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-rw-r--r--src/map/unit.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 0b5b21caf..938b587f3 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -27,6 +27,7 @@
#include "map/battleground.h"
#include "map/chat.h"
#include "map/chrif.h"
+#include "map/clan.h"
#include "map/clif.h"
#include "map/duel.h"
#include "map/elemental.h"
@@ -2057,7 +2058,7 @@ bool unit_can_reach_bl(struct block_list *bl,struct block_list *tbl, int range,
#ifdef OFFICIAL_WALKPATH
if( !path->search_long(NULL, bl, bl->m, bl->x, bl->y, tbl->x-dx, tbl->y-dy, CELL_CHKNOPASS) // Check if there is an obstacle between
- && wpd.path_len > 14 // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett]
+ && wpd.path_len > 14 // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett]
&& (bl->type != BL_NPC) ) // If type is a NPC, please disregard.
return false;
#endif
@@ -2725,6 +2726,7 @@ int unit_free(struct block_list *bl, clr_type clrtype)
map->foreachpc(clif->friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 0);
party->send_logout(sd);
guild->send_memberinfoshort(sd,0);
+ clan->member_offline(sd);
pc->cleareventtimer(sd);
pc->inventory_rental_clear(sd);
pc->delspiritball(sd,sd->spiritball,1);