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-rw-r--r--src/map/storage.h41
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diff --git a/src/map/storage.h b/src/map/storage.h
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+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _STORAGE_H_
+#define _STORAGE_H_
+
+//#include "../common/mmo.h"
+struct storage_data;
+struct guild_storage;
+struct item;
+//#include "map.h"
+struct map_session_data;
+
+int storage_delitem(struct map_session_data* sd, int n, int amount);
+int storage_storageopen(struct map_session_data *sd);
+int storage_storageadd(struct map_session_data *sd,int index,int amount);
+int storage_storageget(struct map_session_data *sd,int index,int amount);
+int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount);
+int storage_storagegettocart(struct map_session_data *sd,int index,int amount);
+void storage_storageclose(struct map_session_data *sd);
+int do_init_storage(void);
+void do_final_storage(void);
+void do_reconnect_storage(void);
+void storage_storage_quit(struct map_session_data *sd, int flag);
+
+struct guild_storage* guild2storage(int guild_id);
+struct guild_storage *guild2storage2(int guild_id);
+int guild_storage_delete(int guild_id);
+int storage_guild_storageopen(struct map_session_data *sd);
+int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount);
+int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount);
+int storage_guild_storageadd(struct map_session_data *sd,int index,int amount);
+int storage_guild_storageget(struct map_session_data *sd,int index,int amount);
+int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount);
+int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount);
+int storage_guild_storageclose(struct map_session_data *sd);
+int storage_guild_storage_quit(struct map_session_data *sd,int flag);
+int storage_guild_storagesave(int account_id, int guild_id, int flag);
+int storage_guild_storagesaved(int guild_id); //Ack from char server that guild store was saved.
+
+#endif /* _STORAGE_H_ */