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Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/map/status.c b/src/map/status.c
index eff787956..e097dcdb1 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1224,8 +1224,8 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
case BL_PC: pc_damage((TBL_PC*)target,src,hp,sp); break;
case BL_MOB: mob_damage((TBL_MOB*)target, src, hp); break;
case BL_HOM: merc_damage((TBL_HOM*)target); break;
- case BL_MER: mercenary_damage((TBL_MER*)target,hp,sp); break;
- case BL_ELEM: elemental_damage((TBL_ELEM*)target,hp,sp); break;
+ case BL_MER: mercenary_heal((TBL_MER*)target,hp,sp); break;
+ case BL_ELEM: elemental_heal((TBL_ELEM*)target,hp,sp); break;
}
if( src && target->type == BL_PC && ((TBL_PC*)target)->disguise ) {// stop walking when attacked in disguise to prevent walk-delay bug
@@ -1248,9 +1248,9 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
switch (target->type) {
case BL_PC: flag = pc_dead((TBL_PC*)target,src); break;
case BL_MOB: flag = mob_dead((TBL_MOB*)target, src, flag&4?3:0); break;
- case BL_HOM: flag = merc_hom_dead((TBL_HOM*)target,src); break;
- case BL_MER: flag = mercenary_dead((TBL_MER*)target,src); break;
- case BL_ELEM: flag = elemental_dead((TBL_ELEM*)target,src); break;
+ case BL_HOM: flag = merc_hom_dead((TBL_HOM*)target); break;
+ case BL_MER: flag = mercenary_dead((TBL_MER*)target); break;
+ case BL_ELEM: flag = elemental_dead((TBL_ELEM*)target); break;
default: //Unhandled case, do nothing to object.
flag = 0;
break;