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Diffstat (limited to 'src/map/status.h')
-rw-r--r--src/map/status.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/status.h b/src/map/status.h
index 61854ffb5..9b90c88b7 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -15,10 +15,10 @@ struct status_change;
* Max Refine available to your server
* Changing this limit requires edits to refine_db.txt
**/
-#if REMODE
-#define MAX_REFINE 20
+#ifdef RENEWAL
+# define MAX_REFINE 20
#else
-#define MAX_REFINE 10
+# define MAX_REFINE 10
#endif
enum refine_type {
@@ -1481,7 +1481,7 @@ struct status_data {
unsigned char
def_ele, ele_lv,
-#if REMODE
+#ifdef RENEWAL
/**
* in RE weapon level is used in several areas, keeping it here saves performance
**/
@@ -1554,7 +1554,7 @@ struct status_change {
/**
* The Storm Gust counter was dropped in renewal
**/
-#if isOFF(REMODE)
+#ifndef RENEWAL
unsigned char sg_counter; //Storm gust counter (previous hits from storm gust)
#endif
struct status_change_entry *data[SC_MAX];
@@ -1630,7 +1630,7 @@ unsigned char status_calc_attack_element(struct block_list *bl, struct status_ch
#define status_get_race(bl) status_get_status_data(bl)->race
#define status_get_size(bl) status_get_status_data(bl)->size
#define status_get_mode(bl) status_get_status_data(bl)->mode
-#if REMODE
+#ifdef RENEWAL
/**
* in RE weapon level is used in several areas, keeping it here saves performance
**/