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-rw-r--r--src/map/battle.c1
-rw-r--r--src/map/battle.h1
-rw-r--r--src/map/clif.c38
-rw-r--r--src/map/guild.c13
-rw-r--r--src/map/instance.c4
-rw-r--r--src/map/party.c6
-rw-r--r--src/map/pc.h6
-rw-r--r--src/map/script.c5
-rw-r--r--src/map/skill.c68
-rw-r--r--src/map/skill.h1
10 files changed, 119 insertions, 24 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index c25825e6e..40a7c4b09 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -7450,6 +7450,7 @@ static const struct battle_data {
{ "hit_max_limit", &battle_config.hit_max, SHRT_MAX, 1, INT_MAX, },
{ "autoloot_adjust", &battle_config.autoloot_adjust, 0, 0, 1, },
{ "hom_bonus_exp_from_master", &battle_config.hom_bonus_exp_from_master, 10, 0, 100, },
+ { "allowed_actions_when_dead", &battle_config.allowed_actions_when_dead, 0, 0, 3, },
};
static bool battle_set_value_sub(int index, int value)
diff --git a/src/map/battle.h b/src/map/battle.h
index 8477d943d..2db890a42 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -610,6 +610,7 @@ struct Battle_Config {
int hit_max;
int autoloot_adjust;
+ int allowed_actions_when_dead;
};
/* criteria for battle_config.idletime_critera */
diff --git a/src/map/clif.c b/src/map/clif.c
index 64b64fa32..345547ce5 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -11064,6 +11064,19 @@ static void clif_parse_LoadEndAck(int fd, struct map_session_data *sd)
#if PACKETVER >= 20090218
quest->questinfo_refresh(sd); // NPC quest/event icon check. [Kisuka]
#endif
+
+ if (first_time) {
+ int i;
+
+ ARR_FIND(0, instance->instances, i, instance->list[i].owner_type == IOT_CHAR && instance->list[i].owner_id == sd->status.account_id);
+
+ if (i < instance->instances) {
+ sd->instances = 1;
+ CREATE(sd->instance, short, 1);
+ sd->instance[0] = instance->list[i].id;
+ clif->instance_join(sd->fd, instance->list[i].id);
+ }
+ }
}
/// Server's tick (ZC_NOTIFY_TIME).
@@ -12292,7 +12305,7 @@ static void clif_parse_CreateChatRoom(int fd, struct map_session_data *sd) __att
/// 1 = public
static void clif_parse_CreateChatRoom(int fd, struct map_session_data *sd)
{
- if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd))
+ if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_CHAT) == 0) || pc_isvending(sd))
return;
int len = (int)RFIFOW(fd, 2) - 15;
@@ -12340,7 +12353,7 @@ static void clif_parse_ChatAddMember(int fd, struct map_session_data *sd) __attr
/// 00d9 <chat ID>.L <passwd>.8B
static void clif_parse_ChatAddMember(int fd, struct map_session_data *sd)
{
- if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd))
+ if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_CHAT) == 0) || pc_isvending(sd))
return;
int chatid = RFIFOL(fd,2);
@@ -12357,7 +12370,7 @@ static void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data *sd)
/// 1 = public
static void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data *sd)
{
- if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd))
+ if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_CHAT) == 0) || pc_isvending(sd))
return;
int len = (int)RFIFOW(fd, 2) - 15;
@@ -12392,7 +12405,7 @@ static void clif_parse_ChangeChatOwner(int fd, struct map_session_data *sd) __at
/// 1 = normal
static void clif_parse_ChangeChatOwner(int fd, struct map_session_data *sd)
{
- if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd))
+ if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_CHAT) == 0) || pc_isvending(sd))
return;
chat->change_owner(sd, RFIFOP(fd,6)); // non null terminated
@@ -12403,7 +12416,7 @@ static void clif_parse_KickFromChat(int fd, struct map_session_data *sd) __attri
/// 00e2 <name>.24B
static void clif_parse_KickFromChat(int fd, struct map_session_data *sd)
{
- if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd))
