diff options
Diffstat (limited to 'src/map/unit.c')
-rw-r--r-- | src/map/unit.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index fd89559f2..0c16977c1 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -281,7 +281,7 @@ int unit_walktoxy( struct block_list *bl, short x, short y, int flag) struct unit_data* ud = NULL; struct status_change* sc = NULL; - nullpo_retr(0, bl); + nullpo_ret(bl); ud = unit_bl2ud(bl); @@ -350,8 +350,8 @@ int unit_walktobl(struct block_list *bl, struct block_list *tbl, int range, int { struct unit_data *ud = NULL; struct status_change *sc = NULL; - nullpo_retr(0, bl); - nullpo_retr(0, tbl); + nullpo_ret(bl); + nullpo_ret(tbl); ud = unit_bl2ud(bl); if( ud == NULL) return 0; @@ -490,7 +490,7 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool struct unit_data *ud = NULL; struct map_session_data *sd = NULL; - nullpo_retr(0, bl); + nullpo_ret(bl); sd = BL_CAST(BL_PC, bl); ud = unit_bl2ud(bl); @@ -547,7 +547,7 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool int unit_setdir(struct block_list *bl,unsigned char dir) { struct unit_data *ud; - nullpo_retr( 0, bl ); + nullpo_ret(bl ); ud = unit_bl2ud(bl); if (!ud) return 0; ud->dir = dir; @@ -560,7 +560,7 @@ int unit_setdir(struct block_list *bl,unsigned char dir) uint8 unit_getdir(struct block_list *bl) { struct unit_data *ud; - nullpo_retr( 0, bl ); + nullpo_ret(bl ); ud = unit_bl2ud(bl); if (!ud) return 0; return ud->dir; @@ -572,7 +572,7 @@ uint8 unit_getdir(struct block_list *bl) int unit_warp(struct block_list *bl,short m,short x,short y,int type) { struct unit_data *ud; - nullpo_retr(0, bl); + nullpo_ret(bl); ud = unit_bl2ud(bl); if(bl->prev==NULL || !ud) @@ -650,7 +650,7 @@ int unit_stop_walking(struct block_list *bl,int type) struct unit_data *ud; const struct TimerData* td; unsigned int tick; - nullpo_retr(0, bl); + nullpo_ret(bl); ud = unit_bl2ud(bl); if(!ud || ud->walktimer == -1) @@ -700,7 +700,7 @@ int unit_skilluse_id(struct block_list *src, int target_id, short skill_num, sho int unit_is_walking(struct block_list *bl) { struct unit_data *ud = unit_bl2ud(bl); - nullpo_retr(0, bl); + nullpo_ret(bl); if(!ud) return 0; return (ud->walktimer != -1); } @@ -714,7 +714,7 @@ int unit_can_move(struct block_list *bl) struct unit_data *ud; struct status_change *sc; - nullpo_retr(0, bl); + nullpo_ret(bl); ud = unit_bl2ud(bl); sc = status_get_sc(bl); sd = BL_CAST(BL_PC, bl); @@ -840,7 +840,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh unsigned int tick = gettick(); int temp; - nullpo_retr(0, src); + nullpo_ret(src); if(status_isdead(src)) return 0; // 死んでいないか @@ -1143,7 +1143,7 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, sh struct block_list bl; unsigned int tick = gettick(); - nullpo_retr(0, src); + nullpo_ret(src); if(!src->prev) return 0; // map 上に存在するか if(status_isdead(src)) return 0; @@ -1238,7 +1238,7 @@ static int unit_attack_timer(int tid, unsigned int tick, int id, intptr data); int unit_stop_attack(struct block_list *bl) { struct unit_data *ud = unit_bl2ud(bl); - nullpo_retr(0, bl); + nullpo_ret(bl); if(!ud || ud->attacktimer == -1) return 0; @@ -1274,7 +1274,7 @@ int unit_attack(struct block_list *src,int target_id,int continuous) struct block_list *target; struct unit_data *ud; - nullpo_retr(0, ud = unit_bl2ud(src)); + nullpo_ret(ud = unit_bl2ud(src)); target = map_id2bl(target_id); if( target==NULL || status_isdead(target) ) @@ -1336,7 +1336,7 @@ int unit_cancel_combo(struct block_list *bl) return 0; //Combo wasn't active. ud = unit_bl2ud(bl); - nullpo_retr(0, ud); + nullpo_ret(ud); ud->attackabletime = gettick() + status_get_amotion(bl); @@ -1404,7 +1404,7 @@ int unit_calc_pos(struct block_list *bl, int tx, int ty, int dir) { int dx, dy, x, y, i, k; struct unit_data *ud = unit_bl2ud(bl); - nullpo_retr(0, ud); + nullpo_ret(ud); if( dir < 0 || dir > 7 ) return 1; @@ -1603,7 +1603,7 @@ int unit_skillcastcancel(struct block_list *bl,int type) unsigned int tick=gettick(); int ret=0, skill; - nullpo_retr(0, bl); + nullpo_ret(bl); if (!ud || ud->skilltimer==-1) return 0; //Nothing to cancel. @@ -1695,7 +1695,7 @@ static int unit_counttargeted_sub(struct block_list* bl, va_list ap) *------------------------------------------*/ int unit_counttargeted(struct block_list* bl, int target_lv) { - nullpo_retr(0, bl); + nullpo_ret(bl); return (map_foreachinrange(unit_counttargeted_sub, bl, AREA_SIZE, BL_CHAR, bl->id, target_lv)); } @@ -1704,7 +1704,7 @@ int unit_counttargeted(struct block_list* bl, int target_lv) *------------------------------------------*/ int unit_fixdamage(struct block_list *src,struct block_list *target,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2) { - nullpo_retr(0, target); + nullpo_ret(target); if(damage+damage2 <= 0) return 0; @@ -1717,7 +1717,7 @@ int unit_fixdamage(struct block_list *src,struct block_list *target,unsigned int *------------------------------------------*/ int unit_changeviewsize(struct block_list *bl,short size) { - nullpo_retr(0, bl); + nullpo_ret(bl); size=(size<0)?-1:(size>0)?1:0; @@ -1743,7 +1743,7 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l { struct unit_data *ud = unit_bl2ud(bl); struct status_change *sc = status_get_sc(bl); - nullpo_retr(0, ud); + nullpo_ret(ud); if(bl->prev == NULL) return 0; //Already removed? @@ -1964,7 +1964,7 @@ void unit_free_pc(struct map_session_data *sd) int unit_free(struct block_list *bl, int clrtype) { struct unit_data *ud = unit_bl2ud( bl ); - nullpo_retr(0, ud); + nullpo_ret(ud); map_freeblock_lock(); if( bl->prev ) //Players are supposed to logout with a "warp" effect. |