diff options
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 48 |
1 files changed, 8 insertions, 40 deletions
diff --git a/src/map/status.c b/src/map/status.c index 25376b4b0..718deaefc 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -6294,9 +6294,9 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ int sc_def = 0, tick_def = -1; //-1 = use sc_def //Linear resistance substracted from rate and tick after percentual resistance was applied //Example: 25% -> sc_def2=2000 -> 5%; 2500ms -> tick_def2=2000 -> 500ms - int sc_def2 = 0, tick_def2 = -1; //-1 = use sc_def2 (pre-re only) + int sc_def2 = 0, tick_def2 = 0; - struct status_data *st; + struct status_data *st, *bst; struct status_change *sc; struct map_session_data *sd; @@ -6307,14 +6307,8 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ /// Returns the 'bl's level, capped to 'cap' #define SCDEF_LVL_CAP(bl, cap) ( (bl) ? (status->get_lv(bl) > (cap) ? (cap) : status->get_lv(bl)) : 0 ) -/// Renewal level modifier. -/// In renewal, returns the difference between the levels of 'bl' and 'src', both capped to 'maxlv', multiplied by 'factor' -/// In pre-renewal, returns zero. -#ifdef RENEWAL +/// returns the difference between the levels of 'bl' and 'src', both capped to 'maxlv', multiplied by 'factor' #define SCDEF_LVL_DIFF(bl, src, maxlv, factor) ( ( SCDEF_LVL_CAP((bl), (maxlv)) - SCDEF_LVL_CAP((src), (maxlv)) ) * (factor) ) -#else -#define SCDEF_LVL_DIFF(bl, src, maxlv, factor) 0 -#endif //Status that are blocked by Golden Thief Bug card or Wand of Hermod if (status->isimmune(bl)) @@ -6353,6 +6347,7 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ sd = BL_CAST(BL_PC,bl); st = status->get_status_data(bl); + bst = status_get_base_status(bl); sc = status->get_sc(bl); if( sc && !sc->count ) sc = NULL; @@ -6394,7 +6389,6 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ case SC_DPOISON: sc_def = st->vit*100; sc_def2 = st->luk*10 + SCDEF_LVL_DIFF(bl, src, 99, 10); -#ifdef RENEWAL if (sd) { //For players: 60000 - 450*vit - 100*luk tick_def = st->vit*75; @@ -6404,7 +6398,6 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ tick>>=1; tick_def = (st->vit*200)/3; } -#endif break; case SC_SILENCE: #ifdef RENEWAL @@ -6428,14 +6421,12 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ case SC_SLEEP: sc_def = st->int_*100; sc_def2 = st->luk*10 + SCDEF_LVL_DIFF(bl, src, 99, 10); -#ifdef RENEWAL tick_def2 = st->luk*10; -#endif break; case SC_DEEP_SLEEP: - sc_def = st->int_*50; + sc_def = bst->int_*50; tick_def = 0; // Linear reduction instead - tick_def2 = st->int_ * 50 + SCDEF_LVL_CAP(bl, 150) * 50; // kRO balance update lists this formula + tick_def2 = bst->int_ * 50 + SCDEF_LVL_CAP(bl, 150) * 50; // kRO balance update lists this formula break; case SC_DEC_AGI: case SC_ADORAMUS: @@ -6451,19 +6442,11 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ sc_def = st->mdef*100; sc_def2 = st->luk*10 + SCDEF_LVL_DIFF(bl, src, 99, 10); tick_def = 0; //No duration reduction -#ifndef RENEWAL - tick_def2 = 0; //No duration reduction -#endif break; case SC_FREEZE: sc_def = st->mdef*100; sc_def2 = st->luk*10 + SCDEF_LVL_DIFF(bl, src, 99, 10); - tick_def = 0; //No duration reduction -#ifdef RENEWAL tick_def2 = status_get_luk(src) * -10; //Caster can increase final duration with luk -#else - tick_def2 = 0; //No duration reduction -#endif break; case SC_CURSE: // Special property: immunity when luk is zero @@ -6477,24 +6460,17 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ sc_def = st->luk*100; sc_def2 = st->luk*10 + SCDEF_LVL_DIFF(NULL, src, 99, 10); // Curse only has a level penalty and no resistance tick_def = st->vit*100; -#ifdef RENEWAL tick_def2 = st->luk*10; -#endif break; case SC_BLIND: sc_def = (st->vit + st->int_)*50; sc_def2 = st->luk*10 + SCDEF_LVL_DIFF(bl, src, 99, 10); -#ifdef RENEWAL tick_def2 = st->luk*10; -#endif break; case SC_CONFUSION: sc_def = (st->str + st->int_)*50; sc_def2 = st->luk*10 + SCDEF_LVL_DIFF(bl, src, 99, 10); -#ifdef RENEWAL - sc_def2 = -sc_def2; // Reversed sc_def2 tick_def2 = st->luk*10; -#endif break; case SC_ANKLESNARE: if(st->mode&MD_BOSS) // Lasts 5 times less on bosses @@ -6506,7 +6482,6 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ if (sd) //Duration greatly reduced for players. tick /= 15; sc_def2 = st->vit*25 + st->agi*10 + SCDEF_LVL_CAP(bl, 99) * 20; // Linear Reduction of Rate - tick_def2 = 0; //No duration reduction break; case SC_MARSHOFABYSS: //5 second (Fixed) + 25 second - {( INT + LUK ) / 20 second } @@ -6548,10 +6523,10 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ tick_def2 = (st->vit + st->agi) * 70; break; case SC_COLD: - tick_def2 = st->vit*100 + status->get_lv(bl)*20; + tick_def2 = bst->vit*100 + status->get_lv(bl)*20; break; case SC_VACUUM_EXTREME: - tick_def2 = st->str*50; + tick_def2 = bst->str*50; break; case SC_MANDRAGORA: sc_def = (st->vit + st->luk)*20; @@ -6612,13 +6587,6 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ //When tick def not set, reduction is the same for both. if(tick_def == -1) tick_def = sc_def; - if(tick_def2 == -1) { -#ifdef RENEWAL - tick_def2 = 0; -#else - tick_def2 = sc_def2; -#endif - } //Natural resistance if (!(flag&8)) { |