diff options
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 321 |
1 files changed, 71 insertions, 250 deletions
diff --git a/src/map/status.c b/src/map/status.c index f06bb0330..63e71c9dc 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -38,6 +38,7 @@ #include "map/path.h" #include "map/pc.h" #include "map/pet.h" +#include "map/refine.h" #include "map/script.h" #include "map/skill.h" #include "map/skill.h" @@ -2577,18 +2578,18 @@ static int status_calc_pc_(struct map_session_data *sd, enum e_status_calc_opt o r = 0; if (r) - wa->atk2 = status->dbs->refine_info[wlv].bonus[r-1] / 100; + wa->atk2 = refine->get_bonus(wlv, r) / 100; #ifdef RENEWAL wa->matk += sd->inventory_data[index]->matk; wa->wlv = wlv; if( r && sd->weapontype1 != W_BOW ) // renewal magic attack refine bonus - wa->matk += status->dbs->refine_info[wlv].bonus[r-1] / 100; + wa->matk += refine->get_bonus(wlv, r) / 100; #endif //Overrefined bonus. if (r) - wd->overrefine = status->dbs->refine_info[wlv].randombonus_max[r-1] / 100; + wd->overrefine = refine->get_randombonus_max(wlv, r) / 100; wa->range += sd->inventory_data[index]->range; if(sd->inventory_data[index]->script) { @@ -2623,7 +2624,7 @@ static int status_calc_pc_(struct map_session_data *sd, enum e_status_calc_opt o r = 0; if (r) - refinedef += status->dbs->refine_info[REFINE_TYPE_ARMOR].bonus[r-1]; + refinedef += refine->get_bonus(REFINE_TYPE_ARMOR, r); if(sd->inventory_data[index]->script) { if( i == EQI_HAND_L ) //Shield @@ -3853,7 +3854,7 @@ static void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag temp = bst->batk - status->base_atk(bl,bst); if (temp) { temp += st->batk; - st->batk = cap_value(temp, 0, USHRT_MAX); + st->batk = cap_value(temp, battle_config.batk_min, battle_config.batk_max); } st->batk = status->calc_batk(bl, sc, st->batk, true); } @@ -4448,7 +4449,7 @@ static int status_base_amotion_pc(struct map_session_data *sd, struct status_dat return amotion; } -static unsigned short status_base_atk(const struct block_list *bl, const struct status_data *st) +static int status_base_atk(const struct block_list *bl, const struct status_data *st) { int flag = 0, str, dex, dstr; @@ -4505,42 +4506,50 @@ static unsigned short status_base_atk(const struct block_list *bl, const struct if (bl->type == BL_PC) str += dex / 5 + st->luk / 5; #endif // RENEWAL - return cap_value(str, 0, USHRT_MAX); + return cap_value(str, battle_config.batk_min, battle_config.batk_max); } -static unsigned short status_base_matk_min(const struct status_data *st) +static int status_base_matk_min(const struct status_data *st) { nullpo_ret(st); #ifdef RENEWAL Assert_ret(0); return 0; #else // not RENEWAL - return st->int_ + (st->int_ / 7) * (st->int_ / 7); + int matk = st->int_ + (st->int_ / 7) * (st->int_ / 7); + return cap_value(matk, battle_config.matk_min, battle_config.matk_max); #endif // RENEWAL } -static unsigned short status_base_matk_max(const struct status_data *st) +static int status_base_matk_max(const struct status_data *st) { nullpo_ret(st); - return st->int_ + (st->int_ / 5)*(st->int_ / 5); + int matk = st->int_ + (st->int_ / 5) * (st->int_ / 5); + return cap_value(matk, battle_config.matk_min, battle_config.matk_max); } -static unsigned short status_base_matk(struct block_list *bl, const struct status_data *st, int level) +static int status_base_matk(struct block_list *bl, const struct status_data *st, int level) { #ifdef RENEWAL nullpo_ret(bl); nullpo_ret(st); - switch ( bl->type ) { + int matk = 0; + switch (bl->type) { case BL_MOB: - return st->int_ + level; + matk = st->int_ + level; + break; case BL_HOM: - return status_get_homint(st, BL_UCCAST(BL_HOM, bl)) + level; + matk = status_get_homint(st, BL_UCCAST(BL_HOM, bl)) + level; + break; case BL_MER: - return st->int_ + st->int_ / 5 * st->int_ / 5; + matk = st->int_ + st->int_ / 5 * st->int_ / 5; + break; case BL_PC: default: // temporary until all are formulated - return st->int_ + (st->int_ / 2) + (st->dex / 5) + (st->luk / 3) + (level / 4); + matk = st->int_ + (st->int_ / 2) + (st->dex / 5) + (st->luk / 3) + (level / 4); + break; } + return cap_value(matk, battle_config.matk_min, battle_config.matk_max); #else Assert_ret(0); return 0; @@ -4597,7 +4606,7 @@ static void status_calc_misc(struct block_list *bl, struct status_data *st, int if ( st->batk ) { int temp = st->batk + status->base_atk(bl, st); - st->batk = cap_value(temp, 0, USHRT_MAX); + st->batk = cap_value(temp, battle_config.batk_min, battle_config.batk_max); } else st->batk = status->base_atk(bl, st); if ( st->cri ) { @@ -4994,17 +5003,17 @@ static unsigned short status_calc_luk(struct block_list *bl, struct status_chang return (unsigned short)cap_value(luk, 0, USHRT_MAX); } -static unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc, int batk, bool viewable) +static int status_calc_batk(struct block_list *bl, struct status_change *sc, int batk, bool viewable) { nullpo_ret(bl); if(!sc || !sc->count) - return cap_value(batk,0,USHRT_MAX); + return cap_value(batk, battle_config.batk_min, battle_config.batk_max); if( !viewable ){ /* some statuses that are hidden in the status window */ if(sc->data[SC_PLUSATTACKPOWER]) batk += sc->data[SC_PLUSATTACKPOWER]->val1; - return (unsigned short)cap_value(batk,0,USHRT_MAX); + return cap_value(batk, battle_config.batk_min, battle_config.batk_max); } #ifndef RENEWAL if(sc->data[SC_PLUSATTACKPOWER]) @@ -5087,14 +5096,14 @@ static unsigned short status_calc_batk(struct block_list *bl, struct status_chan if (sc->data[SC_SHRIMP]) batk += batk * sc->data[SC_SHRIMP]->val2 / 100; - return (unsigned short)cap_value(batk,0,USHRT_MAX); + return cap_value(batk, battle_config.batk_min, battle_config.batk_max); } -static unsigned short status_calc_watk(struct block_list *bl, struct status_change *sc, int watk, bool viewable) +static int status_calc_watk(struct block_list *bl, struct status_change *sc, int watk, bool viewable) { nullpo_ret(bl); if(!sc || !sc->count) - return cap_value(watk,0,USHRT_MAX); + return cap_value(watk, battle_config.watk_min, battle_config.watk_max); if( !viewable ){ /* some statuses that are hidden in the status window */ @@ -5102,7 +5111,7 @@ static unsigned short status_calc_watk(struct block_list *bl, struct status_chan watk -= sc->data[SC_WATER_BARRIER]->val3; if(sc->data[SC_GENTLETOUCH_CHANGE] && sc->data[SC_GENTLETOUCH_CHANGE]->val2) watk += sc->data[SC_GENTLETOUCH_CHANGE]->val2; - return (unsigned short)cap_value(watk,0,USHRT_MAX); + return cap_value(watk, battle_config.watk_min, battle_config.watk_max); } #ifndef RENEWAL if(sc->data[SC_IMPOSITIO]) @@ -5180,14 +5189,14 @@ static unsigned short status_calc_watk(struct block_list *bl, struct status_chan if (sc->data[SC_CATNIPPOWDER]) watk -= watk * sc->data[SC_CATNIPPOWDER]->val2 / 100; - return (unsigned short)cap_value(watk,0,USHRT_MAX); + return cap_value(watk, battle_config.watk_min, battle_config.watk_max); } -static