diff options
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c index 2d68bf28e..014bcabf7 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2900,8 +2900,10 @@ int status_calc_pc_(struct map_session_data* sd, bool first) // ----- HIT CALCULATION ----- // Absolute modifiers from passive skills - if((skill=pc->checkskill(sd,BS_WEAPONRESEARCH))>0) +#ifndef RENEWAL + if((skill=pc->checkskill(sd,BS_WEAPONRESEARCH))>0) // is this correct in pre? there is already hitrate bonus in battle.c status->hit += skill*2; +#endif if((skill=pc->checkskill(sd,AC_VULTURE))>0){ #ifndef RENEWAL status->hit += skill; |