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-rw-r--r--src/map/status.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 58d6190b7..8d4084f28 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -5009,7 +5009,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
skill_enchant_elemental_end(bl,type);
break;
case SC_ELEMENTALCHANGE:
- //Val1 is elemental change level, val2 is eleemnt to use.
+ //Val1 is elemental change level, val2 is element to use.
if (!val2) //Val 3 holds the element, when not given, a random one is picked.
val2 = rand()%ELE_MAX;
//Elemental Lv is always a random value between 1 and 4.