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-rw-r--r--src/map/status.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 8d187ffa1..452f57ed5 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -441,7 +441,8 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int
if (sc->data[SC_DANCING].timer != -1)
{
if (skill_num != BD_ADAPTATION && skill_num != CG_LONGINGFREEDOM
- && skill_num != BA_MUSICALSTRIKE && skill_num != DC_THROWARROW)
+ && skill_num != BA_MUSICALSTRIKE && skill_num != DC_THROWARROW
+ && skill_num != BA_DISSONANCE && skill_num != DC_UGLYDANCE) //[blackhole89] - these hit even (only, in fact) if you are dancing too
return 0;
if (sc->data[SC_DANCING].val1 == CG_HERMODE && skill_num == BD_ADAPTATION)
return 0; //Can't amp out of Wand of Hermode :/ [Skotlex]