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-rw-r--r--src/map/status.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index adb27c245..e4747fa12 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -5598,7 +5598,9 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
break; // It just change the armor element of the player (used by battle_attr_fix)
// So it has no SCB and no skill associated (used by potion scripts)
default:
- if (calc_flag == SCB_NONE && StatusSkillChangeTable[type]==0)
+ if (calc_flag == SCB_NONE &&
+ StatusSkillChangeTable[type]==0 &&
+ StatusIconChangeTable[type]==0)
{ //Status change with no calc, and no skill associated...? unknown?
if(battle_config.error_log)
ShowError("UnknownStatusChange [%d]\n", type);