unsigned short status_calc_ematk(struct block_list *bl, struct status_change *sc, int matk) +static int status_calc_ematk(struct block_list *bl, struct status_change *sc, int matk) { #ifdef RENEWAL if (!sc || !sc->count) - return cap_value(matk,0,USHRT_MAX); + return cap_value(matk, battle_config.matk_min, battle_config.matk_max); if (sc->data[SC_PLUSMAGICPOWER]) matk += sc->data[SC_PLUSMAGICPOWER]->val1; if (sc->data[SC_MATKFOOD]) @@ -5208,22 +5217,22 @@ static unsigned short status_calc_ematk(struct block_list *bl, struct status_cha matk += 25 * sc->data[SC_IZAYOI]->val1; if (sc->data[SC_SHRIMP]) matk += matk * sc->data[SC_SHRIMP]->val2 / 100; - return (unsigned short)cap_value(matk,0,USHRT_MAX); + return cap_value(matk, battle_config.matk_min, battle_config.matk_max); #else return 0; #endif } -static unsigned short status_calc_matk(struct block_list *bl, struct status_change *sc, int matk, bool viewable) +static int status_calc_matk(struct block_list *bl, struct status_change *sc, int matk, bool viewable) { if (!sc || !sc->count) - return cap_value(matk,0,USHRT_MAX); + return cap_value(matk, battle_config.matk_min, battle_config.matk_max); if (!viewable) { /* some statuses that are hidden in the status window */ if (sc->data[SC_MINDBREAKER]) matk += matk * sc->data[SC_MINDBREAKER]->val2 / 100; - return (unsigned short)cap_value(matk, 0, USHRT_MAX); + return cap_value(matk, battle_config.matk_min, battle_config.matk_max); } #ifndef RENEWAL @@ -5281,17 +5290,17 @@ static unsigned short status_calc_matk(struct block_list *bl, struct status_chan if (sc->data[SC_MAGIC_CANDY]) matk += sc->data[SC_MAGIC_CANDY]->val1; - return (unsigned short)cap_value(matk, 0, USHRT_MAX); + return cap_value(matk, battle_config.matk_min, battle_config.matk_max); } -static signed short status_calc_critical(struct block_list *bl, struct status_change *sc, int critical, bool viewable) +static int status_calc_critical(struct block_list *bl, struct status_change *sc, int critical, bool viewable) { if (!sc || !sc->count) - return cap_value(critical, 10, SHRT_MAX); + return cap_value(critical, battle_config.critical_min, battle_config.critical_max); if (!viewable) { /* some statuses that are hidden in the status window */ - return (short)cap_value(critical, 10, SHRT_MAX); + return cap_value(critical, battle_config.critical_min, battle_config.critical_max); } if (sc->data[SC_CRITICALPERCENT]) @@ -5322,20 +5331,20 @@ static signed short status_calc_critical(struct block_list *bl, struct status_ch if (sc->data[SC_BUCHEDENOEL]) critical += sc->data[SC_BUCHEDENOEL]->val4 * 10; - return (short)cap_value(critical, 10, SHRT_MAX); + return cap_value(critical, battle_config.critical_min, battle_config.critical_max); } -static signed short status_calc_hit(struct block_list *bl, struct status_change *sc, int hit, bool viewable) +static int status_calc_hit(struct block_list *bl, struct status_change *sc, int hit, bool viewable) { if (!sc || !sc->count) - return cap_value(hit, 1, SHRT_MAX); + return cap_value(hit, battle_config.hit_min, battle_config.hit_max); if (!viewable) { /* some statuses that are hidden in the status window */ if (sc->data[SC_MTF_ASPD]) hit += sc->data[SC_MTF_ASPD]->val2; - return (short)cap_value(hit, 1, SHRT_MAX); + return cap_value(hit, battle_config.hit_min, battle_config.hit_max); } if (sc->data[SC_INCHIT]) @@ -5377,26 +5386,26 @@ static signed short status_calc_hit(struct block_list *bl, struct status_change if (sc->data[SC_BUCHEDENOEL]) hit += sc->data[SC_BUCHEDENOEL]->val3; - return (short)cap_value(hit, 1, SHRT_MAX); + return cap_value(hit, battle_config.hit_min, battle_config.hit_max); } -static signed short status_calc_flee(struct block_list *bl, struct status_change *sc, int flee, bool viewable) +static int status_calc_flee(struct block_list *bl, struct status_change *sc, int flee, bool viewable) { nullpo_retr(1, bl); if (bl->type == BL_PC) { if (map_flag_gvg2(bl->m)) flee -= flee * battle_config.gvg_flee_penalty / 100; - else if( map->list[bl->m].flag.battleground ) + else if (map->list[bl->m].flag.battleground) flee -= flee * battle_config.bg_flee_penalty / 100; } if (!sc || !sc->count) - return cap_value(flee, 1, SHRT_MAX); + return cap_value(flee, battle_config.flee_min, battle_config.flee_max); if (!viewable) { /* some statuses that are hidden in the status window */ - return (short)cap_value(flee, 1, SHRT_MAX); + return cap_value(flee, battle_config.flee_min, battle_config.flee_max); } if (sc->data[SC_INCFLEE]) @@ -5474,17 +5483,17 @@ static signed short status_calc_flee(struct block_list *bl, struct status_change if (sc->data[SC_MYSTICPOWDER]) flee += sc->data[SC_MYSTICPOWDER]->val2; - return (short)cap_value(flee, 1, SHRT_MAX); + return cap_value(flee, battle_config.flee_min, battle_config.flee_max); } -static signed short status_calc_flee2(struct block_list *bl, struct status_change *sc, int flee2, bool viewable) +static int status_calc_flee2(struct block_list *bl, struct status_change *sc, int flee2, bool viewable) { if(!sc || !sc->count) - return cap_value(flee2,10,SHRT_MAX); + return cap_value(flee2, battle_config.flee2_min, battle_config.flee2_max); if( !viewable ){ /* some statuses that are hidden in the status window */ - return (short)cap_value(flee2,10,SHRT_MAX); + return cap_value(flee2, battle_config.flee2_min, battle_config.flee2_max); } if(sc->data[SC_PLUSAVOIDVALUE]) @@ -5496,7 +5505,7 @@ static signed short status_calc_flee2(struct block_list *bl, struct status_chang if (sc->data[SC_FREYJASCROLL]) flee2 += sc->data[SC_FREYJASCROLL]->val2; - return (short)cap_value(flee2,10,SHRT_MAX); + return cap_value(flee2, battle_config.flee2_min, battle_config.flee2_max); } static defType status_calc_def(struct block_list *bl, struct status_change *sc, int def, bool viewable) @@ -8474,12 +8483,12 @@ static int status_change_start(struct block_list *src, struct block_list *bl, en val3 = 0; val4 = 0; max_stat = (status->get_lv(bl)-10<50)?status->get_lv(bl)-10:50; - stat = max(0, max_stat - status2->str ); val3 |= cap_value(stat,0,0xFF)<<16; - stat = max(0, max_stat - status2->agi ); val3 |= cap_value(stat,0,0xFF)<<8; - stat = max(0, max_stat - status2->vit ); val3 |= cap_value(stat,0,0xFF); - stat = max(0, max_stat - status2->int_); val4 |= cap_value(stat,0,0xFF)<<16; - stat = max(0, max_stat - status2->dex ); val4 |= cap_value(stat,0,0xFF)<<8; - stat = max(0, max_stat - status2->luk ); val4 |= cap_value(stat,0,0xFF); + stat = max(0, max_stat - (int)status2->str ); val3 |= cap_value(stat,0,0xFF)<<16; + stat = max(0, max_stat - (int)status2->agi ); val3 |= cap_value(stat,0,0xFF)<<8; + stat = max(0, max_stat - (int)status2->vit ); val3 |= cap_value(stat,0,0xFF); + stat = max(0, max_stat - (int)status2->int_); val4 |= cap_value(stat,0,0xFF)<<16; + stat = max(0, max_stat - (int)status2->dex ); val4 |= cap_value(stat,0,0xFF)<<8; + stat = max(0, max_stat - (int)status2->luk ); val4 |= cap_value(stat,0,0xFF); } break; case SC_SWORDREJECT: @@ -12508,10 +12517,10 @@ static int status_get_weapon_atk(struct block_list *bl, struct weapon_atk *watk, if ( bl->type == BL_PC && !