diff options
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/map/status.c b/src/map/status.c index 6b6174293..10129129a 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1616,9 +1616,6 @@ int status_calc_pc(struct map_session_data* sd,int first) int i,index; int skill,refinedef=0; - if(!sd->state.auth && !(first&1)) //Shouldn't invoke yet until player is done loading. - return -1; - if (++calculating > 10) //Too many recursive calls! return -1; @@ -4623,9 +4620,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val sd = BL_CAST(BL_PC, bl); - if(sd && sd->state.waitingdisconnect) - return 0; //Character logging out, all his SC were wiped already! - //Adjust tick according to status resistances if( !(flag&(1|4)) ) { |