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-rw-r--r--src/map/skill.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index c67d65588..5195c728d 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -66,7 +66,7 @@ struct skill_db {
int cast[MAX_SKILL_LEVEL],walkdelay[MAX_SKILL_LEVEL],delay[MAX_SKILL_LEVEL];
int upkeep_time[MAX_SKILL_LEVEL],upkeep_time2[MAX_SKILL_LEVEL];
int castcancel,cast_def_rate;
- int inf2,maxcount,skill_type;
+ int inf2,maxcount[MAX_SKILL_LEVEL],skill_type;
int blewcount[MAX_SKILL_LEVEL];
int hp[MAX_SKILL_LEVEL],sp[MAX_SKILL_LEVEL],mhp[MAX_SKILL_LEVEL],hp_rate[MAX_SKILL_LEVEL],sp_rate[MAX_SKILL_LEVEL],zeny[MAX_SKILL_LEVEL];
int weapon,ammo,ammo_qty[MAX_SKILL_LEVEL],state,spiritball[MAX_SKILL_LEVEL];
@@ -179,7 +179,7 @@ int skill_get_nocast( int id );
int skill_get_unit_id(int id,int flag);
int skill_get_inf2( int id );
int skill_get_castcancel( int id );
-int skill_get_maxcount( int id );
+int skill_get_maxcount( int id ,int lv );
int skill_get_blewcount( int id ,int lv );
int skill_get_unit_flag( int id );
int skill_get_unit_target( int id );