diff options
Diffstat (limited to 'src/map/unit.c')
-rw-r--r-- | src/map/unit.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index e14f3d388..511ec86ce 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -846,7 +846,9 @@ int unit_skilluse_id2(struct block_list *src, int target_id, int skill_num, int } } - if(src->id != target_id && + //Check range when not using skill on yourself or is a combo-skill during attack + //(these are supposed to always have the same range as your attack) + if(src->id != target_id && (!temp || ud->attacktimer == -1) && !battle_check_range(src,target,skill_get_range2(src, skill_num,skill_lv) +(skill_num==RG_CLOSECONFINE?0:1))) //Close confine is exploitable thanks to this extra range "feature" of the client. [Skotlex] return 0; |