diff options
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/status.c b/src/map/status.c index 362847f1a..a280f6f30 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -377,7 +377,7 @@ void initChangeTables(void) { set_sc(HAMI_BLOODLUST, SC_BLOODLUST, SI_BLANK, SCB_BATK|SCB_WATK); set_sc(GD_LEADERSHIP, SC_GUILDAURA, SI_BLANK, SCB_STR|SCB_AGI|SCB_VIT|SCB_DEX); - set_sc(GD_BATTLEORDER, SC_BATTLEORDERS, SI_BATTLEORDERS, SCB_STR|SCB_INT|SCB_DEX); + set_sc(GD_BATTLEORDER, SC_BATTLEORDERS, SI_BLANK, SCB_STR|SCB_INT|SCB_DEX); // Storing the target job rather than simply SC_SPIRIT simplifies code later on. SkillStatusChangeTableArray[SL_ALCHEMIST] = MAPID_ALCHEMIST, @@ -405,8 +405,9 @@ void initChangeTables(void) { StatusIconChangeTable[SC_ASPDPOTION3] = SI_ASPDPOTION; StatusIconChangeTable[SC_SPEEDUP0] = SI_SPEEDPOTION1; StatusIconChangeTable[SC_SPEEDUP1] = SI_SPEEDPOTION2; + StatusIconChangeTable[SC_INCSTR] = SI_INCSTR; StatusIconChangeTable[SC_MIRACLE] = SI_SPIRIT; - + //Other SC which are not necessarily associated to skills. StatusChangeFlagTable[SC_ASPDPOTION0] = SCB_ASPD; StatusChangeFlagTable[SC_ASPDPOTION1] = SCB_ASPD; |