+ if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_CHAT) == 0) || pc_isvending(sd))
return;
chat->kick(sd, RFIFOP(fd,2)); // non null terminated
@@ -12414,7 +12427,7 @@ static void clif_parse_ChatLeave(int fd, struct map_session_data *sd) __attribut
/// 00e3
static void clif_parse_ChatLeave(int fd, struct map_session_data *sd)
{
- if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd))
+ if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_CHAT) == 0) || pc_isvending(sd))
return;
chat->leave(sd, false);
@@ -12441,7 +12454,7 @@ static void clif_parse_TradeRequest(int fd, struct map_session_data *sd) __attri
/// 00e4 <account id>.L
static void clif_parse_TradeRequest(int fd, struct map_session_data *sd)
{
- if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd))
+ if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_TRADE) == 0) || pc_isvending(sd))
return;
struct map_session_data *t_sd = map->id2sd(RFIFOL(fd, 2));
@@ -12471,7 +12484,7 @@ static void clif_parse_TradeAck(int fd, struct map_session_data *sd) __attribute
/// 4 = rejected
static void clif_parse_TradeAck(int fd, struct map_session_data *sd)
{
- if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd))
+ if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_TRADE) == 0) || pc_isvending(sd))
return;
trade->ack(sd,RFIFOB(fd,2));
@@ -12482,7 +12495,7 @@ static void clif_parse_TradeAddItem(int fd, struct map_session_data *sd) __attri
/// 00e8 <index>.W <amount>.L
static void clif_parse_TradeAddItem(int fd, struct map_session_data *sd)
{
- if (!sd->state.trading || pc_isdead(sd) || pc_isvending(sd))
+ if (sd->state.trading == 0 || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_TRADE) == 0) || pc_isvending(sd))
return;
short index = RFIFOW(fd,2);
@@ -12499,8 +12512,9 @@ static void clif_parse_TradeOk(int fd, struct map_session_data *sd) __attribute_
/// 00eb
static void clif_parse_TradeOk(int fd, struct map_session_data *sd)
{
- if (pc_isdead(sd) || pc_isvending(sd))
+ if ((pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_TRADE) == 0) || pc_isvending(sd))
return;
+
trade->ok(sd);
}
@@ -12509,7 +12523,7 @@ static void clif_parse_TradeCancel(int fd, struct map_session_data *sd) __attrib
/// 00ed
static void clif_parse_TradeCancel(int fd, struct map_session_data *sd)
{
- if (pc_isdead(sd) || pc_isvending(sd))
+ if ((pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_TRADE) == 0) || pc_isvending(sd))
return;
trade->cancel(sd);
@@ -12520,7 +12534,7 @@ static void clif_parse_TradeCommit(int fd, struct map_session_data *sd) __attrib
/// 00ef
static void clif_parse_TradeCommit(int fd, struct map_session_data *sd)
{
- if (pc_isdead(sd) || pc_isvending(sd))
+ if ((pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_TRADE) == 0) || pc_isvending(sd))
return;
trade->commit(sd);
diff --git a/src/map/guild.c b/src/map/guild.c
index 90f870f1c..a78ea169c 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -887,6 +887,12 @@ static void guild_member_joined(struct map_session_data *sd)
channel->join(g->channel, sd, "", true);
}
+ for (int j = 0; j < g->instances; j++) {
+ if (g->instance[j] >= 0) {
+ clif->instance_join(sd->fd, g->instance[j]);
+ break;
+ }
+ }
}
}
@@ -940,6 +946,13 @@ static int guild_member_added(int guild_id, int account_id, int char_id, int fla
channel->join(g->channel, sd, "", true);
}
+ for (int i = 0; i < g->instances; i++) {
+ if (g->instance[i] >= 0) {
+ clif->instance_join(sd->fd, g->instance[i]);
+ break;
+ }
+ }
+
return 0;
}
diff --git a/src/map/instance.c b/src/map/instance.c
index 1104b7e88..d2c0a229c 100644
--- a/src/map/instance.c
+++ b/src/map/instance.c
@@ -68,7 +68,7 @@ static bool instance_is_valid(int instance_id)
/*--------------------------------------
* name : instance name