(flag & 2) ) { const struct map_session_data *sd = BL_UCCAST(BL_PC, bl); - short index = sd->equip_index[EQI_HAND_R], refine; + short index = sd->equip_index[EQI_HAND_R], refine_level; if ( index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_WEAPON - && (refine = sd->status.inventory[index].refine) < 16 && refine ) { - int r = status->dbs->refine_info[watk->wlv].randombonus_max[refine + (4 - watk->wlv)] / 100; + && (refine_level = sd->status.inventory[index].refine) < 16 && refine_level) { + int r = refine->get_randombonus_max(watk->wlv, refine_level + (4 - watk->wlv) + 1) / 100; if ( r ) max += (rnd() % 100) % r + 1; } @@ -12623,10 +12632,10 @@ static void status_get_matk_sub(struct block_list *bl, int flag, unsigned short #ifdef RENEWAL if ( sd && !(flag & 2) ) { - short index = sd->equip_index[EQI_HAND_R], refine; + short index = sd->equip_index[EQI_HAND_R], refine_level; if ( index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_WEAPON - && (refine = sd->status.inventory[index].refine) < 16 && refine ) { - int r = status->dbs->refine_info[sd->inventory_data[index]->wlv].randombonus_max[refine + (4 - sd->inventory_data[index]->wlv)] / 100; + && (refine_level = sd->status.inventory[index].refine) < 16 && refine_level) { + int r = refine->get_randombonus_max(sd->inventory_data[index]->wlv, refine_level + (4 - sd->inventory_data[index]->wlv) + 1) / 100; if ( r ) *matk_max += (rnd() % 100) % r + 1; } @@ -13076,25 +13085,6 @@ static int status_natural_heal_timer(int tid, int64 tick, int id, intptr_t data) return 0; } -/** - * Get the chance to upgrade a piece of equipment. - * @param wlv The weapon type of the item to refine (see see enum refine_type) - * @param refine The target refine level - * @return The chance to refine the item, in percent (0~100) - */ -static int status_get_refine_chance(enum refine_type wlv, int refine, enum refine_chance_type type) -{ - Assert_ret((int)wlv >= REFINE_TYPE_ARMOR && wlv < REFINE_TYPE_MAX); - - if (refine < 0 || refine >= MAX_REFINE) - return 0; - - if (type >= REFINE_CHANCE_TYPE_MAX) - return 0; - - return status->dbs->refine_info[wlv].chance[type][refine]; -} - static int status_get_sc_type(sc_type type) { @@ -13405,171 +13395,6 @@ static bool status_readdb_sizefix(char *fields[], int columns, int current) return true; } -/** - * Processes a refine_db.conf entry. - * - * @param r Libconfig setting entry. It is expected to be valid and it - * won't be freed (it is care of the caller to do so if - * necessary) - * @param n Ordinal number of the entry, to be displayed in case of - * validation errors. - * @param source Source of the entry (file name), to be displayed in case of - * validation errors. - * @return # of the validated entry, or 0 in case of failure. - */ -static int status_readdb_refine_libconfig_sub(struct config_setting_t *r, const char *name, const char *source) -{ - struct config_setting_t *rate = NULL; - int type = REFINE_TYPE_ARMOR, bonus_per_level = 0, rnd_bonus_v = 0, rnd_bonus_lv = 0; - char lv[4]; - nullpo_ret(r); - nullpo_ret(name); - nullpo_ret(source); - - if (strncmp(name, "Armors", 6) == 0) { - type = REFINE_TYPE_ARMOR; - } else if (strncmp(name, "WeaponLevel", 11) != 0 || !strspn(&name[strlen(name)-1], "0123456789") || (type = atoi(strncpy(lv, name+11, 2))) == REFINE_TYPE_ARMOR) { - ShowError("status_readdb_refine_libconfig_sub: Invalid key name for entry '%s' in \"%s\", skipping.