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-rw-r--r--src/map/status.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/map/status.c b/src/map/status.c
index fbeb7214f..fb9d8320c 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1204,8 +1204,7 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
status_change_end(target, SC_SATURDAYNIGHTFEVER, INVALID_TIMER);
}
- switch (target->type)
- {
+ switch (target->type) {
case BL_PC: pc_damage((TBL_PC*)target,src,hp,sp); break;
case BL_MOB: mob_damage((TBL_MOB*)target, src, hp); break;
case BL_HOM: merc_damage((TBL_HOM*)target,src,hp,sp); break;
@@ -1213,8 +1212,7 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
case BL_ELEM: elemental_damage((TBL_ELEM*)target,src,hp,sp); break;
}
- if( target->type == BL_PC && ((TBL_PC*)target)->disguise && src )
- {// stop walking when attacked in disguise to prevent walk-delay bug
+ if( src && target->type == BL_PC && ((TBL_PC*)target)->disguise ) {// stop walking when attacked in disguise to prevent walk-delay bug
unit_stop_walking( target, 1 );
}