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-rw-r--r--src/map/vending.c175
1 files changed, 0 insertions, 175 deletions
diff --git a/src/map/vending.c b/src/map/vending.c
deleted file mode 100644
index 2d3790596..000000000
--- a/src/map/vending.c
+++ /dev/null
@@ -1,175 +0,0 @@
-// $Id: vending.c,v 1.2 2004/09/25 05:32:19 MouseJstr Exp $
-#include <stdio.h>
-#include <string.h>
-
-#include "clif.h"
-#include "itemdb.h"
-#include "map.h"
-#include "vending.h"
-#include "pc.h"
-#include "skill.h"
-#include "battle.h"
-#include "nullpo.h"
-#include "log.h"
-
-/*==========================================
- * 露店閉鎖
- *------------------------------------------
-*/
-void vending_closevending(struct map_session_data *sd)
-{
-
- nullpo_retv(sd);
-
- sd->vender_id=0;
- clif_closevendingboard(&sd->bl,0);
-}
-
-/*==========================================
- * 露店アイテムリスト要求
- *------------------------------------------
- */
-void vending_vendinglistreq(struct map_session_data *sd,int id)
-{
- struct map_session_data *vsd;
-
- nullpo_retv(sd);
-
- if( (vsd=map_id2sd(id)) == NULL )
- return;
- if(vsd->vender_id==0)
- return;
- clif_vendinglist(sd,id,vsd->vending);
-}
-
-/*==========================================
- * 露店アイテム購入
- *------------------------------------------
- */
-void vending_purchasereq(struct map_session_data *sd,int len,int id,unsigned char *p)
-{
- int i, j, w, z, new_ = 0, blank, vend_list[12];
- short amount, index;
- struct map_session_data *vsd = map_id2sd(id);
-
- nullpo_retv(sd);
-
- blank = pc_inventoryblank(sd);
-
- if (vsd == NULL)
- return;
- if (vsd->vender_id == 0)
- return;
- if (vsd->vender_id == sd->bl.id)
- return;
- for(i = 0, w = z = 0; 8 + 4 * i < len; i++) {
- amount = *(short*)(p + 4 * i);
- index = *(short*)(p + 2 + 4 * i) - 2;
-
- if (amount < 0) return; // exploit
-/* for(j = 0; j < vsd->vend_num; j++)
- if (0 < vsd->vending[j].amount && amount <= vsd->vending[j].amount && vsd->vending[j].index == index)
- break;
-*/
-//ADD_start
- for(j = 0; j < vsd->vend_num; j++) {
- if (0 < vsd->vending[j].amount && vsd->vending[j].index == index) {
- if (amount > vsd->vending[j].amount || amount <= 0) {
- clif_buyvending(sd,index,vsd->vending[j].amount, 4);
- return;
- }
- if (amount <= vsd->vending[j].amount) break;
- }
- }
-//ADD_end
- if (j == vsd->vend_num)
- return; // 売り切れ
- vend_list[i] = j;
- z += vsd->vending[j].value * amount;
- if (z > sd->status.zeny){
- clif_buyvending(sd, index, amount, 1);
- return; // zeny不足
- }
- w += itemdb_weight(vsd->status.cart[index].nameid) * amount;
- if (w + sd->weight > sd->max_weight) {
- clif_buyvending(sd, index, amount, 2);
- return; // 重量超過
- }
- switch(pc_checkadditem(sd, vsd->status.cart[index].nameid, amount)) {
- case ADDITEM_EXIST:
- break;
- case ADDITEM_NEW:
- new_++;
- if (new_ > blank)
- return; // 種類数超過
- break;
- case ADDITEM_OVERAMOUNT:
- return; // アイテム数超過
- }
- }
- if (z < 0 || z > MAX_ZENY) { // Zeny Bug Fixed by Darkchild
- clif_tradecancelled(sd);
- clif_tradecancelled(vsd);
- return;
- }
-
- pc_payzeny(sd, z);
- pc_getzeny(vsd, z);
- for(i = 0; 8 + 4 * i < len; i++) {
- amount = *(short*)(p + 4 *i);
- index = *(short*)(p + 2 + 4 * i) - 2;
- //if (amount < 0) break; // tested at start of the function
- pc_additem(sd,&vsd->status.cart[index],amount);
- vsd->vending[vend_list[i]].amount -= amount;
- pc_cart_delitem(vsd, index, amount, 0);
- clif_vendingreport(vsd, index, amount);
-
- //log added by Lupus
- if(log_config.vend > 0) {
- log_vend(sd,vsd, index, amount, z); // for Item + Zeny. log.
- //we log ZENY only with the 1st item. Then zero it for the rest items 8).
- z = 0;
- }
- }
-}
-
-/*==========================================
- * 露店開設
- *------------------------------------------
- */
-void vending_openvending(struct map_session_data *sd,int len,char *message,int flag,unsigned char *p)
-{
- int i;
-
- nullpo_retv(sd);
-
- if(!pc_checkskill(sd,MC_VENDING) || !pc_iscarton(sd)) { // cart skill and cart check [Valaris]
- clif_skill_fail(sd,MC_VENDING,0,0);
- return;
- }
-
- if (flag) {
- for(i = 0; (85 + 8 * i < len) && (i < MAX_VENDING); i++) {
- sd->vending[i].index = *(short*)(p+8*i)-2;
- sd->vending[i].amount = *(short*)(p+2+8*i);
- sd->vending[i].value = *(int*)(p+4+8*i);
- if(sd->vending[i].value > battle_config.vending_max_value)
- sd->vending[i].value=battle_config.vending_max_value;
- else if(sd->vending[i].value == 0)
- sd->vending[i].value = 1000000; // auto set to 1 million [celest]
- // カート内のアイテム数と販売するアイテム数に相違があったら中止
- if(pc_cartitem_amount(sd, sd->vending[i].index, sd->vending[i].amount) < 0 || sd->vending[i].value < 0) { // fixes by Valaris and fritz
- clif_skill_fail(sd, MC_VENDING, 0, 0);
- return;
- }
- }
- sd->vender_id = sd->bl.id;
- sd->vend_num = i;
- strcpy(sd->message,message);
- if (clif_openvending(sd,sd->vender_id,sd->vending) > 0)
- clif_showvendingboard(&sd->bl,message,0);
- else
- sd->vender_id = 0;
- }
-}
-