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-rw-r--r--src/map/status.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 84c396a9a..36bacf47d 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -654,7 +654,7 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
status = status_get_status_data(target);
- if (status == &dummy_status || !status->hp)
+ if( status == &dummy_status || (!status->hp && hp) )
return 0; //Invalid targets: no damage or dead
// Let through. battle.c/skill.c have the whole logic of when it's possible or