diff options
Diffstat (limited to 'src/map/unit.c')
-rw-r--r-- | src/map/unit.c | 54 |
1 files changed, 26 insertions, 28 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index a05be7ea0..2847052f6 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1077,8 +1077,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui if( skill->get_inf(skill_id)&INF_SELF_SKILL && skill->get_nk(skill_id)&NK_NO_DAMAGE )// exploit fix target_id = src->id; temp = 1; - } else - if ( target_id == src->id && + } else if ( target_id == src->id && skill->get_inf(skill_id)&INF_SELF_SKILL && skill->get_inf2(skill_id)&INF2_NO_TARGET_SELF ) { @@ -1091,38 +1090,37 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui if(skill->not_ok(skill_id, sd)) // [MouseJstr] return 0; - switch(skill_id) - { //Check for skills that auto-select target - case MO_CHAINCOMBO: - if (sc && sc->data[SC_BLADESTOP]){ - if ((target=map_id2bl(sc->data[SC_BLADESTOP]->val4)) == NULL) + switch(skill_id) { //Check for skills that auto-select target + case MO_CHAINCOMBO: + if (sc && sc->data[SC_BLADESTOP]){ + if ((target=map_id2bl(sc->data[SC_BLADESTOP]->val4)) == NULL) + return 0; + } + break; + case WE_MALE: + case WE_FEMALE: + if (!sd->status.partner_id) return 0; - } - break; - case WE_MALE: - case WE_FEMALE: - if (!sd->status.partner_id) - return 0; - target = (struct block_list*)map_charid2sd(sd->status.partner_id); - if (!target) { - clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); - return 0; - } - break; + target = (struct block_list*)map_charid2sd(sd->status.partner_id); + if (!target) { + clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); + return 0; + } + break; } if (target) target_id = target->id; } + if (src->type==BL_HOM) - switch(skill_id) - { //Homun-auto-target skills. - case HLIF_HEAL: - case HLIF_AVOID: - case HAMI_DEFENCE: - case HAMI_CASTLE: - target = battle->get_master(src); - if (!target) return 0; - target_id = target->id; + switch(skill_id) { //Homun-auto-target skills. + case HLIF_HEAL: + case HLIF_AVOID: + case HAMI_DEFENCE: + case HAMI_CASTLE: + target = battle->get_master(src); + if (!target) return 0; + target_id = target->id; } if( !target ) // choose default target |