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Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 7c1e011ad..ea1efcca7 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1579,7 +1579,7 @@ int unit_remove_map(struct block_list *bl, int clrtype) {
if(pd->pet.intimate <= 0) {
clif_clearchar_area(bl,clrtype);
map_delblock(bl);
- unit_free(bl);
+ unit_free(bl,0);
map_freeblock_unlock();
return 0;
}
@@ -1591,7 +1591,7 @@ int unit_remove_map(struct block_list *bl, int clrtype) {
clif_emotion(bl, 28) ; //sob
clif_clearchar_area(bl,clrtype);
map_delblock(bl);
- unit_free(bl);
+ unit_free(bl,0);
map_freeblock_unlock();
return 0;
}
@@ -1604,17 +1604,17 @@ int unit_remove_map(struct block_list *bl, int clrtype) {
/*==========================================
* Function to free all related resources to the bl
- * if unit is on map, it is removed using clrtype 0.
+ * if unit is on map, it is removed using the clrtype specified
*------------------------------------------
*/
-int unit_free(struct block_list *bl) {
+int unit_free(struct block_list *bl, int clrtype) {
struct unit_data *ud = unit_bl2ud( bl );
nullpo_retr(0, ud);
map_freeblock_lock();
if( bl->prev ) //Players are supposed to logout with a "warp" effect.
- unit_remove_map(bl, bl->type==BL_PC?3:0);
+ unit_remove_map(bl, clrtype);
if( bl->type == BL_PC ) {
struct map_session_data *sd = (struct map_session_data*)bl;