diff options
Diffstat (limited to 'src/map/unit.c')
-rw-r--r-- | src/map/unit.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index da6f26c9d..d8efcefef 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1613,7 +1613,7 @@ int unit_unattackable(struct block_list *bl) if(bl->type == BL_MOB) mob->unlocktarget((struct mob_data*)bl, iTimer->gettick()) ; else if(bl->type == BL_PET) - pet_unlocktarget((struct pet_data*)bl); + pet->unlocktarget((struct pet_data*)bl); return 0; } @@ -1902,14 +1902,14 @@ int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int tick) iMap->foreachinrange(mob->linksearch, src, md->db->range2, BL_MOB, md->class_, target, tick); } } - if(src->type == BL_PET && pet_attackskill((TBL_PET*)src, target->id)) + if(src->type == BL_PET && pet->attackskill((TBL_PET*)src, target->id)) return 1; iMap->freeblock_lock(); ud->attacktarget_lv = battle->weapon_attack(src,target,tick,0); if(sd && sd->status.pet_id > 0 && sd->pd && battle_config.pet_attack_support) - pet_target_check(sd,target,0); + pet->target_check(sd,target,0); iMap->freeblock_unlock(); /** * Applied when you're unable to attack (e.g. out of ammo) @@ -2423,7 +2423,7 @@ int unit_free(struct block_list *bl, clr_type clrtype) { struct pet_data *pd = (struct pet_data*)bl; struct map_session_data *sd = pd->msd; - pet_hungry_timer_delete(pd); + pet->hungry_timer_delete(pd); if( pd->a_skill ) { aFree(pd->a_skill); @@ -2433,9 +2433,9 @@ int unit_free(struct block_list *bl, clr_type clrtype) { if (pd->s_skill->timer != INVALID_TIMER) { if (pd->s_skill->id) - iTimer->delete_timer(pd->s_skill->timer, pet_skill_support_timer); + iTimer->delete_timer(pd->s_skill->timer, pet->skill_support_timer); else - iTimer->delete_timer(pd->s_skill->timer, pet_heal_timer); + iTimer->delete_timer(pd->s_skill->timer, pet->heal_timer); } aFree(pd->s_skill); pd->s_skill = NULL; @@ -2443,20 +2443,20 @@ int unit_free(struct block_list *bl, clr_type clrtype) if( pd->recovery ) { if(pd->recovery->timer != INVALID_TIMER) - iTimer->delete_timer(pd->recovery->timer, pet_recovery_timer); + iTimer->delete_timer(pd->recovery->timer, pet->recovery_timer); aFree(pd->recovery); pd->recovery = NULL; } if( pd->bonus ) { if (pd->bonus->timer != INVALID_TIMER) - iTimer->delete_timer(pd->bonus->timer, pet_skill_bonus_timer); + iTimer->delete_timer(pd->bonus->timer, pet->skill_bonus_timer); aFree(pd->bonus); pd->bonus = NULL; } if( pd->loot ) { - pet_lootitem_drop(pd,sd); + pet->lootitem_drop(pd,sd); if (pd->loot->item) aFree(pd->loot->item); aFree (pd->loot); |