid = add_timer_interval(gettick() + (night_flag ? 0 : day_duration) + night_duration, map_day_timer, 0, 0, day_duration + night_duration); + night_timer_tid = add_timer_interval(gettick() + day_duration + (night_flag ? night_duration : 0), map_night_timer, 0, 0, day_duration + night_duration); } do_init_pc_groups(); |