\n", name, source); - return 0; - } - if (type < REFINE_TYPE_ARMOR || type >= REFINE_TYPE_MAX) { - ShowError("status_readdb_refine_libconfig_sub: Out of range level for entry '%s' in \"%s\", skipping.\n", name, source); - return 0; - } - if (!libconfig->setting_lookup_int(r, "StatsPerLevel", &bonus_per_level)) { - ShowWarning("status_readdb_refine_libconfig_sub: Missing StatsPerLevel for entry '%s' in \"%s\", skipping.\n", name, source); - return 0; - } - if (!libconfig->setting_lookup_int(r, "RandomBonusStartLevel", &rnd_bonus_lv)) { - ShowWarning("status_readdb_refine_libconfig_sub: Missing RandomBonusStartLevel for entry '%s' in \"%s\", skipping.\n", name, source); - return 0; - } - if (!libconfig->setting_lookup_int(r, "RandomBonusValue", &rnd_bonus_v)) { - ShowWarning("status_readdb_refine_libconfig_sub: Missing RandomBonusValue for entry '%s' in \"%s\", skipping.\n", name, source); - return 0; - } - - if ((rate=libconfig->setting_get_member(r, "Rates")) != NULL && config_setting_is_group(rate)) { - struct config_setting_t *t = NULL; - bool duplicate[MAX_REFINE]; - int bonus[MAX_REFINE], rnd_bonus[MAX_REFINE]; - int chance[REFINE_CHANCE_TYPE_MAX][MAX_REFINE]; - int i, j; - - memset(&duplicate, 0, sizeof(duplicate)); - memset(&bonus, 0, sizeof(bonus)); - memset(&rnd_bonus, 0, sizeof(rnd_bonus)); - - for (i = 0; i < REFINE_CHANCE_TYPE_MAX; i++) - for (j = 0; j < MAX_REFINE; j++) - chance[i][j] = 100; // default value for all rates. - - i = 0; - j = 0; - while ((t = libconfig->setting_get_elem(rate,i++)) != NULL && config_setting_is_group(t)) { - int level = 0, i32; - char *rlvl = config_setting_name(t); - memset(&lv, 0, sizeof(lv)); - - if (!strspn(&rlvl[strlen(rlvl) - 1], "0123456789") || (level = atoi(strncpy(lv, rlvl + 2, 3))) <= 0) { - ShowError("status_readdb_refine_libconfig_sub: Invalid refine level format '%s' for entry %s in \"%s\"... skipping.\n", rlvl, name, source); - continue; - } - - if (level <= 0 || level > MAX_REFINE) { - ShowError("status_readdb_refine_libconfig_sub: Out of range refine level '%s' for entry %s in \"%s\"... skipping.\n", rlvl, name, source); - continue; - } - - level--; - - if (duplicate[level]) { - ShowWarning("status_readdb_refine_libconfig_sub: duplicate rate '%s' for entry %s in \"%s\", overwriting previous entry...\n", rlvl, name, source); - } else { - duplicate[level] = true; - } - - if (libconfig->setting_lookup_int(t, "NormalChance", &i32) != 0) - chance[REFINE_CHANCE_TYPE_NORMAL][level] = i32; - else - chance[REFINE_CHANCE_TYPE_NORMAL][level] = 100; - - if (libconfig->setting_lookup_int(t, "EnrichedChance", &i32) != 0) - chance[REFINE_CHANCE_TYPE_ENRICHED][level] = i32; - else - chance[REFINE_CHANCE_TYPE_ENRICHED][level] = level > 10 ? 0 : 100; // enriched ores up to +10 only. - - if (libconfig->setting_lookup_int(t, "EventNormalChance", &i32) != 0) - chance[REFINE_CHANCE_TYPE_E_NORMAL][level] = i32; - else - chance[REFINE_CHANCE_TYPE_E_NORMAL][level] = 100; - - if (libconfig->setting_lookup_int(t, "EventEnrichedChance", &i32) != 0) - chance[REFINE_CHANCE_TYPE_E_ENRICHED][level] = i32; - else - chance[REFINE_CHANCE_TYPE_E_ENRICHED][level] = level > 10 ? 