diff options
Diffstat (limited to 'src/map/storage.c')
-rw-r--r-- | src/map/storage.c | 53 |
1 files changed, 39 insertions, 14 deletions
diff --git a/src/map/storage.c b/src/map/storage.c index 4272f9611..da76a0d30 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -82,6 +82,7 @@ void storage_sortitem(struct item* items, unsigned int size) int storage_reconnect_sub(union DBKey key, struct DBData *data, va_list ap) { struct guild_storage *stor = DB->data2ptr(data); + nullpo_ret(stor); if (stor->dirty && stor->storage_status == 0) //Save closed storages. gstorage->save(0, stor->guild_id,0); @@ -89,7 +90,8 @@ int storage_reconnect_sub(union DBKey key, struct DBData *data, va_list ap) } //Function to be invoked upon server reconnection to char. To save all 'dirty' storages [Skotlex] -void do_reconnect_storage(void) { +void do_reconnect_storage(void) +{ gstorage->db->foreach(gstorage->db, storage->reconnect_sub); } @@ -141,11 +143,15 @@ int compare_item(struct item *a, struct item *b) /*========================================== * Internal add-item function. *------------------------------------------*/ -int storage_additem(struct map_session_data* sd, struct item* item_data, int amount) { - struct storage_data* stor = &sd->status.storage; +int storage_additem(struct map_session_data* sd, struct item* item_data, int amount) +{ + struct storage_data* stor; struct item_data *data; int i; + nullpo_retr(1, sd); + nullpo_retr(1, item_data); + stor = &sd->status.storage; if( item_data->nameid <= 0 || amount <= 0 ) return 1; @@ -203,6 +209,8 @@ int storage_additem(struct map_session_data* sd, struct item* item_data, int amo *------------------------------------------*/ int storage_delitem(struct map_session_data* sd, int n, int amount) { + nullpo_retr(1, sd); + Assert_retr(1, n >= 0 && n < MAX_STORAGE); if( sd->status.storage.items[n].nameid == 0 || sd->status.storage.items[n].amount < amount ) return 1; @@ -226,7 +234,8 @@ int storage_delitem(struct map_session_data* sd, int n, int amount) * 0 : fail * 1 : success *------------------------------------------*/ -int storage_storageadd(struct map_session_data* sd, int index, int amount) { +int storage_storageadd(struct map_session_data* sd, int index, int amount) +{ nullpo_ret(sd); if( sd->status.storage.storage_amount > MAX_STORAGE ) @@ -260,6 +269,7 @@ int storage_storageget(struct map_session_data* sd, int index, int amount) { int flag; + nullpo_ret(sd); if( index < 0 || index >= MAX_STORAGE ) return 0; @@ -313,7 +323,8 @@ int storage_storageaddfromcart(struct map_session_data* sd, int index, int amoun * 0 : fail * 1 : success *------------------------------------------*/ -int storage_storagegettocart(struct map_session_data* sd, int index, int amount) { +int storage_storagegettocart(struct map_session_data* sd, int index, int amount) +{ int flag = 0; nullpo_ret(sd); @@ -340,7 +351,8 @@ int storage_storagegettocart(struct map_session_data* sd, int index, int amount) /*========================================== * Modified By Valaris to save upon closing [massdriller] *------------------------------------------*/ -void storage_storageclose(struct map_session_data* sd) { +void storage_storageclose(struct map_session_data* sd) +{ nullpo_retv(sd); clif->storageclose(sd); @@ -354,7 +366,8 @@ void storage_storageclose(struct map_session_data* sd) { /*========================================== * When quitting the game. *------------------------------------------*/ -void storage_storage_quit(struct map_session_data* sd, int flag) { +void storage_storage_quit(struct map_session_data* sd, int flag) +{ nullpo_retv(sd); if (map->save_settings&4) @@ -382,7 +395,8 @@ struct guild_storage *guild2storage_ensure(int guild_id) return gs; } -int guild_storage_delete(int guild_id) { +int guild_storage_delete(int guild_id) +{ idb_remove(gstorage->db,guild_id); return 0; } @@ -503,6 +517,7 @@ int guild_storage_delitem(struct map_session_data* sd, struct guild_storage* sto nullpo_retr(1, sd); nullpo_retr(1, stor); + Assert_retr(1, n >= 0 && n < MAX_GUILD_STORAGE); if(stor->items[n].nameid==0 || stor->items[n].amount<amount) return 1; @@ -703,7 +718,8 @@ int storage_guild_storagesaved(int guild_id) } //Close storage for sd and save it -int storage_guild_storageclose(struct map_session_data* sd) { +int storage_guild_storageclose(struct map_session_data* sd) +{ struct guild_storage *stor; nullpo_ret(sd); @@ -722,7 +738,8 @@ int storage_guild_storageclose(struct map_session_data* sd) { return 0; } -int storage_guild_storage_quit(struct map_session_data* sd, int flag) { +int storage_guild_storage_quit(struct map_session_data* sd, int flag) +{ struct guild_storage *stor; nullpo_ret(sd); @@ -749,15 +766,21 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag) { return 0; } -void do_init_gstorage(bool minimal) { + +void do_init_gstorage(bool minimal) +{ if (minimal) return; gstorage->db = idb_alloc(DB_OPT_RELEASE_DATA); } -void do_final_gstorage(void) { + +void do_final_gstorage(void) +{ db_destroy(gstorage->db); } -void storage_defaults(void) { + +void storage_defaults(void) +{ storage = &storage_s; /* */ @@ -776,7 +799,9 @@ void storage_defaults(void) { storage->sortitem = storage_sortitem; storage->reconnect_sub = storage_reconnect_sub; } -void gstorage_defaults(void) { + +void gstorage_defaults(void) +{ gstorage = &gstorage_s; /* */ |