diff options
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/status.c b/src/map/status.c index 9b9a8c081..87457f2dd 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -6023,7 +6023,7 @@ int status_change_timer(int tid, unsigned int tick, int id, int data) { //Check range and timeleft to preserve status [Skotlex] //This implementation won't work for mobs because of map_id2sd, but it's a small cost in exchange of the speed of map_id2sd over map_id2sd struct map_session_data *md = map_id2sd(sc->data[type].val1); - if (md && battle_check_range(bl, &md->bl, sc->data[type].val3) && (sc->data[type].val4-=1000)>0) + if (md && check_distance_bl(bl, &md->bl, sc->data[type].val3) && (sc->data[type].val4-=1000)>0) { sc->data[type].timer = add_timer(1000+tick, status_change_timer, bl->id, data); return 0; @@ -6073,7 +6073,7 @@ int status_change_timer(int tid, unsigned int tick, int id, int data) case SC_MARIONETTE2: { struct block_list *pbl = map_id2bl(sc->data[type].val1); - if (pbl && battle_check_range(bl, pbl, 7) && (sc->data[type].val2--)>0) + if (pbl && check_distance_bl(bl, pbl, 7) && (sc->data[type].val2--)>0) { sc->data[type].timer = add_timer( 1000 + tick, status_change_timer, |