* Return value could be
- * -4 = already exists | -3 = no free instances | -2 = owner not found | -1 = invalid type
+ * -4 = already exists | -2 = owner not found | -1 = invalid type
* On success return instance_id
*--------------------------------------*/
static int instance_create(int owner_id, const char *name, enum instance_owner_type type)
@@ -734,7 +734,7 @@ static void instance_force_destroy(struct map_session_data *sd)
switch (instance->list[i].owner_type) {
case IOT_CHAR:
{
- if (instance->list[i].owner_id != sd->status.char_id)
+ if (instance->list[i].owner_id != sd->status.account_id)
continue;
break;
}
diff --git a/src/map/party.c b/src/map/party.c
index 8eeae2215..a6f6b7774 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -353,8 +353,6 @@ static int party_recv_info(const struct party *sp, int char_id)
clif->party_info(p,NULL);
for( j = 0; j < p->instances; j++ ) {
if( p->instance[j] >= 0 ) {
- if( instance->list[p->instance[j]].idle_timer == INVALID_TIMER && instance->list[p->instance[j]].progress_timer == INVALID_TIMER )
- continue;
clif->instance_join(sd->fd, p->instance[j]);
break;
}
@@ -488,8 +486,6 @@ static void party_member_joined(struct map_session_data *sd)
p->data[i].sd = sd;
for( j = 0; j < p->instances; j++ ) {
if( p->instance[j] >= 0 ) {
- if( instance->list[p->instance[j]].idle_timer == INVALID_TIMER && instance->list[p->instance[j]].progress_timer == INVALID_TIMER )
- continue;
clif->instance_join(sd->fd, p->instance[j]);
break;
}
@@ -551,8 +547,6 @@ static int party_member_added(int party_id, int account_id, int char_id, int fla
for( j = 0; j < p->instances; j++ ) {
if( p->instance[j] >= 0 ) {
- if( instance->list[p->instance[j]].idle_timer == INVALID_TIMER && instance->list[p->instance[j]].progress_timer == INVALID_TIMER )
- continue;
clif->instance_join(sd->fd, p->instance[j]);
break;
}
diff --git a/src/map/pc.h b/src/map/pc.h
index 49ffcf3b0..6b83a7b91 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -876,6 +876,12 @@ struct class_exp_tables {
struct class_exp_group *class_exp_table[CLASS_COUNT][2];
};
+enum player_actions_when_dead_flags {
+ PCALLOWACTION_NONE = 0x0, // Don't allow trading and open chat rooms.
+ PCALLOWACTION_TRADE = 0x1, // Allow trading when dead.
+ PCALLOWACTION_CHAT = 0x2, // Allow open chat room when dead.
+};
+
/*=====================================
* Interface : pc.h
* Generated by HerculesInterfaceMaker
diff --git a/src/map/script.c b/src/map/script.c
index 3da0cdceb..a8fee9076 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -28358,6 +28358,11 @@ static void script_hardcoded_constants(void)
script->set_constant("P_AIRSHIP_INVALID_END_MAP", P_AIRSHIP_INVALID_END_MAP, false, false);
script->set_constant("P_AIRSHIP_ITEM_NOT_ENOUGH", P_AIRSHIP_ITEM_NOT_ENOUGH, false, false);
script->set_constant("P_AIRSHIP_ITEM_INVALID", P_AIRSHIP_ITEM_INVALID, false, false);
+
+ script->constdb_comment("player allowed actions when dead");
+ script->set_constant("PCALLOWACTION_NONE", PCALLOWACTION_NONE, false, false);
+ script->set_constant("PCALLOWACTION_TRADE", PCALLOWACTION_TRADE, false, false);
+ script->set_constant("PCALLOWACTION_CHAT", PCALLOWACTION_CHAT, false, false);
script->constdb_comment("questinfo types");
script->set_constant("QINFO_JOB", QINFO_JOB, false, false);
diff --git a/src/map/skill.c b/src/map/skill.c
index 24fbe7892..ccc4264d9 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -370,6 +370,41 @@ static int skill_get_spiritball(int skill_id, int skill_lv)
}
/**
+ * Gets the index of the first required item for a skill at given level.
+ *
+ * @param skill_id The skill's ID.
+ * @param skill_lv The skill's level.
+ * @return The required item's index. Defaults to INDEX_NOT_FOUND (-1) in case of error or if no appropriate index was found.
