diff options
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/map/status.c b/src/map/status.c index 659fcff2d..adad3f98e 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -8633,11 +8633,12 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val if (sd && pc_issit(sd)) //Avoid sprite sync problems. pc_setstand(sd); case SC_TRICKDEAD: - unit_stop_attack(bl); status_change_end(bl, SC_DANCING, INVALID_TIMER); // Cancel cast when get status [LuzZza] if (battle_config.sc_castcancel&bl->type) unit_skillcastcancel(bl, 0); + case SC_WHITEIMPRISON: + unit_stop_attack(bl); case SC_STOP: case SC_CONFUSION: case SC_CLOSECONFINE: @@ -8649,7 +8650,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val case SC_THORNSTRAP: case SC__MANHOLE: case SC_CRYSTALIZE: - case SC_WHITEIMPRISON: case SC_CURSEDCIRCLE_ATKER: case SC_CURSEDCIRCLE_TARGET: case SC_FEAR: @@ -9476,9 +9476,12 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const sc_start(bl,SC_HALLUCINATIONWALK_POSTDELAY,100,sce->val1,skill_get_time2(GC_HALLUCINATIONWALK,sce->val1)); break; case SC_WHITEIMPRISON: - if( tid == -1 ) - break; // Terminated by Damage - status_fix_damage(bl,bl,400*sce->val1,clif_damage(bl,bl,gettick(),0,0,400*sce->val1,0,0,0)); + { + struct block_list* src = map_id2bl(sce->val2); + if( tid == -1 || !src) + break; // Terminated by Damage + status_fix_damage(src,bl,400*sce->val1,clif_damage(bl,bl,gettick(),0,0,400*sce->val1,0,0,0)); + } break; case SC_WUGDASH: { |