diff options
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/map/status.c b/src/map/status.c index cb8acd3e1..0ce76f844 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -7441,8 +7441,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val struct unit_data *ud = unit_bl2ud(bl); if (ud && !val3) { tick += 300 * battle_config.combo_delay_rate/100; - if(val1 == SR_FALLENEMPIRE)//TODO: better option for this bonus. [malufett] - tick += 1000; ud->attackabletime = gettick()+tick; unit_set_walkdelay(bl, gettick(), tick, 1); } @@ -8083,8 +8081,8 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val val2 = 94 + val1; val_flag |= 1|2; break; - case SC_LIGHTNINGWALK: - val1 = 88 + 2 * val1; + case SC_LIGHTNINGWALK: // [(Job Level / 2) + (40 + 5 * Skill Level)] % + val1 = (sd?sd->status.job_level:2)/2 + 40 + 5 * val1; val_flag |= 1; break; case SC_RAISINGDRAGON: |