+ *
+ **/
+static int skill_get_item_index(int skill_id, int skill_lv)
+{
+ if (skill_id == 0)
+ return INDEX_NOT_FOUND;
+
+ Assert_retr(INDEX_NOT_FOUND, skill_lv > 0);
+
+ int idx = skill->get_index(skill_id);
+
+ Assert_retr(INDEX_NOT_FOUND, idx != 0);
+
+ int item_index = INDEX_NOT_FOUND;
+ int level_index = skill_get_lvl_idx(skill_lv);
+
+ for (int i = 0; i < MAX_SKILL_ITEM_REQUIRE; i++) {
+ if (skill->dbs->db[idx].req_items.item[i].id == 0)
+ continue;
+
+ if (skill->dbs->db[idx].req_items.item[i].amount[level_index] != -1) {
+ item_index = i;
+ break;
+ }
+ }
+
+ return item_index;
+}
+
+/**
* Gets a skill's required item's ID by the skill's ID and the item's index.
*
* @param skill_id The skill's ID.
@@ -7937,7 +7972,14 @@ static int skill_castend_nodamage_id(struct block_list *src, struct block_list *
}
if( sd ) {
int bonus = 100, potion = min(500+skill_lv,505);
- int item_idx = (skill_lv - 1) % MAX_SKILL_ITEM_REQUIRE;
+ int item_idx = skill->get_item_index(skill_id, skill_lv);
+
+ if (item_idx == INDEX_NOT_FOUND) {
+ clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0, 0);
+ map->freeblock_unlock();
+ return 1;
+ }
+
int item_id = skill->get_itemid(skill_id, item_idx);
int inventory_idx = pc->search_inventory(sd, item_id);
if (inventory_idx == INDEX_NOT_FOUND || item_id <= 0) {
@@ -11797,7 +11839,13 @@ static int skill_castend_pos2(struct block_list *src, int x, int y, uint16 skill
// Slim Pitcher [Celest]
case CR_SLIMPITCHER:
if (sd) {
- int item_idx = (skill_lv - 1) % MAX_SKILL_ITEM_REQUIRE;
+ int item_idx = skill->get_item_index(skill_id, skill_lv);
+
+ if (item_idx == INDEX_NOT_FOUND) {
+ clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0, 0);
+ return 1;
+ }
+
int item_id = skill->get_itemid(skill_id, item_idx);
int inventory_idx = pc->search_inventory(sd, item_id);
int bonus;
@@ -11830,7 +11878,11 @@ static int skill_castend_pos2(struct block_list *src, int x, int y, uint16 skill
skill->castend_nodamage_id);
}
} else {
- int item_idx = (skill_lv - 1) % MAX_SKILL_ITEM_REQUIRE;
+ int item_idx = skill->get_item_index(skill_id, skill_lv);
+
+ if (item_idx == INDEX_NOT_FOUND)
+ return 1;
+
int item_id = skill->get_itemid(skill_id, item_idx);
struct item_data *item = itemdb->search(item_id);
int bonus;
@@ -17766,13 +17818,20 @@ static int skill_get_new_group_id(void)
static struct skill_unit_group *skill_initunitgroup(struct block_list *src, int count, uint16 skill_id, uint16 skill_lv, int unit_id, int limit, int interval)
{
- struct unit_data* ud = unit->bl2ud( src );
struct skill_unit_group* group;
int i;
if(!(skill_id && skill_lv)) return 0;
nullpo_retr(NULL, src);
+
+ struct unit_data *ud;
+
+ if (src->type == BL_NPC)
+ ud = unit->bl2ud2(src);
+ else
+ ud = unit->bl2ud(src);
+
nullpo_retr(NULL, ud);
// find a free spot to store the new unit group
@@ -23937,6 +23996,7 @@ void skill_defaults(void)
skill->get_sp_rate = skill_get_sp_rate;
skill->get_state = skill_get_state;
skill->get_spiritball = skill_get_spiritball;
+ skill->get_item_index = skill_get_item_index;
skill->get_itemid = skill_get_itemid;
skill->get_itemqty = skill_get_itemqty;
skill->get_item_any_flag = skill_get_item_any_flag;
diff --git a/src/map/skill.h b/src/map/skill.h
index b505412b6..fdeaefe01 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -2007,6 +2007,7 @@ struct skill_interface {
int (*get_sp_rate) (int skill_id, int skill_lv);
int (*get_state) (int skill_id, int skill_lv);
int (*get_spiritball) (int skill_id, int skill_lv);
+ int (*get_item_index) (int skill_id, int skill_lv);
int (*get_itemid) (int skill_id, int item_idx);
int (*get_itemqty) (int skill_id, int item_idx, int skill_lv);
bool (*get_item_any_flag) (int skill_id, int skill_lv);