diff options
Diffstat (limited to 'src/map/status.h')
-rw-r--r-- | src/map/status.h | 81 |
1 files changed, 19 insertions, 62 deletions
diff --git a/src/map/status.h b/src/map/status.h index 17af22703..5f53b715a 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -49,27 +49,6 @@ struct pet_data; ) /** - * Max Refine available to your server - * Changing this limit requires edits to refine_db.txt - **/ -#ifdef RENEWAL - #define MAX_REFINE 20 -#else - #define MAX_REFINE 10 -#endif - -enum refine_type { - REFINE_TYPE_ARMOR = 0, - REFINE_TYPE_WEAPON1 = 1, - REFINE_TYPE_WEAPON2 = 2, - REFINE_TYPE_WEAPON3 = 3, - REFINE_TYPE_WEAPON4 = 4, -#ifndef REFINE_TYPE_MAX - REFINE_TYPE_MAX = 5 -#endif -}; - -/** * SC configuration type * @see db/sc_config.txt for more information **/ @@ -2066,29 +2045,27 @@ enum e_status_calc_opt { //Required because players have two of these, one in status_data //and another for their left hand weapon. typedef struct weapon_atk { - unsigned short atk, atk2; + unsigned int atk, atk2; unsigned short range; unsigned char ele; #ifdef RENEWAL - unsigned short matk; + unsigned int matk; unsigned char wlv; #endif } weapon_atk; //For holding basic status (which can be modified by status changes) struct status_data { - unsigned int + uint32 hp, sp, // see status_cpy before adding members before hp and sp - max_hp, max_sp; - unsigned short + max_hp, max_sp, str, agi, vit, int_, dex, luk, batk, matk_min, matk_max, speed, - amotion, adelay, dmotion; - uint32 mode; - short - hit, flee, cri, flee2, + amotion, adelay, dmotion, + mode; + int32 hit, flee, cri, flee2, def2, mdef2, #ifdef RENEWAL_ASPD aspd_rate2, @@ -2249,21 +2226,6 @@ struct status_change { #define status_calc_elemental(ed, opt) (status->calc_bl_(&(ed)->bl, SCB_ALL, (opt))) #define status_calc_npc(nd, opt) (status->calc_bl_(&(nd)->bl, SCB_ALL, (opt))) -enum refine_chance_type { - REFINE_CHANCE_TYPE_NORMAL = 0, // Normal Chance - REFINE_CHANCE_TYPE_ENRICHED = 1, // Enriched Ore Chance - REFINE_CHANCE_TYPE_E_NORMAL = 2, // Event Normal Ore Chance - REFINE_CHANCE_TYPE_E_ENRICHED = 3, // Event Enriched Ore Chance - REFINE_CHANCE_TYPE_MAX -}; - -// bonus values and upgrade chances for refining equipment -struct s_refine_info { - int chance[REFINE_CHANCE_TYPE_MAX][MAX_REFINE]; // success chance - int bonus[MAX_REFINE]; // cumulative fixed bonus damage - int randombonus_max[MAX_REFINE]; // cumulative maximum random bonus damage -}; - struct s_status_dbs { BEGIN_ZEROED_BLOCK; /* Everything within this block will be memset to 0 when status_defaults() is executed */ int max_weight_base[CLASS_COUNT]; @@ -2277,8 +2239,6 @@ BEGIN_ZEROED_BLOCK; /* Everything within this block will be memset to 0 when sta int RelevantBLTypes[SI_MAX]; // "icon" -> enum bl_type (for clif->status_change to identify for which bl types to send packets) bool DisplayType[SC_MAX]; /* */ - struct s_refine_info refine_info[REFINE_TYPE_MAX]; - /* */ int atkmods[3][MAX_SINGLE_WEAPON_TYPE];//ATK weapon modification for size (size_fix.txt) char job_bonus[CLASS_COUNT][MAX_LEVEL]; sc_conf_type sc_conf[SC_MAX]; @@ -2307,7 +2267,6 @@ struct status_interface { int (*init) (bool minimal); void (*final) (void); /* funcs */ - int (*get_refine_chance) (enum refine_type wlv, int refine, enum refine_chance_type type); // for looking up associated data sc_type (*skill2sc) (int skill_id); int (*sc2skill) (sc_type sc); @@ -2379,8 +2338,8 @@ struct status_interface { short (*calc_def2) (struct block_list *bl, struct status_change *sc, int def2, bool viewable); defType (*calc_mdef) (struct block_list *bl, struct status_change *sc, int mdef, bool viewable); short (*calc_mdef2) (struct block_list *bl, struct status_change *sc, int mdef2, bool viewable); - unsigned short (*calc_batk)(struct block_list *bl, struct status_change *sc, int batk, bool viewable); - unsigned short(*base_matk) (struct block_list *bl, const struct status_data *st, int level); + int (*calc_batk)(struct block_list *bl, struct status_change *sc, int batk, bool viewable); + int (*base_matk) (struct block_list *bl, const struct status_data *st, int level); int (*get_weapon_atk) (struct block_list *src, struct weapon_atk *watk, int flag); int (*get_total_mdef) (struct block_list *src); int (*get_total_def) (struct block_list *src); @@ -2391,7 +2350,7 @@ struct status_interface { void (*initChangeTables) (void); void (*initDummyData) (void); int (*base_amotion_pc) (struct map_session_data *sd, struct status_data *st); - unsigned short (*base_atk) (const struct block_list *bl, const struct status_data *st); + int (*base_atk) (const struct block_list *bl, const struct status_data *st); unsigned int (*get_base_maxhp) (const struct map_session_data *sd, const struct status_data *st); unsigned int (*get_base_maxsp) (const struct map_session_data *sd, const struct status_data *st); unsigned int (*get_restart_hp) (const struct map_session_data *sd, const struct status_data *st); @@ -2403,12 +2362,12 @@ struct status_interface { unsigned short (*calc_int) (struct block_list *bl, struct status_change *sc, int int_); unsigned short (*calc_dex) (struct block_list *bl, struct status_change *sc, int dex); unsigned short (*calc_luk) (struct block_list *bl, struct status_change *sc, int luk); - unsigned short (*calc_watk) (struct block_list *bl, struct status_change *sc, int watk, bool viewable); - unsigned short (*calc_matk) (struct block_list *bl, struct status_change *sc, int matk, bool viewable); - signed short (*calc_hit) (struct block_list *bl, struct status_change *sc, int hit, bool viewable); - signed short (*calc_critical) (struct block_list *bl, struct status_change *sc, int critical, bool viewable); - signed short (*calc_flee) (struct block_list *bl, struct status_change *sc, int flee, bool viewable); - signed short (*calc_flee2) (struct block_list *bl, struct status_change *sc, int flee2, bool viewable); + int (*calc_watk) (struct block_list *bl, struct status_change *sc, int watk, bool viewable); + int (*calc_matk) (struct block_list *bl, struct status_change *sc, int matk, bool viewable); + signed int (*calc_hit) (struct block_list *bl, struct status_change *sc, int hit, bool viewable); + signed int (*calc_critical) (struct block_list *bl, struct status_change *sc, int critical, bool viewable); + signed int (*calc_flee) (struct block_list *bl, struct status_change *sc, int flee, bool viewable); + signed int (*calc_flee2) (struct block_list *bl, struct status_change *sc, int flee2, bool viewable); unsigned short (*calc_speed) (struct block_list *bl, struct status_change *sc, int speed); short (*calc_aspd_rate) (struct block_list *bl, struct status_change *sc, int aspd_rate); unsigned short (*calc_dmotion) (struct block_list *bl, struct status_change *sc, int dmotion); @@ -2419,7 +2378,7 @@ struct status_interface { unsigned char (*calc_element) (struct block_list *bl, struct status_change *sc, int element); unsigned char (*calc_element_lv) (struct block_list *bl, struct status_change *sc, int lv); uint32 (*calc_mode) (const struct block_list *bl, const struct status_change *sc, uint32 mode); - unsigned short (*calc_ematk) (struct block_list *bl, struct status_change *sc, int matk); + int (*calc_ematk) (struct block_list *bl, struct status_change *sc, int matk); void (*calc_bl_main) (struct block_list *bl, int flag); void (*display_add) (struct map_session_data *sd, enum sc_type type, int dval1, int dval2, int dval3); void (*display_remove) (struct map_session_data *sd, enum sc_type type); @@ -2427,15 +2386,13 @@ struct status_interface { int (*natural_heal_timer) (int tid, int64 tick, int id, intptr_t data); bool (*readdb_job2) (char *fields[], int columns, int current); bool (*readdb_sizefix) (char *fields[], int columns, int current); - int (*readdb_refine_libconfig) (const char *filename); - int (*readdb_refine_libconfig_sub) (struct config_setting_t *r, const char *name, const char *source); bool (*readdb_scconfig) (char *fields[], int columns, int current); void (*read_job_db) (void); void (*read_job_db_sub) (int idx, const char *name, struct config_setting_t *jdb); void (*set_sc) (uint16 skill_id, sc_type sc, int icon, unsigned int flag); void (*copy) (struct status_data *a, const struct status_data *b); - unsigned short (*base_matk_min) (const struct status_data *st); - unsigned short (*base_matk_max) (const struct status_data *st); + int (*base_matk_min) (const struct status_data *st); + int (*base_matk_max) (const struct status_data *st); }; #ifdef HERCULES_CORE |