0 : 100; // enriched ores up to +10 only. - - if (libconfig->setting_lookup_int(t, "Bonus", &i32) != 0) - bonus[level] += i32; - - if (level >= rnd_bonus_lv - 1) - rnd_bonus[level] = rnd_bonus_v * (level - rnd_bonus_lv + 2); - } - for (i = 0; i < MAX_REFINE; i++) { - status->dbs->refine_info[type].chance[REFINE_CHANCE_TYPE_NORMAL][i] = chance[REFINE_CHANCE_TYPE_NORMAL][i]; - status->dbs->refine_info[type].chance[REFINE_CHANCE_TYPE_E_NORMAL][i] = chance[REFINE_CHANCE_TYPE_E_NORMAL][i]; - status->dbs->refine_info[type].chance[REFINE_CHANCE_TYPE_ENRICHED][i] = chance[REFINE_CHANCE_TYPE_ENRICHED][i]; - status->dbs->refine_info[type].chance[REFINE_CHANCE_TYPE_E_ENRICHED][i] = chance[REFINE_CHANCE_TYPE_E_ENRICHED][i]; - status->dbs->refine_info[type].randombonus_max[i] = rnd_bonus[i]; - bonus[i] += bonus_per_level + (i > 0 ? bonus[i - 1] : 0); - status->dbs->refine_info[type].bonus[i] = bonus[i]; - } - } else { - ShowWarning("status_readdb_refine_libconfig_sub: Missing refine rates for entry '%s' in \"%s\", skipping.\n", name, source); - return 0; - } - - return type + 1; -} - -/** - * Reads from a libconfig-formatted refine_db.conf file. - * - * @param *filename File name, relative to the database path. - * @return The number of found entries. - */ -static int status_readdb_refine_libconfig(const char *filename) -{ - bool duplicate[REFINE_TYPE_MAX]; - struct config_t refine_db_conf; - struct config_setting_t *r; - char filepath[256]; - int i = 0, count = 0; - - safesnprintf(filepath, sizeof(filepath), "%s/%s", map->db_path, filename); - if (!libconfig->load_file(&refine_db_conf, filepath)) - return 0; - - memset(&duplicate,0,sizeof(duplicate)); - - while((r = libconfig->setting_get_elem(refine_db_conf.root,i++))) { - char *name = config_setting_name(r); - int type = status->readdb_refine_libconfig_sub(r, name, filename); - if (type != 0) { - if (duplicate[type-1]) { - ShowWarning("status_readdb_refine_libconfig: duplicate entry for %s in \"%s\", overwriting previous entry...\n", name, filename); - } else { - duplicate[type-1] = true; - } - count++; - } - } - libconfig->destroy(&refine_db_conf); - ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename); - - return count; -} - static bool status_readdb_scconfig(char *fields[], int columns, int current) { int val = 0; @@ -13627,7 +13452,6 @@ static int status_readdb(void) // sv->readdb(map->db_path, "job_db2.txt", ',', 1, 1+MAX_LEVEL, -1, status->readdb_job2); sv->readdb(map->db_path, DBPATH"size_fix.txt", ',', MAX_SINGLE_WEAPON_TYPE, MAX_SINGLE_WEAPON_TYPE, ARRAYLENGTH(status->dbs->atkmods), status->readdb_sizefix); - status->readdb_refine_libconfig(DBPATH"refine_db.conf"); sv->readdb(map->db_path, "sc_config.txt", ',', 2, 2, SC_MAX, status->readdb_scconfig); status->read_job_db(); @@ -13685,7 +13509,6 @@ void status_defaults(void) status->natural_heal_prev_tick = 0; status->natural_heal_diff_tick = 0; /* funcs */ - status->get_refine_chance = status_get_refine_chance; // for looking up associated data status->skill2sc = status_skill2sc; status->sc2skill = status_sc2skill; @@ -13819,8 +13642,6 @@ void status_defaults(void) status->natural_heal_timer = status_natural_heal_timer; status->readdb_job2 = status_readdb_job2; status->readdb_sizefix = status_readdb_sizefix; - status->readdb_refine_libconfig = status_readdb_refine_libconfig; - status->readdb_refine_libconfig_sub = status_readdb_refine_libconfig_sub; status->readdb_scconfig = status_readdb_scconfig; status->read_job_db = status_read_job_db; status->read_job_db_sub = status_read_job_db_sub; |